Lediga jobb Arrowhead Game Studios AB i Stockholm

Se alla lediga jobb från Arrowhead Game Studios AB i Stockholm. Genom att välja ett specifikt yrke kan du även välja att se alla lediga jobb i Stockholm som finns inom det yrket.

Senior Technical Level Designer

If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you? We are now looking for a Senior Technical Level Designer The Role We are looking for a Senior Technical ... Visa mer
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?
We are now looking for a Senior Technical Level Designer The Role
We are looking for a Senior Technical Level Designer who is as comfortable with technical logic as they are with level layout and visual composition. In this role, you will work within a feature team to turn briefs from the Area Director and Team Owner into high-quality, functional level content.
Our project relies heavily on procedural generation and systemic world building, meaning you’ll be responsible for building modular level components that work perfectly under the hood, play well, and look great.
Who are you
We are looking for someone who understands that a technical solution is only successful if it also supports the visual and gameplay goals of the project.

Experience: 5+ years in AA/AAA game development, specifically in roles that mix technical implementation with level design.


Strong technical scripting skills combined with a good eye for lighting, composition, and level art.


Practical Tech Skills with Strong experience building complex systems (like procedural tools or interactive kits) that are easy for other designers to use.


Reliable & Independent, You can take a brief and deliver a finished result that is technically sound and visually "final" without needing constant direction.


Clear Communicator, being able to clearly explain technical constraints to artists and gameplay needs to programmers. Comfortable communicating in a straightforward and collaborative way


Be accountable for your work while contributing to team success


Contribute to a healthy, collaborative team culture by sharing knowledge, helping refine ideas, and supporting peers.


Excellent written and spoken English skills.

What you'll do
As a Senior technical level Designer, you will be:

Building smart content and creating modular level features and systems that combine stable technical logic with strong visual polish and composition.


Taking technical ownership and responsibility for the performance and scalability of your work, making sure levels stay within budget without losing their visual appeal.


Bridging the gap by work closely with Programming and Art to make sure the tools and systems you build satisfy both the technical requirements and the creative vision.


Improving the process and looking for ways to make our level-building workflows faster and better, helping the team work more efficiently.


Supporting the team as a technical go-to for other designers, sharing best practices and helping troubleshoot complex issues.

How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We ask that your application always include relevant work samples or a link to your portfolio.
We interview candidates continuously and hire when we find a good fit.
Practical Information
Scope: Full-time: 40 hours per week with initial 6 month probation period. Location: Office first. You need to be eligble to work in Sweden.

We are a pet friendly office! You can expect to find dogs and occasionally some cats around.

What we offer
Arrowhead Game Studios is a growing team of about 140+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.
Located in the heart of Södermalm, in Fatburen in the middle of the Game Dev scene we enjoy everything Stockholm has to offer. The is a a lot of different types of activities immediately available on our doorstep.
Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.
We also have numerous work benefits for all our employees. You can read about them here! Visa mindre

Senior Gameplay Programmer

If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you? We are now looking for a Senior Gameplay Programmer We’re expanding our gameplay programming team and l... Visa mer
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?
We are now looking for a Senior Gameplay Programmer

We’re expanding our gameplay programming team and looking for an experienced developer who cares about writing clean, performant, and maintainable code, and who wants to support those around them.
You’ll be joining a collaborative team of engineers, designers, and artists who enjoy solving complex problems together. We’re not just looking for someone who can write code — we’re looking for someone who can shape systems, guide teammates, and balance clarity, performance, and creativity in everything they do.
We use a heavily customized version of Stingray, and our development is primarily in C++. The focus is on building gameplay systems that are reliable, scalable, and performant; particularly for multiplayer and live service environments. This is a hands-on role with plenty of room to take ownership and work on how our features and systems evolve.
What you’ll do
Design, implement, and maintain gameplay systems and features in C++.


Build dynamic systems that interact in overlapping, emergent ways.


Write gameplay code that is clean, scalable, and performance-aware.


Profile and optimize systems to keep frame time, memory, and networking stable.


Debug complex gameplay issues, from multi-system interactions to edge cases.


Collaborate with design, QA, and production to ensure features deliver both technically and for players.


Help maintain consistent standards through code reviews, discussions, and technical guidance.


Contribute to a healthy, collaborative team culture by sharing knowledge and supporting peers.


Act as a point of clarity in design and implementation, supporting alignment across the team.


Work with industry-standard tools for production tracking (e.g., Jira, Confluence) to keep work transparent and traceable.


Write and maintain documentation that makes systems, workflows, and decisions clear to the team.

What we’re looking for
Excellent C++ skills and deep experience in a game engine context.


5+ years of hands-on experience developing gameplay features and systems, especially for multiplayer games (shooters a strong plus).


Strong understanding of CPU architecture, memory, and performance trade-offs — able to explain concepts like CPU caches and their impact on real-world code.


Ability to create gameplay systems that support emergent interactions.


Familiarity with a broad range of development areas: gameplay, content creation, physics, animation, AI, and systems integration.


Strong foundation in 3D math (linear algebra, vectors, matrices).


One or more shipped titles in a C++ environment (custom engine or Unreal).


Experience with live service development and maintaining code post-launch.


Fluency in written and spoken English.

Nice-to-have (but not required)
Familiarity with ECS architectures.


Experience building developer tools or improving workflows.


Experience shipping on consoles like PS4/PS5 or Xbox Series X|S.


Comfortable with Git and modern development practices.

You’ll be a great fit if…
You enjoy solving hard problems and sharing what you learn.


You care about writing maintainable code that others can understand and extend.


You’re collaborative, supportive, and open to feedback — and you give it kindly too.


You’re curious, practical, and like to keep things relaxed but focused.

How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We ask that your application always include relevant work samples or a link to your portfolio.
We interview candidates continuously and hire when we find a good fit.
Practical Information
Scope: Full-time: 40 hours per week with initial 6 month probation period. Location: Office first, hybrid solution possible. You need to be eligible to work in Sweden.
We are a pet friendly office! You can expect to find dogs and occasionally some cats around.
What we offer
Arrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.
Located in a newly built, custom-tailored offices on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.
Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.
We also have numerous work benefits for all our employees. You can read about them here! Visa mindre

Area Director - Meta Area

If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you? We are now looking for an Area Director  The Meta Area focuses on the systems that frame, support, and d... Visa mer
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?
We are now looking for an Area Director 
The Meta Area focuses on the systems that frame, support, and deepen the player experience. This includes progression, systems design, narrative structures, UI and UX, and other meta layers that shape long term engagement and player value across the game.
As an Area Director, you will lead cross discipline work across multiple feature teams. You will work closely with an Area Producer and the Team Owners within your Area, providing high level vision, direction, and goals while ensuring teams are set up to deliver their best work.
This role is suited for someone with strong experience as a Senior or Expert in Game Design, Systems Design, Narrative Design, and or UI or UX design. Experience with monetization, backend systems, or board or roleplaying game design is a strong bonus.
What you'll do:

Uphold the vision for the Meta Area by providing a clear and widely understood road ahead. Inspire teams with vision, strategy, and long term goals that align with the overall game direction.


Guide the creative direction across the Area for both live updates and mid term arcs, ensuring features are engaging, meaningful, and aligned with Arrowhead’s way of making games.


Provide direction through briefs, goals, targets, and continuous follow up, ensuring execution stays aligned with vision, player value, and product goals.


Approve deliverables within the Area, ensuring acceptable quality, vision alignment, and player experience standards across all facets of development.


Continuously assess player value against cost and risk, driving informed decisions that strengthen gameplay, engagement, and long term sustainability.


Represent the Area towards the Product Team and stakeholders, advocating for the developers’ work, initiatives, and creative capital.


Collaborate closely with Team Owners and the Area Producer to establish goals, map capacity, manage dependencies, and ensure teams are structured to take responsibility for their work.


Set priorities and articulate clear product bets that balance vision, player impact, delivery cost, and data insights.


Maintain visibility of Area performance through measurable goals and data literacy, contributing to the Product Team’s KPI tracking and shared understanding of progress.


Build trust and foster a high performing Area by encouraging open communication, collaboration, and continuous improvement.


Hold an overview of Area capacity, ensuring scope matches available functions and that dependencies are clearly mapped and managed.


Work with managers and producers to support hiring needs, performance feedback, and long term growth requirements for the Area.


Contribute as an active member of the Product Team, alongside the Game Director, Product Director, and Head of Production, helping shape the broader roadmap and long term development of the game.


What we're looking for: 

Extensive experience within your discipline, with a strong track record of shipped titles and high quality work.


A broad game development competence profile, with strong understanding of systems, player motivation, and long term engagement.


Experience leading or guiding teams, with the ability to provide direction without needing to be the authoritative expert in every part of the work.


Strong communication skills, able to align teams, stakeholders, and the wider studio around a shared vision.


Strategic and structured thinking, balancing creative insight with practical delivery focus.


A collaborative mindset and passion for building motivated, autonomous, and high performing team


Bonus

Experience with monetization systems or live service frameworks.


Experience working closely with backend systems.


Experience designing complex systems inspired by board games or roleplaying games.


Familiarity with cross discipline collaboration in large scale projects.

How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We ask that your application always include relevant work samples or a link to your portfolio.
We interview candidates continuously and hire when we find a good fit.
Practical Information
Scope: Full-time: 40 hours per week with initial 6 month probation period. Location: Office first, hybrid solution possible. You need to be eligble to work in Sweden.
We are a pet friendly office! You can expect to find dogs and occasionally some cats around.

What we offer
Arrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.
Located for now, in an office on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.
Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.
We also have numerous work benefits for all our employees. You can read about them here! Visa mindre

Senior Build Engineer

If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you? We are now looking for a Senior Build Engineer  As Build Engineer (DevOps) at Arrowhead you are part of ... Visa mer
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?
We are now looking for a Senior Build Engineer  As Build Engineer (DevOps) at Arrowhead you are part of a multidisciplinary tech team supporting the ongoing development of our game projects. You will work closely with the release management, engine, and automation teams and be responsible for providing stable scaling build environments infrastructure, support and solutions.Who you are:
We are looking for someone who is passionate about developing and maintaining our build pipelines. The ideal candidate is a self-starter who partners with team members and leadership to proactively identify needs, spot challenges, and suggest solutions. Due to the nature of the role, this will involve having a solid foundation of experience to draw from, and the creative problem solving to apply proven best practice or experimental new techniques, as well as the judgment to know when to use either approach.
We prefer the following experience: 

At least 5 years of technical work experience setting up and managing build and deployment pipelines


Expertise in TeamCity and Gitlab


In depth understanding of source control systems like Git or Perforce


Experience with containerization (using Docker)


Experience shipping titles on multiple platforms (Steam, Xbox, PlayStation)


Experience in a live service environment


Experience with automated testing frameworks


Experience writing Python and Kotlin code


Experience with meta-build systems like SharpMake or CMake


Understanding of C#, C++, Javascript, Lua

What you'll do:
Create and structure build and deployment architecture


Write and improve Python and Kotlin build scripts


Update build jobs and pipelines


Manage version control systems and integrations


Verify build stability during development


Analyze build pipeline performance and provide recommendations


Troubleshoot operational issues


Streamline and automate analysis of logs


Assist with coordination and development of automated tests

How to apply:
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We ask that your application always include relevant work samples or a link to your portfolio.
We interview candidates continuously and hire when we find a good fit.
Practical Information
Scope: Full-time: 40 hours per week with initial 6 month probation period. Location: Office first, hybrid solution possible. You need to be eligble to work in Sweden.
We are a pet friendly office! You can expect to find dogs and occasionally some cats around.
What we offer
Arrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.
Located in a newly built, custom-tailored offices on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.
Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.
We also have numerous work benefits for all our employees. You can read about them here! Visa mindre

Area Director

Ansök    Nov 27    Arrowhead Game Studios AB    Webbdesigner
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you? We are now looking for an Area Director We’re looking for an Area Director to lead our GameWorld area, c... Visa mer
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?
We are now looking for an Area Director We’re looking for an Area Director to lead our GameWorld area, covering the cross-disciplinary work on missions, worlds and levels across multiple feature teams. You’ll work closely with an Area Producer and the Team Owners in your Area, providing high-level vision, direction, and goals while making sure the teams can deliver their best work.
This is a role for someone with strong experience as a Senior or Expert in Game Design, Level/Mission Design, or Environment Art. Experience in systemic or open world design, generative level/world creation, or narrative design is a big plus.
What you'll do:
Uphold the vision for your Area, inspiring the teams and providing clear goals aligned with the overall game direction.
Guide the creative direction across your Area for both live updates and mid-term arcs, ensuring work is fun, engaging, and aligned with the studio’s vision.
Approve deliverables across your Area, making sure they meet quality, style, and player experience standards.
Represent your Area to the Product Team and stakeholders, advocating for the developers’ work and initiatives.
Collaborate with Team Owners and Area Producers to map capacity, manage dependencies, and ensure teams are structured to take responsibility for their work.
Contribute to the Product Team, helping define the broader roadmap, supporting long-term planning, and participating in studio-level rituals and decisions.
Foster a high-performing culture in your Area, supporting growth, mentoring talent, and building trust and collaboration.

What we're looking for: 
Extensive experience in your discipline with a strong track record of shipped titles and high-quality work.
Experience leading or mentoring teams, with the ability to provide direction without needing to be the expert in every part of the work.
Strong communication skills, able to align teams, stakeholders, and the broader studio around a shared vision.Strategic and structured thinking, balancing creative insight with practical delivery focus.
Passion for collaborative game development and building high-performing, motivated teams.

Bonus
Experience in multiplayer or live service games.
Experience with generative design or systemic/open world games.
Familiarity with cross-discipline collaboration in large projects.


How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We ask that your application always include relevant work samples or a link to your portfolio.
We interview candidates continuously and hire when we find a good fit.
Practical InformationScope: Full-time: 40 hours per week with initial 6 month probation period. Location: Office first, hybrid solution possible. You need to be eligble to work in Sweden.

We are a pet friendly office! You can expect to find dogs and occasionally some cats around.

What we offerArrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.
Located for now, in an office on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.
Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.
We also have numerous work benefits for all our employees. You can read about them here! Visa mindre

Senior Animator

Ansök    Nov 21    Arrowhead Game Studios AB    Animatör
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you? We are now looking for a Senior Animator  Who you are: You have a deep understanding of animation princ... Visa mer
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?
We are now looking for a Senior Animator  Who you are:
You have a deep understanding of animation principles.


You are attentive and collaborative in discipline and area team.


You have rigging, skinning and animation experience and knowledge.


You are aware of the production chain and make things easy for those who will take over the asset.


You can prototype a functional asset independently.



What you'll do:
Animate, rig and skin assets.


Implement complex assets into the game (ex. weapons, enemies, NPCs or vehicles).


Playtest, carry the team.


Participate in discussions and come with ideas in topics that involve animation and gameplay.


Create physics implementation for assets (ex. ragdolls, cloth or damage zones).


Ask questions and provide suggestions to improve your craft and gather general game development knowledge.


Work to improve animation and implementation pipelines and tools.


Provide assets that are optimized for other disciplines to continue the asset to completion.

Requirements:
Proven experience as a senior animator in an in-house game development environment.


Strong ability to create and integrate high-quality assets as key gameplay elements.


Knowledge of industry-standard animation software, pipelines, workflows, and processes.


Excellent organizational skills with the ability to multi-task, while maintaining high-quality standards and meeting deadlines.


Collaborating in a cross-disciplinary team.


Knowledge of work processes (example; jira, fork, git, confluence etc.)


Excellent understanding of how long a task will take to complete.


Nice to have

Experience with Stingray.


Experience with live-service games.




How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We ask that your application always include relevant work samples or a link to your portfolio.
We interview candidates continuously and hire when we find a good fit.
Practical InformationScope: Full-time: 40 hours per week with initial 6 month probation period. Location: Office first, hybrid solution possible. You need to be eligble to work in Sweden.

We are a pet friendly office! You can expect to find dogs and occasionally some cats around.

What we offerArrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.
Located in a newly built, custom-tailored offices on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.
Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.
We also have numerous work benefits for all our employees. You can read about them here! Visa mindre

Craft Manager

If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you? We are now looking for a Craft ManagerWe are now looking for a Craft Manager, a people-focused leader wh... Visa mer
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?
We are now looking for a Craft ManagerWe are now looking for a Craft Manager, a people-focused leader who ensures everything runs smoothly within their craft disciplines.
You’ll manage and support developers from various disciplines and experience levels, helping them grow their skills while aligning their work with Arrowhead’s vision and goals.
You’ll understand both the needs of our players and the project’s broader requirements, using that knowledge to guide professional development and foster a culture of high standards and continuous improvement.
A Craft Manager at Arrowhead knows what great looks like and builds the environment, tools, and practices needed to reach it. You set a high bar, but you also make sure the team has the resources, clarity, and support to meet it. You’re steady under pressure, and can navigate both creative and technical challenges with empathy and confidence.
You’ll lead through influence rather than direct production work, coaching, mentoring, and enabling others to excel in their crafts while ensuring the studio uses its talent to the fullest.
Who you are:
We believe that you 
Bring previous experience as a Lead or Manager within design or tech disciplines in the game industry
Are passionate about leading people, building strong teams, and cultivating healthy, collaborative environments
Understand the balance between creative freedom and production discipline
Have the confidence to handle challenges constructively and keep your team motivated through change
Can identify what excellence looks like in your craft area and help others get there
Communicate clearly and thoughtfully in English, both written and spoken
Have proven leadership experience with a track record of guiding successful creative or technical teams in the game industry

What you'll do: 
Recruit and onboard new team members
Set clear expectations, provide constructive feedback, and follow up on goals and development plans
Conduct performance reviews, development talks, promotions, and salary discussions
Support your team’s growth by creating opportunities for learning and collaboration
Build and maintain a safe, inclusive, and inspiring work environment
Ensure Arrowhead’s talents and skills are used effectively across projects
Collaborate with different stakeholders such as directors, production and senior leadership to align and execute
How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We ask that your application always include relevant work samples or a link to your portfolio.
We interview candidates continuously and hire when we find a good fit.
Practical InformationScope: Full-time: 40 hours per week with initial 6 month probation period. Location: Office first, hybrid solution possible. You need to be eligble to work in Sweden.

We are a pet friendly office! You can expect to find dogs and occasionally some cats around.

What we offerArrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.
Currently located in a custom-tailored offices on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.
Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.
We also have numerous work benefits for all our employees. You can read about them here! Visa mindre

Head of Production

If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you? We are now looking for a Head of Production We’re looking for a Head of Production to lead the overall p... Visa mer
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?
We are now looking for a Head of Production We’re looking for a Head of Production to lead the overall production strategy and release execution of Arrowheads games. You’ll be accountable for how production is structured, planned and executed in the studio - ensuring teams can operate effectively and sustainably at scale, while ensuring we deliver on our commitments..
This role is focused on setting up the conditions for reliable and consistent game production: designing production frameworks and processes, aligning stakeholders, mentoring producers, and making sure teams are equipped to deliver against ambitious goals. You’ll act as the bridge across functions, solving structural challenges before they become blockers and providing the clarity needed to keep things moving forward. What you'll do
Define and own the overall production strategy for Helldivers 2, including planning models, development frameworks, and collaboration structure.
Work closely with the Production Director to ensure they have the means to effectively and successfully execute on the product goals in line with established processes.
Drive long-term planning and delivery structure in partnership with Product, Creative, Tech, and QA leadership.
Lead and grow the production team - managing hiring, team structure, performance, and individual development.
Establish clear production practices and documentation that scale and adapt across teams and project phases, taking into account the evolving nature of live service games.
Oversee budgeting, staffing, and external development strategy (co-dev, outsourcing) in collaboration with publishing and internal stakeholders.
Champion continuous improvement across tools, workflows, and cross-team collaboration - always looking for ways to make development smoother and more predictable.

Who you are
You have 5+ years of experience in game production, with a track record of leading large, complex projects or teams with shipped titles in your bag.
You’re experienced in building production systems that support sustainable development at scale.
You’ve led production teams before - setting expectations, mentoring others, and building high-performing team cultures.
You think structurally and strategically - you understand how process, people, and planning all connect, calmly navigate ambiguity and drive effective collaborations.
You’re a strong communicator who can align stakeholders, simplify complexity, and get everyone moving in the same direction.

Bonus
You’ve worked on multiplayer or live service games, and you’re comfortable collaborating with publishing and external partners.
How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We ask that your application always include relevant work samples or a link to your portfolio.
We interview candidates continuously and hire when we find a good fit.
Practical InformationScope: Full-time: 40 hours per week with initial 6 month probation period. Organisation: This role reports to the Chief Operating Officer. Location: Office first, hybrid solution possible. You need to be eligible to work in Sweden.

We are a pet friendly office! You can expect to find dogs and occasionally some cats around.
What we offerArrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.
Located in a newly built, custom-tailored offices on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.
Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.
We also have numerous work benefits for all our employees. You can read about them here! Visa mindre

Senior Producer

If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you? We are now looking for a Senior ProducerWe are looking for a highly experienced Senior Producer to head ... Visa mer
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?
We are now looking for a Senior ProducerWe are looking for a highly experienced Senior Producer to head up one of our Game Areas for Helldivers 2. Working closely with the Area Director, you are responsible for the delivery and execution from teams in your Area, ensuring we achieve quality production through cohesive rituals and sustainable methods while staying true to the overall product vision & goals.
Through effective communication and proactive planning, you work with project stakeholders to provide clarity, identify and resolve blockers & dependencies and approach change and ambiguity with curiosity and compassion. You always have a Plan B (and probably a plan C) up your sleeve. You are skillful at navigating needs from various directions, knowing when to dig into details, as well as keeping your eyes on the big picture.
You are a great collaborator, team builder and champion, as well as being structured, thorough and resourceful. You don’t shy away from hard and uncomfortable decisions, striving to find the right balance between creative freedom and production constraints; keeping a steady progress while not compromising on quality.
The Producer works collaboratively with Directors and Team Owners and acts as a ‘Master of Ceremonies’ - you keep tabs on production rituals to make sure we have clear processes, all the way from pre-production and planning through to development, hardening and release. You are responsible for managing risks and driving decisions to ensure your teams stay unblocked, have clarity on priorities and can rely on the plans provided. Working closely with your Team Owners, you support them in translating direction briefs into workable specs, take the team through planning and estimation rituals, make sure we maintain a solid JIRA hygiene, facilitate retros and strive to achieve a high and reliable release accuracy.
As a Senior Producer you are expected to support and mentor more junior producers, contribute to continuous improvement of our production standards and practical application of our methods and frameworks across development areas.
What you'll do:
Collaborate with project leadership on risk management, problem solving, redundancy planning and issue tracking
Handle planning and execution for your game teams and provide support to achieve results in sustainable ways, on time and within budget
Champion production best practices, ensuring centralized process integrity as well as tactical adaptations to optimize team effectiveness
Work closely with Team Owners to make sure each team have efficient rituals to produce their work & build strong team cohesion (stand-ups, retros, task breakdowns & estimations, capacity & velocity planning, dependency mapping, playtesting, team building events and so on)
Maintain a prioritized feature backlog for each team, balancing creativity and innovation with technical limitations, player sentiment and team capabilities
Understand team velocity, capacity and costs of pipelines, content, features and systems - guiding both future work plans from concept, prototype & pre-production all the way to live service maintenance, bug fixing & quality of life improvements
Promote a high degree of ownership in each team, ensuring leveraged ways of working and accountability for what the team builds and ships to our players
Provide excellent communication and increase transparency and visibility for all partners, project leadership, stakeholders and the team

We believe you have:
Extensive and relevant production experience on midsize game teams, in one or more game areas
Proven history of managing complex product development, overseeing a project or area of 30+ developers across multiple teams (internal and external)
A strong understanding of the game development lifecycle and production best practices in a live environment
Shipped titles similar to Helldivers 2, with focus on systematic and procedural approach to gameplay
Managed internal and external stakeholders where expectations are high and processes are still evolving
Experience in working through others to achieve results
How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible.
We interview candidates continuously and hire when we find a good fit.
Practical Information
Scope: Full-time, 40 hours per week with initial 6 month probation period. Location: Office first, hybrid solution possible. You need to be eligible to work in Sweden.
We are a pet friendly office! You can expect to find dogs and occasionally some cats around.
What we offer
Arrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.
Currently located in a newly built, custom-tailored offices on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.
Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.
We also have numerous work benefits for all our employees. You can read about them here! Visa mindre

Senior Narrative Designer

If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you? We are now looking for a Senior Narrative DesignerAs a highly experienced Senior Narrative Designer, you... Visa mer
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?

We are now looking for a Senior Narrative DesignerAs a highly experienced Senior Narrative Designer, you will shape the storytelling experience across our ambitious, systemic co-op titles. You’ll design the narrative systems and structures that enable player-driven stories in a live environment, while also contributing to writing that keeps millions of players engaged in a cohesive, ever-evolving universe.
What you'll do:
Own major narrative domains
Design and document interconnected narrative systems that tie directly into gameplay.
Build frameworks that keep lore, tone, and world history aligned across the entire game.
Identify complex challenges early and break them into clear, actionable plans for the team.

Shape the voice of the game
Write in-game text, VO, and supporting materials.
Partner with Game Masters to design story-driven events in the Galactic War.
Maintain a strong, consistent tone across all in-game and external communications.
Lead the creation and upkeep of narrative style guides.

Bridge story and tech
Work hands-on in the engine, scripting tools, and content systems.
Prototype and debug narrative features independently.
Develop strategies for live-service updates and community-driven storytelling.

Collaborate and mentor
Partner with feature owners and directors to align the narrative vision across disciplines.
Present and advocate for story ideas and narrative strategies.
Mentor junior and mid-level narrative designers, raising the quality bar across the team.
Who you are:
5+ years of professional experience within Design in the games industry, with significant experience on large-scale, systemic, or live-service titles.


Proven record of shipped game titles.


A portfolio that demonstrates the design and implementation of narrative systems, preferably with emergent content.


A portfolio that demonstrates excellent writing skills (English)


Senior-level proficiency with modern game engines and scripting languages or visual scripting tools.


Ability to lead and make high-stakes creative decisions under ambiguity.


Excellent organizational skills, and experience with spreadsheets.


Experience of narrative systems, preferably non-linear storytelling


Exceptional communication skills in English, written and spoken.


Must be able to spend at least 3 days per week in our Stockholm office.



How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We ask that your application always include relevant work samples or a link to your portfolio.
We interview candidates continuously and hire when we find a good fit. Do note that there will be a writing test during the recruitment process.

Practical InformationScope: Full-time: 40 hours per week with initial 6 month probation period. Location: Office first, hybrid solution possible.

We are a pet friendly office! You can expect to find dogs and occasionally some cats around.

What we offerArrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.
Located in a newly built, custom-tailored offices on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.
Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.
We also have numerous work benefits for all our employees. You can read about them here! Visa mindre

Senior Technical Artist

If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you? We are now looking for a Senior Technical Artist As a Senior Technical Artist, you will be the bridge... Visa mer
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?


We are now looking for a Senior Technical Artist


As a Senior Technical Artist, you will be the bridge between art and technology, turning creative vision into optimized, beautiful, and functional game content. You’ll build tools, solve complex technical challenges, and help artists work more efficiently, ensuring our games look stunning and run smoothly.


What you will do
Monitor, flag, and communicate concerns between artistic goals and technical limitations within the development pipeline;
Collaborate closely with content creators (level designers, artists, audio teams) to solve technical problems;
Develop and maintain tools and shaders that improve the efficiency of the art team;
Provide technical feedback and support to artists;
Keep our development setup at the cutting edge by staying on top of industry trends.



Who you are
We're looking for someone with a passion for helping others. You bridge the gap between tech and art, and are proactively providing solutions that empower others to create performant content and features.
Minimum 5 years experience in the games industry from a similar role (AA or AAA).
Have experience of a full AA/AAA dev cycle from conception to release and are familiar with the technical challenges involved.
Strong initiative, a can-do attitude and problem-solving oriented.
Be able to work very independently and assume responsibility.
Solid understanding of PBR.
Proven skills in tools creation and have a knack for optimizing artistic workflows.
Solid understanding of procedural generation.
Strong proficiency in HLSL and Python.
Solid proficiency in coding languages like C++, C#.
Proficiency in 3D Modelling software like Maya or Blender.
Strong debugging skills, being able to, through a methodical approach, find errors in code and shaders.
Being able to profile, find and solve performance bottlenecks.
Strong collaborative and communication skills across disciplines.
Great English communication skills, both written and spoken.



How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We ask that your application always include relevant work samples or a link to your portfolio.
We interview candidates continuously and hire when we find a good fit.


Practical Information
Scope: Full-time: 40 hours per week with initial 6 month probation period.
Location: Sweden, Office first, hybrid solution possible.


We are a pet friendly office! You can expect to find dogs and occasionally some cats around.


What we offer
Arrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.
Located in a newly built, custom-tailored offices on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.
Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.
We also have numerous work benefits for all our employees. You can read about them here! Visa mindre

Senior Sound Designer

If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you? We are now looking for a Senior Sound DesignerAs a Senior Sound Designer, you will drive the immersive s... Visa mer
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?
We are now looking for a Senior Sound DesignerAs a Senior Sound Designer, you will drive the immersive soundscape of our games to new heights. You will lead the design and implementation of a wide range of sound effects for the game, taking ownership of key audio features, ensuring Arrowhead’s audio quality reflects our game vision.  
What you'll do: 
Work as part of a cross-disciplinary feature team, ensuring the audio meets the highest quality and reflects the game’s creative direction.
Be the champion of the audio discipline within the feature team and help establish workflows, structures, and best practices to meet the needs of our projects.
Effectively and competently collaborate with Team Owners and Production.
Work closely with the Area Director to uphold the established audio direction.
Design and implement high-quality audio assets for key game elements, including enemies, player actions, environments, VO and UI.
Collaborate with other disciplines to align audio standards with the overall game vision.
Assess and select audio vendors and partners, ensuring they align with our quality and creative standards.
Lead innovation in audio, pushing creative and technical boundaries.
Regularly review and improve audio workflow processes to enhance efficiency and output quality together with sound designers from other feature teams.

Requirements:
Proven experience as a senior sound designer in an in-house game development environment.
Strong ability to create and integrate high-quality sound assets as key gameplay elements.
Mastery of industry-standard audio production and post-production software, hardware, pipelines, workflows, and processes.
Experience planning and conducting location SFX recording sessions.
Excellent organizational skills with the ability to multi-task, while maintaining high-quality standards and meeting deadlines.
Proven experience with Voice Design and VO pipelines.
Proven Experience with technical audio design and audio propagation systems.
Collaborating with internal and external sound designers and programmers.
Understanding emotion and tension in storytelling and being able to tell a story through sound.


Nice to Have:

Experience with Voice Design and VO pipelines.



How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We ask that your application always include relevant work samples or a link to your portfolio.
We interview candidates continuously and hire when we find a good fit.
Practical InformationScope: Full-time: 40 hours per week with initial 6 month probation period. Location: Office first, hybrid solution possible. 
We are a pet friendly office! You can expect to find dogs and occasionally some cats around.
What we offerArrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.
Located in a newly built, custom-tailored offices on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.
Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.
We also have numerous work benefits for all our employees. You can read about them here! Visa mindre

Backend Developer

If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you? We are now looking for a Backend DeveloperAs a Backend Developer, you will play a key role in the design... Visa mer
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?
We are now looking for a Backend DeveloperAs a Backend Developer, you will play a key role in the design, development, and optimization of our backend systems. You will work closely with a collaborative team of developers and engineers, focusing on technologies such as C#, Microsoft Orleans, ASP.NET Core, Azure, and Server. If you are passionate about building scalable and efficient backend solutions, we want to hear from you.
Who you are:
Proven experience in backend development using C# and ASP.NET Core.
Familiarity with Microsoft Orleans or other actor model frameworks for distributed and scalable systems.
Strong expertise in designing and optimizing database structures, preferably with Server.
Experience with cloud technologies, particularly Azure.
Understanding of different backend architectural styles and best practices.
Not required but beneficial if you have experience with Kubernetes and frontend development

What you'll do: 
Application Development: Design and develop backend solutions using C#, ASP.NET Core, and Microsoft Orleans, ensuring high performance, scalability, and maintainability.
Cloud Integration: Utilize Azure services to build and optimize cloud-based backend components, ensuring seamless integration with our applications.
Database Management: Design and implement efficient database structures using Server, optimizing data storage, and retrieval for optimal system performance.
Collaboration: Work closely with cross-functional teams to understand requirements, provide technical insights, and ensure the successful delivery of projects.
Third-party platforms: Build, monitor and maintain integrations with third party platforms.

Our tech stack
NET/C#, Docker, Kubernetes/AKS, Azure, Server, CosmosDB, Redis, Grafana, Angular, TypeScript
How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We ask that your application always include relevant work samples or a link to your portfolio.
We interview candidates continuously and hire when we find a good fit.
Practical InformationScope: Full-time: 40 hours per week with initial 6 month probation period. Location: Office first, hybrid solution possible. You need to be eligible to work in Sweden.
We are a pet friendly office! You can expect to find dogs and occasionally some cats around.

What we offerArrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.
Located in a newly built, custom-tailored offices on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.
Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.
We also have numerous work benefits for all our employees. You can read about them here! Visa mindre

Senior System Designer

Ansök    Okt 15    Arrowhead Game Studios AB    Speldesigner
We are now looking for a Senior System Designer Join our quest in making the world's best co-op action games! We’re looking for a talented Senior Systems Designer to join our growing design department and help shape the foundation of a brand-new, unannounced project. This is your chance to be part of an co-op action game from the start. You’ll be at the heart of building and tuning the core systems, progression loops, and combat feel like an Arrowhead Ga... Visa mer
We are now looking for a Senior System Designer

Join our quest in making the world's best co-op action games! We’re looking for a talented Senior Systems Designer to join our growing design department and help shape the foundation of a brand-new, unannounced project. This is your chance to be part of an co-op action game from the start. You’ll be at the heart of building and tuning the core systems, progression loops, and combat feel like an Arrowhead Game.

What you'll doAs a Senior Systems Designer you will:
Drive the design of systems and mechanics from concept through implementation.
Design and implement interconnected systems such as combat, progression, and in-game economies.
Prototype and iterate quickly, testing features with clarity and intent.
Maintain concise, actionable design documentation.
Collaborate closely across art, code, and design for holistic execution.
Ensure systems empower other disciplines and support the overall game vision.
Bring player obsession and systemic thinking to every mechanic.
Mentor and support more junior designers as the project grows.
Regularly and thoroughly playtest, feeding insights back into iteration.
Who you are
We’re looking for someone who is not only skilled but thrives in a collaborative, fast-moving environment. You are:
Experienced, 7+ years in the games industry, with a proven track record designing, implementing, and balancing core gameplay and systemic features.
System-minded, with fluent understanding of interconnected systems (combat, progression, economies, metagame) and how they drive player motivation.
Fast and iterative, comfortable prototyping, testing, and pivoting rapidly to get to a state of fun.
High-performing and driven, you set clear quality standards, raising the bar for yourself and those around you.
Collaborative and direct, open to feedback, able to challenge ideas respectfully, and thrive in healthy creative conflict.
Player-focused, you bring strong game literacy across genres and design with the player’s experience front and center.
Hands-on with Unreal Engine, strong experience with Unreal is essential.
Communicative, strong written and verbal communication in English.
Passionate, you want to build great co-op experiences, and you’ll be excited about contributing to our new IP.
You thrive in an on-site, shoulder-to-shoulder environment, working closely with designers, artists, and engineers to solve problems together

 
How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We ask that your application always include relevant work samples or a link to your portfolio.
We interview candidates continuously and hire when we find a good fit.
Practical InformationScope: Full-time: 40 hours per week with initial 6 month probation period. Location: Office first. You need to be eligible to work in Sweden.

We are a pet friendly office! You can expect to find dogs and occasionally some cats around.

What we offerArrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.
Located in a newly built, custom-tailored offices on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.
Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.
We also have numerous work benefits for all our employees. You can read about them here! Visa mindre

Senior Producer

If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you? We are now looking for a Senior ProducerWe are looking for a highly experienced Senior Producer to head ... Visa mer
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?
We are now looking for a Senior ProducerWe are looking for a highly experienced Senior Producer to head up one of our Game Areas for Helldivers 2. Working closely with the Area Director, you are responsible for the delivery and execution from teams in your Area, ensuring we achieve quality production through cohesive rituals and sustainable methods while staying true to the overall product vision & goals.
Through effective communication and proactive planning, you work with project stakeholders to provide clarity, identify and resolve blockers & dependencies and approach change and ambiguity with curiosity and compassion. You always have a Plan B (and probably a plan C) up your sleeve. You are skillful at navigating needs from various directions, knowing when to dig into details, as well as keeping your eyes on the big picture.
You are a great collaborator, team builder and champion, as well as being structured, thorough and resourceful. You don’t shy away from hard and uncomfortable decisions, striving to find the right balance between creative freedom and production constraints; keeping a steady progress while not compromising on quality.
The Producer works collaboratively with Directors and Team Owners and acts as a ‘Master of Ceremonies’ - you keep tabs on production rituals to make sure we have clear processes, all the way from pre-production and planning through to development, hardening and release. You are responsible for managing risks and driving decisions to ensure your teams stay unblocked, have clarity on priorities and can rely on the plans provided. Working closely with your Team Owners, you support them in translating direction briefs into workable specs, take the team through planning and estimation rituals, make sure we maintain a solid JIRA hygiene, facilitate retros and strive to achieve a high and reliable release accuracy.
As a Senior Producer you are expected to support and mentor more junior producers, contribute to continuous improvement of our production standards and practical application of our methods and frameworks across development areas.
What you'll do:
Collaborate with project leadership on risk management, problem solving, redundancy planning and issue tracking
Handle planning and execution for your game teams and provide support to achieve results in sustainable ways, on time and within budget
Champion production best practices, ensuring centralized process integrity as well as tactical adaptations to optimize team effectiveness
Work closely with Team Owners to make sure each team have efficient rituals to produce their work & build strong team cohesion (stand-ups, retros, task breakdowns & estimations, capacity & velocity planning, dependency mapping, playtesting, team building events and so on)
Maintain a prioritized feature backlog for each team, balancing creativity and innovation with technical limitations, player sentiment and team capabilities
Understand team velocity, capacity and costs of pipelines, content, features and systems - guiding both future work plans from concept, prototype & pre-production all the way to live service maintenance, bug fixing & quality of life improvements
Promote a high degree of ownership in each team, ensuring leveraged ways of working and accountability for what the team builds and ships to our players
Provide excellent communication and increase transparency and visibility for all partners, project leadership, stakeholders and the team

We believe you have:
Extensive and relevant production experience on midsize game teams, in one or more game areas
Proven history of managing complex product development, overseeing a project or area of 30+ developers across multiple teams (internal and external)
A strong understanding of the game development lifecycle and production best practices in a live environment
Shipped titles similar to Helldivers 2, with focus on systematic and procedural approach to gameplay
Managed internal and external stakeholders where expectations are high and processes are still evolving
Experience in working through others to achieve results
How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible.
We interview candidates continuously and hire when we find a good fit.
Practical Information
Scope: Full-time, 40 hours per week with initial 6 month probation period. Location: Office first, hybrid solution possible. You need to be eligible to work in Sweden.
We are a pet friendly office! You can expect to find dogs and occasionally some cats around.
What we offer
Arrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.
Currently located in a newly built, custom-tailored offices on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.
Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.
We also have numerous work benefits for all our employees. You can read about them here! Visa mindre

Senior Gameplay Programmer

If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you? We are now looking for a Senior Gameplay Programmer We’re expanding our gameplay programming team and lo... Visa mer
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?
We are now looking for a Senior Gameplay Programmer
We’re expanding our gameplay programming team and looking for an experienced developer who cares about writing clean, performant, and maintainable code, and who wants to support those around them.
You’ll be joining a collaborative team of engineers, designers, and artists who enjoy solving complex problems together. We’re not just looking for someone who can write code — we’re looking for someone who can shape systems, guide teammates, and balance clarity, performance, and creativity in everything they do.
We use a heavily customized version of Stingray, and our development is primarily in C++. The focus is on building gameplay systems that are reliable, scalable, and performant; particularly for multiplayer and live service environments. This is a hands-on role with plenty of room to take ownership and work on how our features and systems evolve.
What you’ll do Design, implement, and maintain gameplay systems and features in C++.
Build dynamic systems that interact in overlapping, emergent ways.
Write gameplay code that is clean, scalable, and performance-aware.
Profile and optimize systems to keep frame time, memory, and networking stable.
Debug complex gameplay issues, from multi-system interactions to edge cases.
Collaborate with design, QA, and production to ensure features deliver both technically and for players.
Help maintain consistent standards through code reviews, discussions, and technical guidance.
Contribute to a healthy, collaborative team culture by sharing knowledge and supporting peers.
Act as a point of clarity in design and implementation, supporting alignment across the team.
Work with industry-standard tools for production tracking (e.g., Jira, Confluence) to keep work transparent and traceable.
Write and maintain documentation that makes systems, workflows, and decisions clear to the team.
What we’re looking for Excellent C++ skills and deep experience in a game engine context.
5+ years of hands-on experience developing gameplay features and systems, especially for multiplayer games (shooters a strong plus).
Strong understanding of CPU architecture, memory, and performance trade-offs — able to explain concepts like CPU caches and their impact on real-world code.
Ability to create gameplay systems that support emergent interactions.
Familiarity with a broad range of development areas: gameplay, content creation, physics, animation, AI, and systems integration.
Strong foundation in 3D math (linear algebra, vectors, matrices).
One or more shipped titles in a C++ environment (custom engine or Unreal).
Experience with live service development and maintaining code post-launch.
Fluency in written and spoken English.
Nice-to-have (but not required) Familiarity with ECS architectures.
Experience building developer tools or improving workflows.
Experience shipping on consoles like PS4/PS5 or Xbox Series X|S.
Comfortable with Git and modern development practices.
You’ll be a great fit if… You enjoy solving hard problems and sharing what you learn.
You care about writing maintainable code that others can understand and extend.
You’re collaborative, supportive, and open to feedback — and you give it kindly too.
You’re curious, practical, and like to keep things relaxed but focused.
How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We ask that your application always include relevant work samples or a link to your portfolio.
We interview candidates continuously and hire when we find a good fit.
Practical InformationScope: Full-time: 40 hours per week with initial 6 month probation period. Location: Office first, hybrid solution possible. You need to be eligible to work in Sweden.
We are a pet friendly office! You can expect to find dogs and occasionally some cats around.
What we offerArrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.
Located in a newly built, custom-tailored offices on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.
Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.
We also have numerous work benefits for all our employees. You can read about them here! Visa mindre

Chief Technology Officer

If you’re looking to shape the future of the best co-op games in the world, you’ve come to the right place. We’re proud to have some of the most talented and passionate makers and leaders in the industry working with us. Our ideal candidate has both a hands-on understanding of game development and the ability to inspire and guide teams towards success. What's more, we are a fun and driven bunch of game developers who love to indulge in our passion for vide... Visa mer
If you’re looking to shape the future of the best co-op games in the world, you’ve come to the right place. We’re proud to have some of the most talented and passionate makers and leaders in the industry working with us. Our ideal candidate has both a hands-on understanding of game development and the ability to inspire and guide teams towards success. What's more, we are a fun and driven bunch of game developers who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?
We are now looking for a Chief Technology Officer (CTO)
As our new CTO, you’ll be the architect of Arrowhead’s technical future, leading the way as we push the boundaries of co-op gaming. We need someone who is as comfortable diving into technical problem solving as they are leading strategic discussions. You’ve stayed hands-on throughout your career, combining technical expertise with leadership skills to guide teams to success. Think of yourself as the coder-leader who can write the spell, when needed, and rally the fellowship to make it happen. You’ve helped ship games in recent years.
Your roots are in programming, and while your career has evolved to include leadership responsibilities, you’ve kept a developer's mindset. You’re hands-on, curious, and always ready to take on complex challenges. You’re passionate about building great games and equally invested in building the teams and processes that make those games possible. Your role is to help shape Arrowhead’s long-term technical strategy while rolling up your sleeves to tackle challenges that require deep technical expertise.
Responsibilities
 Define and execute Arrowhead’s technical vision. Craft and lead a technology roadmap that supports current projects and lays the foundation for the future of co-op gaming.
Lead by example. Dive into development when needed, using your technical expertise to inspire and guide teams.
Nurture a strong engineering culture. Foster an environment of collaboration, creativity, and high performance where technical teams can level up and thrive.
Build and lead technical teams. Recruit, develop, and retain top-tier talent while managing and mentoring engineering leaders.
Drive innovation. Identify and implement new technologies and tools that enable efficient and scalable game development.
Collaborate across disciplines. Work closely with creative and production teams to align technical solutions with studio goals.
Ensure technical excellence. Oversee the stability, performance, and scalability of our games, tools, and infrastructure. What we are looking for 
A developer at heart. You have 10+ years of development experience, with a solid track record of combining technical expertise with leadership, always staying close to the code and guiding the teams to deliver results. You’re fluent in programming languages like C++, C#, Lua, and more.
Proven leadership. You’ve led teams, created results through others, and navigated the challenges of scaling teams and technology.
Track record of success. You’ve shipped games from start to finish and have experience working with diverse stakeholders to deliver high-quality results.
Vision and pragmatism. You balance big-picture strategy with a practical approach to solving problems.
Experience with modern tech stacks. You’re comfortable leading engine transitions, adopting new technologies, and tackling the technical challenges of cross-platform development. Including Unreal Engine.
Passionate about games. You’re an avid gamer who understands the creative and technical nuances of game development. Bonus points if you have: 
Business experience, either in a startup environment or with broader business responsibilities.
Public speaking experience at conferences, panels, or similar events. Deep familiarity platform-specific development for PlayStation, Xbox, and Nintendo.

Why join us?
Arrowhead Game Studios is a passionate team of 100+ people, best known for our highly successful co-op titles like Helldivers 2. Despite our size, we remain a friendly and down-to-earth bunch, dedicated to creating memorable video game experiences that resonate with players worldwide.
We work from our offices in Stockholm, surrounded by a vibrant game dev scene and plenty of activities nearby.
We also have numerous work benefits for all our employees. You can read about them here!
Practical Information 
Scope: Full-time, 40 hours per week, with an initial 6-month probation period.
Location: Office-first, with a hybrid solution possible.  We are a pet-friendly office. Dogs and the occasional cat roam around.

How to apply If this sounds like your next adventure, we would love to hear from you. Submit your CV and any relevant work samples or links to your portfolio in English. We interview candidates continuously and hire when we find a great fit. Visa mindre

Senior Technical Artist

If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you? We are now looking for a Senior Technical Artist Being a Technical Artist means you’re the linking pin b... Visa mer
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?
We are now looking for a Senior Technical Artist Being a Technical Artist means you’re the linking pin between tech and art, you speak both languages and you can ensure all artwork meets the technical specs in order for the artwork to be used in our game project.
Who you are: You have at least 5 years of experience within the industry as a technical artist
You’re skilled in tools creation and have a knack for optimizing artistic workflows
Ideally, you’ve shipped at least one AAA project and are familiar with the technical challenges involved
You’ve got a strong grasp of procedural generation, scripting, and shading
You communicate clearly and effectively in English, both in writing and verbally
Strong proficiency in Python and HLSL
Proficiency in 3D Modelling software like Maya or Blender
If you happen to know C++ and/or Houdini, that would be an added bonus but certainly not mandatory!

What you'll do
As a Technical Artist, you will be the crucial bridge between tech and art, ensuring all artwork meets technical specifications and is ready for use in our projects. Specifically, you will:
Monitor, flag, and communicate concerns between artistic goals and technical limitations within the development pipeline;
Collaborate closely with content creators (level designers, artists, audio teams) to solve technical problems;
Develop and maintain tools that improve the efficiency of the art team;
Provide technical feedback and support to artists;
Keep our development setup at the cutting edge by staying on top of industry trends.
How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We ask that your application always include relevant work samples or a link to your portfolio.
We interview candidates continuously and hire when we find a good fit.
Practical InformationScope: Full-time: 40 hours per week with initial 6 month probation period. Location: Office first, hybrid solution possible. 
We are a pet friendly office! You can expect to find dogs and occasionally some cats around.

What we offerArrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.
Located in a newly built, custom-tailored offices on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.
Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.
We also have numerous work benefits for all our employees. You can read about them here! Visa mindre

Senior Material Artist

If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you? We are now looking for a Senior Material Artist Who you are:We're looking for someone who is friendly an... Visa mer
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?
We are now looking for a Senior Material Artist Who you are:We're looking for someone who is friendly and helpful, but also hardworking and efficient.
You are a person dedicated to material art for creating and optimizing materials and shaders that enhance the visual quality of the game. You will be acting as a bridge between the art and technical art teams.
We see that you have;
Minimum 5 years experience in the games industry from a similar role (AA or AAA).
Experience of a full AA/AAA dev cycle from conception to release.
Work very independently and assume responsibility.
Knowledge on PBR rendering.
A good understanding of light / material interactions, both in game engines and in the physical world.
Work with current industry standard Programs (Substance Designer/ Substance Painter, etc.).
Created or worked with shaders using for instance HLSL.
Strong collaborative and communication skills across disciplines.
Great English communication skills, both written and spoken.
What you'll do:
As a Senior Material Artist you will;
Create and tweak materials based on project requirements and feedback.
Design, develop, and optimize materials and shaders to meet both artistic and performance goals.
Collaborate closely with artists and technical artists across departments.
Research and implement new tools and workflows for improved efficiency and visual fidelity.
Troubleshoot material-related issues in the game engine.
Maintain and document a reusable materials library.
Mentor junior and mid-level team members, promoting best practices.
How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We ask that your application always include relevant work samples or a link to your portfolio.
We interview candidates continuously and hire when we find a good fit.

Practical InformationScope: Full-time: 40 hours per week with initial 6 month probation period. Location: Office first, hybrid solution possible. You need to be eligble to work in Sweden.

We are a pet friendly office! You can expect to find dogs and occasionally some cats around.

What we offerArrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.
Located in a newly built, custom-tailored offices on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.
Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.
We also have numerous work benefits for all our employees. You can read about them here! Visa mindre

Senior Engine Programmer

We are now looking for a Senior Engine Programmer If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you? We’re expanding our engine team and looking for two exp... Visa mer
We are now looking for a Senior Engine Programmer
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?
We’re expanding our engine team and looking for two experienced engine programmers who enjoy deep technical challenges, care about clean and maintainable code, and want to support those around them. Whether your strengths lie in rendering, systems, performance, or you’re more of a generalist, we’d love to hear from you. We use Stingray and our development is primarily in C++, with a strong focus on performance, memory management, and low-level engine architecture. This is a hands-on role with a lot of room to take ownership and shape your work; while collaborating closely with other programmers, designers, and artists. We value curiosity, autonomy, kindness, and pragmatism; and we try to keep things fun. We’re making games, after all.  What you'll do:
Design, develop, and maintain core engine systems, with a strong focus on performance and memory.
Take on complex technical tasks, including profiling, optimization, and low-level debugging.
Work with other disciplines to integrate features, improve pipelines, and support development workflows.
Conduct code reviews and help shape consistent architecture and standards.
Mentor associate and mid-level programmers and contribute to a healthy, collaborative team culture
What we're looking for:  Strong experience with C/C++ in a game engine context.
Solid understanding of performance, memory management, and multithreaded programming.
Extensive knowledge and experience in game engine architecture.
Proven skills in at least one area: rendering, physics, systems, or engine audio.
Confident with debugging, especially for crashes and low-level issues.
Experience in live service and multiplayer game development.
Experience shipping games on consoles like PS4/PS5 or Xbox Series X|S.
Comfortable working independently after onboarding and switching between tasks as needed.

Nice-to-have (but not required) 
Familiarity with software like Wwise, Havok, or other audio/physics libraries.
Background in cross-platform development, such as Linux/macOS/BSD
Shipped one or more games from start to finish.
Experience working with custom or non-unreal game engines.
Comfortable with Git.

You’ll thrive here if…
You enjoy solving hard problems and sharing what you learn.
You care about writing maintainable code that others can understand and build on.
You’re collaborative, supportive, and open to feedback; and you give it kindly, too.
You’re curious, practical, and like to keep things relaxed but focused.

We’re looking to hire both a senior and an expert-level profile, so if you feel your experience fits either, we’d love to hear from you.
How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We ask that your application always include relevant work samples or a link to your portfolio.
We interview candidates continuously and hire when we find a good fit.
Practical InformationScope: Full-time: 40 hours per week with initial 6 month probation period. Location: Office first, based in Stockholm. 
We are a pet friendly office! You can expect to find dogs and occasionally some cats around.
What we offerArrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.
Located in a newly built, custom-tailored offices on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.
Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.
We also have numerous work benefits for all our employees. You can read about them here! Visa mindre

Tech Manager

If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you? We are now looking for a Tech ManagerThe Tech Manager will be responsible for making sure everything run... Visa mer
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?
We are now looking for a Tech ManagerThe Tech Manager will be responsible for making sure everything runs smoothly in their tech team. They manage programmers, engineers and other parts of the tech team from different disciplines and experience levels, helping them grow their skills while also aligning their work with the studio's goals. They understand both the needs of our players and the overall project requirements and use this knowledge to guide individual development plans. The Tech Manager is great at building relationships, giving clear feedback, and nurturing talent. They are comfortable with tough conversations when needed and fosters a safe, collaborative work environment. They are in charge of the growth and performance of their team members, handle hiring for relevant roles, and conduct development talks, salary discussions, and regular performance reviews to ensure the team continues to improve. You will not work directly with programming in the project but rather lead, coach, and influence the professions, as well as making sure the rest of the company uses their skills in the best way possible.
Who you are:We believe that you
Have proven leadership experience with a track record of leading successful creative teams in the gaming industry
Are passionate about leading teams, managing people and creating healthy work environments
Have excellent communication skills in English both written and spoken
Have interest and familiarity with Arrowhead games
Previous experience as a Tech Lead, Tech Manager or Team Lead in the game industry is not a requirement but will be considered as a strong advantage

What you'll do
Recruitment & Onboarding of new programmers
Ongoing development of direct reports by setting clear expectations, providing feedback and following up on objectives
Evaluate performance, course-correct where necessary and ensure staff continually to grow and improve
Development talks, promotions, salary setting and salary talks
Enable and ensure a safe and healthy work environment
Work towards ensuring Arrowhead utilizes its tech team in the best possible way and that the team has the proper support
How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We ask that your application always include relevant work samples or a link to your portfolio.
We interview candidates continuously and hire when we find a good fit.
Practical InformationScope: Full-time: 40 hours per week with initial 6 month probation period. Location: Office first, hybrid solution possible.
We are a pet friendly office! You can expect to find dogs and occasionally some cats around.

What we offerArrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.
Located in a newly built, custom-tailored offices on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.
Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.
We also have numerous work benefits for all our employees. You can read about them here! Visa mindre

Senior Technical Artist

If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?We are now looking for a Senior Technical Artist Being a Technical Artist means you’re the linking pin bet... Visa mer
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?We are now looking for a Senior Technical Artist
Being a Technical Artist means you’re the linking pin between tech and art, you speak both languages and you can ensure all artwork meets the technical specs in order for the artwork to be used in our game project.
Who you are: You have at least 5 years of experience within the industry as a technical artist
You’re skilled in tools creation and have a knack for optimizing artistic workflows
Ideally, you’ve shipped at least one AAA project and are familiar with the technical challenges involved
You’ve got a strong grasp of procedural generation, scripting, and shading
You communicate clearly and effectively in English, both in writing and verbally
Strong proficiency in Python and HLSL
Proficiency in 3D Modelling software like Maya or Blender
If you happen to know C++ and/or Houdini, that would be an added bonus but certainly not mandatory!

What you'll do
As a Technical Artist, you will be the crucial bridge between tech and art, ensuring all artwork meets technical specifications and is ready for use in our projects. Specifically, you will:
Monitor, flag, and communicate concerns between artistic goals and technical limitations within the development pipeline;
Collaborate closely with content creators (level designers, artists, audio teams) to solve technical problems;
Develop and maintain tools that improve the efficiency of the art team;
Provide technical feedback and support to artists;
Keep our development setup at the cutting edge by staying on top of industry trends.
How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible.We ask that your application always include relevant work samples or a link to your portfolio.
We interview candidates continuously and hire when we find a good fit.
Practical InformationScope: Full-time: 40 hours per week with initial 6 month probation period.Location: Office first, hybrid solution possible.You need to be eligible to work in Sweden.
We are a pet friendly office! You can expect to find dogs and occasionally some cats around.

What we offerArrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.
Located in a newly built, custom-tailored offices on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.
Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.
We also have numerous work benefits for all our employees. You can read about them here! Visa mindre

Senior Tools Programmer

If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?We are now lookingfor a Senior Tools ProgrammerWho you are: As a senior tools programmer at Arrowhead, you... Visa mer
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?We are now lookingfor a Senior Tools ProgrammerWho you are:
As a senior tools programmer at Arrowhead, you will be part of our tech team while working closely with designers, artists and programmers to analyze and improve their workflow.
What you'll do
Maintain and iterate on existing tools and editor features, ensuring that overall quality and usability meet the needs of the project;
Work together with all feature teams to design and develop new tools, increasing quality of life for all;
Help to identify workflow issues and bottlenecks in our pipelines and continuously work to improve them;
Cooperate with the Engine Programmers to implement features in the engine when needed for tools development;
Communicate and follow up progress on tools with the content developers.Our requirements
5 years of technical work experience in the video games industry;
Experience working with C# / C++;
Experience with script languages such as Lua, Javascript or Python;
Experience writing game development tools that improve the user experience and workflow;
Familiarity with an existing game engine with understanding of game engine and editor concepts;
Strong debugging and problem solving skills;
Demonstrates dedication to high quality standards;
Good collaboration and communication skills with a cooperative attitude;
Good English communication skills (verbal and written).

Bonus qualifications
Experience working with WPF;
Experience working with Chromium Embedded Framework;
Familiarity with DCC tools such as Maya, Modo or Blender.


How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible.We ask that your application always include relevant work samples or a link to your portfolio.
We interview candidates continuously and hire when we find a good fit.
Practical InformationScope: Full-time: 40 hours per week with initial 6 month probation period.Location: Office first, hybrid solution possible.You need to be eligble to work in Sweden.

We are a pet friendly office! You can expect to find dogs and occasionally some cats around.

What we offerArrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.
Located in a newly built, custom-tailored offices on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.
Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.
We also have numerous work benefits for all our employees. You can read about them here! Visa mindre

Game Master

If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry within our four walls. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?We are now looking for a Game Master The Game Master(s) handle the day-to-day running of the “Galac... Visa mer
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry within our four walls. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?We are now looking for a Game Master

The Game Master(s) handle the day-to-day running of the “Galactic War” in Helldivers 2. They attempt to run an engaging and evolving campaign by reacting, anticipating and challenging the players on a community-wide scale.They do this by closely collaborating with multiple other teams to keep the galactic war on track to best lean into upcoming content and community actions.
On top of the baseline responsibilities the Game Master - Meta Game Design role focuses on improving the evolving online multiplayer war game of Helldivers 2 - The Galactic War. It is their job to work on improving existing systems and defining the design for new features related to the Galactic War.
Who you are: We're looking for an experienced game designer with a strategic and narrative oriented mind who can champion the community experience within the company.

Minimum 5 years experience in the games industry as a Game Designer on primarily live service(PC or Consol)or multiplayer titles;


Experience with systems design;


Some experience with backend dependent game design;


Some experience working together with analytics and paying attention to community feedback;


Bonus: UX/UI sensibilities;


Bonus: Board game design experience;


Great English communication skills are essential, both written and spoken.


Good collaboration and communication skills with a cooperative attitude;

What you'll do:Shared Game Master Responsibilities Galactic war live operation
Runs the LIVE Galactic War Instance, making sure it’s correctly set up with Major Orders, Personal Orders, Modifier Effects, LAMS library, etc.


Maintains “War Instances” on all backend environments and is in regular communication with the Backend Team.


Observes community commentary outside the game with MarCom Team


Inconvenient working hours are expected

Less so as our tools and automation improve, however the role of Game Master carries the need to do crisis management if necessary.


Specialized GM Responsibilities Galactic war systems design
Works with the feature ownerto improve the Galactic War, and the Backend Team to improve the GM Tools which executes said Galactic War.


Responsible for the Galactic War gameplay design and creates design briefs for systems and features related to the Galactic War


Works with backend and gameplay coders to ensure design goals are met during implementation


Close collaboration with UX/UI team to ensure Galactic War user experience can steadily improve

Galactic War Analysis
Proposes a list of key telemetry needed to understand what the community is doing.


Using telemetry, monitors community activity, retention, and the galactic war.

How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible.We ask that your application always include relevant work samples or a link to your portfolio.
We interview candidates continuously and hire when we find a good fit.
Practical InformationScope: Full-time: 40 hours per week with initial 6 month probation period.Location:Preferred: Office first, hybrid solution possible. Fully remote for the right candidate.
We are a pet friendly office! You can expect to find dogs and occasionally some cats around.
What we offerArrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.
Located in a newly built, custom-tailored offices on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.
Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.
We also have numerous work benefits for all our employees. You can read about them here! Visa mindre

Senior QA Tester

Ansök    Maj 29    Arrowhead Game Studios AB    Speltestare
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry within our four walls. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?We are now looking for a Senior QA Tester Arrowhead is now looking for a Senior QA Tester to further... Visa mer
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry within our four walls. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?We are now looking for a Senior QA Tester
Arrowhead is now looking for a Senior QA Tester to further bolster our growing QA department. Join us as we continue to build on the success of Helldivers 2.This is an exciting opportunity where you will play a central role in the quality and assurance of our project and where you’ll work closely with all of our different development team
Who you are:As a Senior QA Tester your main tasks and responsibilities are:
Minimum of 5 years’ experience in software testing on multiple platforms (PC and Console Systems)
Have an in-depth understanding of Title’s Systems, including engine
Experience in writing, executing and monitoring test suites using a variety of technologies
Work on team schedule
Experience with Compliance Testing within manufacturer’s guidelines
Be an expert in one or more software testing methodologies
ISTQB Certified Tester Advanced Level (CTAL) or equivalent
Proven ability to analyze, interpret, and action on data sets and complex workflows
Ownership of testing tools usage and improvements (Jira, TestRail, new technologies, etc)
Passion for video games and software development
Other requirements Analytical and logical thinking to understand and analyze both low-level and high-level test processes
High attention to detail
Ability to work closely within the team and with other disciplines
Outstanding communication skills

What you'll do
Do you have experience in QA and do you recognize yourself in the following skills and requirements:
Multiplayer day to day QA Testing of the title on multiple platforms (PC and Console) - 40-50% of the total time
Ensure that bug database is always up-to-date with high-quality bug reports and test passes
Embed within a development team, testing a variety of functions and support them through specific dev and bug requests
Responsible for adhering to department SLAs within project management (i.e. JIRA) and test related tools (i.e. TestRail) and enforce them onto the rest of the team
Utilize advanced testing methodologies to deliver test design, test execution, test library maintenance, and test closure strategies according to industry standards
Assist QA Lead in Planning, writing, executing and maintaining test plans according to industry standards
Research and propose testing tools to improve testing efficiency with QA Lead, including test automation
Propose and influence new measures and KPIs to validate and report on software quality
Overview and follow up on Compliance Testing for submission with QA Lead and Release Manager
Advocate of the user experience through delivery of qualitative reporting
Other duties as assigned in support of QA Lead, including acting as secondary PoC with external partners
Occasionally participate in extra activities (ie. trailer recordings, etc.)


How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible.We ask that your application always include relevant work samples or a link to your portfolio.
We interview candidates continuously and hire when we find a good fit.
Practical InformationScope: Full-time: 40 hours per week with initial 6 month probation period.Location: Office first, hybrid solution possible.You need to be eligble to work in Sweden.

We are a pet friendly office! You can expect to find dogs and occasionally some cats around.

What we offerArrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.
Located in a newly built, custom-tailored offices on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.
Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.
We also have numerous work benefits for all our employees. You can read about them here! Visa mindre

Operations Manager

If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry within our four walls. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you? We are now looking for an Operations Manager This is a key leadership role in our studio and a uniq... Visa mer
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry within our four walls. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?
We are now looking for an Operations Manager
This is a key leadership role in our studio and a unique opportunity to play a central part in building our organization, as we extend our operations across multiple game teams. Heading up the operational aspects of the studio, focusing on our next generation of games and facilitating our growth journey in an organic and purposeful way.
Who you are:
The Operations Manager will be responsible for driving organizational change and efficiency enhancing initiatives, and for acquiring, retaining and developing talent within our studio.
The role will manage developers across a variety of disciplines and seniority levels, ensuring individual development drives mastery while still connecting to our goals as a studio. We’re looking for someone who is passionate about people as well as player-centric product development. Who can tailor operations through a project lens, and is equally comfortable leading a junior 2D artist as a seasoned design manager. The role will act as a force multiplier for change at all levels of the organization, a champion of leadership excellence and a conduit for driving improvements across all areas of studio operations. The Operations Manager is committed to and focused on the long term growth and success of the studio, initiating and executing on improvement initiatives in line with studio strategic goals.
The Operations Manager provides leadership and guidance to leaders across the studio, has excellent communication skills, is highly organized and passionate about contributing to a positive and inclusive studio culture. To be successful in this role, you will need the ability to build talent through clear expectations, feedback and recognition, while maintaining a clear view on studio needs. The role is actively involved in work spanning across our portfolio and development organization, working closely with HR to build managerial and developer excellence, with Talent Acquisition to support a successful recruitment process and as an operative wing-person to the COO.
You are passionate about leadership and can be found nerding out about the topic with other people dedicated to growing and learning. You have developed a sound judgment when it comes to organizational structure and ways of working. You are not afraid to take the hard conversations, you maintain cool under pressure and can set the boundaries necessary to support yourself and others. You lead with intent and by example, and get a kick out of helping others be successful.
What you'll do
You have proven leadership experience with a track record of leading successful teams in the gaming industry. You have a strong understanding and interest for goal setting and team work. You have outstanding communication skills, both written and verbal, and are able inspire and lead teams effectively. You are a good listener, and seek information on how to challenge your own and others' biases and preconceptions in order to become better game makers. You have operational and organizational acumen through which you enable positive change and improvement for our teams and subsequently the players.
In short, the Operations Manager will:
Recruit, manage and develop game makers that thrive, are being challenged and deliver on commitments made, in close collaboration with directors and discipline leads
Elevate our leaders across the organization to build an effective, autonomous and player focused studio culture
Foster efficient change management by rallying people around initiatives in a way that inspires them to take it all the way to completion
Foster a collaborative and feedback-focused work culture
Work closely with HR, TA, Game Director & Production Director to address staffing needs across projects
Champion and roll out structural changes or other improvement initiatives leading to higher efficiency and effectiveness for our teams
Advocate alignment around mission and vision in the studio and support the COO through operational initiatives



How to apply:
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We ask that your application always include relevant work samples or a link to your portfolio.
We interview candidates continuously and hire when we find a good fit.
Practical Information:
Scope: Full-time: 40 hours per week with initial 6 month probation period.
Location: Office first, hybrid solution possible. You need to be eligble to work in Sweden.
We are a pet friendly office! You can expect to find dogs and occasionally some cats around.
What we offer:
Arrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.
Located in a newly built, custom-tailored offices on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.
Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high. Visa mindre

Game Designer

If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry within our four walls. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you? We are now looking for a Game Designer! Who you are We're looking for som... Visa mer
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry within our four walls. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?
We are now looking for a Game Designer!
Who you are
We're looking for someone who is friendly and helpful, but also hardworking, efficient and dedicated to the game development craft!
Minimum 3 years experience in the games industry from a similar role;
Experience scripting game features and behaviour;
Experience working on game balance in co-op games;
Experience collaborating in a multinational environment;
Good collaboration and communication skills with a cooperative attitude;
Great English communication skills are essential, both written and spoken.

What you'll do
As a Game Designer you will be;
Scripting and implementing things in the game engine;
Translating game direction to game design;
Maintaining game balance;
Uncover and solve issues with current design implementation;
Help with conceptual problem solving;
Discuss and solve design problems;
Prototype/implement new enemies/weapons/gameplay features;
Tweak and balance existing enemies, weapons and gameplay.
Each team member at Arrowhead has an important influence on the game and is involved in the decision-making process.

How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We ask that your application always include relevant work samples or a link to your portfolio.
We interview candidates continuously and hire when we find a good fit.
Practical Information
Scope: Full-time: 40 hours per week with initial 6 month probation period.
Location: Office first, hybrid solution possible. You need to be eligble to work in Sweden.
We are a pet friendly office! You can expect to find dogs and occasionally some cats around.
What we offer
Arrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.
Located in a newly built, custom-tailored offices on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.
Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.
We also have numerous work benefits for all our employees. You can read about them on our website! Visa mindre

Game Master

If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry within our four walls. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you? We are now looking for a Game Master The Game Master(s) handle the day-to-day running of the “Gala... Visa mer
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry within our four walls. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?
We are now looking for a Game Master

The Game Master(s) handle the day-to-day running of the “Galactic War” in Helldivers 2.
They attempt to run an engaging and evolving campaign by reacting, anticipating and challenging the players on a community-wide scale. They do this by closely collaborating with multiple other teams to keep the galactic war on track to best lean into upcoming content and community actions.

On top of the baseline responsibilities the Game Master - Meta Game Design role focuses on improving the evolving online multiplayer war game of Helldivers 2 - The Galactic War. It is their job to work on improving existing systems and defining the design for new features related to the Galactic War.





Who you are:

We're looking for an experienced game designer with a strategic and narrative oriented mind who can champion the community experience within the company.

Minimum 5 years experience in the games industry as a Game Designer on primarily live service or multiplayer titles;

Experience with systems design;

Some experience with backend dependent game design;

Some experience working together with analytics and paying attention to community feedback;

Bonus: UX/UI sensibilities;

Bonus: Board game design experience;

Great English communication skills are essential, both written and spoken.

Good collaboration and communication skills with a cooperative attitude;



What you'll do:

Shared Game Master Responsibilities

Galactic war live operation

Runs the LIVE Galactic War Instance, making sure it’s correctly set up with Major Orders, Personal Orders, Modifier Effects, LAMS library, etc.

Maintains “War Instances” on all backend environments and is in regular communication with the Backend Team.

Observes community commentary outside the game with MarCom Team

Inconvenient working hours are expected

Less so as our tools and automation improve, however the role of Game Master carries the need to do crisis management if necessary.

Specialized GM Responsibilities

Galactic war systems design

Works with the feature owner to improve the Galactic War, and the Backend Team to improve the GM Tools which executes said Galactic War.

Responsible for the Galactic War gameplay design and creates design briefs for systems and features related to the Galactic War

Works with backend and gameplay coders to ensure design goals are met during implementation

Close collaboration with UX/UI team to ensure Galactic War user experience can steadily improve

Galactic War Analysis

Proposes a list of key telemetry needed to understand what the community is doing.

Using telemetry, monitors community activity, retention, and the galactic war.

How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We ask that your application always include relevant work samples or a link to your portfolio.

We interview candidates continuously and hire when we find a good fit.

Practical Information
Scope: Full-time: 40 hours per week with initial 6 month probation period.
Location: Preferred: Office first, hybrid solution possible. Fully remote for the right candidate.

We are a pet friendly office! You can expect to find dogs and occasionally some cats around.

What we offer
Arrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.

Located in a newly built, custom-tailored offices on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.

Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.

We also have numerous work benefits for all our employees. You can read about them here! (https://jobs.arrowheadgamestudios.com/pages/perks-benefits) Visa mindre

Senior Game Designer

If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry within our four walls. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you? We are now looking for a Senior Game Designer Join our quest in making the worlds best co-op game... Visa mer
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry within our four walls. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?
We are now looking for a Senior Game Designer


Join our quest in making the worlds best co-op games!
We're looking for a game dev talent to join our growing design department working on the studios upcoming 3rd person co-op shooter.
We're searching for an Experienced Game Designer who is passionate about translating our game vision into fun and memorable co-op gameplay!

Who you are:

We're looking for someone who is friendly and helpful, but also hardworking, efficient and dedicated to the game development craft!

- Minimum 5 years experience in the games industry from a similar role;

- Adept in scripting game features and AI;

- Be able to work very independently and assumes responsibility;

- Experience working on game balance in co-op games;

- Strong collaborating in a multinational environment;

- Good collaboration and communication skills with a cooperative attitude;

- Great English communication skills are essential, both written and spoken.



What you'll do:

As a Game Designer you will be;

- Scripting and implementing things in the game engine;

- Translating game direction to game design;

- Building and drive development of new exciting features;

- Work closely and coordinate with other disciplines;

- Prototype/implement features that work with the existing design ecosystem;

- Driving conceptual problem solving;

- Active and driving participation in design meetings;

- Be a part of handling design and balance in a live service title.

Each team member at Arrowhead has an important influence on the game and is involved in the decision-making process.

How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We ask that your application always include relevant work samples or a link to your portfolio.

We interview candidates continuously and hire when we find a good fit.

Practical Information
Scope: Full-time: 40 hours per week with initial 6 month probation period.
Location: Office first, hybrid solution possible. You need to be eligble to work in Sweden.

We are a pet friendly office! You can expect to find dogs and occasionally some cats around.

What we offer
Arrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.

Located in a newly built, custom-tailored offices on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.

Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.

We also have numerous work benefits for all our employees. You can read about them here! (https://jobs.arrowheadgamestudios.com/pages/perks-benefits) Visa mindre

Monetization Designer

Ansök    Jan 25    Arrowhead Game Studios AB    IT-strateg
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry under our four walls. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you? We are now looking for a Monetization Designer! The Monetization Designer plays a central role in... Visa mer
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry under our four walls. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?

We are now looking for a Monetization Designer!


The Monetization Designer plays a central role in Helldivers 2. At Arrowhead, our intention is to provide a live service to our players, not just a static game. That includes providing a treasure chest of toys that grows and grows over the life of the game.We do have items that can be gained by paying real money. However, we are adamantly not making a pay-to-win game, and neither are we pursuing a traditional FOMO-driven battle pass approach. We are modeling a different type of live service, and our monetization goals reflect those values. Are you an experienced Monetization Designer who is interested in working with these constraints? Are you interested in the challenge of designing and modifying a monetization plan over a lengthy live period? Are you conversant with the balance between in-game resources and paid products? Then please apply to this role, and let’s have a conversation!

Who you are:
We have no pure fixed requirements for this role. A wide range of people may be able to fit our needs smoothly. However, earlier successful candidates in this role have often had some of the following characteristics:

Previous experience as a Monetization Designer

Previous experience on console or PC games

Previous experience on multiple game projects that include in-game monetization

Previous experience working with large publishers

Previous experience working with remote colleagues across time zones

Deep understanding of and opinions on monetization designs in recent games

Wide market knowledge, including general knowledge of game finances

The ability to present arguments orally, visually, textually, and with multimedia aids

An understanding of the limitations and abilities of typical game software

The ability to travel and work across different cultures

A love of and familiarity with the entertainment industry and pop culture

What you'll do;
Your title will be Monetization Designer and will report to and work closely with the Design Director of Helldivers 2.

Even if you’ll be the sole Monetization Designer, but you will have a diverse community of fellow designers to work with, contribute to, and learn from.

Furthermore you will;


Know the game

Player perspective

Regularly and thoroughly play the game

Intimately understand the reward mechanisms and existing design

Developer perspective

Become aware of the relative development costs (in time, money, or effort) of different monetization features

Collaborate closely with game designers, UI designers, UX designers, producers, and directors

Request, review, and revise analytics tools that watch player behavior

Ensure Helldivers 2 has a strong monetization strategy and design

Monetization Strategy: What we should implement for monetization goals

Monetization Design: How players should experience and interact with it

Craft a comprehensive monetization strategy

Priorities

Trust: Ensure players feel we are treating them responsibly, respectfully, and responsively, in line with Arrowhead’s reputation

Engagement / Retention: Make Helldivers 2 an enduring hobby that players are motivated to come back to

Revenue: Help Helldivers 2’s financial success

Key Topics

Economy sinks

Rewards and progression

Phases of monetization, based on the lifecycle of the game

Preferred prices per features based on game currencies

The balance between paid-only features and grindable features

How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We ask that your application always include relevant work samples or a link to your portfolio.

We interview candidates continuously and hire when we find a good fit.

Practical Information

Scope: Full-time: 40 hours per week with initial 6 month probation period.
Location: Office first, hybrid solution possible. You need to be eligble to work in Sweden.

What we offer

Arrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.

Located in a newly built, custom-tailored offices on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.

Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.

We also have numerous work benefits for all our employees. You can read about them here! (https://jobs.arrowheadgamestudios.com/pages/perks-benefits) Visa mindre

Animator

If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry under our four walls. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?We are now looking for a Animator! We are looking for a talented Animator to join one of our future ... Visa mer
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry under our four walls. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?We are now looking for a Animator!

We are looking for a talented Animator to join one of our future game teams who will help define and create the initial animation content for the title while closely contributing to the direction and vision in support of the Game Director.



Who you are:

The animator is responsible for producing assets using outstanding skills in keyframe animation, rigging and skinning, within blueprints and animation state machines. Helping define and understand the project’s needs from an animation pipeline standpoint, the Animator will switch between the context of helping to structure for future development, while also delivering on assets in the short term to further prototypes and pre-production to find the ‘fun’ and the ‘feel’ of the game as early as possible.

The Animator is also expected to work in a way that supports the product focused life cycle of the multidisciplinary team, contributing to product discovery and in delivering as much player value as possible. They will work in tools such as Blender, Maya or Unreal natively aiming to define appropriate pipelines necessary to deliver high quality and efficient assets for the Unreal 5 developer ecosystem.

5+ years hands on experience in game development in Animation

Familiar and proficient in many aspects of art and content development for games including (but not limited to) Animation, Rigging, Skinning and others

Familiarity with broad aspects of game development including gameplay, content creation, and systems

Ability to showcase visual concepts through a variety of means (kitbashing, ripomatics, concept art, etc, whatever works!)

You have shipped a similar title to the original HellDivers or other top-down action games

Experience with, or have shipped titles, on Unreal 4 or greater

Preproduction or Prototyping project phase experience



What you'll do;

Deliver high quality assets during prototyping and preproduction from a broad range of Animation specialties such as keyframe animation, rigging and skinning

Collaborate with project Leadership in defining requirements and content as well as content pipelines that are necessary to achieve the product vision and goals.

Identify and scope the Animation content requirements for the game during early milestones, as well as identify pipeline or tools needs

Set standards or guidelines for other animators and developers as necessary to ensure that our development scales as more people join the team



How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We interview candidates continuously and hire when we find a good fit.

Practical information
Scope: Full-time: 40 hours per week with initial 6 month probation period.
Location: Office first, hybrid solution possible. You need to be eligible to work in Sweden.

What we offer
Arrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.

Located in our newly built, custom-tailored offices on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.

Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.

We also have numerous work benefits for all our employees. You can read about them here! (https://jobs.arrowheadgamestudios.com/pages/perks-benefits) Visa mindre

Game Programmer - Tech Foundation

If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry under our four walls. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?We are now looking for a Game Programmer - Tech Foundation! As Game Programmer on the Tech Foundatio... Visa mer
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry under our four walls. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?We are now looking for a Game Programmer - Tech Foundation!

As Game Programmer on the Tech Foundation team, your unique challenge is to work alongside game development teams early on in their product lifecycle to help identify and solve for their unique problem set, helping with problem definition as well as feature and system requirements and architecture.

Who you are:

The Game Programmer on the Tech Foundation team is required to be highly experienced in development of game features and systems, and possess a broad understanding of all gameplay, content and systems areas for game development in the types of titles we will develop.

This role will work within the multidisciplinary Tech Foundation team in creating and providing leveraged solutions to game teams, but also in directly supporting game teams during select phases of development and therefore requires context switching between ‘what works now?’ and ‘what is made to last?”.’ Mastering this balance will be key to the success of this team and future teams.



Excellent C/C++ skills

5+ years hands on experience development multiplayer game features and systems

Ability to create dynamic systems that interact in an overlapping, emergent way

Familiarity with broad aspects of game development including gameplay, content creation, and systems

Familiarity with physics, animation, AI, and systems used to create emergent gameplay

Solid 3D math foundation in linear algebra, vectors, and matrices

You have shipped a similar title to the original HellDivers or other top-down action games

Familiarity with Unreal development ecosystem

Experience with, or have shipped titles, on Unreal 4 or greater

Preproduction or Prototyping project phase experience

Experience supporting multiple game projects in development simultaneously



What you'll do;

Collaborate with Game Leadership and the development team to translate player experience goals and design into gameplay systems, features and components

Further extending or generalizing these features and systems into reusable components

Implementation of features and systems

Building optimized solutions with memory, performance, extensibility, and network stability taken into account

Prototyping ideas and testing product viability or identifying technical possibilities and obstacles

Providing guidance or assistance in creation of game or tech foundation architecture



How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We interview candidates continuously and hire when we find a good fit.

Practical information
Scope: Full-time: 40 hours per week with initial 6 month probation period.
Location: Office first, hybrid solution possible. You need to be eligible to work in Sweden.

What we offer
Arrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.

Located in our newly built, custom-tailored offices on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.

Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.

We also have numerous work benefits for all our employees. You can read about them here! (https://jobs.arrowheadgamestudios.com/pages/perks-benefits) Visa mindre

Build Engineer - Tech Foundation

If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry under our four walls. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?We are now looking for a Build Engineer - Tech Foundation! As Build Engineer (DevOps) on the Tech Fo... Visa mer
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry under our four walls. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?We are now looking for a Build Engineer - Tech Foundation!

As Build Engineer (DevOps) on the Tech Foundation team at Arrowhead you are part of a multidisciplinary tech team supporting the ongoing development of our game projects. You will work closely with the Tech Product Lead and be responsible for the overall product and service of providing stable scaling build environments infrastructure, support and solutions. Candidates for this role should have a lean approach to development and feel motivated by developing within the Unreal ecosystem.



Who you are:

We are looking for someone who is passionate about developing and maintaining our build pipelines. The ideal candidate is a self-starter who partners with the Tech Foundation team and Game leadership to proactively identify needs, spot challenges, and suggest solutions. Due to the nature of the role, this will involve having a solid foundation of experience to draw from, and the creative problem solving to apply proven best practice or experiment new techniques, and the judgment to know when to use either approach. We prefer the following experience:



Setting up and managing build and deployment pipelines

Familiarity with Unreal development ecosystem compatible CI/CD frameworks, TeamCity or Jenkins

Experience with, or have shipped titles, on Unreal 4 or greater

Preproduction or Prototyping project phase experience

Good understanding of source control systems like Git or Perforce

Experience with containerization (using Docker), JIRA and Confluence



What you'll do;

Create and structure new build and deployment architecture for the Unreal development ecosystem

Writing and improving python build scripts

Updating build jobs and pipelines as well as managing version control systems

Verify build stability during development

Deploy and operate supporting services for game teams

Analyze performance and provide recommendations

Troubleshoot operational issues

Manage server logs, what to log, where to log it and how to analyze the logs.

Assist with coordination and development of automated tests

How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We interview candidates continuously and hire when we find a good fit.

Practical information
Scope: Full-time: 40 hours per week with initial 6 month probation period.
Location: Office first, hybrid solution possible. You need to be eligible to work in Sweden.

What we offer
Arrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.

Located in our newly built, custom-tailored offices on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.

Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.

We also have numerous work benefits for all our employees. You can read about them here! (https://jobs.arrowheadgamestudios.com/pages/perks-benefits) Visa mindre

Gameplay Programmer

If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry under our four walls. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?We are now looking for a Gameplay Programmer! We are looking for a talented Gameplay Programmer to j... Visa mer
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry under our four walls. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?We are now looking for a Gameplay Programmer!

We are looking for a talented Gameplay Programmer to join one of our future game teams who will collaborate with the product leadership team in guiding, structuring and crafting the beginnings of the game development team’s features and systems. Supporting the game through prototype and pre-production, and eventually through to launch, the Gameplay Programmer will need to help identify and solve for feature and system requirements and relating this to the best way to implement in Unreal 5 and structure the game’s architecture of interactive systems and components.



Who you are:

Your role is positioned to develop these features and systems and ‘find the fun’ day to day. You will consider how we build components in a sustainable way that makes clear how other developers should craft their features and content within Unreal blueprints or code. The Gameplay Programmer on future projects is required to be highly experienced in development of game features and systems, and possess a broad understanding of all gameplay, content and systems areas for game development in the types of titles we will develop.

This role will work within the multidisciplinary game team in discovering and delivering on the best possible player experience while keeping a close eye on what is scalable, sustainable and viable to ship. The Gameplay Programmer will also partner closely with members of the Tech Foundation to keep an eye on tech debt, and also how to generalize components into the shared codebase. We want you to have:

Excellent C/C++ skills

5+ years hands on experience development multiplayer game features and systems

Ability to create dynamic systems that interact in an overlapping, emergent way

Familiarity with broad aspects of game development including gameplay, content creation, and systems

Familiarity with physics, animation, AI, and systems used to create emergent gameplay

Solid 3D math foundation in linear algebra, vectors, and matrices

You have shipped a similar title to the original HellDivers or other top-down action games

Experience with, or have shipped titles, on Unreal 4 or greater

Preproduction or Prototyping project phase experience



What you'll do;

Collaborate with Game Leadership and the development team to translate player experience goals and design into gameplay systems, features and components

Define and develop game features and systems, setting best practice and standards for how components should be built and used within Unreal 5

Building optimized solutions with memory, performance, extensibility, and network stability taken into account

Prototyping ideas and testing viability or identifying technical possibilities and obstacles

Providing guidance or assistance in creation of the game architecture

How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We interview candidates continuously and hire when we find a good fit.

Practical information
Scope: Full-time: 40 hours per week with initial 6 month probation period.
Location: Office first, hybrid solution possible. You need to be eligible to work in Sweden.

What we offer
Arrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.

Located in our newly built, custom-tailored offices on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.

Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.

We also have numerous work benefits for all our employees. You can read about them here! (https://jobs.arrowheadgamestudios.com/pages/perks-benefits) Visa mindre

Producer

If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry under our four walls. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?We are now looking for a Producer! We are looking for a talented Producer to join one of our future ... Visa mer
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry under our four walls. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?We are now looking for a Producer!

We are looking for a talented Producer to join one of our future game teams to be responsible for the game team production and support the project stakeholders to achieve the product goals and vision. They are responsible for guiding the game to success and deliver on creating player value! They are an effective communicator, great collaborator, team builder and champion, as well as being structured, thorough and resourceful. The Producer is expected to be product focused, exploring opportunities and discovering what is crucial to delivering the best possible player experience, while delivering against the studio and business objectives through the game’s successful outcomes, on time and within budget

Who you are:

The Producer works collaboratively with the game leads and the team to problem solve and plays the role of ‘master of ceremonies’. In this way the Producer nurtures the rhythm of the team, and ensures that we work to best practice with planning, retrospectives, and effective production practice in general.

The Producer is also responsible for risk analysis and management, prompting for decision and increasing the project’s planning horizon. They are also responsible for modeling the team’s velocity and capacity matched against the scope of the game, ratifying production timelines and costs and managing the budget alongside the game director.

The Producer is expected to work in-office together with the colocated multidisciplinary team.

3+ years of production experience on small to midsize game teams, in one or more game areas

Proven history of managing complex projects or products

Understanding of the product development lifecycle and production best practices

You have shipped a similar title to the original HellDivers or other top-down action games (preferably also systematic and procedural)

Experience in managing others or working through others to achieve results

What you'll do;

You will be responsible for the production output of the game team and provides support to achieve results, goals and outcomes, on time and within budget

Collaborating with project leadership on risk management, problem solving, and issue tracking

Playing the role of ‘master of ceremonies’ ensuring the team holds to development and production best practice

Maintaining a prioritized product backlog and seeks to increase the team’s planning horizon and roadmaps

Models for velocity, capacity and costs of pipelines, content, features and systems, as well as maintain accurate lists of the product scope

Provide excellent communication and increase transparency and visibility for all partners, project leadership, stakeholders and the team

Role model to the team and champion of the product development process

Considers all aspects of the product and player experience relationship, championing the discovery process of exploring and validating ideas, and measuring performance through UX and other results.

How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We interview candidates continuously and hire when we find a good fit.

Practical information
Scope: Full-time: 40 hours per week with initial 6 month probation period.
Location: Office first, hybrid solution possible. You need to be eligible to work in Sweden.

What we offer
Arrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.

Located in our newly built, custom-tailored offices on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.

Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.

We also have numerous work benefits for all our employees. You can read about them here! (https://jobs.arrowheadgamestudios.com/pages/perks-benefits) Visa mindre

Producer

If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry under our four walls. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you? ?We are now looking for a Producer! Producers at Arrowhead are responsible for leading cross-disci... Visa mer
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry under our four walls. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?


?We are now looking for a Producer!
Producers at Arrowhead are responsible for leading cross-disciplinary teams to deliver player value whilst managing the budgets, risks, schedules and other constraints required to get to these results. In doing so you will be leading a team of developers to plan, track progress, retro and improve the delivery of valuable outcomes for players in ways that are beneficial for our business.
With your assigned development team you will build strong collaboration and performance by working effectively and proactively to resolve conflicts between budget, quality and time. You will ensure that your team continues to learn how to work even more effectively together as a team by prioritizing learning rituals, setting learning goals and holding the team accountable for progress. As a part of the Helldivers 2 production team at Arrowhead, you will also be responsible for the overarching product goals the team has in common.
Together with other production team members you will be distributing, coordinating dependencies and leading production across the studio. You will be driving communication across the production department and our project to ensure alignment and clarity. In this way you will help us one sprint at a time to get closer to our ambition of becoming the best co-op game studio in the world.
Qualifications
Do you see yourself in the following:
Effective and efficient communicator
Passion for leading and guiding others
Takes ownership and initiative in order to solve problems and get results
Effective collaborator and team builder
Seeker and provider of candid, helpful and timely feedback
Skilled time manager who strives to continually improve your time management skills by retrospecting on how you spend your own and others’ time
Player-centric approach to game development
Able to prioritize and make decisions effectively
Knowledge of SCRUM and agile methodologies
Experience with project management tools
Proven success in leading development teams effectively and coordinate deliverables on time, on quality and on budget
Produced and shipped at least one game project with a team of 50+ developers

Your contribution
In your role you will take responsibility for the performance of your team and your ability to meet goals tied to player value (quantified by frequent UX testing), business goals and ability to keep to constraints such as time and budget. You will be an effective problem solver and collaborator as well as a transparent communicator. You will work closely with all members of your development teams to lead the execution of the product vision within those areas. You and the other Producers will drive the development teams towards their production goals, manage various risks to the project and determine resource requirements. This includes making sure the project is on time, on budget and on spec.
How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We interview candidates continuously and hire when we find a good fit.
What we offer
Arrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.
Located in our newly built, custom-tailored offices on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.
Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.
We also have numerous work benefits for all our employees. You can read about them here!
Practical information
Scope: Full-time, 40 hours per week.
Location: Stockholm. Visa mindre

Character Artist

If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry under our four walls. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you? We are now looking for a Character Artist! About the job As a Character Artist, your main focus is o... Visa mer
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry under our four walls. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?
We are now looking for a Character Artist!
About the job
As a Character Artist, your main focus is on creating characters and then specifically their appearance: clothes, (organic and hard surface) armors, cloaks, entire outfits. For both playable as well as non-playable characters; creatures, human(oids) / droid and robots.
You'll be part of the entire cycle - (also without concepts) proofing, mock-up all the way to game-ready assets and characters.
We are currently working on a AAA, 3rd-person shooter: Helldivers 2 which will be available later this year on PS5 and PC!
Your contribution
As a Character Artist (Armors/Hard Surface and Organic) you are;
Creating game ready characters and assets for both playable and non playable characters
Proofing character designs alongside artists and animators
Participating in sprint meetings to set up realistic completion timelines
Help with feedback on created assets both internally and from outsourcers.

Our requirements
Do you recognize yourself in the following?
You have 2 or more years of experience as a 3D artist in the games industry
You have experience with development cycles (preferably AAA-title(s)), shipping at least one title
Modeling software (Zbrush and Maya in particular, others like blender are a plus) holds no secrets for you
You are very good with Substance Painter (Marvelous Designer being a plus)
You have at least a basic experience of node based workflows for shaders and materials
You have good visual and technical understanding in sculpting, retopology and texturing, and creating game-ready characters
Your portfolio shows a variety of (realistic) character/humanoid/droid artwork, including organic and hard surfaces
You are very familiar with PBR Workflows.

How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We interview candidates continuously and hire when we find a good fit.
What we offer
Arrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.
Located in our newly built, custom-tailored offices on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.
Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.
We also have numerous work benefits for all our employees.
Practical information
Scope: Full-time: 40 hours per week.
This is a permanent position with six months initial probation.
Location: Stockholm, however working remotely can be discussed for the right candidate. Visa mindre

Audio Designer

Ansök    Jan 23    Arrowhead Game Studios AB    Ljusdesigner
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry under our four walls. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?We are now looking for a Audio Designer! We are looking for an Audio Designer to join one of our fut... Visa mer
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry under our four walls. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?We are now looking for a Audio Designer!

We are looking for an Audio Designer to join one of our future game teams who will help define and create the initial Audio content for the game while closely contributing to the direction and vision in support of the Game Director.

Who you are:

The Audio Designer is responsible for producing high quality audio assets using outstanding skills in sound design and implementation. Ideally we are looking for a generalist comfortable with potentially implementing or creating audio libraries, foley, music, dialogue, etc. Helping define and understand the project’s needs from an Audio pipeline standpoint, the Audio Designer will switch between the context of helping to structure for future development, while also delivering on assets in the short term to further prototypes and pre-production to find the ‘fun’ and the ‘feel’ of the game as early as possible.The Audio Designer is also expected to work in a way that supports the product focused life cycle of the multidisciplinary team, contributing to product discovery and in delivering as much player value as possible. They will work in multiple tools and create the best practice for the pipelines necessary to deliver high quality assets for the Unreal 5 developer ecosystem for Audio.

You have 3+ years hands on experience in game audio development as Audio Designer or Sound Designer

Familiar and proficient in many aspects of audio and sound design for games

Familiarity with broad aspects of game development including gameplay, content creation, and systems

You have shipped a similar title to the original HellDivers or other top-down action games

Experience with, or have shipped titles, on Unreal 4 or greater

Experience with multiple Audio engines such as MetaSounds, WWISE, or others

Preproduction or Prototyping project phase experience

What you'll do;

Create and implement high quality assets during prototyping and preproduction from a broad range of Audio specialties such as SFX, Music, Dialogue, and others

Collaborate with project Leadership in defining requirements and content as well as content pipelines that are necessary to achieve the product vision and goals.

Establish best practice for content creation pipelines for sound design, dialogue, etc

Identify and scope the Audio content requirements for the game during early milestones, as well as identify pipeline or tools needs

Set standards or guidelines for other Audio Designers and developers as necessary to ensure that our development scales as more people join the team



How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We interview candidates continuously and hire when we find a good fit.

Practical information
Scope: Full-time: 40 hours per week with initial 6 month probation period.
Location: Office first, hybrid solution possible. You need to be eligible to work in Sweden.

What we offer
Arrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.

Located in our newly built, custom-tailored offices on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.

Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.

We also have numerous work benefits for all our employees. You can read about them here! (https://jobs.arrowheadgamestudios.com/pages/perks-benefits) Visa mindre

Helldivers 2 Production Director

If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry under our four walls. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?We are now looking for a Production Director! About the job As the Helldivers 2 Production Director y... Visa mer
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry under our four walls. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?We are now looking for a Production Director!
About the job
As the Helldivers 2 Production Director you are responsible for the holistic delivery of cross-functional teams in the studio and for overseeing the Helldivers 2 production team within the studio.

You will be overseeing, tracking and improving the delivery of valuable outcomes for players in ways that are beneficial for our business. You will lead, develop and manage a team of producers who will all be assigned to their own multidisciplinary dev teams.

Your producers will be responsible for the player value of their team deliveries (as measured by frequent UX tests) whilst managing budgets, risks, schedules and other constraints.

You will be empowered by your leaders and peers to execute and deliver on the game vision to make it a playable reality together with your team. You will be responsible for making difficult product decisions and moving the development forward in order to reach our common goals.

Your responsibilities

- Rallying troops and achieving results through others in your team;

- Closing milestones and sprints with deliveries that achieve high scores on stability, build health and UX experience whilst delivering on our contractual obligations to partners;

- Setting and communicating commitments and plans, both internally and to our publishing partners;

- Executing on plans and delivering in accordance to commitments made all whilst adhering to production constraints (budget, team size, time etc);

- Showing sound judgment when navigating complex production-related challenges and resolving conflicts between resource constraints and quality;

- Establishing processes and evangelize best practices;

- Maintaining a high performing team by being excellent at talent management (inc hiring, developing and retaining key talent);

- Ensuring that your team is setting and progressing on learning goals.

This position needs to be based in our Stockholm office. (Hybrid solution is possible.)

Your contribution
As a member of the Helldivers Product Team you share the common and end goal of reaching the best possible user experience whilst staying on time and budget, together with the other Directors. You pilot this work in your leadership of the producers on the project. As master of rituals you also lead the way to increasing effectiveness and efficiency for processes (such as planning, sprint reviews, closing and retroing).

As a leader you seek and provide candid, helpful and timely feedback. You are a transparent communicator and a great team builder. You are a good listener, and seek data to validate and challenge your own and others' preconceptions in order for us to become better game makers.

Together with your production team, you will maintain production processes that shed light and insight on the trajectory of work and progress before it becomes too late to pivot. You will be a strong sparring partner for other disciplines, but especially for the Game Director. You always champion a player-centric approach to game development and rally teams around a closing mentality for every delivery.

Qualifications

- You have a proven track record of leading successful teams in the gaming industry

- You have experience leading development teams effectively and coordinate deliverables on time, on quality and on budget

- You have an excellent understanding of how to delegate work effectively. You are able to support the team in executing against complex goals and strategies by breaking them down into manageable pieces

- You are a skilled time manager who strives to continually improve your time management skills by retrospecting on how you spend your own and others’ time

- Knowledge of SCRUM and agile methodologies

- Experience with project management tools

- You have at least five years experience within both the games industry and relevant roles

More about you
An overall “think-outside-the-box” mentality (not just connected to game development) and constantly looking for ways to raise the bar is a highly valued skill, as well as awesome collaboration - and communication skills with a cooperative attitude.

How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We interview candidates continuously and hire when we find a good fit.

What we offer
Arrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.

Located in our newly built, custom-tailored offices on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.

Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.

We also have numerous work benefits for all our employees. You can read about them here! (https://jobs.arrowheadgamestudios.com/pages/perks-benefits)

Practical information
Scope: Full-time, 40 hours per week.

Location: Stockholm.

Welcome with your application! Visa mindre

Fullstack engineer

If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry under our four walls. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you? We are now looking for a Fullstack engineer! About the job To excel in this role, you'll play a... Visa mer
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry under our four walls. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?

We are now looking for a Fullstack engineer!


About the job


To excel in this role, you'll play a crucial part in crafting both backend and Live Tooling solutions that contribute to the delivery of player stories within Helldivers 2.

As a Full stack engineer, you will play a key role in the design, development, and optimization of our backend systems and our Live tooling. You will work closely with a collaborative team of developers and engineers, focusing on technologies such as C#, Microsoft Orleans, ASP.NET Core, Azure, Typescript and Server. If you are passionate about building scalable and efficient backend solutions, we want to hear from you.



Your responsibilities

-
Live Tools UI / UX: Enhance and create new tools for our backend platform, ensuring our Live Operators and Customer Experience agents can deliver the best possible service and experience to our players.

-
Application Development: Design and develop backend solutions using C#, ASP.NET Core, and Microsoft Orleans, ensuring high performance, scalability, and maintainability.

-
Cloud Integration: Utilize Azure services to build and optimize cloud-based backend components, ensuring seamless integration with our applications.

-
Database Management: Design and implement efficient database structures using Server, optimizing data storage, and retrieval for optimal system performance.

-
Microservices Architecture: Contribute to the development and maintenance of microservices, fostering modularity and scalability in our systems.

-
Collaboration: Work closely with cross-functional teams to understand requirements, provide technical insights, and ensure the successful delivery of projects.



Requirements:

- Proven tools development experience in a web stack.

- Experience in backend development using C# and ASP.NET Core.

- Familiarity with Microsoft Orleans or other actor model frameworks for distributed and scalable systems.

- Strong expertise in designing and optimizing database structures, preferably with Server.

- Experience with cloud technologies, particularly Azure.

- Understanding of microservices architecture and best practices.

- Not required but beneficial if you have experience with kubernetes

Our tech stack:

Angular, Javascript, TypeScript, .NET/C#, Microsoft Orleans, ASP.NET Core, Docker, Kubernetes, Azure, Server, CosmosDB, Redis, Grafana



How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We interview candidates continuously and hire when we find a good fit.

Practical information
The studio is located in Stockholm and the position is full-time defined as 40 hours per week. The position is a long term position with 6 months initial trial employment. Remote working can be considered for the right candidate after the 6 month probation period.

If you think you have what it takes to succeed, we would love to hear from you.

What we offer
Arrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.

Located in our newly built, custom-tailored offices on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.

Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.

We also have numerous work benefits for all our employees. You can read about them here! (https://jobs.arrowheadgamestudios.com/pages/perks-benefits) Visa mindre

Co-dev & Outsourcing Manager

If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry under our four walls. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you? We are now looking for a Co-dev & Outsourcing manager! About the job The Co-dev & Outsourcing Manag... Visa mer
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry under our four walls. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?

We are now looking for a Co-dev & Outsourcing manager!
About the job
The Co-dev & Outsourcing Manager will be responsible for the relationship with our current and future partners, in order to develop the different assets of our games across all fields on time, quality and budget. The role aims at ensuring a smooth collaboration with the partners through clear mandates and establishing methodologies, all whilst aligning with the studio’s production mantra and setting up best practices for all projects.

You responsibilities
You will be in charge of the relationship from start (search, negotiation and onboarding) to end (offboarding). Along the way you will lead initiatives to improving ways of working through training, organizing visits and establishing middle ground for collaboration. You will also ensure that deliverables from partners are tracked and live up to our standards when it comes to quality and cost effectiveness.

By running our outsourcing portfolio you will be;

- Safeguarding quality of deliveries by reviewing different assets or deliverables from our contractors;

- Ensuring assets are up to par for game implementation;

- Maintaining relationships with external teams;

- Organizing the performance report of the different partners through clear OKRs (Objectives and Key Results);

- Partnering with leadership team to plan outsourcing needs and assignment;

- Creating all necessary briefs for assignments to be outsourced;

- Owning the feedback loop from external iteration to internal signoff;

- Report to the studio operation team and escalate risks if needed;

- Solving pipeline issues if needed.

The position will report to the Studio Production Director and be based in from our Stockholm office. (Hybrid solution is possible.)

Your contribution
You will be an effective and proactive communicator for Arrowhead. You are skilled at stakeholder management and at delivering both positive and challenging feedback in order to get the highest player value out of the work we do together with our external teams.

You contribute to the production team at Arrowhead by having a “think-outside-the-box” mentality and you are constantly looking for ways to raise the bar on the player value we deliver in sustainable ways.

Qualifications
We believe that you;

- Have experience as a Co-dev Manager or Outsourcing manager;

- Have experience in being the crosspoint between internal and external management;

- Have experience in managing a wide range of outsourcing companies, or handling co-development with partner studios;

- Are at ease with numbers - can handle a budget allocated and track costs across the different projects;

- Are familiar with different pipelines and optimization details in game development;

- Are well versed in collaborating in a multinational environment;

- Are excelling at written and verbal communication in English.

How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We interview candidates continuously and hire when we find a good fit.

What we offer
Arrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.

Located in our newly built, custom-tailored offices on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.

Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.

We also have numerous work benefits for all our employees. You can read about them here! (https://jobs.arrowheadgamestudios.com/pages/perks-benefits)

Practical information:
Scope: Full-time, 40 hours per week.

Location: Stockholm.

Welcome with your application! Visa mindre

Site Reliability Engineer

If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry under our four walls. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you? We are now looking for a Site Reliability Engineer! About the job As a Site Reliability Engineer ... Visa mer
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry under our four walls. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?

We are now looking for a Site Reliability Engineer!
About the job


As a Site Reliability Engineer for our backend team, you will play a crucial role in ensuring the reliability, scalability, and security of our systems and applications. We operate in a dynamic and fast-paced environment, where self-leadership and ownership of your domain are paramount. This role is ideal for an individual who thrives on autonomy, excels in problem-solving, and is passionate about driving efficiency through automation.

Your responsibilities

-
Infrastructure as Code (IaC): Utilize Terraform to define and manage infrastructure as code, ensuring consistency and repeatability across environments.

-
Cloud Platform Management: Collaborate with the team to manage and optimize our Azure cloud infrastructure including databases, leveraging Azure services for maximum efficiency and reliability.

-
Container Orchestration: Take ownership of our Kubernetes clusters, ensuring smooth deployment, scaling, and management of containerized applications

-
Build Pipelines: Design and implement robust build pipelines using Azure DevOps, automating the continuous integration and delivery processes.

Secondary responsibilities:

Platform and service observability: Improve and maintain our monitoring and alerting capabilities, ensuring timely detection and response to potential issues.

Network Security: Implement and maintain network security measures to safeguard our infrastructure and data, staying current on industry best practices.

Requirements:

- Proven experience with Terraform for infrastructure automation.

- Strong background in managing and optimizing Azure cloud environments.

- Expertise in Kubernetes for container orchestration.

- Previous experience in live service environments, demonstrating the ability to handle and resolve incidents efficiently.

- Proficient in building and managing CI/CD pipelines using Azure DevOps.

- In-depth knowledge of network security principles and best practice

- Not required but beneficial if you have a background in C# or other object oriented programming

Our tech stack
- NET/C#, Docker, Kubernetes/AKS, Istio, Azure, Server, CosmosDB, Redis, Grafana

How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We interview candidates continuously and hire when we find a good fit.

Practical information

The studio is located in Stockholm and the position is full-time defined as 40 hours per week. The position is a long term position with 6 months initial trial employment. Remote working can be considered for the right candidate after the 6 month probation period.

If you think you have what it takes to succeed, we would love to hear from you



What we offer
Arrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.

Located in our newly built, custom-tailored offices on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.

Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.

We also have numerous work benefits for all our employees. You can read about them here! (https://jobs.arrowheadgamestudios.com/pages/perks-benefits) Visa mindre

UI Designer

Arrowhead Games Studios is an exciting company dedicated to creating intensely thrilling and hilarious game experiences designed to forge friendships between players throughout the world. Through games as a medium, we are on a mission to cure loneliness and build bridges, one friendly-fire co-op session at the time. We are a value driven company that strives for everyone in the company, from top management to devs to be player-centric in everything that we... Visa mer
Arrowhead Games Studios is an exciting company dedicated to creating intensely thrilling and hilarious game experiences designed to forge friendships between players throughout the world. Through games as a medium, we are on a mission to cure loneliness and build bridges, one friendly-fire co-op session at the time. We are a value driven company that strives for everyone in the company, from top management to devs to be player-centric in everything that we do. We are excited to gather the best game makers and collaborators in the world under our four walls in order to set ourselves up for success as we strive to become the best co-op game studio in the world.

We are now looking for a UI Designer!


About the job


As a UI Designer at Arrowhead, you are responsible for conceptualizing and applying UI designs across multiple systems of our games. You will make sure that the UI works consistently and is representative of the game mechanics and improves the user experience. UI Designers at Arrowhead works closely with programmers and game designers in order to follow through the implementation of UI designs. As a UI Designer you are also expected to have a good enough understanding of the implementation processes’ and to be able to work around any potential technical limitations.

Your responsibilities:


- Create complex and reusable UI prototypes.

- Take design ownership of individual UI systems such as menus, interactions or flows and ensure visual-, design- and quality consistency with all other UI systems.

- Collaborate freely with other departments, such as design, code, tech art or animation, to make sure that the final product not only meets your design concepts, but also the requirements of the other disciplines and seek out additional information where needed.

- Support and provide guidance to junior UI Designers.

Requirements:


-
Proficient in UI Design software (Figma or equivalent), having a deep understanding of the tools and features, and able to use them to create more complex and detailed designs, UI templates and motion concepts.

- Being able to work independently and comfortable taking initiative.

- Proficient in art softwares suitable for UI art production, able to consistently deliver high quality UI assets.

- Good understanding of advanced UI and UX principles such as UI/UX design theory, layout, menu composition, flow design, input devices and navigation



Nice to have:


Tools experience: Adobe Suite, Stingray (or equivalent)
Experience with UI art production and/or scripting





More about you


As a UI Designer at Arrowhead you are expected to understand and apply good UI/UX principles as well as having a good enough technical skill to be able to cover all bases of the UI design work - from wireframing, prototyping and quick design iteration to producing assets, implementation (together with programmers) and be responsive to when issues occur. They should be able to work highly collaboratively in a hybrid team environment, take direction and feedback, and be able to manage their time effectively to meet project deadlines.

How to apply


If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We interview candidates continuously and hire when we find a good fit.

We ask that your application always include relevant work samples or a link to your portfolio

Practical information


Scope: Full-time: 40 hours per week.
Location: Hybrid remote

What we offer


Arrowhead Game Studios is a growing team of about 120 people, known for our co-op titles. By challenging the creativity of the players, we create memorable experiences with humor and social interaction that leaves you with a story to tell. Our custom tailored new offices are located in the newly developed Stockholm Seaside area, with a lovely view at the waterfront.

At Arrowhead, we strive to hire people smarter than ourselves because that's how we evolve, both as people and as a company. Your ideas are welcomed and valued and the ceiling for creative discussions is high.

You would get to work with passionate people that take pride in building bridges between people through our games.

Our people are crucial for our success and hence we put a lot of emphasis in creating and maintaining a prosperous culture.

We are now working on our biggest and most ambitious project to date. If you want to be part of a driven and friendly team with a family feeling, then Arrowhead is the place to be! Visa mindre

Backend Engineer

If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry under our four walls. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you? We are now looking for a Backend Engineer! About the job As a Backend Engineer, you will play a... Visa mer
If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry under our four walls. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?

We are now looking for a Backend Engineer!


About the job


As a Backend Engineer, you will play a key role in the design, development, and optimization of our backend systems. You will work closely with a collaborative team of developers and engineers, focusing on technologies such as C#, Microsoft Orleans, ASP.NET Core, Azure, and Server. If you are passionate about building scalable and efficient backend solutions, we want to hear from you.

Your responsibilities

-
Application Development: Design and develop backend solutions using C#, ASP.NET Core, and Microsoft Orleans, ensuring high performance, scalability, and maintainability.

-
Cloud Integration: Utilize Azure services to build and optimize cloud-based backend components, ensuring seamless integration with our applications.

-
Database Management: Design and implement efficient database structures using Server, optimizing data storage, and retrieval for optimal system performance.

-
Microservices Architecture: Contribute to the development and maintenance of microservices, fostering modularity and scalability in our systems.

-
Collaboration: Work closely with cross-functional teams to understand requirements, provide technical insights, and ensure the successful delivery of projects.

Requirements:

- Proven experience in backend development using C# and ASP.NET Core.

- Familiarity with Microsoft Orleans or other actor model frameworks for distributed and scalable systems.

- Strong expertise in designing and optimizing database structures, preferably with Server.

- Experience with cloud technologies, particularly Azure.

- Understanding of microservices architecture and best practices.

- Not required but beneficial if you have experience with kubernetes and frontend development

Our tech stack
- NET/C#, Docker, Kubernetes/AKS, Istio, Azure, Server, CosmosDB, Redis, Grafana

How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We interview candidates continuously and hire when we find a good fit.

Practical information
The studio is located in Stockholm and the position is full-time defined as 40 hours per week. The position is a long term position with 6 months initial trial employment. Remote working can be considered for the right candidate after the 6 month probation period.

If you think you have what it takes to succeed, we would love to hear from you



What we offer
Arrowhead Game Studios is a growing team of about 100+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.

Located in our newly built, custom-tailored offices on the Hammarby Kaj waterfront, we enjoy everything Stockholm has to offer. A thriving game dev scene, along with all types of activities are immediately available on our doorstep.

Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.

We also have numerous work benefits for all our employees. You can read about them here! (https://jobs.arrowheadgamestudios.com/pages/perks-benefits) Visa mindre

IT Engineer

Arrowhead Games Studios is an exciting company dedicated to creating intensely thrilling and hilarious game experiences designed to forge friendships between players throughout the world. Through games as a medium, we are on a mission to cure loneliness and build bridges, one friendly-fire co-op session at the time. We are a value driven company that strives for everyone in the company, from top management to devs to be player-centric in everything that we... Visa mer
Arrowhead Games Studios is an exciting company dedicated to creating intensely thrilling and hilarious game experiences designed to forge friendships between players throughout the world. Through games as a medium, we are on a mission to cure loneliness and build bridges, one friendly-fire co-op session at the time. We are a value driven company that strives for everyone in the company, from top management to devs to be player-centric in everything that we do. We are excited to gather the best game makers and collaborators in the world under our four walls in order to set ourselves up for success as we strive to become the best co-op game studio in the world.

We are now looking for an IT Engineer!


About the job

As an IT Engineer at Arrowhead Game Studios, you will play a crucial role in maintaining and enhancing our IT infrastructure. Your primary focus will be to ensure the smooth operation of our systems, networks, and software applications, catering to the unique needs of our game development teams. This position offers an excellent opportunity to utilize your technical expertise while actively contributing to the success of our organization.

Your responsibilities

- Oversee the day-to-day management and troubleshooting of our IT systems, including servers, networks, and workstations

- Support and maintain software applications used by various departments, ensuring optimal performance and availability

- Collaborate with cross-functional teams to identify opportunities for process automation and system improvements

- Manage user accounts and permissions, troubleshooting access-related issues

- Provide technical assistance to colleagues regarding hardware and software issues, offering prompt and efficient resolutions

- Stay abreast of emerging technologies and industry trends to recommend innovative solutions for future projects

- Assist in the procurement and installation of new hardware and software, working closely with vendors and external partners

- Promote security awareness and measures across the organization while actively contributing to IT security initiatives



Our requirements:

- Proven experience as an IT Engineer or similar role, preferably within the gaming industry

- Bachelor's degree in Computer Science, Information Technology, or a related field (relevant experience can be considered as an alternative)

- Strong proficiency in troubleshooting and resolving hardware/software-related issues

- Strong proficiency in the Windows and Linux operating systems

- Experience maintaining and troubleshooting networks, switches, routers, and firewalls

- Knowledge and experience of virtualization technologies, such as Hyper-V or Docker

- Familiarity with industry-standard security practices and protocols (IT security skills a plus)

- Excellent problem-solving and analytical abilities, with a keen attention to detail

- Strong communication skills, both written and verbal, with the ability to explain technical concepts to non-technical people

- Proficient in Swedish and English

Nice to have:

- Industry certifications (e.g., CompTIA A+, CCNA, MCSE)

- Security certifications (e.h. CompTIA Security+, CISSP, CEH)

- Previous experience managing IT infrastructure in a game development or entertainment industry environment

- Prior exposure to project management methodologies and tools

More about you
We are looking for someone who considers themselves a generalist. At our exciting game development studio, you will have the freedom to manage your job while also being ready to pitch in where needed.

How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV as soon as possible. We interview candidates continuously and hire when we find a good fit.

Practical information
The position is permanent and full-time, initially with a Swedish standard 6 month probation employment. The role primarily entails working onsite, with opportunities for remote work some days of the week. There will also be occasional on-call responsibilities Arrowhead Game Studios operates from the office in Stockholm.
You need to be eligble to work in Sweden.



What we offer
Arrowhead Game Studios is a growing team of about 120 people, known for our co-op titles. By challenging the creativity of the players, we create memorable experiences with humor and social interaction that leaves you with a story to tell. Our custom tailored new offices are located in the newly developed Stockholm Seaside area, with a lovely view at the waterfront.

At Arrowhead, we strive to hire people smarter than ourselves because that's how we evolve, both as people and as a company. Your ideas are welcomed and valued and the ceiling for creative discussions is high.

You would get to work with passionate people that take pride in building bridges between people through our games.

Our people are crucial for our success and hence we put a lot of emphasis in creating and maintaining a prosperous culture.

We are now working on our biggest and most ambitious project to date. If you want to be part of a driven and friendly team with a family feeling, then Arrowhead is the place to be! Visa mindre

Senior Character Artist

Ansök    Okt 31    Arrowhead Game Studios AB    Speldesigner
Arrowhead Game Studios is an exciting company dedicated to creating intensely thrilling and hilarious game experiences, designed to forge friendships between players throughout the world. Through games as a medium, we are on a mission to cure loneliness and build bridges, one friendly-fire co-op session at the time. We are a value driven company that strives for everyone in the company, from top management to devs to be player-centric in everything that we... Visa mer
Arrowhead Game Studios is an exciting company dedicated to creating intensely thrilling and hilarious game experiences, designed to forge friendships between players throughout the world. Through games as a medium, we are on a mission to cure loneliness and build bridges, one friendly-fire co-op session at the time. We are a value driven company that strives for everyone in the company, from top management to devs to be player-centric in everything that we do. We are excited to gather the best game makers and collaborators in the world under our four walls in order to set ourselves up for success as we strive to become the best co-op game studio in the world.

We are now looking for a Senior Character Artist

About the job
As a Character Artist, your main focus is on creating characters and then specifically their appearance: clothes, (organic and hard surface) armors, cloaks, entire outfits. For both playable as well as non-playable characters; creatures, human(oids) / droid and robots.

You'll be part of the entire cycle - (also without concepts) proofing, mock-up all the way to game-ready assets and characters.

We are currently working on a AAA, 3rd-person shooter: Helldivers 2 which will be available later this year on PS5 and PC! Check out our trailer here (https://youtu.be/RDhaY8T9fyw) and read our blog (https://www.arrowheadgamestudios.com/2023/05/helldivers-2-coming-in-2023/) for more about our project.

As a Character Artist (Armors / Hard Surface and Organic) you are;

- Creating game ready characters and assets for both playable and non playable characters

- Proofing character designs alongside artists and animators

- Feedbacking on designs and features

- Participating in sprint meetings to set up realistic completion timelines

- Helping with feedback on created assets both internally and from outsourcers.



Qualifications
Do you recognize yourself in the following?

- You have 5 or more years of experience as a 3D artist in the games industry

- You have experience with development cycles (preferably AAA-title(s)), shipping at least one title

- Modeling software (Zbrush and Maya in particular, others like blender are a plus) holds no secrets for you

- You are very good with Substance Painter (Marvelous Designer being a plus)

- You have at least a basic experience of node based workflows for shaders and materials

- You have good visual and technical understanding in sculpting, retopology and texturing, and creating game-ready characters

- Your portfolio shows a variety of (realistic) character/humanoid/droid artwork, including organic and hard surfaces

- You are very familiar with PBR Workflows.



Practical information
Scope: Full-time: 40 hours per week. We offer a permanent position with six (6) months initial probation employment.

Location: The office in Stockholm, hybrid solution is possible.



How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your portfolio and CV in English as soon as possible.

We interview candidates continuously and hire when we find a good fit.

What we offer
Arrowhead Game Studios is a growing team of about 120 people, known for our co-op titles. By challenging the creativity of the players, we create memorable experiences with humor and social interaction that leaves you with a story to tell. Our custom tailored new offices are located in the newly developed Stockholm Seaside area, with a lovely view at the waterfront.

At Arrowhead, we strive to hire people smarter than ourselves because that's how we evolve, both as people and as a company. Your ideas are welcomed and valued and the ceiling for creative discussions is high.

You would get to work with passionate people that take pride in building bridges between people through our games.

Our people are crucial for our success and hence we put a lot of emphasis in creating and maintaining a prosperous culture.

We are now working on our biggest and most ambitious project to date. If you want to be part of a driven and friendly team with a family feeling, then Arrowhead is the place to be! Visa mindre

Dialogue Designer

Ansök    Okt 23    Arrowhead Game Studios AB    Ljuddesigner
Arrowhead Game Studios is an exciting company dedicated to creating intensely thrilling and hilarious game experiences, designed to forge friendships between players throughout the world. Through games as a medium, we are on a mission to cure loneliness and build bridges, one friendly-fire co-op session at the time. We are a value driven company that strives for everyone in the company, from top management to devs to be player-centric in everything that we... Visa mer
Arrowhead Game Studios is an exciting company dedicated to creating intensely thrilling and hilarious game experiences, designed to forge friendships between players throughout the world. Through games as a medium, we are on a mission to cure loneliness and build bridges, one friendly-fire co-op session at the time. We are a value driven company that strives for everyone in the company, from top management to devs to be player-centric in everything that we do. We are excited to gather the best game makers and collaborators in the world under our four walls in order to set ourselves up for success as we strive to become the best co-op game studio in the world.

We are now looking for an Dialogue Designer!

About the job
At Arrowhead we make non linear co-op experiences with gameplay in focus, which means narrative design is all about world building and maximizing the impact of our narrative elements.



Our job in the narrative team is to make sure the player can passively absorb a rich, believable universe that comes through in all the details of the world. Comedy and satire is also a big part of our games and finding ways to make the player laugh is one of our biggest challenges.

Your contribution


- Working with the Narrative team to shape the story and characters of the game

- Preparing and carrying out the implementation of dialogue in the game together with gameplay coders

- Handling Wwise implementation, mix structure, bussing and documentation

- Organizing dialogue in our localization software

- Own our VO pipeline and be the goto resource for information and help where needed

- Help out with other parts of narrative work, such as implementing text strings and systems design for VO and localization



Our requirements


Do you see yourself in the following;

At least 3 years of industry experience

- Experience working with Wwise

- Experience working with narrative aspects of game development in general and VO implementation in particular

- Knowledge of dialogue production and post-production

- Familiar working with scripting languages and reading game code

- Autonomous problem solver that can identify and act upon what needs to be done to reach an established goal

- Excellent organizational skills with a talent for spreadsheets

- Excellent English written and verbal communication.

Bonus

- Experience of working with non linear narratives in, for example, PvP games or MMOs

- Interested in non linear storytelling and world building

- Professional writing experience (english)

How to apply


If you think that this position matches your background and skills, we would love to hear fromyou. Please submit your CV in English as soon as possible. We interview candidates
continuously and hire when we find a good fit.





What we offer


Arrowhead Game Studios is a growing team of about 120 people, known for our co-op titles. Bychallenging the creativity of the players, we create memorable experiences with humor and social interaction that leaves you with a story to tell. Our custom tailored new offices are located in the newly developed Stockholm Seaside area, with a lovely view at the waterfront.



At Arrowhead, we strive to hire people smarter than ourselves because that's how we evolve, both as people and as a company. Your ideas are welcomed and valued and the ceiling for creative discussions is high.

You would get to work with passionate people that take pride in building bridges between people through our games.

Our people are crucial for our success and hence we put a lot of emphasis in creating and
maintaining a prosperous culture.

We are now working on our biggest and most ambitious project to date. If you want to be part of a driven and friendly team with a family feeling, then Arrowhead is the place to be!

Practical information




Scope: Full-time: 40 hours per week.

We offer a permanent position and for the right candidate we offer relocation aid.

Location: Stockholm, however working remotely can be discussed for the right candidate. Visa mindre

Production Diretor

Arrowhead Game Studios is an exciting company dedicated to creating intensely thrilling and hilarious game experiences, designed to forge friendships between players throughout the world. Through games as a medium, we are on a mission to cure loneliness and build bridges, one friendly-fire co-op session at the time. We are a value driven company that strives for everyone in the company, from top management to devs to be player-centric in everything that we... Visa mer
Arrowhead Game Studios is an exciting company dedicated to creating intensely thrilling and hilarious game experiences, designed to forge friendships between players throughout the world. Through games as a medium, we are on a mission to cure loneliness and build bridges, one friendly-fire co-op session at the time. We are a value driven company that strives for everyone in the company, from top management to devs to be player-centric in everything that we do. We are excited to gather the best game makers and collaborators in the world under our four walls in order to set ourselves up for success as we strive to become the best co-op game studio in the worldWe are now looking for a Production Director for Helldivers 2!
About the job
As the Helldivers 2 Production Director you are responsible for the holistic delivery of cross-functional teams in the studio and for overseeing the Helldivers 2 production team within the studio. You will be overseeing, tracking and improving the delivery of valuable outcomes for players in ways that are beneficial for our business. You will lead, develop and manage a team of producers who will all be assigned to their own multidisciplinary dev teams. Your producers will be responsible for the player value of their team deliveries (as measured by frequent UX tests) whilst managing budgets, risks, schedules and other constraints. You will be empowered by your leaders and peers to execute and deliver on the game vision to make it a playable reality together with your team. You will be responsible for making difficult product decisions and moving the development forward in order to reach our common goals. As a member of the Helldivers Product Team you share the common and end goal of reaching the best possible user experience whilst staying on time and budget, together with the other Directors. You pilot this work in your leadership of the producers on the project. As master of rituals you also lead the way to increasing effectiveness and efficiency for processes (such as planning, sprint reviews, closing and retroing).

As a leader you seek and provide candid, helpful and timely feedback. You are a transparent communicator and a great team builder. You are a good listener, and seek data to validate and challenge your own and others' preconceptions in order for us to become better game makers. Together with your production team, you will maintain production processes that shed light and insight on the trajectory of work and progress before it becomes too late to pivot. You will be a strong sparring partner for other disciplines, but especially for the Game Director. You always champion a player-centric approach to game development and rally teams around a closing mentality for every delivery.

Furthermore, you will be responsible for;

- Rallying troops and achieving results through others in your team

- Closing milestones and sprints with deliveries that achieve high scores on stability, build health and UX experience whilst delivering on our contractual obligations to partners

- Setting and communicating commitments and plans, both internally and to our publishing partners

- Executing on plans and delivering in accordance to commitments made all whilst adhering to production constraints (budget, team size, time etc)

- Showing sound judgment when navigating complex production-related challenges and resolving conflicts between resource constraints and quality

- Establishing processes and evangelize best practices

- Maintaining a high performing team by being excellent at talent management (inc hiring, developing and retaining key talent)

- Ensuring that your team is setting and progressing on learning goals

Qualifications

- You have a proven track record of leading successful teams in the gaming industry

- You have experience leading development teams effectively and coordinate deliverables on time, on quality and on budget

- You have an excellent understanding of how to delegate work effectively. You are able to support the team in executing against complex goals and strategies by breaking them down into manageable pieces

- You are a skilled time manager who strives to continually improve your time management skills by retrospecting on how you spend your own and others’ time

- Knowledge of SCRUM and agile methodologies

- Experience with project management tools

- You have at least five years experience within both the games industry and relevant roles

More about you
An overall “think-outside-the-box” mentality (not just connected to game development) and constantly looking for ways to raise the bar is a highly valued skill, as well as awesome collaboration - and communication skills with a cooperative attitude.

How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We interview candidates continuously and hire when we find a good fit.

What we offer
Arrowhead Game Studios is a growing team of about 120 people, known for our co-op titles. By challenging the creativity of the players, we create memorable experiences with humor and social interaction that leaves you with a story to tell. Our custom tailored new offices are located in the newly developed Stockholm Seaside area, with a lovely view at the waterfront.

At Arrowhead, we strive to hire people smarter than ourselves because that's how we evolve, both as people and as a company. Your ideas are welcomed and valued and the ceiling for creative discussions is high.

You would get to work with passionate people that take pride in building bridges between people through our games.

Our people are crucial for our success and hence we put a lot of emphasis in creating and maintaining a prosperous culture.

We are now working on our biggest and most ambitious project to date. If you want to be part of a driven and friendly team with a family feeling, then Arrowhead is the place to be!

Practical information

Scope: Permanent, full-time: 40 hours per week.

Location: Stockholm. (Hybrid solution is possible.)

Welcome with your application! Visa mindre

Programmer

Join up! We are Arrowhead, a Stockholm-based studio, known for our uncompromising game mechanics and intense cooperative gameplay. As a studio we offer a thrilling and creative environment where kickass game developers work to provide high quality gameplay experiences. We are currently working on a AAA, 3rd-person shooter: Helldivers 2 which will be available later this year on PS5 and PC! Check out our trailer here (https://youtu.be/RDhaY8T9fyw) and read... Visa mer
Join up!
We are Arrowhead, a Stockholm-based studio, known for our uncompromising game mechanics and intense cooperative gameplay. As a studio we offer a thrilling and creative environment where kickass game developers work to provide high quality gameplay experiences.

We are currently working on a AAA, 3rd-person shooter: Helldivers 2 which will be available later this year on PS5 and PC! Check out our trailer here (https://youtu.be/RDhaY8T9fyw) and read our blog (https://www.arrowheadgamestudios.com/2023/05/helldivers-2-coming-in-2023/) for more about our project.

Would you like to know more?

Here is some of what you will be doing;

- Working closely with UI/UX designers to build menus and HUD widgets

- Improving and optimizing the underlying UI systems

- Reviewing, optimizing, debugging and maintaining high quality code

- Collaborating with various disciplines and developers across the studio

- Contributing to a high quality player experience

To succeed on this mission, you will need;

- Experience in AAA game development on PC and/or console

- Experience in Gameplay or UI Programming

- Experience in any kind of professional programming, minimum 3 years

- Good C/C++ skills

- Understanding of UI design patterns (eg. MVVM/MVC)

- Knowledge of Data Oriented design patterns (eg. ECS)

- Solid grasp of 2d mathematics

- An appreciation for good visual design

- Good English communication skills (verbal and written)

While experience and skills are important, how you put that to work is equally important. That be successful with Arrowhead is to be;

-
Cool; Open minded, friendly and receptive to feedback

-
Kickass; Hardworking, dedicated with a can-do attitude

-
Great; Detail oriented, knowledgeable and proficient in your craft

Perks and benefits!

- 6 weeks paid vacation

- Remote/hybrid way of working

- Sponsored hobby groups to meet like minded nerds(!)

- Health bonus and weekly health hour

- Pension plan

Practical information
The studio is located in Stockholm and the position is full-time defined as 40 hours per week. The position is a long term position with 6 months initial trial employment. Remote working can be considered for the right candidate.

If you think you have what it takes to succeed, we would love to hear from you.
We ask that your application includes relevant work samples or a link to your portfolio. Visa mindre

Audio Lead

Ansök    Okt 23    Arrowhead Game Studios AB    Ljuddesigner
About the job Arrowhead is searching for an Audio Lead to take on leadership of the Audio Team at Arrowhead. We are currently working on a AAA, 3rd-person shooter: Helldivers 2 which will be available later this year on PS5 and PC! Check out our trailer here (https://youtu.be/RDhaY8T9fyw) and read our blog (https://www.arrowheadgamestudios.com/2023/05/helldivers-2-coming-in-2023/) for more about our project. Each team member at Arrowhead has an important ... Visa mer
About the job
Arrowhead is searching for an Audio Lead to take on leadership of the Audio Team at Arrowhead. We are currently working on a AAA, 3rd-person shooter: Helldivers 2 which will be available later this year on PS5 and PC! Check out our trailer here (https://youtu.be/RDhaY8T9fyw) and read our blog (https://www.arrowheadgamestudios.com/2023/05/helldivers-2-coming-in-2023/) for more about our project.

Each team member at Arrowhead has an important influence on their workflows and daily operations. We strive to involve everyone in the decision-making process as much as possible. We are a growing studio with plenty of potential and growth opportunities for the right person.

Your main responsibilities will be
- Lead the audio team, working on our upcoming title 'Helldivers 2'
- Maintain and contribute to the high level of quality for our game in regards to audio
- Contribute to sound design work
- Be a key stakeholder in VO pipelines
- Collaborate with stakeholders and game direction
- Manage our outsourcing needs and resources for the audio team
- Advise on best practices and establish new workflows when necessary
- Provide hands-on guidance for team members




More about you
You have experience in managing audio teams and delivering high-quality audio design in AAA games.

We're looking for:

- 5 or more years of experience in Game Development

- At least a couple of years experience as Sound Designer
- Previous experience in leading audio teams and delivering high quality audio (preferably in action-oriented games)
- Strong technical skills, a good understanding of how games are developed and how audio in games work (including middleware such as Wwise);
- A honed sense for sound design, with a passion for discovering new ways to advance audio in games and thinking outside the box to improve audio quality;
- Experience with cost-benefit analysis and ability to make pragmatic decisions to balance the needs of the game with the resources available;
- Humble and pragmatic in their craft, willing to learn from others and open to constructive feedback;
- Familiar with mentoring and coaching game developers;
- Great English communication skills, both verbal and written.


How to apply
If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English and portfolio/showreel.

We interview candidates continuously and hire when we find a good fit, so it is recommended you apply as soon as possible.



Practical information
The position is permanent and full-time, initially with a Swedish standard 6 month probation employment. Arrowhead Game Studios operates from the office in Stockholm and as a leader within the studio you should be prepared to spend at least 2 days per week in the office.

You need to be eligble to work in Sweden.



What we offer
At Arrowhead, we strive to hire people smarter than ourselves because that's how we evolve, both as people and as a company. Your ideas are welcomed and valued and the cealing for creative discussions is high.

You would get to work with passionate people that take pride in building bridges between people through our games.

Our people are crucial for our success and hence we put a lot of emphasis in creating and maintaining a prosperous culture. Visa mindre

Gameplay Programmer

Gameplay Programming Arrowhead is looking to hire a gameplay programmers to work on our upcoming AAA, 3rd person, co-op shooter. Our gameplay coders work closely together to implement features and mechanics in the game, but also collaborate with all the other teams at Arrowhead. We all have the same common goal: to create a kickass game together! Your contribution As a Gameplay Programmer you will mainly be: - Collaborating with game designers to trans... Visa mer
Gameplay Programming
Arrowhead is looking to hire a gameplay programmers to work on our upcoming AAA, 3rd person, co-op shooter.

Our gameplay coders work closely together to implement features and mechanics in the game, but also collaborate with all the other teams at Arrowhead. We all have the same common goal: to create a kickass game together!

Your contribution

As a Gameplay Programmer you will mainly be:

- Collaborating with game designers to translate game design into engaging gameplay features;
- Implementing and designing gameplay systems;
- Building optimized solutions with memory, performance and network stability taken into account;
- Prototyping ideas to test validity of features and identify technical possibilities and obstacles;
- Aiding fellow coders in verifying solutions and advising on technical alternatives;

- Continually playtesting the game to verify the features are living up to their intended design.



Our requirements
Are you a Gameplay Programmer with the following skills and experience?

- Excellent C/C++ skills;

- 5+ Years experience with hands on experience with multiplayer game programming, ideally in a peer-to-peer environment;

- Able to create dynamic systems that interact with each other in an emergent way;
- Great familiarity of game technologies such as physics, animation, artificial intelligence and the ability to use them to create fun and emergent gameplay;
- A solid 3D math foundation in linear algebra, vectors and matrices;
- Good English communication skills (verbal and written).


Bonus qualifications
It would be of added value (but not mandatory) if you have:

- Experience from designing, modding or hobby projects;
- Familiarity with component-based programming and peer-to-peer networking.


Practical information

Scope: Full-time, 40 hours per week. We offer a permanent position and relocation aid for the right candidate.

Location: At Arrowhead we have transitioned into a full hybrid way of working. Location can therefore be discussed according to your needs.

If you think that this position matches your background and skills, we would love to hear from you. We ask that your application always include relevant work samples or a link to your portfolio. Visa mindre

Senior Environment Artist

Ansök    Sep 28    Arrowhead Game Studios AB    3D-grafiker
About the job As an Environment Artist for our upcoming AAA title, Helldivers 2, you'll create high-quality organic assets. From concept to final placement, you'll be a guiding presence in the team with a can-do attitude, supporting junior members artistically and technically. Proficiency in realistic style is key, and adaptability to other art styles is a plus. Collaborate closely with other Developers, Leads and Directors to enhance our artistic vision ... Visa mer
About the job
As an Environment Artist for our upcoming AAA title, Helldivers 2, you'll create high-quality organic assets. From concept to final placement, you'll be a guiding presence in the team with a can-do attitude, supporting junior members artistically and technically. Proficiency in realistic style is key, and adaptability to other art styles is a plus.

Collaborate closely with other Developers, Leads and Directors to enhance our artistic vision for the game, to make it a truly immersive and believable experience.

Helldivers 2 is a AAA, 3rd-person shooter: which will be available later this year on PS5 and PC! Check out our trailer here (https://youtu.be/RDhaY8T9fyw) and read our blog (https://www.arrowheadgamestudios.com/2023/05/helldivers-2-coming-in-2023/) for more about our project.

Your responsibilities

Lead the creation of environment assets for different areas of the game, taking on the responsibility of ensuring that visual consistency, quality, performance, gameplay and feedback targets are met and held to a high degree.

Lead the creation of environment assets for different areas of the game, taking on the responsibility of ensuring that visual consistency, quality, performance, gameplay and feedback targets are met and held to a high degree.

Communicate effectively with other departments, making informed decisions that benefit the project as a whole, providing clear actionable directives.

Mentor junior and intermediate artists, frequently sharing knowledge and expertise to help them grow and develop their skills.

Actively contribute to improving the art pipeline and workflow processes, consulting with the appropriate people when needed.

Creating and maintaining documentation and guidelines.



More about you
We seek an artist passionate about achieving artistic goals and completing games, prioritizing vision over details. You excel in conveying artistic vision, self-critiquing, and enhancing aesthetics. Ideally, you have experience in high-level game art and aspire to join a visionary personal studio. We value your love for game creation and play!

Our requirements

5+ years experience working as an Environment Artist on a AAA title.

Proficient in 3D modeling software, having a deep understanding of the tools and features, and able to use them to create more complex and detailed assets.

Have a strong understanding of shaders and be able to create complex materials that enhance the look and feel of the game's environments.

Strong problem-solving skills and creative thinking, great attention to detail.

Bonus qualifications
Experience working with Blender, Substance Painter/Designer, SpeedTree and Houdini.

Practical information
Scope: Full-time and permanent

Location: Option for On-Site Work in Stockholm, Hybrid Remote or Fully Remote Work

If you think that this position matches your background and skills, we would love to hear from you. We ask that your application always include relevant work samples or a link to your portfolio. Visa mindre

Finance Administrator

About us Each team member at Arrowhead is passionate about making an incredible effort to create great video games. To achieve this, we believe it is important to have dedicated, friendly, and helpful people around you. The Finance Administrator at Arrowhead supports the studio by managing and developing administrative routines within Finance and reports directly to the CFO. If you are passionate about finance, have a keen eye for detail, and want to be p... Visa mer
About us
Each team member at Arrowhead is passionate about making an incredible effort to create great video games. To achieve this, we believe it is important to have dedicated, friendly, and helpful people around you. The Finance Administrator at Arrowhead supports the studio by managing and developing administrative routines within Finance and reports directly to the CFO.

If you are passionate about finance, have a keen eye for detail, and want to be part of a dynamic and exciting environment, then Arrowhead is the place for you.

Job Summary
As a Finance Administrator at Arrowhead, you will play a crucial role in ensuring the financial health and efficiency of our organization. You will be responsible for a range of financial and administrative tasks, including managing accounts payable and receivable, reconciling financial statements, and assisting in budget preparation. Your meticulous attention to detail and ability to work with financial software and tools will contribute to the smooth operation of our finance department.

Your Contribution
As a Finance Administrator, your main tasks and responsibilities are;

- Facilitating the daily finance work at the studio

- Handling all accounting/bookkeeping on our side of the company

- Identifying and correcting miscalculations and financial discrepancies

- Controlling of the studio finances

- Analyzing financial data based on KPI's

- Creating monthly financial and FTE reports

- Supporting in the budget process for the organisation

- Developing and implementing better practices and procedures in the finance department

Our Requirements
Do you see yourself in the following;

- Bachelor's degree in finance, accounting, or related field preferred

- Proven experience as a Finance Administrator, Finance Assistant, or similar role

- Proficiency in financial software and tools, such as Excel, Google Sheet, or similar

- Strong numerical and analytical skills

- Excellent attention to detail and accuracy

- Effective communicator, both verbally and written (Swedish & English)

- Ability to work independently and as part of a team

- Knowledge of financial regulations and compliance standards

- Problem-solving abilities and a proactive approach to tasks

Practical information
Scope: Full-time: 40 hours per week.

We offer a permanent position and for the right candidate we offer relocation aid.

Location: Stockholm

If you think that this position matches your background and skills, we would love to hear from you! We ask that your application always include relevant work samples or a link to your portfolio. Visa mindre

Audio Lead

Ansök    Jul 13    Arrowhead Game Studios AB    Ljuddesigner
About the job Arrowhead is searching for an Audio Lead to take on leadership of the Audio Team at Arrowhead. We are currently working on a AAA, 3rd-person shooter: Helldivers 2 which will be available later this year on PS5 and PC! Check out our trailer here (https://youtu.be/RDhaY8T9fyw) and read our blog (https://www.arrowheadgamestudios.com/2023/05/helldivers-2-coming-in-2023/) for more about our project. Each team member at Arrowhead has an important ... Visa mer
About the job
Arrowhead is searching for an Audio Lead to take on leadership of the Audio Team at Arrowhead. We are currently working on a AAA, 3rd-person shooter: Helldivers 2 which will be available later this year on PS5 and PC! Check out our trailer here (https://youtu.be/RDhaY8T9fyw) and read our blog (https://www.arrowheadgamestudios.com/2023/05/helldivers-2-coming-in-2023/) for more about our project.

Each team member at Arrowhead has an important influence on their workflows and daily operations. We strive to involve everyone in the decision-making process as much as possible. We are a growing studio with plenty of potential and growth opportunities for the right person.

Your main responsibilities will be

- Lead the audio team, working on our upcoming title 'Helldivers 2';

- Maintain and contribute to the high level of quality for our game;

- Contribute to sound design work;

- Be a key stakeholder in VO pipelines;

- Collaborate with stakeholders and game direction;

- Manage our outsourcing needs and resources for the audio team;

- Advise on best practices and establish new workflows when necessary;

- Provide hands-on guidance for team members.

More about you
You have experience in managing audio teams and delivering high-quality audio design in AAA games.

We're looking for:

- 5 or more years of experience in game development;

- Previous experience in leading audio teams and delivering high quality audio (preferably in action-oriented games);

- Strong technical skills, a good understanding of how games are developed and how audio in games work (including middleware such as Wwise);

- A honed sense for sound and audio design, with a passion for discovering new ways to advance audio in games and thinking outside the box to improve audio quality;

- Experience with cost-benefit analysis and ability to make pragmatic decisions to balance the needs of the game with the resources available;

- Humble and pragmatic in their craft, willing to learn from others and open to constructive feedback;

- Familiar with mentoring and coaching game developers;

- Great English communication skills, both verbal and written.

Practical information
The position is permanent and full-time, initially with a Swedish standard 6 month probation employment. Arrowhead Game Studios operates from the office in Stockholm and as a leader with the studio you should be prepared to spend some amount of time on site.

If you think that this position matches your background and skills, we would love to hear from you. We ask that your application always include relevant work samples or a link to your portfolio.

In your application, please focus on why your skills and experiences would be great for this role and why you would like to join Arrowhead Game Studios. We interview candidates continuously and hire when we find a good fit, so it is recommended you apply as soon as possible. Visa mindre

Contract Monetization Designer

Ansök    Jul 17    Arrowhead Game Studios AB    Speldesigner
About the position Arrowhead is looking for a contract monetization designer to help develop a design for the in-game economy sinks on Helldivers 2. The primary purpose is to evaluate the current game economy, to design and document an economy sink system that focuses on optimizing features and mechanics to encourage player engagement with the system. Each team member at Arrowhead is passionate about making a kickass effort in order to create great game... Visa mer
About the position

Arrowhead is looking for a contract monetization designer to help develop a design for the in-game economy sinks on Helldivers 2.

The primary purpose is to evaluate the current game economy, to design and document an economy sink system that focuses on optimizing features and mechanics to encourage player engagement with the system.

Each team member at Arrowhead is passionate about making a kickass effort in order to create great games. To achieve this, we believe it is important to have dedicated, friendly and helpful people around you. We offer a thrilling and creative environment where kickass game developers work to provide high quality gameplay experiences.

Your contribution
As the Contract Monetization Designer you will be:

Collaborating with game design, production, and player insight teams to define monetization goals and objectives;

Evaluating and understanding the current game economy systems and currencies with an eye towards designing new economy sinks;

Creating and iterating on a design document for economy sinks that ensures a balance between player satisfaction and successful in-game economy sinks.



Our requirements
Do you see the following in yourself:

Previous experience as a monetization designer on AAA titles;

Strong understanding of game design principles for in-game economies;

Track record of designing and implementing monetization systems that drive player engagement;

Willing and able to collaborate in a multinational, hybrid remote, environment;

Excels at written and verbal communication.



Scope: Contract position, 4-6 weeks

Location: Remote or on-site. Visa mindre

Player Support Agent (Contract)

About the job As a Player Support agent, you will be supporting the players of Helldivers 2, assisting them with queries regarding gameplay, purchasing, technical troubleshooting, and other miscellaneous game-related questions. You will also be responsible for assisting in the creation and upkeep of a robust Knowledge base and numerous FAQ articles. As this is a new team within the studio you will have the chance to contribute by collaborating on new work... Visa mer
About the job

As a Player Support agent, you will be supporting the players of Helldivers 2, assisting them with queries regarding gameplay, purchasing, technical troubleshooting, and other miscellaneous game-related questions. You will also be responsible for assisting in the creation and upkeep of a robust Knowledge base and numerous FAQ articles. As this is a new team within the studio you will have the chance to contribute by collaborating on new workflows and procedures.

Each team member at Arrowhead is passionate about making an effort in order to create great games. To achieve this, we believe it is important to have dedicated, friendly and helpful people around you. We offer a thrilling and creative environment where passionate game developers work to provide high quality gameplay experiences.

What you'll be doing
As a Player support agent you will be;

- Using Zendesk and our internal tools help players of Helldivers 2 and other Arrowhead titles with Technical and In-game related support queries;
- Assisting our partners at Sony and dealing with escalated issues that they are unable to resolve regarding Helldivers 2;
- Assisting in the creation and upkeep of Knowledge Base and FAQ articles to enable our players to Self-service their general support question.


Requirements
Do you see yourself in the following;

- 1-2 years customer service experience;

- Excellent written and verbal English skills;

- Being well versed in collaborating in a multinational environment;
- A passion for video games! Bonus points if you are a fan of tactical shooters.


Practical information

Scope: Contract or fixed term employment for six months to be assessed in terms of business need after this.

Location: Stockholm

If you think that this position matches your background and skills, we would love to hear from you. We ask that your application always include relevant work samples or a link to your portfolio.

In your application, please focus on why your skills and experiences would be great for this role and why you would like to join Arrowhead Game Studios. We interview candidates continuously and hire when we find a good fit, so it is recommended you apply as soon as possible. Visa mindre

Design Director

Ansök    Jul 13    Arrowhead Game Studios AB    Speldesigner
About the job Do you have experience achieving results through others and the know-how to execute and build on someone else's design? As our Design Director you will create and align the vision of Helldivers 2 in close collaboration with Tech Director, Art Director, Production & Game Direction. We are certain that your knowledge and expertise will level us up, making us even smarter and better! Helldivers 2 is a AAA, 3rd-person shooter which will be ava... Visa mer
About the job
Do you have experience achieving results through others and the know-how to execute and build on someone else's design?

As our Design Director you will create and align the vision of Helldivers 2 in close collaboration with Tech Director, Art Director, Production & Game Direction.

We are certain that your knowledge and expertise will level us up, making us even smarter and better!

Helldivers 2 is a AAA, 3rd-person shooter which will be available later this year on PS5 and PC! Check out our trailer here and read our blog for more about our project.

Each team member at Arrowhead has an important influence on the game and is involved in the decision-making process. We offer a driven and creative environment where small groups work independently within cross-disciplinary feature teams. It is crucial that you can plan and manage your own work efficiently, and also have strong collaboration skills.

Your responsibilities
You will manage a team of Managers and Principal Designers

Apart from creating and aligning on the vision, you will also create commitment for the game and the vision within your team

You will create briefs for the design department

You will have regular follow up meetings with all teams and leads

You will be the “Supreme Facilitator” next to the Game Director and accountable for the execution of the design

Proactively ensure the best work setup for your direct reports in order for them to grow and be enabled



More about you
One of the most important aspects is that you are truly passionate about making a great and kickass video game.

To be a great fit at Arrowhead you are the kind of person who values open and honest teamwork. We put a great deal of effort on improving teams and encourage each other to grow as people. This means nurturing your team to be open to feedback on both a personal and professional level in order to become the best version of themselves.

To summarize, we believe you have experience from

Leading through others

Executed on established design

Creating different types of games, not just one specific nisch

Furthermore you have

A curious mindset that allows you to travel roads less traveled within game development

An overall “think outside the box” mentality (not just connected to game development) and are constantly looking for ways to raise the bar

Awesome collaboration and communication skills with a cooperative attitude

Good English communication skills (verbal and written)



Practical information
Scope: Full-time and permanent

Reports to: Game Director

Location: preferably from the Stockholm office but a remote solution can be considered with time zone limitations.

If you think that this position matches your background and skills, we would love to hear from you.

We will start reviewing applications mid August due to summer time but please don’t let that stop you from applying as soon as possible.

About Arrowhead Game Studios
Arrowhead Game Studios is a growing team of about 90 people, known for our co-op titles. By challenging the creativity of the players, we create a memorable experience with humor and social interaction that leaves you with a story to tell. Our custom tailored new offices are located in the newly developed Stockholm Seaside area, with a lovely view at the waterfront.

We are now working on our biggest and most ambitious project to date. If you want to be part of a driven and friendly team with a family feeling, then Arrowhead is the place to be!

90 co-workers

Founded 2009 Visa mindre

Programmer

Join up! We are Arrowhead, a Stockholm-based studio, known for our uncompromising game mechanics and intense cooperative gameplay. As a studio we offer a thrilling and creative environment where kickass game developers work to provide high quality gameplay experiences. Work is well underway on our latest project: a 3rd person shooter featuring next-gen graphics, innovative co-op and agency for the community to alter the course of the game. The new title r... Visa mer
Join up!
We are Arrowhead, a Stockholm-based studio, known for our uncompromising game mechanics and intense cooperative gameplay. As a studio we offer a thrilling and creative environment where kickass game developers work to provide high quality gameplay experiences.

Work is well underway on our latest project: a 3rd person shooter featuring next-gen graphics, innovative co-op and agency for the community to alter the course of the game. The new title represents a big step for the studio and will continue the tradition of satirical humor that fans of our games know and love.

Would you like to know more?

Here is some of what you will be doing;

- Working closely with UI/UX designers to build menus and HUD widgets

- Improving and optimizing the underlying UI systems

- Reviewing, optimizing, debugging and maintaining high quality code

- Collaborating with various disciplines and developers across the studio

- Contributing to a high quality player experience

To succeed on this mission, you will need;

- Experience in AAA game development on PC and/or console

- Experience in Gameplay or UI Programming

- Experience in any kind of professional programming, minimum 3 years

- Good C/C++ skills

- Understanding of UI design patterns (eg. MVVM/MVC)

- Knowledge of Data Oriented design patterns (eg. ECS)

- Solid grasp of 2d mathematics

- An appreciation for good visual design

- Good English communication skills (verbal and written)

While experience and skills are important, how you put that to work is equally important. That be successful with Arrowhead is to be;

-
Cool; Open minded, friendly and receptive to feedback

-
Kickass; Hardworking, dedicated with a can-do attitude

-
Great; Detail oriented, knowledgeable and proficient in your craft

Perks and benefits!

- 6 weeks paid vacation

- Remote/hybrid way of working

- Sponsored hobby groups to meet like minded nerds(!)

- Health bonus and weekly health hour

- Pension plan

Practical information
The studio is located in Stockholm and the position is full-time defined as 40 hours per week. The position is a long term position with 6 months initial trial employment. Remote working can be considered for the right candidate.

If you think you have what it takes to succeed, we would love to hear from you.
We ask that your application includes relevant work samples or a link to your portfolio. Visa mindre

VFX Artist

About the job Arrowhead is now looking for a talented artist within the field of visual effects to join our growing studio. As a VFX artist you will be responsible for creating visuals that ensures a feast for the eyes on our next game: Helldivers 2! As a VFX artist at Arrowhead, you will have a lot freedom and autonomy to plan you own days. Together with the different feature teams you will find out what types of effects are needed and together with your... Visa mer
About the job
Arrowhead is now looking for a talented artist within the field of visual effects to join our growing studio. As a VFX artist you will be responsible for creating visuals that ensures a feast for the eyes on our next game: Helldivers 2!

As a VFX artist at Arrowhead, you will have a lot freedom and autonomy to plan you own days. Together with the different feature teams you will find out what types of effects are needed and together with your own team you will be responsible for exploring the best ways of implementing the effects. Depending on the type of effect, you will need to adapt your approach to creating and planning your work.

Helldivers 2 is a AAA, 3rd-person shooter: which will be available later this year on PS5 and PC! Check out our trailer here (https://youtu.be/RDhaY8T9fyw) and read our blog (https://www.arrowheadgamestudios.com/2023/05/helldivers-2-coming-in-2023/) for more about our project.

More about you
To be a great fit at Arrowhead you are the sort of person who values open and honest teamwork. You take responsibility to deliver on your goals and raises any issues you think goes unnoticed. At Arrowhead we put a great deal of effort on improving teams and encourage each other to grow as people, as well as game developers. This means being open to feedback on both a personal and professional level in order to perform better within your team. One of the most important aspects is to be truly passionate about making a great and kickass video game.

Your responsibilities

- Work with feature teams to implement different effects

- Planning the pipeline for different particle effects

- Creating textures, materials and particle effects

- Together with your team, plan work to best suit your skills

- Deliver effects to the requested level; mockup, alpha or polish

- Iterate on effects depending on feedback

Our requirements

- Experience working with 2D textures, preferably using photoshop

- Experience working with particle editors

- Ability to create materials using a node based system

- Experience creating VFX for game projects

- Basic understanding of 3D modelling

- Strong sense of movement, impact and form within visual effects

Bonus qualifications

- Experience using Houdini

- Experience using FumeFX for 3D Studio Max or Maya

Practical information
Scope: Full-time and permanent
Location: Stockholm

If you think that this position matches your background and skills, we would love to hear from you. We ask that your application always include relevant work samples or a link to your portfolio. Visa mindre

Senior QA Tester

Ansök    Apr 14    Arrowhead Game Studios AB    Speltestare
About the job Arrowhead is not looking for a Senior QA Tester to further bolster our growing QA department. Join us as we’re developing our next AAA, a 3rd person co-op shooter game. This is an exciting opportunity where you will play a central role in the quality and assurance of our project and where you’ll work closely with all of our different development teams. Responsibilities As a Senior QA Tester your main tasks and responsibilities are: - Suppor... Visa mer
About the job
Arrowhead is not looking for a Senior QA Tester to further bolster our growing QA department. Join us as we’re developing our next AAA, a 3rd person co-op shooter game. This is an exciting opportunity where you will play a central role in the quality and assurance of our project and where you’ll work closely with all of our different development teams.

Responsibilities
As a Senior QA Tester your main tasks and responsibilities are:

- Support of developers (programmers, designers, artists) during every step of production development on the QA efforts;

- Identifying, isolating, and finding reproduction steps for bugs and presenting them in a well-organized and structured manner on our bug-tracking software;

- Continuously improve our test processes and methodologies, staying up-to-date with industry trends and best practices;

- Distribute builds both internally and externally;

- Assist with the management and maintenance of bug databases to reflect the current state of our project;

- Point of contact between internal and external testers;

- Write up and distribute build-notes when required;

- Provide guidance and mentorship to more junior team members.

Required Qualifications
Do you have experience in QA and do you recognize yourself in the following skills and requirements?

- 5+ years experience in software testing on multiple platforms (PC and Console Systems) within the video game industry;

- ISTQB Certified tester advanced level (CTAL) or equivalent;

- Experience with game testing and creating test cases, documentation and bug reports;

- Experience in the set up and use of 1st-party dev kits, documentation and tools;

- Experience with testing multiplayer games;

- Expertise in bug tracking software (e.g. JIRA), with experience in configuring and using bug tracking tools to maximize efficiency and effectiveness;

- Strong mentorship skills, with the ability to guide more junior team members.

Practical Information
Employment: Full-time, 40 hours per week.

Location: Stockholm

If you think that this is the position that matches your background and skills, we would love to hear from you! Please be sure to add your CV and a Cover Letter explaining your QA experience and motivation why Arrowhead is the right place for you! Visa mindre

Senior or Principal (Organic) Environment Artist

Ansök    Apr 17    Arrowhead Game Studios AB    3D-grafiker
As a Senior or Principal (Organic) Environment Artist you: - Lead the creation of environment assets for different areas of the game, taking on the responsibility of ensuring that visual consistency, quality, performance, gameplay and feedback targets are met and held to a high degree; - Mentor your teammates, frequently sharing your knowledge and expertise to help them grow and develop their artistic skills; - Inspire and foster innovation and creativi... Visa mer
As a Senior or Principal (Organic) Environment Artist you:

- Lead the creation of environment assets for different areas of the game, taking on the responsibility of ensuring that visual consistency, quality, performance, gameplay and feedback targets are met and held to a high degree;

- Mentor your teammates, frequently sharing your knowledge and expertise to help them grow and develop their artistic skills;

- Inspire and foster innovation and creativity within the environment art team;

- Highly motivated individual who takes ownership of their role and responsibilities. Self-driven with a strong sense of initiative, actively seeking out opportunities to contribute to the success of the project, able to pivot quickly in response to changing project requirements or priorities.



Your teammates:
At Arrowhead, we’re all one big team! You will be working together with an Art Lead who is responsible for managing the team of artists, including prioritizing and the pipeline (which means you get to focus on the visual (and technical) quality!). You’ll also frequently be in touch with our Concept Artists, Level Designers and of course Game Director ensuring we’re maintaining a consistent world and supporting the visual consistency, quality and performance resulting in a spectacular game experience!!

Your experience:
Ideally, you bring several years of professional game development experience to the table. And of course an artistic eye and a portfolio that shows your experience in organic environment creation. Other experience we’d love for you to have:

- Expert skills in organic modeling and texturing, proficiency with PBR workflow, and art fundamentals such as lighting, composition, color theory and visual storytelling;
- Experience as a senior artist in (AAA) game development projects, and an understanding of technical restraints and pipeline;
- Communicate fluently in English, both verbally and in writing;
- Experience with tools like SpeedTree, ZBrush, Maya, Blender and Substance Painter/Designer.



Practical information
Scope: Full-time and permanent position

Location: Stockholm - we are open to discuss a hybrid work situation

If you think that this position matches your background and skills, we would love to hear from you! We ask that your application always include relevant work samples or a link to your portfolio. Visa mindre

Head of Finance

About the job Arrowhead is now looking for a highly motivated person within finance who wants to take on the great task of developing our studios finance department. This is an exciting opportunity where you’ll play a key role in the financial strategic planning and business development of the company. Together with top management you’ll shape the business direction of the studio and build a strong collaborative team. You’ll establish routines, procedures... Visa mer
About the job
Arrowhead is now looking for a highly motivated person within finance who wants to take on the great task of developing our studios finance department. This is an exciting opportunity where you’ll play a key role in the financial strategic planning and business development of the company.

Together with top management you’ll shape the business direction of the studio and build a strong collaborative team. You’ll establish routines, procedures and present financial strategic recommendations to top management.



Your contribution
As Head of Finance you will be;

- Creating and presenting financial strategic recommendations to COO

- Facilitating the financial planning and analysis efforts

- Overseeing cash flow and working capital

- Preparing financial statements and reports

- Ensuring legal compliance on all financial functions

- Providing support with accounting related matters

- Overseeing the company's financial department

- Advising on corporate structure development

Out requirements
Do you see yourself in the following;

- Masters degree with a background in economics or a comparable professional career

- 5+ years of experience in finance and accounting

- Strong financial and analytical skills

- Experience negotiating with external partners and stakeholders

- Good leadership skills and previous experience in leading a team

- Relevant understanding of ERP systems and highly experienced in Excel or Google Sheets

- Understanding and experience of internal accounting processes

- Effective communication skills, fluent in Swedish, and full professional proficiency in English

Bonus qualifications
- Experience working in the gaming industry



Practical information

Scope: Full-time: 40 hours per week.

We offer a permanent position and for the right candidate we offer relocation aid.

Location: Stockholm, however working remotely can be discussed for the right candidate.

If you think that this position matches your background and skills, we would love to hear from you! We ask that your application always include relevant work samples or a link to your portfolio. Visa mindre

Game Designer

Ansök    Apr 11    Arrowhead Game Studios AB    Speldesigner
Join our quest in making the worlds best co-op games! We're looking for a game dev talent to join our growing design department working on the studios upcoming 3rd person co-op shooter. We're searching for a Game Designer who is passionate about translating our game vision into fun and memorable co-op gameplay! What you'll be doing As a Game Designer you will be; - Scripting and implementing things in the game engine; - Translating game direction to ... Visa mer
Join our quest in making the worlds best co-op games!

We're looking for a game dev talent to join our growing design department working on the studios upcoming 3rd person co-op shooter.

We're searching for a Game Designer who is passionate about translating our game vision into fun and memorable co-op gameplay!

What you'll be doing

As a Game Designer you will be;

- Scripting and implementing things in the game engine;

- Translating game direction to game design;

- Maintaining game balance;

- Uncover and solve issues with current design implementation;

- Help with conceptual problem solving;

- Discuss and solve design problems;

- Prototype/implement new enemies/weapons/gameplay features;

- Tweak and balance existing enemies, weapons and gameplay.

Each team member at Arrowhead has an important influence on the game and is involved in the decision-making process.

Who are you?

We're looking for someone who is friendly and helpful, but also hardworking, efficient and dedicated to the game development craft!

- Minimum 3 years experience in the games industry from a similar role;

- Experience scripting game features and behaviour;

- Experience working on game balance in co-op games;

- Experience collaborating in a multinational environment;

- Good collaboration and communication skills with a cooperative attitude;

- Great English communication skills are essential, both written and spoken.

Practical information

Scope: Full-time and permanent. (Alternatively) The possibility of a short-term contractor position.

Location: Stockholm, Hammarby Sjöstad with hybrid remote as an option.

If you think that this position matches your background and skills, we would love to hear from you. We ask that your application always include relevant work samples or a link to your portfolio.

In your application, please focus on why your skills and experiences would be great for this role and why you would like to join Arrowhead Game Studios. We interview candidates continuously and hire when we find a good fit, so it is recommended you apply as soon as possible. Visa mindre

Game Designer: Meta Gameplay

Ansök    Apr 11    Arrowhead Game Studios AB    Speldesigner
Join our quest in making the worlds best co-op games! We're looking for a game dev talent to join our growing design department working on the studios upcoming 3rd person co-op shooter. We're searching for a Game Designer passionate about translating our game vision into fun and memorable co-op gameplay! What you'll be doing As a Game Designer with a focus on the meta gameplay you will be; - Scripting and implementing things in the game engine; - Tra... Visa mer
Join our quest in making the worlds best co-op games!

We're looking for a game dev talent to join our growing design department working on the studios upcoming 3rd person co-op shooter.

We're searching for a Game Designer passionate about translating our game vision into fun and memorable co-op gameplay!

What you'll be doing

As a Game Designer with a focus on the meta gameplay you will be;

- Scripting and implementing things in the game engine;

- Translate game direction to game design;

- Championing the community gameplay experience;

- Uncovering issues with current design and implementation;

- Assisting in conceptual problem solving;

- Problem solving around game design;

- Supporting player engagement and retention;

- Prototyping and helping implement new enemies/weapons and gameplay features;

- Tweaking and balancing existing enemies, weapons and gameplay;

- Discussing and solve design problems;

- Assisting in conceptual problem solving.

Above all you will be collaborating with a many developers across the entire studio. Each team member at Arrowhead has an important influence on the game and is involved in the decision-making process.

Who are you?

We're looking for someone who is friendly and helpful, but also hardworking, efficient and dedicated to the game development craft!

- Minimum 3 years experience in the games industry from a similar role;

- Experience scripting game features and behaviour;

- Experience working on game balance in co-op games;

- Experience collaborating in a multinational environment;

- Good collaboration and communication skills with a cooperative attitude;

- Great English communication skills are essential, both written and spoken.

Practical information

Scope: Full-time and permanent. (Alternatively) The possibility of a short-term contractor position.

Location: Stockholm, Hammarby Sjöstad with hybrid remote as an option.

If you think that this position matches your background and skills, we would love to hear from you. We ask that your application always include relevant work samples or a link to your portfolio.

In your application, please focus on why your skills and experiences would be great for this role and why you would like to join Arrowhead Game Studios. We interview candidates continuously and hire when we find a good fit, so it is recommended you apply as soon as possible. Visa mindre

Character Artist (Armor / Hard Surface)

Ansök    Apr 14    Arrowhead Game Studios AB    3D-grafiker
As a Character Artist, your main focus is on creating characters and then specifically their appearance: clothes, (organic and hard surface) armors, cloaks, entire outfits. For both playable as well as non-playable characters; creatures, human(oids) / droid and robots. You'll be part of the entire cycle - (also without concepts) proofing, mock-up all the way to game-ready assets and characters. Your contribution As a Character Artist (Armors / Hard Surf... Visa mer
As a Character Artist, your main focus is on creating characters and then specifically their appearance: clothes, (organic and hard surface) armors, cloaks, entire outfits. For both playable as well as non-playable characters; creatures, human(oids) / droid and robots.

You'll be part of the entire cycle - (also without concepts) proofing, mock-up all the way to game-ready assets and characters.

Your contribution

As a Character Artist (Armors / Hard Surface) you are;

- Creating game ready characters and assets for both playable and non playable characters

- Proofing character designs alongside artists and animators

- Feedbacking on designs and features

- Participating in sprint meetings to set up realistic completion timelines

- Help with feedback on created assets both internally and from outsourcers.

Our requirements
Do you recognize yourself in the following?

- You have 5 or more years of experience as a 3D artist in the games industry

- You have experience with development cycles (preferably AAA-title(s)), shipping at least one title

- Modeling software (Zbrush and Maya in particular, others like blender are a plus) holds no secrets for you

- You are very good with Substance Painter (Marvelous Designer being a plus)

- You have at least a basic experience of node based workflows for shaders and materials

- Your portfolio shows a variety of (realistic) character/humanoid/droid artwork, including organic and hard surfaces

- You are very familiar with PBR Workflows.

Practical information

Scope: Full-time: 40 hours per week. We offer a permanent position with six (6) months initial probation employment.

Location: Stockholm, however working remotely can be discussed for the right candidate.

If you think that this position matches your background and skills, we would love to hear from you! We ask that your application always include relevant work samples or a link to your portfolio. Visa mindre

UI Programmer

Join up! We are Arrowhead, a Stockholm-based studio, known for our uncompromising game mechanics and intense cooperative gameplay. As a studio we offer a thrilling and creative environment where kickass game developers work to provide high quality gameplay experiences. Work is well underway on our latest project: a 3rd person shooter featuring next-gen graphics, innovative co-op and agency for the community to alter the course of the game. The new title r... Visa mer
Join up!
We are Arrowhead, a Stockholm-based studio, known for our uncompromising game mechanics and intense cooperative gameplay. As a studio we offer a thrilling and creative environment where kickass game developers work to provide high quality gameplay experiences.

Work is well underway on our latest project: a 3rd person shooter featuring next-gen graphics, innovative co-op and agency for the community to alter the course of the game. The new title represents a big step for the studio and will continue the tradition of satirical humor that fans of our games know and love.

Would you like to know more?

Here is some of what you will be doing;

- Working closely with UI/UX designers to build menus and HUD widgets

- Improving and optimizing the underlying UI systems

- Reviewing, optimizing, debugging and maintaining high quality code

- Collaborating with various disciplines and developers across the studio

- Contributing to a high quality player experience

To succeed on this mission, you will need;

- Experience in AAA game development on PC and/or console

- Experience in Gameplay or UI Programming

- Experience in any kind of professional programming, minimum 3 years

- Good C/C++ skills

- Understanding of UI design patterns (eg. MVVM/MVC)

- Knowledge of Data Oriented design patterns (eg. ECS)

- Solid grasp of 2d mathematics

- An appreciation for good visual design

- Good English communication skills (verbal and written)

While experience and skills are important, how you put that to work is equally important. That be successful with Arrowhead is to be;

-
Cool; Open minded, friendly and receptive to feedback

-
Kickass; Hardworking, dedicated with a can-do attitude

-
Great; Detail oriented, knowledgeable and proficient in your craft

Perks and benefits!

- 6 weeks paid vacation

- Remote/hybrid way of working

- Sponsored hobby groups to meet like minded nerds(!)

- Health bonus and weekly health hour

- Pension plan

Practical information
The studio is located in Stockholm and the position is full-time defined as 40 hours per week. The position is a long term position with 6 months initial trial employment. Remote working can be considered for the right candidate.

If you think you have what it takes to succeed, we would love to hear from you.
We ask that your application includes relevant work samples or a link to your portfolio. Visa mindre

Generalist Artist

Ansök    Nov 23    Arrowhead Game Studios AB    3D-grafiker
About the job Arrowhead is now looking for a talented Generalist Artist to join our growing Art team. As a Generalist Artist you will produce assets for our next exciting AAA-project. A co-op, 3rd Person Shooter game. With a deep understanding of real-time graphics you’ll help deliver and produce visually stunning diverse assets while navigating unique technical challenges. The role offers a fast paced, collaborative environment where you will excel in a ... Visa mer
About the job
Arrowhead is now looking for a talented Generalist Artist to join our growing Art team. As a Generalist Artist you will produce assets for our next exciting AAA-project. A co-op, 3rd Person Shooter game.

With a deep understanding of real-time graphics you’ll help deliver and produce visually stunning diverse assets while navigating unique technical challenges. The role offers a fast paced, collaborative environment where you will excel in a multi-functional team.

Your contributions
As a Generalist Artist, you will be;

- Producing assets using your outstanding skills in modeling, baking, UVs, and materials for props and environments


- Finding and solving technical game constraints and knowing how to resolve issues within a cross discipline environment


- Working with 3D modeling tools such as Blender, Maya or other equivalent software and can help push the technical art quality of our Artists to the next level


Requirements
Do you recognize yourself in the following?

- You have at least 5 years of experience as a generalist 3D artist in the games industry


- Your portfolio shows a variety of (realistic) artwork, including organic and hard surfaces

- Experience working with 3D modeling tools such as Blender (preferred) or Maya


- Ideally, you have shipped at least one (AAA) project

- Strong English skills, both written and verbal


Bonus


Strong experience lighting environments



Practical information
Scope: Full-time, 40 hours per week. We offer a permanent position and relocation aid for the right candidate.

Location: Stockholm

If you think that this position matches your background and skills, we would love to hear from you. We ask that your application always include relevant work samples or a link to your portfolio. Visa mindre

Technical Artist

Ansök    Mar 22    Arrowhead Game Studios AB    3D-grafiker
About the job Being a Technical Artist means you're the linking pin between tech and art, you speak both languages and you can ensure artwork meets both the visual and technical requirements. Your responsibilities As a Technical Artist, your main tasks and responsibilities are: - Monitor, flag and communicate concerns between artistic goals and practical reality in development pipelines; - Build high performance solutions without sacrificing quality; -... Visa mer
About the job
Being a Technical Artist means you're the linking pin between tech and art, you speak both languages and you can ensure artwork meets both the visual and technical requirements.

Your responsibilities
As a Technical Artist, your main tasks and responsibilities are:

- Monitor, flag and communicate concerns between artistic goals and practical reality in development pipelines;

- Build high performance solutions without sacrificing quality;

- Collaborate with artists in order to develop tailored tolls and shaders that improve both workflows and visual quality;

- Ensure development setup keeps up with the industry developments;

- Debug and solve visual issues.

Requirements
Do you recognize yourself in the following?

- You have a few years of experience within the industry as a Technical Artist;

- You are experienced in tools and/or shader creation;

- Ideally, you have shipped at least one (AAA) project;

- Great English communication skills (verbal and written).

Bonus qualifications

- Deep understanding of PBR shading;

- Experience with C++, C#, Python;

- Knowledgeable in 3D modeling software like Maya, Blender, etc;

- Familiarity with the Adobe Substance 3D Suite.

Practical information
Scope: Full-time, 40 hours per week. We offer a permanent position and relocation aid for the right candidate.

Location: Stockholm

If you think that this position matches your background and skills, we would love to hear from you. We ask that your application always include relevant work samples or a link to your portfolio. Visa mindre

Senior Producer

About the job Arrowhead is now looking for a Senior Producer to further expand and bolster our growing production team. As a senior producer, you will be responsible for distributing, coordinating and leading production as well as driving communication across the production department and our project. This is an exciting leadership opportunity where you’ll play a key role in the future of our company. You’ll be an effective problem solver and collaborato... Visa mer
About the job

Arrowhead is now looking for a Senior Producer to further expand and bolster our growing production team. As a senior producer, you will be responsible for distributing, coordinating and leading production as well as driving communication across the production department and our project.

This is an exciting leadership opportunity where you’ll play a key role in the future of our company. You’ll be an effective problem solver and collaborator as well as a transparent communicator. You will work closely with all team members to lead the execution of the product vision. You and the team of Producers drive the development teams towards their production goals, manage various risks to the project and determine resource requirements. This includes making sure the project is on-time, on-budget and on-spec.

Your contribution

- Process management - Drive and optimize iterative processes that enable quality (measured by player testing) and timely release
- Create a development process that allows team leads to break the game vision into deliverables and identify key development goals



- Leadership - Take responsibility, in collaboration with direction, for the success and well-being of the team and build a sustainable work environment
- Lead and mentor a team of producers, foster and developing a healthy and effective team dynamic
- Contribute to staffing plans and support hands-on recruitment processes
- Drive collaboration and agile learning rituals within the team and studio



- Production management - Track the resources and milestone schedule. Together with the producers, continuously maintain the development plans and feature lists for multi-discipline teams and adapt it around unexpected changes
- Identify, articulate and resolve conflicts between schedule, dependencies, risk, budget and project scope
- Build, optimize and manage development pipelines. Assess and improve the capacity and velocity of the studio
- Proactively collaborate and communicate with publishers and other external parties





Our requirements

Do you see yourself in the following;

- 5 years experience from production within game development
- Knowledge of SCRUM and agile methodologies
- Effective and efficient communicator
- Passion for leading and guiding others
- Self-directing when taking initiatives but collaborative in the execution of them
- Able to prioritize and make decisions effectively
- Great organizational skills
- Proactive collaborator
- Proven success in working with multiple stakeholders of different seniority levels and crafts to effectively coordinate deliverables


Bonus

- BSc in Computer Science, Engineering, or similar field
- Experience working with technical role
- Experience working with AAA projects


Practical information

Schedule: Ability/willingness to shift hours in accordance with publishers schedule

Travel: Willingness to travel for work, if required Visa mindre

Senior Producer

About the job Arrowhead is now looking for a Senior Producer to further expand and bolster our growing production team. As a senior producer, you will be responsible for distributing, coordinating and leading production as well as driving communication across the production department and our project. This is an exciting leadership opportunity where you’ll play a key role in the future of our company. You’ll be an effective problem solver and collaborator... Visa mer
About the job
Arrowhead is now looking for a Senior Producer to further expand and bolster our growing production team. As a senior producer, you will be responsible for distributing, coordinating and leading production as well as driving communication across the production department and our project.

This is an exciting leadership opportunity where you’ll play a key role in the future of our company. You’ll be an effective problem solver and collaborator as well as a transparent communicator. You will work closely with all team members to lead the execution of the product vision. You and the team of Producers drive the development teams towards their production goals, manage various risks to the project and determine resource requirements. This includes making sure the project is on-time, on-budget and on-spec.

Your contribution

Process management
- Drive and optimize iterative processes that enable quality (measured by player testing) and timely release
- Create a development process that allows team leads to break the game vision into deliverables and identify key development goals



Leadership


- Take responsibility, in collaboration with direction, for the success and well-being of the team and build a sustainable work environment
- Lead and mentor a team of producers, foster and developing a healthy and effective team dynamic
- Contribute to staffing plans and support hands-on recruitment processes
- Drive collaboration and agile learning rituals within the team and studio



Production management


- Track the resources and milestone schedule. Together with the producers, continuously maintain the development plans and feature lists for multi-discipline teams and adapt it around unexpected changes
- Identify, articulate and resolve conflicts between schedule, dependencies, risk, budget and project scope
- Build, optimize and manage development pipelines. Assess and improve the capacity and velocity of the studio
- Proactively collaborate and communicate with publishers and other external parties



Our requirements
Do you see yourself in the following;

- 5 years experience from production within game development
- Knowledge of SCRUM and agile methodologies
- Effective and efficient communicator
- Passion for leading and guiding others
- Self-directing when taking initiatives but collaborative in the execution of them
- Able to prioritize and make decisions effectively
- Great organizational skills
- Proactive collaborator
- Proven success in working with multiple stakeholders of different seniority levels and crafts to effectively coordinate deliverables


Bonus
- BSc in Computer Science, Engineering, or similar field
- Experience working with technical role
- Experience working with AAA projects


Practical information
Schedule: Ability/willingness to shift hours in accordance with publishers schedule

Travel: Willingness to travel for work, if required Visa mindre

Senior Level Designer

About the job Arrowhead is now looking for a Senior Level Designer to join our growing design team. As a Senior Level Designer you’ll create and build levels within our AAA-project, a 3rd person co-op shooter style game. You will play an essential role in helping the team set standards with your designs and visions. Together with the lead level designer you’ll mentor and guide a team of passionate level designers. We’re looking for someone with a strong ... Visa mer
About the job

Arrowhead is now looking for a Senior Level Designer to join our growing design team. As a Senior Level Designer you’ll create and build levels within our AAA-project, a 3rd person co-op shooter style game. You will play an essential role in helping the team set standards with your designs and visions. Together with the lead level designer you’ll mentor and guide a team of passionate level designers.

We’re looking for someone with a strong sense of moment-to-moment gameplay, who enjoys building relatable and believable environments and has a wide theoretical understanding of game design. You’re capable of working on your own assignments independently as well as being part of strike teams with a wide range of other specialists.

Your contribution
As a Senior Level Designer, you:

- Work closely with the Game Director on realizing the game concept;

- Create layouts for levels;

- Manage world generation setups;

- Create locations to benchmark quality for other designers to follow;

- Design and setup in game missions and objectives;

- Mentor and train a team of designers together with the Lead Level Designer.


Our requirements
Do you also recognize yourself in:

- Several years of experience in the (PC/Console) games industry (working as a level / world designer);

- Deep understanding of gameplay and game engagement;

- Good grasp of artistic and storytelling skills;

- Strong Design Fundamentals;

- Experience with game object scripting;

- Passion for leading and guiding others;

- You are well versed in the English language, both verbal and written.


Bonus
A passion for learning about subjects outside of Game Development.

Experience with a range of different engines



Practical information
Scope: Full-time: 40 hours per week.

We offer a permanent position and can offer relocation aid.

Location: Stockholm, however working remotely can be discussed for the right candidate.

If you think that this position matches your background and skills, we would love to hear from you! We ask that your application always include relevant work samples or a link to your portfolio. Visa mindre

Technical Producer

The mission As the technical producer for Arrowhead, your main mission will be to drive and coordinate production processes for the Tech Department. The Tech Department is made up by the Engine Team; Tools Team; Tech Art Team; and the Backend Operations. Together with the Technical Director and team leads, you will coordinate tasking and ensure development is running smoothly. Your contribution As a Technical Producer, your main tasks and responsibilitie... Visa mer
The mission
As the technical producer for Arrowhead, your main mission will be to drive and coordinate production processes for the Tech Department.

The Tech Department is made up by the Engine Team; Tools Team; Tech Art Team; and the Backend Operations. Together with the Technical Director and team leads, you will coordinate tasking and ensure development is running smoothly.

Your contribution
As a Technical Producer, your main tasks and responsibilities are:

- Facilitating communication within the department and to the rest of the studio;
- Building & maintaining processes that allow the team to deliver the highest quality;
- Ensuring dev teams are following the established production processes;
- Managing priorities & mitigating risks;
- Analyzing and improving production processes;

- Assist the technical direction and vision.


On a daily basis your assignments can vary to include coordination with QA to plan and schedule testing, run bug triage, identify and solve critical issues, follow up on solutions, and ensure stable builds.

In addition, your focus will be release management, meaning validating target features, staying informed of build status at all times, creating release documentation and materials, coordination with developers and direction to ensure a smooth development and building process.

Our requirements
We’re looking for a Technical Producer who brings the following knowledge and experience:

- 4+ years of game development experience (experience with a publisher can also count as relevant experience);
- Ease with technical subjects;
- Proven experience with project management;
- Experience working on a shipped title (ideally from start to finish);
- You have experience working with JIRA;
- You have worked with Agile software development;
- Proficient verbal and written English skills. Visa mindre

Tools Programmer

You get a kick out of solving problems and supporting your teammates in making awesome games. You're the go-to-person for your fellow devs when they need new or improved tools and editor features and workflows. The goal? To make their work easier and to make cool things together. Your contribution As a Tools Programmer, your main tasks and responsibilities are: - Maintain and iterate on existing tools and editor features, ensuring that overall quality an... Visa mer
You get a kick out of solving problems and supporting your teammates in making awesome games. You're the go-to-person for your fellow devs when they need new or improved tools and editor features and workflows. The goal? To make their work easier and to make cool things together.

Your contribution
As a Tools Programmer, your main tasks and responsibilities are:

- Maintain and iterate on existing tools and editor features, ensuring that overall quality and usability meet the needs of our fellow devs and our project;
- Work together with all teams to design and develop new tools, increasing quality of life for all;
- (Help to) identify workflow issues and bottlenecks in our pipelines and continuously work to improve them;
- Cooperate with the Engine Programmers to implement tool features in our engine;
- Communicate and follow up progress on tools with the content developers.


Our requirements
Are you a (Tools) Programmer with the following experience under your belt?

- 3+ years of experience in a similar or relevant position, ideally in the video game industry;
- Experience writing game development tools that improve the user experience and workflow of your peers;
- Experience working with C# and/or C++;
- Knowledge of data structures and you know your way around algorithms;
- Good English communication skills (verbal and written).


Nice to haves:
It would be nice, but certainly not a must, to have:

- Experience with script languages such as Lua, Javascript or Python;
- Familiarity with DCC tools such as Maya, Modo or Blender;
- You have a (basic) understanding about profiling & performance.


Practical information
Scope: Full-time, 40 hours per week. We offer a permanent position and for the right candidate we offer relocation aid, however remote working is also a possibility.

Location: Stockholm

If you think that this position matches your background and skills, we would love to hear from you! Please be sure to include relevant work samples or a link to your portfolio/Github. If you have any questions you'd like to ask before applying, feel free to reach out! Visa mindre

All-around Programmer

About the job Arrowhead is looking for a programmer to further bolster our growing Tech department. As an all-around programmer you’ll be interacting with multiple specialist areas in our game development process. Your main area of responsibility is to maintain and extend our procedural world generation pipeline. You work closely with the Design and Art teams to bring new ideas and features into the game and realize our level design and visual goals. Your... Visa mer
About the job
Arrowhead is looking for a programmer to further bolster our growing Tech department. As an all-around programmer you’ll be interacting with multiple specialist areas in our game development process. Your main area of responsibility is to maintain and extend our procedural world generation pipeline. You work closely with the Design and Art teams to bring new ideas and features into the game and realize our level design and visual goals.

Your responsibilities
As a programmer, your main tasks and responsibilities are:

- Own and maintain our procedural world generation pipeline
- Support the content creation teams by solving bugs and adding features
- Work together with the Tech department to build high quality, well-structure solutions with memory and performance taken into account
- Be flexible and take ownership of new coding responsibilities where it’s needed.




Requirements
Do you recognize yourself in the following?

- You have 3+ years of experience within the industry as a Programmer
- Strong knowledge of C/C++
- Ideally, you have shipped at least one (AAA) game title
- Excellent English communication skills, both verbal and written


Bonus experience

- Experience with Shaders/Rendering
- Experience with LUA, C# and Javascript
- Understanding of game/level-design fundamentals.


Practical information
Scope: Full-time, 40 hours per week. We offer a permanent position and relocation aid for the right candidate.

Location: At Arrowhead we have transitioned into a full hybrid way of working. Location can therefore be discussed according to your needs.

If you think that this position matches your background and skills, we would love to hear from you. We ask that your application always include relevant work samples or a link to your portfolio. Visa mindre

Senior Gameplay Programmer

Gameplay Programming Arrowhead is looking to hire several senior gameplay programmers to work on our upcoming AAA, 3rd person, co-op shooter. Our gameplay coders work closely together to implement features and mechanics in the game, but also collaborate with all the other teams at Arrowhead. We all have the same common goal: to create a kickass game together! Your contribution As a Gameplay Programmer you will mainly be: - Collaborating with game desig... Visa mer
Gameplay Programming
Arrowhead is looking to hire several senior gameplay programmers to work on our upcoming AAA, 3rd person, co-op shooter.

Our gameplay coders work closely together to implement features and mechanics in the game, but also collaborate with all the other teams at Arrowhead. We all have the same common goal: to create a kickass game together!

Your contribution

As a Gameplay Programmer you will mainly be:

- Collaborating with game designers to translate game design into engaging gameplay features;
- Implementing and designing gameplay systems;
- Building optimized solutions with memory, performance and network stability taken into account;
- Prototyping ideas to test validity of features and identify technical possibilities and obstacles;
- Aiding fellow coders in verifying solutions and advising on technical alternatives;

- Continually playtesting the game to verify the features are living up to their intended design.



Our requirements
Are you a Gameplay Programmer with the following skills and experience?

- Excellent C/C++ skills;

- 5+ Years experience with hands on experience with multiplayer game programming, ideally in a peer-to-peer environment;

- Able to create dynamic systems that interact with each other in an emergent way;
- Great familiarity of game technologies such as physics, animation, artificial intelligence and the ability to use them to create fun and emergent gameplay;
- A solid 3D math foundation in linear algebra, vectors and matrices;
- Good English communication skills (verbal and written).


Bonus qualifications
It would be of added value (but not mandatory) if you have:

- Experience from designing, modding or hobby projects;
- Familiarity with component-based programming and peer-to-peer networking.


Practical information

Scope: Full-time, 40 hours per week. We offer a permanent position and relocation aid for the right candidate.

Location: At Arrowhead we have transitioned into a full hybrid way of working. Location can therefore be discussed according to your needs.

If you think that this position matches your background and skills, we would love to hear from you. We ask that your application always include relevant work samples or a link to your portfolio. Visa mindre

Concept Artist

As a Concept Artist at Arrowhead you are a part of the Concept & Art Direction Team responsible for creating concept art for our next-gen AAA project - from Landscapes and Environments to Characters (both playable as well as NPC’s) and Vehicles. You’re an important part of visualizing the project and you work closely with the other Concept and 3D Artists in our studio to create our next masterpiece. Your contribution As a Concept Artist, your main tasks ... Visa mer
As a Concept Artist at Arrowhead you are a part of the Concept & Art Direction Team responsible for creating concept art for our next-gen AAA project - from Landscapes and Environments to Characters (both playable as well as NPC’s) and Vehicles. You’re an important part of visualizing the project and you work closely with the other Concept and 3D Artists in our studio to create our next masterpiece.

Your contribution

As a Concept Artist, your main tasks and responsibilities are:

- Create concept art of our characters (both playable as well as NPC’s), environments and hard surface assets

- Work closely with the 3D artists and iterate on ideas together

- Co-op and proof character designs with 3D artists and animators

- Participate in sprint meetings to set up realistic completion timelines

- Do 3D blockouts of your designs to help communicate ideas (Not a hard requirement)



At Arrowhead, each team member has an important influence on the game and is involved in the decision-making process. We offer a motivating and creative environment where small groups work independently and in cross-disciplinary feature teams.

Our requirements

Do you recognize yourself in the following?

- You have at least 2 years of experience as a Concept Artist in the games industry

- You have the ability to follow Art Direction

- You have been involved in the development cycle of a AAA-title

- You are very familiar with Photoshop and photobashing is your middle name

- Your portfolio shows a variety of realistic landscapes, environments and characters, including organic and hard surfaces

- Preferably, you have experience with working in 3D softwares to explore ideas, and you’re excited about experimenting with new workflows

Practical information

Employment: Full-time, 40 hours per week on site at the studio.

Location: Stockholm

If you think that this position matches your background and skills, we would love to hear from you! Please be sure to add a link to your (online) portfolio that shows your skill in concept art along with your CV/Cover Letter. An Art Test can be part of the application process.

Relocation assistance is offered for the right candidate. Visa mindre

QA Tester

Ansök    Jul 15    Arrowhead Game Studios AB    Speltestare
As a QA Tester you are a part of the production team and you work closely with all of our developers. You provide direct support by testing the implementation of new game mechanics, content and features. Your contribution As a QA Tester your main tasks and responsibilities are: - Support of developers (programmers, designers, artists) during every step of production development on the QA efforts; - Create and maintain test cases and documentation and p... Visa mer
As a QA Tester you are a part of the production team and you work closely with all of our developers. You provide direct support by testing the implementation of new game mechanics, content and features.

Your contribution

As a QA Tester your main tasks and responsibilities are:

- Support of developers (programmers, designers, artists) during every step of production development on the QA efforts;

- Create and maintain test cases and documentation and produce detailed bug reports;

- Assist with the management of bug database to reflect the current state of our project.

At Arrowhead each team member has an important influence on the game and is involved in the decision-making process. We offer a motivating and creative environment where small groups work independently and in cross-disciplinary feature teams.



Our requirements

Do you have experience in QA and do you recognize yourself in the following skills and requirements?:

- Experience in QA within the video game industry;

- Great knowledge of PC and consoles (hardware and testing software);

- Experience with game testing and creating test cases, documentation and bug reports;

- Knowledge of QA methodologies;

- Solid understanding of gameplay mechanics;

- Experience working with bug-trackers (JIRA preferably) would be an added advantage.


Practical information

Employment: Full-time, 40 hours per week.

Location: Stockholm

If you think that this is the position that matches your background and skills, we would love to hear from you! Please be sure to add your CV and a Cover Letter explaining your QA experience and motivation why Arrowhead is the right place for you! Visa mindre

Senior Environment Artist

Ansök    Apr 26    Arrowhead Game Studios AB    3D-grafiker
About the job As an Environment Artist you will create high-quality natural assets for PC and consoles. You are expected to take your assets all the way from conceptual mockups, to modeling and texturing, to final placement in the environment. We value a can-do attitude and senior developer's presence in the team, guiding more junior members both artistically and technically. We are mainly looking for someone who is proficient with a realistic style, but... Visa mer
About the job

As an Environment Artist you will create high-quality natural assets for PC and consoles. You are expected to take your assets all the way from conceptual mockups, to modeling and texturing, to final placement in the environment. We value a can-do attitude and senior developer's presence in the team, guiding more junior members both artistically and technically.

We are mainly looking for someone who is proficient with a realistic style, but it is a bonus if you can adapt to other art styles as well. You will work closely with our Level Designers and Game Directors to bring our game world to life, shaping it into a believable and immersive place.

Each team member at Arrowhead has an important influence on the game and is involved in the decision-making process. It is crucial that you can not only plan and manage your own work efficiently, but also have strong collaboration skills.

Your responsibilities

- Provide experienced guidance and feedback to your team members.
- Create organic nature assets such as vegetation, rocks and terrain, using SpeedTree, ZBrush, Maya and Substance.
- Help with world building and set dressing.
- Setup of destruction, and optimization to meet technical requirements and limitations.
- Coordinate with other studio groups including design and production.
- Work closely together with our tech-art department to improve workflows
- Work closely with the Game Director and Concept Artists to maintain a consistent world and support the visual direction of the game.


More about you

We’re looking for the artist who is driven by working towards completing the game and artistic goal, even more than focusing on the details. You’re good at communicating the artistic vision, self-critique your own work, and iterate on ways to improve the overall aesthetics. Ideally you have a few years of experience with creating high level art for big game projects and would like to move into a personal studio with a grand vision. We hope you have a lively passion for making and playing games!

Our requirements

- Expert skills in organic modeling and texturing, with an understanding of technical constraints and pipeline, and how it affects asset creation
- Strong ability to create and compose believable and realistic environments.
- Experience as a lead or senior artist on previous game projects.
- Experience creating art for AAA-level game projects.
- Proficiency with Maya, PBR workflow, and one or more current major game engines such as Unreal Engine.
- Strong understanding of form, environment composition, silhouette, detail distribution, and lighting.
- Understanding of shaders, either node based construction or code (hlsl).
- Willingness to learn tools, middleware applications, scripting and new techniques.
- Good collaboration and communication skills to work well with other departments.
- Good English communication skills (verbal and written).


Bonus qualifications

- Good knowledge with additional industry standard art packages such as Z-Brush, Substance and Modo.
- Level Design and Scripting experience is a big plus.
- Completed side projects such as indie-titles, mods or equivalent.
- Programming skills.
- A visionary mindset when it comes to exploring game systems and architecture.
- Interest in management and production.


Practical information

Scope: Full-time and permanent position

Location: Stockholm

If you think that this position matches your background and skills, we would love to hear from you. We ask that your application always include relevant work samples or a link to your portfolio. Visa mindre

Talent Acquisition Partner

About the job Arrowhead is looking for a talent acquisition partner to drive, analyze and improve the talent pipelines at Arrowhead. At Arrowhead you will work closely with the HR Manager and HR admin, as well as with leads and stakeholders at the studio. Each team member at Arrowhead is passionate about making a kickass effort in order to create great games. To achieve this, we believe it is important to have dedicated, friendly and helpful people aroun... Visa mer
About the job

Arrowhead is looking for a talent acquisition partner to drive, analyze and improve the talent pipelines at Arrowhead. At Arrowhead you will work closely with the HR Manager and HR admin, as well as with leads and stakeholders at the studio.

Each team member at Arrowhead is passionate about making a kickass effort in order to create great games. To achieve this, we believe it is important to have dedicated, friendly and helpful people around you. We offer a thrilling and creative environment where kickass game developers work to provide high quality gameplay experiences.

Your contribution

As a Talent Acquisition Partner you will be:

- Driving recruitment and employer branding in close collaboration with the HR team;
- Owning the talent acquisition process from start to finish;
- Analyzing and improving the current recruitment process;
- Partnering with Leads and Producers to determine current and future needs;
- Proactively sourcing candidates and talents through search and networking.


Our requirements

- Previous experience recruiting in the games industry;
- Managed recruitment processes from start to finish;
- Well versed in international recruitment and talent acquisition;
- Excelling at written and verbal communication.


We see you as:

- Eager to provide an excellent candidate experience;
- Happy to roll up your sleeves and work hard;
- Being communicative and supportive in working with others.


Practical information

- Full-time: 40 hours per week.
- Office based in Stockholm but with full hybrid remote options
- We offer a permanent position and for the right candidate we offer relocation aid.


If you think that this position matches your background and skills, we would love to hear from you! Visa mindre

Level Designer

For our next-gen, AAA, 3rd Person Co-Op Shooter project, we are looking for a Level Designer to join the studio and create impressive and immersive (procedurally generated) worlds for our players to explore. Your impact on the overall gameplay is massive - just by understanding how to convey information and player interactions through gameplay. Your contribution As a level designer, your main tasks and responsibilities are: - Create amazing worlds and m... Visa mer
For our next-gen, AAA, 3rd Person Co-Op Shooter project, we are looking for a Level Designer to join the studio and create impressive and immersive (procedurally generated) worlds for our players to explore. Your impact on the overall gameplay is massive - just by understanding how to convey information and player interactions through gameplay.

Your contribution

As a level designer, your main tasks and responsibilities are:

- Create amazing worlds and memorable game experiences;

- Build and design level and world content;

- Script game objectives and tweak gameplay mechanics;

- Coordinate procedural generation of worlds from a design and technical perspective;

Our requirements

- Good understanding of game design fundamentals and what makes worlds impressive but also interesting to explore;

- Advanced understanding of practical level design in modern engines like Unreal, Unity or similar.

- Scripting experience, preferably non-visual scripting like LUA, json, XML, etc.

Bonus Qualifications

- You have industry experience with level or game design where you have had ownership of design areas;

- You have shipped one or more AAA-title(s);

- Background in modding

Our project
We are working on a 3rd person shooter featuring next-gen graphics, innovative co-op and agency for the community to alter the course of the game. This AAA game will share the satirical humor that fans of our previous games know and love.

Practical information

Scope: Full-time, 40 hours per week. We offer permanent employment and relocation aid for the right candidate.

Location: Stockholm

If you think that this position matches your background and skills, we would love to hear from you! Please be sure to add an (online) portfolio showcasing your work with your application. Visa mindre

Lead Level Designer

About the job As a Lead Level Designer, you and your team create the levels within our AAA co-op, 3rd Person Shooter project. Mapping and laying out the levels so they match the direction of the overall gameplay experience. Your contribution As a Lead Level Designer, you: - Work closely with the game direction and your team on realizing our game concept; - Lead your team and ensure they have everything they need to excel; - Create and maintain level st... Visa mer
About the job

As a Lead Level Designer, you and your team create the levels within our AAA co-op, 3rd Person Shooter project. Mapping and laying out the levels so they match the direction of the overall gameplay experience.

Your contribution

As a Lead Level Designer, you:

- Work closely with the game direction and your team on realizing our game concept;
- Lead your team and ensure they have everything they need to excel;
- Create and maintain level structures;
- Create locations to benchmark quality for other designers to follow;
- Design and setup in game missions and objectives;
- Guide and share knowledge with a team of designers.


Our requirements

Are you an experienced Level Designer and do you have ambitions to lead a team? Are you able to combine creativity with being methodical - creating a 3D world from a concept? Then you might be the one we’re looking for! Do you also recognize yourself in:

- Several years of experience in the (PC/Console) games industry (working as a level / world designer);
- Experience in coaching others and helping them grow in their roles;
- Deep understanding of gameplay and game engagement;
- Good grasp of artistic and storytelling skills;
- Strong Design Fundamentals;
- Experience with game object scripting;
- You are well versed in the English language, both verbal and written.


Practical information

Scope: Full-time: 40 hours per week.

We offer a permanent position and can offer relocation aid.

Location: Stockholm, however working remotely can be discussed for the right candidate.

If you think that this position matches your background and skills, we would love to hear from you! We ask that your application always include relevant work samples or a link to your portfolio. Visa mindre

Technical Artist

Ansök    Apr 25    Arrowhead Game Studios AB    3D-grafiker
About the job Being a Technical Artist means you’re the linking pin between tech and art, you speak both languages and you can ensure artwork meets both the visual and technical requirements. Your responsibilities As part of the Tech-Art team, some examples of tasks and responsibilities would be: - Monitor, flag and communicate concerns between artistic goals and practical reality in development pipelines; - Build high performance solutions without sacr... Visa mer
About the job

Being a Technical Artist means you’re the linking pin between tech and art, you speak both languages and you can ensure artwork meets both the visual and technical requirements.

Your responsibilities
As part of the Tech-Art team, some examples of tasks and responsibilities would be:

- Monitor, flag and communicate concerns between artistic goals and practical reality in development pipelines;
- Build high performance solutions without sacrificing quality;
- Collaborate with artists in order to develop tailored tools and shaders that improve both workflows and visual quality;
- Ensure development setup keeps up with industry developments;
- Debug and solve visual issues;


Requirements

Do you recognize yourself in the following?

- You have a few years of experience within the industry as a Technical Artist;
- You are experienced in tools and/or shader creation;
- Ideally, you have shipped at least one (AAA) project;
- Great English communication skills (verbal and written);


Bonus qualifications

- Deep understanding of PBR shading;
- Experience with C++, C#, Python;
- Knowledgeable in 3D modeling software like Maya, Blender, etc;
- Familiarity with the Adobe Substance 3D Suite;


Practical information

Scope: Full-time, 40 hours per week. We offer a permanent position and relocation aid for the right candidate.

Location: Stockholm

If you think that this position matches your background and skills, we would love to hear from you. We ask that your application always include relevant work samples or a link to your portfolio. Visa mindre

DevOps Engineer

About the job As a DevOps engineer at Arrowhead, you are part of our tech team and work closely with our production team. As part of the team you will be responsible for the overall backend stability on live & dev server environments. We are looking for a programmer who wants to grow and expand their experience within the live service field. Arrowhead offers a thrilling and creative environment where kickass game developers work to provide high quality ... Visa mer
About the job


As a DevOps engineer at Arrowhead, you are part of our tech team and work closely with our production team. As part of the team you will be responsible for the overall backend stability on live & dev server environments.

We are looking for a programmer who wants to grow and expand their experience within the live service field. Arrowhead offers a thrilling and creative environment where kickass game developers work to provide high quality gameplay experiences.

Your contribution


As a DevOps Engineer for Live Services you will be

- Verify build stability during/post deployment

- Monitor logs for anomalies

- Manage maintenance schedule for our managed services

- Manage backups of the live server environment

- Deploy and operate supporting services for dev teams

- Analyze performance and give recommendations

- Troubleshoot operational issues



Our requirements


- Strong Linux server administration skills

- Strong Kubernetes administration skills

- Cloud infrastructure - Any of Azure, AWS or GCP.

- Manage server logs, what to log, where to log it and how to analyze the logs.

- Setting up and managing build and deployment pipelines

- Skilled communicator in written and verbal English



Good to have:

- Familiarity with Logging systems like the ElasticSearch and Kibana stack, Splunk, Azure Log analytics or similar.

Practical information


Scope: Full-time: 40 hours per week.

We offer a permanent position and for the right candidate we offer relocation aid.

Location: Stockholm, however working remotely can be discussed for the right candidate.

If you think that this position matches your background and skills, we would love to hear from you! We ask that your application always include relevant work samples or a link to your portfolio. Visa mindre

Motion Graphics Artist

Ansök    Apr 25    Arrowhead Game Studios AB    3D-grafiker
About the job Arrowhead is searching for our next Motion Graphics Artist to work within our Community team. This position will design and create motion graphics and 2D assets for marketing materials. We’re looking for a creative artist that loves to experiment with new platforms and methods for the spirited world of social media marketing. You would be the sixth member of our Community department! Our department is responsible for delighting our players ... Visa mer
About the job

Arrowhead is searching for our next Motion Graphics Artist to work within our Community team. This position will design and create motion graphics and 2D assets for marketing materials. We’re looking for a creative artist that loves to experiment with new platforms and methods for the spirited world of social media marketing.

You would be the sixth member of our Community department! Our department is responsible for delighting our players with innovative content and an inclusive community. The Motion Graphics Artist collaborates closely with our Video Editor and Social Media Manager to create dynamic assets and trailers across the web for social media, live streams, and more.

Your contribution

As a Motion Graphics Artist you will be:

- Designing motion graphics, animations, and other 2D graphic content;
- Partnering with video editor and social media manager to create content and templates;
- Capturing in-game content to be used in the finished products;
- Occasionally supporting the team in editing of content;
- Brainstorming, researching, and pitching content.


Our requirements

Do you see yourself in the following

- Having the ability to graciously give and receive feedback;
- Ability to multitask and adapt to change;
- Up to date on current industry trends;
- Well structured and organized in your work;
- Having experience of crafting content and pitches that delivers on a high level of quality;
- A strong understanding of graphic design for branding and broadcast, including typography, colour theory, composition;
- Strong understanding of motion graphics design across 2D, 3D animation and mixed media;
- Experienced with OBS - or any content capturing software
- Fluent in Adobe Creative Suite (or equivalent)
- Being well versed in collaborating in a multinational environment;
- Excelling at written and verbal communication.


Bonus qualification

- Experience working in a AAA game development environment;
- Passionate about gaming and the games industry


Practical information

Scope: Full-time: 40 hours per week.

We offer a permanent position and for the right candidate we offer relocation aid.

Location: Stockholm / Hybrid Remote, working fully remotely can be discussed for the right candidate.

If you think that this position matches your background and skills, we would love to hear from you! We ask that your application always include relevant work samples or a link to your portfolio. Visa mindre

Character Artist

Ansök    Apr 25    Arrowhead Game Studios AB    3D-grafiker
As a Character Artist at Arrowhead you are involved in the process of taking both playable and non-playable characters and character assets from early stages of development, sometimes without concepts, through proofing, mock-up and to game ready levels. The main focus is everything from organic to hard surface characters such as creatures, humanoids and robots. You’re more than just a content creator: At Arrowhead you have a lot of freedom, autonomy and t... Visa mer
As a Character Artist at Arrowhead you are involved in the process of taking both playable and non-playable characters and character assets from early stages of development, sometimes without concepts, through proofing, mock-up and to game ready levels. The main focus is everything from organic to hard surface characters such as creatures, humanoids and robots.

You’re more than just a content creator: At Arrowhead you have a lot of freedom, autonomy and the opportunity to develop your skills in a direction you help decide. Of course you also co-op closely with the studio's producer, art director, and game director to help make our game vision a reality!

Your contribution
As a Character Artist, your main tasks and responsibilities are:

- Create game ready characters and assets for both playable and non playable characters;

- Co-op and proof character designs with concept artists and animators;

- Co-op with feature team to test and feedback on designs and features;

- Participate in sprint meetings to set up realistic completion timelines.

- Help with feedback on created assets both internally and from outsourcers



At Arrowhead each team member has an important influence on the game and is involved in the decision-making process. We offer a motivating and creative environment where small groups work independently and in cross-disciplinary feature teams.

Our requirements
Do you recognize yourself in the following?

- You have at least 5 years of experience as a 3D artist in the games industry;

- You have been involved in a full development cycle of a AAA-title, shipping at least one title;

- Modeling software (Zbrush and Maya in particular, others like blender are a plus) holds no secrets for you;

- You are very good with Substance Painter (Marvelous Designer being a plus);

- You have at least a basic experience of node based workflows for shaders and materials;

- Your portfolio shows a variety of (realistic) character/humanoid/droid artwork, including organic and hard surfaces;

- You are very well known with PBR Workflows.

- Experience with scanning workflow is a plus



Nice to haves
Would be cool to have, but certainly not mandatory!

- Experience with skinning;

- Experience with outsourcing (art) pipelines;

- Experience with gibs, dismemberment and destruction;

- Experience with Substance Designer.



Practical information

Scope: Full-time: 40 hours per week.

We offer a permanent position and for the right candidate we offer relocation aid.

Location: Stockholm, however working remotely can be discussed for the right candidate.

If you think that this position matches your background and skills, we would love to hear from you! We ask that your application always include relevant work samples or a link to your portfolio. Visa mindre

Gameplay Programmer: Automation and Analytics

Gameplay Programming Arrowhead is looking to hire gameplay programmers to work on our upcoming AAA, 3rd person, co-op shooter. Our gameplay coders work closely together to implement features and mechanics in the game, but also collaborate with all the other teams at Arrowhead. We all have the same common goal: to create a kickass game together! Your contribution As a part of team of generalists, part of your focus areas will be: - Co-operating with Des... Visa mer
Gameplay Programming
Arrowhead is looking to hire gameplay programmers to work on our upcoming AAA, 3rd person, co-op shooter.

Our gameplay coders work closely together to implement features and mechanics in the game, but also collaborate with all the other teams at Arrowhead. We all have the same common goal: to create a kickass game together!

Your contribution

As a part of team of generalists, part of your focus areas will be:

- Co-operating with Designers and (Creative) Directors to translate game design into engaging gameplay features;
- Implementing systems to enable player analytics;
- Designing automation systems to optimize testing;
- Improving ways of testing features together with QA team;
- Aiding fellow coders in verifying solutions and advising on proper technical alternatives;
- Regularly playtesting and providing feedback on the game as a whole.


Our requirements
Are you a Gameplay Programmer with the following skills and experience?

- Excellent C/C++ skills;

- Hands on experience with game programming on a larger project;
- Able to create dynamic systems and engaging gameplay systems;
- Great familiarity of game technologies such as automation, analytics, physics, animation and AI;
- A solid 3D math foundation in linear algebra, vectors and matrices;
- Good English communication skills (verbal and written).


Bonus qualifications
It would be of added value (but not mandatory) if you have:

- Experience from designing, modding or hobby projects;
- Familiarity with component-based programming and peer-to-peer networking.


Practical information

Scope: Full-time, 40 hours per week. We offer a permanent position and relocation aid for the right candidate.

Location: At Arrowhead we have transitioned into a full hybrid way of working. Location can therefore be discussed according to your needs.

If you think that this position matches your background and skills, we would love to hear from you. We ask that your application always include relevant work samples or a link to your portfolio. Visa mindre

Outsourcing Artist

Ansök    Mar 8    Arrowhead Game Studios AB    3D-grafiker
Arrowhead is growing and working on an upcoming AAA, 3rd person, co-op shooter! We're looking for someone to support our art outsourcing pipelines. A thorough-minded game artist, eager to collaborate with our developers in Stockholm as well as our external teams at various locations around the world. Each team member at Arrowhead is passionate about giving a kickass effort in order to create great games. We believe it is important to have dedicated, frien... Visa mer
Arrowhead is growing and working on an upcoming AAA, 3rd person, co-op shooter! We're looking for someone to support our art outsourcing pipelines. A thorough-minded game artist, eager to collaborate with our developers in Stockholm as well as our external teams at various locations around the world.

Each team member at Arrowhead is passionate about giving a kickass effort in order to create great games. We believe it is important to have dedicated, friendly and helpful people around you.

Your contribution
By running our art outsource pipelines you will be;

- Safeguarding quality of deliveries by reviewing low poly drafts of assets
- Ensuring assets are optimized for game implementation;
- Maintaining relationships with external art teams;
- Partnering with art leads to plan outsourcing assignments;
- Creating all necessary briefs for assignments to be outsourced;
- Owning the feedback loop from external iteration to internal signoff.



Essential to succeed
Do you see yourself in the following;

- Senior developer with 5+ years in the games industry;
- Experience working as an artist in game development with a keen eye for quality;
- Familiar with art pipeline tech and optimization details in game development;
- Well versed in collaborating in a multinational environment;

- Excelling at written and verbal communication


Bonus qualification
- Experience from outsourcing management

Practical information

Scope: Full-time, 40 hours per week. We offer a permanent position and for the right candidate we offer relocation aid.

Location: Stockholm, however working remotely can be discussed for the right candidate.

If you think that this position matches your background and skills, we would love to hear from you! We ask that your application always include relevant work samples or a link to your portfolio. Visa mindre

Gameplay Programmer: AI

Gameplay Programming Arrowhead is looking to hire gameplay programmers to work on our upcoming AAA, 3rd person, co-op shooter. Our gameplay coders work closely together to implement features and mechanics in the game, but also collaborate with all the other teams at Arrowhead. We all have the same common goal: to create a kickass game together! Your contribution As a part of team of generalists, part of your focus areas will be: - Co-operating with Des... Visa mer
Gameplay Programming
Arrowhead is looking to hire gameplay programmers to work on our upcoming AAA, 3rd person, co-op shooter.

Our gameplay coders work closely together to implement features and mechanics in the game, but also collaborate with all the other teams at Arrowhead. We all have the same common goal: to create a kickass game together!

Your contribution

As a part of team of generalists, part of your focus areas will be:

- Co-operating with Designers and (Creative) Directors to translate game design into engaging gameplay features;
- Implementing, maintaining and taking part in designing game systems;
- Building AI systems to design enemy behaviors;
- Building systems to create engaging enemy gameplay;

- Identifying sub-optimal enemy behaviors and work to improve them;

- Regularly playtesting and providing feedback on the game as a whole.


Our requirements
Are you a Gameplay Programmer with the following skills and experience?

- Excellent C/C++ skills;

- Hands on experience with multiplayer game programming, ideally in a peer-to-peer environment;
- Able to create dynamic systems that interact with each other in an emergent way;
- Great familiarity of game technologies such as physics, animation, artificial intelligence and the ability to use them to create fun and emergent gameplay;
- A solid 3D math foundation in linear algebra, vectors and matrices;
- Good English communication skills (verbal and written).


Bonus qualifications
It would be of added value (but not mandatory) if you have:

- Experience from designing, modding or hobby projects;
- Familiarity with component-based programming and peer-to-peer networking.


Practical information

Scope: Full-time, 40 hours per week. We offer a permanent position and relocation aid for the right candidate.

Location: At Arrowhead we have transitioned into a full hybrid way of working. Location can therefore be discussed according to your needs.

If you think that this position matches your background and skills, we would love to hear from you. We ask that your application always include relevant work samples or a link to your portfolio. Visa mindre

Technical Level Designer

As a technical level designer at Arrowhead, you will get to work with a broadly skilled feature team whose goal is to create expansive and believable worlds. Your main focus is to utilize scripting to design, implement and develop features of the world generation. You will coordinate design on a regular basis with the game direction, other feature teams, and your own team members. We offer a driven and creative environment where groups work independently... Visa mer
As a technical level designer at Arrowhead, you will get to work with a broadly skilled feature team whose goal is to create expansive and believable worlds.

Your main focus is to utilize scripting to design, implement and develop features of the world generation. You will coordinate design on a regular basis with the game direction, other feature teams, and your own team members.

We offer a driven and creative environment where groups work independently within cross-disciplinary feature teams.

Your responsibilities
As a technical level designer you will be;

- Working closely with the world director on the world generation content;
- Coordinating our world generation system from a design and technical perspective;
- Implementing and developing complex world features using scripting language;
- Building and designing level and world stamp content


Qualifications
Do you see yourself in the following;

- Having 2-3 years scripting experience;
- Having 2-3 years experience of level or game design;
- Shipped at least one previous game project;
- Good collaboration and communication skills with a cooperative attitude;
- Good English skills (verbal and written).


Bonus qualifications
- Previous experience working with complex world generation systems;
- Background in art of graphic design;
- Background as a technical artist or similar role.


Practical information
Scope: We offer a permanent position and for the right candidate we offer relocation aid.

Location: Stockholm, however working remotely can be discussed for the right candidate.

Portfolio: We ask that your application always include relevant work samples or a link to your portfolio.

If you think that this position matches your background and skills, we would love to hear from you. In your application, please focus on why your skills and experiences would be great for this role and why you would like to join Arrowhead Game Studios.

We interview candidates continuously and hire when we find a good fit, so it is recommended you apply as soon as possible. Visa mindre

Studio Coordinator

About the job As a Studio Coordinator, you will be responsible for running the heart of the Arrowhead Studio Operations. You will be the focal point in organizing company events, conferences, travel and logistics. At the office you will be responsible for all ongoing services and suppliers and you will be essential in ensuring high standards in quality of life around the studio. At Arrowhead we believe it is important to have dedicated, friendly and help... Visa mer
About the job

As a Studio Coordinator, you will be responsible for running the heart of the Arrowhead Studio Operations. You will be the focal point in organizing company events, conferences, travel and logistics. At the office you will be responsible for all ongoing services and suppliers and you will be essential in ensuring high standards in quality of life around the studio.

At Arrowhead we believe it is important to have dedicated, friendly and helpful people around you to do your best work. As a growing company, we offer a thrilling and down-to-earth environment in a creative and passionate industry!

Your contribution
As a Studio Coordinator your main mission will be to organize studio and office operations. You will for instance be:

- Representing Arrowhead both externally and internally;

- Managing suppliers and services for the office;

- Organizing company information and communication;

- Arranging events, conferences and travel;

- Providing logistics support to employees;

- Supporting the HR department in relocation activities.



Our requirements
Do you believe that we would see you as:

- A proven problem solver in a fast paced environment;

- Someone who enjoys coming up with structured systems to organize items & information;



- Entirely capable of organizing your own workload;

- Someone who thrives on teamwork in a constructive environment;

- A self-starter by taking initiative on tasks or projects;

- Being able to flex or adjust your schedule on occasion;

- Excelling in English written and verbal skills.

- Having completed higher education.



Bonus qualifications
- Driver’s license (Class B);

- Skills to create pleasing basic graphic material, like an invitation or picture presentation

- Fluent in Swedish.



Practical information
Scope: Full-time: 40 hours per week.

Location: Stockholm.

As a Studio Coordinator your main place of work will be on-site, with the option to work remotely when necessary.

If you think that this position matches your background and skills, we would love to hear from you! We ask that you include a CV and cover letter in either Swedish or English. We interview candidates continuously and hire when we find a good fit. Visa mindre

Senior Material / Texture Artist

About the job As a Senior Material / Texture Artist you own the pipelines and quality of our in-game material assets and textures. You are the one shaping the future of how we handle materials. We’re talking about both organic materials such as gravel and dirt as well as other types of materials such as (plastic) debris. You work closely with fellow artists and programmers to ensure high quality of materials and ultimately create an internal library of ma... Visa mer
About the job

As a Senior Material / Texture Artist you own the pipelines and quality of our in-game material assets and textures. You are the one shaping the future of how we handle materials. We’re talking about both organic materials such as gravel and dirt as well as other types of materials such as (plastic) debris. You work closely with fellow artists and programmers to ensure high quality of materials and ultimately create an internal library of materials for the studio.

You are the expert materials master and key link between artists and programmers to raise the bar for textures, find areas to raise quality and improve our current library of materials.

Your contribution

As a Senior Material / Texture Artist, you:

- Own all materials assets and textures, and create a new way of working with quality assets;
- Create benchmark materials and textures;
- Create an internal materials library;
- Work closely with both Artists and Programmers to develop material assets;
- Implement and maintain material pipelines together with other members of the Tech Art team and other stakeholders across our studio;
- Research new tools and techniques to create more efficient and visually appealing environments.


Our requirements

Are you an experienced (Technical) Artist, and do you love working on all different types of materials? Having an eye for detail and a quest for quality? Then you might be the one we’re looking for! Do you also recognize yourself in:

- You have 3 or more years of experience in the (PC/Console) games industry (working as a Material Artist, Texture Artist or similar);
- You know PBR rendering;
- You understanding light / material interactions, both in game engines and in physical world;
- You have excellent communication skills and are able to communicate with different disciplines such as artists and programmers;
- You work with current industry standard software, specifically Substance Designer;
- You are well versed in the English language, both verbal and written;It is a bonus you have created or worked with shaders using for instance HLSL.


Practical information

Scope: Full-time: 40 hours per week.

We offer a permanent position and for the right candidate we offer relocation aid.

Location: Stockholm, however working remotely can be discussed for the right candidate.

If you think that this position matches your background and skills, we would love to hear from you! We ask that your application always include relevant work samples or a link to your portfolio. Visa mindre

Gameplay Programmer

Gameplay Programming Our team is responsible for all gameplay programming for our AAA, next-gen, 3rd Person Co-Op Shooter game. We are a multidisciplinary team and consist of artists, designers and programmers. We work closely together in our own team, but of course we also collaborate successfully with all the other teams in Arrowhead. We all have the same common goal: to create a kickass game together! Your contribution As a Gameplay Programmer, your ma... Visa mer
Gameplay Programming
Our team is responsible for all gameplay programming for our AAA, next-gen, 3rd Person Co-Op Shooter game. We are a multidisciplinary team and consist of artists, designers and programmers. We work closely together in our own team, but of course we also collaborate successfully with all the other teams in Arrowhead. We all have the same common goal: to create a kickass game together!

Your contribution
As a Gameplay Programmer, your main tasks and responsibilities are:

- Co-operate with Designers and (Creative) Directors to translate game design into engaging gameplay features;
- Implement, maintain and take part in designing game systems;
- Aid fellow coders in verifying solutions and advise on sound technical alternatives;
- Prototype ideas to test validity of features and identify technical possibilities and obstacles;
- Build high quality, well-structured solutions with memory, performance and network stability taken into account;
- Regularly playtest and provide feedback on the game as a whole.


Our requirements
Are you a Gameplay Programmer with the following experience?

- You have 5 or more years of experience in game development and have experienced at least one full development cycle of a shipped title;
- Excellent C/C++ skills;
- Hands on experience with multiplayer game programming, ideally in a peer-to-peer environment;
- Able to create dynamic systems that interact with each other in an emergent way;
- Great familiarity of game technologies such as physics, animation, artificial intelligence and the ability to use them to create fun and emergent gameplay;
- A solid 3D math foundation in linear algebra, vectors and matrices;
- Good English communication skills (verbal and written).


Bonus qualifications
It would be of added value (but not mandatory) if you have:

- Experience from designing, modding or hobby projects;
- Familiarity with component-based programming and peer-to-peer networking.


Practical information

Scope: Full-time, 40 hours per week. We offer a permanent position and relocation aid for the right candidate.

Location: Stockholm

If you think that this position matches your background and skills, we would love to hear from you. We ask that your application always include relevant work samples or a link to your portfolio. Visa mindre

3D Artists

Ansök    Feb 24    Arrowhead Game Studios AB    3D-grafiker
As a 3D Artist you will create high-quality assets for PC and consoles. You are expected to take your assets all the way from conceptual mockups, to modeling and texturing, to final placement in the environment. Each team member at Arrowhead is passionate about making a kickass effort in order to create great games. We believe it is important to have dedicated, friendly and helpful people around you. Your contributions As a 3D Artist at Arrowhead you wil... Visa mer
As a 3D Artist you will create high-quality assets for PC and consoles. You are expected to take your assets all the way from conceptual mockups, to modeling and texturing, to final placement in the environment.

Each team member at Arrowhead is passionate about making a kickass effort in order to create great games. We believe it is important to have dedicated, friendly and helpful people around you.

Your contributions
As a 3D Artist at Arrowhead you will be:

- Creating art assets based on input from Leads, Directors and Designers;

- Bring art assets up to our top of the line, AAA-standards;

- Ensuring the functionality of your assets, such as setup of destruction, and optimization to meet technical requirements;

- Working closely with creative Leads the and Concept Artists to maintain a consistent world and support the direction of the game.


More about you
We are interested in someone with a strong sense of achieving our high quality game vision and the experience to guide their team there.

Being kickass and hardworking at Arrowhead means being able to handle deadlines and taking personal responsibility to finish tasks in a timely manner. Having an agile mindset will also be necessary as priorities will change with iteration on the project.

Our requirements
- Minimum 3 years experience working in the games industry;
- Strong skills in 3D modeling and texturing, with an understanding of technical constraints and pipeline, and how it affects asset creation;
- Experience creating art for AAA-level game projects;
- Strong proficiency with Maya or similar current 3D modelling software;
- Understanding of PBR workflows;
- Good collaboration and communication skills to work well with other departments;

- Good English communication skills (verbal and written).


Bonus qualifications
- Experience as a lead or senior artist on previous game projects;
- Good knowledge with additional industry standard art packages such as Z-Brush, Substance and Modo;
- Level Design and Scripting experience is a big plus;
- Completed side projects such as indie-titles, mods or equivalent;
- Programming skills;
- A visionary mindset when it comes to exploring game systems and architecture.


Practical information
Scope: Full-time: 40 hours per week. We offer a permanent position and relocation aid for the right candidate.

Location: Stockholm

If you think that this position matches your background and skills, we would love to hear from you. In your application, please focus on why your skills and experiences would be great for this role and why you would like to join Arrowhead Game Studios. We interview candidates continuously and hire when we find a good fit, so it is recommended you apply as soon as possible. Visa mindre

(Senior) Level Designer

About the job As a (Senior) Level Designer, you create the levels within our AAA co-op, 3rd Person Shooter project. Mapping and laying out the levels so they match the direction of the overall gameplay experience. Your contribution As a (Senior) Level Designer, you: - Work closely with the World Director on realizing the game concept; - Create and maintain level structures; - Create locations to benchmark quality for other designers to follow; - Design a... Visa mer
About the job
As a (Senior) Level Designer, you create the levels within our AAA co-op, 3rd Person Shooter project. Mapping and laying out the levels so they match the direction of the overall gameplay experience.

Your contribution
As a (Senior) Level Designer, you:

- Work closely with the World Director on realizing the game concept;
- Create and maintain level structures;
- Create locations to benchmark quality for other designers to follow;
- Design and setup in game missions and objectives;
- Guide and share knowledge with a team of designers.


Our requirements
Are you an experienced (Senior) Level Designer? Able to combine creativity with being methodical - creating a 3D world from a concept? Then you might be the one we’re looking for! Do you also recognize yourself in:

- Several years of experience in the (PC/Console) games industry (working as a level / world designer);
- Deep understanding of gameplay and game engagement;
- Good grasp of artistic and storytelling skills;
- Strong Design Fundamentals;
- Experience with game object scripting;
- You are well versed in the English language, both verbal and written.


Practical information
Scope: Full-time: 40 hours per week.

We offer a permanent position and can offer relocation aid.

Location: Stockholm, however working remotely can be discussed for the right candidate.

If you think that this position matches your background and skills, we would love to hear from you! We ask that your application always include relevant work samples or a link to your portfolio. Visa mindre

Build Engineer (Dev/Ops)

About the job As a Build Engineer (DevOps) at Arrowhead, you are part of our tech team and you work closely with our production team. Your main responsibility is to maintain and develop our build pipeline and act as a supporting engineer for live services. We are on the lookout for a person with programming experience who can grow in the role of an autonomous build engineer and be a long term contributor to the studios development workflow. Your contribu... Visa mer
About the job
As a Build Engineer (DevOps) at Arrowhead, you are part of our tech team and you work closely with our production team. Your main responsibility is to maintain and develop our build pipeline and act as a supporting engineer for live services.

We are on the lookout for a person with programming experience who can grow in the role of an autonomous build engineer and be a long term contributor to the studios development workflow.

Your contribution
Besides maintaining and developing our build pipeline and supporting our live services, your tasks and responsibilities include (but are not limited to):

- Coordinate source control branches and subsequent integrations;
- Provide source control support for the team;
- Update documentation on current state of the pipeline;
- Research, develop and implement new technologies to improve project workflow
- Maintain and improve our automated building, testing and deployment processes.
- Coordinate source control branches and subsequent integrations;


Our requirements
We’re looking for a Build Engineer (DevOps) with the following experience and background:

- 3 or more years of practical programming experience as, preferably in the video games industry;
- Familiarity of CI/CD systems like Teamcity or Jenkins;
- Good understanding of source control systems like Mercurial, Git, or Perforce;
- It would be great if you know a thing or two about containerization (using Docker), JIRA and Confluence.


Practical information
Scope: Full-time: 40 hours per week. We offer a permanent position and for the right candidate we offer relocation aid.

Location: Stockholm, however working remotely can be discussed for the right candidate.

If you think that this position matches your background and skills, we would love to hear from you! We ask that your application always include relevant work samples or a link to your portfolio. Visa mindre

Engine Programmer

Our Tech and Tools team consists of 11 awesome developers and we work mainly in low-level systems for managing performance, memory constraints, snappy resource loading and various platform integrations among many other challenges. Your contribution As an Engine Programmer, your main tasks and responsibilities are to: - Develop and maintain engine systems and overall architecture; - Evaluate, integrate and update SDKs and middlewares as needed; - Profile ... Visa mer
Our Tech and Tools team consists of 11 awesome developers and we work mainly in low-level systems for managing performance, memory constraints, snappy resource loading and various platform integrations among many other challenges.

Your contribution
As an Engine Programmer, your main tasks and responsibilities are to:

- Develop and maintain engine systems and overall architecture;
- Evaluate, integrate and update SDKs and middlewares as needed;
- Profile and optimize code and content performance;
- Help determine and maintain performance and memory budgets;
- Optimize and integrate support for all target platforms and support other development teams;
- Assist in tools development as needed.


Our requirements
Are you an Engine Programmer and do you recognize yourself in the following?

- Minimum 3+ years of experience in low-level programming using C/C++;
- Experience using one or more game engines (such as Unreal);
- Experience developing for multiple platforms (preference in desktop and/or console platforms);
- Experience with multi-threaded systems and related programming techniques;
- Good understanding of CPU and GPU bottlenecks.


Bonuses
Nice to have, but not mandatory to have:

- Experience with or a passion for graphics programming;
- Experience with a full development cycle of a AAA-game title;
- Strong mathematics skills.


Our project
We are working on a 3rd person shooter featuring next-gen graphics, innovative co-op and agency for the community to alter the course of the game. This AAA game will share the satirical humor that fans of our previous games know and love.

Practical information
Scope: Full-time, 40 hours per week. We offer a long term position and relocation aid for the right candidate.

Location: Hybrid remote possible, working on-site initially. Swedish tax residency is required.

If you think that this position matches your background and skills, we would love to hear from you. We ask that your application always include relevant work samples or a link to your portfolio. Visa mindre

VO Designer

Ansök    Feb 14    Arrowhead Game Studios AB    Speldesigner
About the job As a VO Designer at Arrowhead you will be heavily integrated in implementation of voiceover, from casting and recording to implementation and presentation. Together with coworkers from our narrative, audio, design and publishing side, you will be a key partner in executing on the voiceover plans and ensuring our high standards are met. Arrowhead is expanding the development team to complete the next chapter of the company’s history. As a gr... Visa mer
About the job

As a VO Designer at Arrowhead you will be heavily integrated in implementation of voiceover, from casting and recording to implementation and presentation. Together with coworkers from our narrative, audio, design and publishing side, you will be a key partner in executing on the voiceover plans and ensuring our high standards are met.

Arrowhead is expanding the development team to complete the next chapter of the company’s history. As a growing studio, we are dedicated to providing an open and welcoming kickass atmosphere where everyone's focus is on delivering a high quality game experience together.

Your contribution

As a VO Designer, you will be:

- Interfacing with publishing partner when required;
- Providing support and input during casting process;
- Managing implementation of voiceover, related documentation and databases;
- Working with game design to build complex systems for implementation of dialogue;
- Running placeholder recording sessions;
- Coordinating with localization departments;
- Processing and balancing audio assets, both offline and In-Game;
- Working on adaptive mixing systems to ensure quality of dialogue presentation;
- Preparing materials for VO recording, including a shoot log, reference materials, character briefs, and prior voice lines;
- Creating recording and editorial specifications.


Our requirements

At Arrowhead we deliver a thrilling development experience where priorities can change rapidly. Therefore we are on the lookout for a person who enjoys the challenge of quickly delivering on goals through close collaboration with fellow game devs.

- At least 3 years of experience working as a VO designer;
- An education to degree level in audio engineering.
- A solid understanding of excel
- Ability to create simple scripts to help optimize dialogue pipelines;
- Detail oriented and highly organized
- Extremely collaborative
- Excelling at written and verbal communication.
- Comfortable attending meetings across time zones.


Practical information

Scope: Full-time: 40 hours per week.

We offer a permanent position and for the right candidate we offer relocation aid.

Location: Stockholm, however working remotely can be discussed for the right candidate.

If you think that this position matches your background and skills, we would love to hear from you! We ask that your application always include relevant work samples or a link to your portfolio. Visa mindre

Audio Director

Ansök    Feb 18    Arrowhead Game Studios AB    Ljuddesigner
Arrowhead is raising the bar on audio design in the games industry! We are actively searching for a leader to join us in our quest of becoming the best as we develop our upcoming 3rd person shooter! Each team member at Arrowhead is passionate about making a kickass effort in order to create great games. To achieve this, we believe it is important to have dedicated, friendly and helpful people around you. We offer a thrilling and creative environment where... Visa mer
Arrowhead is raising the bar on audio design in the games industry! We are actively searching for a leader to join us in our quest of becoming the best as we develop our upcoming 3rd person shooter!

Each team member at Arrowhead is passionate about making a kickass effort in order to create great games. To achieve this, we believe it is important to have dedicated, friendly and helpful people around you. We offer a thrilling and creative environment where kickass game developers work to provide high quality gameplay experiences.

Your contribution
As an Audio Director at Arrowhead you will be:

- Leading and coaching our audio team in creative direction;
- Collaborating with the whole direction group to help build the tone and direction of the game;
- Communicating the audio vision to our team by using all visual and audio references that might be needed;
- Ensuring a AAA quality of our audio design;
- Identifying technical audio needs and cooperating with our Tech Team when necessary;
- Establishing best practices and ensuring they are adhered to;
- Coaching team members to foster artistic and technical development;
- Determining project resource needs for the audio team and managing outsourcing;
- Representing Arrowhead in external business relationships;
- Operating as a key stakeholder in VO pipelines.




More about you
Are games a true passion for you? Are you driven by greatness? We're counting on it. If you have a honed sense of audio quality and love spreading your knowledge, then you will enjoy working with our sound designers.

We work to inspire a kickass environment for our developers and that means working hard, taking personal responsibility for your team's deliveries and shooting for the stars!

Our requirements
Is creative direction and leadership the next step for you?
Do you see the following in yourself?

- Having 7 years’ experience in game development, preferably in action oriented games;
- Being experienced with the creative audio process, as well as management positions;
- Having experience of several full production cycles, preferably having shipped multiple video game titles;
- Strong technical skills and a good understanding of how games are put together and developed;
- Technically skilled and a having a honed sense for sound and audio design;
- Familiar with mentoring and coaching game developers;
- Experience of mentoring and coaching game developers;
- Great English and communication skills (verbal and written).


Practical information
Scope: Full-time 40 hours per week and permanent position. Relocation aid is offered for the right candidate.

Location: Stockholm

If you think that this position matches your background and skills, we would love to hear from you! Please always include relevant work samples or a link to your portfolio when applying. Visa mindre

Producer

The Team As a Producer, you are responsible for aiding the team directors and ensuring that the development of the project goes according to plan. You are a part of the ‘Production & QA Team’, consisting of a Production Director, three other Producers and 4 QA members. Your contribution As a Producer, you main tasks and responsibilities are: - Overall production responsibility for a specific development team; - Running production process with dynamically... Visa mer
The Team
As a Producer, you are responsible for aiding the team directors and ensuring that the development of the project goes according to plan. You are a part of the ‘Production & QA Team’, consisting of a Production Director, three other Producers and 4 QA members.

Your contribution
As a Producer, you main tasks and responsibilities are:

- Overall production responsibility for a specific development team;
- Running production process with dynamically created striketeams;
- Cooperation with other producers to ensure the overall production of the entire product is running as smooth as possible according to time and budget;
- Production Management for various processes such as Localization and Legal approvals;
- Internal QA and test management;Publisher Coordination and Communication for specific areas of responsibilities;
- Analyzing and Improving Production Processes


On a daily basis your assignments can involve coordination with your assigned development team, attending standups, tracking sprint tasks and goals, and facilitating communication within the team. It can also include communication and coordination with QA to plan and schedule testing, run bug triage, identify and solve critical issues, follow up on solutions, ensure and back up stable builds. In addition, your focus will be release management, meaning validating target features, staying informed of build status at all times, creating release documentation and materials, coordination with developers and direction to ensure a smooth development and building process.

Our requirements
We’re looking for a Producer who brings the following knowledge and experience:

- 5+ years of game development experience (experience with a publisher can also count as relevant experience);
- Proven experience with project management;
- Experience working on a shipped title (ideally from start to finish);
- You have experience working with JIRA;
- You have worked with Agile software development;
- Proficient verbal and written English skills.


Practical information

Scope: Full-time, 40 hours a week. We offer a permanent position and relocation for the right candidate.

Location: Stockholm

If you feel you are the right candidate for the position, please reach out to us by applying through our website! A clear CV in English is required. Visa mindre

UI Programmer

UI Programming at Arrowhead Our Team consists of a varied group of developers, focusing on intertwining the social gameplay experience with the moment to moment gameplay (community/metagame). We work on the backend communication and UI/UX implementation and other community type features. We work closely with (UI/UX) artists, designers and other programmers and have a great impact on the overall gameplay experience of our project. Your contribution As a UI... Visa mer
UI Programming at Arrowhead
Our Team consists of a varied group of developers, focusing on intertwining the social gameplay experience with the moment to moment gameplay (community/metagame). We work on the backend communication and UI/UX implementation and other community type features. We work closely with (UI/UX) artists, designers and other programmers and have a great impact on the overall gameplay experience of our project.

Your contribution
As a UI Programmer, your main tasks and responsibilities are:

- Co-operate in the design and implementation of User Interfaces - ranging from elements of the Gameplay HUD, (text) displays, menus and game elements;
- Debug the UI to ensure a stable product and smooth gaming experience;
- Coordinate with back-end programmers and ensure features work properly with our servers;
- You will be mainly focussing on the (global) community features, but at times you will also have the opportunity to help out with project-wide UI.


Our requirements
Are you a UI Programmer with the following experience?

- You have 3 or more years of experience in game development and you have shipped a (AAA) title;
- Excellent C/C++ skills;
- Experience as a (gameplay) programmer, specific UI programming experience would be ideal (but not mandatory);
- Hands on experience with multiplayer game programming, ideally in a peer-to-peer environment;
- Able to create well-encapsulated systems which work together as the tools in a toolbox to create a cohesive and engaging UX;
- Great familiarity of game technologies such as physics, animation, artificial intelligence and the ability to use them to create fun and emergent gameplay;
- Knowledge of 3D math foundation in linear algebra, vectors and matrices;
- Good understanding of kinaesthetic appeal;
- Good English communication skills (verbal and written).


Practical information
Scope: Full-time, 40 hours per week. We offer a permanent position and relocation aid for the right candidate. Remote working can be considered for the right candidate.

Location: Stockholm

If you think that this position matches your background and skills, we would love to hear from you. We ask that your application always include relevant work samples or a link to your portfolio. Visa mindre