Lediga jobb som Expeditör, spedition i Stockholm

Se lediga jobb som Expeditör, spedition i Stockholm. Genom att välja en specifik arbetsgivare kan du även välja att se alla jobb i Stockholm som finns hos arbetsgivaren.

Game Designer

Ansök    Apr 14    Mojang AB    Speldesigner
Mojang Studios is best known as the creators of Minecraft, but we’re also on a mission – to build a better world through the power of play. Why play? Well, play is at the heart of everything we do. It’s the blocky backbone of our games, the core of our development philosophy, and even the origin of our name. From the relentless experimentation of our endlessly inspiring community to the classrooms where Minecraft has become an essential teaching tool, pla... Visa mer
Mojang Studios is best known as the creators of Minecraft, but we’re also on a mission – to build a better world through the power of play.
Why play? Well, play is at the heart of everything we do. It’s the blocky backbone of our games, the core of our development philosophy, and even the origin of our name. From the relentless experimentation of our endlessly inspiring community to the classrooms where Minecraft has become an essential teaching tool, play is the bedrock of our existence.


About the role
We, the Minecraft Gameplay team, are looking for somebody to help us provide our fantastic community of over 100 million players with more fun and an even better game, for many more years to come. This is not an ordinary design or developer role. In this role, your responsibility will be to help drive the creative vision for the game, and gameplay feature design. Be the voice for the players and help add as much delight as possible for years to come.

The Minecraft Gameplay team is responsible for the gameplay of the original Minecraft game, on all platforms and for all players. Our feature development process is very iterative, and we build new gameplay in close collaboration with our huge and diverse community.


As a Game Designer, you will work closely together with the rest of the Minecraft team and our community to develop new features in Minecraft and to improve existing gameplay. You will be part of the full process of gameplay development - from brainstorming and design to implementation and maintenance.

Key responsibilities
As a Game Designer in the Minecraft Gameplay team, you will:
Execute on the creative vision of Minecraft.
Work in a cross functional team collaborating closely with artists, audio designers, engineers and others – from ideation, to prototyping, all the way to release and beyond.
Drive the creation of design ideas and concepts related to new and existing features.
Drive and lead design discussions, elevating both the team and crafts understanding of game design principles and methodology.
Test, evaluate and balance your designs in cooperation with Data Science, Community Developers and other departments.
Be part of the Minecraft design craft – giving and receiving feedback on your work from your craft and sharing general knowledge so that you can grow as a collective.


What you need to succeed
To fit in this role, we believe it would be good for you to have:
Experience of working with gameplay design in the games industry.
A good knowledge of game design and understanding of contextualized design.
The desire to be part of a creative and highly collaborative team and ability to work with feedback and direction.
A drive to facilitate team discussions and workshops to create alignment and an ability to efficiently articulate rationales, feedback design choices.
Excellent communication skills, both verbally and in written form.
A humble, friendly and inclusive mindset that will contribute to our studio culture.
Playing Minecraft, and a good understanding of what makes Minecraft what it is.
A basic understanding of Java and C++ development.


About this role:
This is a full-time role based in Stockholm with a hybrid remote working model. You'll collaborate with our studio colleagues in Redmond, USA, and across various disciplines. This position sometimes has off hour meetings mainly with West coast USA representatives. Please note that we are only able to consider applications from candidates currently residing within the EU.
Mojang Studios
Mojang Studios?is a Microsoft-owned?game?developer. The company was founded in Stockholm, Sweden and has offices around the world, including Stockholm, Redmond, Tokyo, London, and Shanghai. We’re always working on new and exciting ways to expand the?Minecraft?universe.
Our community is global and incredibly diverse. We keep this in mind when developing anything, as we want people to feel included in Minecraft. And in recruiting, our goal is to make Mojang Studios as diverse as our community.
We got started as a tiny indie developer, and part of our culture still reflects that heritage. But we’re also proud to belong to Xbox Game Studios, which creates unique opportunities to grow and develop.
To help us achieve amazing things, we have built an equally amazing studio space. Situated right on the water by Söder Mälarstrand, it’s filled to the brim with all the tools, toys and caffeine required to create world-class entertainment.
But in the end, it’s the people of Mojang Studios that make this place truly special. When you join, you’ll find yourself in the company of incredibly bright, warm, and creative individuals – all united and working toward a single goal. Come help us reach it!
Important note on resumes
Please make sure that all the information in your resume is accurate because we will conduct a thorough background check. Any discrepancies will lower your chances of getting to the next interview stage and we’d hate to miss out on an awesome candidate! Double check that any gap years are reflected in your history, and that your education and work experience are completely accurate. Good luck! Visa mindre

2D Animator - Game Development

Ansök    Apr 7    Hacksaw Studios AB    Animatör
About us: Hacksaw Studios is a Stockholm-based game studio focused on creating innovative, high-quality gaming experiences. With a focus on performance and precision, we bring ideas to life through technical expertise and creative collaboration. We have wide distribution, and our games are played by millions of people every month by players all over the world. We are currently seeking to expand our creative team with additional 2D animators and are looking... Visa mer
About us:
Hacksaw Studios is a Stockholm-based game studio focused on creating innovative, high-quality gaming experiences. With a focus on performance and precision, we bring ideas to life through technical expertise and creative collaboration. We have wide distribution, and our games are played by millions of people every month by players all over the world.
We are currently seeking to expand our creative team with additional 2D animators and are looking for both junior and senior candidates. You’ll be part of our creative game team, working closely with artists, designers, and developers.
The Role
As an Animator at Hacksaw Studios, you’ll play a key role in bringing our games to life through animation and visual effects. You’ll work closely with artists, developers, and project managers to create smooth animations that elevate the player experience.
Your key responsibilities include:
Create animations and visual effects.
Learn about the online gaming industry and stay up to date on current trends and what is popular with players.
Co-operate with colleagues with similar roles, both in-house and with our partners.
Participate in game progress reviews and give feedback about the implementation process.
Create reference material that front-end developers can use as a goal when implementing your designs.

What We’re Looking For
You bring:
A strong portfolio showcasing your animation work (required).
Solid knowledge of Spine or similar 2D animation tools.
Experience with Adobe Suite.
Familiarity with After Effects or similar tools.

Nice-to-have:
Experience working in cross-disciplinary teams with artists and developers.
Understanding of art workflows in game development.

What We Offer
A modern office in central Stockholm.
Work with experienced, passionate colleagues in the gaming industry.
The opportunity to create games with a global audience.
Real influence, ownership, and personal growth opportunities.
Wellbeing perks including wellness allowance and regular in-office massage.

Practical Details
This is an on-site position in Stockholm.
Unfortunately, we cannot assist with relocation or visa sponsorship.

Ready to Join the Game Makers?
Apply now! We review applications on a rolling basis. Visa mindre

Design Engineer (Web & Brand)

Ansök    Mar 30    Lovable Labs Sweden AB    Webbdesigner
TL;DR - We’re seeking an exceptional Design Engineer to help us communicate the future of AI. You’ll work closely with design and marketing to build world-class web content helping empower the next generation of creators and builders. Why Lovable? Lovable lets anyone build software with plain English. Solopreneurs to Fortune 100 teams use Lovable to transform raw ideas into real products - fast. We’re at the forefront of a foundational shift in software cr... Visa mer
TL;DR - We’re seeking an exceptional Design Engineer to help us communicate the future of AI. You’ll work closely with design and marketing to build world-class web content helping empower the next generation of creators and builders.
Why Lovable?
Lovable lets anyone build software with plain English. Solopreneurs to Fortune 100 teams use Lovable to transform raw ideas into real products - fast. We’re at the forefront of a foundational shift in software creation, which means you have an unprecedented opportunity to change the way the world works. Over 2 million people in 200+ countries already use Lovable to launch businesses, solve complex problems, and bring their dreams to life. And we’re just getting started.
We’re a small, talent-dense team building a generation-defining company from Stockholm. We value high ownership, high velocity and low-ego collaboration. We seek people who care deeply, challenge us, and are driven to build something of lasting impact.
What we’re looking for
5+ years of years experience, shipping web experiences users genuinely love
Portfolio demonstrating landing pages and advanced web interactions (if you don’t have a portfolio of landing pages - check out our other roles)
Ability to make smart trade-offs between speed and polish, knowing when to ship and when to refine
Expertise in frontend, either as a front-end developer or a designer who ships
Experience translating scrappy explorations into production-ready experiences
Strong design sense with an eye for detail, accessibility, and usability
Ideally - you push the boundaries of the web with technologies like WebGL

What you’ll do
In one sentence: Own and elevate landing pages and web experiences that help share Lovable with the world.
Build landing pages that delight, also designing interactions or pairing closely with designers
Implement web interactions in React/TypeScript with obsessive attention to performance, responsiveness, and cross-browser consistency
Drive front-end execution - pioneering new interaction patterns, micro-animations, and delightful details that elevate the entire experience
Collaborate with marketing, helping share Lovable with the world
Explore and iterate on visual designs with designers, translating explorations into scalable, web-native implementations
Build and maintain reusable components that enhance consistency while enabling creativity across both product and marketing

Our tech stack
We're building with tools that both humans and AI love:
Frontend: React, Tailwind
Backend: Golang and Rust
Cloud: Cloudflare, GCP, AWS, Many LLM providers
DevOps & Tooling: Github Actions, Grafana, OTEL, , infra-as-code (Terraform)

And always on the lookout for what's next!
How we hire
Fill in a short form then jump on an intro call with recruiter.
Show us some of your work you’re really proud of.
Show us how you approach problems during several technical interviews.
In some cases, we may opt to do paid, trial work.

About your application
Please submit your application in English - it’s our company language so you’ll be speaking lots of it if you join
We treat all candidates equally - if you’re interested please apply through our careers portal
For this role, we're prioritising candidates based in Stockholm and London, however we'd consider remote for truly exceptional applicants Visa mindre

Expeditör sökes för en flexibel anställning

Är du en initiativrik och positiv person som gillar att ta dig an nya utmaningar? Studerar du på minst 50% och vill ha ett extrajobb med varierande arbetsuppgifter? Vi söker nu en engagerad Expeditör till vår kund i centrala Stockholm. Här får du en dynamisk roll där ingen dag är den andra lik. Du kommer att arbeta med allt från logistik och administration till praktiska vaktmästeriuppgifter. Rollen innebär samarbete med kollegor från andra siter runt om ... Visa mer
Är du en initiativrik och positiv person som gillar att ta dig an nya utmaningar? Studerar du på minst 50% och vill ha ett extrajobb med varierande arbetsuppgifter?
Vi söker nu en engagerad Expeditör till vår kund i centrala Stockholm. Här får du en dynamisk roll där ingen dag är den andra lik. Du kommer att arbeta med allt från logistik och administration till praktiska vaktmästeriuppgifter. Rollen innebär samarbete med kollegor från andra siter runt om i landet, men i det dagliga arbetet främst med teamet på Stockholmskontoret. Du trivs i en föränderlig miljö, är flexibel och har lätt för att planera om och prioritera arbetsuppgifter efter dagens behov. Exempel på arbetsuppgifter:
Logistik: Ta emot och hantera gods och paket, packa och förbereda interna transporter samt bistå med frakter inom hela Sverige och även utomlands. Arbetet kombinerar administrativa och operativa uppgifter.
Systemhantering: Arbeta i flera interna system för registrering, beställningar och uppföljning.
Lättare vaktmästeri: Exempelvis byta lampor, hantera avfallskärl, hänga upp hyllor samt flytta möbler.
 Vid behov köra till kundens siter i bland annat Kista.

Tjänsten är ett konsultuppdrag vilket innebär att du blir anställd av StudentConsulting men utgår från kundens kontor som ligger i centrala Stockholm. Arbetet är vid behov på vardagar mellan 07:30 – 16:00 eller enligt överenskommelse och med omgående start.
DETTA SÖKER VI
Du studerar en eftergymnasial utbildning eller har annan sysselsättning på minst 50% som du kan intyga
Erfarenhet av servicearbete
God systemvana
B-körkort
Behärskar svenska och engelska
Truckkort är meriterande

Vi söker dig som är en lagspelare med en positiv och proaktiv inställning. Du är flexibel, lär dig snabbt och uppskattar en omväxlande arbetsdag där du får ta eget ansvar.
Låter detta som jobbet för dig? Skicka in din ansökan direkt – vi genomför intervjuer löpande och tillsätter tjänsten så snart vi hittat rätt kandidat. Visa mindre

2d Game Artist - Game Development

Ansök    Apr 7    Hacksaw Studios AB    2D-grafiker
About us: Hacksaw Studios is a Stockholm-based game studio focused on creating innovative, high-quality gaming experiences. With a focus on performance and precision, we bring ideas to life through technical expertise and creative collaboration. We have wide distribution, and our games are played by millions of people every month by players all over the world. We are currently seeking to expand our creative team with additional artists and are looking for ... Visa mer
About us:
Hacksaw Studios is a Stockholm-based game studio focused on creating innovative, high-quality gaming experiences. With a focus on performance and precision, we bring ideas to life through technical expertise and creative collaboration. We have wide distribution, and our games are played by millions of people every month by players all over the world.
We are currently seeking to expand our creative team with additional artists and are looking for both junior and senior candidates. You’ll be part of our creative game team, working closely with animators, designers, and developers.
The Role
As a 2D Artist at Hacksaw Studios, you’ll be part of the creative team bringing our games to life. This is a hands-on, creative role where you’ll work closely with developers, animators and project managers. This role is ideal for a passionate artist who values quality work, and strives to maintain a good balance of what’s best for the game.
Your key responsibilities include:
Create graphical assets for our games
Create reference material that front-end developers can use as a goal when implementing your designs
Learn about the online gaming industry and stay up to date on current trends and what is popular with players
Participate in game progress reviews and give feedback about the implementation process
Co-operate with colleagues with similar roles



What We’re Looking For
You bring:
A solid art portfolio that showcases your skills
Experience with Adobe suite
Preferably experience with After Effects, Spine or similar animation tool

Nice-to-have:
Game development experience
Social gaming experience
An eagerness to evolve in game production and collaboration
A personal interest in games and an understanding of the industry, or a desire to learn

What We Offer
A modern office in central Stockholm.
Work with experienced, passionate colleagues in the gaming industry.
The opportunity to create games with a global audience.
Real influence, ownership, and personal growth opportunities.
Wellbeing perks including wellness allowance and regular in-office massage.

Practical Details
This is an on-site position in Stockholm.
Unfortunately, we cannot assist with relocation or visa sponsorship.

Ready to Join the Game Makers?
Apply now! We review applications on a rolling basis. Visa mindre

Game Designer - Unannounced Project

We're on the lookout for a game designer driven by a passion for their craft and a fervor for crafting thrilling experiences for our players. If you're someone who finds motivation in the autonomy to lead tasks and deliver outstanding results, you're the ideal fit. Your element is a creative and collaborative space where the enthusiasm for our work is infectious, and everyone around you is not just doing a job but crafting the games we all love. A keen int... Visa mer
We're on the lookout for a game designer driven by a passion for their craft and a fervor for crafting thrilling experiences for our players. If you're someone who finds motivation in the autonomy to lead tasks and deliver outstanding results, you're the ideal fit. Your element is a creative and collaborative space where the enthusiasm for our work is infectious, and everyone around you is not just doing a job but crafting the games we all love. A keen interest in history and its narratives is a great plus. Your mission You will be working closely with the Game Director and be the owner of the design in feature teams. Taking ownership of the designs means that you will be working hands-on from research, to design, implementation and balancing of gameplay systems. This includes being adept at communicating with your peers and colleagues in other disciplines, writing and maintaining design documents as well as testing implemented features and making sure they live up to expectations.
Your role goes beyond crafting engaging game play - it involves actively engaging with our community, giving sneak peaks of yours & the team's latest for work as well as working closely with our marketing team to come up with the best way to showcase the game. In doing this you will be central to shaping the interaction with the people that matters most to us - our players.
Skills that we are looking for
? Solid work experience in system design
? Solid work experience in gameplay design
? Experience with scripting
? Interest in strategy/war games; PDS games in particular
? Fluency in English
As a creative force at Paradox, you are expected to have a genuine passion for Grand Strategy Games and a good understanding of what makes them so appealing to our players. Visa mindre

Game server Developer

Ansök    Mar 12    Recommended by AB    Speldesigner
Avanti operates at the intersection of advanced real-time technology and interactive entertainment. Our mission is to redefine digital engagement by blurring the lines between the virtual and the physical, creating next-generation live experiences driven by hyper-realistic characters and AI-powered interaction. We exist to challenge established truths in the industry, injecting technical brilliance into systems that demand absolute stability and global sca... Visa mer
Avanti operates at the intersection of advanced real-time technology and interactive entertainment. Our mission is to redefine digital engagement by blurring the lines between the virtual and the physical, creating next-generation live experiences driven by hyper-realistic characters and AI-powered interaction. We exist to challenge established truths in the industry, injecting technical brilliance into systems that demand absolute stability and global scalability.
We are here to transform the landscape of live digital experiences by combining the high-fidelity aesthetics of AAA gaming with the complex logic of regulated interactive systems. Our goal is to build a future where passive viewing is replaced by active, seamless participation. To drive the core logic of our expanding product portfolio, we are now looking for a Game Design Developer.
The Opportunity
As a Game Design Developer at Avanti, you will have the unique opportunity to design and build the very heart of our interactive products. You will be responsible for developing the game servers that power our live experiences, ensuring that every round, interaction, and outcome is governed by robust, high-performance logic. This is a role where your technical decisions directly shape the mechanics and the fairness of the user experience.
You will join a high-growth scale-up where you are not just executing tasks but architecting systems. This role offers the chance to work with complex simulations and validation-heavy environments, where you will run millions of rounds to certify that our systems meet the highest standards of integrity. You will be a key player in a team that values innovation and technical depth, giving you the platform to influence game mechanics and betting logic for products that have never been seen before.
This is an opportunity to take full ownership of the server-side life cycle. You will move from conceptual design to technical implementation, ensuring our servers are secure, efficient, and capable of handling the demands of a global audience in real-time.
Main Responsibilities
Develop and maintain dedicated game servers for various live titles, ensuring unique logic for each game type.


Build and execute large-scale simulations to validate game outcomes and ensure Return to Player (RTP) percentages are accurate.


Design and implement core betting mechanics and game-round logic from the ground up.


Secure the server architecture against external threats and ensure high levels of data validation and penetration resistance.


Collaborate with the frontend and tech teams to ensure seamless communication between the game server and the Unreal Engine client.


Create and manage tools for versioning and running simulations of millions of game rounds to meet certification requirements.

Who we are looking for
We are looking for a developer who finds beauty in logic and thrives on technical precision. You are someone who understands that in a live environment, stability is just as important as creativity. You likely have a "nerdy" passion for complex systems and enjoy the challenge of building servers that are both highly secure and capable of processing massive amounts of data with zero margin for error.
Your mindset is proactive and detail-oriented; you don't just write code, you validate it through rigorous testing and simulation. You are a natural problem-solver who enjoys working in a fast-paced, iterative environment where you are expected to take initiative and own your domain. You are communicative, humble, and enjoy sharing technical insights with a team of like-minded specialists.
Qualifications
Proven experience in backend or server-side development, preferably within igaming or regulated industries.


Strong proficiency in typescript.


Experience of WebSockets and Real-time protocols and implementation.


Experience with DDoS and validation.


Experience in building simulation tools and performing large-scale data validation.


Understanding of game mathematics, betting mechanics, and RTP calculations.


Experience with server security, data integrity, and validation-heavy environments.


Professional fluency in English.

It is a plus if you have
Experience from the iGaming industry or live casino development.


Experience of multiplayer-systems


Knowledge of certification processes for regulated gaming markets.


Experience with cloud infrastructure and scalable server deployments.


Experience or a background in statistics.

Who we are
Avanti is an innovative technology company dedicated to creating the next generation of live interactive experiences. By combining technical excellence with creative height, we have established ourselves as a respected partner for global clients who demand world-class stability and immersion. We are currently in a strong growth phase, driven by an entrepreneurial spirit and a commitment to quality in every detail.
What we offer
A key role in a fast-growing company where your work defines the product core.


The chance to work with cutting-edge real-time technology and AI-driven systems.


A highly collaborative and prestige-less work environment.


Opportunities for personal growth and technical specialization.


Competitive compensation and benefits package.


A central Stockholm office with a hybrid-flexible approach.

Location
Stockholm (On-site).
Application
Selection is ongoing. We look forward to receiving your application.
Read more about us at avanti.live Visa mindre

Game Client Developer

Ansök    Mar 12    Recommended by AB    Speldesigner
At Avanti, we are redefining the live casino experience by merging high-end technology with seamless interactivity. Our vision is to transform how people engage with digital entertainment, moving away from static platforms toward dynamic, real-time environments that feel alive and responsive. We exist to solve the complexity of live digital interaction, ensuring that every bet, every move, and every game round is delivered with absolute precision and techn... Visa mer
At Avanti, we are redefining the live casino experience by merging high-end technology with seamless interactivity. Our vision is to transform how people engage with digital entertainment, moving away from static platforms toward dynamic, real-time environments that feel alive and responsive. We exist to solve the complexity of live digital interaction, ensuring that every bet, every move, and every game round is delivered with absolute precision and technical excellence.
Our purpose is to build the architecture that allows for hyper-realistic and reliable gameplay at scale. To achieve this ambitious goal and connect our users directly to the action, we are now looking for a Game Client Developer to join our team.
The Opportunity
As a Game Client Developer at Avanti, you will hold a key role at the heart of our product development. you will be the "middle-man" for all communication—the link that connects our Live Experience, Game Tech, and the Platform. This is a unique chance to work in a role with the broadest overview of the organization, where your code directly enables users worldwide to interact with our games in real-time.
You will be part of building the game development frameworks of the future. Instead of just maintaining existing systems, you will drive constant R&D to create leaner libraries and boilerplates that make our development journey smoother and more scalable. Your work will have a direct impact on how sustainably and efficiently we can roll out new game titles in our portfolio.
In this environment, you will have the space to grow as technology is constantly adapted and evolved. You won’t just write logic for game starts and bet management; you will also influence the graphical interface and the rules that govern the experience. This is a role for someone who thrives with high ownership and wants to see the results of their work in a live, high-performance product.
Main Responsibilities
Develop and implement user interfaces (UI) and graphical elements for all game titles.


Build and refine a lean framework and boilerplates to streamline future game development.


Take responsibility for client-side logic regarding game starts, bet management, and compliance.


Manage real-time communication and data streams via WebSockets and WebRTC.


Integrate third-party solutions and handle post-messaging for seamless platform communication.


Collaborate with the product team to translate design ideas into technical game statistics and rules.


Create sustainable systems that allow non-technical staff to administrate parts of the game environment.

Who we are looking for
We are looking for a social and outgoing team player who thrives in the role of a technical communicator. As you act as the bridge between several different teams, you must be comfortable explaining complex technical concepts to colleagues with different expertise without losing the technical nuances of the dialogue. You have a natural drive and the ability to take full responsibility for your domains in a fast-paced environment.
To succeed in this role, you need to be organized and capable of managing multiple parallel deadlines as our game portfolio grows. We value "self-drive," where you identify the next steps yourself and proactively seek feedback from relevant teams. You are someone who sees challenges as R&D opportunities and is attracted by the need to constantly adapt your methodology to the latest technology.
Qualifications
Excellent knowledge of HTML and TypeScript.


Documented experience with real-time data and handling WebRTC.


Strong understanding of REST APIs and communication via WebSockets.


Experience in responsive design to ensure a seamless experience across all devices.


Ability to write and implement complex game logic and rules.

It is a plus if you have
Experience with modern frameworks such as Angular or React.


Previous experience within iGaming or Live Casino.


Experience in developing multiplayer systems.

Who we are
Avanti is an innovative player in the live casino industry, focusing on uniting technology and the joy of gaming in new ways. We are in an exciting expansion phase, building a portfolio of high-quality games. With a team of passionate experts, we strive to be the leading platform for the real-time entertainment of the future.
What we offer
A broad role where you work with everything from graphical development to deep system logic.


The opportunity to conduct constant R&D and influence the choice of future technologies.


A central role in the organization with contact points to the majority of teams.


Competitive salary with a target around 60,000 SEK.


A culture characterized by collaboration, openness, and technical curiosity.

Department & Location
Game Tech Team, Stockholm.
Application
We review applications continuously. Submit your application via our website: https://avanti.live/ Visa mindre

UI/UX Designer

Ansök    Feb 24    Academic Work Sweden AB    Webbdesigner
We are currently looking for a talented UI/UX designer to join our client's team where passion for understanding humans drives the creation of valuable, usable, and desirable digital products. Be part of an agile environment that values continuous learning and enhancement. OM TJÄNSTEN As a UI/UX Design Consultant, you will be part of a cross-functional product team working with digital services connected to innovative products. You will contribute acros... Visa mer
We are currently looking for a talented UI/UX designer to join our client's team where passion for understanding humans drives the creation of valuable, usable, and desirable digital products. Be part of an agile environment that values continuous learning and enhancement.

OM TJÄNSTEN

As a UI/UX Design Consultant, you will be part of a cross-functional product team working with digital services connected to innovative products. You will contribute across the full design process — from research and concept development to detailed UI design and design system evolution.

We are looking for someone with 3–5 years of experience in UX and UI design who is passionate about advocating for users and creating valuable, usable, and desirable digital experiences.

You are offered


* A 6-months consultant assignment with possibility of extension and long term employment for the right person
* The opportunity to influence digital products in a global and innovation-driven environment
* A collaborative and agile setup where design plays a central role
* A part of a dynamic team committed to continuous development and innovation, where your passion for user advocacy will directly shape product success.


ARBETSUPPGIFTER

Work tasks

This role involves driving user-centered design from research to detailed UI, contributing to our Design System, and facilitating collaborative workshops to ensure impactful digital product development.


* User research and usability testing
* Formulate user goals
* Concept design
* Detailed UI design
* Plan and moderate cross-functional workshops
* Continuous development and enhancement of Design System
* Facilitate meetings and workshops for Design System ownership


VI SÖKER DIG SOM
- Has 3–5 years of relevant experience in UX and UI design
- Has experience designing digital services (web and/or app)
- Is confident working throughout the full design process
- Is proficient in Figma
- Has experience working with Design Systems
- Excellent communication skills
- Proficiency in English

It is meritorious if you have


* Knowledge of Zero height
* Experience with Usability test
* Experience with Workshop Facilitation
* Experience with User Research
* Experience with Concept Design
* Proficiency in Swedish
* Educational background in Digital Design


To succeed in the role, your personal skills are:


* Have a strong passion for understanding people and user behavior
* Are a collaborative and humble team player
* Have an agile mindset and embrace a test–learn–iterate approach
* Demonstrate strong self-leadership and accountability
* Communicate clearly and confidently with both technical and non-technical stakeholders


Our recruitment process

This recruitment process is handled by Academic Work and it is our client’s wish that all questions regarding the position is directed to Academic Work.

Our selection process is continuous and the advert may close before the recruitment process is completed if we have moved forward to the next phase. The process includes two tests: one personality test and one cognitive test. The tests are tools to find the right talent for the right position, to enable equality, diversity, and a fair process.

INFORMATION OM FÖRETAGET
N/A Visa mindre

Video Artist

As a Video Artist at Embark we have a “game first” attitude where our players are our number one priority. To us, it’s important that our trailers represent our games, and it will be part of your job to ensure that! In this role you will work heavily with gameplay material and other in-game content. As with all roles at Embark, it’s important that you are open to new ideas and creative solutions! Example of responsibilities  Record, edit and polish gamep... Visa mer
As a Video Artist at Embark we have a “game first” attitude where our players are our number one priority. To us, it’s important that our trailers represent our games, and it will be part of your job to ensure that! In this role you will work heavily with gameplay material and other in-game content. As with all roles at Embark, it’s important that you are open to new ideas and creative solutions!
Example of responsibilities 

Record, edit and polish gameplay material.


Create in-game content, such as store front images, icons and screenshots.


End-to-end set up of cinematic scenes with the use of in-engine tools; such as camera animation, lighting, previs and post-production.


Edit and polish trailers as well as marketing materials.


Design motion graphics and video transitions.


Edit footage with post-effects and color-correction.


We would love if you have

A creative and curious mind!


Relevant professional experience within the game industry and gameplay editing and capturing specifically.


Estimate tasks and time, update plans, and deliver content to quality according to directions.


Experience with game engines, knowledge in Unreal Engine is a requirement.


Knowledge of Adobe After Effects and Premiere Pro.


Extensive knowledge of cinematography and composition.


Great communication and collaboration skills.


A strong passion for art, games and relevant technologies.


Fluency in English.


This is an on-site role, and we work mostly from our fantastic office in Kungsträdgården, Stockholm.
At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.
Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)! Visa mindre

Social Media and Community Manager

Ansök    Mar 2    Hazelight Games AB    Webbdesigner
Hazelight is looking for a Social Media and Community Manager who can shape and grow our online presence across platforms. This is a solo role and the first dedicated position of its kind at the studio. You will work closely with partners across the studio, marketing and brand in shaping our social and community direction, while owning the day to day strategy, long term plans and hands on content creation that reflects Hazelight’s spirit. What you’ll do ... Visa mer
Hazelight is looking for a Social Media and Community Manager who can shape and grow our online presence across platforms. This is a solo role and the first dedicated position of its kind at the studio.
You will work closely with partners across the studio, marketing and brand in shaping our social and community direction, while owning the day to day strategy, long term plans and hands on content creation that reflects Hazelight’s spirit.


What you’ll do
Lead and execute our social media and community strategy across platforms such as X (Twitter), Instagram, TikTok, YouTube, Discord, Steam and any emerging channels that make sense for Hazelight.
Set content pillars, define our tone of voice, and establish channel priorities and long term direction for Hazelight.
Create high quality content from concept to writing to editing images and short form videos.
Own our presence on the Hazelight Discord server as well as other relevant gaming channels.
Plan and deliver community activations, announcements, updates and campaign beats.
Monitor performance, learn from data and adjust the strategy as needed.
Success in this role looks like growing engaged communities, improving content performance and shaping a distinct Hazelight voice online.
What we look for
At least three years of experience in social media or community management.
Proven experience managing social and community for a game, studio or entertainment brand.
A portfolio that shows strong creative thinking and hands on content production.
Skilled in writing for social, content ideation and short form video.
Ability to edit images and videos using tools like Photoshop and Premiere Pro or equivalents.
Experience running community activations from planning to execution.
Excellent English communication.
Organised, proactive and comfortable taking ownership across many areas.
Strong strategic thinking with the ability to define tone, channel priorities and long term plans.
Who you are


Someone who understands gaming culture deeply and can speak with players in a natural way.
An active gamer who knows how communities behave, react and connect.
Confident being a public facing voice in online spaces.
Collaborative, hands on and comfortable working closely with a small team.
Able to build and carry a tone that feels warm, playful and true to Hazelight.
How to apply
To apply, please submit your CV, cover letter and a portfolio that showcases your best social content, creative thinking and any relevant community work. A portfolio is required for your application to be considered. Visa mindre

Senior Game Artist

Ansök    Feb 9    Elkab Studios AB    2D-grafiker
About ELK Studios With a passion for games! Since 2013, ELK Studios has passionately pushed boundaries in the online casino industry. From groundbreaking mathematics to astonishing artwork, ELK takes pride in developing entertaining mobile-first content that maximizes the experience for players around the world. Do you want to be part of creating fantastic, unique and entertaining iGaming experiences in a competitive global market? We are looking for a... Visa mer
About ELK Studios With a passion for games! Since 2013, ELK Studios has passionately pushed boundaries in the online casino industry. From groundbreaking mathematics to astonishing artwork, ELK takes pride in developing entertaining mobile-first content that maximizes the experience for players around the world.

Do you want to be part of creating fantastic, unique and entertaining iGaming experiences in a competitive global market?

We are looking for a talented 2D Senior Game Artist with a strong passion for bringing life, entertainment and excitement to our growing games portfolio.

ELK is a leading developer in the iGaming industry, known for our innovative, visually stunning, and critically acclaimed game titles and IPs. We push the boundaries of gameplay and visual fidelity, setting new standards in the iGaming world.



ABOUT THE ROLE

We take great pride in creating and offering our players a wide range of different art styles and themes in our games. As a Senior Game Artist, you'll take on the exciting challenge of transforming early concept art into pixel-perfect final assets, while also crafting original concepts and artwork from the ground up.

A typical work week as a Senior Game Artist can consist of:

Asset Creation: Craft a diverse array of high-quality 2D game assets across multiple art styles and visual themes, UI element designs and awesome, polished headlines (typography) prepared for seamless handover to our expert animators. You take ownership of larger visual components and your sharp eye for composition, color, perspective, and lighting will be critical in ensuring the highest standard of work. You show a clear understanding of how visual design supports gameplay clarity and player engagement

Collaborate Across Disciplines: Work closely with other artists, animators and programmers to collaboratively build "best in class" iGames.

Communication: Partner with the Art Director and Creative Director to follow the unique art style of each game. Be open to feedback and take the initiative to independently enhance and perfect your work, while still ensuring it aligns with the creative vision. Continuously contribute to the improvement of guidelines and production workflows to perfect the quality of our games

Innovation: Push the boundaries of what is possible in the realms of iGames to create visually stunning and memorable experiences.



WHO YOU ARE

We believe you are a passionate artist with an eye for details and the urge and ideas to make the best looking iGaming experiences ever. You are creative and innovative and aim to find solutions which maximize the game experience in relation to the technical limitations. You have the ability to follow the game's visual style and ability to adapt to multiple styles, for all visual material produced throughout the game's development.

To thrive with us, you need to be a team player with a good ability to handle feedback and work together with different disciplines. You are self-driven, and responsible and strive to develop your skill and others constantly. It is important that you are organized and solution-oriented with the ability to tackle challenges and solve problems with a strong sense of ownership and deliver on deadlines.



QUALIFICATIONS

Experience: Minimum of 4 years of experience creating 2D assets with focus on mobile within the gaming or similar industry.

Polishing & UI Expertise: Skilled at polishing game assets across multiple art styles and visual themes to perfection, ensuring every detail shines and aligns with the creative vision. Experienced in creating intuitive UI elements that enhance the player experience, seamlessly combining functionality with captivating design.

Software skills: Strong knowledge of Photoshop. Knowledge in 3D is a big plus but not required.

Portfolio: A captivating portfolio demonstrating excellent artistic ability including the effective use of color, composition, and typography.

Creativity: A passion for art and a sharp eye for detail are essential, along with a strong ability to adapt to various art styles. Your understanding of animation will be crucial, as you'll help create assets ready for seamless animation.

Passion for Gaming: A passion for video or other games and an understanding of what makes them visually engaging and immersive.

Language: The ideal candidate will possess excellent English language skills, both in written and verbal communication, as this is essential for daily tasks and collaboration. Proficiency in Swedish is a plus but not required.



WE OFFER

An ever-changing opportunity to explore different art styles, concepts, and themes together with highly skilled creatives in various crafts. Our project cycles are short, and you will be able to thrive in your creativity and passion by creating a range of visually stunning, unforgettable iGaming experiences.

We are proud to be an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees, where everyone is respected, valued, and empowered to succeed.

We work on-site at our awesome office, 2 minutes from T-Centralen in Stockholm.

Fill in an application below and please include your portfolio and CV.

For the right candidate, the recruitment process includes: interviews (digitally and at our studio), as well as a work assignment. We will fill the position as soon as we have found the right candidate, so do not hesitate to submit your application as soon as possible. Visa mindre

Text Producer For A Leading Retail Company

Ansök    Feb 2    MultiMind Bemanning AB    Webbdesigner
Text Producer – Join a Leading Global Fashion & Retail Company Are you a skilled writer with a passion for fashion, beauty, and interior design? We are looking for a Text Producer to create compelling product copy for various marketing channels, ensuring a seamless shopping experience across platforms. This is a consultancy opportunity with a 8-month contract with the possibility for an extension. The job starting March 3.  About the company: Our client... Visa mer
Text Producer – Join a Leading Global Fashion & Retail Company

Are you a skilled writer with a passion for fashion, beauty, and interior design? We are looking for a Text Producer to create compelling product copy for various marketing channels, ensuring a seamless shopping experience across platforms. This is a consultancy opportunity with a 8-month contract with the possibility for an extension. The job starting March 3. 

About the company:

Our client is a Swedish multinational clothing company headquartered in Stockholm. They operate in 74 countries with over 5,000 stores under the various company brands, with 126,000 full-time equivalent positions. It is the second largest global clothing retailer. The company makes its online shopping available in 33 countries.

The company is deeply committed to innovation and continuously strives to integrate sustainable practices throughout its operations, from sourcing materials to product manufacturing. By embracing the latest fashion trends and delivering them efficiently, the company aims to create value for its customers while maintaining a focus on environmental responsibility.

With a robust digital presence and a forward-thinking approach to customer engagement, the company is dedicated to evolving alongside the ever-changing retail landscape, ensuring it remains a key player in the global fashion industry..

Key Responsibilities:

• Create engaging product copy for digital and external media campaigns
• Deliver high-quality master versions on time
• Manage translation processes for global markets
• Ensure accuracy, selling impact, and compliance with marketing ethics & legal standards
• Develop and maintain copy guidelines, including tone of voice and SEO best practices

Your Profile:

• Degree or formal education in written communication
• Strong writing skills with a keen eye for detail
• English proficiency in both writing and verbal communication
• Basic knowledge of textile materials and garment flow complexity
• Understanding of seamless shopping experiences across online & physical stores
• Ability to navigate systems, tools, and guidelines
• Cross-functional collaboration skills

Sounds Interesting:

If you´re passionate about storytelling, fashion, and digital content, this is your chance to make an impact in a fast-paced, creative environment.

Apply now and be part of shaping engaging brand communication! Visa mindre

Creative Content Producer (GenAI Specialist)

Ansök    Feb 20    Professional Galaxy AB    Webbdesigner
Professional Galaxy is an IT and technology consulting company that provides highly specialized expertise within IT, software development, SAP, purchasing, electronics and mechanical design. We collaborate with experienced senior experts and deliver strategic value-creating expertise to some of Sweden's most complex and analytically demanding projects. Our focus is always on high quality, professionalism and clear, measurable results. We are now seeking a ... Visa mer
Professional Galaxy is an IT and technology consulting company that provides highly specialized expertise within IT, software development, SAP, purchasing, electronics and mechanical design. We collaborate with experienced senior experts and deliver strategic value-creating expertise to some of Sweden's most complex and analytically demanding projects. Our focus is always on high quality, professionalism and clear, measurable results.
We are now seeking a Creative Content Producer (GenAI Specialist) for one of our clients.
Do you enjoy transforming ideas into high?impact visual stories using the newest creative technologies?
We’re looking for a Creative Content Producer with deep experience in Generative AI creation, who combines hands?on content production with creative leadership. In this role, you’ll help shape a new era of content development, using AI?powered tools to concept, visualize, iterate, and deliver compelling narratives that bring our home appliance innovations to life.
80/20 hybrid role with 80% onsite at the Stockholm Headquarters.
WHAT YOU’LL DO
Creative & Production Leadership
- Develop and shape creative concepts.
- Write and refine creative briefs.
- Lead small?scale live production from in-house production studio.
- Brief external production partners
AI?Driven Content Creation & Visual Storytelling
- Lead rapid?concepting using AI.
- Experiment with emerging tools for production acceleration
- Adapt and refine AI outputs
End?to?End Content Ownership
- Manage the full production cycle.
- Collaborate with in?house and external teams.
- Ensure brand alignment.
Cross?Team Collaboration
- Partner with multiple internal teams.
- Translate product features into compelling content.
- Help shape new AI?enabled workflows.
WHAT YOU BRING
- 3+ years of content creation experience.
- Portfolio demonstrating Generative AI skills.
- Strong project management abilities.
- Experience developing creative concepts.
- Curiosity for new creative tech.
WHAT YOU’LL LOVE
- Working with a global brand.
- A culture of experimentation and craft.
- Shaping the future of AI?enabled content.
Other Information :
Location: Stockholm
Work model : Hybrid
Start date: 2026-03-09
End date: 2026-06-30
Application Deadline: 2026-02 -28
Are you the right person for the assignment, or do you want to recommend a strong candidate? Do not hesitate to contact us.
Please apply directly through our system with:
- Your updated CV in english
- Availability to start the assignment
In the motivation, describe why you are suitable for this assignment - refer to previous consulting assignments, employmxent, education and personal qualities.
Please note: We do not accept any applications through mail. All applications have to be sent through the portal to be valid.
Offer continuously: Please note that for this role we offer continuously. That means that we sometimes remove the assignments before the deadline. If you are interested, we recommend that you apply immediately.
 
 
 
Öppen för alla
Vi fokuserar på din kompetens, inte dina övriga förutsättningar. Vi är öppna för att anpassa rollen eller arbetsplatsen efter dina behov. Visa mindre

Leveldesigner

Ansök    Jan 21    TGA utbildning AB    Speldesigner
The Game Assembly (TGA) is a Higher Vocational Education institution that focuses on education within game development. Since 2008, we've been passionate about offering practical and creative programs to nurture and inspire future talent for both the Swedish and international games industry. Recognized by The Rookies as one of the best game and design schools globally, we're proud to supply the industry with employees who possess in-demand skills, such as ... Visa mer
The Game Assembly (TGA) is a Higher Vocational Education institution that focuses on education within game development. Since 2008, we've been passionate about offering practical and creative programs to nurture and inspire future talent for both the Swedish and international games industry. Recognized by The Rookies as one of the best game and design schools globally, we're proud to supply the industry with employees who possess in-demand skills, such as animators, technical artists, level designers, graphic designers, procedural artists, and programmers. Today, nearly 10 percent of professionals active in the Swedish games industry were educated at The Game Assembly. Our schools are located in Malmö and Stockholm.

Utbildare i leveldesign till The Game Assembly i Stockholm

The Game Assembly (TGA) är en yrkeshögskola i Malmö och Stockholm som utbildar spelutvecklare till den nationella och internationella spelbranschen.

The Game Assembly startade 2008 och utbildar spelutvecklare inom sex olika yrkeskategorier; programmering, grafik, animation, leveldesign, technical art och procedural art. Fram till idag har The Game Assembly utbildat drygt 10% av den svenska spelbranschen vilket gör skolan till en stark aktör i dataspelbranschens ekosystem. TGA har under de tre senaste åren hamnat på topplaceringar på The Rookies årliga lista för världens bästa spelutvecklarskolor. The Game Assembly är hbtqi-certifierande och bedriver ett aktivt arbete för inkludering och mångfald.



The Game Assembly söker nu en ny utbildare i leveldesign till skolan i Stockholm. Tillsammans med befintliga utbildare på leveldesignutbildningen kommer du att driva och utveckla utbildningen framåt. Arbetet omfattar undervisning med tillhörande för- och efterarbete samt handledning av de studerande i dels spelprojektskurser, dels mer specialiserade individuella kurser. The Game Assemblys unika utbildningskoncept bygger på att alla utbildningarna på skolan bygger spel tillsammans i Unity, vår egenutvecklade motor TGE, samt i motorer studerande själva skapar. Detta gör att du även kommer ha ett tätt samarbete med utbildarna på de andra utbildningarna. Du blir en del av ett engagerat team som tillsammans arbetar med att utbilda framtidens spelutvecklare.



Vem söker vi?

För att trivas i rollen som utbildare ser vi att du är kommunikativ och har ett genuint intresse för människor och spelutveckling. Du har en god pedagogisk förmåga tillsammans med ett ödmjukt förhållningssätt och tålamod. Vidare har du ett djupgående intresse för leveldesign. Vi ger våra leveldesignstuderande en holistisk syn på yrket, du bör därför ha kunskaper i och intresse för design, grafik och komposition samt skript och teknik. Du behöver ha god förståelse för svenska språket då hela utbildningen bedrivs på svenska.



Vidare behöver du ha:

• erfarenhet av Unreal Engine

• kunskap och erfarenhet av leveldesign och komposition

• erfarenhet av skriptning i spelmotorer

• erfarenhet av spelbranschen

• förmåga att analysera och ge designmässig feedback



Vi ser det som en bonus om du har:

• erfarenhet av 3D-modellering

• erfarenhet av att utforma utbildningsmaterial

• erfarenhet av agila utvecklingsmetoder

• erfarenhet av handledning



Varför TGA?

Vi erbjuder en kreativ, energigivande, ambitiös och omtänksam miljö. Arbetet med att utbilda drivna och nyfikna individer är otroligt givande och utvecklande, både på ett personligt och arbetsrelaterat plan. Vi är ett sammansvetsat team som alla har ett stort engagemang och driv, där alla bidrar på olika sätt utifrån sina egna erfarenheter och förutsättningar.



The Game Assembly eftersträvar ökad mångfald och jämnare könsfördelning och uppmuntrar därför kvinnor, icke-binära och personer med internationell bakgrund att söka tjänsten. The Game Assembly är hbtqi-certifierade genom RSFL.



Anställningsort: Stockholm

Tillträde: 2:a mars eller enligt överenskommelse

Ansök senast: Intervjuer sker löpande och tjänsten kan komma att tillsättas innan sista ansökningsdag. Skicka därför in din ansökan så snart du kan. Sista ansökningsdag är den 27 februari 2026.

Omfattning: Heltid

Anställningsform: Tillsvidareanställning



The Game Assembly är en del av Academedia-koncernen och tillämpar kollektivavtal mellan Almega och Unionen samt Sveriges Ingenjörer.



Vill du veta mer om tjänsten är du välkommen att kontakta platschef Ida Fontaine på ida.fontaine@thegameassembly.se eller telefon på 0761347173. Visa mindre

2D Animator/VFX Artist

Ansök    Jan 21    Elkab Studios AB    Animatör
About ELK Studios With a passion for games! Since 2013, ELK Studios has passionately pushed boundaries in the online casino industry. From groundbreaking mathematics to astonishing artwork, ELK takes pride in developing entertaining mobile-first content that maximizes the experience for players around the world. Do you want to be part of creating fantastic, unique and entertaining iGaming experiences in a competitive global market? We are looking for a ... Visa mer
About ELK Studios With a passion for games! Since 2013, ELK Studios has passionately pushed boundaries in the online casino industry. From groundbreaking mathematics to astonishing artwork, ELK takes pride in developing entertaining mobile-first content that maximizes the experience for players around the world.

Do you want to be part of creating fantastic, unique and entertaining iGaming experiences in a competitive global market? We are looking for a talented 2D Animator/VFX Artist with a strong passion for bringing life, entertainment and excitement to our growing games portfolio.ELK is a leading developer in the iGaming industry, known for our innovative, visually stunning, and critically acclaimed game titles and IPs. We push the boundaries of gameplay and visual fidelity, setting new standards in the iGaming world.
ABOUT THE ROLE: We take great pride in creating and offering our players a wide range of different art styles and themes in our iGames. A typical work week as a 2D Animator can consist of:
- Effect creation: Create eye catching VFX and 2D animations that will make symbols, objects, characters, etc. come to life!

- Collaborate Across Disciplines: Work closely with other animators, artists and programmers to collaboratively build "best in class" iGames.

- Communication: Partner with the Art Director to follow the unique theme of each game. Be open to feedback and take the initiative to independently enhance and perfect your work, while still ensuring it aligns with the creative vision.

- Innovation: Push the boundaries of what is possible in the realms of iGames to create visually stunning and memorable experiences.


WHO ARE YOU?

We believe you are a passionate animator with an eye for details and the urge and ideas to make the best looking iGaming experiences ever. You are creative and innovative and aim to find solutions which maximize the game experience in relation to the technical limitations.

To thrive with us, you need to be a team player with a good ability to handle feedback and work together with different disciplines. You are self-driven, and responsible and strive to develop your skill and others constantly. It is important that you are organized and solution-oriented with the ability to tackle challenges and solve problems with a strong sense of ownership and deliver on deadlines.


QUALIFICATIONS:

Experience: Minimum of 3 years of experience creating 2D animations and VFX with focus on mobile within the gaming or similar industry.

Software skills: Strong knowledge of After Effects. Meritorious if you have experience in Photoshop and Spine.

Portfolio: A captivating portfolio/showreel demonstrating excellent animation abilities including the impactful use of VFX.

Creativity: A passion for animation and a sharp eye for detail are essential, along with the ability to adapt to various art styles. Your understanding of timing will be crucial, as you'll create the level of excitement for the players.

Passion for Gaming: A passion for video games and an understanding of what makes them visually engaging and immersive.

Language: The ideal candidate will possess excellent English language skills, both in written and verbal communication, as this is essential for daily tasks and collaboration. Proficiency in Swedish is a plus but not required.


WE OFFER:

An ever-changing opportunity to explore different art styles, concepts, and themes together with highly skilled creatives in various crafts. Our project cycles are short, and you will be able to thrive in your creativity and passion by creating a range of visually stunning, unforgettable iGaming experiences.

We are proud to be an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees, where everyone is respected, valued, and empowered to succeed.

An on-site setting at our awesome office, 2 minutes from T-Centralen in Stockholm, where you get to meet and collaborate with 170 nice colleagues every day.

If this is you, please fill in your application below and include your showreel and CV.

For the right candidate, the recruitment process includes: interviews (digitally and at our studio), as well as a work assignment. We will fill the position as soon as we have found the right candidate, so do not hesitate to submit your application as soon as possible! Visa mindre

3D Artist with environment focus

Ansök    Jan 21    Snowprint Studios AB    3D-grafiker
Do you enjoy creating 3D game worlds end to end, from environments and props to the occasional character? As a 3D Artist at Snowprint, you’ll join a small, talented, and supportive team dedicated to creating strategy games enjoyed by millions around the world. Our portfolio includes Legends of Solgard, Rivengard, and Warhammer 40,000: Tacticus, all built with the player experience at the center. Your work will go beyond vertices and polygons. You’ll be sha... Visa mer
Do you enjoy creating 3D game worlds end to end, from environments and props to the occasional character?
As a 3D Artist at Snowprint, you’ll join a small, talented, and supportive team dedicated to creating strategy games enjoyed by millions around the world. Our portfolio includes Legends of Solgard, Rivengard, and Warhammer 40,000: Tacticus, all built with the player experience at the center.
Your work will go beyond vertices and polygons. You’ll be shaping moments of wonder, clarity, and awe for players. Worlds in which our players would like to live! At Snowprint, we believe that kindness, curiosity, collaboration, and self-leadership are the keys to making great games.
You won’t be working in a silo, this is a flexible role for someone who enjoys variety, technical ownership, and contributing wherever the team needs support most.
What you’ll be doing
You’ll  create stylized environments, props, and items, and assemble them in Unity to build clear, immersive worlds that support gameplay. From larger structures to smaller environmental details. Your work will be key to making our worlds feel alive and immersive, always with the player experience in mind.
You’ll work closely with the Art Director, designers, tech artists, and concept artists to ensure that environments are visually coherent, performant, and aligned with gameplay needs. This includes hands-on work in Unity with set dressing, lighting, scene setup, and performance considerations.
From time to time, you may also contribute to character or other 3D assets when needed. Throughout the process, you’ll be encouraged to take ownership, iterate on your work, and continuously improve quality.
Is this you?
You’re an experienced 3D Artist who has highly contributed to at least one released game, ideally on mobile or handheld platforms. You know how to create awesome 3D models with performance always in regard and you’re well versed with a modular workflow using building sets and trim sheets, as well as assets that have unique textures.
You’re fluently working in Unity and with your preferred modelling tools. Experience with Substance Designer & Painter is a plus.
Beyond tools and techniques, you’re curious, collaborative, and open to feedback. You enjoy collaborating across disciplines and take responsibility for improving both your own work and the way the team works together. Above all, you’re kind, self-driven, and passionate about making great games.
You speak English at a professional level and are a good communicator. You are currently located in Stockholm, Sweden. We are unable to support relocation for this position.

Where you’ll work
Our Stockholm studio is in Södermalm, with a hybrid working model. We work from the office Tuesdays and Fridays, to allow for closer collaboration and socializing. Other days it's up to everyone where they feel most comfortable to work. We support hybrid work by supplying you with the right setup and tools.
About Snowprint studios
Snowprint Studios believes great games are created by teams of talented, kind and creative individuals in a friendly, supportive and inspiring environment - while maintaining a sustainable life-work balance. For more information on Snowprint Studios go to snowprintstudios.com and follow us on Facebook.
At Snowprint Studios, we embrace diversity both in the worlds we create and in our workplace. Join us in shaping the future of gaming!
* Pocket Gamer Awards 2022 winner ‘mobile game of the year’ and ‘best strategy game’
**Pocket Gamer Awards 2024 winner 'best game we are still playing’ and finalist 'best developer'
*** Pocket Gamer Awards 2025, finalist 'best developer'
Good to know
We are an international company with many nationalities working here. Our company language is English and therefore your application should be in English.
Your portfolio is an important part of your application. We’ll be looking for beautiful stylized  environments and levels, and the occasional character won’t hurt. Visa mindre

2d Game Artist - Game Development

Ansök    Jan 7    Hacksaw Studios AB    2D-grafiker
About us: Hacksaw Studios is a Stockholm-based game studio focused on creating innovative, high-quality gaming experiences. With a focus on performance and precision, we bring ideas to life through technical expertise and creative collaboration. We have wide distribution, and our games are played by millions of people every month by players all over the world. We are currently seeking to expand our creative team with additional artists and are looking for ... Visa mer
About us:
Hacksaw Studios is a Stockholm-based game studio focused on creating innovative, high-quality gaming experiences. With a focus on performance and precision, we bring ideas to life through technical expertise and creative collaboration. We have wide distribution, and our games are played by millions of people every month by players all over the world.
We are currently seeking to expand our creative team with additional artists and are looking for both junior and senior candidates. You’ll be part of our creative game team, working closely with animators, designers, and developers.
The Role
As a 2D Artist at Hacksaw Studios, you’ll be part of the creative team bringing our games to life. This is a hands-on, creative role where you’ll work closely with developers, animators and project managers. This role is ideal for a passionate artist who values quality work, and strives to maintain a good balance of what’s best for the game.
Your key responsibilities include:
Create graphical assets for our games
Create reference material that front-end developers can use as a goal when implementing your designs
Learn about the online gaming industry and stay up to date on current trends and what is popular with players
Participate in game progress reviews and give feedback about the implementation process
Co-operate with colleagues with similar roles



What We’re Looking For
You bring:
A solid art portfolio that showcases your skills
Experience with Adobe suite
Preferably experience with After Effects, Spine or similar animation tool

Nice-to-have:
Game development experience
Social gaming experience
An eagerness to evolve in game production and collaboration
A personal interest in games and an understanding of the industry, or a desire to learn

What We Offer
A modern office in central Stockholm.
Work with experienced, passionate colleagues in the gaming industry.
The opportunity to create games with a global audience.
Real influence, ownership, and personal growth opportunities.
Wellbeing perks including wellness allowance and regular in-office massage.

Practical Details
This is an on-site position in Stockholm.
Unfortunately, we cannot assist with relocation or visa sponsorship.

Ready to Join the Game Makers?
Apply now! We review applications on a rolling basis. Visa mindre

2D Animator - Game Development

Ansök    Jan 7    Hacksaw Studios AB    Animatör
About us: Hacksaw Studios is a Stockholm-based game studio focused on creating innovative, high-quality gaming experiences. With a focus on performance and precision, we bring ideas to life through technical expertise and creative collaboration. We have wide distribution, and our games are played by millions of people every month by players all over the world. We are currently seeking to expand our creative team with additional 2D animators and are looking... Visa mer
About us:
Hacksaw Studios is a Stockholm-based game studio focused on creating innovative, high-quality gaming experiences. With a focus on performance and precision, we bring ideas to life through technical expertise and creative collaboration. We have wide distribution, and our games are played by millions of people every month by players all over the world.
We are currently seeking to expand our creative team with additional 2D animators and are looking for both junior and senior candidates. You’ll be part of our creative game team, working closely with artists, designers, and developers.
The Role
As an Animator at Hacksaw Studios, you’ll play a key role in bringing our games to life through animation and visual effects. You’ll work closely with artists, developers, and project managers to create smooth animations that elevate the player experience.
Your key responsibilities include:
Create animations and visual effects.
Learn about the online gaming industry and stay up to date on current trends and what is popular with players.
Co-operate with colleagues with similar roles, both in-house and with our partners.
Participate in game progress reviews and give feedback about the implementation process.
Create reference material that front-end developers can use as a goal when implementing your designs.

What We’re Looking For
You bring:
A strong portfolio showcasing your animation work (required).
Solid knowledge of Spine or similar 2D animation tools.
Experience with Adobe Suite.
Familiarity with After Effects or similar tools.

Nice-to-have:
Experience working in cross-disciplinary teams with artists and developers.
Understanding of art workflows in game development.

What We Offer
A modern office in central Stockholm.
Work with experienced, passionate colleagues in the gaming industry.
The opportunity to create games with a global audience.
Real influence, ownership, and personal growth opportunities.
Wellbeing perks including wellness allowance and regular in-office massage.

Practical Details
This is an on-site position in Stockholm.
Unfortunately, we cannot assist with relocation or visa sponsorship.

Ready to Join the Game Makers?
Apply now! We review applications on a rolling basis. Visa mindre

Prepress Technician / Final Art inom FMCG

Ansök    Jan 13    MultiMind Bemanning AB    Webbdesigner
Vår kund söker nu en noggrann och strukturerad Prepress Technician / Final Art till sitt Packaging Execution-team i Stockholm. Detta är ett konsultuppdrag med start 2026-02-01 till 2027-01-31, med möjlighet till förlängning.   Om rollen: Vi söker en erfaren Prepress Technician / Final Art som vill bidra operativt i genomförandet av förpackningsrelaterade deployment-projekt i en internationell och snabbrörlig miljö. Uppdraget innebär att stötta Packaging... Visa mer
Vår kund söker nu en noggrann och strukturerad Prepress Technician / Final Art till sitt Packaging Execution-team i Stockholm. Detta är ett konsultuppdrag med start 2026-02-01 till 2027-01-31, med möjlighet till förlängning.

 

Om rollen:

Vi söker en erfaren Prepress Technician / Final Art som vill bidra operativt i genomförandet av förpackningsrelaterade deployment-projekt i en internationell och snabbrörlig miljö. Uppdraget innebär att stötta Packaging Execution Team i arbetet med att ta fram, granska och kvalitetssäkra förpackningsoriginal (Good-To-Print) i samband med ett ökat antal projekt och högre produktionstakt.
Rollen har ett tydligt tekniskt fokus och kräver god förståelse för prepress-processer, tryckbarhet samt kvalitet- och regulatoriska krav.

 

Huvudsakliga ansvarsområden:

• Utveckling och granskning av förpackningsoriginal (Good-To-Print).
• Säkerställa att allt material uppfyller krav gällande tryck, produktion, kvalitet och regulatoriska specifikationer.
• Verifiera teknisk genomförbarhet och minimera risker i prepress- och tryckprocessen.
• Bidra med teknisk expertis inom prepress och grafisk produktion.
• Säkerställa korrekt tillämpning av prepress-standarder genom hela processen.

 

Kvalifikationer och krav:

• Fullgjord gymnasieutbildning. Eftergymnasial utbildning inom exempelvis förpackningsdesign, grafisk produktion eller motsvarande är meriterande.
• Minst två års erfarenhet som Prepress Technician eller Final Art Specialist inom prepress- eller tryckindustrin.
• Erfarenhet av förpackningsarbete såsom grafisk design, artwork, prepress, tryck- och konverteringsprocesser.
• Flytande i svenska och engelska, både i tal och skrift.
• Erfarenhet från FMCG är meriterande.
• Kunskap inom automation och/eller programmering ses som ett plus.

 

Personliga egenskaper:

• Noggrann med stark känsla för detaljer och kvalitet.
• Strukturerad och välorganiserad med god prioriteringsförmåga.
• Lagspelare som trivs med att arbeta tvärfunktionellt och hantera flera intressenter.
• Anpassningsbar och snabb att sätta sig in i nya arbetsuppgifter.
• Trivs i en internationell och tempofylld arbetsmiljö.

 

Praktisk information:

Uppdraget genomförs huvudsakligen på plats. Efter den första månaden finns möjlighet att arbeta hemifrån upp till två dagar per vecka, förutsatt att arbetsuppgifterna tillåter det.

 

Låter det intressant?
Vill du vara en viktig del av ett team som arbetar med hög kvalitet och teknisk precision i en internationell kontext? Välkommen med din ansökan! Visa mindre

Senior Motion Designer

Ansök    Dec 18    Bold Stockholm AB    Animatör
The role of Senior Motion Designer at Bold is to lead the development and delivery of high-quality motion design across a wide range of brand expressions. This includes the creation of motion concepts, behaviors, principles, and executions that bring visual identities and narratives to life across platforms. As a senior team member, you are expected to take creative and strategic ownership within projects, contributing both conceptually and technically. Yo... Visa mer
The role of Senior Motion Designer at Bold is to lead the development and delivery of high-quality motion design across a wide range of brand expressions. This includes the creation of motion concepts, behaviors, principles, and executions that bring visual identities and narratives to life across platforms.
As a senior team member, you are expected to take creative and strategic ownership within projects, contributing both conceptually and technically. You will play a key role in shaping motion design across pitches, branding and activation projects, and case studies — ensuring that work is grounded in strategy, crafted with precision, and delivered with ambition.
You will work in close collaboration with internal teams including strategists, creatives, copywriters, planners, and client/account managers. You will also maintain strong working relationships with external collaborators such as filmmakers, producers, illustrators, and other production partners. Ongoing dialogue and alignment with clients, as well as colleagues across other NoA agencies, is a key part of the role.
Strong communication skills, a collaborative mindset, and the ability to independently drive the motion discipline within a multidisciplinary team are essential. You are expected to mentor junior designers, support capability building, and contribute to a forward-thinking, inclusive studio culture.
Core competencies
1. Creative Leadership & Concept Development
Develop motion concepts that can inform and/or support overaching design direction, in collaboration with project leads.
Ensure motion behaviors align with brand strategy and design direction.
Take full ownership of the motion design component within brand projects.
Advocate for the role of motion in shaping brand perception and user experience.

2. Strategic & Systemic Thinking
Apply motion design strategically to reinforce narrative, audience insight, and business objectives.
Understand how motion contributes to user experience, accessibility, and brand coherence across digital and physical environments.
Contribute to the development of motion principles as part of broader design systems.

3. Technical Craft & Delivery Excellence
Deliver well-crafted and technically robust motion systems tailored to client implementation needs.
Maintain a high level of detail and quality across all motion outputs.
Stay current with tools, platforms, and techniques in motion design, animation, 3D, and film.
Define and improve workflows, tools, and documentation to support scalable delivery.

4. Collaboration & Project Ownership
Collaborate across disciplines with strategists, creatives, developers, and production partners.
Manage timelines, deliverables, and scope for motion-related tasks and workstreams.
Partner with third-party collaborators such as filmmakers, illustrators, and producers.
Ensure clear communication and creative alignment across all project stakeholders.

5. Client Engagement & Advocacy
Represent the motion discipline in client meetings, workshops, and presentations.
Guide clients in understanding and leveraging motion as a brand asset.
Challenge teams and clients constructively to explore innovative, bold solutions.

6. Mentorship & Capability Building
Provide clear, supportive feedback to junior designers to foster skill development.
Contribute to training programs for colleagues, new hires, and interns.
Share knowledge to raise the studio’s creative and technical standards in motion.

7. Innovation & Offering Development
Propose new approaches and ideas to evolve Bold’s motion offering — individually or with the team.
Explore emerging formats, platforms, and technologies that expand the possibilities for motion branding.

8. Cultural Contribution
Help foster a collaborative, inclusive, and creatively ambitious studio environment.
Actively participate in internal discussions, critiques, and initiatives that shape Bold’s culture and creative direction.

Success in This Role Means
Delivering motion work that is as strategically meaningful as it is visually distinctive.
Elevating the motion discipline within Bold and helping others grow alongside you.
Championing new ways to express brands through movement, and challenging expectations with every project. Visa mindre

Senior Game Designer

About MAG (in brief!) At MAG Interactive we make mobile games that feel good. As a part of this fun and dynamic industry, it’s our mission to spread joy to players around the world. With over 350 million downloads globally, we credit our success to our awesome colleagues and we hope you'll join the team! The Role – Senior Game Designer We are looking for a Senior Game Designer to join one of our live game teams at MAG. We are seeking someone who enjoys cr... Visa mer
About MAG (in brief!)
At MAG Interactive we make mobile games that feel good. As a part of this fun and dynamic industry, it’s our mission to spread joy to players around the world. With over 350 million downloads globally, we credit our success to our awesome colleagues and we hope you'll join the team!

The Role – Senior Game Designer
We are looking for a Senior Game Designer to join one of our live game teams at MAG. We are seeking someone who enjoys crafting fun, engaging experiences, bringing fresh ideas to life, and helping shape the future of our casual mobile portfolio.
This role is perfect for someone who loves collaborating with others, exploring creative solutions, and making thoughtful design decisions by combining creativity, data, and player insights. You will work closely with talented, supportive, cross-functional teammates where your ideas will make a real impact.
As a Senior Game Designer, your work will contribute directly to features and systems enjoyed by millions of players. While you will initially join one of our live games, you may work with other teams at MAG in the future.

What You’ll Be Doing
Design and deliver innovative features, mechanics, and content that delight and engage our players.


Manage the full design process, from concept and prototyping to implementation and iteration.


Develop a deep understanding of the game's modes, events, and systems… and yes, you’ll play it a lot!


Collaborate closely with the product lead, developers, artists, and the data analyst in the team to bring your designs to life.


Use player insights and analytics to refine features and enhance the player experience. Don't worry there’s no need to crunch numbers, but you’ll understand what they mean.


Keep up to date with F2P market trends and competitor games to inspire creative innovation.


Deconstruct successful F2P game systems to inform and strengthen your design strategies.


Share your ideas clearly and confidently, ensuring everyone understands the why behind your ideas.


Regularly seek feedback and collaborate with wider teams at MAG to ensure you are making use of the knowledge we have internally.



Your Skills & Experience
5+ years of experience in game design, in F2P casual mobile games.


Experience working on live games with high DAU, balancing player enjoyment, innovation, and business goals.


Strong understanding of F2P fundamentals such as; engagement loops, progression, monetization, and balancing.


Comfortable interpreting key metrics (e.g. retention, ARPDAU, conversion, churn) to identify opportunities for improving features.


Familiarity with analytics dashboards and the ability to apply insights effectively.


A proven track record of designing and iterating on features that enhance player experience.


Excellent communication skills so you are able to share your vision clearly and listen openly to feedback.


Curious, and driven, you will be given a lot of trust to seek out new ideas and make an impact on a key game here at MAG.


Fluent in English (written and verbal).



Nice to Have
Unity experience to prototype and test ideas independently.


Knowledge of level design, balancing, and progression systems.



Perks and Benefits
Generous company bonus


Company mobile phone and contract


Favorable pension and private health insurance package


Flexible work hours


Seasonal kick-offs


Gym allowance


Generous learning and development budget


Monthly after works


Enhanced parental leave


Company wide carbon off-setting and CSR initiatives


Free weekly beginner Swedish lessons (if you want to learn the language)!



At MAG, we want all of our employees to feel valued, appreciated and empowered to bring their true selves to work!
Our recruitment processes are designed to prevent bias and discrimination against people regardless of; gender identity or expression, sexual orientation, religion, ethnicity, age, neurodiversity, disability status, or any other aspect.
About MAG
We are MAG Interactive – a leading mobile developer and publisher of casual mobile games built on a wealth of creativity and passion. We thrive on creating quality experiences that make our players want to come back for more. And Players agree! Combined, the Company’s games have been downloaded more than 350 million times. We create a good times factory with a global reach that continues to grow.
We are all part of a creative, positive and trusting environment where everyone has a sense of ownership over their activities and pride in their work. This open and collaborative working culture at MAG is key to our ability to continuously create top notch games.
Every game released from MAG Interactive has reached a multi-million player base and reached the #1 position in its category in a large number of countries. Our games have been selected Best of Google Play, Best Of App Store by Apple and have reached the #1 word game spot in over 100 countries.
Öppen för alla
Vi fokuserar på din kompetens, inte dina övriga förutsättningar. Vi är öppna för att anpassa rollen eller arbetsplatsen efter dina behov. Visa mindre

Media Creative

Ansök    Dec 22    Klättermusen AB    Webbdesigner
We are now recruiting a Media Creative to join Klättermusen. Since 1975 Klättermusen has been a pioneer in making refined Scandinavian Mountaineering Equipment. The designs combine utility and extreme durability, always with consideration of the environment in mind. Klättermusen supports and inspire outdoor enthusiasts through unforgiving weather conditions and unpredictable terrains. Rigorously tested in real-world conditions, the equipment embodies Klätt... Visa mer
We are now recruiting a Media Creative to join Klättermusen.
Since 1975 Klättermusen has been a pioneer in making refined Scandinavian Mountaineering Equipment. The designs combine utility and extreme durability, always with consideration of the environment in mind. Klättermusen supports and inspire outdoor enthusiasts through unforgiving weather conditions and unpredictable terrains. Rigorously tested in real-world conditions, the equipment embodies Klättermusen’s commitment to creating the best and most sustainable equipment available.


Klättermusen is looking for a Media Creative to join our in-house Creative Team in Stockholm. This role is for someone who thinks in moving images. Someone who can shoot, edit, animate and shape short-form content that feels alive, timely and unmistakably Klättermusen.
This is not a traditional campaign role focused on big productions or polished hero moments. The focus is on creating fast, distinctive moving-image content for social media, YouTube, in-store screens, community events and the many in-between moments where the brand shows up.
You’ll sit at the intersection of creative, marketing and community, helping translate ideas, products and real-world moments into content that feels elevated, relevant and human.
About the role
You’ll be responsible for producing short-form, moving-image content from idea to execution. That includes filming, editing, simple animation, sound and pacing. You’ll work closely with designers, copywriters, social media and marketing to turn concepts into content that travels well across platforms without feeling generic or trend-chasing.
The work needs to be culturally aware but never cheap. Fast, but considered. Useful, entertaining, or quietly strange in the right ways.
Your responsibilities will include:
Create short-form video content for social media (particular focus on TikTok and Reels), YouTube and other digital touchpoints
Shoot and edit content in lo-fi, documentary or graphic-led styles depending on the idea
Develop simple motion graphics and animations for social, paid media, website and in-store use
Translate creative direction, product stories and cultural moments into moving-image formats
Capture content during events, activations, retail moments and behind-the-scenes activity
Collaborate closely with copywriters and designers to build cohesive, idea-led content
Work with social and marketing teams to adapt content across platforms and contexts
Maintain a high visual and narrative standard while working fast
Organise and manage footage, edits and exports so content can be reused across channels

How you think:
You understand trends but don’t blindly follow them
You know when content should feel raw and when it should feel crafted
You can make something interesting out of very little
You care about pacing, rhythm, sound and emotional tone
You’re comfortable working autonomously and collaboratively
You’re curious about outdoor culture, people, gear and real-world use

What you bring:
Experience creating short-form video and moving-image content for brands or platforms
Strong skills in filming, editing and basic animation
Confidence working in Adobe Premiere Pro, After Effects and related tools
A visual eye that goes beyond platform trends
Understanding of how content behaves differently across channels
Ability to work fast without losing quality or intention
Comfort capturing content in real environments, not just controlled setups
Strong organisation and file management habits

Nice to have:
Experience working with communities, athletes or cultural spaces
Interest in outdoor activities, technical apparel or gear
Experience adapting content for paid media or retail environments
Sensitivity for sound design, music or rhythm

How to apply
Please submit your CV, a portfolio showcasing a wide range of relevant work and a brief cover letter sharing why you're interested in this role.
Applications without a portfolio or cover letter will not be considered.
Why Klättermusen
Since 1975, Klättermusen has designed and engineered mountaineering equipment that balances utility, durability and environmental responsibility. We believe in function, longevity and responsibility, but also in ideas, culture and creative expression.
Our Creative Team works across brand, product and community, shaping how Klättermusen shows up in the world. This role is a chance to be close to the making, close to the culture, and close to the work.
We only accept applications through this channel. Your application will be stored in our database, and we will contact you if a suitable position becomes available. Applications will be handled on an ongoing basis. Visa mindre

Webbdesigner / Webbutvecklare (50%), Frontend & Backend

Ansök    Dec 12    Wiklex AB    Webbdesigner
Om oss Vi är en modern webbyrå som utvecklar skräddarsydda och konverterande webbplatser och webbapplikationer primärt i Wix Studio. Vi arbetar med komplexa projekt där vi kombinerar design, logik och kod för att bygga kundportaler, bokningssystem, dashboards, automatiserade flöden, e-handel och integrationer mot externa API:er. Vårt fokus ligger på hög kvalitet, prestanda och innovativa lösningar. Hos oss får du arbeta med tekniskt utmanande projekt, vara... Visa mer
Om oss
Vi är en modern webbyrå som utvecklar skräddarsydda och konverterande webbplatser och webbapplikationer primärt i Wix Studio. Vi arbetar med komplexa projekt där vi kombinerar design, logik och kod för att bygga kundportaler, bokningssystem, dashboards, automatiserade flöden, e-handel och integrationer mot externa API:er. Vårt fokus ligger på hög kvalitet, prestanda och innovativa lösningar. Hos oss får du arbeta med tekniskt utmanande projekt, vara med och påverka utvecklingen och utvecklas i ett litet, kreativt och växande team.


Om rollen
Vi söker en webbdesigner som kombinerar teknisk kompetens med känsla för form och detaljer. Du kommer att designa och utveckla webbplatser i Wix Studio och jobba både med frontend och backend via Velo. Rollen passar dig som vill arbeta i ett högt tempo, skapa moderna gränssnitt och leverera professionella lösningar till riktiga kundprojekt.


Arbetsuppgifter
Design och utveckling av webbplatser
Kodning i HTML, CSS, JavaScript och Node.js
Skapa backend-logik, databaser och integrationer via Velo (javascript/node.js)
Formgivning av UI/UX, layout och visuella komponenter
Optimering för mobil, prestanda och användarvänlighet
Löpande uppdateringar, felsökning och förbättringsarbete
Delta i idéarbete och utvecklingen av nya koncept



Krav
Goda kunskaper i HTML, CSS, JavaScript och Node.js
Portfolio med tidigare webbdesign- eller utvecklingsarbeten
Mycket god känsla för design, färg, typografi och layout
Förmåga att arbeta självständigt och driva projekt framåt
Flytande svenska och engelska i tal och skrift



Meriterande
Erfarenhet av Wix Studio frontend och backend
Erfarenhet av API-integrationer
UI/UX-arbete i Figma eller liknande
SEO-grundläggande kunskaper
Tidigare erfarenhet i byrå eller kundprojekt



Personliga egenskaper
Självgående och ansvarstagande
Kreativ och problemlösningsorienterad
Noggrann i både design och kod
Strukturerad i ditt arbetssätt



Vi erbjuder
Flexibla arbetstider (50%)
Möjlighet att arbeta på distans
Kreativ och utvecklingsdriven arbetsmiljö
Stora möjligheter att påverka och växa med oss
Arbete i moderna projekt med hög nivå på design och teknik



Ansökan
Skicka in:
CV
Portfolio
Kort presentation av din erfarenhet i allmänhet och om du jobbat i Wix Studio



Ansök via Arbetsförmedlingen eller direkt via: career@wiklex.com Visa mindre

Product owner - Game development

Ansök    Dec 15    Hacksaw Studios AB    Speldesigner
About us Hacksaw Studios is a Stockholm-based game studio focused on creating innovative, high-quality gaming experiences. With a focus on performance and precision, we bring ideas to life through technical expertise and creative collaboration. We have wide distribution, and our games are played by millions of people every month by players all over the world. We are currently looking for a Product Owner who will be the creative force behind our games. You ... Visa mer
About us
Hacksaw Studios is a Stockholm-based game studio focused on creating innovative, high-quality gaming experiences. With a focus on performance and precision, we bring ideas to life through technical expertise and creative collaboration. We have wide distribution, and our games are played by millions of people every month by players all over the world.
We are currently looking for a Product Owner who will be the creative force behind our games. You will be a central part of our development team, working closely with designers, developers and project managers. We have multiple games in development at all times and are now looking for someone who can lead the creative process and ensure that every game becomes unique.
The Role
Your key responsibilities include:
Owning the end-to-end creative development of multiple games, from concept to launch.
Collaborating with visual and audio teams to define the look, pacing, and feel of each game.
Designing and refining unique game mechanics, animations, and sound integration.
Working with developers to ensure the creative vision is technically achievable and polished.
Balancing creative ambition with delivery timelines.
Staying up to date with industry trends and player preferences.

What We’re Looking For:
Proven experience as a Product Owner in game development.
Strong understanding of game feel, including animation, timing, audio, and overall player experience.
Strong leadership and communication skills in creative environments.
Attention for details, you know when something looks or sounds off.

Nice-to-have:
Experience in the regulated real-money gaming industry
Familiarity with game engines and production pipeline.
Experience in the gaming industry.
A personal interest in gaming or iGaming.

What We Offer
A modern office in central Stockholm.
Work with experienced, passionate colleagues in the gaming industry.
The opportunity to create games with a global audience.
Real influence, ownership, and personal growth opportunities.
Wellbeing perks including wellness allowance and regular in-office massage.

Practical Details
This is an on-site position in Stockholm.
Unfortunately, we cannot assist with relocation or visa sponsorship.

Ready to Join the Game Makers?
Apply now! We review applications on a rolling basis. Visa mindre

Combat & Playstyles Designer - ARC Raiders

Ansök    Dec 11    Embark Studios AB    Speldesigner
As a Combat/Playstyle Designer at Embark, you will be responsible for the design and implementation of systems and mechanics as they pertain to the player character. You will take part in developing weapons, tools, abilities, skills and more for players to utilize during gameplay. You will do so within a cross disciplinary team of other designers, coders and artists, collaborating in delivering amazing player experiences in a PvPvE game. Example of respons... Visa mer
As a Combat/Playstyle Designer at Embark, you will be responsible for the design and implementation of systems and mechanics as they pertain to the player character. You will take part in developing weapons, tools, abilities, skills and more for players to utilize during gameplay. You will do so within a cross disciplinary team of other designers, coders and artists, collaborating in delivering amazing player experiences in a PvPvE game.
Example of responsibilities 
Design & implementation of or iteration on player character-related gameplay systems
Help to identify areas in which workflows or tools can be improved, as well as assisting in the implementation/updating of tools.
Work with other areas of design to ensure that features or mechanics that involve multiple aspects of the game work well together, such as AI enemies, traversal, interactions, etc.
Contribute to and own player experiences related to playstyle design and systems.

We would love if you have
A creative and curious mind
4+ years of experience designing and making games.
A high degree of proficiency with the Unreal Engine and experience with Blueprint and scripting.
A good grasp of AAA PvP gameplay and systems design, including player psychology and gameplay mechanics & dynamics.
A good knowledge and familiarity with the various disciplines, coding, animation, game physics, 3D Art, etc.
A great team player that gets enjoyment out of creative collaboration in cross disciplinary groups.
Professional English communication skills.

 
At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability. Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table. Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)! Visa mindre

Character Artist

Ansök    Dec 11    Fatshark Studios AB    3D-grafiker
We are Fatshark We are a critically acclaimed Swedish game development studio with about 190 experienced and skilled employees. We are most well-known for developing the Warhammer: Vermintide franchise, but have also helped develop a number of AAA titles and we launched the highly anticipated game Warhammer 40,000: Darktide. We have grown quite a bit over the last few years, but we still embrace the same values that we started with. We want to build the be... Visa mer
We are Fatshark
We are a critically acclaimed Swedish game development studio with about 190 experienced and skilled employees. We are most well-known for developing the Warhammer: Vermintide franchise, but have also helped develop a number of AAA titles and we launched the highly anticipated game Warhammer 40,000: Darktide.
We have grown quite a bit over the last few years, but we still embrace the same values that we started with. We want to build the best first person co-op games together, in an approachable, fun and passion-driven way.
The role
Fatshark is seeking a Senior Character Artist for the development of a new unannounced title!
As a member of the Character Art Team, you will help us in creating gritty and believable characters and creatures, developing our pipeline, and integrating content into the engine. You have a passion for character art and are always on the lookout for how characters can be pushed to the next level while applying your skills in high-poly sculpting, modeling, texturing, as well as hair grooming. As a senior member of our team, you will be expected to contribute at a more advanced level, whilst also guiding and mentoring less experienced colleagues.
You should have a portfolio showcasing compelling characters that demonstrate strong fundamentals in anatomy, sculpting, and texturing. You possess a strong understanding of the technical side of character art and know how to deliver characters that meet our high artistic and technical standards. Having excellent communication skills, a proactive mindset, and the ability to collaborate in a team environment is a must.
At Fatshark, all members of the team are involved in decision-making. We are a small enough team to be agile, but big enough to realize great ideas together. In this highly creative environment, collaboration is key. It’s crucial that independence and the ability to manage one's own time efficiently is paired with strong teamwork skills.
What you'll do
Model characters and creatures, texturing and implementing into the game
Work closely with the Concept Team & Art Director to make sure that the characters match our visual style and quality
Collaborate with production to coordinate tasks to ensure we are progressing according to milestones and overall project goals
Actively improve skill set and abilities by staying on top of industry trends and techniques, evaluating competitive products, learning new software packages and traditional art methods
Create and maintain documentation as needed
Oversee and implement assets from outsourcing
Help guide and mentor less experienced colleagues

Required qualifications
3+ years of production experience as a 3D Character Artist working on AA/AAA projects
Proficiency in industry standard software such as Maya, Photoshop, ZBrush,
Substance Painter & Marvelous Designer
Ability to craft high-quality 3D characters, with a great understanding of efficient UV layout, PBR pipeline, 3D topology and engine parameters/optimizations
Strong time management, organization, and prioritization skills
Good communication and interpersonal skills
Deep understanding of scale, anatomy, proportions, visual weight, materials, design, color & light

Bonus qualifications
Professional experience working with Unreal Engine
Technical experience with shaders, rigging or scripting
Fur/hair experience
Cloth physics experience
1 shipped AA/AAA title as a Character Artist

What we offer
A playful, friendly and inclusive workplace
Opportunities for personal growth with varied projects, experienced co-workers and recurring hack weeks/days
Regulated flex time and paid overtime
Occupational pension
Health benefits and health check ups
Bonus program
Relocation package for international talent
Parties, social events and team-building activities
Dog-friendly office located in central Stockholm

Application details
We have a policy of working 4 days in the office per week, with 1 day optional to work from home. The onboarding is being done fully in the office.
We look forward to reviewing applications and will be interviewing candidates continuously until the position has been filled.
Location: Stockholm (on-site)
Start: ASAP
Form of Employment: Permanent, full-time Visa mindre

2D Game Artist

Ansök    Dec 8    Elkab Studios AB    2D-grafiker
About ELK Studios With a passion for games! Since 2013, ELK Studios has passionately pushed boundaries in the online casino industry. From groundbreaking mathematics to astonishing artwork, ELK takes pride in developing entertaining mobile-first content that maximizes the experience for players around the world. Do you want to be part of creating fantastic, unique and entertaining iGaming experiences in a competitive global market?We are looking for a t... Visa mer
About ELK Studios With a passion for games! Since 2013, ELK Studios has passionately pushed boundaries in the online casino industry. From groundbreaking mathematics to astonishing artwork, ELK takes pride in developing entertaining mobile-first content that maximizes the experience for players around the world.

Do you want to be part of creating fantastic, unique and entertaining iGaming experiences in a competitive global market?We are looking for a talented Game Artist with a strong passion for bringing life, entertainment and excitement to our growing games portfolio.

ELK is a leading developer in the iGaming industry, known for our innovative, visually stunning, and critically acclaimed game titles and IPs. We push the boundaries of gameplay and visual fidelity, setting new standards in the iGaming world.

About the role

We take great pride in creating and offering our players a wide range of different art styles and themes in our games. As a Game Artist, you'll take on the exciting challenge of transforming early concept art into pixel-perfect final assets, while also crafting original concepts and artwork from the ground up.

A typical work week as an Game Artist can consist of:

Asset Creation: Craft a diverse array of high-quality 2D game assets, UI element designs and awesome, polished headlines (typography) prepared for seamless handover to our expert animators. Your sharp eye for composition, color, perspective, and lighting will be critical in ensuring the highest standard of work.

Collaborate Across Disciplines: Work closely with other artists, animators and programmers to collaboratively build "best in class" iGames.

Communication: Partner with the Art Director and Creative Director to follow the unique art style of each game. Be open to feedback and take the initiative to independently enhance and perfect your work, while still ensuring it aligns with the creative vision.

Innovation: Push the boundaries of what is possible in the realms of iGames to create visually stunning and memorable experiences.

Who are you?

We believe you are a passionate artist with an eye for details and the urge and ideas to make the best looking iGaming experiences ever. You are creative and innovative and aim to find solutions which maximize the game experience in relation to the technical limitations. You have the ability to follow the game's visual style and ability to adapt to multiple styles, for all visual material produced throughout the game's development.

To thrive with us, you need to be a team player with a good ability to handle feedback and work together with different disciplines. You are self-driven, and responsible and strive to develop your skill and others constantly. It is important that you are organized and solution-oriented with the ability to tackle challenges and solve problems with a strong sense of ownership and deliver on deadlines.

Qualifications

Experience: Minimum of 2 years of experience creating 2D assets with focus on mobile within the gaming or similar industry.

Polishing & UI Expertise: Skilled at polishing game assets to perfection, ensuring every detail shines and aligns with the creative vision. Experienced in creating intuitive UI elements that enhance the player experience, seamlessly combining functionality with captivating design.

Software skills: Strong knowledge of Photoshop. Knowledge in 3D is a big plus but not required.

Portfolio: A captivating portfolio demonstrating excellent artistic ability including the effective use of color, composition, and typography.

Creativity: A passion for art and a sharp eye for detail are essential, along with the ability to adapt to various art styles. Your understanding of animation will be crucial, as you'll help create assets ready for seamless animation.

Passion for Gaming: A passion for video games and an understanding of what makes them visually engaging and immersive.

Language: The ideal candidate will possess excellent English language skills, both in written and verbal communication, as this is essential for daily tasks and collaboration. Proficiency in Swedish is a plus but not required.

We offer

An ever-changing opportunity to explore different art styles, concepts, and themes together with highly skilled creatives in various crafts. Our project cycles are short, and you will be able to thrive in your creativity and passion by creating a range of visually stunning, unforgettable iGaming experiences.

We are proud to be an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees, where everyone is respected, valued, and empowered to succeed.

We work on-site at our awesome office, 2 minutes from T-Centralen in Stockholm.

Fill in an application below and please include your portfolio and CV.

For the right candidate, the recruitment process includes: interviews (digitally and at our studio), as well as a work assignment. We will fill the position as soon as we have found the right candidate, so do not hesitate to submit your application as soon as possible. Visa mindre

Environment Artist

Ansök    Dec 4    Embark Studios AB    3D-grafiker
Environment Artists create the physical space where the players experience the game. The role is extremely versatile and a wide range of techniques and experiences are required. Due to the versatile and cross-disciplinary nature, they need to work extremely close with other crafts and have great communication and collaboration skills.  At Embark we are constantly evolving our tools and workflows with the ambition of eliminating tedious and manual input. Th... Visa mer
Environment Artists create the physical space where the players experience the game. The role is extremely versatile and a wide range of techniques and experiences are required. Due to the versatile and cross-disciplinary nature, they need to work extremely close with other crafts and have great communication and collaboration skills. 
At Embark we are constantly evolving our tools and workflows with the ambition of eliminating tedious and manual input. This in turn means the role of an Environment Artist constantly changes, with the Artist having to adapt to new tools, workflows, and mindset, as many traditional tasks move towards proceduralism and automation. As an Environment Artist at Embark we value multiple years of previous experience within game development, with a deep understanding of  modelling, texturing, shaders, lighting and photogrammetry. Knowledge and interest within traditional arts, architecture, colour theory, geography, geology, and other relevant fields is also highly valued.
Example of responsibilities

Props placement, terrain sculpting, and creation of natural biome content


3D modelling, texturing and shader work


Create moodboard and collect reference material to reach the direction presented by directors


Work with photogrammetry and attend photogrammetry reference trips


Play the game, participate in playtests and provide feedback


Create plans for content production and workflows


Work with and review content from relevant external partners


We would love if you have

Excellent visual skillset and deep artistic understanding and knowledge


Minimum 5-7 years of relevant professional experience within the game industry


A portfolio that showcases realistic game art


Great understanding of the technical aspects of the game, memory and performance


Follow directions and deliver to quality from a visual, gameplay and technical perspective


Great communication and collaboration skills


Great understanding of the the gameplay experience of the game


Ability to deliver according to agreed time and budget constraints


Estimate tasks and time, update plans, and deliver content to quality according to directions


Be a role model, culture carrier and spokesperson for Embark


At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.
We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.
Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.
Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)! Visa mindre

2D/UI Artist

Ansök    Dec 4    Embark Studios AB    2D-grafiker
As a 2D/UI Artist at Embark, your role will be to present our games in the best light, crafting captivating UI art, polished 3D renders, and marketing assets that engage and excite. Your work will blend aesthetic mastery with technical skill, spanning Unreal Engine, Blender, and Photoshop to create everything from key art and loading screens to compelling screenshots and promotional visuals. You’ll take ownership of the asset pipeline — figuring out what’s... Visa mer
As a 2D/UI Artist at Embark, your role will be to present our games in the best light, crafting captivating UI art, polished 3D renders, and marketing assets that engage and excite. Your work will blend aesthetic mastery with technical skill, spanning Unreal Engine, Blender, and Photoshop to create everything from key art and loading screens to compelling screenshots and promotional visuals.
You’ll take ownership of the asset pipeline — figuring out what’s needed, producing high-quality work, and ensuring everything is delivered on time.
Example of Responsibilities
Create marketing and communication assets: store imagery, banners, key art, and in-game promotional visuals.


Work in Unreal Engine to build, render, and optimize assets.


Develop and refine rendering pipelines to push visual quality over time.


Collaborate closely with other teams to ensure both artistic and technical excellence.

We would love if you have
A creative and curious mind


3+ years of experience in 3D rendering, UI art, or related fields.


Strong skills in Unreal Engine, Blender, and Photoshop.


A keen eye for composition, lighting, color, and visual storytelling.


Solid understanding of 2D technical fundamentals of games user interface.


Graphic design 


Great communication and collaboration skills.


For this role we are only considering candidates already residing in Sweden. 
At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.
We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.
Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.
Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)! Visa mindre

Narrative Designer - ARC Raiders

Ansök    Dec 4    Embark Studios AB    Speldesigner
As a Narrative Designer, you will be the key link between the story and the gameplay. You will design, implement, and maintain the gameplay systems and interactions that help deliver narrative to the player. You are responsible for helping create functionality and gameplay activities as they pertain to how players interact with quests in the world. You have an understanding of system design and are a strong collaborator and communicator, capable of working... Visa mer
As a Narrative Designer, you will be the key link between the story and the gameplay. You will design, implement, and maintain the gameplay systems and interactions that help deliver narrative to the player. You are responsible for helping create functionality and gameplay activities as they pertain to how players interact with quests in the world.
You have an understanding of system design and are a strong collaborator and communicator, capable of working with all game crafts (Design, Code, Art, Audio). You possess excellent design documentation skills and have a keen understanding of how narrative elements connect to and enhance core gameplay mechanics.
Example of responsibilities 
Implement, tweak, and balance narrative content and features, working hands-on in cross-disciplinary teams alongside Animators, Coders, and other design disciplines.
Collaborate closely with the Creative Director, Design Director, narrative, and other designers to refine narrative concepts and ideas into tangible designs, prototypes, and features.
Act as a champion of the gameplay and narrative design in cross-discipline teams.

We would love if you have
A creative and curious mind
3+ years of experience designing and making games.
Proficiency with the Unreal Engine (or a similar engine) and experience with Blueprints and/or scripting for content implementation.
A good grasp of AAA PvE and PvP gameplay and systems design, including player psychology and gameplay mechanics.
Ability to switch between high-level system design and implementation work.
A good knowledge and familiarity with the various disciplines, coding, animation, game physics, 3D Art, etc.
Professional English communication skills. 

 
At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability. Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table. Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)! Visa mindre

World Designer - ARC Raiders

Ansök    Dec 4    Embark Studios AB    Speldesigner
As a World Designer at Embark, with your strong technical skills you will be responsible for designs and implementations for interactive gameplay components and activities in the game world, as well as systems and features for game modes. You will also take part in designing and implementing parts of our game world, creating locations that are excellent for immersing players in our game world, and providing great spaces for gameplay. You will do so as part... Visa mer
As a World Designer at Embark, with your strong technical skills you will be responsible for designs and implementations for interactive gameplay components and activities in the game world, as well as systems and features for game modes. You will also take part in designing and implementing parts of our game world, creating locations that are excellent for immersing players in our game world, and providing great spaces for gameplay. You will do so as part of a cross disciplinary team of other designers, coders and artists, collaborating in delivering amazing player experiences in a PvPvE game.
Example of responsibilities 
Design & implementation of or iteration on world-related gameplay systems
Collaboration with other areas of design to facilitate or help implementation features that are represented in the world/levels.
Help to identify areas in which workflows or tools can be improved, as well as assisting in the implementation/updating of tools.
Assist with level design in collaboration with other level designers as well as environment artists where needed.
Contribute to and own player experiences related to World Design, and systems.
Fully or partially own the experience design of world gameplay features.

We would love if you have
A creative and curious mind
3+ years of experience designing and making games.
A high degree of proficiency with the Unreal Engine and experience with Blueprint and scripting.
A good grasp of AAA PvP gameplay and game and systems design, including player psychology and gameplay mechanics and dynamics.
A good knowledge and familiarity with the various disciplines, coding, animation, game physics, 3D Art, etc.
A great team player that gets enjoyment out of creative collaboration in cross disciplinary groups.
Professional English communication skills.  

At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability. Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table. Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)! Visa mindre

Material Game Artist

Ansök    Nov 25    Elkab Studios AB    2D-grafiker
About ELK Studios With a passion for games! Since 2013, ELK Studios has passionately pushed boundaries in the online casino industry. From groundbreaking mathematics to astonishing artwork, ELK takes pride in developing entertaining mobile-first content that maximizes the experience for players around the world. Do you want to be part of creating fantastic, unique and entertaining iGaming experiences in a competitive global market? We are looking for a... Visa mer
About ELK Studios With a passion for games! Since 2013, ELK Studios has passionately pushed boundaries in the online casino industry. From groundbreaking mathematics to astonishing artwork, ELK takes pride in developing entertaining mobile-first content that maximizes the experience for players around the world.

Do you want to be part of creating fantastic, unique and entertaining iGaming experiences in a competitive global market?

We are looking for a Game Artist with a deep passion for realism, material understanding, and the craft of transforming objects into high quality artwork.

ELK is a leading developer in the iGaming industry, known for our innovative, visually stunning, and critically acclaimed game titles and IPs. We push the boundaries of gameplay and visual fidelity, setting new standards in the iGaming world.



About the role:

At ELK Studios we take great pride in creating and offering our players a wide range of different art styles and themes in our games. We are now strengthening our team with an artist who excels in realistic and highly polished assets. In this position, you will be acting as a satellite between two teams and projects, be the driving force in taking game assets from great to extraordinary, pushing them to a level of polish and perfection that elevates the entire player experience. You will see opportunities for improvement and set the standard for excellence across our games.



A typical work week as a Material Game Artist can consist of:

Cross-Team Collaboration: Work as a satellite between two teams and two projects and collaborate closely with other artists, animators, and programmers to create best-in-class iGaming experiences. Your realistic artwork will serve as the foundation for animations and visual storytelling.

Polishing Assets to Perfection with a strong focus on material definition, lighting, realism, and depth. You will refine and enhance existing game assets, ensuring they reach the highest possible quality. Your expertise in materials such as gold, gemstones, and metallic surfaces will bring depth, realism, and storytelling to every detail.

Storytelling Through Art: Use visual storytelling to make assets not only beautiful but also meaningful within the game world, enhancing player immersion and engagement.

Hands-On Creation: While much of your focus will be on polishing, you'll also create high-quality 2D assets and UI elements when needed, prepared for seamless handover to animators.

Raising the Bar: Help shape and push the boundaries of our visual quality, inspiring other artists while ensuring consistency and alignment with each game's unique art direction.

Communication: Partner with the Art Director and Creative Director to follow the unique art style of each game. Be open to feedback and take the initiative to independently enhance and perfect your work, while still ensuring it aligns with the creative vision.

Innovation: Push the boundaries of what is possible in the realms of iGames to create visually stunning and memorable experiences.



Who are you?

You are a Game Artist with a strong passion for realism, you understand how materials like stone, metal, wood, and gemstones behave, and you enjoy refining artwork until it feels truly authentic. Your illustration skills are solid, your eye for light and texture is sharp, and your portfolio reflects high-quality, realistic rendering.

To thrive with us, you need to be a team player with a good ability to handle feedback and work together with different disciplines. You are self-driven, and responsible and strive to develop your skill and others constantly. It is important that you are organized and solution-oriented with the ability to tackle challenges and solve problems with a strong sense of ownership and deliver on deadlines.



Qualifications:

Experience of creating 2D assets within the mobile game industry, with proven expertise in polishing and refinement.

Materials Mastery: Exceptional ability to render and polish materials such as gold, gemstones, and metallic surfaces with striking realism and artistry.

Polishing Expertise: Skilled at taking assets from "good" to "unforgettable," ensuring every detail is aligned with the creative vision and ready for production. Skilled at polishing characters is a plus but not required.

Software Skills: Strong knowledge of Photoshop. Knowledge of 3D tools is a plus but not required.

Creativity & Storytelling: A sharp eye for detail, composition, color, and lighting, with the ability to give game assets narrative depth and life.

Passion for Gaming: A genuine love for games and an understanding of what makes them visually engaging and immersive.

Language: Excellent English language skills, both written and spoken. Proficiency in Swedish is a plus but not required.

Portfolio: A captivating portfolio showcasing both original asset creation and refined/polished work, with examples of storytelling, material rendering, and diverse art styles.



We offer

An ever-changing opportunity to explore different art styles, concepts, and themes together with highly skilled creatives in various crafts. Our project cycles are short, and you will be able to thrive in your creativity and passion by creating a range of visually stunning, unforgettable iGaming experiences.

We are proud to be an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees, where everyone is respected, valued, and empowered to succeed.

We work on-site at our awesome office, 2 minutes from T-Centralen in Stockholm.

Fill in an application below and please include your portfolio and CV.

For the right candidate, the recruitment process includes: interviews (digitally and at our studio), as well as a work assignment. We will fill the position as soon as we have found the right candidate, so do not hesitate to submit your application as soon as possible. Visa mindre

Area Director

Ansök    Nov 27    Arrowhead Game Studios AB    Webbdesigner
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you? We are now looking for an Area Director We’re looking for an Area Director to lead our GameWorld area, c... Visa mer
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?
We are now looking for an Area Director We’re looking for an Area Director to lead our GameWorld area, covering the cross-disciplinary work on missions, worlds and levels across multiple feature teams. You’ll work closely with an Area Producer and the Team Owners in your Area, providing high-level vision, direction, and goals while making sure the teams can deliver their best work.
This is a role for someone with strong experience as a Senior or Expert in Game Design, Level/Mission Design, or Environment Art. Experience in systemic or open world design, generative level/world creation, or narrative design is a big plus.
What you'll do:
Uphold the vision for your Area, inspiring the teams and providing clear goals aligned with the overall game direction.
Guide the creative direction across your Area for both live updates and mid-term arcs, ensuring work is fun, engaging, and aligned with the studio’s vision.
Approve deliverables across your Area, making sure they meet quality, style, and player experience standards.
Represent your Area to the Product Team and stakeholders, advocating for the developers’ work and initiatives.
Collaborate with Team Owners and Area Producers to map capacity, manage dependencies, and ensure teams are structured to take responsibility for their work.
Contribute to the Product Team, helping define the broader roadmap, supporting long-term planning, and participating in studio-level rituals and decisions.
Foster a high-performing culture in your Area, supporting growth, mentoring talent, and building trust and collaboration.

What we're looking for: 
Extensive experience in your discipline with a strong track record of shipped titles and high-quality work.
Experience leading or mentoring teams, with the ability to provide direction without needing to be the expert in every part of the work.
Strong communication skills, able to align teams, stakeholders, and the broader studio around a shared vision.Strategic and structured thinking, balancing creative insight with practical delivery focus.
Passion for collaborative game development and building high-performing, motivated teams.

Bonus
Experience in multiplayer or live service games.
Experience with generative design or systemic/open world games.
Familiarity with cross-discipline collaboration in large projects.


How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We ask that your application always include relevant work samples or a link to your portfolio.
We interview candidates continuously and hire when we find a good fit.
Practical InformationScope: Full-time: 40 hours per week with initial 6 month probation period. Location: Office first, hybrid solution possible. You need to be eligble to work in Sweden.

We are a pet friendly office! You can expect to find dogs and occasionally some cats around.

What we offerArrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.
Located for now, in an office on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.
Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.
We also have numerous work benefits for all our employees. You can read about them here! Visa mindre

Director, Design

Ansök    Nov 28    Toca Boca AB    Speldesigner
Responsible for shaping & driving the design vision and direction for the game being worked on and aligned with the overarching product and creative vision for the game. The Design Director is also responsible for conveying the design vision to Play Designers, UX Designers and Monetization Designers on the team and aid in coordinating their work. This is to ensure delivery of quality design and maximize the potential of the design team. The Design Director... Visa mer
Responsible for shaping & driving the design vision and direction for the game being worked on and aligned with the overarching product and creative vision for the game. The Design Director is also responsible for conveying the design vision to Play Designers, UX Designers and Monetization Designers on the team and aid in coordinating their work. This is to ensure delivery of quality design and maximize the potential of the design team. The Design Director is responsible for the Design team, making sure designers are supported in their daily work, coach designers in their craft, and are occasionally expected to step in and do design tasks when the project needs it. The Design Director needs to keep a holistic and visionary view, and have the ability to look ahead at how the game or product might evolve in the future. In this they should be applying their deep knowledge and understanding of how players interact with the product, and champion the kids perspective.


The Design Director ensures that all design elements and features align with the overarching product vision and the creative vision and that the overall gaming experience meets the expectations of players.

? Design Direction & Narrative Development:
In line with the overall creative direction provided by the Creative Director, drive the Design Direction of the overall game experience and ensure that the narrative development of the game ties into the overall narrative direction of the Toca Boca brand and universe. As a member of the Product Leadership Team, provide creative ideas and design direction that can support the overarching longterm strategy and roadmap for the game from a player need perspective.

? Develop & communicate the overarching Design Vision for the game:
Convey Design Vision to designers and inspire. Facilitate regular design meetings to foster an open and collaborative design culture and enable the design team to fully understand the overall product vision for the game.

? Creative Leadership:
Lead and inspire a multidisciplinary team of Level Designers, UX Designers, Game Play Designers, Narrative Designers and Monetization Designers and potential other creative professionals. The Design Director ensures that the design vision is successfully executed throughout the development process and works closely with the Creative Director and Art Director to ensure that all design aspects of the project are in harmony with the overall creative vision.

? Directors & Leads:
Coordinate with other directors and leads on the team to identify issues and align on solutions and improvements. Facilitate transparent work and information flow.

? Player-Centric Focus:
Keep a strong focus on player experience, target audience emotional needs, trends and relevance and provide that feedback to the team throughout the development process. Iterate and refine design elements based on playtesting and player feedback.

? Cross-Functional Collaboration:
Collaborate with the Product Leadership Team (Tech Director, Lead Producer, Product Manager, Product Marketing Manager, Art Director, Creative Director) and other stakeholders to ensure the alignment of design priorities, deliveries and quality with technical feasibility and project timelines. Also work closely with Studio Creative Leaders to ensure that the design direction and play experience execution of brand activations are aligned with overarching goals for the Toca Boca Brand and Ecosystem.

? Innovation & Creativity:
Instill a culture of making sure we keep the kids/tweens perspective, always think about how a kid will perceive what we do and lead by example by staying up to date with kids’ culture, trends and behaviors to understand the needs among our target group and how we meet them in a way that feels fun and inspiring. Foster a culture of innovation, collaboration, curiosity, strive for high quality and passion for putting the kids' perspective first. You will lead by example and inspire others.

? Generating new game concepts
The ambition is to initiate new game projects in the upcoming years and the initial concept design work and prototyping is likely to be managed by this role.


Qualifications & Experience
In summary, skills and qualifications needed are a combination of creative expertise, leadership skills, communication skills, industry knowledge, and being in tune with kids.
? Several years of proven experience in design lead positions.
? Creative expertise - be able to think creatively, generate original ideas, and be able to critique and guide the work of your team members.
? Stakeholder management, understand how to present and articulate an idea or creative concept by tailoring it to different audiences and situations.
? Leadership and management skills- be able to delegate tasks, provide guidance and support, and foster a collaborative and innovative team culture.
? Strong communication skills and not being afraid of being assertive and defending a creative point of view.
? Creative Industry knowledge such as trends and best practices be able to apply them to your work.
? Team player who can collaborate across functions and lead together with others.
? Fluency in spoken and written English.


This is us!
Play is in our DNA. At Toca Boca, we make playful, safe spaces where kids can have fun and feel free to be themselves. Over 60 million kids from all over the world play our games every month. Are you in? Let’s play.
Good to know!
This position is full time and based in our Stockholm studio with a hybrid working model (part office, part working from home). We apply a 6-month probationary period. You’ll need to be located in Sweden as we are unable to support relocation. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you need to be fluent in English. Your application should therefore be in English Visa mindre

Senior Release Manager

Have you released a base game and add-on content across Steam, PlayStation, Xbox, and Nintendo? Have you handled build uploads, certification, and storefront setup yourself — not just overseen the process? If so, we want you on our team. At Paradox Interactive, we’re looking for a Senior Release Manager who can take ownership of complex, multi-platform launches from start to finish. This role combines strategic oversight with hands-on execution, and we nee... Visa mer
Have you released a base game and add-on content across Steam, PlayStation, Xbox, and Nintendo? Have you handled build uploads, certification, and storefront setup yourself — not just overseen the process? If so, we want you on our team.
At Paradox Interactive, we’re looking for a Senior Release Manager who can take ownership of complex, multi-platform launches from start to finish. This role combines strategic oversight with hands-on execution, and we need someone ready to step in now and lead simultaneous releases across PC and consoles.
Your Mission
This is a senior leadership role with portfolio-wide responsibilities, requiring both strategic oversight and direct leadership of release management practices across all Paradox Interactive products.
You will be responsible for the end-to-end release management strategy for a diverse portfolio of titles, ensuring smooth, timely, and compliant launches across PC (Steam, Epic, GOG) and console platforms (Nintendo, PlayStation, Xbox). This includes advising leadership on release readiness, aligning production and publishing teams, and ensuring processes are both efficient and scalable across the organization.
In this role, you will:
Oversee multi-platform releases across the full game lifecycle, partnering with production to integrate platform, compliance, and publishing requirements from early development through post-launch.
Own Compliance & Submissions – Serve as the company’s subject matter expert for first-party processes, building relationships with Nintendo, PlayStation, Xbox, and PC platform partners.
Shape Process & Policy – Design, document, and implement release management workflows that scale across products, teams, and regions.
Drive Risk Management – Anticipate release challenges, implement mitigation plans, and act as the escalation point for high-priority issues.
Guide & Support – Share expertise with Release Managers, contribute to best practices, and help raise the quality and efficiency of release operations across the team.

You will operate at both a strategic and tactical level—ensuring day-to-day releases run smoothly while also improving how the company ships games over the long term.
The Skills we are searching for
5+ years of experience in release management, production, or equivalent roles in the games industry, with at least 2 years in a senior/lead capacity.
Proven track record of releasing and publishing at least one base game on multiple platforms, including at least one console release.
Deep understanding of the full game development lifecycle and its integration with publishing workflows. Extensive knowledge of first-party submission and certification processes for Nintendo, PlayStation, Xbox, and PC platforms.
Strong project management skills with experience using tools such as JIRA and partner portals. Experience leading and mentoring other release managers or production staff.
Fluency in English, both written and spoken.

On a personal level, you are an experienced leader who can manage complexity across multiple teams, platforms, and timelines. You are comfortable advising senior stakeholders, setting strategic priorities, and ensuring operational excellence in every release.
In this role, you’ll work across a diverse portfolio, influence how we release games globally, and be trusted with real ownership over processes that shape the player experience. Visa mindre

Senior Creative Director, New Games

Ansök    Nov 25    Midasplayer AB    Speldesigner
Overview As Senior Creative Director, you will own the creative and design vision for a brand-new Candy Crush game — defining the player experience, gameplay direction, and emotional core of what will become King’s next global hit. You will guide the team in crafting joyful, meaningful, and innovative play, ensuring that every feature, system, and moment reflects our creative ambition and delivers lasting fun to millions of players worldwide. This role com... Visa mer
Overview
As Senior Creative Director, you will own the creative and design vision for a brand-new Candy Crush game — defining the player experience, gameplay direction, and emotional core of what will become King’s next global hit.
You will guide the team in crafting joyful, meaningful, and innovative play, ensuring that every feature, system, and moment reflects our creative ambition and delivers lasting fun to millions of players worldwide.
This role combines visionary leadership with strong product sense: you’ll define what the game should feel like, why players will love it, and how the creative direction connects to sustainable business success.
Key Responsibilities
1. Creative Vision & Direction
Define and champion the overall creative vision and design philosophy for the new Candy Crush game.
Create a clear, inspiring north star that guides all gameplay, content, and visual design decisions.
Balance innovation with approachability, ensuring the game feels fresh yet familiar to the Candy Crush audience.
Shape the game’s tone, style, and emotional engagement — from visual language to player journey and rewards.

2. Game Design Leadership
Lead the game design discipline across core loop, mechanics, progression, and meta systems.
Collaborate with UX, Art, and Tech to ensure cohesive and delightful player experiences.
Drive design decisions through prototyping, testing, and iteration, with a clear understanding of what makes games fun and sticky.
Partner with analytics and insights to validate design hypotheses, connecting creativity with measurable impact.

3. Player Experience & Product Quality
Ensure that player joy and engagement sit at the heart of every decision.
Establish creative success criteria — emotional engagement, flow, clarity, and satisfaction — and track progress through player testing.
Lead the definition of creative KPIs alongside the GM and Data teams (e.g., retention, satisfaction, NPS).
Review and guide all major creative milestones (concepts, prototypes, soft launch builds).

4. Leadership & Collaboration
Serve as a core member of the leadership team, collaborating with Tech, Product, and Art leads to align creative direction with technical feasibility and business goals.
Build, mentor, and inspire a team of Game Designers, UX Designers, and Narrative Designers.
Foster a creative, inclusive, and high-trust environment where ideas are tested, shared, and refined collaboratively.
Present creative direction and progress to executives and stakeholders, articulating both player and business impact.

5. Innovation & Future Growth
Drive innovation in puzzle mechanics, meta progression, and player engagement systems to push the genre forward.
Champion experimentation and creative risk-taking, grounded in player insight and data.
Contribute to King’s creative craft community, sharing learnings and elevating design excellence across studios.

What You Will Be Accountable For
A compelling, aligned creative vision for the new Candy Crush game.
Delivery of high-quality gameplay and design experiences that achieve key KPIs:
Creative coherence across all aspects of the product (gameplay, UI/UX, art, tone).
Building and maintaining a high-performing design team with clear ownership and accountability.
Successful creative validation through internal and external playtests prior to soft launch.

Valuable Skills & Experience
10+ years of experience in game design and creative leadership, with at least 5 in a senior or director-level role.
Proven record of defining and shipping successful free-to-play mobile games, ideally in the casual or puzzle space.
Deep understanding of game systems, player motivation, economy design, and engagement loops.
Strong creative sensibility combined with data fluency and player empathy.
Excellent communication and storytelling skills — able to inspire teams and stakeholders alike.
Experience building and mentoring creative teams across multiple crafts.
Passionate about creating joyful, accessible, and emotionally resonant player experiences.

Culture Fit
Believes in collaboration over hierarchy — empowering creative voices while driving toward clarity.
Thrives in fast-moving, iterative environments where ideas evolve through play and feedback.
Balances bold creativity with pragmatism, understanding how to deliver both fun and results.
Embodies King’s values: clarity, trust, and delivering success together.

In short
this is a rare opportunity to define the creative heart of the next generation of Candy Crush.
As Senior Creative Director, you will inspire a world-class team to craft an experience that’s innovative, delightful, and unforgettable — a game that players around the world will fall in love with. Visa mindre

Animator

Ansök    Nov 24    Snowprint Studios AB    Animatör
Do you love bringing characters to life? You see every movement as a chance to add emotion, style, and gameplay clarity. You know the difference between something that moves, and something that moves you. As an Animator at Snowprint Studios, you’ll help define the personality of our games. From expressive heroes to strange, multi-legged creatures, you’ll create animations that feel great, look sharp, and make gameplay better. You’ll work on Tacticus, our a... Visa mer
Do you love bringing characters to life?
You see every movement as a chance to add emotion, style, and gameplay clarity. You know the difference between something that moves, and something that moves you.
As an Animator at Snowprint Studios, you’ll help define the personality of our games. From expressive heroes to strange, multi-legged creatures, you’ll create animations that feel great, look sharp, and make gameplay better. You’ll work on Tacticus, our award-winning strategy game, and collaborate closely with artists, designers, and developers across disciplines.
We’re a small, experienced team that values kindness, creativity, and self-leadership. We move fast, give feedback generously, and trust people to own their craft. You’ll have room to push ideas, test quickly, and ship animations that players around the world will love.
What you’ll be doing
First of all, animation, of course. But you also adjust 3D models and perhaps even build them, rig them, animate them and implement them. It’s varied work. You’ll animate characters, props, UI and more, crafting fluid, responsive animations that elevate gameplay and fit seamlessly into the game experience. 
You’ll work in Maya and bring your experience with FK/IK animation, rigging, and mesh adaptation to support the needs of the project. You’ll also work with Unity3D, using both realtime and baked physics, cloth simulation, and dynamic forces to enhance fidelity and feel.
You’ll be part of a collaborative team, working closely with Art Directors and cross-discipline stakeholders to problem-solve and improve the pipeline. Your insights will help shape how animation supports storytelling, gameplay, and the overall player experience.
Is this you?
You’ve spent a few years animating for games and know how to balance creativity with technical constraints. You bring strong fundamentals and a passion for gameplay-first animation.
You know your way around Maya and game engines (we use Unity3D) and have a solid grasp of game art pipelines. You’re comfortable adapting meshes and tweaking models for animation needs, and you’ve worked with real time and baked physics, including cloth, rigid body, and soft body dynamics.
You’re a strong communicator who thrives in a collaborative environment, always ready to give and receive feedback. You stay curious, open-minded, and eager to explore new tools, techniques, or style-switching between cartoony and realistic as needed. A deep passion for games and a belief in the power of team-driven development drives everything you do
Where you’ll work
Our Stockholm studio is in Södermalm and our Berlin studio is in Mitte, with a hybrid working model. We work from the office Tuesdays and Fridays, to allow for closer collaboration and socializing, other days it's up to everyone where they feel most comfortable to work. We support hybrid work by supplying you with the right setup and tools.
About Snowprint studios
Snowprint Studios believes great games are created by teams of talented, kind and creative individuals in a friendly, supportive and inspiring environment - while maintaining a sustainable life-work balance. 
For more information on Snowprint Studios go to snowprintstudios.com and follow us on Facebook and Twitter.
At Snowprint Studios, we embrace diversity both in the worlds we create and in our workplace. Join us in shaping the future of gaming!
* Pocket Gamer Awards 2022 winner ‘mobile game of the year’ and ‘best strategy game’
**Pocket Gamer Awards 2024 winner 'best game we are still playing’ and finalist 'best developer'
Good to know
We are an international company with many nationalities working here. Our company language is English and your application should therefore be in English. For this position we won't be relocating anyone from outside the EU. Visa mindre

Director, Design - Toca Boca

Ansök    Nov 21    Toca Boca AB    Speldesigner
Responsible for shaping & driving the design vision and direction for the game being worked on and aligned with the overarching product and creative vision for the game. The Design Director is also responsible for conveying the design vision to Play Designers, UX Designers and Monetization Designers on the team and aid in coordinating their work. This is to ensure delivery of quality design and maximize the potential of the design team. The Design Director... Visa mer
Responsible for shaping & driving the design vision and direction for the game being worked on and aligned with the overarching product and creative vision for the game. The Design Director is also responsible for conveying the design vision to Play Designers, UX Designers and Monetization Designers on the team and aid in coordinating their work. This is to ensure delivery of quality design and maximize the potential of the design team. The Design Director is responsible for the Design team, making sure designers are supported in their daily work, coach designers in their craft, and are occasionally expected to step in and do design tasks when the project needs it. The Design Director needs to keep a holistic and visionary view, and have the ability to look ahead at how the game or product might evolve in the future. In this they should be applying their deep knowledge and understanding of how players interact with the product, and champion the kids perspective.


The Design Director ensures that all design elements and features align with the overarching product vision and the creative vision and that the overall gaming experience meets the expectations of players.

? Design Direction & Narrative Development:
In line with the overall creative direction provided by the Creative Director, drive the Design Direction of the overall game experience and ensure that the narrative development of the game ties into the overall narrative direction of the Toca Boca brand and universe. As a member of the Product Leadership Team, provide creative ideas and design direction that can support the overarching longterm strategy and roadmap for the game from a player need perspective.

? Develop & communicate the overarching Design Vision for the game:
Convey Design Vision to designers and inspire. Facilitate regular design meetings to foster an open and collaborative design culture and enable the design team to fully understand the overall product vision for the game.

? Creative Leadership:
Lead and inspire a multidisciplinary team of Level Designers, UX Designers, Game Play Designers, Narrative Designers and Monetization Designers and potential other creative professionals. The Design Director ensures that the design vision is successfully executed throughout the development process and works closely with the Creative Director and Art Director to ensure that all design aspects of the project are in harmony with the overall creative vision.

? Directors & Leads:
Coordinate with other directors and leads on the team to identify issues and align on solutions and improvements. Facilitate transparent work and information flow.

? Player-Centric Focus:
Keep a strong focus on player experience, target audience emotional needs, trends and relevance and provide that feedback to the team throughout the development process. Iterate and refine design elements based on playtesting and player feedback.

? Cross-Functional Collaboration:
Collaborate with the Product Leadership Team (Tech Director, Lead Producer, Product Manager, Product Marketing Manager, Art Director, Creative Director) and other stakeholders to ensure the alignment of design priorities, deliveries and quality with technical feasibility and project timelines. Also work closely with Studio Creative Leaders to ensure that the design direction and play experience execution of brand activations are aligned with overarching goals for the Toca Boca Brand and Ecosystem.

? Innovation & Creativity:
Instill a culture of making sure we keep the kids/tweens perspective, always think about how a kid will perceive what we do and lead by example by staying up to date with kids’ culture, trends and behaviors to understand the needs among our target group and how we meet them in a way that feels fun and inspiring. Foster a culture of innovation, collaboration, curiosity, strive for high quality and passion for putting the kids' perspective first. You will lead by example and inspire others.

? Generating new game concepts
The ambition is to initiate new game projects in the upcoming years and the initial concept design work and prototyping is likely to be managed by this role.


Qualifications & Experience
In summary, skills and qualifications needed are a combination of creative expertise, leadership skills, communication skills, industry knowledge, and being in tune with kids.
? Several years of proven experience in design lead positions.
? Creative expertise - be able to think creatively, generate original ideas, and be able to critique and guide the work of your team members.
? Stakeholder management, understand how to present and articulate an idea or creative concept by tailoring it to different audiences and situations.
? Leadership and management skills- be able to delegate tasks, provide guidance and support, and foster a collaborative and innovative team culture.
? Strong communication skills and not being afraid of being assertive and defending a creative point of view.
? Creative Industry knowledge such as trends and best practices be able to apply them to your work.
? Team player who can collaborate across functions and lead together with others.
? Fluency in spoken and written English.


This is us!
Play is in our DNA. At Toca Boca, we make playful, safe spaces where kids can have fun and feel free to be themselves. Over 60 million kids from all over the world play our games every month. Are you in? Let’s play.
Good to know!
This position is full time and based in our Stockholm studio with a hybrid working model (part office, part working from home). We apply a 6-month probationary period. You’ll need to be located in Sweden as we are unable to support relocation. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you need to be fluent in English. Your application should therefore be in English Visa mindre

2D/Marketing Artist

Ansök    Nov 14    Embark Studios AB    2D-grafiker
As a Marketing Artist at Embark, your role will be to present our games in the best light, crafting captivating UI art, polished 3D renders, and marketing assets that engage and excite. Your work will blend aesthetic mastery with technical skill, spanning Unreal Engine, Blender, and Photoshop to create everything from key art and loading screens to compelling screenshots and promotional visuals. You’ll take ownership of the asset pipeline — figuring out wh... Visa mer
As a Marketing Artist at Embark, your role will be to present our games in the best light, crafting captivating UI art, polished 3D renders, and marketing assets that engage and excite. Your work will blend aesthetic mastery with technical skill, spanning Unreal Engine, Blender, and Photoshop to create everything from key art and loading screens to compelling screenshots and promotional visuals.
You’ll take ownership of the asset pipeline — figuring out what’s needed, producing high-quality work, and ensuring everything is delivered on time.
Example of Responsibilities
Create marketing and communication assets: store imagery, banners, key art, and in-game promotional visuals.


Work in Unreal Engine to build, render, and optimize assets.


Develop and refine rendering pipelines to push visual quality over time.


Collaborate closely with other teams to ensure both artistic and technical excellence.

We would love if you have
A creative and curious mind


3+ years of experience in 3D rendering, UI art, or related fields.


Strong skills in Unreal Engine, Blender, and Photoshop.


A keen eye for composition, lighting, color, and visual storytelling.


Solid understanding of 2D technical fundamentals of games user interface.


Graphic design 


Great communication and collaboration skills.


At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.
We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.
Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.
Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)! Visa mindre

Senior Animator

Ansök    Nov 21    Arrowhead Game Studios AB    Animatör
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you? We are now looking for a Senior Animator  Who you are: You have a deep understanding of animation princ... Visa mer
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?
We are now looking for a Senior Animator  Who you are:
You have a deep understanding of animation principles.


You are attentive and collaborative in discipline and area team.


You have rigging, skinning and animation experience and knowledge.


You are aware of the production chain and make things easy for those who will take over the asset.


You can prototype a functional asset independently.



What you'll do:
Animate, rig and skin assets.


Implement complex assets into the game (ex. weapons, enemies, NPCs or vehicles).


Playtest, carry the team.


Participate in discussions and come with ideas in topics that involve animation and gameplay.


Create physics implementation for assets (ex. ragdolls, cloth or damage zones).


Ask questions and provide suggestions to improve your craft and gather general game development knowledge.


Work to improve animation and implementation pipelines and tools.


Provide assets that are optimized for other disciplines to continue the asset to completion.

Requirements:
Proven experience as a senior animator in an in-house game development environment.


Strong ability to create and integrate high-quality assets as key gameplay elements.


Knowledge of industry-standard animation software, pipelines, workflows, and processes.


Excellent organizational skills with the ability to multi-task, while maintaining high-quality standards and meeting deadlines.


Collaborating in a cross-disciplinary team.


Knowledge of work processes (example; jira, fork, git, confluence etc.)


Excellent understanding of how long a task will take to complete.


Nice to have

Experience with Stingray.


Experience with live-service games.




How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We ask that your application always include relevant work samples or a link to your portfolio.
We interview candidates continuously and hire when we find a good fit.
Practical InformationScope: Full-time: 40 hours per week with initial 6 month probation period. Location: Office first, hybrid solution possible. You need to be eligble to work in Sweden.

We are a pet friendly office! You can expect to find dogs and occasionally some cats around.

What we offerArrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.
Located in a newly built, custom-tailored offices on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.
Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.
We also have numerous work benefits for all our employees. You can read about them here! Visa mindre

2D Animator - Game Development

Ansök    Nov 14    Hacksaw Studios AB    Animatör
About us: Hacksaw Studios is a Stockholm-based game studio focused on creating innovative, high-quality gaming experiences. With a focus on performance and precision, we bring ideas to life through technical expertise and creative collaboration. We have wide distribution, and our games are played by millions of people every month by players all over the world. We are currently seeking to expand our creative team with additional 2D animators and are looking... Visa mer
About us:
Hacksaw Studios is a Stockholm-based game studio focused on creating innovative, high-quality gaming experiences. With a focus on performance and precision, we bring ideas to life through technical expertise and creative collaboration. We have wide distribution, and our games are played by millions of people every month by players all over the world.
We are currently seeking to expand our creative team with additional 2D animators and are looking for both junior and senior candidates. You’ll be part of our creative game team, working closely with artists, designers, and developers.
The Role
As an Animator at Hacksaw Studios, you’ll play a key role in bringing our games to life through animation and visual effects. You’ll work closely with artists, developers, and project managers to create smooth animations that elevate the player experience.
Your key responsibilities include:
Create animations and visual effects.
Learn about the online gaming industry and stay up to date on current trends and what is popular with players.
Co-operate with colleagues with similar roles, both in-house and with our partners.
Participate in game progress reviews and give feedback about the implementation process.
Create reference material that front-end developers can use as a goal when implementing your designs.

What We’re Looking For
You bring:
A strong portfolio showcasing your animation work (required).
Solid knowledge of Spine or similar 2D animation tools.
Experience with Adobe Suite.
Familiarity with After Effects or similar tools.

Nice-to-have:
Experience working in cross-disciplinary teams with artists and developers.
Understanding of art workflows in game development.

What We Offer
A modern office in central Stockholm.
Work with experienced, passionate colleagues in the gaming industry.
The opportunity to create games with a global audience.
Real influence, ownership, and personal growth opportunities.
Wellbeing perks including wellness allowance and regular in-office massage.

Practical Details
This is an on-site position in Stockholm.
Unfortunately, we cannot assist with relocation or visa sponsorship.

Ready to Join the Game Makers?
Apply now! We review applications on a rolling basis. Visa mindre

2d Game Artist - Game Development

Ansök    Nov 13    Hacksaw Studios AB    2D-grafiker
About us: Hacksaw Studios is a Stockholm-based game studio focused on creating innovative, high-quality gaming experiences. With a focus on performance and precision, we bring ideas to life through technical expertise and creative collaboration. We have wide distribution, and our games are played by millions of people every month by players all over the world. We are currently seeking to expand our creative team with additional artists and are looking for ... Visa mer
About us:
Hacksaw Studios is a Stockholm-based game studio focused on creating innovative, high-quality gaming experiences. With a focus on performance and precision, we bring ideas to life through technical expertise and creative collaboration. We have wide distribution, and our games are played by millions of people every month by players all over the world.
We are currently seeking to expand our creative team with additional artists and are looking for both junior and senior candidates. You’ll be part of our creative game team, working closely with animators, designers, and developers.
The Role
As a 2D Artist at Hacksaw Studios, you’ll be part of the creative team bringing our games to life. This is a hands-on, creative role where you’ll work closely with developers, animators and project managers. This role is ideal for a passionate artist who values quality work, and strives to maintain a good balance of what’s best for the game.
Your key responsibilities include:
Create graphical assets for our games
Create reference material that front-end developers can use as a goal when implementing your designs
Learn about the online gaming industry and stay up to date on current trends and what is popular with players
Participate in game progress reviews and give feedback about the implementation process
Co-operate with colleagues with similar roles



What We’re Looking For
You bring:
A solid art portfolio that showcases your skills
Experience with Adobe suite
Preferably experience with After Effects, Spine or similar animation tool

Nice-to-have:
Game development experience
Social gaming experience
An eagerness to evolve in game production and collaboration
A personal interest in games and an understanding of the industry, or a desire to learn

What We Offer
A modern office in central Stockholm.
Work with experienced, passionate colleagues in the gaming industry.
The opportunity to create games with a global audience.
Real influence, ownership, and personal growth opportunities.
Wellbeing perks including wellness allowance and regular in-office massage.

Practical Details
This is an on-site position in Stockholm.
Unfortunately, we cannot assist with relocation or visa sponsorship.

Ready to Join the Game Makers?
Apply now! We review applications on a rolling basis. Visa mindre

Character Animator som får varje frame att andas!

Ansök    Nov 14    Holdyourhat AB    Animatör
Vi är Hold Your Hat, en nystartad spelstudio i Stockholm med stora ambitioner och ett sammansvetsat team om åtta personer. Vi är en studio inom iGaming som skapar 2D-animerade slots med karaktär, humor och wow-känsla – och vi tror på kreativ frihet, innovation och att ha roligt när vi skapar spel i världsklass. Nu söker vi en Character Animator – en berättare i rörelseform som älskar att ge liv åt karaktärer med personlighet, tyngd och humor. Hos oss blir ... Visa mer
Vi är Hold Your Hat, en nystartad spelstudio i Stockholm med stora ambitioner och ett sammansvetsat team om åtta personer. Vi är en studio inom iGaming som skapar 2D-animerade slots med karaktär, humor och wow-känsla – och vi tror på kreativ frihet, innovation och att ha roligt när vi skapar spel i världsklass.
Nu söker vi en Character Animator – en berättare i rörelseform som älskar att ge liv åt karaktärer med personlighet, tyngd och humor. Hos oss blir du en central del av hur våra figurer känns, rör sig och uttrycker sig – och du får också bidra till att väcka våra symboler och element till liv med rytm, energi och överraskning.


Om rollen
Som 2D Character Animator hos oss blir du navet i vårt animationsarbete. Du kommer att:
Skapa karaktärsanimationer som förmedlar känsla, attityd och berättelse – från skiss till spel.
Arbeta i After Effects (och gärna Spine) för att skapa levande rörelser, uttryck och respons.
Ge liv åt symboler, objekt och visuella effekter som förstärker spelets ton och rytm.
Bidra till och utveckla animationsspråket för våra slot-titlar – både i karaktär och helhetskänsla.
Samarbeta nära art, design och utveckling för att väva ihop rörelse, form och spelkänsla.



Vem du är – personlighet
Du nöjer dig inte med “good enough”. Du testar, justerar och tänjer på gränserna tills rörelsen känns självklar – och överraskar både teamet och spelaren.
Du har ett kreativt driv och en envishet som får dig att fortsätta tills det klickar – med en fingertoppskänsla som gör skillnaden mellan bra och magiskt.
För att lyckas i rollen ser vi att du har:
Erfarenhet av 2D-animation i spel, film eller interaktiva produktioner.
Starka kunskaper i After Effects, och gärna erfarenhet av Spine.
En showreel som visar förståelse för tajming, vikt, emotion och karaktär.
Svenska och engelska i tal och skrift.
En relevant examen är meriterande, men passion och hantverk väger tyngre.



Varför Hold Your Hat?
???? Inflytande: att få arbeta i ett litet team där du kan vara med och påverka.
???? Kreativ frihet: vi uppmuntrar modiga idéer och experiment.
???? Korta vägar: från idé till spel på rekordtid – test, iterera, wow.
???? Kontor på Bryggargatan: vi sitter tillsammans – där idé ? test ? magi händer varje dag.


Ansök
Låter det som något för dig?
För att vi ska kunna göra en rättvis och kvalitativ bedömning vill vi gärna att din showreel fokuserar på karaktärsanimation – rörelse, vikt, tajming, emotion och uttryck. Det är sådant som hjälper oss se hur du skulle kunna bidra i vår värld av 2D-animation och slots.
Skicka in din showreel och CV redan idag!
Rekryteringsprocessen innefattar intervjuer (digitalt och på plats) samt ett arbetsprov. Vi anställer så snart vi hittar rätt person – så vänta inte! Visa mindre

Digital Designer

Ansök    Nov 11    Acne Studios AB    Webbdesigner
Acne Studios is a progressive luxury house and through collaboration and curiosity, we set high aspirations and strive for excellence. We value everyone’s contribution and embrace feedback to develop ourselves and others. We aim to minimise our environmental impact across all our operations and to address societal challenges in the way we conduct our business. As Digital Designer at our Stockholm HQ you will play a pivotal role in the rapid, creative and c... Visa mer
Acne Studios is a progressive luxury house and through collaboration and curiosity, we set high aspirations and strive for excellence. We value everyone’s contribution and embrace feedback to develop ourselves and others. We aim to minimise our environmental impact across all our operations and to address societal challenges in the way we conduct our business.
As Digital Designer at our Stockholm HQ you will play a pivotal role in the rapid, creative and commercial expansion of our online store acnestudios.com. Digital Design plays an important part of Acne Studios' ambition of being at the forefront of luxury E-Commerce. In this position you will have a key role in the day-to-day enhancement of our online store, ensuring the input from the Creative Director and business stakeholders is implemented within agreed deadlines.
We are looking for someone with exceptional attention to detail, a creative problem-solver and a team player with a keen interest in design, fashion and technology. The position will be based at Acne Studios’ headquarters in Stockholm and reports to the Head of Digital Studio.
CULTURE OF COLLABORATION
We firmly believe that when you feel supported, included, and trusted, it enables you to enjoy your work and thrive in it. You will be a part of a team of colleagues with diverse roles and backgrounds, each with their unique skills and experiences.
WHAT YOU WILL DO
Design innovative and engaging visuals for our digital platforms, including acnestudios.com, social media campaigns, newsletters, collaborations, and more.
Solve complex visual challenges while upholding the aesthetic integrity of the Acne Studios brand.
Collaborate with UX designers, art directors, front-end developers, merchandisers, content publishers, and the marketing team.
Maintain design consistency across all digital channels, ensuring alignment with the brand’s creative direction.
Stay ahead of emerging trends in digital design, fashion, and technology to keep our digital presence at the cutting edge.

WHO YOU ARE
You have high aspirations and focus on details that create substantial impact. You enjoy working as a team and you embrace feedback to develop yourself and others. You are curious and thrive in a dynamic environment. Cooperation, respect, and clear communication are important, along with your ambition to learn and grow. If these qualities speak to you, we would love to have you on our team.
Specific personal qualities for this role:
A strong eye for design with an understanding of front-end implementation, particularly in an E-commerce context.
A collaborative mindset with a proactive and innovative approach to problem-solving.
The ability to remain calm and focused under pressure, managing tight deadlines without compromising on quality.

Specific experience and knowledge for this role:
At least five years of experience in digital or web design
Proficiency in Figma
Strong verbal and written communication skills in English
An online portfolio showcasing your previous work

Please attach a portfolio showcasing relevant work as part of your application.
What matters most to us is not whether you master all the listed knowledge and skills. We are dedicated to recognising the potential in each individual. We embrace diversity of people as well as ideas and viewpoints and encourage everyone's individual expression of their own identity.
Acne Studios is a Swedish fashion house with a multidisciplinary approach. Through founder and Creative Director Jonny Johansson’s interest in photography, art, architecture and contemporary culture, an alternative path has been found, turning Acne Studios into a well-respected creator of ready-to-wear, magazines, furniture, books and exhibitions.
?Acne Studios operates through own distribution channels and wholesale partners with >60 own stores worldwide, including flagship stores in Stockholm, Paris, Milan, London, New York City, Los Angeles, Seoul, Tokyo, and Beijing. Each store has a unique distinctive character based on its surroundings, yet with common key design elements reflecting the Acne Studios brand identity.
Acne Studios HQ is located in Stockholm, in a brutalist masterpiece that formerly housed the Czechoslovakian Embassy. Completely restored to facilitate a fashion school-like atmosphere, the overall aesthetic reflects the Acne Studios brand identity, telling the story of its history and global vision. Acne Studios also operates offices in Paris, Empoli, New York, Shanghai, and Tokyo.
Acne Studios achieved B Corp Certification in 2024, recognising our commitment to high standards of social and environmental performance, transparency, and accountability. Visa mindre

Art Manager

Ansök    Nov 7    New Starbreeze Studios AB    3D-grafiker
We are hiring for a Art Manager here at Starbreeze. You will lead and develop a team of artists while contributing hands-on within your craft. You balance people leadership with artistic excellence—ensuring high-quality assets, clear guidance, and an environment where your team can thrive. You drive the creation of high-quality in-game vehicles that align with the project’s visual direction, performance, and gameplay. Taking ownership of key areas within ... Visa mer
We are hiring for a Art Manager here at Starbreeze. You will lead and develop a team of artists while contributing hands-on within your craft. You balance people leadership with artistic excellence—ensuring high-quality assets, clear guidance, and an environment where your team can thrive.
You drive the creation of high-quality in-game vehicles that align with the project’s visual direction, performance, and gameplay. Taking ownership of key areas within the 3D asset pipeline, you ensure visual consistency, technical integrity, and effective cross-disciplinary collaboration.
Please note that this role must be based at our office in Stockholm 5 days per week.


What you'll be doing:
Model, texture, and implement detailed vehicle assets in alignment with artistic, technical, and gameplay requirements
Apply real-time PBR workflows and shader setup to ensure materials are consistent, performant, and visually accurate
Follow concept art and reference materials, contributing creatively while maintaining stylistic alignment
Identify and solve challenges related to real-world mechanical function, modularity, and in-game performance
Collaborate closely with Tech Art, Animation, and Design to ensure vehicles function properly and integrate seamlessly into gameplay
Take ownership of the vehicle asset pipeline, contributing to documentation and process improvements
Provide structured feedback and mentorship to junior and mid-level artists to support team growth and consistency
Participate in team reviews and communicate proactively with leads, producers, and other disciplines
Ensure assets meet performance, collision, and LOD requirements across relevant platforms



What we expect of our leaders:
Acts in accordance with company policies and leadership expectations for their team
Manages team performance by setting goals, providing regular feedback, and conducting structured check-ins.
Builds trust through transparent communication and accountability.
Leads with empathy and adaptability, ensuring a strong and collaborative team culture.
Manages conflicts and team dynamics while supporting decision-making and problem-solving.
Manages performance, career growth, and development of direct reports.
Fosters an inclusive, accountable, and collaborative team environment.
Facilitates open communication, regular coaching, and feedback loops.



What we're looking for:
Strong expertise in Vehicle Art, supported by experience across relevant phases of game development.
Solid understanding of production workflows and systems, with the ability to guide continuous improvement.
Proficiency in aligning project goals with structured execution within their craft area.
Ability to solve highly complex problems, adapting solutions to production constraints and team needs.
Capability to collaborate across disciplines and support cross-functional execution.
Strong communicator with the ability to align others through clear guidance and team leadership.
Demonstrated ability to lead people through coaching, setting expectations, and building team cohesion.
Contributes to player experience by supporting delivery practices that enable quality, consistency, and responsiveness.



Perks of the Job
We know that great work comes from happy people, so we've levelled up our benefits package:
Flexible hours: Our core hours of 09:30 AM to 15:30 PM CET helps you to structure your day that is best and most productive for your lifestyle and for your team.
Time off: You'll get 30 vacation days, plus an extra 5 days to use as you please, and even a paid moving day. That's all on top of public holidays!
Pension: We offer a generous occupational pension plan through Nordnet.
Insurances: We've got you covered with comprehensive private healthcare, life, and accident insurance.
Wellness allowance: We offer a 5000 SEK annual wellness allowance to put towards whatever helps you feel your best; whether that’s a gym membership, yoga classes, swimming lessons, or whatever else you do for you!
Bike to work: Enjoy tax-free bike leasing through Lease a Bike.
Relax and recharge: We offer free monthly in-office massage sessions to help you unwind and recharge.
Fun and games: We're a team that loves to hang out; whether that’s Monday breakfasts, frequent fika, or our weekly Dungeons & Dragons club.
A great new office: Our new digs are right in the heart of Stockholm, surrounded by great restaurants, gyms, and awesome spots for Friday after-work drinks.



About Starbreeze
At Starbreeze, we believe games are more than just entertainment, they’re a way to bring people together. From the pulse-pounding, cooperative heists of PAYDAY to our upcoming Dungeons & Dragons adventure, we create experiences that thrive on teamwork, strategy, and the thrill of emergent gameplay. Our mission is to build vibrant games that offer infinite replayability, allowing players to forge their own stories and adventures together.
Every Starbreeze employee helps shape this vision. Whether you’re crafting intricate game worlds or developing the systems that bring players together, your creativity and passion will drive the future of cooperative gaming. Join us in our journey to create innovative, immersive experiences that unite players and redefine what gaming can achieve.
Starbreeze values diversity and inclusion, and is proud to be an equal opportunity employer. We welcome you as who you are, no matter where you are from or what games you play. If there are preparations or accommodations that we can make to help ensure that you have a comfortable and positive interview experience, please let us know.


Ready to Join the Crew?
If this all sounds good to you, then we can't wait to hear from you! Send us your CV and a cover letter in English. We review applications continuously, so the sooner you apply, the better.


P.S. A heads-up for our friends in the agency world: we're handling this one ourselves, so please don't send us any unsolicited CVs to our TA team or managers. Visa mindre

Senior Narrative Designer

If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you? We are now looking for a Senior Narrative DesignerAs a highly experienced Senior Narrative Designer, you... Visa mer
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?

We are now looking for a Senior Narrative DesignerAs a highly experienced Senior Narrative Designer, you will shape the storytelling experience across our ambitious, systemic co-op titles. You’ll design the narrative systems and structures that enable player-driven stories in a live environment, while also contributing to writing that keeps millions of players engaged in a cohesive, ever-evolving universe.
What you'll do:
Own major narrative domains
Design and document interconnected narrative systems that tie directly into gameplay.
Build frameworks that keep lore, tone, and world history aligned across the entire game.
Identify complex challenges early and break them into clear, actionable plans for the team.

Shape the voice of the game
Write in-game text, VO, and supporting materials.
Partner with Game Masters to design story-driven events in the Galactic War.
Maintain a strong, consistent tone across all in-game and external communications.
Lead the creation and upkeep of narrative style guides.

Bridge story and tech
Work hands-on in the engine, scripting tools, and content systems.
Prototype and debug narrative features independently.
Develop strategies for live-service updates and community-driven storytelling.

Collaborate and mentor
Partner with feature owners and directors to align the narrative vision across disciplines.
Present and advocate for story ideas and narrative strategies.
Mentor junior and mid-level narrative designers, raising the quality bar across the team.
Who you are:
5+ years of professional experience within Design in the games industry, with significant experience on large-scale, systemic, or live-service titles.


Proven record of shipped game titles.


A portfolio that demonstrates the design and implementation of narrative systems, preferably with emergent content.


A portfolio that demonstrates excellent writing skills (English)


Senior-level proficiency with modern game engines and scripting languages or visual scripting tools.


Ability to lead and make high-stakes creative decisions under ambiguity.


Excellent organizational skills, and experience with spreadsheets.


Experience of narrative systems, preferably non-linear storytelling


Exceptional communication skills in English, written and spoken.


Must be able to spend at least 3 days per week in our Stockholm office.



How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We ask that your application always include relevant work samples or a link to your portfolio.
We interview candidates continuously and hire when we find a good fit. Do note that there will be a writing test during the recruitment process.

Practical InformationScope: Full-time: 40 hours per week with initial 6 month probation period. Location: Office first, hybrid solution possible.

We are a pet friendly office! You can expect to find dogs and occasionally some cats around.

What we offerArrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.
Located in a newly built, custom-tailored offices on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.
Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.
We also have numerous work benefits for all our employees. You can read about them here! Visa mindre

Webbdesigner - timanställning

Ansök    Okt 29    Svea kbt AB    Webbdesigner
Vill du vara med och skapa Sveriges mest användarvänliga vårdupplevelse online? Hos oss på Svea KBT / Elly Care får du arbeta med design och digitala upplevelser som faktiskt påverkar människors liv — på riktigt. Om rollen Som Webbdesigner blir du en nyckelperson i hur människor upplever vår digitala närvaro. Din uppgift är att skapa webbsidor som inte bara ser fantastiska ut — utan också känns intuitiva, tillgängliga och engagerande. Du kommer bland annat... Visa mer
Vill du vara med och skapa Sveriges mest användarvänliga vårdupplevelse online?
Hos oss på Svea KBT / Elly Care får du arbeta med design och digitala upplevelser som faktiskt påverkar människors liv — på riktigt.
Om rollen
Som Webbdesigner blir du en nyckelperson i hur människor upplever vår digitala närvaro. Din uppgift är att skapa webbsidor som inte bara ser fantastiska ut — utan också känns intuitiva, tillgängliga och engagerande.
Du kommer bland annat att:
Designa användarvänliga webbsidor med hög visuell kvalitet
Skapa moderna UI- och UX-lösningar i Figma — från idé till färdig design
Självständigt bygga sidor i WordPress och Gutenberg
Samarbeta med marknads-, kommunikations- och utvecklingsteam för att skapa helhetsupplevelser som driver konvertering och engagemang
Bidra till vår designstrategi och sätta en hög standard för form och funktion



Vi söker dig som har:
Tekniska färdigheter
Mycket god känsla för design och form — du vet hur en riktigt bra webbsida ska se ut och kännas
Stark förståelse för UX och UI
Mycket goda kunskaper i Figma — du arbetar effektivt och självständigt i verktyget
God vana att bygga sidor i WordPress och Gutenberg
Mycket goda kunskaper i HTML och CSS
Förmåga att kommunicera tydligt och arbeta med flera stakeholders samtidigt



Personliga egenskaper
Du är strukturerad och effektiv i ditt arbete
Du har ett öga för detaljer men tappar aldrig bort helheten
Du är kommunikativ, prestigelös och gillar att samarbeta
Du trivs i en miljö där det händer mycket och där din insats märks



Det är ett plus om du också:
Är duktig på annan typ av design, t.ex. sociala medier, nyhetsbrev eller trycksaker
Kan enklare frontendkodning utöver HTML/CSS (t.ex. JavaScript)

Arbetsprov kommer att vara en del av rekryteringsprocessen
Som en del i rekryteringsprocessen kommer kandidater att få utföra arbetsprover. Vi vill också se tidigare arbetsprover som du har gjort. Inkludera därför minst 3 hemsidor som du har designat själv. Beskriv noggrannt vad du har gjort på varje hemsida och vad som var målet med designen.


Om Svea KBT & Elly Care
Vi är en av Sveriges mest snabbväxande aktörer inom psykisk hälsa. Vår mission är att skapa Bästa patientresan — en vårdupplevelse som är sömlös, empatisk och effektiv.
Vi arbetar med KBT, psykologisk behandling och NPF-utredningar, både fysiskt och digitalt.
Som Webbdesigner hos oss hjälper du människor att hitta rätt hjälp i rätt tid — genom genomtänkt design och smarta digitala lösningar.


Vi erbjuder
En varm, prestigelös och kreativ arbetskultur
Flexibilitet i arbetstid och arbetsplats
Möjlighet att påverka designstrategin och skapa verklig samhällsnytta
Ett engagerat team som gillar att testa nytt, dela kunskap och bygga något viktigt tillsammans

Praktisk information
Anställningsform: Timanställning - det är inte aktuellt med fakturering eller frilansarbete. Endast timanställning är aktuellt.
Omfattning: Enligt överenskommelse
Ort: Stockholm (distansarbete kan förekomma)
Kontakt: patrik.bergqvist@sveakbt.se felix.israelsson@sveakbt.se
Ansökan: Skicka gärna in så snart som möjligt – urval sker löpande
Bifoga: Exempel på webbplatser och designprojekt du arbetat med (gärna i Figma eller WordPress) Visa mindre

Game Designer

Ansök    Nov 4    Chief Rebel AB    Speldesigner
Why you want to be a Game Designer  at Chief Rebel We offer a platform for you to shape the player's journey through dungeons, carefully designed layouts, epic boss fights, and engaging enemy encounters. This is an opportunity to make an impact by taking ownership of handcrafted levels, designing memorable boss battles, and crafting challenging enemy encounters. As a Game Designer at Chief Rebel, you will have the chance to showcase your skills in level de... Visa mer
Why you want to be a Game Designer  at Chief Rebel
We offer a platform for you to shape the player's journey through dungeons, carefully designed layouts, epic boss fights, and engaging enemy encounters. This is an opportunity to make an impact by taking ownership of handcrafted levels, designing memorable boss battles, and crafting challenging enemy encounters. As a Game Designer at Chief Rebel, you will have the chance to showcase your skills in level design while also contributing to other aspects of game design, such as boss and enemy encounters. However this role will mostly focus on Dungeons. 
About the role
We are looking for a Game Designer focusing on Dungeons to join us! This role is a temporary position, running until August 2026. 
As a skilled Game Designer at Chief Rebel, you will be at the forefront of creating remarkable game levels and encounters. Your expertise in level design, including layout, boss battles, and enemy encounters, will be instrumental in shaping our gameplay experiences. Collaborating closely with the environment team, artists, animators, programmers, and game director, you will lead the charge in translating our envisioned levels and encounters with great replayability. Your proficiency in level design, storytelling, and player guidance will set the bar for excellence.
Your responsibilities will include:
Taking a proactive role in designing and building immersive levels, boss battles, and enemy encounters in collaboration with Feature Teams.
Developing onboarding elements and tutorials to enhance the player experience.
Applying UX principles to ensure exceptional player engagement, readability, and enjoyment.
Maintaining a satisfying flow and pacing throughout combat scenarios and boss battles.
Collaborating closely with the environment and gameplay team to create cohesive aesthetics, ambiance, and memorable encounters.
Making a significant impact on the overall appeal and impact of the game through your handcrafted levels, boss battles, and enemy encounters.

Skills needed
To excel as a Game Designer at Chief Rebel, you should possess the following skills and qualifications:
Passion for cooperative gameplay and a solid understanding of MMOs, MOBAs, or ARPGs.
Extensive experience and expertise in level design, with a strong emphasis on fulfilling the player's fantasy and guiding them through the experience.
Proven track record in scripting, navmeshes, lighting, and designing boss and enemy encounters.
Proficiency in developing onboarding elements and designing effective tutorials.
Advanced knowledge of player engagement, pacing, and storytelling techniques.
Keen attention to detail, ensuring exceptional readability, immersion, and an enjoyable player experience.
Previous experience in shipping games and a deep understanding of the game development process.

Application
To apply, please submit your resume and portfolio.
About Chief Rebel
Chief Rebel is a game development studio located in Stockholm, Sweden. We make stylized games with deeply involved mechanics. www.chiefrebel.com Visa mindre

Digital Designer at Digital Fans

Ansök    Okt 29    Digital Fans AB    Speldesigner
Digital Fans is looking for a Digital Designer to join our creative team. In this role, you will play a key part in translating growth strategies into visually engaging and high-performing digital campaigns. You will work across static, animated, and interactive formats, often combining design and motion to create automation-ready content that delivers measurable results. You will collaborate closely with strategists, developers, and project leads, contrib... Visa mer
Digital Fans is looking for a Digital Designer to join our creative team. In this role, you will play a key part in translating growth strategies into visually engaging and high-performing digital campaigns. You will work across static, animated, and interactive formats, often combining design and motion to create automation-ready content that delivers measurable results.
You will collaborate closely with strategists, developers, and project leads, contributing to the design and production of assets for websites, apps, CRM, social media, and programmatic campaigns.
Responsibilities
Design visually appealing and performance-optimized digital campaign assets across multiple channels (CRM, paid media, apps, social).
Add motion to static designs to increase engagement and response.
Develop adaptive designs and templates to support automation and personalization.
Follow brand guidelines while pushing creative to resonate with segmented audiences.
Use tools such as Figma, Celtra, or similar platforms to build modular, reusable creative components.
Collaborate with strategists and developers to ensure designs align with business goals and user insights.
Participate in briefings, client check-ins, and creative reviews.
Ensure quality and accuracy in all delivered digital assets.
Contribute ideas to continuously improve creative outcomes and processes.



Qualifications
Experience in digital design, motion design, or a similar field
Experience with Celtra for dynamic ads.
Experience or knowledge of FMCG brands and marketing communications.
Motion design skills (e.g., After Effects, Premiere Pro).
Experience in 3D visualization (e.g., Blender, Cinema 4D).
Strong sense of typography, layout, and digital aesthetics.
Experience with Webflow or simple front-end web production.
Excellent English communication skills (written and spoken). Visa mindre

3D CAD Engineer – ALTEN Sweden in Stockholm

Ansök    Okt 20    Alten Sverige AB    3D-grafiker
Are you passionate about turning ideas into precise 3D models and detailed designs? We are looking for a talented 3D CAD Engineer to join our team in Stockholm, working on innovative projects across a variety of industries. We are looking for someone who brings: A BACHELOR’S OR MASTER’S DEGREE in Mechanical Engineering, Industrial Engineering, Aeronautical Engineering, or a related technical field. Around 3 YEARS OF EXPERIENCE IN AT LEAST ONE MAJOR 3... Visa mer
Are you passionate about turning ideas into precise 3D models and detailed designs? We are looking for a talented 3D CAD Engineer to join our team in Stockholm, working on innovative projects across a variety of industries.

We are looking for someone who brings:

A
BACHELOR’S OR MASTER’S DEGREE in Mechanical Engineering, Industrial Engineering, Aeronautical Engineering, or a related technical field.

Around
3 YEARS OF EXPERIENCE IN AT LEAST ONE MAJOR 3D CAD SYSTEM, SUCH AS CATIA, PTC CREO, SIEMENS NX, OR SOLIDWORKS.

Good communication skills and the ability to
WORK INDEPENDENTLY OR WITHIN TEAMS.

It’s a plus if you have:

Experience with
FINITE ELEMENT ANALYSIS (FEA) for structural or thermal simulations (e.g., ANSYS, Abaqus).

Familiarity with
SCRIPTING OR PROGRAMMING for automation (e.g., Python or MATLAB).

Experience within
HEAVY INDUSTRY, AUTOMOTIVE, AEROSPACE, TELECOM, OR INDUSTRIAL MACHINERY sectors.

WHAT YOU’LL DO:

Design and develop
3D MODELS OF PARTS using professional CAD software.

Collaborate with multidisciplinary teams to ensure designs meet functional, manufacturing, and integration requirements.

Participate in
DESIGN REVIEWS, contributing ideas to improve efficiency, performance, and manufacturability.

Support prototype development and testing when needed.

Work independently or as part of
PROJECT TEAMS on exciting, challenging assignments.

Ready to be part of our journey? Apply today – we’re just one application away!

WHAT WE OFFER YOU? 

Every employee is equally valuable in the success of ALTEN! We believe in growing together by offering opportunities, development and togetherness. 

ALTEN operates in several different industries, having a wide variety of assignments, coaching managers and training through ALTEN Academy, which means that it will always be possible to develop at ALTEN. Your wishes will guide your way forward.  

 As a consultant, you will get the genuine team feeling at your assignment but also a wonderful togetherness at ALTEN. Through our different internal networks, such as Women@ALTEN and ALTEN Sports you will get the opportunity to drive topics and activities that are close to your heart. At ALTEN, we think it's important to have a balance between work and spare time, which is why we offer three extra days off a year. We have a collective agreement and offer benefits like pension, insurances and wellness grants.  

 

ABOUT ALTEN 

ALTEN is one of Europe’s largest technology and IT consulting companies with over 57,000 employees in nearly 30 countries. Our engineers carry out complex and highly technical projects throughout the value chain of the most prestigious companies in all sectors,such as Automotive, Defense, Energy & Environment, Industry, Public services & Government and Life Sciences. In Sweden, we are about 1300 committed employees with 9offices in 9 cities - from Lund in the south to Skellefteå in the north.  

For the fifthyear in a row, ALTEN has been named one of Sweden's most attractive employers by Karriärföretagen, an award for employers that offer unique career and development opportunities.  

Welcome to read more about us at alten.se Visa mindre

2D Animator/ VFX Artist

Ansök    Okt 23    Elkab Studios AB    Animatör
Do you want to be part of creating fantastic, unique and entertaining iGaming experiences in a competitive global market? We are looking for a talented 2D Animator with a strong passion for bringing life, entertainment and excitement to our growing games portfolio. ELK is a leading developer in the iGaming industry, known for our innovative, visually stunning, and critically acclaimed game titles and IPs. We push the boundaries of gameplay and visual fid... Visa mer
Do you want to be part of creating fantastic, unique and entertaining iGaming experiences in a competitive global market?

We are looking for a talented 2D Animator with a strong passion for bringing life, entertainment and excitement to our growing games portfolio.

ELK is a leading developer in the iGaming industry, known for our innovative, visually stunning, and critically acclaimed game titles and IPs. We push the boundaries of gameplay and visual fidelity, setting new standards in the iGaming world.



About the role:

We take great pride in creating and offering our players a wide range of different art styles and themes in our iGames.

A typical work week as a 2D Animator can consist of:

Effect creation: Create eye catching VFX and 2D animations that will make symbols, objects, characters, etc. come to life!

Collaborate Across Disciplines: Work closely with other animators, artists and programmers to collaboratively build "best in class" iGames.

Communication: Partner with the Art Director to follow the unique theme of each game. Be open to feedback and take the initiative to independently enhance and perfect your work, while still ensuring it aligns with the creative vision.

Innovation: Push the boundaries of what is possible in the realms of iGames to create visually stunning and memorable experiences.



Who are you?

We believe you are a passionate animator with an eye for details and the urge and ideas to make the best looking iGaming experiences ever. You are creative and innovative and aim to find solutions which maximize the game experience in relation to the technical limitations.

To thrive with us, you need to be a team player with a good ability to handle feedback and work together with different disciplines. You are self-driven, and responsible and strive to develop your skill and others constantly. It is important that you are organized and solution-oriented with the ability to tackle challenges and solve problems with a strong sense of ownership and deliver on deadlines.



Qualifications:

Experience: Minimum of 3 years of experience creating 2D animations and VFX with focus on mobile within the gaming or similar industry.

Software skills: Strong knowledge of After Effects. Meritorious if you have experience in Photoshop and Spine.

Portfolio: A captivating portfolio/showreel demonstrating excellent animation abilities including the impactful use of VFX.

Creativity: A passion for animation and a sharp eye for detail are essential, along with the ability to adapt to various art styles. Your understanding of timing will be crucial, as you'll create the level of excitement for the players.

Passion for Gaming: A passion for video games and an understanding of what makes them visually engaging and immersive.

Language: The ideal candidate will possess excellent English language skills, both in written and verbal communication, as this is essential for daily tasks and collaboration. Proficiency in Swedish is a plus but not required.



We offer

An ever-changing opportunity to explore different art styles, concepts, and themes together with highly skilled creatives in various crafts. Our project cycles are short, and you will be able to thrive in your creativity and passion by creating a range of visually stunning, unforgettable iGaming experiences.

We are proud to be an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees, where everyone is respected, valued, and empowered to succeed.

An on-site setting at our awesome office, 2 minutes from T-Centralen in Stockholm, where you get to meet and collaborate with 140 nice colleagues every day.

If this is you, please fill in your application below and include your showreel and CV.

For the right candidate, the recruitment process includes: interviews (digitally and at our studio), as well as a work assignment. We will fill the position as soon as we have found the right candidate, so do not hesitate to submit your application as soon as possible! Visa mindre

UX Designer - Games

Ansök    Okt 28    Embark Studios AB    Speldesigner
As a UX Designer you will be working on one of our Game Projects in a cross-disciplinary team, taking ownership for UX design of game features and driving initiatives within those to improve the end-user experience. You will be part of designing and shipping new features for live service products, while balancing maintenance of existing features. To thrive in this role we think you have experience working with games, designing for multiple platforms and i... Visa mer
As a UX Designer you will be working on one of our Game Projects in a cross-disciplinary team, taking ownership for UX design of game features and driving initiatives within those to improve the end-user experience. You will be part of designing and shipping new features for live service products, while balancing maintenance of existing features.
To thrive in this role we think you have experience working with games, designing for multiple platforms and input methods such as PC, console or mobile, and an interest in UX Research. The bar for UX in games is rising, and we’re pushing to stay ahead of the curve. Join us and help shape what comes next!
Example of responsibilities 
Collaborate in cross-disciplinary teams and align stakeholders around design decisions to ensure shared understanding and designs.
Create designs using user flows, wireframes, interactive prototypes, that adhere to design systems and style guides.
Work proactively, identifying gaps in the user experience to inform improvements
You don’t think of just screens, you think in systems. Consider edge cases early on, flexible design solutions, and drive consistency with creativity.
Help leveling-up UX understanding and skills at Embark, drive the discipline forward in the studio.
Foster a culture of design sharing, feedback, and critique within the team, to leverage the team’s combined expertise in finding the best solutions.

We would love if you have
A portfolio showcasing a couple of relevant projects from previous work.
5+ years of experience within UX/UI or product design, or similar.
Experience working data-driven to inform design decisions.
Experience working with live service cross-platform products
Systematic approach to design
Experience with Unreal Engine is a plus, but not required
Familiarity with user research methods
A creative and curious mind with a passion for user-centered design
An interest in games and player experiences
Fluency in English 

At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability. Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table. Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)! Visa mindre

Senior System Designer

Ansök    Okt 15    Arrowhead Game Studios AB    Speldesigner
We are now looking for a Senior System Designer Join our quest in making the world's best co-op action games! We’re looking for a talented Senior Systems Designer to join our growing design department and help shape the foundation of a brand-new, unannounced project. This is your chance to be part of an co-op action game from the start. You’ll be at the heart of building and tuning the core systems, progression loops, and combat feel like an Arrowhead Ga... Visa mer
We are now looking for a Senior System Designer

Join our quest in making the world's best co-op action games! We’re looking for a talented Senior Systems Designer to join our growing design department and help shape the foundation of a brand-new, unannounced project. This is your chance to be part of an co-op action game from the start. You’ll be at the heart of building and tuning the core systems, progression loops, and combat feel like an Arrowhead Game.

What you'll doAs a Senior Systems Designer you will:
Drive the design of systems and mechanics from concept through implementation.
Design and implement interconnected systems such as combat, progression, and in-game economies.
Prototype and iterate quickly, testing features with clarity and intent.
Maintain concise, actionable design documentation.
Collaborate closely across art, code, and design for holistic execution.
Ensure systems empower other disciplines and support the overall game vision.
Bring player obsession and systemic thinking to every mechanic.
Mentor and support more junior designers as the project grows.
Regularly and thoroughly playtest, feeding insights back into iteration.
Who you are
We’re looking for someone who is not only skilled but thrives in a collaborative, fast-moving environment. You are:
Experienced, 7+ years in the games industry, with a proven track record designing, implementing, and balancing core gameplay and systemic features.
System-minded, with fluent understanding of interconnected systems (combat, progression, economies, metagame) and how they drive player motivation.
Fast and iterative, comfortable prototyping, testing, and pivoting rapidly to get to a state of fun.
High-performing and driven, you set clear quality standards, raising the bar for yourself and those around you.
Collaborative and direct, open to feedback, able to challenge ideas respectfully, and thrive in healthy creative conflict.
Player-focused, you bring strong game literacy across genres and design with the player’s experience front and center.
Hands-on with Unreal Engine, strong experience with Unreal is essential.
Communicative, strong written and verbal communication in English.
Passionate, you want to build great co-op experiences, and you’ll be excited about contributing to our new IP.
You thrive in an on-site, shoulder-to-shoulder environment, working closely with designers, artists, and engineers to solve problems together

 
How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We ask that your application always include relevant work samples or a link to your portfolio.
We interview candidates continuously and hire when we find a good fit.
Practical InformationScope: Full-time: 40 hours per week with initial 6 month probation period. Location: Office first. You need to be eligible to work in Sweden.

We are a pet friendly office! You can expect to find dogs and occasionally some cats around.

What we offerArrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.
Located in a newly built, custom-tailored offices on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.
Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.
We also have numerous work benefits for all our employees. You can read about them here! Visa mindre

UX Artist - Open Application

We are always interested in connecting with talented individuals. This is an open application for all levels within UX Art, so please send us your CV and hopefully we have a matching opening either now or in the future. As a UX artist at Embark, you will enable amazing user experiences for our gamers, experiences that they will remember and talk about for decades. Here you will work closely together with other talents to create everything from 2D elements... Visa mer
We are always interested in connecting with talented individuals. This is an open application for all levels within UX Art, so please send us your CV and hopefully we have a matching opening either now or in the future.
As a UX artist at Embark, you will enable amazing user experiences for our gamers, experiences that they will remember and talk about for decades. Here you will work closely together with other talents to create everything from 2D elements, branding material, HUD, to living and inviting scenes with 3D components.
If you like to spend time thinking about how players explore and experience games, and perhaps you also imagine a future where players can be part of creating their own unique experiences, then Embark might be your future home
Example of responsibilities 
Collaborate with a wide range of talents at Embark to deliver a great user experience
Create aesthetically delightful visuals that enhances the gameplay experience
Evaluating different software, techniques, engines and pipelines and help us get better and change how we work in the future

We would love if you have
A creative and curious mind
A strong passion for art, design and games
Excellent visual skillset and deep artistic understanding and knowledge
Experience of following directions and deliver to quality from a visual, game play and technical perspective
Professional English communication skills

  
At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability. Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table. Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)! Visa mindre

Content Designer

We seek storytellers and worldbuilders passionate about their craft and how to utilize dynamic game systems & mechanics best to create exciting experiences for our players. You must find motivation in having the freedom and responsibility to take ownership of tasks and deliver on agreed expectations. You care about quality, and you’re energized by the idea of our many fans around the world praising your work after release. You thrive in a prestigeless, ope... Visa mer
We seek storytellers and worldbuilders passionate about their craft and how to utilize dynamic game systems & mechanics best to create exciting experiences for our players. You must find motivation in having the freedom and responsibility to take ownership of tasks and deliver on agreed expectations. You care about quality, and you’re energized by the idea of our many fans around the world praising your work after release. You thrive in a prestigeless, open, and creative environment where people around you love their jobs and the games we make, and where your participation is encouraged in discussions ranging from technical design to art direction and game design. Bring your ideas to our highly experienced team, and together we’ll craft an exciting unannounced game that will leave a lasting impact on our fans.


Responsibilities
As a Content Designer, you will design and implement gameplay experiences within existing gameplay systems. You will also design narratives and write events in American English that thematically fit within the game. In your day-to-day work, you will implement your design using our in-house scripting language, take ownership of deliveries, and work with other Content Designers and other disciplines.


Required Qualifications
Fluent in English with an excellent command of written American English
A general interest in Strategy games
A pronounced and varied interest in fiction (in particular science fiction, alt-history, fantasy, steampunk, post-apocalyptic, and others)
Experience with or interest in code-based scripting

Desirable Qualifications
Professional experience in narrative design, game design or experience performing similar tasks in the modding community
A strong passion for and experience with Paradox Development Studio Grand Strategy Games such as Stellaris, Europa Universalis, Crusader Kings, or one of our other franchises

Work Culture
You will be part of an experienced team that thrives on collaboration, shared ownership, and a passion for excellence. We value proactive problem-solving and encourage you to speak up, challenge ideas, and drive improvements. Curiosity and a willingness to dive into new challenges are essential in our fast-paced environment. By bringing your energy and creativity, you'll grow as a developer and inspire those around you.


Practical information
We would like your application to include any relevant work samples and/or a link to your portfolio if you have one. We are especially interested in writing samples and any other content you have produced for games, other media, or even tabletop role-playing games. Don't hesitate to mention how many hours you've spent in any of our games in your application either, as it can become an advantage in your candidacy.
Scope: Full-time position
Location: Stockholm, Sweden
Reports to: Design Manager Visa mindre

Senior Vehicle Artist & Art Manager

Ansök    Okt 13    New Starbreeze Studios AB    3D-grafiker
We are hiring for a Senior Vehicle Artist & Art Manager here at Starbreeze. You will lead and develop a team of artists while contributing hands-on within your craft. You balance people leadership with artistic excellence—ensuring high-quality assets, clear guidance, and an environment where your team can thrive. You drive the creation of high-quality in-game vehicles that align with the project’s visual direction, performance, and gameplay. Taking owners... Visa mer
We are hiring for a Senior Vehicle Artist & Art Manager here at Starbreeze. You will lead and develop a team of artists while contributing hands-on within your craft. You balance people leadership with artistic excellence—ensuring high-quality assets, clear guidance, and an environment where your team can thrive.
You drive the creation of high-quality in-game vehicles that align with the project’s visual direction, performance, and gameplay. Taking ownership of key areas within the 3D asset pipeline, you ensure visual consistency, technical integrity, and effective cross-disciplinary collaboration.
Please note that this role must be based at our office in Stockholm 5 days per week.


What you'll be doing:
Model, texture, and implement detailed vehicle assets in alignment with artistic, technical, and gameplay requirements
Apply real-time PBR workflows and shader setup to ensure materials are consistent, performant, and visually accurate
Follow concept art and reference materials, contributing creatively while maintaining stylistic alignment
Identify and solve challenges related to real-world mechanical function, modularity, and in-game performance
Collaborate closely with Tech Art, Animation, and Design to ensure vehicles function properly and integrate seamlessly into gameplay
Take ownership of the vehicle asset pipeline, contributing to documentation and process improvements
Provide structured feedback and mentorship to junior and mid-level artists to support team growth and consistency
Participate in team reviews and communicate proactively with leads, producers, and other disciplines
Ensure assets meet performance, collision, and LOD requirements across relevant platforms



What we expect of our leaders:
Acts in accordance with company policies and leadership expectations for their team
Manages team performance by setting goals, providing regular feedback, and conducting structured check-ins.
Builds trust through transparent communication and accountability.
Leads with empathy and adaptability, ensuring a strong and collaborative team culture.
Manages conflicts and team dynamics while supporting decision-making and problem-solving.
Manages performance, career growth, and development of direct reports.
Fosters an inclusive, accountable, and collaborative team environment.
Facilitates open communication, regular coaching, and feedback loops.



What we're looking for:
Strong expertise in Vehicle Art, supported by experience across relevant phases of game development.
Solid understanding of production workflows and systems, with the ability to guide continuous improvement.
Proficiency in aligning project goals with structured execution within their craft area.
Ability to solve highly complex problems, adapting solutions to production constraints and team needs.
Capability to collaborate across disciplines and support cross-functional execution.
Strong communicator with the ability to align others through clear guidance and team leadership.
Demonstrated ability to lead people through coaching, setting expectations, and building team cohesion.
Contributes to player experience by supporting delivery practices that enable quality, consistency, and responsiveness.



Perks of the Job
We know that great work comes from happy people, so we've levelled up our benefits package:
Flexible hours: Our core hours of 09:30 AM to 15:30 PM CET helps you to structure your day that is best and most productive for your lifestyle and for your team.
Time off: You'll get 30 vacation days, plus an extra 5 days to use as you please, and even a paid moving day. That's all on top of public holidays!
Pension: We offer a generous occupational pension plan through Nordnet.
Insurances: We've got you covered with comprehensive private healthcare, life, and accident insurance.
Wellness allowance: We offer a 5000 SEK annual wellness allowance to put towards whatever helps you feel your best; whether that’s a gym membership, yoga classes, swimming lessons, or whatever else you do for you!
Bike to work: Enjoy tax-free bike leasing through Lease a Bike.
Relax and recharge: We offer free monthly in-office massage sessions to help you unwind and recharge.
Fun and games: We're a team that loves to hang out; whether that’s Monday breakfasts, frequent fika, or our weekly Dungeons & Dragons club.
A great new office: Our new digs are right in the heart of Stockholm, surrounded by great restaurants, gyms, and awesome spots for Friday after-work drinks.



About Starbreeze
At Starbreeze, we believe games are more than just entertainment, they’re a way to bring people together. From the pulse-pounding, cooperative heists of PAYDAY to our upcoming Dungeons & Dragons adventure, we create experiences that thrive on teamwork, strategy, and the thrill of emergent gameplay. Our mission is to build vibrant games that offer infinite replayability, allowing players to forge their own stories and adventures together.
Every Starbreeze employee helps shape this vision. Whether you’re crafting intricate game worlds or developing the systems that bring players together, your creativity and passion will drive the future of cooperative gaming. Join us in our journey to create innovative, immersive experiences that unite players and redefine what gaming can achieve.
Starbreeze values diversity and inclusion, and is proud to be an equal opportunity employer. We welcome you as who you are, no matter where you are from or what games you play. If there are preparations or accommodations that we can make to help ensure that you have a comfortable and positive interview experience, please let us know.


Ready to Join the Crew?
If this all sounds good to you, then we can't wait to hear from you! Send us your CV and a cover letter in English. We review applications continuously, so the sooner you apply, the better.


P.S. A heads-up for our friends in the agency world: we're handling this one ourselves, so please don't send us any unsolicited CVs to our TA team or managers. Visa mindre

Hold Your Hat Senior 2D-animatör utöver det vanliga!

Ansök    Okt 13    Holdyourhat AB    Animatör
Vi är Hold Your Hat, en nystartad spelstudio i Stockholm med stora ambitioner och ett sammansvetsat team om åtta personer. Vi tror på kreativ frihet, innovation och att ha roligt när vi skapar spel i världsklass. Nu söker vi en senior 2D-animatör – en orädd och nyfiken kreatör som vill överraska, forma animationsspråket i våra kommande titlar och arbeta nära vår Creative Director. Hos oss finns fungerande arbetssätt – du tar dem som språngbräda och skapar... Visa mer
Vi är Hold Your Hat, en nystartad spelstudio i Stockholm med stora ambitioner och ett sammansvetsat team om åtta personer. Vi tror på kreativ frihet, innovation och att ha roligt när vi skapar spel i världsklass.
Nu söker vi en senior 2D-animatör – en orädd och nyfiken kreatör som vill överraska, forma animationsspråket i våra kommande titlar och arbeta nära vår Creative Director. Hos oss finns fungerande arbetssätt – du tar dem som språngbräda och skapar animationer som får både team och spelare att tappa hakan.
Om rollen
Som animatör hos oss får du inte bara skapa fantastiska animationer – du får också en nyckelroll i vårt animationsarbete. Du kommer att:
Utveckla animationsspråket och VFX för våra slot-titlar – från blank skiss till spelklar leverans.
Skapa “showstopper-animationer” som definierar spelets känsla (wow är målet, inte polish för polishens skull).
Med våra pipelines som startblock – leverera modiga, oväntade lösningar som lyfter helheten.
Arbeta (främst) i After Effects och samspela nära art, design och utveckling.
Säkerställa tajming, rytm och detaljer som ger energi, humor och “juice” till varje interaktion.



Vem du är?
Du gillar den tomma duken och är orädd att testa nytt. Du kan skrota nio idéer för att hitta den tionde som gnistrar. Du läser, utan prestige, andras setups/riggar/komp och lämnar dem gärna lite bättre än du fann dem. Din styrka ligger i detaljerna: genomtänkta easing-kurvor, tydlig anticipation, sekundär rörelse och de visuella överraskningarna som får spelaren att le.
För att lyckas i rollen ser vi att du har:
Erfarenhet av 2D-animation och VFX i spel eller interaktiva produktioner.
Starka kunskaper i After Effects och en showreel som demonstrerar tajming, övergångar och känsla.
Svenska och engelska i tal och skrift.

Erfarenhet av Spine är meriterande, men även en tydlig vilja att lära värdesätts högt. En relevant examen är meriterande men inget krav.


Varför Hold Your Hat?
???? Påverkan från dag ett: en liten studio där dina idéer syns direkt i spelet.
???? Kreativ frihet: vi uppmuntrar idéer som bryter mönster och skapar wow-ögonblick.
???? Korta vägar: tydliga prioriteringar och snabb väg från idé till spel.
???? Kontor på Bryggargatan. Vi sitter tillsammans – det är här idé ? test ? wow händer varje dag.


Ansök
Låter det som något för dig? Skicka in din ansökan med showreel och CV redan idag!
Rekryteringsprocessen innefattar intervjuer (digitalt och på plats) samt ett arbetsprov. Vi anställer så snart vi hittar rätt person – så vänta inte! Visa mindre

3D CAD Engineer – ALTEN Sweden in Stockholm

Ansök    Okt 15    Alten Sverige AB    3D-grafiker
Are you passionate about turning ideas into precise 3D models and detailed designs? We are looking for a talented 3D CAD Engineer to join our team in Stockholm, working on innovative projects across a variety of industries. We are looking for someone who brings: A BACHELOR’S OR MASTER’S DEGREE in Mechanical Engineering, Industrial Engineering, Aeronautical Engineering, or a related technical field. Around 3 YEARS OF EXPERIENCE IN AT LEAST ONE MAJOR 3... Visa mer
Are you passionate about turning ideas into precise 3D models and detailed designs? We are looking for a talented 3D CAD Engineer to join our team in Stockholm, working on innovative projects across a variety of industries.

We are looking for someone who brings:

A
BACHELOR’S OR MASTER’S DEGREE in Mechanical Engineering, Industrial Engineering, Aeronautical Engineering, or a related technical field.

Around
3 YEARS OF EXPERIENCE IN AT LEAST ONE MAJOR 3D CAD SYSTEM, SUCH AS CATIA, PTC CREO, SIEMENS NX, OR SOLIDWORKS.

Good communication skills and the ability to
WORK INDEPENDENTLY OR WITHIN TEAMS.

It’s a plus if you have:

Experience with
FINITE ELEMENT ANALYSIS (FEA) for structural or thermal simulations (e.g., ANSYS, Abaqus).

Familiarity with
SCRIPTING OR PROGRAMMING for automation (e.g., Python or MATLAB).

Experience within
HEAVY INDUSTRY, AUTOMOTIVE, AEROSPACE, TELECOM, OR INDUSTRIAL MACHINERY sectors.

WHAT YOU’LL DO:

Design and develop
3D MODELS OF PARTS using professional CAD software.

Collaborate with multidisciplinary teams to ensure designs meet functional, manufacturing, and integration requirements.

Participate in
DESIGN REVIEWS, contributing ideas to improve efficiency, performance, and manufacturability.

Support prototype development and testing when needed.

Work independently or as part of
PROJECT TEAMS on exciting, challenging assignments.

ABOUT ALTEN 

ALTEN is one of Europe’s largest technology and IT consulting companies with over 57,000 employees in nearly 30 countries. Our engineers carry out complex and highly technical projects throughout the value chain of the most prestigious companies in all sectors,such as Automotive, Defense, Energy & Environment, Industry, Public services & Government and Life Sciences. In Sweden, we are about 1300 committed employees with 9offices in 9 cities - from Lund in the south to Skellefteå in the north.  

For the fifthyear in a row, ALTEN has been named one of Sweden's most attractive employers by Karriärföretagen, an award for employers that offer unique career and development opportunities.  

Welcome to read more about us at alten.se Visa mindre

Product Designer

Ansök    Okt 8    Rebtel Networks AB    Webbdesigner
Global migration is a 21st-century reality. Whether people are fleeing from something or racing towards better opportunity, following love or seeking new experiences, more and more are living in different environments and in new ways. We celebrate the power of people coming together. That’s why we connect ambitious people abroad with their families and friends back home so they can support each other emotionally and financially, and lead more enriched live... Visa mer
Global migration is a 21st-century reality. Whether people are fleeing from something or racing towards better opportunity, following love or seeking new experiences, more and more are living in different environments and in new ways. We celebrate the power of people coming together. That’s why we connect ambitious people abroad with their families and friends back home so they can support each other emotionally and financially, and lead more enriched lives.
Why Rebtel?
When you join Rebtel, you become part of a global team driven by a shared mission: to break down borders and build meaningful connects across the world. We take our work, and the people we build it for, seriously. Our Stockholm HQ reflects who we are: focused, collaborative and energized by a healthy dose of curiosity (and just the right amount  of coffee). 
What will you do? As a Product Designer at Rebtel you will bring strategic thinking and strong visual craft to the table. Someone who has the passion to turn real user needs into impactful, accessible and scalable design solutions. In this role, you will help shape intuitive user experience across mobile and web.
Responsibilities and Tasks:

Deliver and own high quality, user centered designs and features to elevate user experience as a whole.


Partner with Senior Product Designer, Product Managers, and Engineers to iterate user experience from concept to launch.


Create, collaborate and iterate on flows, prototypes and high-fidelity visuals.


Contribute to evolving design system to support scalability across mobile app (iOS/Android) and web.


Balance look and feel and user needs with business objectives and technical constraints.


Ensure accessibility and usability standards are met across designs consistently.


Build UI that supports localization requirements.


Support research and testing to validate design decisions.


Stay up to date with design and mobile app trends to inform design thinking and innovation.


Requirements:

Minimum of 3 years of experience in a similar role.


Proficiency in Figma and similar tools for prototype, collaboration and documentation.


Strong eye for visual and interaction design.


Motion/interaction skills is a plus.


Familiarity with front-end technologies (HTML/CSS/JavaScript) is a plus.


Experience with user research, usability testing and A/B testing is a plus.


Experience working in a rapidly changing environment.


Our Offer To You
At Rebtel, you are the most important asset and we strive to provide a comprehensive package of benefits and perks that enhance your well-being and work experience. Here are some of the things you can expect from us:

Pension Plan


Health Checkups and Private Medical Insurance


10k Bucket (net) for wellness allowance and Travel (benefit taxed)


Discount on gym memberships


Bonus program


Parental pay


30 days annual vacation


Relocation Support, if you're joining us from afar, we'll assist you in making a smooth transition.


Rebtel is an international workplace, and at the office, we speak English; therefore, high English proficiency is required.
We are Rebtel. We come from all around the world to create products for anyone who has crossed a border. We believe in equal opportunity and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status. Visa mindre

2D Game Artist

Ansök    Okt 6    Elkab Studios AB    2D-grafiker
About ELK Studios With a passion for games! Since 2013, ELK Studios has passionately pushed boundaries in the online casino industry. From groundbreaking mathematics to astonishing artwork, ELK takes pride in developing entertaining mobile-first content that maximizes the experience for players around the world. Do you want to be part of creating fantastic, unique and entertaining iGaming experiences in a competitive global market?We are looking for a t... Visa mer
About ELK Studios With a passion for games! Since 2013, ELK Studios has passionately pushed boundaries in the online casino industry. From groundbreaking mathematics to astonishing artwork, ELK takes pride in developing entertaining mobile-first content that maximizes the experience for players around the world.

Do you want to be part of creating fantastic, unique and entertaining iGaming experiences in a competitive global market?We are looking for a talented Game Artist with a strong passion for bringing life, entertainment and excitement to our growing games portfolio.

ELK is a leading developer in the iGaming industry, known for our innovative, visually stunning, and critically acclaimed game titles and IPs. We push the boundaries of gameplay and visual fidelity, setting new standards in the iGaming world.

About the role

We take great pride in creating and offering our players a wide range of different art styles and themes in our games. As a Game Artist, you'll take on the exciting challenge of transforming early concept art into pixel-perfect final assets, while also crafting original concepts and artwork from the ground up.

A typical work week as an Game Artist can consist of:

Asset Creation: Craft a diverse array of high-quality 2D game assets, UI element designs and awesome, polished headlines (typography) prepared for seamless handover to our expert animators. Your sharp eye for composition, color, perspective, and lighting will be critical in ensuring the highest standard of work.

Collaborate Across Disciplines: Work closely with other artists, animators and programmers to collaboratively build "best in class" iGames.

Communication: Partner with the Art Director and Creative Director to follow the unique art style of each game. Be open to feedback and take the initiative to independently enhance and perfect your work, while still ensuring it aligns with the creative vision.

Innovation: Push the boundaries of what is possible in the realms of iGames to create visually stunning and memorable experiences.

Who are you?

We believe you are a passionate artist with an eye for details and the urge and ideas to make the best looking iGaming experiences ever. You are creative and innovative and aim to find solutions which maximize the game experience in relation to the technical limitations. You have the ability to follow the game's visual style and ability to adapt to multiple styles, for all visual material produced throughout the game's development.

To thrive with us, you need to be a team player with a good ability to handle feedback and work together with different disciplines. You are self-driven, and responsible and strive to develop your skill and others constantly. It is important that you are organized and solution-oriented with the ability to tackle challenges and solve problems with a strong sense of ownership and deliver on deadlines.

Qualifications

Experience: Minimum of 2 years of experience creating 2D assets with focus on mobile within the gaming or similar industry.

Polishing & UI Expertise: Skilled at polishing game assets to perfection, ensuring every detail shines and aligns with the creative vision. Experienced in creating intuitive UI elements that enhance the player experience, seamlessly combining functionality with captivating design.

Software skills: Strong knowledge of Photoshop. Knowledge in 3D is a big plus but not required.

Portfolio: A captivating portfolio demonstrating excellent artistic ability including the effective use of color, composition, and typography.

Creativity: A passion for art and a sharp eye for detail are essential, along with the ability to adapt to various art styles. Your understanding of animation will be crucial, as you'll help create assets ready for seamless animation.

Passion for Gaming: A passion for video games and an understanding of what makes them visually engaging and immersive.

Language: The ideal candidate will possess excellent English language skills, both in written and verbal communication, as this is essential for daily tasks and collaboration. Proficiency in Swedish is a plus but not required.

We offer

An ever-changing opportunity to explore different art styles, concepts, and themes together with highly skilled creatives in various crafts. Our project cycles are short, and you will be able to thrive in your creativity and passion by creating a range of visually stunning, unforgettable iGaming experiences.

We are proud to be an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees, where everyone is respected, valued, and empowered to succeed.

We work on-site at our awesome office, 2 minutes from T-Centralen in Stockholm.

Fill in an application below and please include your portfolio and CV.

For the right candidate, the recruitment process includes: interviews (digitally and at our studio), as well as a work assignment. We will fill the position as soon as we have found the right candidate, so do not hesitate to submit your application as soon as possible. Visa mindre

Digital Designer/ Frontend-utvecklare

Ansök    Okt 6    Mild Media AB    Webbdesigner
Vi söker dig som är både kreativ och teknisk. Som har känsla för form, storytelling och detaljer – men också kompetensen att omsätta din design i ren kod. Hos oss på Mild får du en kombinerad roll där du jobbar med såväl koncept och design som frontend- och WordPress-utveckling. Det här är inte en roll för dig som vill sitta still i ett fack. Det är en roll för dig som vill jobba brett och samtidigt på djupet. Som gillar att driva projekt från ax till limp... Visa mer
Vi söker dig som är både kreativ och teknisk. Som har känsla för form, storytelling och detaljer – men också kompetensen att omsätta din design i ren kod. Hos oss på Mild får du en kombinerad roll där du jobbar med såväl koncept och design som frontend- och WordPress-utveckling.
Det här är inte en roll för dig som vill sitta still i ett fack. Det är en roll för dig som vill jobba brett och samtidigt på djupet. Som gillar att driva projekt från ax till limpa och vill göra det tillsammans med ett av Sveriges mest erfarna digitala team.
Det här kommer du att göra
- Skapa koncept, design och UX för webbplatser, kampanjer och digitala gränssnitt.
- Utveckla kompletta WordPress-webbplatser från grunden – både frontend och backend.
- Bygga användarflöden, wireframes och UI-komponenter i Figma.
- Ta fram design för banners, sociala medier och kampanjmaterial.
- Jobba nära projektledare, utvecklare och kreatörer för att forma starka digitala upplevelser.
Det här är en kombinerad roll där du förväntas ta både design- och utvecklingsansvar. Du behöver alltså vara lika trygg i dina visuella beslut som i att skriva kod.
Det här tror vi att du har med dig
- Minst 5 års byråerfarenhet – du är van att jobba i flera parallella projekt och hantera snabba svängar.
- En stark portfolio med fokus på digital design, UX och webb.
- Mycket goda kunskaper i Figma och Adobe Creative Cloud.
- Gedigen erfarenhet av HTML, CSS och JavaScript samt vana att jobba med moderna ramverk och verktyg. Det är ett plus om du har jobbat med React och Tailwind, även om det inte är ett krav.
- Trygg i backend och van att arbeta direkt i WordPress – du kan bygga egna teman från grunden.
- Ett öga för storytelling, bildval, video, copy, tajming och komposition – du förstår hur allt hänger ihop i en digital upplevelse, även om du inte producerar allt själv.
- Förmåga att arbeta strukturerat, leverera hög kvalitet och ta ansvar i projekt.
Bonuspoäng om du är nyfiken på nya verktyg och AI i design- och utvecklingsprocessen. Det är vi.
Vad du får hos oss
Hos oss på Mild blir du en del av ett team där vi hjälps åt, utvecklas tillsammans och har kul på vägen. Vi jobbar nära våra kunder och varandra – och du får möjlighet att påverka både arbetssätt, uttryck och resultat. Vår ambition är att du inte ska känna någon söndagsångest. Hos oss ska du ha kul, växa, utvecklas och bidra, ta fullt ansvar för ditt jobb och samtidigt känna att du har hela teamet och bolaget bakom dig.
Förutom en härlig arbetsplats med trevliga kollegor så erbjuder vi självklart även en bra lön, flexibla arbetstider, tjänstepension och friskvårdsbidrag.
Vi kör en hybridmodell för distansarbete – 5 dagar i månaden kan du jobba från valfri plats, resten av tiden ses vi på kontoret.
Vi erbjuder dig:
- En trygg anställning med konkurrenskraftig lön
- Flexibla arbetstider
- Personlig utbildningsplan – framtagen med din teamleader
- Tjänstepension och friskvårdsbidrag
Och framför allt – riktigt roliga projekt, med kunder som vill framåt.
Är det dig vi beskriver?
Skicka in ditt CV, en kort presentation och portfolio med digitala projekt du är stolt över. Vi intervjuar löpande, så vänta inte för länge.
Välkommen med din ansökan! Visa mindre

Senior Producer

As a Senior Producer at Snowprint Studios, you’ll join a small, agile, and experienced team working on Project Mimir - our next free-to-play strategy title. You’ll collaborate with skilled colleagues across disciplines to deliver high-quality mobile games enjoyed by millions of players worldwide. What you’ll be doing This is a unique hybrid role: first and foremost, you will drive the production of the game - operating with autonomy, coordinating the team... Visa mer
As a Senior Producer at Snowprint Studios, you’ll join a small, agile, and experienced team working on Project Mimir - our next free-to-play strategy title. You’ll collaborate with skilled colleagues across disciplines to deliver high-quality mobile games enjoyed by millions of players worldwide.

What you’ll be doing
This is a unique hybrid role: first and foremost, you will drive the production of the game - operating with autonomy, coordinating the team, and ensuring development aligns with the project’s goals. At the same time, for the right candidate, there is also the opportunity to extend your impact by taking on a leading role within the project’s Game Design team. In this capacity, alongside your Producer responsibilities, you’d help guide and organize the team’s work, ensuring strong collaboration, effective execution, and alignment with the game vision with guidance from our Game Director.

Responsibilities as Producer: Lead the game’s delivery, coordinating the development team, external partners, and internal shared functions to execute the project plan.
Define project plans, manage the backlog, and ensure the roadmap and priorities are always up-to-date and clearly communicated.
Support the team by proactively removing blockers, managing resources, and identifying risks to ensure the game is delivered on time and on budget.
Manage releases, and coordinate with QA, Localization, and other stakeholders.
Ensure production processes support scalable content delivery and ongoing Free-to-Play live operations, from feature updates to live events.
Partner with design and product teams to balance production priorities with player experience, monetization, and retention goals.
Keep the team aligned with the needs of an evolving F2P live-service game, including regular content updates, data-driven improvements, and community feedback loops.
Work closely with the Game Director and the team to keep the vision aligned with day-to-day development.
Sync regularly with other producers, designers and other stakeholders to share knowledge, best practices, and contribute to the improvement of company processes.
Mentor peers and help shape the studio’s long-term vision and culture.


Additional Opportunity - Game Designer: Alongside your Producer responsibilities - collaborate with the Game Director and other designers to create engaging gameplay features that align with the vision.
As a senior design figure on the team, ensure that design tasks are properly planned and documented. This includes writing clear documentation for gameplay mechanics, systems and more.
Work closely with the development team to ensure design implementation meets the intended quality and vision.
Balance and tune new and existing gameplay features, expanding on design details as well as identifying issues with the existing game design.


Is this you? Minimum of 5 years of experience leading game development teams as a Project Manager or Producer within mobile Free-to-Play.
Experience in Product Management, with a proven track record of delivering titles through all stages of production - from launch to live operations.
Deep knowledge and interest in agile methodologies.
Excellent understanding of mobile Free-to-Play games, including progression, retention, and monetization systems, with experience in live operations for complex mobile titles considered a significant advantage.


Nice-to-haves Proficiency in Unity and Project Management tools like Favro
Experience with turn-based strategy games.
A lifelong passion for all things games
Experience taking on a leading role within Game Design, such as: Collaborating with Game Directors and designers on gameplay features
Planning, documenting and communicating design work
Balancing and tuning gameplay systems in live-service games.
Leading the game design within a complex project



Where you’ll work
Our Stockholm studio is in Södermalm, with a hybrid working model. We work from the office Tuesdays and Fridays, to allow for closer collaboration and socializing, other days it's up to everyone where they feel most comfortable to work. We support hybrid work by supplying you with the right setup and tools.

About Snowprint studios
Snowprint Studios believes great games are created by teams of talented, kind and creative individuals in a friendly, supportive and inspiring environment - while maintaining a sustainable life-work balance. For more information on Snowprint Studios go to snowprintstudios.com and follow us on Facebook.
At Snowprint Studios, we embrace diversity both in the worlds we create and in our workplace and we believe that kindness, curiosity, and a shared passion for making great games are what drive us forward. Join us in shaping the future of gaming!
* Pocket Gamer Awards 2022 winner ‘mobile game of the year’ and ‘best strategy game’
**Pocket Gamer Awards 2024 winner 'best game we are still playing’ and finalist 'best developer' *** Pocket Gamer Awards 2025, finalist 'best developer'

Good to know
We are an international company with many nationalities working here. Our company language is English and therefore your application should be in English. Visa mindre

Character Artist - Games

Ansök    Sep 25    Embark Studios AB    3D-grafiker
As a Character Artist at Embark you will play an important and creative role being part of designing, building and implementing the characters and creatures. You will work closely to programmers, animators, technical artists, technical animators etc. to be part of changing how we build characters in the future, within games and digital entertainment. Your passion is to surprise players with well-tuned and beautifully built experiences. You enjoy a variety... Visa mer
As a Character Artist at Embark you will play an important and creative role being part of designing, building and implementing the characters and creatures.
You will work closely to programmers, animators, technical artists, technical animators etc. to be part of changing how we build characters in the future, within games and digital entertainment.
Your passion is to surprise players with well-tuned and beautifully built experiences. You enjoy a variety of games — sometimes deconstructing and analyzing, other times just playing.
You think hard about how players explore and experience games, and you imagine a future where players can be part of creating their own unique experiences.
You know that experimenting is a gamble. But you have a knack for choosing the smartest route, and you know when it’s time to declare success or failure. You make sure to balance meaningful innovation with executing best practices.
Example of responsibilities
Model and texture highly detailed game character and creature models
Participate in playtests and provide feedback on the game
Scan characters and clean up photogrammetry
Collaborate with your fellow game makers

We would love if you have
A creative and curious mind
2 years of relevant professional experience within the game industry
A strong passion for art, games and relevant technologies
Excellent visual skillset and deep artistic understanding and knowledge
Great understanding and ability to work according Game and Art Direction as well as technical constraint
Professional English communication skills

For this role we are only considering candidates already residing in Sweden. 
At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.
We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.
Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.
Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)! Visa mindre

Junior Game Show Creator

Är du en kreativ person som älskar underhållning och har en bra blick för design och språk? Vi söker en ny person att ta plats i vårt show production team. On Air Game Shows erbjuder ett game show-koncept för allmänheten. Våra studios är uppbyggda som riktiga TV-studios och hos oss kan privatpersoner och företag komma för att tävla. Precis som på TV - fast utan kamerorna. Nu bygger vi upp vårt nya showproduktionsteam och söker en Game Show Content Creato... Visa mer
Är du en kreativ person som älskar underhållning och har en bra blick för design och språk? Vi söker en ny person att ta plats i vårt show production team.
On Air Game Shows erbjuder ett game show-koncept för allmänheten. Våra studios är uppbyggda som riktiga TV-studios och hos oss kan privatpersoner och företag komma för att tävla. Precis som på TV - fast utan kamerorna.
Nu bygger vi upp vårt nya showproduktionsteam och söker en Game Show Content Creator.
Du kommer vara delaktiga i alla steg i skapandeprocessen och dina arbetsdagar kommer att vara väldigt olika. Allt från att skapa och designa nya tävlingskoncept till enklare uppgifter som att sitta och anpassa storlek på bilder enligt givna mallar.
Dina arbetsuppgifter är bland andra:
Vara en del i den kreativa processen att komma på och skapa nya game shows
Skriva quizfrågor och reklamtexter
Redigera bilder och ljudklipp
Avlasta vår AD och göra enklare designjobb i Adobepaketet
Sätta ihop och strukturera de digitala filerna till våra game shows och göra dem leveransklara till våra anläggningar
Agera projektledare för mindre och större projekt inom showproduktionen

Vi söker dig som:
Är kreativ och har känsla för det visuella, språkliga och design
Har goda kunskaper i bildredigering och design samt vissa eller goda kunskaper i ljudredigering och enklare animering.
Är noggrann, strukturerad och kan arbeta både självständigt och i team.
Gillar underhållning, TV och frågesport.

Kanske har du nyligen avslutat en utbildning inom multimedia. Kanske har du arbetat i redaktion inom TV, men tröttnat på de korta kontrakten. Kanske är du en grafisk formgivare sugen på något nytt och bredare. Eller kanske är du självlärd och letar efter nya utmaningar.
Hos oss kommer du arbeta i ett litet team med många arbetsuppgifter. Vi arbetar tillsammans, är lyhörda och hjälper till att avlasta varandra när det behövs. Vi är ett mindre företag på väg att bli stort. På vårt kontor i Stockholm arbetar idag ett tiotal personer. Totalt på alla våra anläggningar har vi drygt 100 medarbetare.
Krav:
Goda kunskaper i Adobe-paketet
En bra blick för det språkliga och visuella
Flytande svenska och engelska i text och tal

Meriterande:
Kunskaper inom programmering
Erfarenhet av att skriva frågesport
Erfarenhet av 3D-design för animering, 3D-printing och/eller byggskissar
Flytande danska eller norska
Goda kunskaper i ljudredigering och ljudläggning Visa mindre

Junior Gameplay Engineer

Purpose of the job: Create exciting and immersive gameplay experiences for our players! Responsibilities: Maintain existing features/systems and develop new player facing-features Examples include horse purchasing, inventories, activities for the players, overall player experience Work with other disciplines,, support them and be part of the design process for new features Communicate with stakeholders and make them understand features Develop knowledge... Visa mer
Purpose of the job:
Create exciting and immersive gameplay experiences for our players!


Responsibilities:
Maintain existing features/systems and develop new player facing-features
Examples include horse purchasing, inventories, activities for the players, overall player experience
Work with other disciplines,, support them and be part of the design process for new features
Communicate with stakeholders and make them understand features
Develop knowledge of the game and its players and aim for creating an exciting gameplay experience. Support the live game and maintain the live product.
Work on gameplay tools together with other developers
Knowledge share, mentor and conduct code reviews with other developers
Bug fix and collaborate with QA and Customer Experience



Experience:
C++ knowledge
Ability to debug and test
Data analytic
Database knowledge
Experience working with different platforms (mobile, desktop)
Basic understanding of game development and agile ways of working (rapid prototyping, task breakdown, testing)
Experience with unit testing
Jenkins, Perforce



We think you have:
User focus, strong interest in our game and players
Ability to create good gameplay for our players
Willingness to work with a product aimed at a younger audience
Alignment with our company values
Supportive in that everyone should be able to come as they are
Collaborative
Ability to work with departments outside of tech such as marketing and customer experience
Problem solver
Ability to plan and prioritize
Openness to work in a fast paced environment
Driven/takes initiative
Good communication skills
Able to communicate with other disciplines
Approachable
Open to knowledge share Visa mindre

Product Lead

About MAG (in brief!) At MAG Interactive we make mobile games that feel good. As a part of this fun and dynamic industry, it’s our mission to spread joy to players around the world. With over 350 million downloads globally, we credit our success to our awesome colleagues and we hope you'll join the team! The Role - Product Lead We are looking for a Product Lead to join one of our live game teams here at MAG. In this role, you’ll help nurture the game’s vis... Visa mer
About MAG (in brief!)
At MAG Interactive we make mobile games that feel good. As a part of this fun and dynamic industry, it’s our mission to spread joy to players around the world. With over 350 million downloads globally, we credit our success to our awesome colleagues and we hope you'll join the team!
The Role - Product Lead
We are looking for a Product Lead to join one of our live game teams here at MAG. In this role, you’ll help nurture the game’s vision, set inspiring goals, and guide the team toward creating experiences our players truly love.
Teamwork is at the heart of everything we do at MAG. As Product Lead, you’ll support your teammates by bringing clarity, helping to prioritize tasks, and encouraging collaboration so that together you can find the best solutions. Your curiosity, analytical skills, and care for our players will give you a clear, big-picture view of the game, helping the team make thoughtful and impactful decisions.
You’ll also be the bridge between your team and the rest of the studio by sharing insights, celebrating progress, and making sure everyone’s aligned. This role is perfect for someone who enjoys being at the center of the action, thrives on collaboration, and loves the idea of keeping a much-loved live game fresh, fun, and rewarding for our players.
What You’ll Be Doing:
Communicating vision and goals
Shape and share an inspiring vision for the game, making sure goals reflect both player needs and business objectives.
Keep the team and stakeholders aligned and moving in the same direction.

Planning and guiding the roadmap
Build and maintain a clear roadmap with the team, translating vision into achievable plans.
Help prioritize through stand-ups, retros, and planning sessions, keeping focus on what matters most.
Keep the backlog organized so the team can deliver smoothly.

Driving progress and supporting delivery
Track progress against goals, ensuring milestones and live game improvements stay on course.
Make thoughtful decisions to keep updates on schedule—finding the right balance between quality and timely delivery, so polishing doesn’t outweigh progress.
Spot challenges early, solve problems quickly, and make sure the team has what they need to succeed.
Encourage continuous improvements in how the team collaborates and delivers.

Connecting the dots across the studio
Act as the bridge between your team and the wider studio, sharing updates and celebrating wins.
Work closely with teams such as Marketing, UA, Backend, BI, and Management to align efforts, manage dependencies, and keep everyone moving forward together.

Championing teamwork and team health
Foster a supportive, collaborative team culture where ideas and learning are encouraged.
While 1:1s sit with the Head of Production, you’ll play a key role in day-to-day care and support making sure that the team is happy and working well together.
Skills and Experience: Experience in the games industry, with live games involving regular updates, new features, and ongoing improvements.
A proactive and resourceful mindset, with the ability to prioritize effectively and adapt when challenges arise.
Background in roles such as Producer, Game Designer, Product Owner, or Product Manager, with experience guiding teams and supporting collaboration.
Comfortable shaping roadmaps, setting inspiring goals, and maintaining a clear game vision.
Skilled in project management tools (we use Click-Up, but Jira or similar is welcome).
Strong relationship-builder who enjoys working closely with teams like BI, Marketing, and Design.
Curious and analytical, able to combine insights from multiple sources to guide decisions.
A collaborative team player who thrives in small, close-knit environments.
A genuine passion for games, especially mobile.
Bonus Skills Experience with in-game economies in F2P games.
An eye for spotting opportunities and analyzing the overall “health” of a live game.
Perks and Benefits: Generous company bonus
Company mobile phone and contract
Favorable pension and private health insurance package
Flexible work hours
Seasonal kick-offs
Gym allowance
Generous learning and development budget
Monthly after works
Enhanced parental leave
Company wide carbon off-setting and CSR initiatives


At MAG, we want all of our employees to feel valued, appreciated and empowered to bring their true selves to work!
Our recruitment processes are designed to prevent bias and discrimination against people regardless of; gender identity or expression, sexual orientation, religion, ethnicity, age, neurodiversity, disability status, or any other aspect. Visa mindre

Technical Artist - Games

Ansök    Sep 23    Embark Studios AB    3D-grafiker
As a Technical Artist at Embark you work together with our content and engineering teams across a broad set of areas. Candidates have an equal mix of technical and artistic skills with a helpful and supporting approach to their colleagues. Our Technical Artists are generalists with one or two areas of specialized skills and we'd like you to be too.  Examples of responsibilities Develop world class tools and workflows together with our content teams allowi... Visa mer
As a Technical Artist at Embark you work together with our content and engineering teams across a broad set of areas. Candidates have an equal mix of technical and artistic skills with a helpful and supporting approach to their colleagues.
Our Technical Artists are generalists with one or two areas of specialized skills and we'd like you to be too. 
Examples of responsibilities Develop world class tools and workflows together with our content teams allowing us to build better games faster.
Enable the artists to hit the goals set out in art direction while still keeping in reasonable runtime budgets.
Write standalone tools to manage and present data from various sources in the project.
Analyse existing content for potential areas of optimizations, track runtime performance trends during development and advice the team when actions are needed.
Script and code runtime systems across multiple in-game areas like UI, Frontend and Gameplay.
Help colleagues overcome technical challenges in their daily work
It would be awesome if you Worked as a Technical Artist for 3+ years
Shipped AAA or F2P games
Are interested in both the technical and artistic aspects of making games
Have excellent skills in Blender, Substance, Unreal Engine or similar
Love making games in collaborative teams


At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability. Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table. Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)! Visa mindre

Logistik- och Tullkoordinator | Samsung | Stockholm

Ansök    Sep 22    Manpower AB    Expeditör, spedition
Har du erfarenhet av tullhantering, SAP och logistik inom EU och internationellt? Vill du arbeta i en nyckelroll där du får kombinera operativa uppgifter med strategiska projekt inom logistik och tull? Vi på Manpower söker nu en Logistik- och Tullkoordinator till ett långsiktigt konsultuppdrag hos vår kund Samsung i Kista, Stockholm. Välkommen med din ansökan om du vill utvecklas i en global miljö med fokus på innovation, effektivitet och hållbarhet! Ort:... Visa mer
Har du erfarenhet av tullhantering, SAP och logistik inom EU och internationellt? Vill du arbeta i en nyckelroll där du får kombinera operativa uppgifter med strategiska projekt inom logistik och tull? Vi på Manpower söker nu en Logistik- och Tullkoordinator till ett långsiktigt konsultuppdrag hos vår kund Samsung i Kista, Stockholm. Välkommen med din ansökan om du vill utvecklas i en global miljö med fokus på innovation, effektivitet och hållbarhet!

Ort: Kista, Stockholm
Start: Snarast
Uppdragslängd: Initialt 6 månader, men behovet är långsiktigt och löper tillsvidare

Om jobbet som Logistik- och Tullkoordinator

Som Logistik- och Tullkoordinator hos Samsung kommer du att ha en central roll i att säkerställa korrekt tullhantering, materialdata och logistikflöden. Du arbetar både operativt och strategiskt med uppgifter som påverkar företagets förmåga att leverera enligt kundlöften, följa regelverk och driva innovation. Du kommer att samarbeta med flera interna avdelningar och internationella kontor, och vara en nyckelperson i projekt som rör hållbarhet, CBAM-rapportering och bonded warehouse-utvärdering.

Vanligt förekommande arbetsuppgifter:

* Uppdatera och underhålla materialdata i SAP, inklusive HS-koder och ursprungsland
* Koordinera materialregistrering och stödja kemikalieskattuppdateringar
* Validera och registrera tulldeklarationer i SAP
* Hantera GSP- och FTA-certifikat samt tullstatistik i Emma Systems
* Förbereda och skicka kvartalsvisa CBAM-rapporter
* Stödja D2C-logistik och säkerställa interna processer
* Koordinera försäljning av B- och C-grade produkter från budgivning till leverans
* Utföra månadsbokslut och hantera avstämningar i SAP
* Skicka prisdata till SCB och hantera Intrastat-rapportering
* Leda tullrelaterade projekt och utveckla affärscase

Den vi söker

Vi söker dig som är självgående, strukturerad och har ett analytiskt sinne. Du är van att ta ansvar, prioritera och samarbeta över funktioner och geografier. Du trivs i en roll där du får kombinera detaljerad datahantering med breda logistikfrågor och hållbarhetsinitiativ.

Vi söker dig som har:

* Minst 2 års erfarenhet av tullhantering inom och utanför EU
* God förståelse för tullregler i Norden
* Erfarenhet av SAP och goda kunskaper i Excel
* Flytande engelska i tal och skrift; svenska är meriterande
* Flexibel inställning och intresse för analys och processförbättring
* Erfarenhet av D2C-logistik är ett plus
* Kunskap om CBAM-rapportering och hållbarhetsdata är meriterande

Om Manpower
Manpower är Sveriges ledande rekryterings- och bemanningsföretag med tiotusentals attraktiva arbetsgivare över hela landet som våra kunder. Med vårt omfattande nätverk, lokalt såväl som globalt, kan vi erbjuda mängder av spännande lediga jobb som hjälper dig att bygga din karriär, både på kort och lång sikt. Hos oss kan du söka heltidsjobb eller extrajobb vid sidan av studierna.

Hur du ansöker:

För att söka tjänsten klickar du på "Ansök nu" och skapar ett konto hos oss. Notera att vi inte tar emot ansökningar via mail. Vi genomför urval löpande, så skicka in din ansökan så snart som möjligt!

Välkommen med din ansökan! Visa mindre

Senior Game Artist

Ansök    Sep 18    Elkab Studios AB    2D-grafiker
About ELK Studios With a passion for games! Since 2013, ELK Studios has passionately pushed boundaries in the online casino industry. From groundbreaking mathematics to astonishing artwork, ELK takes pride in developing entertaining mobile-first content that maximizes the experience for players around the world. Do you want to be part of creating fantastic, unique and entertaining iGaming experiences in a competitive global market? We are looking for a... Visa mer
About ELK Studios With a passion for games! Since 2013, ELK Studios has passionately pushed boundaries in the online casino industry. From groundbreaking mathematics to astonishing artwork, ELK takes pride in developing entertaining mobile-first content that maximizes the experience for players around the world.

Do you want to be part of creating fantastic, unique and entertaining iGaming experiences in a competitive global market?

We are looking for a talented Senior 2D Game Artist - a polishing ninja - with a strong passion for bringing life, entertainment and excitement to our growing games portfolio.

ELK is a leading developer in the iGaming industry, known for our innovative, visually stunning, and critically acclaimed game titles and IPs. We push the boundaries of gameplay and visual fidelity, setting new standards in the iGaming world.



About the role:

We take great pride in creating and offering our players a wide range of different art styles and themes in our games. As a Senior Game Artist, you'll be the driving force in taking game assets from great to extraordinary, pushing them to a level of polish and perfection that elevates the entire player experience. Acting as a creative satellite between two teams and projects, you will see opportunities for improvement, refine workflows, and set the standard for excellence across our games.

A typical work week as a Game Artist can consist of:

Polishing Assets to Perfection: Refine and enhance existing game assets, ensuring they reach the highest possible quality. Your expertise in materials such as gold, gemstones, and metallic surfaces will bring depth, realism, and storytelling to every detail.

Cross-Team Collaboration: Work as a satellite between two teams and two projects, identifying opportunities to improve processes, workflows, and the overall artistic impact of each game.

Storytelling Through Art: Use visual storytelling to make assets not only beautiful but also meaningful within the game world, enhancing player immersion and engagement.

Hands-On Creation: While much of your focus will be on polishing, you'll also create high-quality 2D assets and UI elements when needed, prepared for seamless handover to animators.

Raising the Bar: Help shape and push the boundaries of our visual quality, inspiring other artists while ensuring consistency and alignment with each game's unique art direction.

Communication: Partner with the Art Director and Creative Director to follow the unique art style of each game. Be open to feedback and take the initiative to independently enhance and perfect your work, while still ensuring it aligns with the creative vision.

Innovation: Push the boundaries of what is possible in the realms of iGames to create visually stunning and memorable experiences.

Who are you?

We believe you are a passionate, detail-obsessed Game Artist who thrives on making every pixel count. Creative and innovative, you excel at refining work to world-class quality and telling stories through art. With mastery of materials like gold, gems, and metals, you bring realism and depth that elevate the game experience.

To thrive with us, you need to be a team player with a good ability to handle feedback and work together with different disciplines. You are self-driven, and responsible and strive to develop your skill and others constantly. It is important that you are organized and solution-oriented with the ability to tackle challenges and solve problems with a strong sense of ownership and deliver on deadlines.

Qualifications:

Experience: Minimum of 4+ years creating 2D assets within the iGaming industry, with proven expertise in polishing and refinement.

Materials Mastery: Exceptional ability to render and polish materials such as gold, gemstones, and metallic surfaces with striking realism and artistry.

Polishing Expertise: Skilled at taking assets from "good" to "unforgettable," ensuring every detail is aligned with the creative vision and ready for production. Skilled at polishing characters is a plus but not required.

Software Skills: Strong knowledge of Photoshop. Knowledge of 3D tools is a plus but not required.

Portfolio: A captivating portfolio showcasing both original asset creation and refined/polished work, with examples of storytelling, material rendering, and diverse art styles.

Creativity & Storytelling: A sharp eye for detail, composition, color, and lighting, with the ability to imbue assets with narrative depth and artistic intent.

Passion for Gaming: A genuine love for games and a deep understanding of what makes them visually engaging and immersive.

Language: Excellent English language skills, both written and spoken. Proficiency in Swedish is a plus but not required.



We offer

An ever-changing opportunity to explore different art styles, concepts, and themes together with highly skilled creatives in various crafts. Our project cycles are short, and you will be able to thrive in your creativity and passion by creating a range of visually stunning, unforgettable iGaming experiences.

We are proud to be an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees, where everyone is respected, valued, and empowered to succeed.

We work on-site at our awesome office, 2 minutes from T-Centralen in Stockholm.

Fill in an application below and please include your portfolio and CV.

For the right candidate, the recruitment process includes: interviews (digitally and at our studio), as well as a work assignment. We will fill the position as soon as we have found the right candidate, so do not hesitate to submit your application as soon as possible. Visa mindre

Copy of Animator

Ansök    Sep 22    Snowprint Studios AB    Animatör
Do you love bringing characters to life? You see every movement as a chance to add emotion, style, and gameplay clarity. You know the difference between something that moves, and something that moves you. As an Animator at Snowprint Studios, you’ll help define the personality of our games. From expressive heroes to strange, multi-legged creatures, you’ll create animations that feel great, look sharp, and make gameplay better. You’ll work on Tacticus, our a... Visa mer
Do you love bringing characters to life?
You see every movement as a chance to add emotion, style, and gameplay clarity. You know the difference between something that moves, and something that moves you.
As an Animator at Snowprint Studios, you’ll help define the personality of our games. From expressive heroes to strange, multi-legged creatures, you’ll create animations that feel great, look sharp, and make gameplay better. You’ll work on Tacticus, our award-winning strategy game, and collaborate closely with artists, designers, and developers across disciplines.
We’re a small, experienced team that values kindness, creativity, and self-leadership. We move fast, give feedback generously, and trust people to own their craft. You’ll have room to push ideas, test quickly, and ship animations that players around the world will love.
What you’ll be doing
First of all, animation, of course. But you also adjust 3D models and perhaps even build them, rig them, animate them and implement them. It’s varied work. You’ll animate characters, props, UI and more, crafting fluid, responsive animations that elevate gameplay and fit seamlessly into the game experience. 
You’ll work in Maya and bring your experience with FK/IK animation, rigging, and mesh adaptation to support the needs of the project. You’ll also work with Unity3D, using both realtime and baked physics, cloth simulation, and dynamic forces to enhance fidelity and feel.
You’ll be part of a collaborative team, working closely with Art Directors and cross-discipline stakeholders to problem-solve and improve the pipeline. Your insights will help shape how animation supports storytelling, gameplay, and the overall player experience.
Is this you?
You’ve spent a few years animating for games and know how to balance creativity with technical constraints. You bring strong fundamentals and a passion for gameplay-first animation.
You know your way around Maya and game engines (we use Unity3D) and have a solid grasp of game art pipelines. You’re comfortable adapting meshes and tweaking models for animation needs, and you’ve worked with real time and baked physics, including cloth, rigid body, and soft body dynamics.
You’re a strong communicator who thrives in a collaborative environment, always ready to give and receive feedback. You stay curious, open-minded, and eager to explore new tools, techniques, or style-switching between cartoony and realistic as needed. A deep passion for games and a belief in the power of team-driven development drives everything you do
Where you’ll work
Our Stockholm studio is in Södermalm and our Berlin studio is in Mitte, with a hybrid working model. We work from the office Tuesdays and Fridays, to allow for closer collaboration and socializing, other days it's up to everyone where they feel most comfortable to work. We support hybrid work by supplying you with the right setup and tools.
About Snowprint studios
Snowprint Studios believes great games are created by teams of talented, kind and creative individuals in a friendly, supportive and inspiring environment - while maintaining a sustainable life-work balance. 
For more information on Snowprint Studios go to snowprintstudios.com and follow us on Facebook and Twitter.
At Snowprint Studios, we embrace diversity both in the worlds we create and in our workplace. Join us in shaping the future of gaming!
* Pocket Gamer Awards 2022 winner ‘mobile game of the year’ and ‘best strategy game’
**Pocket Gamer Awards 2024 winner 'best game we are still playing’ and finalist 'best developer' Visa mindre

Senior Game Designer

About MAG (in brief!) At MAG Interactive we make mobile games that feel good. As a part of this fun and dynamic industry, it’s our mission to spread joy to players around the world. With over 350 million downloads globally, we credit our success to our awesome colleagues and we hope you'll join the team! The Role – Senior Game Designer We’re looking for a Senior Game Designer to join the QuizDuel team. We are seeking someone who enjoys crafting fun, engagi... Visa mer
About MAG (in brief!)
At MAG Interactive we make mobile games that feel good. As a part of this fun and dynamic industry, it’s our mission to spread joy to players around the world. With over 350 million downloads globally, we credit our success to our awesome colleagues and we hope you'll join the team!
The Role – Senior Game Designer
We’re looking for a Senior Game Designer to join the QuizDuel team. We are seeking someone who enjoys crafting fun, engaging experiences, bringing fresh ideas to life, and helping shape the future of one of our most popular live titles.
This role is perfect for someone who loves collaborating with others, exploring creative solutions, and making thoughtful design decisions by combining creativity, data and player insights. You’ll work closely with a talented, supportive, and cross-functional team where your ideas will make a real impact.
Check out QuizDuel here: https://www.maginteractive.com/games/quizduel/
Although this role is to work with the QuizDuel team, you may work in other teams here at MAG in the future. 
What You’ll Be Doing Design and deliver innovative features, mechanics, and content that delight and engage our players.
Manage the full design process, from concept and prototyping to implementation and iteration.
Develop a deep understanding of QuizDuel’s modes, events, and systems… and yes, you’ll play it a lot!
Collaborate closely with the product lead, developers, artists, and the data analyst in the team to bring your designs to life.
Use player insights and analytics to refine features and enhance the player experience. Don't worry there’s no need to crunch numbers, but you’ll understand what they mean.
Keep up to date with F2P market trends and competitor games to inspire creative innovation.
Deconstruct successful F2P game systems to inform and strengthen your design strategies.
Share your ideas clearly and confidently, ensuring everyone understands the why behind your ideas.
Regularly seek feedback and collaborate with wider teams at MAG to ensure you are making use of the knowledge we have internally.
Your Skills & Experience 5+ years of experience in game design, ideally in F2P casual mobile games.
Experience working on live games with high DAU, balancing player enjoyment, innovation, and business goals.
Strong understanding of F2P fundamentals such as; engagement loops, progression, monetization, and balancing.
Comfortable interpreting key metrics (e.g. retention, ARPDAU, conversion, churn) to identify opportunities for improving features.
Familiarity with analytics dashboards and the ability to apply insights effectively.
A proven track record of designing and iterating on features that enhance player experience.
Excellent communication skills so you are able to share your vision clearly and listen openly to feedback.
Curious, and driven, you will be given a lot of trust to seek out new ideas and make an impact on a key game here at MAG.
Fluent in English (written and verbal).
Nice to Have Unity experience to prototype and test ideas independently.
Knowledge of level design, balancing, and progression systems.
Perks and Benefits Generous company bonus
Company mobile phone and contract
Favorable pension and private health insurance package
Flexible work hours
Seasonal kick-offs
Gym allowance
Generous learning and development budget
Monthly after works
Enhanced parental leave
Company wide carbon off-setting and CSR initiatives
Free weekly beginner Swedish lessons (if you want to learn the language)!


At MAG, we want all of our employees to feel valued, appreciated and empowered to bring their true selves to work!
Our recruitment processes are designed to prevent bias and discrimination against people regardless of; gender identity or expression, sexual orientation, religion, ethnicity, age, neurodiversity, disability status, or any other aspect.
About MAG
We are MAG Interactive – a leading mobile developer and publisher of casual mobile games built on a wealth of creativity and passion. We thrive on creating quality experiences that make our players want to come back for more. And Players agree! Combined, the Company’s games have been downloaded more than 350 million times. We create a good times factory with a global reach that continues to grow.
We are all part of a creative, positive and trusting environment where everyone has a sense of ownership over their activities and pride in their work. This open and collaborative working culture at MAG is key to our ability to continuously create top notch games.
Every game released from MAG Interactive has reached a multi-million player base and reached the #1 position in its category in a large number of countries. Our games have been selected Best of Google Play, Best Of App Store by Apple and have reached the #1 word game spot in over 100 countries. Visa mindre

VFX Artist

Do you enjoy creating visual effects that enhance gameplay and bring game worlds to life? As a VFX Artist in our Stockholm studio, you’ll join a small, talented, and supportive team dedicated to creating strategy games enjoyed by millions around the world. Our portfolio includes Legends of Solgard, Rivengard, and Warhammer 40,000: Tacticus, all built with the player experience at the center. Your work will go beyond particles and shaders. You’ll be shaping... Visa mer
Do you enjoy creating visual effects that enhance gameplay and bring game worlds to life?
As a VFX Artist in our Stockholm studio, you’ll join a small, talented, and supportive team dedicated to creating strategy games enjoyed by millions around the world. Our portfolio includes Legends of Solgard, Rivengard, and Warhammer 40,000: Tacticus, all built with the player experience at the center.
Your work will go beyond particles and shaders. You’ll be shaping moments of wonder, clarity, and excitement for players. Moments that elevate gameplay and make each action feel meaningful. At Snowprint, we believe that kindness, collaboration, and self-leadership are the keys to making great games.
What you’ll be doingIn this role, you’ll conceptualize, design, and implement real-time visual effects for characters, environments, and UI in Unity. You’ll collaborate closely with designers, artists, and sound engineers to ensure that every effect not only impresses but also amplifies and refines gameplay. From dazzling attacks to subtle environmental details, you’ll use your artistic eye and technical know-how to create visuals that enhance the overall player experience.
We believe in ownership and trust, so you’ll have space to experiment, innovate, and push your craft forward. Whether you’re creating textures and flipbooks, authoring shaders, or fine-tuning timing and motion, your work will be key to making our worlds feel alive and immersive.
Is this you?You’re an experienced VFX Artist who has highly contributed to at least one released game, ideally on mobile or handheld platforms. You know how to create compelling effects that balance style, clarity, and with performance always in regard. You’re fluently working in Unity and Maya, and bring a strong sense of timing, motion, and anticipation to your effects.
Beyond tools and techniques, you’re curious, collaborative, and open to feedback. You enjoy working closely with other disciplines, and you’re motivated by the idea of making effects that don’t just look cool, but truly augment gameplay. Above all, you’re kind, self-driven, and passionate about making great games.
You speak English at a professional level and are a good communicator. You are currently located in Stockholm, Sweden. We are unable to support relocation for this position.
Where you’ll workOur Stockholm studio is in Södermalm, with a hybrid working model. We work from the office Tuesdays and Fridays, to allow for closer collaboration and socializing, other days it's up to everyone where they feel most comfortable to work. We support hybrid work by supplying you with the right setup and tools.
About Snowprint studiosSnowprint Studios believes great games are created by teams of talented, kind and creative individuals in a friendly, supportive and inspiring environment - while maintaining a sustainable life-work balance. For more information on Snowprint Studios go to snowprintstudios.com and follow us on Facebook.
At Snowprint Studios, we embrace diversity both in the worlds we create and in our workplace. Join us in shaping the future of gaming!
* Pocket Gamer Awards 2022 winner ‘mobile game of the year’ and ‘best strategy game’
**Pocket Gamer Awards 2024 winner 'best game we are still playing’ and finalist 'best developer' *** Pocket Gamer Awards 2025, finalist 'best developer'
Good to know
We are an international company with many nationalities working here. Our company language is English and therefore your application should be in English. Visa mindre

3D Artist - Games

Ansök    Sep 15    Embark Studios AB    3D artist
As a 3D Artist at Embark you have an important role in the creation of our worlds and play spaces. Working closely with other artists, designers and tool creators, your role will be to help build the content that defines our worlds. You will join a small team and collaborate closely with some of the most talented developers in the industry to craft something truly special. Your goal is to surprise players with the best and most unexpected experiences pos... Visa mer
As a 3D Artist at Embark you have an important role in the creation of our worlds and play spaces. Working closely with other artists, designers and tool creators, your role will be to help build the content that defines our worlds. You will join a small team and collaborate closely with some of the most talented developers in the industry to craft something truly special.
Your goal is to surprise players with the best and most unexpected experiences possible that they may not yet have known they wanted. You enjoy playing a variety of games, with an understanding and interest in the full width of game creation. You have the drive to harness your expertise and ideas in influencing how we work at Embark, enabling us to build better experiences for our players. Your curiosity for new methods and workflows give you a wide range of software proficiencies and skills, in which you actively share and collaborate with colleagues in order to strengthen the team.
With an understanding that experimentation is a balance between meaningful innovation and executing best practices, you have a knack for choosing the smartest route, and when it’s time to declare success or failures to learn from.
Examples of responsibilities
Create high quality hard surface assets for our games
Innovate and develop exciting content creation workflows
Participate in playtests and provide feedback on the game
Collaborate with your fellow game makers

We would love if you have
A creative and curious mind
Minimum 3 years of relevant professional experience within the game industry
A portfolio that showcases realistic game art
A strong passion for art, games and relevant technologies
Excellent visual skillset and deep artistic understanding and knowledge
Experience in multiple softwares and content creation workflows
Great understanding and ability to work according Game and Art Direction as well as technical constraints
Fluency in English

For this role we are only considering candidates already residing in Sweden.
At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability. Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table. Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)! Visa mindre

Design Manager

We are hiring for a Design Manager to join our Game Design team here at Starbreeze. You'll be a key player in production and specifically the Design team, both managing a group of talented Game Designers and contributing directly to our projects. You’ll be a leader and a creator, ensuring high-quality work and fostering a collaborative, supportive environment. You'll be the voice of your team, helping to shape the very core of our game. So, are you a maste... Visa mer
We are hiring for a Design Manager to join our Game Design team here at Starbreeze.
You'll be a key player in production and specifically the Design team, both managing a group of talented Game Designers and contributing directly to our projects. You’ll be a leader and a creator, ensuring high-quality work and fostering a collaborative, supportive environment. You'll be the voice of your team, helping to shape the very core of our game.
So, are you a master of both people and design? Do you get a thrill from bringing complex systems to life and guiding others to do the same? If so, we want to hear from you!
Please note that this role must be based at our office in Stockholm 5 days per week.


What You’ll Be Doing:
???? Own AI behaviors: You'll be the creative force behind our AI game design features and behaviors, from prototyping and implementation to iteration.


???? Develop archetypes: You'll help define and develop enemy archetypes and behavior sets, ensuring they fit seamlessly with the broader game design.


?? Get technical: You'll implement and tune AI logic using Behavior Trees and scripting.


???? Collaborate cross-functionally: You'll work closely with Animators, Artists, Engineers, and QA to integrate AI features and deliver a top-notch player experience.


???? Refine systems: You'll use playtest results, analytics, and feedback to continually refine and improve AI game design systems.


?? Documentation: You'll create and maintain clear documentation to keep everyone on the same page.


???? Mentor and guide: You'll work closely with your team, mentoring less experienced Designers and ensuring our quality is consistently of a high standard.



People Leader Responsibilities:
Manage team performance: You'll set goals and provide regular feedback to your team.


Build trust: You'll build a strong, collaborative team culture through transparent communication.


Lead with empathy: You'll manage conflicts and support your team's decision-making and problem-solving.


Foster growth: You'll manage the performance and career development of your direct reports.


Facilitate communication: You'll encourage open communication and regular coaching and feedback loops.



What We're Looking For:
You're an AI game design pro: You have strong expertise in AI game design, backed by solid experience across all stages of game development.


You know your stuff: You have a deep understanding of relevant workflows and systems, and you're good at guiding continuous improvement.


You're hands-on: You're proficient with behavior and decision-making systems, pathfinding, and navigation, and you can handle most tasks on your own.


You're a problem-solver: You can tackle highly complex problems and adapt your solutions to fit production constraints and team needs.


You're a team player: You can collaborate with different disciplines and support cross-functional projects.


You're a strong communicator: You can align others through clear guidance and team leadership.


You're a leader: You've proven your ability to lead people by coaching, setting expectations, and building team cohesion.

You focus on the player: You contribute to a great player experience by supporting practices that lead to quality, consistent, and responsive gameplay. Visa mindre

Game Designer

As a Game Designer at King, you have a solid grasp of game design principles and the game level development lifecycle. You will contribute meaningfully to the creation and iteration of features, systems, and content with a growing sense of ownership. Your work is shaped by both product strategy and player experience goals, and you’ll be expected to independently deliver well-scoped features, contribute to ideation, and collaborate across disciplines to imp... Visa mer
As a Game Designer at King, you have a solid grasp of game design principles and the game level development lifecycle. You will contribute meaningfully to the creation and iteration of features, systems, and content with a growing sense of ownership. Your work is shaped by both product strategy and player experience goals, and you’ll be expected to independently deliver well-scoped features, contribute to ideation, and collaborate across disciplines to improve our games.
Key Responsibilities
Production Knowledge
Consolidate your understanding of how King builds, launches, and operates levels and features.
Work closely with producers and other team members to deliver within sprint structures.
Understand dependencies and participate in planning and scoping discussions.
Ideation
Actively participate in ideation and contribute viable, player-centered concepts.
Help define goals and success metrics for new features and content.
Use player needs and business context to inform ideation and iteration.

Gameplay Design
Efficiently create game content that aligns with the product vision and craft principles.
Own the end-to-end design of small-to-mid-scope features or content pieces.
Collaborate with UX, art, analytics, and engineering to deliver player-impactful experiences.

Systems Design
Apply established system design models (progression, economy, rewards) to your features.
Work within balancing frameworks and support live tuning needs.
Partner with senior designers to refine system health and player motivation loops.

What Success Looks Like
You consistently deliver quality design work with minimal supervision.
You shape and iterate on features that positively impact KPIs or player satisfaction.
You contribute to a collaborative and high-performing team culture.
You begin to develop thought leadership in a specific design area (e.g., core loop, content pacing, meta).
You contribute to improvement of tools and processes that increase personal and team performance.
You use best practices for craft and data to set the standard for what good looks like. Visa mindre

UX/UI Designer

Ansök    Sep 12    Sellhelp AB    Webbdesigner
Sellpy’s vision is to empower everyone to live circularly. We see a tremendous financial, social and environmental value in making sure unused items are put to use again. We are looking for colleagues who share this vision, and are eager to see their work contribute to a sustainable future. In short, you will Understand and address user needs, behaviors, and pain points, aligning them with business goals to create seamless and enjoyable experiences. Trans... Visa mer
Sellpy’s vision is to empower everyone to live circularly. We see a tremendous financial, social and environmental value in making sure unused items are put to use again. We are looking for colleagues who share this vision, and are eager to see their work contribute to a sustainable future.
In short, you will
Understand and address user needs, behaviors, and pain points, aligning them with business goals to create seamless and enjoyable experiences.
Translate research and insights into clear, actionable design decisions.
Take ideas from concept to prototype to polished UI, by using your creativity, design expertise, and a deep understanding of our design system at every step of the process.
Contribute to shaping what we build by bringing the user perspective into roadmaps and prioritization discussions.
Collaborate closely with the product owners, developers, product design team and relevant stakeholders.
Maintain and further improve Sellpy’s design system to ensure consistency and an effective way of working.
Help grow awareness and understanding of design’s impact across the organization.
Advocate for our users while balancing business goals by translating insights into intuitive, effective designs that serve both customer needs and company objectives.



Education & Experience
Degree in UX, Interaction Design, or related field, or equivalent education + work experience
3 years of hands-on experience in UX/UI design
A portfolio showcasing your design work across platforms, with clear articulation of your design process, problem-solving approach, and final solutions.



Design & Tools
Strong design skills for both mobile and web (responsive, mobile-first)
Proficient in Figma (our primary design tool at Sellpy)
Experience working with design systems
Understanding of accessibility standards (WCAG 2.2)



UX & UI Competence
Strong foundation in user-centred design and design thinking methodologies
Skilled at articulating user problems and defining clear, concise problem statements
Expertise in crafting seamless, intuitive interactions and user flows across web and app, ensuring consistent and frictionless experiences
Knowledge of user interface design principles

User Research & Data
Ability to conduct and analyze both qualitative and quantitative research to uncover actionable user insights and set priorities
Skilled at translating insights into impactful design decisions that address real user needs
Experience validating design through usability testing, A/B testing, data, and user feedback

You are a strong communicator who can clearly explain and advocate for design decisions. With a collaborative mindset, you easily bridge the needs of design, development, business and users. You’re experienced in contributing to product roadmaps and helping scope and prioritize design work. As a person, you're curious, empathetic, and passionate about being the voice of the user. You’re comfortable receiving and giving feedback, taking responsibility, and thrive in a team-oriented environment. You are a team player and have the ability to work without ego. At Sellpy we are all friends and we care for each other.
Fluency in written and spoken English is required, as it’s our company language.
We’d be impressed if you have
Worked in a fast-growing, product-focused startup environment.
Background in re-commerce, e-commerce, or a related digital product domain.
Experience with Adobe Creative Cloud tools.

You get to
Be part of a tech-minded company that's driving the change towards a sustainable lifestyle. In return, you will get direction, energy, and work on meaningful challenges daily.
Benefit from hybrid work from our offices at Medborgarplatsen, Rosersberg, and from home.
Work with highly skilled and motivated colleagues.
Make use of prepaid vacation.
Enjoy Sellpy credits and staff discounts at Sellpy and the H&M brands (Arket, COS, Other Stories, Weekday and more).
Save up with a monthly pension plan.
Engagement in Sellpy’s social traditions with game nights, interactive planning days, guest speakers and other activities.

Location
You are welcome to do all these things at our new office at Medborgarplatsen in Stockholm, and from home.
Form of employment: Full-time
Start: As agreed upon Visa mindre

Senior Game Designer

At Toca Boca, we believe in the power of play. Our games give kids the tools to express themselves, explore their imagination, and create their own worlds. We’re now looking for a Senior Game Designer to help shape the future of Toca Boca World, designing new features and play loops that empower kids to tell stories in safe, open, and creative ways. What you’ll be doing As Senior Game Designer in one of our feature teams, you’ll design core mechanics a... Visa mer
At Toca Boca, we believe in the power of play. Our games give kids the tools to express themselves, explore their imagination, and create their own worlds. We’re now looking for a Senior Game Designer to help shape the future of Toca Boca World, designing new features and play loops that empower kids to tell stories in safe, open, and creative ways.



What you’ll be doing

As Senior Game Designer in one of our feature teams, you’ll design core mechanics and features that support both existing and future content packs, always guided by the Kids First perspective and design principles of Toca Boca World. You’ll work closely with creative leadership and stakeholders to define opportunities, balance technical limitations, and expand Toca Boca World to meet the demands of an increasingly competitive and fast-moving market.

Your role will include creating prototypes that allow for quick testing and iteration, providing risk assessments for upcoming releases, and maintaining clear design documentation. You’ll communicate complex design ideas in an accessible way across disciplines and act as a reliable point of reference for your team, ensuring the vision is carried through in development.

Staying on top of industry trends and kids’ communities will be key, helping you ensure that Toca Boca World remains relevant and inspiring for its audience. You’ll collaborate with the User Research team to design test cases and run live testing sessions with kids, translating their feedback into actionable improvements. At the same time, with the help of your lead you’ll serve as a bridge between the team and the Design Director, helping future-proof Toca Boca World while designing thoughtful and practical solutions to complex challenges.
Is this you?

You are a senior game designer, having worked in cross-functional teams focused on mobile and free-to-play titles. You have worked on live-operated mobile projects, and if you contributed to a couple of shipped titles or long-term live-ops projects - that’s great.

You’re confident in designing technical features and core mechanics within frameworks that include multiple intertwining systems. An iterative mindset is key—you value prototyping, testing, gathering feedback, and refining your designs until they deliver the best possible player experience. You’re curious and have an understanding of open-ended play, with the ability to step away from linear or traditionally competitive gameplay to create playful, imaginative experiences. Experience with social gameplay features is a big plus.



You have strong communication skills with the ability to convey complex concepts in a way that makes sense to different disciplines. Above all, you’re passionate about designing safe, creative, and joyful play experiences for kids.

A portfolio showcasing relevant work on handheld or mobile devices is required.



This is us!

Play is in our DNA. At Toca Boca, we make playful, safe spaces where kids can have fun and feel free to be themselves. Over 60 million kids from all over the world play our games every month. Are you in? Let’s play.



Good to know!

This position is full time and based in our Stockholm studio with a hybrid working model (part office, part working from home). We apply a 6-month probationary period. You’ll need to be located in Sweden as we are unable to support relocation. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you need to be fluent in English. Your application should therefore be in English.



Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Senior Character Artist (Project Baxter)

Ansök    Sep 5    New Starbreeze Studios AB    3D artist
We're looking for a Senior Character Artist to join our amazing art team here on Project Baxter. You’ll be a key player on our team and the champion of our stylized characters, leading the charge on everything from players to enemies, humanoids to creatures. You'll be the voice of the Character team, collaborating with everyone from Designers to Animators and helping to shape the very core of our game. So, are you a master sculptor of digital beings? Do yo... Visa mer
We're looking for a Senior Character Artist to join our amazing art team here on Project Baxter.
You’ll be a key player on our team and the champion of our stylized characters, leading the charge on everything from players to enemies, humanoids to creatures. You'll be the voice of the Character team, collaborating with everyone from Designers to Animators and helping to shape the very core of our game.
So, are you a master sculptor of digital beings? Do you get a thrill from bringing characters to life, from the heroic to the horrifying? If so, we've got a quest for you on our Project Baxter team!
Please note that this role must be based at our office in Stockholm 5 days per week.
Project Baxter is a cooperative urban crawl through a reactive Dungeons & Dragons®-world, inspired by our love of tabletop RPGs and utilizing procedural tools to enhance emergent gameplay in an endlessly replayable setting. Project Baxter is currently in development in Unreal Engine 5 and is set to launch on all major platforms in 2026.


What You’ll Be Doing:
???? Bring characters to life: You'll be a creative force behind our stylized in-game characters and creatures, from modeling and texturing to implementation.
???? Follow art direction: You'll follow concepts and art direction, but also have the initiative to push the work further and add your own creative flair.
??????? Character customisation: You'll figure out the best way to split character meshes for our customizer editors and coordinate with other departments to avoid any hiccups.
???? Shaders and content setup: You'll work with shaders and content setup, making sure our characters not only look amazing but also function flawlessly.
???? Evolve and maintain our pipeline: You'll help us evolve and maintain our 3D asset pipeline, making sure everything runs smoothly.
?? Documentation: You'll create and maintain documentation to keep everyone on the same page.
???? Mentor and guide: You'll work closely with the team and help mentor less experienced artists, ensuring our quality is always top-notch and consistent.



What We're Looking For:
A seasoned pro: You have experience as a Character Artist on multiple AA+ projects. You’ve been around the development block and you know the drill.
Mentoring: You've held a Senior role (or something similar) where you've guided and mentored junior artists.
Software savvy: You're a pro with Maya, ZBrush, Photoshop, and Substance Painter.
Anatomy expert: You have a keen eye for anatomy, scale, proportions, and stylized silhouettes.
PBR knowledge: You're comfortable with Normal Mapped assets, shaders, and PBR workflows.
Artistic and technical mind: You have a strong interest in both the artistic and technical sides of character creation.
Real-time pro: You have a great understanding of real-time graphics and can create beautiful stylized assets that perform well in-game.
Customization know-how: You understand both the technical setup and the artistic side of character customization systems.
Fluent English communicator: You're fluent in English, both verbally and in writing.



Bonus Points If You Have Experience With:
Unreal Engine 4 & 5: You've gotten your hands dirty with either.
Substance Designer: You've used Substance Designer to create your textures.



Interview Process:
30-minute introductory video call with a member of our Talent Acquisition team.
1-hour interview with a Senior Character Artist and Senior Concept Artist.
1-hour interview with our Project Art Director and Studio Art Director.



Perks of the Job
We know that great work comes from happy people, so we've levelled up our benefits package:
Flexible hours: Our core hours of 09:30 AM to 15:30 PM CET helps you to structure your day that is best and most productive for your lifestyle and for your team.
Time off: You'll get 30 vacation days, plus an extra 5 days to use as you please, and even a paid moving day. That's all on top of public holidays!
Pension: We offer a generous occupational pension plan through Nordnet.
Insurances: We've got you covered with comprehensive private healthcare, life, and accident insurance.
Wellness allowance: We offer a 5000 SEK annual wellness allowance to put towards whatever helps you feel your best; whether that’s a gym membership, yoga classes, swimming lessons, or whatever else you do for you!
Bike to work: Enjoy tax-free bike leasing through Lease a Bike.
Relax and recharge: We offer free monthly in-office massage sessions to help you unwind and recharge.
Fun and games: We're a team that loves to hang out; whether that’s Monday breakfasts, frequent fika, or our weekly Dungeons & Dragons club.
A fresh new office: Our new digs are right in the heart of Stockholm, surrounded by great restaurants, gyms, and awesome spots for Friday after-work drinks.



About Starbreeze
At Starbreeze, we believe games are more than just entertainment, they’re a way to bring people together. From the pulse-pounding, cooperative heists of PAYDAY to our upcoming Dungeons & Dragons adventure, we create experiences that thrive on teamwork, strategy, and the thrill of emergent gameplay. Our mission is to build vibrant games that offer infinite replayability, allowing players to forge their own stories and adventures together.
Every Starbreeze employee helps shape this vision. Whether you’re crafting intricate game worlds or developing the systems that bring players together, your creativity and passion will drive the future of cooperative gaming. Join us in our journey to create innovative, immersive experiences that unite players and redefine what gaming can achieve.
Starbreeze values diversity and inclusion, and is proud to be an equal opportunity employer. We welcome you as who you are, no matter where you are from or what games you play. If there are preparations or accommodations that we can make to help ensure that you have a comfortable and positive interview experience, please let us know.


Ready to Join the Crew?
If this all sounds good to you, then we can't wait to hear from you! Send us your CV and a cover letter in English. We review applications continuously, so the sooner you apply, the better. Visa mindre

Professional / Senior Narrative Animator

Remedy Entertainment, the creator of Control®, Max Payne®, Alan Wake®, and one of the leading independent game studios in the world, is looking for a Professional / Senior Narrative Animator to work on the highly anticipated remake of Max Payne 1 & 2. Do you want to create exciting and memorable gameplay experiences, crafting dynamic in-game animations centered around Narrative Storytelling and world building? As a Professional / Senior Narrative Anim... Visa mer
Remedy Entertainment, the creator of Control®, Max Payne®, Alan Wake®, and one of the leading independent game studios in the world, is looking for a Professional / Senior Narrative Animator to work on the highly anticipated remake of Max Payne 1 & 2.

Do you want to create exciting and memorable gameplay experiences, crafting dynamic in-game animations centered around Narrative Storytelling and world building?

As a Professional / Senior Narrative Animator, you’ll have the chance to be a key influencer in creating the Narrative Experience Players will enjoy, time and time again. You should be passionate about the craft of animation, in combination with visual storytelling and the enhancement of the Narrative. The ideal candidate will display an ability to marry the visual with the technical to create appealing sequences and experiences for Players.

You will create believable character performances, working on an incredible remake of a beloved classic, as a part of a solid and experienced team.

We enthusiastically welcome diverse viewpoints and backgrounds. We at Remedy value and are committed to ensuring an inclusive and safe work environment for all our team members.
WHAT YOU GET TO DO



- In this role you will have the chance to bring characters to life by creating and maintaining high quality animations that support the Narrative Design.
- You will animate a whole host of characters, along with vehicles and any environmental assets that help bring the world to life through visual storytelling means.
- You will develop and create animations for Player, Enemy and Companion NPC's using motion capture and hand-keyed animations.
- You will successfully collaborate with Directors, Narrative Designers, Level Designers and Environment/Hard-Surface Artists to enable a fast prototyping workflow, secure animation quality, and make sure that the Animation and Narrative Design guidelines are met.
- You will design, capture, and help integrate animations into our own proprietary Northlight engine while ensuring technical design constraints are met.
- You will also collaborate with the project team, communicating effectively and proactively, so that the development process runs smoothly.


WHAT YOU BRING TO THE ROLE




- You are an experienced Animator, having already worked in game development, with solid skills in keyframe animation (great sense of weight, timing and strong posing)
- You have a strong understanding of Motion Builder and mocap data editing techniques for games.
- You have a solid understanding of Narrative storytelling and character performance design in relation to Player experiences and actions.
- You are able to craft appealing animations, having an excellent understanding of shape, composition and layout – Cinematography and camera techniques a bonus.
- You have experience using game engines and hands-on experience working with state machine/blend tree solutions (knowledge of motion matching is a plus).
- You are adept at organising and managing your work to reach milestone goals and deliverables.
- You can give and receive constructive feedback when interacting with other team members, keeping the focus on making the best game possible.
- It's a plus if you have prior experience, knowledge or interest in scripting or programming languages.


WHAT'S IN IT FOR YOU?


- At Remedy you get to work on awesome, memorable game experiences for our players, in a studio where your input is valued and your creative freedom is encouraged.
- We work in an environment that values both individual and team-work, ensuring that everyone’s voice is heard & workload stays sensible. We believe in and support work-life balance. Happy people work better!
- We offer an extensive set of employee benefits and an annual bonus system as well as opportunities for you to develop your skills further. On top of this, in Finland and Sweden you get up to 5 weeks of paid vacation, in addition to public holidays and other special occasions.
- Our studio is based in Helsinki metropolitan area in Finland, a safe country, with exceptional quality of life, free education and pristine nature at your doorstep. If you're not already in Finland, our relocation service is there every step of the way to take care of you. You can concentrate on work, while we take care of everything else!
- If you are based in Sweden, we also welcome candidates to our new location in Stockholm.
To apply, please fill in the application form with your demo reel, CV (in English) and other information relevant to the position. The position will be filled as soon as a suitable applicant is found.

#LI-VR1


Join us and you’ll discover a vibrant, connected universe filled with stories and characters that stay with you long after you switch off.??

Over the past 25 years we’ve built a unique, people-first environment where? courageous creativity thrives. You might be surprised by the next thing we release,? but you’ll have no doubt it’s Remedy.

The Remedy culture consists of three core values. They describe who we are and how we work and interact together. We base our decisions and actions on camaraderie, pioneering spirit, and smart creativity. Our three core values together make us One Remedy. Visa mindre

Webbutvecklare

Vi söker för kunds räkning. För att ansöka till tjänsten, vänligen besök https://karriarguiden.se/sv/jobb/webbutvecklare-100-remote-inga-problem. Vi ser fram emot din ansökan! Vi söker efter CMS- och webbutvecklare med ca 4-6 års arbetslivserfarenhet till vårt utvecklarteam. Bor du inte i Stockholm, eller vill jobba helt eller delvis hemifrån är det inte något hinder för oss. Limetta är en framgångsrik digital byrå med över 25 år ... Visa mer
Vi söker för kunds räkning. För att ansöka till tjänsten, vänligen besök https://karriarguiden.se/sv/jobb/webbutvecklare-100-remote-inga-problem. Vi ser fram emot din ansökan!

Vi söker efter CMS- och webbutvecklare med ca 4-6 års arbetslivserfarenhet till vårt utvecklarteam. Bor du inte i Stockholm, eller vill jobba helt eller delvis hemifrån är det inte något hinder för oss.

Limetta är en framgångsrik digital byrå med över 25 år i branschen. Vår strategi är att växa med cirka 10% per år med en bibehållen stabil lönsamhet. Vi söker nu förstärkning till vårt utvecklarteam som består av cirka 25 systemutvecklare med bred teknisk kompetens.
Arbetsbeskrivning
Tillsammans med utvecklare, projektledare och kreatörer bygger du de vassaste och bästa lösningarna till våra kunder. Du är van att förstå kunders krav och komma med egna lösningsförslag. Du kommer att ha stort inflytande över teknikval, arkitektur, plattformar, verktyg och kod. Stacken består av C# i botten men projekten varierar och t.ex TypeScript, React eller Vue finns möjlighet att fördjupa sig i. Vi jobbar i en modern utvecklingsmiljö i Azure DevOps (GIT) och du tillsammans med teamet ser till att vi ligger i framkant även här. I många av våra projekt använder vi CMS-verktygen Optimizely (Episerver) eller Umbraco.
Om dig
Du är trygg i din roll som webbutvecklare, är självgående, ansvarstagande och initiativrik. Tillsammans med teamet bestående av utvecklare, projektledare och kreatörer, är din roll att bygga de bästa och smartaste lösningarna anpassat efter kundernas behov. Du har en hunger efter ny teknik och föreslår gärna innovativa lösningar på komplexa problem. Vi ser att du är kommunikativ, serviceinriktad och lyhörd för våra kunder.
Du• Har minst 4-6 års erfarenhet av system och webbutveckling inom .NET
• Är driven och självgående och kan arbeta självständigt
• Trivs i agila team bestående av både utvecklare och kreatörer och du bidrar gärna genom att hjälpa dina kollegor
• Har mycket goda kunskaper i .NET/C#, Server och Git
• Har erfarenhet av att arbeta i CMS, t ex Optimizely eller Umbraco
• Vill fortsätta lära dig och använda nya spännande tekniker och är intresserad av DevOps, Cloud-plattformar (t.ex. Azure / AWS), Powershell, Docker eller andra spännande verktyg och tjänster.

Vi erbjuder dig
En utvecklande arbetsmiljö där du får jobba med problemlösning och nya tekniker. Mycket variation mellan olika typer av kunder och projekt.

Ett kompetent team bland trevliga kollegor med olika spetskompetenser. På Limetta jobbar idag cirka 40 personer.

Allt det formella man ska förvänta sig av sin arbetsgivare finns på plats:
• Bra lön och sex veckors semester
• Tjänstepension (motsvarande ITP1), sjukvårdsförsäkring samt en mängd övriga försäkringar.
• Trevliga lokaler med bra kommunikationer mitt i city med ”nära till allt”, men även möjlighet att arbeta på distans.
• Frihet i val av dator, mobil och andra verktyg du behöver.
• Hjälp med lägenhet i Stockholm om du flyttar hit

Utanför jobbet händer det kul saker med jämna mellanrum. Gemensam frukost, AW - ibland med aktiviteter, ibland bara en skön kväll på en trevlig pub, sommarfest och julmiddag. En gång fick vi t o m åka helikopter. Flera av oss har dock hunnit bilda familj, skaffa katt och har fullt upp med vardagspussel, så förvänta dig inte party alla dagar i veckan.
Om Limetta
Limetta är en digital byrå med ett trettiotal anställda. Vi har lång erfarenhet av att skapa framgångsrika lösningar tillsammans med våra kunder. Vi har varit nominerade till Årets Byrå sju år i rad med flera pallplatser och en vinst bland meriterna.

Vi på Limetta menar att ett brinnande engagemang och förståelse för kundens behov kombinerat med avancerad teknik, strategisk kompetens, kreativ design och ett positivt förhållningssätt är ett framgångsrecept. Vi jobbar hårt för att dagligen överträffa oss själva. Visa mindre

Art Lead / Senior Technical Artist

Job role of Art Lead with the following JD: Job Description Responsibilities: Art Direction and Vision · Establish and maintain the game's artistic vision through mood boards, references, and style guides · Define art style keywords and influences that align with game concepts · Create detailed asset descriptions and specifications for the art team · Review and approve concept sketches and final artwork · Ensure consistent art style and quality across all ... Visa mer
Job role of Art Lead with the following JD:
Job Description
Responsibilities:
Art Direction and Vision
· Establish and maintain the game's artistic vision through mood boards, references, and style
guides
· Define art style keywords and influences that align with game concepts
· Create detailed asset descriptions and specifications for the art team
· Review and approve concept sketches and final artwork
· Ensure consistent art style and quality across all game elements Technical Leadership
· Define technical specifications for assets, including sizes, layouts, and constraints
· Oversee GUI design and implementation
· Manage asset optimization for performance requirements
· Collaborate with Tech Artists and Developers to ensure efficient implementation
· Supervise animation quality and provide direction for improvement Team Management
· Lead and mentor the art team, providing constructive feedback and guidance
· Participate in the hiring process, including interviews and art test evaluations
· Manage resource allocation and project timelines
· Conduct regular team meetings and performance reviews
· Foster a collaborative and creative team environment Project Management
· Plan and oversee multiple game art projects simultaneously
· Set and maintain project timelines and milestones
· Coordinate with other departments to ensure aligned delivery
· Manage art budget and resources effectively
· Identify and resolve potential bottlenecks in the art pipeline
· Marketing Support: Oversee the creation of marketing assets for game launches
· Collaborate with the marketing team on promotional materials
· Ensure brand consistency across marketing deliverables
· Create specialized art assets for industry events and presentations
Innovation and Growth
· Stay current with industry trends in game art and slot game design
· Evaluate and implement new tools and technologies, including AI integration
· Contribute to the studio's artistic strategy and vision
· Participate in industry events and knowledge sharing
Requirements:
· 5+ years of experience in game art, with at least 2 years in a leadership role
· Strong portfolio demonstrating diverse artistic styles
· Proficiency with industry-standard art tools and Spine
· Excellence in team management and mentorship
· Strong communication skills and fluency in English
· Understanding of slots and the gambling business
· Experience with art pipelines and technical requirements
· Proven track record of successful game launches Visa mindre

Senior systemutvecklare

Vi söker för kunds räkning. För att ansöka till tjänsten, vänligen besök https://karriarguiden.se/sv/jobb/senior-systemutvecklare-100-remote-inga-problem. Vi ser fram emot din ansökan! Vi söker just nu efter en senior och erfaren systemutvecklare till vårt backendteam. Bor du inte i Stockholm, eller vill jobba helt eller delvis hemifrån är det inte något hinder för oss. Limetta är en framgångsrik digital byrå med över 20 år i bran... Visa mer
Vi söker för kunds räkning. För att ansöka till tjänsten, vänligen besök https://karriarguiden.se/sv/jobb/senior-systemutvecklare-100-remote-inga-problem. Vi ser fram emot din ansökan!

Vi söker just nu efter en senior och erfaren systemutvecklare till vårt backendteam. Bor du inte i Stockholm, eller vill jobba helt eller delvis hemifrån är det inte något hinder för oss.

Limetta är en framgångsrik digital byrå med över 20 år i branschen. Vår strategi är att växa med cirka 10% per år med en bibehållen stabil lönsamhet. Vi söker nu förstärkning till vårt utvecklarteam som består av cirka 20 systemutvecklare med bred teknisk kompetens.
Arbetsbeskrivning
Tillsammans med utvecklare, projektledare och kreatörer bygger du de vassaste och bästa lösningarna till våra kunder. Du är van att förstå kunders krav och komma med egna lösningsförslag. Du kommer att ha stort inflytande över teknikval, arkitektur, plattformar, verktyg och kod. Stacken består av C# i botten men projekten varierar och t.ex TypeScript, React eller Vue finns möjlighet att fördjupa sig i. Vi jobbar i en modern utvecklingsmiljö i Azure DevOps (GIT) och du tillsammans med teamet ser till att vi ligger i framkant även här.
Om dig
Du är trygg i din roll som systemutvecklare, är självgående, ansvarstagande och initiativrik. Tillsammans med teamet bestående av utvecklare, projektledare och kreatörer, är din roll att bygga de bästa och smartaste lösningarna anpassat efter kundernas behov. Du har en hunger efter ny teknik och föreslår gärna innovativa lösningar på komplexa problem. Vi ser att du är kommunikativ, serviceinriktad och lyhörd för våra kunder.
Du• Har flera års erfarenhet av system och webbutveckling inom .NET
• Är driven och självgående och kan arbeta självständigt
• Är van att ta ansvar för den tekniska lösningen, systemarkitektur, samt leda och bistå andra i teamet med kunskap och råd.
• Trivs i agila team bestående av både utvecklare och kreatörer och du bidrar gärna genom att hjälpa dina kollegor.
• Har mycket goda kunskaper i .NET/C#, Server och Git
• Har erfarenhet av CI/CD, serverkonfiguration och automatisering.
• Vill fortsätta lära dig och använda nya spännande tekniker och är intresserad av DevOps, Cloud-plattformar (t.ex. Azure / AWS), Powershell, Docker eller andra spännande verktyg och tjänster.

Thomas och Patrik är några kollegor i utvecklarteamet
Vi erbjuder dig
En utvecklande arbetsmiljö där du får jobba med problemlösning och nya tekniker. Mycket variation mellan olika typer av kunder och projekt.

Ett kompetent team bland trevliga kollegor med olika spetskompetenser. På Limetta jobbar idag cirka 25 personer.

Allt det formella man ska förvänta sig av sin arbetsgivare finns på plats:
• Bra lön och sex veckors semester
• Tjänstepension (motsvarande ITP1), sjukvårdsförsäkring samt en mängd övriga försäkringar.
• Trevliga lokaler med bra kommunikationer mitt i city med ”nära till allt”, men även möjlighet att arbeta på distans vid behov.
• Frihet i val av dator, mobil och andra verktyg du behöver.
• Hjälp med lägenhet i Stockholm om du flyttar hit

Utanför jobbet händer det ofta kul saker. Gemensam frukost varje måndag och fredag, AW - ibland med aktiviteter, ibland bara en skön kväll på en trevlig restaurang eller pub, sommarfest och julmiddag.

Om Limetta
Limetta är en digital byrå med ett trettiotal anställda. Vi har lång erfarenhet av att skapa framgångsrika lösningar tillsammans med våra kunder. Vi har varit nominerade till Årets Byrå sju år i rad med flera pallplatser och en vinst bland meriterna.

Vi på Limetta menar att ett brinnande engagemang och förståelse för kundens behov kombinerat med avancerad teknik, strategisk kompetens, kreativ design och ett positivt förhållningssätt är ett framgångsrecept. Vi jobbar hårt för att dagligen överträffa oss själva. Visa mindre

Junior designer-coder to speech tech AI startup

Ansök    Aug 22    Conversy AB    Webbdesigner
At Conversy, your web designs will define how speech technology and generative AI are used together worldwide. We are looking for a junior digital designer with the will and drive to shape the look and feel of our product portfolio. We are looking for someone who also wants to turn designs into production-ready UI code using HTML/CSS, and is eager to learn React. Conversy is the leading company in voice and speech technology, with products for meeting assi... Visa mer
At Conversy, your web designs will define how speech technology and generative AI are used together worldwide. We are looking for a junior digital designer with the will and drive to shape the look and feel of our product portfolio. We are looking for someone who also wants to turn designs into production-ready UI code using HTML/CSS, and is eager to learn React.
Conversy is the leading company in voice and speech technology, with products for meeting assistants, subtitling and more. We deliver a globally unique combination of voice biometrics, speech processing and generative AI, supporting both cloud and on-prem, to some of Sweden's largest organisations as well as global actors in intelligence and media.
At Conversy, we value transparency, trust and face-to-face collaboration. Most of the year we work from our welcoming office in downtown Stockholm, with the flexibility to go remote during the summer. Our career process is easy to follow, and we like to round off each week together with Friday beers.
You will be part of a small, nimble development team where members trust each other with important decisions and deliver to end users daily. Since our start in 2019, we have gained extensive experience in welcoming and developing junior team members from a variety of backgrounds, and you will be mentored by senior colleagues who are eager to see you grow.
What you will do
Meet with customers to understand their true needs.
Design, implement, and deliver user interfaces that meet those needs beautifully.
Work with senior front-end developers to turn your designs into a robust, production-ready product.

Who you are
You care deeply about how things look and feel and have an eye for good visual design.
You are a curious and collaborative problem-solver who brings their own perspective.

Skills you have
Designing clean and usable interfaces.
Coding in HTML and CSS.
Talking directly to end users to understand what they need.
Speaking Swedish and English in work meetings and with customers.
Coding in React, or a strong interest to learn.

Your experience
You have a bachelor’s or master’s degree in computer science, human-computer interaction, digital design, or equivalent experience.
You are early in your career, typically with up to one year’s experience within the field.

Practical details
Location: On-site in downtown Stockholm, with remote option during the summer.
Contract: Permanent position after a six-month probationary period.
Citizenship: As some of our customers are within the defence industry, we need to confirm the citizenship(s) of our applicants.

Send your application as a single styled HTML document with your CV to daniel.armyr@conversy.ai. Feel free to include any non-paid experience that you think is relevant. We will review applications as they come in and get back to you as soon as we can. Visa mindre

2d game artist

Please note - this is an in-house role in our Stockholm office. Remote candidates will not be considered. Unfortunately we cannot help with relocation from other countries or VISA applications. You need a Swedish work permit in order to be considered. Please note - you need a portfolio of relevant art in order to qualify for this role. Hacksaw Studios is a company that builds online games. Our games can be played both in social gaming and real money mo... Visa mer
Please note - this is an in-house role in our Stockholm office. Remote candidates will not be considered. Unfortunately we cannot help with relocation from other countries or VISA applications. You need a Swedish work permit in order to be considered.


Please note - you need a portfolio of relevant art in order to qualify for this role.


Hacksaw Studios is a company that builds online games. Our games can be played both in social gaming and real money modes. We have wide distribution and our games are played by millions of people every month by players all over the world. We have a world-class team of developers, artists and animators who create some of the top performing games in our industry, and we are looking to grow our team with more talented 2d artists who love games as much as we do.


You will be part of our game development team and work in a tight knit team involving both artists, developers and project managers. Your task will be to create the visual assets for our games in cooperation with the game design team, and work closely with the developers who will bring your art to life in our games.


We offer a nice office in central Stockholm, an opportunity to work with other experienced game designers as well as a co-ownership program for suitable candidates.


Your tasks will include:


- Create graphical assets for our games
- Create animations and visual effects
- Create reference material that front-end developers can use as a goal when implementing your designs
- Learn about the online gaming industry and stay up to date on current trends and what is popular with players
- Participate in game progress reviews and give feedback about the implementation process
- Co-operate with colleagues with similar roles, both in-house and with our partners


Required skills and experience:


- A solid art portfolio that showcases your skills
- Experience with the Adobe suite
- Preferably experience with After Effects, Spine or similar animation tool


Other things that would be a bonus (but not required):


- Game development experience
- Social gaming experience
- A personal interest in games and an understanding of the industry, or a desire to learn


To apply for this role, please submit your CV and your portfolio at https://hacksawstudios.bamboohr.com/jobs Visa mindre

2d animator & VFX artist

Ansök    Aug 25    Hacksaw Studios AB    Animatör
Please note - this is an in-house role in our Stockholm office. Remote candidates will not be considered. Hacksaw Studios is a company that builds online games. Our games can be played both in social gaming and real money modes. We have wide distribution and our games are played by millions of people every month by players all over the world. We are currently looking to expand our design team with an additional 2d animator and special effects specialis... Visa mer
Please note - this is an in-house role in our Stockholm office. Remote candidates will not be considered.


Hacksaw Studios is a company that builds online games. Our games can be played both in social gaming and real money modes. We have wide distribution and our games are played by millions of people every month by players all over the world.


We are currently looking to expand our design team with an additional 2d animator and special effects specialist. You will be part of our game development team and work in a tight knit team involving both artists, developers and project managers. Your task will be to create animations and special effects for our games.


We offer a nice office in central Stockholm, an opportunity to work with other experienced game designers as well as a co-ownership program for suitable candidates.


Your tasks will include:


- Create animations and visual effects, ensuring that the finish on our games is the best in the industry
- Create reference material that front-end developers can use as a goal when implementing your designs
- Learn about the online gaming industry and stay up to date on current trends and what is popular with players
- Participate in game progress reviews and give feedback about the implementation process
- Co-operate with colleagues with similar roles, both in-house and with our partners


Required skills and experience:


- A portfolio of relevant material
- Good knowledge of Spine or similar 2d animation tool
- Experience with the Adobe suite
- Experience with After Effects or similar tool
- It is a bonus if you have experience working in a team with both developers and artists and have an understanding of the art workflow for games, but this can also be learned on the job.


To apply for this role, please submit your CV and your portfolio at https://hacksawstudios.bamboohr.com/jobs Visa mindre

Vi söker en dokumenttekniker inom skanning!

Ansök    Aug 21    Academic Work Sweden AB    Animatör
Bli en del av ett sammansvetsat team på Afa Försäkring! Här erbjuds en trivsam arbetsplats med god stämning och engagerade kollegor. Ta chansen att bidra till en viktig samhällsfunktion i nyrenoverade lokaler. OM TJÄNSTEN En möjlighet har uppstått att ta plats som dokumenttekniker hos Afa Försäkring, med anledning av en föräldraledighet. Rollen innebär arbete på plats i deras centralt belägna lokaler i Stockholm, 6 timmar om dagen, måndag till fredag. D... Visa mer
Bli en del av ett sammansvetsat team på Afa Försäkring! Här erbjuds en trivsam arbetsplats med god stämning och engagerade kollegor. Ta chansen att bidra till en viktig samhällsfunktion i nyrenoverade lokaler.

OM TJÄNSTEN
En möjlighet har uppstått att ta plats som dokumenttekniker hos Afa Försäkring, med anledning av en föräldraledighet. Rollen innebär arbete på plats i deras centralt belägna lokaler i Stockholm, 6 timmar om dagen, måndag till fredag.

Du blir en viktig del av ett engagerat team på sex personer som tillsammans säkerställer ett smidigt och effektivt dokumentflöde. Rollen kräver att du är noggrann, strukturerad och har ett ansvarstagande förhållningssätt – egenskaper som gör dig till en nyckelperson i deras dagliga arbete.

Du erbjuds

Vi erbjuder en dedikerad arbetsplats i nyrenoverade lokaler med träningsmöjligheter. Du får en gedigen introduktion och blir en del av ett välfungerande team med lång erfarenhet.

ARBETSUPPGIFTER

Arbetsuppgifter

I rollen kommer du att ha en central funktion i hanteringen av inkommande dokumentation till Afa Försäkring. Du ansvarar för att ta emot och skanna in post och fakturor i deras digitala system, vilket är ett viktigt första steg i deras dokumenthantering. När materialet är inskannat arbetar du vidare med att sortera och strukturera dokumenten i våra olika programvaror, så att de blir lättillgängliga för vidare behandling.

Du kommer även att bidra till deras digitaliseringsarbete genom att söka upp och skanna in äldre skadeärenden, vilket hjälper dem att modernisera och effektivisera vår dokumenthantering. Det är ett arbete som kräver noggrannhet, struktur och ett öga för detaljer.

VI SÖKER DIG SOM
- Har en god datorvana och förmåga att arbeta på ett strukturerat sätt
- Vill arbeta på max 75%
- Är självgående och ansvarstagande

Det är meriterande om du har
- Erfarenhet av en roll som dokumentationstekniker

För att lyckas i rollen ser vi att du som person är organiserad och gillar att planera ditt arbete metodiskt. Din arbetsplats är välstrukturerad och du har lätt för att hålla ordning även under stressiga perioder. Du tar ansvar, håller vad du lovar och är en person som kollegor kan lita på. Vi uppskattar också din eftertänksamhet – du väger olika alternativ och konsekvenser noggrant innan du fattar beslut, vilket bidrar till kloka och hållbara lösningar.

Vår rekryteringsprocess

Denna rekryteringsprocess hanteras av Academic Work och vår kunds önskemål är att alla frågor rörande tjänsten skickas till Academic Work.

Vi tillämpar löpande urval och kommer plocka ner annonsen när tillräckligt många kandidater har nått slutskedet i rekryteringsprocessen. Vid ansökan efterfrågas ett CV. Personligt brev använder vi inte som urvalsmetod och behöver därför inte bifogas. Rekryteringsprocessen innehåller två urvalstest: ett personlighetstest och ett test i kognitiv förmåga. Testerna är ett verktyg för att kunna hitta den kandidat med högst potential för tjänsten samt främja jämlikhet, mångfald och en rättvis rekryteringsprocess.

INFORMATION OM FÖRETAGET
Är du nyfiken på att lära dig mer om Afa försäkring? Du kan läsa mer om dem här. Visa mindre

UX Designer

About us We are a fully remote and close team of ambitious friends spread out over the world to help consumers connect with great brands and products. Checkin.com’s business idea is to provide its customers identity verification services with superior user experience for secure user onboarding. Working with some of the coolest and most innovative global partners, brands and suppliers to evolve every day. About the role Our Product Team is world leading i... Visa mer
About us
We are a fully remote and close team of ambitious friends spread out over the world to help consumers connect with great brands and products. Checkin.com’s business idea is to provide its customers identity verification services with superior user experience for secure user onboarding. Working with some of the coolest and most innovative global partners, brands and suppliers to evolve every day.


About the role
Our Product Team is world leading in the area of data driven design and personalization. Be part of challenging the way things have been designed years ago where poorly designed user experiences are being accepted as the truth. As a UX Designer at Checkin.com you will get the opportunity to grow and apply your skills widely and deeply. What you create will be reviewed together with some of the World's largest companies with a shared love for simplicity, design and an obsession for making practical and innovative user experiences. Your output will affect online users within days from first sketch to facing millions of users around the globe.


About you
You are ambitious, responsible and curious with genuine love for product and UX. You want to continue your career in a fast paced startup instead of seeing your vision getting stuck while fighting backlog wars in slow moving organizations. Don’t forget to include your portfolio and a few words why you want to be a part of our journey.
You have at least 5 years of experience working as a UX Designer.
Interested?
Send an email to join@checkin.com explaining why you would be a good fit to the team and we will review and get back to setup a short video call to get to know you a bit better if your profile fits the job Visa mindre

UX Designer

Ansök    Aug 18    Husqvarna AB    Webbdesigner
Husqvarna’s Global Design department is looking for a new colleague to join us in driving fundamental change at the heart of one of the world’s oldest startups. This is a unique opportunity to work with innovative system solutions that span from digital platforms to physical products. About us UX is an integral part of Husqvarna Global Design, a group function that collaborates with all brands within the Group, their products, and solutions. We are a talen... Visa mer
Husqvarna’s Global Design department is looking for a new colleague to join us in driving fundamental change at the heart of one of the world’s oldest startups. This is a unique opportunity to work with innovative system solutions that span from digital platforms to physical products.
About us
UX is an integral part of Husqvarna Global Design, a group function that collaborates with all brands within the Group, their products, and solutions. We are a talented team, comprising Industrial, Surface, and Graphic designers, as well as UX/UI designers, located in Sweden, Germany, and the US. The user is at the core of everything we do; they are the reason we exist. Our commitment to understanding and addressing their ever-changing needs has driven the continued success of our business. As designers, we impact millions of people's workdays and leisure time.
About the role & Key responsibilities
As a designer you creatively solve problems at all levels of detail: from the big picture to the nuts and bolts. You will be involved in one or more of our development projects where you are the advocate for the user and lead the project towards a user-centric way of working. We believe that we will become a stronger team if everyone is involved in the design process.
Examples of what you can do (depending on your specialty):
User research and usability test
Formulate user goals
Concept design
Detailed UI design
Plan and moderate cross-functional workshops
Continuous development and enhancement of our Design System and way of working
Design system ownership tasks such as facilitate meetings and workshops, support developers and designers

About you
We are looking for a talented UX designer to join our team. As a designer, you are passionate about advocating for the user and strive to design valuable, usable, and desirable products.
In addition, we expect you:
Have extensive experience in both UX and UI design for digital services.
Have a passion for understanding humans.
Are a team player.
Have an agile mindset (test-learn-modify).
Have a high level of self-leadership.
Have excellent communication skills
English is required; Swedish is a bonus.

Location
We have offices in Huskvarna, Jonsered or Stockholm. Our work is office first with some flexibility to work from home.
Your application
Apply by adding your CV and portfolio as soon as possible. We are interviewing frequently and might close this recruitment earlier than expected. We do not except applications through e-mail due to GDPR regulations.
If you have any questions regarding the recruitment process please contact Johan Odelfelt, Talent Acquisition Partner, at johan.odelfelt@husqvarnagroup.com
If you want to join a team that is dedicated to shaping great experiences for our millions of customers worldwide, we would love to hear from you. Visa mindre

Interim Product Design Lead (16 months)

Ansök    Aug 13    Sellhelp AB    Webbdesigner
???? Sellpy’s vision is to empower everyone to live circularly. We see a tremendous financial, social and environmental value in making sure unused items are put to use again. We are looking for colleagues who share this vision, and are eager to see their work contribute to a sustainable future. Interim Product Design Lead at Sellpy In short, you will Lead and inspire a team of four skilled UX and UI designers Get hands-on by contributing directly to dail... Visa mer
???? Sellpy’s vision is to empower everyone to live circularly. We see a tremendous financial, social and environmental value in making sure unused items are put to use again. We are looking for colleagues who share this vision, and are eager to see their work contribute to a sustainable future.
Interim Product Design Lead at Sellpy
In short, you will
Lead and inspire a team of four skilled UX and UI designers
Get hands-on by contributing directly to daily design work
Own and evolve Sellpy’s design system to ensure consistency and an effective way of working
Mentor and support designers, helping them grow through coaching and guidance
Improve design processes to increase productivity
Plan and prioritize design work effectively
Ensure excellent collaboration and communication between the product design team and the rest of Sellpy—fostering transparency, shared understanding, and effective teamwork across functions
Collaborate cross-functionally with product managers, engineers, and other stakeholders to deliver seamless, enjoyable and impactful user experiences
Influence product direction by aligning user and business needs and contributing to strategic planning, roadmaps, and prioritization
Grow awareness and understanding of design’s impact across the organization
Recruit future design talent by participating in hiring processes and onboarding new team members

Requirements
Education & Experience
4-5 years of UX design experience in building software products especially customer facing, B2C products like ecommerce
Excellent problem-solving skills and a love for UX challenges
Have experience in working with cross-functional teams in iterative product development cycles
A passion for great leadership and seeing team members grow!
B.S or M.S. degree in Engineering, Design or a related field
Written and spoken fluency in English

Skills
Expertise in user-centered design and design thinking methodologies, from problem discovery to solution delivery
Experience with conducting user research, facilitating ideation, creating prototypes and designs, running user tests, and extracting actionable insights to inform product decisions
Experience working with Figma (our primary design tool at Sellpy)
Experience working with design systems
Understanding of accessibility standards (WCAG 2.2)
Able to assess the trade-offs between design impact and implementation effort to deliver high-value outcomes efficiently



You bring strong empathy, communication, and collaboration skills, enabling you to lead and work effectively with cross-functional teams. You plan and prioritize design work with a strategic view, guide and inspire others, and foster a positive team culture. As a clear communicator, you advocate for design decisions, bridge the needs of design, development, business, and users. You are a team player with strong leadership skills and have the ability to work without ego. At Sellpy we are all friends and we care for each other.
We’d be impressed if you have
Worked in a fast-growing, product-focused startup environment
Background in re-commerce, e-commerce, or a related digital product domain
Experience in hiring, scaling and leading a team of designers

You get to
Be part of a tech-minded company that's driving the change towards a sustainable lifestyle. In return, you will get direction, energy, and work on meaningful challenges daily
Benefit from hybrid work from our offices at Medborgarplatsen, Rosersberg, and from home
Work with highly skilled and motivated colleagues
Gain new skills with unlimited access to a learning platform
Make use of prepaid vacation
Enjoy Sellpy credits and staff discounts at Sellpy and the H&M brands (Arket, COS, Other Stories, Weekday and more)
Save up with a monthly pension plan
Engagement in Sellpy’s social traditions with game nights, interactive planning days, guest speakers and other activities

Location
You are welcome to do all these things at our new office at Medborgarplatsen in Stockholm, and from home.
Form of employment: Full-time, temporary
Start: 1st October or 1st November
End: 1st March 2027
Ready to make an impact? Send in your application today — we’re excited to hear from you! ???? Visa mindre

Game Artist

About ELK Studios With a passion for games! Since 2013, ELK Studios has passionately pushed boundaries in the online casino industry. From groundbreaking mathematics to astonishing artwork, ELK takes pride in developing entertaining mobile-first content that maximizes the experience for players around the world. Do you want to be part of creating fantastic, unique and entertaining iGaming experiences in a competitive global market? We are looking for a... Visa mer
About ELK Studios With a passion for games! Since 2013, ELK Studios has passionately pushed boundaries in the online casino industry. From groundbreaking mathematics to astonishing artwork, ELK takes pride in developing entertaining mobile-first content that maximizes the experience for players around the world.

Do you want to be part of creating fantastic, unique and entertaining iGaming experiences in a competitive global market?

We are looking for a talented Game Artist with a strong passion for bringing life, entertainment and excitement to our growing games portfolio.

ELK is a leading developer in the iGaming industry, known for our innovative, visually stunning, and critically acclaimed game titles and IPs. We push the boundaries of gameplay and visual fidelity, setting new standards in the iGaming world.



About the role:

We take great pride in creating and offering our players a wide range of different art styles and themes in our games. As a Game Artist, you'll take on the exciting challenge of transforming early concept art into pixel-perfect final assets, while also crafting original concepts and artwork from the ground up.

A typical work week as an Game Artist can consist of:

Asset Creation: Craft a diverse array of high-quality 2D game assets, UI element designs and awesome, polished headlines (typography) prepared for seamless handover to our expert animators. Your sharp eye for composition, color, perspective, and lighting will be critical in ensuring the highest standard of work.

Collaborate Across Disciplines: Work closely with other artists, animators and programmers to collaboratively build "best in class" iGames.

Communication: Partner with the Art Director and Creative Director to follow the unique art style of each game. Be open to feedback and take the initiative to independently enhance and perfect your work, while still ensuring it aligns with the creative vision.

Innovation: Push the boundaries of what is possible in the realms of iGames to create visually stunning and memorable experiences.



Who are you?

We believe you are a passionate artist with an eye for details and the urge and ideas to make the best looking iGaming experiences ever. You are creative and innovative and aim to find solutions which maximize the game experience in relation to the technical limitations. You have the ability to follow the game's visual style and ability to adapt to multiple styles, for all visual material produced throughout the game's development.

To thrive with us, you need to be a team player with a good ability to handle feedback and work together with different disciplines. You are self-driven, and responsible and strive to develop your skill and others constantly. It is important that you are organized and solution-oriented with the ability to tackle challenges and solve problems with a strong sense of ownership and deliver on deadlines.



Qualifications:

Experience: Minimum of 2 years of experience creating 2D assets with focus on mobile within the gaming or similar industry.

Polishing & UI Expertise: Skilled at polishing game assets to perfection, ensuring every detail shines and aligns with the creative vision. Experienced in creating intuitive UI elements that enhance the player experience, seamlessly combining functionality with captivating design.

Software skills: Strong knowledge of Photoshop. Knowledge in 3D is a big plus but not required.

Portfolio: A captivating portfolio demonstrating excellent artistic ability including the effective use of color, composition, and typography.

Creativity: A passion for art and a sharp eye for detail are essential, along with the ability to adapt to various art styles. Your understanding of animation will be crucial, as you'll help create assets ready for seamless animation.

Passion for Gaming: A passion for video games and an understanding of what makes them visually engaging and immersive.

Language: The ideal candidate will possess excellent English language skills, both in written and verbal communication, as this is essential for daily tasks and collaboration. Proficiency in Swedish is a plus but not required.



We offer

An ever-changing opportunity to explore different art styles, concepts, and themes together with highly skilled creatives in various crafts. Our project cycles are short, and you will be able to thrive in your creativity and passion by creating a range of visually stunning, unforgettable iGaming experiences.

We are proud to be an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees, where everyone is respected, valued, and empowered to succeed.

We work on-site at our awesome office, 2 minutes from T-Centralen in Stockholm.

Fill in an application below and please include your portfolio and CV.

For the right candidate, the recruitment process includes: interviews (digitally and at our studio), as well as a work assignment. We will fill the position as soon as we have found the right candidate, so do not hesitate to submit your application as soon as possible. Visa mindre

UX Designer for a Leading Global Industrial Company

Ansök    Aug 15    Academic Work Sweden AB    Webbdesigner
Want to design smart and seamless user experiences that make a real impact? We're looking for a UX Designer to help shape our Client's global Portal – a platform used by thousands of users every day. OM TJÄNSTEN We are searching for a UX Designer to support the continued development of our Client's Portal, which serves users across all three of our divisions. This role focuses on delivering high-quality user experiences through user research and data-dri... Visa mer
Want to design smart and seamless user experiences that make a real impact? We're looking for a UX Designer to help shape our Client's global Portal – a platform used by thousands of users every day.

OM TJÄNSTEN
We are searching for a UX Designer to support the continued development of our Client's Portal, which serves users across all three of our divisions. This role focuses on delivering high-quality user experiences through user research and data-driven design. The designer will work hands-on with UX flows and user insights, contributing to both strategic and day-to-day design work. Close collaboration with the UX Lead, fellow designers, PM and the product team is essential to ensure user needs are met and design solutions align with business goals. The role also includes managing stakeholder expectations. In this role, you will take ownership of UX tasks within ongoing initiatives and feature development

You are offered
- Opportunity to influence a central digital platform used across all three divisions, where your design expertise will have a direct impact on user experience and business outcomes.
- Work in a cross-functional and dedicated team with a high level of collaboration, where you'll have the space to drive both strategic and hands-on UX work – from user insights to finalized solutions.
- A dedicated consultant manager from Academic Work who will support and coach you. This is an assignment at our client, with your employment through Academic Work.

ARBETSUPPGIFTER

Work tasks


* Conduct user research, interviews, and usability testing to gather actionable insights
* Analyse user behaviour, pain points, and feedback to inform design improvements
* Create user flows using the existing design system in Figma
* Ensure alignment with the design system and accessibility standards
* Translate business and user needs into intuitive, accessible design solutions
* Communicate design rationale and manage stakeholder expectations confidently
* Work with developers to hand over designs and support implementation
* Facilitate workshops, participate in design reviews and sprint planning
* Follow up on key user goals and KPIs to measure and iterate designs based on feedback, data, and evolving requirements
* Document UX decisions in Confluence and maintain design artifacts for team alignment


VI SÖKER DIG SOM
- You who have several years of working experience as an UX Designer, preferably with some UI design involvement
- A degree in a relevant field, preferably a bachelor’s or master’s degree
- Experience working with Figma and Confluence
- Experience conducting user interviews, usability testing, and interpreting data
- Experience translating business and user needs into intuitive, accessible design solutions
- Experience communicating design rationale and manage stakeholder expectations
- Fluent in English, being fluent in Swedish is a merit

To succeed in the role, your personal skills are:
- Stable
- Responsible
- Intellectually curious

Our recruitment process

This recruitment process is handled by Academic Work and it is our client’s wish that all questions regarding the position is directed to Academic Work.

Our selection process is continuous and the advert may close before the recruitment process is completed if we have moved forward to the next phase. The process includes two tests: one personality test and one cognitive test. The tests are tools to find the right talent for the right position, to enable equality, diversity, and a fair process.

INFORMATION OM FÖRETAGET
N/A Visa mindre

Professional / Senior Narrative Animator

Remedy Entertainment, the creator of Control®, Max Payne®, Alan Wake®, and one of the leading independent game studios in the world, is looking for a Professional / Senior Narrative Animator to work on the highly anticipated remake of Max Payne 1 & 2. Do you want to create exciting and memorable gameplay experiences, crafting dynamic in-game animations centered around Narrative Storytelling and world building? As a Professional / Senior Narrative Anim... Visa mer
Remedy Entertainment, the creator of Control®, Max Payne®, Alan Wake®, and one of the leading independent game studios in the world, is looking for a Professional / Senior Narrative Animator to work on the highly anticipated remake of Max Payne 1 & 2.

Do you want to create exciting and memorable gameplay experiences, crafting dynamic in-game animations centered around Narrative Storytelling and world building?

As a Professional / Senior Narrative Animator, you’ll have the chance to be a key influencer in creating the Narrative Experience Players will enjoy, time and time again. You should be passionate about the craft of animation, in combination with visual storytelling and the enhancement of the Narrative. The ideal candidate will display an ability to marry the visual with the technical to create appealing sequences and experiences for Players.

You will create believable character performances, working on an incredible remake of a beloved classic, as a part of a solid and experienced team.

We enthusiastically welcome diverse viewpoints and backgrounds. We at Remedy value and are committed to ensuring an inclusive and safe work environment for all our team members.
WHAT YOU GET TO DO



- In this role you will have the chance to bring characters to life by creating and maintaining high quality animations that support the Narrative Design.
- You will animate a whole host of characters, along with vehicles and any environmental assets that help bring the world to life through visual storytelling means.
- You will develop and create animations for Player, Enemy and Companion NPC's using motion capture and hand-keyed animations.
- You will successfully collaborate with Directors, Narrative Designers, Level Designers and Environment/Hard-Surface Artists to enable a fast prototyping workflow, secure animation quality, and make sure that the Animation and Narrative Design guidelines are met.
- You will design, capture, and help integrate animations into our own proprietary Northlight engine while ensuring technical design constraints are met.
- You will also collaborate with the project team, communicating effectively and proactively, so that the development process runs smoothly.


WHAT YOU BRING TO THE ROLE




- You are an experienced Animator, having already worked in game development, with solid skills in keyframe animation (great sense of weight, timing and strong posing)
- You have a strong understanding of Motion Builder and mocap data editing techniques for games.
- You have a solid understanding of Narrative storytelling and character performance design in relation to Player experiences and actions.
- You are able to craft appealing animations, having an excellent understanding of shape, composition and layout – Cinematography and camera techniques a bonus.
- You have experience using game engines and hands-on experience working with state machine/blend tree solutions (knowledge of motion matching is a plus).
- You are adept at organising and managing your work to reach milestone goals and deliverables.
- You can give and receive constructive feedback when interacting with other team members, keeping the focus on making the best game possible.
- It's a plus if you have prior experience, knowledge or interest in scripting or programming languages.


WHAT'S IN IT FOR YOU?


- At Remedy you get to work on awesome, memorable game experiences for our players, in a studio where your input is valued and your creative freedom is encouraged.
- We work in an environment that values both individual and team-work, ensuring that everyone’s voice is heard & workload stays sensible. We believe in and support work-life balance. Happy people work better!
- We offer an extensive set of employee benefits and an annual bonus system as well as opportunities for you to develop your skills further. On top of this, in Finland and Sweden you get up to 5 weeks of paid vacation, in addition to public holidays and other special occasions.
- Our studio is based in Helsinki metropolitan area in Finland, a safe country, with exceptional quality of life, free education and pristine nature at your doorstep. If you're not already in Finland, our relocation service is there every step of the way to take care of you. You can concentrate on work, while we take care of everything else!
- If you are based in Sweden, we also welcome candidates to our new location in Stockholm.
To apply, please fill in the application form with your demo reel, CV (in English) and other information relevant to the position. The position will be filled as soon as a suitable applicant is found.


Join us and you’ll discover a vibrant, connected universe filled with stories and characters that stay with you long after you switch off.??

Over the past 25 years we’ve built a unique, people-first environment where? courageous creativity thrives. You might be surprised by the next thing we release,? but you’ll have no doubt it’s Remedy.

The Remedy culture consists of three core values. They describe who we are and how we work and interact together. We base our decisions and actions on camaraderie, pioneering spirit, and smart creativity. Our three core values together make us One Remedy. Visa mindre

Professional / Senior Narrative Animator

Remedy Entertainment, the creator of Control®, Max Payne®, Alan Wake®, and one of the leading independent game studios in the world, is looking for a Professional / Senior Narrative Animator to work on the highly anticipated remake of Max Payne 1 & 2. Do you want to create exciting and memorable gameplay experiences, crafting dynamic in-game animations centered around Narrative Storytelling and world building? As a Professional / Senior Narrative Anim... Visa mer
Remedy Entertainment, the creator of Control®, Max Payne®, Alan Wake®, and one of the leading independent game studios in the world, is looking for a Professional / Senior Narrative Animator to work on the highly anticipated remake of Max Payne 1 & 2.

Do you want to create exciting and memorable gameplay experiences, crafting dynamic in-game animations centered around Narrative Storytelling and world building?

As a Professional / Senior Narrative Animator, you’ll have the chance to be a key influencer in creating the Narrative Experience Players will enjoy, time and time again. You should be passionate about the craft of animation, in combination with visual storytelling and the enhancement of the Narrative. The ideal candidate will display an ability to marry the visual with the technical to create appealing sequences and experiences for Players.

You will create believable character performances, working on an incredible remake of a beloved classic, as a part of a solid and experienced team.

We enthusiastically welcome diverse viewpoints and backgrounds. We at Remedy value and are committed to ensuring an inclusive and safe work environment for all our team members.
WHAT YOU GET TO DO



- In this role you will have the chance to bring characters to life by creating and maintaining high quality animations that support the Narrative Design.
- You will animate a whole host of characters, along with vehicles and any environmental assets that help bring the world to life through visual storytelling means.
- You will develop and create animations for Player, Enemy and Companion NPC's using motion capture and hand-keyed animations.
- You will successfully collaborate with Directors, Narrative Designers, Level Designers and Environment/Hard-Surface Artists to enable a fast prototyping workflow, secure animation quality, and make sure that the Animation and Narrative Design guidelines are met.
- You will design, capture, and help integrate animations into our own proprietary Northlight engine while ensuring technical design constraints are met.
- You will also collaborate with the project team, communicating effectively and proactively, so that the development process runs smoothly.


WHAT YOU BRING TO THE ROLE




- You are an experienced Animator, having already worked in game development, with solid skills in keyframe animation (great sense of weight, timing and strong posing)
- You have a strong understanding of Motion Builder and mocap data editing techniques for games.
- You have a solid understanding of Narrative storytelling and character performance design in relation to Player experiences and actions.
- You are able to craft appealing animations, having an excellent understanding of shape, composition and layout – Cinematography and camera techniques a bonus.
- You have experience using game engines and hands-on experience working with state machine/blend tree solutions (knowledge of motion matching is a plus).
- You are adept at organising and managing your work to reach milestone goals and deliverables.
- You can give and receive constructive feedback when interacting with other team members, keeping the focus on making the best game possible.
- It's a plus if you have prior experience, knowledge or interest in scripting or programming languages.


WHAT'S IN IT FOR YOU?


- At Remedy you get to work on awesome, memorable game experiences for our players, in a studio where your input is valued and your creative freedom is encouraged.
- We work in an environment that values both individual and team-work, ensuring that everyone’s voice is heard & workload stays sensible. We believe in and support work-life balance. Happy people work better!
- We offer an extensive set of employee benefits and an annual bonus system as well as opportunities for you to develop your skills further. On top of this, in Finland and Sweden you get up to 5 weeks of paid vacation, in addition to public holidays and other special occasions.
- Our studio is based in Helsinki metropolitan area in Finland, a safe country, with exceptional quality of life, free education and pristine nature at your doorstep. If you're not already in Finland, our relocation service is there every step of the way to take care of you. You can concentrate on work, while we take care of everything else!
- If you are based in Sweden, we also welcome candidates to our new location in Stockholm.
To apply, please fill in the application form with your demo reel, CV (in English) and other information relevant to the position. The position will be filled as soon as a suitable applicant is found.#LI-VR1


Join us and you’ll discover a vibrant, connected universe filled with stories and characters that stay with you long after you switch off.??

Over the past 25 years we’ve built a unique, people-first environment where? courageous creativity thrives. You might be surprised by the next thing we release,? but you’ll have no doubt it’s Remedy.

The Remedy culture consists of three core values. They describe who we are and how we work and interact together. We base our decisions and actions on camaraderie, pioneering spirit, and smart creativity. Our three core values together make us One Remedy. Visa mindre

CRO Analyst & Content Specialist to a Leading Technology Company

Ansök    Aug 7    Academic Work Sweden AB    Webbdesigner
This role is perfect for someone who loves getting into the details, testing new ideas, and collaborating with a team to drive data-backed improvements. If you’re analytical, creative, and eager to make an impact, we’d love to hear from you! OM TJÄNSTEN We’re looking for a hands-on CRO (Conversion Rate Optimization) & Content Specialist to join our client's team and play a key role in optimizing their eStore’s conversion rates and user experience. You wi... Visa mer
This role is perfect for someone who loves getting into the details, testing new ideas, and collaborating with a team to drive data-backed improvements. If you’re analytical, creative, and eager to make an impact, we’d love to hear from you!

OM TJÄNSTEN
We’re looking for a hands-on CRO (Conversion Rate Optimization) & Content Specialist to join our client's team and play a key role in optimizing their eStore’s conversion rates and user experience. You will be a part of the Marcom & CX team, involved in projects and improvements where specific skills and recommendations are needed. Working closely with site owner, marketing, UX, and data analytics, diving into analytics dashboards, run A/B tests, and refine on-page content to boost engagement and sales.

Decision-making is heavily data-driven, leveraging analytics tools to monitor performance, identify bottlenecks, and implement actionable improvements. The role also involves ensuring strong alignment between traffic sources and landing page experiences to maximize overall conversion effectiveness.

In addition, the role requires ongoing monitoring of key CRO metrics such as bounce rates, time on page, exit rates, and conversion paths. Clear communication of test results, insights, and recommendations to leadership and cross-functional teams is essential. Collaboration is also a key component, as the role works closely with representatives from the European office—including CRO consultants, analysts, and content specialists—to align initiatives, goals, timelines, and success metrics. In this role, you'll travel 10 days a year to Poland.

You are offered
- A central and strategic role in an international team where you will have significant influence over the eStore’s conversion efforts, with the opportunity to drive data-driven initiatives from analysis to implementation.
- Professional development in an international environment, including collaboration with experts from the European team and travel to Poland for knowledge exchange and alignment.
- A dedicated consultant manager from Academic Work who will support and coach you. This is a long-term assignment at our client, with your employment through Academic Work.

ARBETSUPPGIFTER

Work tasks


* Review eStore analytics dashboards, track traffic trends, and analyze conversion funnels.
* Develop A/B and conduct tests to optimize product pages, category layouts, and checkout flows.
* Update and test banners, product highlights, and promotional elements to ensure maximum engagement and click-through rates.
* Work closely with site owners Marketing, UX, and Data Analytics teams to align on optimization strategies.
* Provide weekly/monthly reports on key CRO metrics, highlighting wins and areas for further testing.


VI SÖKER DIG SOM
- You who have a degree in Business, Data Analytics, or related field
- Previous working experience in a CRO role and experience managing CRO initiatives
- Hands-on experience with A/B testing and analytics tools.
- Experience in preparing decision support materials for A/B test approval, ensuring alignment with objectives and guidelines to drive data-driven decision-making
- Comfortable with content management systems, analytics tools, and an ability to interpret data into clear next steps
- Experience in e-commerce, CRO and UX optimization
- Familiarity with customer journey mapping and conversion funnel analysis.
- You who have a strong understanding of site navigation, checkout flows, and purchase behavior
- Experience working with Jira, Adobe Target, Adobe Analytics, Content Square, Figma.
- Ability to communicate test results and insights to cross-functional teams
- Skilled at identifying and solving conversion bottlenecks
- You who are fluent in English and Swedish

To succeed in the role, your personal skills are:
- Optimistic
- Social
- Responsible

We are looking for someone with strong analytical skills, who learns quickly, and have good communication skills. We believe you work in an organized way, follow procedures, and deliver quality results focused on customer satisfaction.

This recruitment process is handled by Academic Work and it is our client’s wish that all questions regarding the position is directed to Academic Work.

Our selection process is continuous and the advert may close before the recruitment process is completed if we have moved forward to the next phase. The process includes two tests: one personality test and one cognitive test. The tests are tools to find the right talent for the right position, to enable equality, diversity, and a fair process.

INFORMATION OM FÖRETAGET
N/A Visa mindre

Editor / Rules Manager - White Wolf

As Editor/Rules Manager at White Wolf, you will ensure mechanical precision and narrative clarity across our White Wolf product lines. You'll refine and standardize creative content, ensuring rules, lore, and systems operate in harmony to deliver compelling player experiences. Collaborating with writers, designers, and creative leads, you will uphold editorial excellence and system integrity, and help foster transparency in design with our player community... Visa mer
As Editor/Rules Manager at White Wolf, you will ensure mechanical precision and narrative clarity across our White Wolf product lines. You'll refine and standardize creative content, ensuring rules, lore, and systems operate in harmony to deliver compelling player experiences. Collaborating with writers, designers, and creative leads, you will uphold editorial excellence and system integrity, and help foster transparency in design with our player community.
Key Responsibilities
Lead editing and rules validation for White Wolf titles
Ensure consistency, balance, and clarity across systems and supplements
Guide freelance contributors and manage editorial standards
Drive playtesting and system refinement with design leads, ensuring transparency through public updates and engagement with the player community

Requirements
5+ years editing experience, ideally with tabletop games or complex narrative systems
Proven expertise in rules editing and game system management
Excellent communication and attention to detail across large documents
Proficient in collaborative editing tools and workflows
Fluent in English
Familiarity with Adobe Creative Suite, especially InDesign or InCopy

Nice to Have
Familiarity with World of Darkness and emergent trends in the RPG space
Experience in accessibility editing, localization, and playtesting
Background in technical writing or systems design

Work Culture
At Paradox Interactive, we pride ourselves on a culture that values creativity, inclusion, and mutual respect. We believe in creating a supportive environment where everyone feels empowered to contribute to our shared vision. We offer flexible working conditions, a healthy work-life balance, and opportunities for professional growth within an international team passionate about games and storytelling.
Practical Information
Scope: Full time and permanent
Reports to: EVP, White Wolf
Location: Stockholm (Visa sponsorship available)
Work is full time on-site with flexibility Visa mindre

Commissioning Art Director - White Wolf

As the Commissioning Art Director for White Wolf, you will be responsible for bringing the World of Darkness universe visually to life through narrative-driven artwork. You’ll lead the sourcing and direction of commissioned artwork that deepens worldbuilding and evokes the emotional depth of our world.You’ll focus on expanding our illustration style and sourcing new artistic voices that stretch beyond genre conventions. Key Responsibilities Lead art commis... Visa mer
As the Commissioning Art Director for White Wolf, you will be responsible for bringing the World of Darkness universe visually to life through narrative-driven artwork. You’ll lead the sourcing and direction of commissioned artwork that deepens worldbuilding and evokes the emotional depth of our world.You’ll focus on expanding our illustration style and sourcing new artistic voices that stretch beyond genre conventions.
Key Responsibilities
Lead art commissioning and illustration direction for narrative content across White Wolf projects
Curate and guide freelance artists from diverse backgrounds and styles
Expand visual storytelling through unexpected genres, formats, and influences
Collaborate with the Brand Art Director to ensure cohesion with overall visual identity
Work closely with writers and designers to support immersive worldbuilding
Review, refine, and integrate final artwork into layout and print pipelines

Requirements
5+ years in art direction or visual development, especially in storytelling media
Strong portfolio demonstrating commissioned illustration and art direction across styles
Effective communicator with strong feedback and review processes
Proficient in Adobe Creative Suite, including InDesign and/or InCopy
Organized, proactive, and comfortable with cross-functional creative teams
Fluent in English

Nice to Have
Experience with horror, gothic, or unconventional fantasy aesthetics
Background in publishing, RPGs, comics, or narrative transmedia
Knowledge of World of Darkness products or similar brands
Understanding of layout workflows, print production, and accessible design

Work Culture
At Paradox Interactive, we pride ourselves on a culture that values creativity, inclusion, and mutual respect. We believe in creating a supportive environment where everyone feels empowered to contribute to our shared vision. We offer flexible working conditions, a healthy work-life balance, and opportunities for professional growth within an international team passionate about games and storytelling.
Practical Information
Scope: Full time and permanent
Reports to: EVP, White Wolf
Location: Stockholm (Visa sponsorship available)
Work is full time on-site with flexibility. Visa mindre

Lead Game Designer - White Wolf

As Lead Game Designer at White Wolf, you will craft the systems and experiences that define the World of Darkness universe. You will guide the creation of immersive mechanics that integrate deeply with our narrative goals. In partnership with writers, artists, and editors, you will evolve beloved game lines and innovate across new projects, ensuring each release resonates with our global player community. Key Responsibilities Lead narrative design directio... Visa mer
As Lead Game Designer at White Wolf, you will craft the systems and experiences that define the World of Darkness universe. You will guide the creation of immersive mechanics that integrate deeply with our narrative goals. In partnership with writers, artists, and editors, you will evolve beloved game lines and innovate across new projects, ensuring each release resonates with our global player community.
Key Responsibilities
Lead narrative design direction and define mechanical vision across product lines
Create and refine game systems that integrate deeply with narrative goals
Collaborate with creative leads to maintain design consistency and player accessibility
Support freelance contributors and guide documentation and iteration processes

Requirements
5+ years in game design, especially with narrative systems
Proven experience in publishing tabletop RPGs or similar games
Strong portfolio showcasing system design and narrative integration
Skilled in leading creative teams and collaborating across disciplines
Fluent in English
Familiarity with Adobe Creative Suite, especially InDesign or InCopy

Nice to Have
Experience with Vampire: The Masquerade or other White Wolf properties
Leadership roles on entertainment or gaming franchises
Background in both tabletop and digital game design
Familiarity with international production and localization

Work Culture
At Paradox Interactive, we pride ourselves on a culture that values creativity, inclusion, and mutual respect. We believe in creating a supportive environment where everyone feels empowered to contribute to our shared vision. We offer flexible working conditions, a healthy work-life balance, and opportunities for professional growth within an international team passionate about games and storytelling.
Practical Information
Scope: Full time and permanent
Reports to: EVP, White Wolf
Location: Stockholm (Visa sponsorship available)
Work is full time on-site with flexibility. Visa mindre

Game Designer

As a Game Designer you will be focusing on designing and balancing engaging gameplay mechanics. Victoria 3, the grand strategy wargame, have over a million players monthly (and growing) expectantly waiting for what’s next for their favorite franchise. Game Designer Victoria 3 We're on the lookout for a game designer driven by a passion for their craft and a fervor for crafting thrilling experiences for our players. If you're someone who finds motivation in... Visa mer
As a Game Designer you will be focusing on designing and balancing engaging gameplay mechanics. Victoria 3, the grand strategy wargame, have over a million players monthly (and growing) expectantly waiting for what’s next for their favorite franchise.
Game Designer Victoria 3
We're on the lookout for a game designer driven by a passion for their craft and a fervor for crafting thrilling experiences for our players. If you're someone who finds motivation in the autonomy to lead tasks and deliver outstanding results, you're the ideal fit. Your element is a creative and collaborative space where the enthusiasm for our work is infectious, and everyone around you is not just doing a job but crafting the games we all love. A keen interest in history and its narratives is a great plus.
Your mission
You will be working closely with the Game Director and be the owner of the design in feature teams. Taking ownership of the designs means that you will be working hands-on from research, to design, implementation and balancing of gameplay systems. This includes being adept at communicating with your peers and colleagues in other disciplines, writing and maintaining design documents as well as testing implemented features and making sure they live up to expectations.
Your role goes beyond crafting engaging game play - it involves actively engaging with our community, giving sneak peaks of yours & the team's latest for work as well as working closely with our marketing team to come up with the best way to showcase the game. In doing this you will be central to shaping the interaction with the people that matters most to us - our players.
Skills that we are looking for
Solid work experience in system design


Solid work experience in gameplay design


Experience with scripting


Interest in strategy/war games; PDS games in particular


Fluency in English

As a creative force at Paradox, you are expected to have a genuine passion for Grand Strategy Games and a good understanding of what makes them so appealing to our players. Visa mindre

Game Designer

As a Game Designer you will be focusing on designing and balancing engaging gameplay mechanics. Hearts of Iron, the grand strategy wargame, have over a million players monthly (and growing) expectantly waiting for what’s next for their favorite franchise. Game Designer Hearts of Iron We're on the lookout for a game designer driven by a passion for their craft and a fervor for crafting thrilling experiences for our players. If you're someone who finds motiv... Visa mer
As a Game Designer you will be focusing on designing and balancing engaging gameplay mechanics. Hearts of Iron, the grand strategy wargame, have over a million players monthly (and growing) expectantly waiting for what’s next for their favorite franchise.
Game Designer Hearts of Iron
We're on the lookout for a game designer driven by a passion for their craft and a fervor for crafting thrilling experiences for our players. If you're someone who finds motivation in the autonomy to lead tasks and deliver outstanding results, you're the ideal fit. Your element is a creative and collaborative space where the enthusiasm for our work is infectious, and everyone around you is not just doing a job but crafting the games we all love. A keen interest in history and its narratives is a great plus.
Your mission
You will be working closely with the Game Director and be the owner of the design in feature teams. Taking ownership of the designs means that you will be working hands-on from research, to design, implementation and balancing of gameplay systems. This includes being adept at communicating with your peers and colleagues in other disciplines, writing and maintaining design documents as well as testing implemented features and making sure they live up to expectations.
Your role goes beyond crafting engaging game play - it involves actively engaging with our community, giving sneak peaks of yours & the team's latest for work as well as working closely with our marketing team to come up with the best way to showcase the game. In doing this you will be central to shaping the interaction with the people that matters most to us - our players.
Skills that we are looking for
Solid work experience in system design


Solid work experience in gameplay design


Experience with scripting


Interest in strategy/war games; PDS games in particular


Fluency in English

As a creative force at Paradox, you are expected to have a genuine passion for Grand Strategy Games and a good understanding of what makes them so appealing to our players. Visa mindre