Lediga jobb som Programmerare, onlinespel i Stockholm

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Senior VFX Artist

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hour... Visa mer
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. United the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.
LET’S PUSH THINGS FORWARD
DICE is a creative studio with offices in Stockholm and Gothenburg. We believe in the power of diversity and welcome game creators from all backgrounds to collaborate with us as we unlock the potential for the future of Battlefield!
We’re always pushing to be at the forefront of creative entertainment - blending digital art, design, and technology to push boundaries. Our collaborative culture is fueled by passion, driving innovation and making a positive difference for our players and community.
At DICE, your ideas matter. We offer an inclusive space where you can thrive, be yourself, and grow alongside a team dedicated to making a meaningful impact to the world of gaming.
We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.
Senior VFX Artist
Join us in building the future of Battlefield.
We’re looking for a Senior VFX Artist World Builder with the skill and vision to bring our vast, chaotic maps to life.
As part of the DICE VFX Team, you will shape the atmosphere of land, sea, and air across some of the most VFX action packed maps in gaming. Your focus will be on worlds, ambient effects, destruction, and environmental storytelling and the epic scale battle beyond and ambient warfare.
This is a hands-on role where you’ll author AAA real-time effects, set new quality benchmarks, and push the boundaries of what our tools and workflows can achieve. Your craft will immerse millions of players in the chaos, scale, and spectacle that you only can find in Battlefield.
What You’ll Do
Bring vast worlds to life
Design and author real-time VFX for destruction, ambient war effects, weather systems, fire, smoke, and epic set pieces that define Battlefield’s atmosphere.
Shape unforgettable player experiences
Collaborate with Environment Art, Level Design, Audio, Tech Art, and Lighting to ensure effects enhance immersion, readability, and emotional impact.
Bridge vision and execution
Translate Art Direction into mood boards, prototypes, and in-engine solutions that set the tone for entire maps.
Push technical limits
Profile, optimize, and debug effects to perform seamlessly across massive, systemic environments and platforms.
Elevate the craft
Mentor artists, share feedback and raise the bar for quality and consistency.
Innovate workflows
Partner with our Frostbite VFX engine team to evolve tools, pipelines, and smarter ways of working that shape the future of our craft.



Who You Are
A seasoned craftsperson
7+ years creating real-time VFX for AAA or large-scale titles, or similar experience within games or VFX, with a portfolio that demonstrates ambition and polish.
Even though we welcome applicants from a film or animation background, the emphasis in this role lies in real-time visual effects from game engines such as Unreal or Unity.
An artistic eye with technical depth
A Master of timing, composition, and believability, combined with expertise in particles, shaders, and procedural workflows.
A world builder
Familiar with workflows for large, systemic environments, destruction pipelines, and environmental storytelling.
A collaborative force
Thrives in cross-discipline teams, bridging art, design, and tech to create shared success.
A mentor and role model
Eager to guide others, foster a positive feedback culture, and lift the entire team’s craft.
A storyteller through VFX
Passionate about immersive gameplay experiences and excited to contribute to the spectacle, scale, and chaos that define the franchise.


About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law. Visa mindre

Senior Technical Artist

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hour... Visa mer
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. United the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.
LET’S PUSH THINGS FORWARD
DICE is a creative studio with offices in Stockholm and Gothenburg. We believe in the power of diversity and welcome game creators from all backgrounds to collaborate with us as we unlock the potential for the future of Battlefield!
We’re always pushing to be at the forefront of creative entertainment - blending digital art, design, and technology to push boundaries. Our collaborative culture is fueled by passion, driving innovation and making a positive difference for our players and community.
At DICE, your ideas matter. We offer an inclusive space where you can thrive, be yourself, and grow alongside a team dedicated to making a meaningful impact to the world of gaming.
We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.
Runtime Technical Artist
We are looking for a Technical Artist who guides the practical implementation into the artistic process. You will support the Technical Art Director to follow through on the Technical Art Direction, helping the wider art team with technical solutions in the engine and answers to the Technical Art Director as the day-to-day manager.
Responsibilities
Flag and communicate concerns regarding a potential mismatch between artistic goals and practical reality.
Provide technical feedback to the artists.
Ensure production setup keeps up with industry developments.
Research and develop workflows & best practices.
Identify problems and find solutions.
Review content and the game to ensure consistency, quality and compliance with performance goals.


Qualifications:
Has a strong understanding of content creation, 3D engines and shading.
Has a strong understanding of content performance and performance debugging.
A people person who is able to work with a broad group of developers in a collaborative way.


About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law. Visa mindre

Software Developers

Assignment description Requirements: Need developers with competence in the following knowledge: Application: Firewall Group Rules Software: BMC ARS Programming languages: BMC Developer Studio, Java Operating system: Windows 2019/2022 Database: S 2022 Application: H2 Software: BMC Helix CMDB Programming language: BMC Developer Studio, Java Operating system: Windows 2019/2022 Database: MS 2022 Application: IT INFRASTRUCTURE CMDB Software: BMC Helix CMDB... Visa mer
Assignment description
Requirements:

Need developers with competence in the following
knowledge:

Application: Firewall Group Rules
Software: BMC ARS
Programming languages: BMC Developer Studio, Java
Operating system: Windows 2019/2022
Database: S 2022

Application: H2
Software: BMC Helix CMDB
Programming language: BMC Developer Studio, Java
Operating system: Windows 2019/2022
Database: MS 2022

Application: IT INFRASTRUCTURE CMDB
Software: BMC Helix CMDB
Programming language: BMC Developer Studio, Java
Operating system: Windows 2019/2022
Database: MS 2022

Location: Stockholm, Sweden 
Start date: Q2 2026
Language: Fluent in English Visa mindre

Level Technical Artist

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hour... Visa mer
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. United the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.
LET’S PUSH THINGS FORWARD
DICE is a creative studio with offices in Stockholm and Gothenburg. We believe in the power of diversity and welcome game creators from all backgrounds to collaborate with us as we unlock the potential for the future of Battlefield!
We’re always pushing to be at the forefront of creative entertainment - blending digital art, design, and technology to push boundaries. Our collaborative culture is fueled by passion, driving innovation and making a positive difference for our players and community.
At DICE, your ideas matter. We offer an inclusive space where you can thrive, be yourself, and grow alongside a team dedicated to making a meaningful impact to the world of gaming.
We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.
Procedural Tech Art Lead
Leads Tech Artists to deliver Procedural solutions to the needs of the game and production team.
Responsibilities
Sets priorities for Procedural Artists
Responsible for technical quality of tooling
Reviews and feedbacks on requirements from partners
Receives priorities from Tool Tech Art Director and/or Product Owners
Responsible for user adoption of procedural tooling



Qualifications
Experience from Procedural in game production, most likely at least 5 years
Has a deep understanding of Houdini and how to implement it in a game environment
Can lead a smaller team of Tech Artists as manager
Solid communicator, can represent a team in a group of other leads



Typical Tasks
Builds procedural tooling, in Houdini or inhouse apps
Discuss needs or problems with Creatives and agrees on solutions
Feedback on technical solutions with Engineers as customer
Plan procedural solutions and convert them to work tasks
Reviews tools together with tech artists



About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law. Visa mindre

Technical Art Director

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hour... Visa mer
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. United the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.
LET’S PUSH THINGS FORWARD
DICE is a creative studio with offices in Stockholm and Gothenburg. We believe in the power of diversity and welcome game creators from all backgrounds to collaborate with us as we unlock the potential for the future of Battlefield!
We’re always pushing to be at the forefront of creative entertainment - blending digital art, design, and technology to push boundaries. Our collaborative culture is fueled by passion, driving innovation and making a positive difference for our players and community.
At DICE, your ideas matter. We offer an inclusive space where you can thrive, be yourself, and grow alongside a team dedicated to making a meaningful impact to the world of gaming.
We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.
Technical Art Director
Sets the tech art direction to support the vision of the game and makes sure the team can deliver when it comes to technology, workflows and performance.
Responsibilities
Responsible for technical consistency and quality of art content.
Ensuring that content budgets and limits are established, tracked and enforced.
Sets and implements process and best practices for technical quality on content production.
Proactively identifies risks. Drives processes to avoid them, speaks up and communicates them.
Partners with other directors and leads to deliver on project goals.
Provide technical guides and documentation.

Qualifications
Worked on multiple titles, most likely at least 10 years experience.
Experienced as Tech Art Director, at least 3 years.
Has a deep understanding of content creation, rendering and pipelines.
Can set direction for a team of Tech Artists. This includes mentoring and coaching of several Technical Artists.
Can work indirectly through other Directors and Leads to get results by setting requirements and priorities.
Excellent communications skills are needed to instruct, inform and guide the whole game team towards the set goals.



Typical Tasks
Prepare guides and presentations to the team.
Manages Tech Artists.
Drives innovations on paper or in software.
Shares knowledge around technical aspects on content.
Assesses technical problems and finds solutions in collaboration with partners.
Research and prototype workflows and pipelines.


About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law. Visa mindre

Security Engineer I

The EA Security team protects EA by reducing our exposure to security risks by raising awareness and providing a measured, proportionate set of security and risk management controls, services and solutions. This department also ensures that EA is meeting required security standards as defined by a variety of different regulatory bodies. The Junior Security Engineer is a member of the Verification & Pentest (VAP) team under the Security Platform Engineerin... Visa mer
The EA Security team protects EA by reducing our exposure to security risks by raising awareness and providing a measured, proportionate set of security and risk management controls, services and solutions.
This department also ensures that EA is meeting required security standards as defined by a variety of different regulatory bodies. The Junior Security Engineer is a member of the Verification & Pentest (VAP) team under the Security Platform Engineering and Anti-Cheat Response (SPEAR) group within the EA Security department. You will report directly to the manager of the VAP team.
As a Junior Security Engineer, you will discover vulnerabilities in EA's games and gaming infrastructure. Your work will help protect our data and most importantly, our customers. The security assessments you perform will cover everything from web applications, to network infrastructure, to thick clients and servers.
In addition to identifying security issues, you'll need to determine the risk and business ramifications posed by the vulnerabilities you discover and explain your findings across teams.
You'll bring an understanding of security principles and a passion to learn new technologies, challenge assumptions, and introduce new techniques.
Responsibilities:
? Review architecture and design documentation to determine security test-cases for upcoming security assessments
? Perform scoped static and dynamic application security assessments on EA products running on PC, web, mobile, and consoles with some assistance
? Identify issue variants that defeat point fixes, and suggest solutions
? Correctly rate the security impact of discovered vulnerabilities and articulate worst case scenario to product teams
? Solve and explain technical issues to partner teams
? Give talks and presentations within SPEAR
? Inform product teams of discovered vulnerabilities to ensure remediation
? Participate and contribute in conversations within VAP
? Identify needs and develop your security knowledge
Qualifications:
? Experience with CWE Top 25 and OWASP Top 10 vulnerabilities and discovering these vulnerabilities in assessment targets.
? Experience reviewing and understanding code in multiple programming languages, such as C, C++, Java, C#, golang, or scripting languages.
? Knowledge of security assessment tools such as Burp Suite, Nessus, nmap, or Wireshark
? Knowledge in at least one of the following domains: Networking, OS Internals, Cloud Architecture, Web Frameworks, or Mobile Architecture
? Knowledge in at least one of: cryptography, authentication mechanisms, authorization controls and DevSecOps
? Knowledge in at least one of the following exploitation techniques: XSS, i, IDOR, MitM, DoS, BOF, or ROP
? Knowledge of risk measurement frameworks, specifically CVSS
? Experience presenting security issues, fixes and choices to all kinds of audiences.
? Excellent verbal and written English skills, interpersonal skills, and professionalism
? Bachelor's degree in Computer Science or Information Security, or equivalent industry experience
? Experience delivering talks in a professional environment
At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together capable people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to interesting and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and maternity and paternity leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law Visa mindre

Senior Security Software Engineer I

Electronic Arts Inc. is a global leader in interactive entertainment. We develop and deliver games, content and online services across platforms. We have a broad portfolio of brands that span the most popular genres. We exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We immerse our employees into an ... Visa mer
Electronic Arts Inc. is a global leader in interactive entertainment. We develop and deliver games, content and online services across platforms. We have a broad portfolio of brands that span the most popular genres. We exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We immerse our employees into an inclusive culture and provide opportunities for learning and leading that allow our employees to do the most impactful and rewarding work of their careers.
Join us in driving the next revolution in games.
The Senior Security Software Engineer I reports to the Director, Security Software Engineering in the SPEAR Automation team. Part of the Secure Product Engineering & Anti-Cheat Response (SPEAR) department at EA, the SPEAR Automation team builds tools that directly protect fair play across our games.
As a Senior Security Software Engineer I, your primary job will be to help our teams operate and integrate security tools at scale. To do this, you will develop a portfolio of security and anti-cheat automation tools, and build them into a scalable platform that allows software development teams to embed security into the Software Development Lifecycle (SDLC) with low friction and high efficiency. You will also assist other SPEAR and EA Security teams by developing scripts, applications, tools and workflows that support their aims, and by integrating their own tools into our automation platform. You'll be a builder, comfortable in your IDE of choice, willing to write code and create security automations, and you'll be happy to get stuck in and solve tricky problems. Your important and visible work will help protect our games and services, our data, and, most importantly, our players.
Responsibilities
? Lead the design, engineering, deployment, and long-term ownership of security automation tools and platforms that allow EA Security, SPEAR, and studio development teams to operate securely at high speed and scale
? Architect solutions that integrate across multiple security and game development systems, ensuring scalability, reliability, and usability
? Define and gather metrics that demonstrate the effectiveness and adoption of security tools, and use data to drive continuous improvement
? Partner with game studio development teams to deeply understand their practices and deliver seamless integration experiences
? Provide technical mentorship and guidance to other engineers on the team, helping to elevate overall technical quality
? Collaborate with EA Security and SPEAR leaders to evaluate and select technologies, and influence the technical roadmap to address emerging threats and opportunities
Requirements
? Deep knowledge of secure development practices and strong familiarity with the Software Development Lifecycle (SDLC)
? Proven experience in several of the following: scalable platform architecture, DevSecOps practices, application security tooling (e.g. SAST, DAST, SCA), or large-scale software engineering
? Proficiency in one or more programming/scripting languages (e.g. Python, C#, Java, Go, bash, or PowerShell), with the ability to contribute across multiple languages as needed
? Hands-on experience with containerisation (Kubernetes, Docker) and cloud services (AWS, GCP, Azure)
? Strong background in Infrastructure-as-Code (Terraform, Ansible, CloudFormation) and CI/CD automation (e.g. Jenkins, GitLab, GitHub Actions)
? Demonstrated ability to design and deliver APIs, integrations, and automation workflows at scale
? Excellent debugging, troubleshooting, and problem-solving skills, with a track record of delivering robust solutions
? Ability to influence technical direction, prioritise effectively, and work with stakeholders at multiple levels
? A passion for gaming and building tools that make a real impact on player security and fair play
Desirable
? Experience in user interface development, UX design, or working with modern JavaScript frameworks (Angular, React, Vue)
? Experience with both relational (MS/My) and non-relational (e.g. DynamoDB, MongoDB) databases
? Contributions to open-source projects or security tooling communities
? Degree in Computer Science, a related field, or equivalent experience Visa mindre

Senior Level Designer

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hour... Visa mer
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. United the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.
LET'S PUSH THINGS FORWARD
DICE is a creative studio with offices in Stockholm and Gothenburg. We believe in the power of diversity and welcome game creators from all backgrounds to collaborate with us as we unlock the potential for the future of Battlefield!
We're always pushing to be at the forefront of creative entertainment - blending digital art, design, and technology to push boundaries. Our collaborative culture is fueled by passion, driving innovation and making a positive difference for our players and community.
At DICE, your ideas matter. We offer an inclusive space where you can thrive, be yourself, and grow alongside a team dedicated to making a meaningful impact to the world of gaming.
We're all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.
SENIOR LEVEL DESIGNER
Are you passionate about multiplayer shooters and driven to shape iconic Battlefield moments? EA DICE is seeking a Senior Level Designer to lead the creation of large-scale Battlefield player-vs-player experiences.
This is a senior role for highly ambitious designers who can see the big picture while mastering the details. You'll be responsible for guiding the vision of a level from concept through launch and beyond, while also working closely with cross-disciplinary teams to ensure every element feels cohesive and player-first. You'll report to the Lead Level Designer or Level Design Director.
What You'll Do
Own and drive level design from early paper designs to post-launch refinement, maintaining consistent quality and vision.
Collaborate closely with art teams, guiding them with a clear level design perspective to ensure both aesthetics and gameplay align seamlessly.
Partner with narrative, gameplay, and technical teams to deliver integrated, player-first experiences.
Champion the design vision, balancing moment-to-moment intensity, long-term commitment, and strategic depth.
Stay ahead of industry trends in PvP, bringing competitive insights, innovation, and ambition to every design decision.
Leverage player feedback, data, and iteration to ensure the best experiences for our players.

What We're Looking For
7+ years of level design experience, with multiple shipped AAA shooter/action titles.
Deep knowledge of the gaming industry, with a particular focus on player-vs-player multiplayer design.
Proven ability to lead pods and guide large, multidisciplinary teams, especially in collaboration with art teams.
Strong proficiency in blockout tools, iteration workflows, and industry-standard or proprietary editors.
Exceptional communication skills, with a proactive, collaborative, and ambitious mindset.
A strategic thinker who thrives on complex challenges and takes ownership in driving solutions.

About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law. Visa mindre

Junior Frontendutvecklare – För dig som brinner för UI/UX

Om kunden Vi söker nu en junior frontendutvecklare som vill vara med och förbättra användarupplevelsen på en modern och global iGaming-plattform. Företaget har sitt ursprung inom onlinespel men har idag utvecklats till en av branschens mest tekniskt drivna aktörer. I rollen arbetar du både med publika webbplatser och interna verktyg. Tillsammans med teamet blir ditt fokus att utveckla snabba, användarvänliga och genomtänkta gränssnitt. Du kommer att arbeta... Visa mer
Om kunden
Vi söker nu en junior frontendutvecklare som vill vara med och förbättra användarupplevelsen på en modern och global iGaming-plattform. Företaget har sitt ursprung inom onlinespel men har idag utvecklats till en av branschens mest tekniskt drivna aktörer.
I rollen arbetar du både med publika webbplatser och interna verktyg. Tillsammans med teamet blir ditt fokus att utveckla snabba, användarvänliga och genomtänkta gränssnitt. Du kommer att arbeta nära UX-designers, produktägare och analys-team för att driva användardrivna förbättringar.
Rollen passar dig som är i början av din karriär och vill växa i en miljö där kunskapsdelning och utveckling står i centrum.

Om tjänsten Utveckla användargränssnitt i React och TypeScript
Förbättra UI och UX i både externa och interna produkter
Samarbeta med design, produkt och analys för att förstå användarnas behov
Skriva modern och underhållbar kod
Vara en del av ett engagerat team som delar kunskap och utvecklas tillsammans


Din kompetens

Grundläggande erfarenhet av React, JavaScript/TypeScript och CSS/SCSS
Intresse för användarupplevelse, design och frontendutveckling
Nyfikenhet på data och hur användare interagerar med produkten
Förmåga att arbeta i team och kommunicera på både svenska och engelska

Det är meriterande om du har provat backendutveckling, exempelvis i Java, eller har erfarenhet av analytics och A/B-testning. Som person är du lösningsorienterad, nyfiken och motiveras av att skapa genomarbetade gränssnitt.

Övrigt
Lön: Fast månadslön
Omfattning: Heltid, tillsvidare
Start: Omgående med hänsyn tagen till din eventuella uppsägningstid
Placeringsort: Stockholm, slussen
Vi behandlar ansökningar löpande och tjänsten kan komma att tillsättas innan ansökningstiden har gått ut, skicka din ansökan redan idag!
Om oss
Procruitment är Sveriges enda karriärbyrå inom IT, tech och engineering som genom proaktiv rekrytering förenar attraktiva arbetsgivare med människor som delar samma mål och ambitioner. Oavsett om du är en erfaren ledare eller om du ska ta ditt första steg ut i karriären hjälper vi dig att nå dina karriärmål - samtidigt som vi bryr oss om dig, din resa och att du mår bra längs vägen. Procruitment är stolta vinnare av Recruitment Awards och är utsedda till Årets Rekryteringsföretag och Årets Raket samt Gasellföretag 2024 av Dagens Industri. Visa mindre

Online Programmer

We're looking for an Online Programmer to join our Shared Technology team here in our Crew. As part of our new Shared Technology team and will be crucial in shaping the future of our multiplayer experiences. You will work closely with other teams across the studio to contribute to the development of reliable and efficient online systems that power our multiplayer games. So, if you're passionate about building online services that connect players and commun... Visa mer
We're looking for an Online Programmer to join our Shared Technology team here in our Crew.
As part of our new Shared Technology team and will be crucial in shaping the future of our multiplayer experiences. You will work closely with other teams across the studio to contribute to the development of reliable and efficient online systems that power our multiplayer games.
So, if you're passionate about building online services that connect players and communities, then we want to hear from you!
Please note that this role is based onsite at our office in Stockholm 5 days per week.


What you'll be doing:
?? Build our online systems: You’ll help design, build, and maintain the online systems and back-end services that power our multiplayer games.
?? Balance constraints: You'll ensure a smooth player experience by balancing performance, reliability and technical constraints.
???? Collaborate: You’ll work alongside our Design and Gameplay teams to define and implement server-side systems, matchmaking, and data tracking solutions.
?? Deployment systems: You’ll contribute to the setup of systems that let us roll out updates and new features with minimal player disruption.
???? Implement features: You'll help implement secure and scalable features like leaderboards, player analytics, and other online services.
???? For when things go wrong: You’ll help ensure our multiplayer systems are robust, including error handling and fault tolerance.
???? Diagnosing and solving issues: You’ll help in diagnosing and solving network-related issues across development and live environments.
???? Work with middleware: You’ll work with open-source or third-party middleware to help us work smarter and make better games.



Our tech:
We thought you’d like to know what tech we’re using, but please note that these aren’t requirements:
GIT and Perforce
Pragma (Kotlin)
Unreal Engine 5 (C++)
Visual Studio and JetBrains Rider (but you’re welcome to use other developer tools, if you’d rather!)



What we're looking for:
You have experience as an Online or Back-End Programmer either in games or another industry.
You know how to work with different teams and understand how your role helps get a project done.
You collaborate effectively with other team members to reach a common goal.
You are fluent in English and can communicate clearly and constructively, both in writing and in person.
You're proactive, always looking for new things to learn and ways to help your team succeed.
You have a passion for video games and the process of making them.



Bonus points if you have:
Experience working in a game engine, especially Unreal Engine 4 or 5.
Experience with network programming.



Interview Process:
30-minute Google Meet call with a member of our Talent Acquisition team.
1-hour interview with a Senior Online Programmer and Senior Tools Programmer.
1-hour interview with our CTO.



Perks of the Job
We know that great work comes from happy people, so we've levelled up our benefits package:
Flexible hours: Our core hours of 09:30 AM to 15:30 PM CET helps you to structure your day that is best and most productive for your lifestyle and for your team.
Time off: You'll get 30 vacation days, plus an extra 5 days to use as you please, and even a paid moving day. That's all on top of public holidays!
Pension: We offer a generous occupational pension plan through Nordnet.
Insurances: We've got you covered with comprehensive private healthcare, life, and accident insurance.
Wellness allowance: We offer a 5000 SEK annual wellness allowance to put towards whatever helps you feel your best; whether that’s a gym membership, yoga classes, swimming lessons, or whatever else you do for you!
Bike to work: Enjoy tax-free bike leasing through Lease a Bike.
SL card: 12 month travelcard can be bought through us, and paid monthly through salary.
Relax and recharge: We offer free monthly in-office massage sessions to help you unwind and recharge.
Fun and games: We're a team that loves to hang out; whether that’s Monday breakfasts, frequent fika, or our weekly Dungeons & Dragons club.
A great new office: Our new digs are right in the heart of Stockholm, surrounded by great restaurants, gyms, and awesome spots for Friday after-work drinks.



About Starbreeze
At Starbreeze, we believe games are more than just entertainment, they’re a way to bring people together. From the pulse-pounding, cooperative heists of PAYDAY to our upcoming Dungeons & Dragons adventure, we create experiences that thrive on teamwork, strategy, and the thrill of emergent gameplay. Our mission is to build vibrant games that offer infinite replayability, allowing players to forge their own stories and adventures together.
Every Starbreeze employee helps shape this vision. Whether you’re crafting intricate game worlds or developing the systems that bring players together, your creativity and passion will drive the future of cooperative gaming. Join us in our journey to create innovative, immersive experiences that unite players and redefine what gaming can achieve.
Starbreeze values diversity and inclusion, and is proud to be an equal opportunity employer. We welcome you as who you are, no matter where you are from or what games you play. If there are preparations or accommodations that we can make to help ensure that you have a comfortable and positive interview experience, please let us know.


Ready to Join the Crew?
If this all sounds good to you, then we can't wait to hear from you! Send us your CV and a cover letter in English. We review applications continuously, so the sooner you apply, the better. Visa mindre

Senior Technical Artist

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hour... Visa mer
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. United the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.
LET’S PUSH THINGS FORWARD
DICE is a creative studio with offices in Stockholm and Gothenburg. We believe in the power of diversity and welcome game creators from all backgrounds to collaborate with us as we unlock the potential for the future of Battlefield!
We’re always pushing to be at the forefront of creative entertainment - blending digital art, design, and technology to push boundaries. Our collaborative culture is fueled by passion, driving innovation and making a positive difference for our players and community.
At DICE, your ideas matter. We offer an inclusive space where you can thrive, be yourself, and grow alongside a team dedicated to making a meaningful impact to the world of gaming.
We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.
Runtime Technical Artist
We are looking for a Technical Artist who guides the practical implementation into the artistic process. You will support the Technical Art Director to follow through on the Technical Art Direction, helping the wider art team with technical solutions in the engine and answers to the Technical Art Director as the day-to-day manager.
Responsibilities
Flag and communicate concerns regarding a potential mismatch between artistic goals and practical reality.
Provide technical feedback to the artists.
Ensure production setup keeps up with industry developments.
Research and develop workflows & best practices.
Identify problems and find solutions.
Review content and the game to ensure consistency, quality and compliance with performance goals.



Qualifications:
Has a strong understanding of content creation, 3D engines and shading.
Has a strong understanding of content performance and performance debugging.
A people person who is able to work with a broad group of developers in a collaborative way.


About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law. Visa mindre

Senior Online Programmer

We're looking for a Senior Online Programmer to join our Shared Technology team here in our Crew. You'll be a key player in our new Shared Technology team and will be crucial in shaping the future of our multiplayer experiences. You'll be the Product Owner for our Online team, leading and guiding the development of reliable and efficient online systems that power our multiplayer games. So, if you're passionate about building online services that connect pl... Visa mer
We're looking for a Senior Online Programmer to join our Shared Technology team here in our Crew.
You'll be a key player in our new Shared Technology team and will be crucial in shaping the future of our multiplayer experiences. You'll be the Product Owner for our Online team, leading and guiding the development of reliable and efficient online systems that power our multiplayer games.
So, if you're passionate about building online services that connect players and communities, then we want to hear from you!
Please note that this role is based onsite at our office in Stockholm 5 days per week.


What you'll be doing:
???? Lead the team: You'll be the one leading the design, build, and maintenance of the online systems and back-end services that power our multiplayer games.
???? Collaborate: You'll be a key voice in discussions with other teams, making sure we consider online needs when making design and production decisions.
?? Balance constraints: You'll ensure a smooth player experience by balancing performance, reliability and technical constraints.
?? Deployment systems: You'll set up the systems that let us roll out updates and new features with minimal player disruption.
???? Implement features: You'll implement secure and scalable features like leaderboards, player analytics, and other online services.
???? For when things go wrong: You’ll ensure our multiplayer systems are robust, including error handling and fault tolerance.
???? Diagnosing and solving issues: You’ll diagnose and solve complex network-related issues across both development and live environments.
???? Work with middleware: You'll find and use open-source or third-party tools to help us work smarter and make better games.
???? Mentor: You'll mentor less experienced developers, teaching them the ins and outs of online systems, tools, debugging, and working as part of a game team.



Our tech:
We thought you’d like to know what tech we’re using, but please note that these aren’t requirements:
GIT and Perforce
Pragma (Kotlin)
Unreal Engine 5 (C++)
Visual Studio and JetBrains Rider (but you’re welcome to use other developer tools, if you’d rather!)



What we're looking for:
You have extensive experience as an Online Programmer and have shipped multiple AA+ games on PC and console.
You have a deep understanding of all things back-end, from the tech itself to the workflows and dependencies.
You know how to shape network features that improve the player experience, ensuring things like seamless multiplayer, low-latency responsiveness, and reliable services.
You love solving complex online challenges, and you can adapt your solutions to fit production constraints and changing requirements.
You're experienced in supporting and aligning online systems with the goals of gameplay, infrastructure, and live operations.
You’re a great collaborator, experienced at contributing to and improving shared workflows and practices.
You're a clear communicator who can influence and guide both technical and non-technical stakeholders toward alignment and smart decisions.
You're not only eager to keep learning and developing your own skills, but you also love mentoring others to help the team get better.
You have experience in a Product Owner or similar team lead position.



Bonus points if you have:
Experience working in a game engine, especially Unreal Engine 4 or 5.
Experience with network programming.



Interview Process:
30-minute Google Meet call with a member of our Talent Acquisition team.
1-hour interview with a Senior Online Programmer and Senior Tools Programmer.
1-hour interview with our CTO.



Perks of the Job
We know that great work comes from happy people, so we've levelled up our benefits package:
Flexible hours: Our core hours of 09:30 AM to 15:30 PM CET helps you to structure your day that is best and most productive for your lifestyle and for your team.
Time off: You'll get 30 vacation days, plus an extra 5 days to use as you please, and even a paid moving day. That's all on top of public holidays!
Pension: We offer a generous occupational pension plan through Nordnet.
Insurances: We've got you covered with comprehensive private healthcare, life, and accident insurance.
Wellness allowance: We offer a 5000 SEK annual wellness allowance to put towards whatever helps you feel your best; whether that’s a gym membership, yoga classes, swimming lessons, or whatever else you do for you!
Bike to work: Enjoy tax-free bike leasing through Lease a Bike.
SL card: 12 month travelcard can be bought through us, and paid monthly through salary.
Relax and recharge: We offer free monthly in-office massage sessions to help you unwind and recharge.
Fun and games: We're a team that loves to hang out; whether that’s Monday breakfasts, frequent fika, or our weekly Dungeons & Dragons club.
A great new office: Our new digs are right in the heart of Stockholm, surrounded by great restaurants, gyms, and awesome spots for Friday after-work drinks.



About Starbreeze
At Starbreeze, we believe games are more than just entertainment, they’re a way to bring people together. From the pulse-pounding, cooperative heists of PAYDAY to our upcoming Dungeons & Dragons adventure, we create experiences that thrive on teamwork, strategy, and the thrill of emergent gameplay. Our mission is to build vibrant games that offer infinite replayability, allowing players to forge their own stories and adventures together.
Every Starbreeze employee helps shape this vision. Whether you’re crafting intricate game worlds or developing the systems that bring players together, your creativity and passion will drive the future of cooperative gaming. Join us in our journey to create innovative, immersive experiences that unite players and redefine what gaming can achieve.
Starbreeze values diversity and inclusion, and is proud to be an equal opportunity employer. We welcome you as who you are, no matter where you are from or what games you play. If there are preparations or accommodations that we can make to help ensure that you have a comfortable and positive interview experience, please let us know.


Ready to Join the Crew?
If this all sounds good to you, then we can't wait to hear from you! Send us your CV and a cover letter in English. We review applications continuously, so the sooner you apply, the better. Visa mindre

Global Brand Manager

For this role, you will be in a hybrid position, based in our Stockholm location. Electronic Arts (EA) is looking for a dynamic, Brand Manager with experience in brand strategy, product marketing, or live service marketing. At EA, you will join a team that is shaping the global presence and influence of the Battlefield franchise. The Brand Manager for Battlefield sits within the Global Brand Management team and is an important contributor for developing th... Visa mer
For this role, you will be in a hybrid position, based in our Stockholm location.
Electronic Arts (EA) is looking for a dynamic, Brand Manager with experience in brand strategy, product marketing, or live service marketing. At EA, you will join a team that is shaping the global presence and influence of the Battlefield franchise.
The Brand Manager for Battlefield sits within the Global Brand Management team and is an important contributor for developing the latest brand strategy for EA’s award-winning studio. Reporting to the Director, Global Brand Management, you will improve marketing and brand strategy for Battlefield games. We are looking for you to have expertise in product marketing, digital marketing, consumer insights, and brand strategy.
Main Responsibilities:
Support the long-term brand development, identity, and creative direction of Battlefield games & live service while partnering with important partners across Studios, Marketing and Publishing.
Help us shape the definition of our consumer target and their associated needs, motivations, and insights to increase brand growth, product development and inform marketing strategies.
Partner with consumer insights to combine consumer research and industry trends into tangible and insights.
Collaborate with brand director and Battlefield studio teams to define positioning, product features, content, and experiences by advocating on behalf of marketing and the player’s needs
Partner with Consumer Analytics teams to identify opportunities and challenges across merchandising, messaging, game features (and concepts), and improve player experiences/results based on those findings.
Work with brand directors on briefing creative teams and driving campaign development across all important art, brand and campaign content.
Help bring understanding and accountability to results across different global teams.
Conducting ongoing product and competitive marketing analysis to ensure consumer and market trends are informing important brand strategies

Qualifications:
You will have experience in brand management, brand strategy, product marketing
Project management and coordination across teams and external partners.
3+ years of experience building marketing strategies and building tactical plans
Experience taking a product or service from consumer insight, to ideation, to market
Deep affinity for and prior experience working on FPS games
Prior work with first party partners and gaming industry data sources Visa mindre

Senior Rendering Programmer

We're looking for a Senior Rendering Programmer to join our Shared Technology team here in our Crew. You'll be a key player in our new Shared Technology team, leading our rendering efforts and ensuring we deliver the best experience to our players with games that look fantastic and perform flawlessly. So, are you a rendering expert, who can take ownership and mentor others? Then we want to hear from you! Please note that this role is based onsite at our of... Visa mer
We're looking for a Senior Rendering Programmer to join our Shared Technology team here in our Crew.
You'll be a key player in our new Shared Technology team, leading our rendering efforts and ensuring we deliver the best experience to our players with games that look fantastic and perform flawlessly.
So, are you a rendering expert, who can take ownership and mentor others? Then we want to hear from you!
Please note that this role is based onsite at our office in Stockholm 5 days per week.


What you'll be doing:
???? Take the lead: You'll take ownership of our rendering work, ensuring our games are optimized and deliver the best player experience possible.
???? Optimizing everything: You'll maintain, simplify, and enhance our rendering pipelines in Unreal Engine 4 & 5 for all platforms, ensuring our games run smoothly for everyone.
???? Implementing new functionality: Implementing new rendering functionality, keeping our projects current with the available technology and pushing the boundaries of visual excellence.
?? Profiling: You'll be responsible for profiling and optimization, making sure our games run flawlessly on a variety of hardware.
???? Collaborating: You'll be a key voice in discussions with other teams, making sure we consider rendering and optimization whilst bringing our visions to life.
???? Staying current: You'll research and propose the latest rendering techniques, contributing to a culture of continuous learning.
???? Mentoring: You'll mentor less experienced developers, teaching them the ins and outs of rendering workflows and tools, and working as part of a game team.



What we're looking for:
You have extensive experience as a Rendering Programmer or in a similar role on multiple AA+ PC/console games.
You have extensive experience with modern rendering APIs.
You have excellent math knowledge and are comfortable with the underlying principles of rendering.
You're a pro at low-level debugging and profiling.
You have extensive C++ experience and knowledge.
You're experienced in supporting and aligning rendering and optimization with a game’s product and artistic goals.
You’re a great collaborator, experienced at contributing to and improving shared workflows and practices.
You're a clear communicator who can influence and guide both technical and non-technical stakeholders toward alignment and smart decisions.
You're not only eager to keep learning and developing your own skills, but you also love mentoring others to help the team get better.
You have experience in a Product Owner or similar team lead position.



Bonus points if you have experience with:
You have experience working hands on with Unreal Engine 4 and/or 5.
You've worked on the unique challenges of multiplayer games.



Interview Process:
30-minute Google Meet call with a member of our Talent Acquisition team.
1-hour interview with a Senior Engine Programmer and Senior Gameplay Programmer.
1-hour interview with our CTO.



Perks of the Job
We know that great work comes from happy people, so we've levelled up our benefits package:
Flexible hours: Our core hours of 09:30 AM to 15:30 PM CET helps you to structure your day that is best and most productive for your lifestyle and for your team.
Time off: You'll get 30 vacation days, plus an extra 5 days to use as you please, and even a paid moving day. That's all on top of public holidays!
Pension: We offer a generous occupational pension plan through Nordnet.
Insurances: We've got you covered with comprehensive private healthcare, life, and accident insurance.
Wellness allowance: We offer a 5000 SEK annual wellness allowance to put towards whatever helps you feel your best; whether that’s a gym membership, yoga classes, swimming lessons, or whatever else you do for you!
Bike to work: Enjoy tax-free bike leasing through Lease a Bike.
SL card: 12 month travelcard can be bought through us, and paid monthly through salary.
Relax and recharge: We offer free monthly in-office massage sessions to help you unwind and recharge.
Fun and games: We're a team that loves to hang out; whether that’s Monday breakfasts, frequent fika, or our weekly Dungeons & Dragons club.
A great new office: Our new digs are right in the heart of Stockholm, surrounded by great restaurants, gyms, and awesome spots for Friday after-work drinks.



About Starbreeze
At Starbreeze, we believe games are more than just entertainment, they’re a way to bring people together. From the pulse-pounding, cooperative heists of PAYDAY to our upcoming Dungeons & Dragons adventure, we create experiences that thrive on teamwork, strategy, and the thrill of emergent gameplay. Our mission is to build vibrant games that offer infinite replayability, allowing players to forge their own stories and adventures together.
Every Starbreeze employee helps shape this vision. Whether you’re crafting intricate game worlds or developing the systems that bring players together, your creativity and passion will drive the future of cooperative gaming. Join us in our journey to create innovative, immersive experiences that unite players and redefine what gaming can achieve.
Starbreeze values diversity and inclusion, and is proud to be an equal opportunity employer. We welcome you as who you are, no matter where you are from or what games you play. If there are preparations or accommodations that we can make to help ensure that you have a comfortable and positive interview experience, please let us know.


Ready to Join the Crew?
If this all sounds good to you, then we can't wait to hear from you! Send us your CV and a cover letter in English. We review applications continuously, so the sooner you apply, the better. Visa mindre

Senior Animation Programmer (Project Baxter)

We're looking for a Senior Animation Programmer to join ourTech team here on Project Baxter. You'll be a key player on our team and a crucial bridge between our Tech and Animation teams. You'll be right in the thick of it with our characters, helping our Animators directly by building the tools they need to make magic happen. While Project Baxter will be your main mission, you'll also be an integral part of our team, lending your talents to our other title... Visa mer
We're looking for a Senior Animation Programmer to join ourTech team here on Project Baxter.
You'll be a key player on our team and a crucial bridge between our Tech and Animation teams. You'll be right in the thick of it with our characters, helping our Animators directly by building the tools they need to make magic happen. While Project Baxter will be your main mission, you'll also be an integral part of our team, lending your talents to our other titles.
So, are you an Animation Programming wizard who loves bringing characters to life? Do you get a kick out of creating systems that make games feel fluid, responsive, and incredibly fun to play? If so, we've got a quest for you on our Project Baxter team!
Please note that this role must be based at our office in Stockholm 5 days per week.
Project Baxter is a cooperative urban crawl through a reactive Dungeons & Dragons®-world, inspired by our love of tabletop RPGs and utilizing procedural tools to enhance emergent gameplay in an endlessly replayable setting. Project Baxter is currently in development in Unreal Engine 5 and is set to launch on all major platforms in 2026.


What You'll Be Doing:
???? System creation: You'll work closely with our Animation and Design leads to build the animation systems that support the gameplay needs of our titles.
???? Fixing and improving: You'll tweak and polish existing animation features until they shine.
?? Rapid prototyping: You’ll support our Technical Animators to quickly prototype new ideas.
???? Blueprint-ing: You'll create, manage, and troubleshoot Blueprints in Unreal Engine 5.
???? Sharing your wisdom: You'll share your knowledge with the animation team, helping them better understand our systems and how everything works together.



What We're Looking For
A seasoned pro: You have experience as an Animation Programmer on multiple AA+ projects. You’ve been around the development block and you know the drill.
Locomotion guru: You've designed and implemented locomotion systems that feel amazing to play.
Animation Blueprint whiz: You know your way around Animation Blueprints and Animation Graphs.
C++ pro: You have extensive experience working with C++ based game engines.



Bonus Points If You Have Experience With:
Unreal Engine 4 & 5: You've gotten your hands dirty with one or both.
Multiplayer games: You've worked on the unique challenges of multiplayer games.
Physics-driven animation: You've played around with ragdolls or other physics-based animation systems.
Procedural animation: You've dabbled in procedural animation.
Melee Combat Systems: You've built systems for epic sword fights and close-quarters combat.



Interview Process:
30-minute Google Meet call with a member of our Talent Acquisition team.
1-hour interview with a Senior Animation Programmer and Lead Gameplay Programmer.
1-hour interview with our Lead Animator and a Senior Combat Designer.



Perks of the Job
We know that great work comes from happy people, so we've levelled up our benefits package:
Flexible hours: Our core hours of 09:30 AM to 15:30 PM CET helps you to structure your day that is best and most productive for your lifestyle and for your team.
Time off: You'll get 30 vacation days, plus an extra 5 days to use as you please, and even a paid moving day. That's all on top of public holidays!
Pension: We offer a generous occupational pension plan through Nordnet.
Insurances: We've got you covered with comprehensive private healthcare, life, and accident insurance.
Wellness allowance: We offer a 5000 SEK annual wellness allowance to put towards whatever helps you feel your best; whether that’s a gym membership, yoga classes, swimming lessons, or whatever else you do for you!
Bike to work: Enjoy tax-free bike leasing through Lease a Bike.
Relax and recharge: We offer free monthly in-office massage sessions to help you unwind and recharge.
Fun and games: We're a team that loves to hang out; whether that’s Monday breakfasts, frequent fika, or our weekly Dungeons & Dragons club.
A fresh new office: Our new digs are right in the heart of Stockholm, surrounded by great restaurants, gyms, and awesome spots for Friday after-work drinks.



About Starbreeze
At Starbreeze, we believe games are more than just entertainment, they’re a way to bring people together. From the pulse-pounding, cooperative heists of PAYDAY to our upcoming Dungeons & Dragons adventure, we create experiences that thrive on teamwork, strategy, and the thrill of emergent gameplay. Our mission is to build vibrant games that offer infinite replayability, allowing players to forge their own stories and adventures together.
Every Starbreeze employee helps shape this vision. Whether you’re crafting intricate game worlds or developing the systems that bring players together, your creativity and passion will drive the future of cooperative gaming. Join us in our journey to create innovative, immersive experiences that unite players and redefine what gaming can achieve.
Starbreeze values diversity and inclusion, and is proud to be an equal opportunity employer. We welcome you as who you are, no matter where you are from or what games you play. If there are preparations or accommodations that we can make to help ensure that you have a comfortable and positive interview experience, please let us know.


Ready to Join the Crew?
If this all sounds good to you, then we can't wait to hear from you! Send us your CV and a cover letter in English. We review applications continuously, so the sooner you apply, the better. Visa mindre

Design Director

Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. United the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersi... Visa mer
Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. United the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA. LET'S PUSH THINGS FORWARDDICE is a creative studio with offices in Stockholm and Gothenburg. We believe in the power of diversity and welcome game creators from all backgrounds to collaborate with us as we unlock the potential for the future of Battlefield! We're always pushing to be at the forefront of creative entertainment - blending digital art, design, and technology to push boundaries. Our collaborative culture is fueled by passion, driving innovation and making a positive difference for our players and community. At DICE, your ideas matter. We offer an inclusive space where you can thrive, be yourself, and grow alongside a team dedicated to making a meaningful impact to the world of gaming. We're all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.
Responsibilities:
Work closely with the Creative Director to develop the Vision for the Campaigns in Battlefield
Oversee development process from concept to final release collaborating with design, art, programming, and production teams.
A focus and understanding on Experience and encounter design
Work with Narrative, Level design, Cinematics and Audio to bring experiences together ensuring continuity and creative agreement
Ensure the game meets quality standards and player expectations
Adjust game design based on feedback and player testing results.
Present project updates to senior management.
Review all game design content and assets.
Provide leadership and mentorship to design team members, promoting a positive and creative and inclusive work environment.
Collaborate to ensure the game is completed on time and within budget.
Coordinate with external partners, work with marketing and PR teams to promote the game where needed.
Stay updated with competitors, industry trends and incorporate new technologies

Requirements:
Minimum of 5 years of experience in game development in a Creative leadership role.
Experienced with successful game projects, first person shooter games but also acceptable would be in Single Player / Campaign experiences
Experience creating innovative, immersive, high quality gaming experiences.
Inspire and motivate a team.
Ability to make critical decisions under pressure.
Experience with play testing and gathering player feedback.
You will manage budgets and resources
Experience with multiple game development tools and software.
Experience with project management methodologies.
Deep passion for video games both as a creator and as a player
Interest in a varied genre of games, especially first person shooters and military themed ones. Visa mindre

Release Engineer - Crusader Kings

Paradox is looking for a Release Engineer to join our game studio in Stockholm. You’ll help shape the way we deliver our games to millions of players worldwide and play a key role in building, releasing, and improving the pipelines that keep our games alive. Read on to learn how you can be part of a fun and talented team! About the role As a Release Engineer you will fulfill a critical part in delivering our builds to the customers. Additionally you will a... Visa mer
Paradox is looking for a Release Engineer to join our game studio in Stockholm. You’ll help shape the way we deliver our games to millions of players worldwide and play a key role in building, releasing, and improving the pipelines that keep our games alive. Read on to learn how you can be part of a fun and talented team!
About the role
As a Release Engineer you will fulfill a critical part in delivering our builds to the customers. Additionally you will also be responsible for setting up the pipelines for continuous integration, and improving the processes around it by providing or developing the right tools and automations.
This role is cross functional and you are expected to work in collaboration with both game teams, central tech team as well as the product launch team. You will be given - and be expected to handle - a large degree of freedom.
Responsibilities
Work with the Tech Leads, Release Team and Build Team to ship our builds on all supported platforms and store fronts.
Setup and own strong processes around releases for our games together with our producers & QA.
Setup and maintain branching workflows that enable multiple teams in parallel to work independently on the same game.
Improve our CI/CD pipelines so they are stable, fast and feature complete.

Required Qualifications
Service minded approach with a passion for providing and improving critical development services.
Experience managing continuous integration systems such as GitLab.
Experience with Git.
Experience of Linux / macOS server administration.
Good verbal and written communication skills (English).

Experience in any of the following will be considered a plus
Familiarity with Paradox Development Studio games.
Experience with Test Automation Frameworks and Technology.
Experience with Python and/or C++.
Experience of working with and maintaining build system generator systems such as CMake / SCons.
Experience with releasing on Steam and/or other digital stores.
Experience with Gitlab



On a personal level, you have a strong sense of independence and an ability to take long-term ownership of your features. You also have an ability to estimate your tasks and collaborate with technical and non-technical colleagues.
Practical information
Scope: Fulltime and permanent
Location: Stockholm office, Sweden.
Reports to: Technical Director
Work is fully onsite. Visa mindre

CyberSecurity Engineer for CloudRAN

Ansök    Maj 19    Ericsson AB    Programmerare, onlinespel
Ericsson AB Join our Team About this opportunity In parallel with the roll out of 5G networks around the world, the interest about hardware/software disaggregation and cloudification of Radio Access Networks (RAN) is growing. The introduction of Cloud infrastructure in the RAN brings new challenges and opportunities in the cybersecurity area. Additionally, as 5G networks grow in importance and become critical infrastructure security threads increase. I... Visa mer
Ericsson AB

Join our Team

About this opportunity
In parallel with the roll out of 5G networks around the world, the interest about hardware/software disaggregation and cloudification of Radio Access Networks (RAN) is growing. The introduction of Cloud infrastructure in the RAN brings new challenges and opportunities in the cybersecurity area. Additionally, as 5G networks grow in importance and become critical infrastructure security threads increase. In our team we work with the architecture and design of the Cloud RAN product security including the security risk assessment during SW development. We are a team part of the Cloud RAN Technology and Systems organization working to ensure proper cloud native application security design and architecture for services we deliver to our customers.
We are looking for an experienced CyberSecurity Engineer to develop cloud native product security architecture for Cloud RAN services and/or solutions.

What you will do
•    Ensure that security is built into our product, identifying design gaps and recommend security improvements.
•    Ensure availability of product security information, support, and expertise as necessary.
•    Analyze internal/external security and regulatory requirements, safeguarding security services, products, and architecture.
•    Contribute to internal and external security assessments or audits.

The skills you bring
•    A master’s degree in Computer Science or Computer Engineering
•    One or more security certifications e.g., CISSP, CCSP, GIAC, GDSA etc.
•    Experience working on large-scale, cloud-based services (including SaaS, PaaS, IaaS) and an understanding of security challenges involved in deploying Cloud Applications
•    Relevant years of skill with Product Security design which include solution architecture work to identify technical vulnerabilities and possible mitigations to them
•    Analytical skills with an understanding of security protocols, cryptography, authentication, authorization, and cloud native security principles
•    Excellent written and verbal communication skills with good teamwork skills
•    Communication and people skills, as the role involves extensive interaction with internal teams and external partners
•    Experience with industry security frameworks such as e.g., NESAS, NIST Zero Trust Architecture etc.

Application
This position is based in Kista, Sweden. We are reviewing applications on a rolling basis, so we encourage you to apply as soon as possible. Kindly note that we do not accept applications sent via e-mail. Visa mindre

Creative Lead

Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. United the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersi... Visa mer
Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. United the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.LET’S PUSH THINGS FORWARDDICE is a creative studio with offices in Stockholm and Gothenburg. We believe in the power of diversity and welcome game creators from all backgrounds to collaborate with us as we unlock the potential for the future of Battlefield!We’re always pushing to be at the forefront of creative entertainment - blending digital art, design, and technology to push boundaries. Our collaborative culture is fueled by passion, driving innovation and making a positive difference for our players and community.At DICE, your ideas matter. We offer an inclusive space where you can thrive, be yourself, and grow alongside a team dedicated to making a meaningful impact to the world of gaming.We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.Responsibilities:
Work closely with the Creative Director to develop the Vision for the Campaigns in Battlefield
Oversee development process from concept to final release collaborating with design, art, programming, and production teams.
A focus and understanding on Experience and encounter design
Work with Narrative, Level design, Cinematics and Audio to bring experiences together ensuring continuity and creative agreement
Ensure the game meets quality standards and player expectations
Adjust game design based on feedback and player testing results.
Present project updates to senior management.
Review all game design content and assets.
Provide leadership and mentorship to design team members, promoting a positive and creative and inclusive work environment.
Collaborate to ensure the game is completed on time and within budget.
Coordinate with external partners, work with marketing and PR teams to promote the game where needed.
Stay updated with competitors, industry trends and incorporate new technologies

Requirements:
Minimum of 5 years of experience in game development in a Creative leadership role.
Experienced with successful game projects, first person shooter games but also acceptable would be in Single Player / Campaign experiences
Experience creating innovative, immersive, high quality gaming experiences.
Inspire and motivate a team.
Ability to make critical decisions under pressure.
Experience with play testing and gathering player feedback.
You will manage budgets and resources
Experience with multiple game development tools and software.
Experience with project management methodologies.
Deep passion for video games both as a creator and as a player
Interest in a varied genre of games, especially first person shooters and military themed ones Visa mindre

Game Developer - Stockholm

Ansök    Mar 31    VIPAS AB    Programmerare, onlinespel
Join Our Team VIPAS AB as a Do you have what it takes to thrive in the vibrant world of IT consulting? VIPAS AB, a burgeoning company, proudly invites you to embark on your next engaging project as our About VIPAS : Imagine a world where your business technology perfectly aligns with your goals—efficient, scalable, and innovative. At VIPAS AB, that’s exactly what we strive to create. As an IT consulting company, we don’t just offer services; we deliver t... Visa mer
Join Our Team VIPAS AB as a Do you have what it takes to thrive in the vibrant world of IT consulting? VIPAS AB, a burgeoning company, proudly invites you to embark on your next engaging project as our
About VIPAS :
Imagine a world where your business technology perfectly aligns with your goals—efficient, scalable, and innovative. At VIPAS AB, that’s exactly what we strive to create. As an IT consulting company, we don’t just offer services; we deliver tailored solutions using cutting-edge technologies like Java and Python. Our team is well-versed in software development, DevOps, and engineering, bringing years of experience and expertise. Think of us as your trusted guide, leading your organization through the landscape of modern tech adoption, ensuring every step is taken with confidence and foresight.
Job Description:
For an assignment at our client in Stockholm, we are looking for a profile like this:
A minimum of 5 years of professional User Interface programming experience or equivalent
Strong C++ developer
Proficient in Unreal game engine, version 5
Experience with console development, several consoles
Experience with working with localization/internationalization and related challenges
Self-motivated and able to work independently as well as in a team
Strong communication skills
Great interpersonal skills
Angelscript developer

Requirements:
Familiarity with UI art and UX design pipelines and tools.
Experience with game rendering pipelines and UI rendering techniques
Console certification requirements as it apply to UI and online functionality, are a plus
Knowledge of Noesis GUI and tools is strongly preferred

Why Join Us?

Vipas AB offers attractive employment packages for IT consultants, aligned with the Teknikföretagen (Almega) collective agreement. Clients Working with us provides opportunities in diverse industries, allowing you flexibility and growth. If you’re driven and eager to face new challenges, join the VIPAS family.
You'll be part of an innovative team driving the future of telecom, Automotive, Retail, and Banking. If you're ready to take on challenging projects and grow your career in a cutting-edge environment, this is the opportunity for you!
Apply Now & Please feel free to reach me at swati@vipas.se
Note: Please do apply if you have Sweden PR/ citizenship OR a Sweden work permit.
How to Apply:
Interested candidates are encouraged to apply by submitting their resume and cover letter. Join us in driving innovation in the VIPAS AB!

Please note! We offer continuously. That means that we sometimes remove the assignments before the deadline. If you are interested we recommend that you apply immediately. Visa mindre

Junior Machine Learning Engineer

Junior Machine Learning Engineer Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. Responsibilities - Key role in developing AI based products for the professional sports market. - Develop... Visa mer
Junior Machine Learning Engineer
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Responsibilities
- Key role in developing AI based products for the professional sports market.
- Develop, train and deploy deep learning models on sports tracking and video data, and work closely with a team of machine learning and computer vision practitioners at the forefront of the field.
- Examples of tasks include, but are not limited to, object detection and human tracking in images and event detection in time series data.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law. Visa mindre

Narrative Writer

Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. Comprised of 4 world-class studios across Criterion, DICE, Motive and Ripple Effect - all powered by the Battlefield Central Technology (BCT) team - what's forming on the horizon is a connected Battlefield universe filled w... Visa mer
Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. Comprised of 4 world-class studios across Criterion, DICE, Motive and Ripple Effect - all powered by the Battlefield Central Technology (BCT) team - what's forming on the horizon is a connected Battlefield universe filled with immersive experiences built on our unique DNA.
At DICE we are a studio where you can do the best work of your career. Above all, we're driven by quality - in the games we create, and in the studio we've built.
Our values: We believe every day our work should be better than it was the day before. We iterate, innovate, and support our devs as they grow in their crafts and push one another toward mastery. We believe in operating with integrity, and creating a diverse team where everyone's ideas are heard.
We're all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.
We are looking for a Game Writer to own sections of the narrative under the guidance of the Narrative Director and Franchise Narrative director. Expectations are for delivering narrative content for portions of the game by collaborating with design, and other narrative writers.
Responsibilities:
* Collaborate with other writers and the design team on creating content for live service
* Align with the Narrative Director, and own narrative for large content deliverables
* Provide guidance and feedback to other writers on the team
* Generate outlines, story treatments, character descriptions, scene breakdowns, and other support materials
* Work closely with the core design team to develop a strong symbiotic relationship between the game's mechanics, design, and structure and the narrative/story
* Ensure story quality and consistency across the world of the game
* Identify narrative problems and brainstorm creative solutions
Skills We Look For:
* 5+ years of experience in a professional writing role within the games industry
* College degree in screenwriting, creative writing, or similar; or equivalent professional experience
* Ability to write creative characters, dialogue, and scenes
* Organized, deadline-driven work ethic
* Enthusiasm for direction in a team-based, self-starting environment
* Excellent knowledge of English grammar and professional editing
* Solid understanding of games and game development Visa mindre

External Development Artist

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hour... Visa mer
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. United the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive and Ripple Effect – all powered by the Battlefield Central Technology (BCT) team – have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.
DICE
LET'S PUSH THINGS FORWARD
DICE is a creative studio with offices in Stockholm and Gothenburg. We believe in the power of diversity and welcome game creators from all backgrounds to collaborate with us as we unlock the potential for the future of Battlefield!
We're always pushing to be at the forefront of creative entertainment - blending digital art, design, and technology to push boundaries. Our collaborative culture is fueled by passion, driving innovation and making a positive difference for our players and community.
At DICE, your ideas matter. We offer an inclusive space where you can thrive, be yourself, and grow alongside a team dedicated to making a meaningful impact to the world of gaming.
We're all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.
Reporting to the Lead Character ExDev Artist, you will work through others to create something greater than you could by yourself, focusing not just on the art but the game as a whole.
Role and Responsibilities:
Support external artists by teaching, briefing and reviewing assets through written feedback and direct conversation, helping them reach quality.
While your main focus is on supporting external partners, you will also spend some of your time creating assets to keep your skills and workflow knowledge sharp.
Individual ownership and responsibility is important to us. You will own your own part of the backlog, planning and delegating tasks to your external collaborators.

Qualifications:
2+ years of experience from several game titles with a realistic looking art direction for characters, working in some capacity with external partners.
Knowledge in modern character art workflows, including asset production process, modeling and PBR texturing.
A history of supporting others, nurturing talent instead of solving the issue for them.
Experience in managing a backlog, working with estimates and planning our time.

About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law. Visa mindre

Software Engineer

Software Engineer Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. Responsibilities - Continue developing and maintaining the software base for our multi-camera, multi-server system. - Im... Visa mer
Software Engineer
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Responsibilities
- Continue developing and maintaining the software base for our multi-camera, multi-server system.
- Implement algorithms that meet strict timing and memory requirements by optimizing shared CPU, GPU, and network resources.
- Build new functionality and create automated tests to ensure system reliability.
- Collaborate with the team to continuously improve our real-time system, used live during matches.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law. Visa mindre

AI Scientist

AI Scientist SEED is a pioneering group within Electronic Arts that combines creativity with applied research. We explore, build, and help define the future of interactive entertainment. We exist at EA to deliver and foster inspiring innovation for our games and our players. We do this through exploration, research, prototypes, and never-ending curiosity. We collaborate with game teams and industry partners and also publish our research within our industry... Visa mer
AI Scientist
SEED is a pioneering group within Electronic Arts that combines creativity with applied research. We explore, build, and help define the future of interactive entertainment. We exist at EA to deliver and foster inspiring innovation for our games and our players. We do this through exploration, research, prototypes, and never-ending curiosity. We collaborate with game teams and industry partners and also publish our research within our industry and to the Public. We pursue long-term applied research yet stay relevant to the present by delivering artifacts along the way to game teams and technology groups inside EA. Some of our research includes bringing digital characters to life, using machine learning for game AI and content creation, and developing novel real-time graphics & physics techniques. We are looking for a Research Scientist - someone with machine learning experience with a focus on audio, to contribute their unique expertise across SEED's projects and create technology that enables world-class experiences for our players. Your experience with audio drives your interest in innovation and its application to video games. You are familiar with the relevant research areas in the field and recognize how they must evolve and be applied to create unforgettable experiences. Collaborating with other researchers, you will design and implement technology that facilitates novel experiences for our Players. You will focus on applied R&D: you excel in both researching and delivering end-to-end solutions, balancing quality and performance to achieve results. As part of a diverse collective, you will also contribute your unique expertise to SEED's projects, which intersect multiple Domains. This flexible hybrid onsite role is available from our EA office in Stockholm (Sweden). IT reports to our generative AI (Generative Arts) research vector leader. As a Research Scientist at SEED, you will:
? Bring new ideas, discuss, research, and implement solutions to solve some of the most complex game audio challenges to create differentiation for EA.
? Develop novel machine learning applications for audio creation and real-time use cases in games.
? Build demos that showcase such novel applications of machine learning.
? Deliver technology from the R&D workbench into products at EA, in partnership with game teams and central technology groups.
? Collaborate with other developers at SEED on projects where your unique expertise will create novelty across SEED's projects that live at the intersection of many domains.
? Collaborate with game teams and central technology groups to understand their requirements better and bring expertise in overlapping areas.
? Share your work through publications, open-sourcing, and speaking at conferences. As a diverse team with solid goals, we provide autonomy and true influence to each member of SEED. We are looking for an open and curious person; someone who gets a kick out of taking new ideas, investigating them, and adapting their application to games. You have a desire to explore new areas of game development - someone who is passionate, creative, communicative, and invested. Qualifications
? A degree in computer science, machine learning, artificial intelligence, or any other relevant field.
? 3+ years of experience researching and applying traditional or machine learning-based AI techniques for the purpose of real-time applications, for games, or in other relevant fields.
? Python programming experience with ML frameworks like PyTorch or TensorFlow
? You are familiar with real-time programming languages such as C, C++, or C#.
? You have experience with some CSPs, including AWS, Azure, Databricks, or Google Cloud
? You work well within a team and want to collaborate with other researchers, engineers, artists, and designers.
? You have publications, presentations, or related artifacts in AI or a relevant field.
? You are willing to travel for conferences and visit teams across EA studios.
? You care about video games.
If you want to be part of—and work with—some of the most incredible people in the field, then SEED is your team! To learn more about SEED and our impactful work, check out https://seed.ea.com/ Visa mindre

Software Engineer

Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team develops creative engine features and modern tools that let our game makers create stunning games. We're honoured to have thousands of game developers worldwide using Frostbite as they create some of the industry's best-known titles and amazing player experiences. Join us as we help shape the future of gaming with Frostbite. This is a hybrid role and you will be expe... Visa mer
Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team develops creative engine features and modern tools that let our game makers create stunning games. We're honoured to have thousands of game developers worldwide using Frostbite as they create some of the industry's best-known titles and amazing player experiences. Join us as we help shape the future of gaming with Frostbite.
This is a hybrid role and you will be expected to work in our Stockholm office 2 days per week.
We are looking for a Software Engineer to join our Frostbite Architecture Team. As a member of this team, you will develop tools that enhance the productivity and efficiency of our software engineers.
Responsibilities
You will create tools for Frostbite engine quality and performance.
You will contribute to the Frostbite engine.
You will collaborate with Frostbite teams to achieve technical goals.
You will stay updated with industry trends and new technologies.

Requirements
You have 3 years of experience as a Software Engineer, with a focus on software and tooling.
You have proficiency in C# and some experience in C++ languages.
You have worked on a game or other application to completion.
You have experience in software development best practices.
You have experience with gaming and a desire to push the boundaries of technology.
Experience with tools such as Git, Perforce and CI/CD platforms are a benefit.

The Frostbite Architecture Team reports to the Head of Technology within the Frostbite Leadership Team. Join our dynamic team and contribute to the success of our Frostbite technology, powering some of the world's most popular video games. Apply now and be part of shaping the future of gaming! Visa mindre

Game Developer (Slots, Pixi.js)

We’re looking for a creative and resourceful JavaScript/TypeScript Game Developer to join our team in Stockholm. What you'll get to do: Make amazing games, from wacky ideas all the way to finished products; Game development using JavaScript/Typescript + Pixi.JS; Maintenance of existing games; Contributing to framework. What you need to know: 3+ years of prior experience in software development; Strong experience with JavaScript/TypeScript; Pixi JS exper... Visa mer
We’re looking for a creative and resourceful JavaScript/TypeScript Game Developer to join our team in Stockholm.
What you'll get to do:
Make amazing games, from wacky ideas all the way to finished products;
Game development using JavaScript/Typescript + Pixi.JS;
Maintenance of existing games;
Contributing to framework.



What you need to know:
3+ years of prior experience in software development;
Strong experience with JavaScript/TypeScript;
Pixi JS experience - must-have;
Understanding Spine and pixi-spine library;
Strong knowledge of OOP, SOLID principles and Clean Code principles;
Experience working in gaming;
Experience in structured software development;
Good level of written and spoken English.



Here's what we offer:
Pension Plan: Standard employer contribution of 4.2%, providing a secure foundation for your future financial well-being.
Long-Term Disability and Injury Insurance: Coverage through Euro Accident, ensuring financial support in case of unexpected events.
Comprehensive Health Insurance: Access to high-quality healthcare services, tailored to meet your needs.
Health Care Allowance: Additional financial support for personal health-related expenses. Visa mindre

3D Artist - Games

As a 3D Artist at Embark you have an important role in the creation of our worlds and play spaces. Working closely with other artists, designers and tool creators, your role will be to help build the content that defines our worlds. Your goal is to surprise players with the best and most unexpected experiences possible that they may not yet have known they wanted. You enjoy playing a variety of games, with an understanding and interest in the full width o... Visa mer
As a 3D Artist at Embark you have an important role in the creation of our worlds and play spaces. Working closely with other artists, designers and tool creators, your role will be to help build the content that defines our worlds.
Your goal is to surprise players with the best and most unexpected experiences possible that they may not yet have known they wanted. You enjoy playing a variety of games, with an understanding and interest in the full width of game creation. You have the drive to harness your expertise and ideas in influencing how we work at Embark, enabling us to build better experiences for our players. Your curiosity for new methods and workflows give you a wide range of software proficiencies and skills, in which you actively share and collaborate with colleagues in order to strengthen the team.
With an understanding that experimentation is a balance between meaningful innovation and executing best practices, you have a knack for choosing the smartest route, and when it’s time to declare success or failures to learn from.
Examples of responsibilities
Create high quality hard surface assets for our games
Innovate and develop exciting content creation workflows
Participate in playtests and provide feedback on the game
Collaborate with your fellow game makers

We would love if you have
A creative and curious mind
Minimum 2 years of relevant professional experience within the game industry
A portfolio that showcases realistic game art
A strong passion for art, games and relevant technologies
Excellent visual skillset and deep artistic understanding and knowledge
Experience in multiple softwares and content creation workflows
Great understanding and ability to work according Game and Art Direction as well as technical constraints
Fluency in English


At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!If this role doesn't quite match what you're looking for, feel free to apply to us via our "Open Application." Visa mindre

3D Artist - Games

As a 3D Artist at Embark you have an important role in the creation of our worlds and play spaces. Working closely with other artists, designers and tool creators, your role will be to help build the content that defines our worlds. Your goal is to surprise players with the best and most unexpected experiences possible that they may not yet have known they wanted. You enjoy playing a variety of games, with an understanding and interest in the full width o... Visa mer
As a 3D Artist at Embark you have an important role in the creation of our worlds and play spaces. Working closely with other artists, designers and tool creators, your role will be to help build the content that defines our worlds.
Your goal is to surprise players with the best and most unexpected experiences possible that they may not yet have known they wanted. You enjoy playing a variety of games, with an understanding and interest in the full width of game creation. You have the drive to harness your expertise and ideas in influencing how we work at Embark, enabling us to build better experiences for our players. Your curiosity for new methods and workflows give you a wide range of software proficiencies and skills, in which you actively share and collaborate with colleagues in order to strengthen the team.
With an understanding that experimentation is a balance between meaningful innovation and executing best practices, you have a knack for choosing the smartest route, and when it’s time to declare success or failures to learn from.
Examples of responsibilities
Create high quality hard surface assets for our games
Innovate and develop exciting content creation workflows
Participate in playtests and provide feedback on the game
Collaborate with your fellow game makers

We would love if you have
A creative and curious mind
Minimum 2 years of relevant professional experience within the game industry
A portfolio that showcases realistic game art
A strong passion for art, games and relevant technologies
Excellent visual skillset and deep artistic understanding and knowledge
Experience in multiple softwares and content creation workflows
Great understanding and ability to work according Game and Art Direction as well as technical constraints
Fluency in English


At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!If this role doesn't quite match what you're looking for, feel free to apply to us via our "Open Application." Visa mindre

Gameplay Programmer - Destruction & Dynamism

As a gameplay programmer at Embark, you will work on The Finals alongside some of the most talented people in the games industry. We believe that great games are made in creative environments, where builds are always playable, and teams can move fast and test as many ideas as possible. In close collaboration with our designers, you will develop new and exciting gameplay features tied to dynamic elements such as destruction, fire, and water, while also crea... Visa mer
As a gameplay programmer at Embark, you will work on The Finals alongside some of the most talented people in the games industry.
We believe that great games are made in creative environments, where builds are always playable, and teams can move fast and test as many ideas as possible. In close collaboration with our designers, you will develop new and exciting gameplay features tied to dynamic elements such as destruction, fire, and water, while also creating tools that enable designers to craft the most dynamic levels seen in a first person shooter.
The games we're making are built in Unreal, using C++, blueprints and a scripting language called Angelscript.Example of responsibilities
Collaborate with a wide range of talents at Embark to deliver ground-breaking technical solutions to create fun and dynamic gameplay for our players
Prototype, experiment, and iterate on gameplay features tied to destruction & dynamism
Enable our maps team to build the most dynamic levels ever seen in a first person shooter by providing tools for authoring destruction & dynamism

We would love if you have
A creative and curious mind
A strong background in C++
A good grasp of what good gameplay looks and feels like
Fluent in English - our team comes from all over the world!
An interest in computer science and programming as a craft

Additionally one or some of these would be a great bonus
Experience with multiplayer
Experience with game physics, such as destruction & dynamism
Previously worked with shooter games
Ability to speak "design"

At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!If this role doesn't quite match what you're looking for, feel free to apply to us via our "Open Application." Visa mindre

CyberSecurity Engineer for CloudRAN

Ansök    Jan 16    Ericsson AB    Programmerare, onlinespel
Ericsson AB Join our Team About this opportunity In parallel with the roll out of 5G networks around the world, the interest about hardware/software disaggregation and cloudification of Radio Access Networks (RAN) is growing. The introduction of Cloud infrastructure in the RAN brings new challenges and opportunities in the cybersecurity area. Additionally, as 5G networks grow in importance and become critical infrastructure security threads increase. I... Visa mer
Ericsson AB

Join our Team

About this opportunity
In parallel with the roll out of 5G networks around the world, the interest about hardware/software disaggregation and cloudification of Radio Access Networks (RAN) is growing. The introduction of Cloud infrastructure in the RAN brings new challenges and opportunities in the cybersecurity area. Additionally, as 5G networks grow in importance and become critical infrastructure security threads increase. In our team we work with the architecture and design of the Cloud RAN product security including the security risk assessment during SW development. We are a team part of the Cloud RAN Technology and Systems organization working to ensure proper cloud native application security design and architecture for services we deliver to our customers.
We are looking for an experienced CyberSecurity Engineer to develop cloud native product security architecture for Cloud RAN services and/or solutions.

What you will do
•    Ensure that security is built into our product, identifying design gaps and recommend security improvements.
•    Ensure availability of product security information, support, and expertise as necessary.
•    Analyze internal/external security and regulatory requirements, safeguarding security services, products, and architecture.
•    Contribute to internal and external security assessments or audits.

The skills you bring
•    A master’s degree in Computer Science or Computer Engineering
•    One or more security certifications e.g., CISSP, CCSP, GIAC, GDSA etc.
•    Experience working on large-scale, cloud-based services (including SaaS, PaaS, IaaS) and an understanding of security challenges involved in deploying Cloud Applications
•    Relevant years of skill with Product Security design which include solution architecture work to identify technical vulnerabilities and possible mitigations to them
•    Analytical skills with an understanding of security protocols, cryptography, authentication, authorization, and cloud native security principles
•    Excellent written and verbal communication skills with good teamwork skills
•    Communication and people skills, as the role involves extensive interaction with internal teams and external partners
•    Experience with industry security frameworks such as e.g., NESAS, NIST Zero Trust Architecture etc.

Application
Last day to apply is 18th of December, 2024. This position is based in Kista, Sweden. We are reviewing applications on a rolling basis, so we encourage you to apply as soon as possible. Kindly note that we do not accept applications sent via e-mail. Visa mindre

CyberSecurity Engineer for CloudRAN

Ansök    Jan 17    Ericsson AB    Programmerare, onlinespel
Ericsson AB Join our Team About this opportunity In parallel with the roll out of 5G networks around the world, the interest about hardware/software disaggregation and cloudification of Radio Access Networks (RAN) is growing. The introduction of Cloud infrastructure in the RAN brings new challenges and opportunities in the cybersecurity area. Additionally, as 5G networks grow in importance and become critical infrastructure security threads increase. I... Visa mer
Ericsson AB

Join our Team

About this opportunity
In parallel with the roll out of 5G networks around the world, the interest about hardware/software disaggregation and cloudification of Radio Access Networks (RAN) is growing. The introduction of Cloud infrastructure in the RAN brings new challenges and opportunities in the cybersecurity area. Additionally, as 5G networks grow in importance and become critical infrastructure security threads increase. In our team we work with the architecture and design of the Cloud RAN product security including the security risk assessment during SW development. We are a team part of the Cloud RAN Technology and Systems organization working to ensure proper cloud native application security design and architecture for services we deliver to our customers.
We are looking for an experienced CyberSecurity Engineer to develop cloud native product security architecture for Cloud RAN services and/or solutions.

What you will do
•    Ensure that security is built into our product, identifying design gaps and recommend security improvements.
•    Ensure availability of product security information, support, and expertise as necessary.
•    Analyze internal/external security and regulatory requirements, safeguarding security services, products, and architecture.
•    Contribute to internal and external security assessments or audits.

The skills you bring
•    A master’s degree in Computer Science or Computer Engineering
•    One or more security certifications e.g., CISSP, CCSP, GIAC, GDSA etc.
•    Experience working on large-scale, cloud-based services (including SaaS, PaaS, IaaS) and an understanding of security challenges involved in deploying Cloud Applications
•    Relevant years of skill with Product Security design which include solution architecture work to identify technical vulnerabilities and possible mitigations to them
•    Analytical skills with an understanding of security protocols, cryptography, authentication, authorization, and cloud native security principles
•    Excellent written and verbal communication skills with good teamwork skills
•    Communication and people skills, as the role involves extensive interaction with internal teams and external partners
•    Experience with industry security frameworks such as e.g., NESAS, NIST Zero Trust Architecture etc.

Application
This position is based in Kista, Sweden. We are reviewing applications on a rolling basis, so we encourage you to apply as soon as possible. Kindly note that we do not accept applications sent via e-mail. Visa mindre

Principal Game Developer

Animate Work on the the franchise Create animation set in keyframe Main software Use initiative Take the ownership of the task, make decisions and deliver it in the highest quality possible To research and propose new ideas Collaborate Work with the Leads and Directors, receive and apply animation feedback and notes Collaborate closely with Designers and Production Work with animation outsourcers (optional) Visa mer
Animate
Work on the the franchise
Create animation set in keyframe
Main software
Use initiative
Take the ownership of the task, make decisions and deliver it in the highest quality possible
To research and propose new ideas
Collaborate
Work with the Leads and Directors, receive and apply animation feedback and notes
Collaborate closely with Designers and Production
Work with animation outsourcers (optional) Visa mindre

Software Engineer

Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team develops creative engine features and modern tools that let our game makers create stunning games. We're honoured to have thousands of game developers worldwide using Frostbite as they create some of the industry's best-known titles and amazing player experiences. Join us as we help shape the future of gaming with Frostbite. This is a hybrid role and you will be expe... Visa mer
Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team develops creative engine features and modern tools that let our game makers create stunning games. We're honoured to have thousands of game developers worldwide using Frostbite as they create some of the industry's best-known titles and amazing player experiences. Join us as we help shape the future of gaming with Frostbite.
This is a hybrid role and you will be expected to work in our Stockholm office 2 days per week.
We are looking for a Software Engineer to join our Frostbite Architecture Team. As a member of this team, you will develop tools that enhance the productivity and efficiency of our software engineers.
Responsibilities
You will create tools for Frostbite engine quality and performance.
You will contribute to the Frostbite engine.
You will collaborate with Frostbite teams to achieve technical goals.
You will stay updated with industry trends and new technologies.

Requirements
You have 3 years of experience as a Software Engineer, with a focus on software and tooling.
You have proficiency in C# and some experience in C++ languages.
You have worked on a game or other application to completion.
You have experience in software development best practices.
You have experience with gaming and a desire to push the boundaries of technology.
Experience with tools such as Git, Perforce and CI/CD platforms are a benefit.

The Frostbite Architecture Team reports to the Head of Technology within the Frostbite Leadership Team. Join our dynamic team and contribute to the success of our Frostbite technology, powering some of the world's most popular video games. Apply now and be part of shaping the future of gaming! Visa mindre

Game Client Developer till ELK Studios!

Are you a software developer with a passion for graphics and rendering? Do you want to work in a creative team with product owners, animators, and artists to shape the future of online slot gaming? Then the role of Game Client Developer at ELK Studios is for you! About ELK Maybe you have played Pirots, Cygnus or Nitropolis? Do you know that these successful games, along with hundreds more, were brought to life by ELK Studios' visionary creators? Since 2013... Visa mer
Are you a software developer with a passion for graphics and rendering? Do you want to work in a creative team with product owners, animators, and artists to shape the future of online slot gaming? Then the role of Game Client Developer at ELK Studios is for you!
About ELK
Maybe you have played Pirots, Cygnus or Nitropolis? Do you know that these successful games, along with hundreds more, were brought to life by ELK Studios' visionary creators? Since 2013, ELK Studios has been at the forefront of the online casino industry, dedicated to maximize the gaming experience for players worldwide. We provide our state of the art content to numerous regulated markets in the world, mixing innovative mechanics with stunning artwork.
About the Role
In this role, you will implement game clients in JavaScript and take responsibility for the game's functionality, flow, and server communication. You will implement animations, sounds, effects, and particle systems in our games, while actively contributing to the development of our internal library. Our Tech Stack: JavaScript, WebGL, and Pixi.js. Familiarity with these technologies or equivalents would be beneficial.
To succeed and thrive in this role, we see that you have:
You have a passion for software development
A few years of experience of software development
Experience of WebGL/OpenGL or similar rendering APIs for 2D/3D
Experience of development for web browsers, preferably with a focus on mobile devices
Experience of debug tools in web browsers
Comfortable working in the terminal and familiar with using GNU tools
Ability to handle challenges and solutions with a strong sense of ownership
Fluent in English

Why ELK Studios?
At ELK Studios, inclusion is the core of who we are. With studio members from 22 nationalities, we embrace diversity and believe our varied backgrounds fuel our creativity and innovation. Join a warm, creative community of developers, animators, artists, game designers and mathematicians. We work together onsite in our centrally located Stockholm office, just 2 minutes from T-Centralen. Enjoy epic afterwork events, company trips, and team activities. At ELK Studios, you'll constantly push your boundaries and grow your skills.
If this sounds like you, please visit our career page https://www.elk-studios.com/career/ and send in your application! We work with ongoing selection, so do not hesitate to submit your application! Visa mindre

Game Client Developer till ELK Studios!

Are you a software developer with a passion for graphics and rendering? Do you want to work in a creative team with product owners, animators, and artists to shape the future of online slot gaming? Then the role of Game Client Developer at ELK Studios is for you! About ELK Maybe you have played Pirots, Cygnus or Nitropolis? Do you know that these successful games, along with hundreds more, were brought to life by ELK Studios' visionary creators? Since 2013... Visa mer
Are you a software developer with a passion for graphics and rendering? Do you want to work in a creative team with product owners, animators, and artists to shape the future of online slot gaming? Then the role of Game Client Developer at ELK Studios is for you!
About ELK
Maybe you have played Pirots, Cygnus or Nitropolis? Do you know that these successful games, along with hundreds more, were brought to life by ELK Studios' visionary creators? Since 2013, ELK Studios has been at the forefront of the online casino industry, dedicated to maximize the gaming experience for players worldwide. We provide our state of the art content to numerous regulated markets in the world, mixing innovative mechanics with stunning artwork.
About the Role
In this role, you will implement game clients in JavaScript and take responsibility for the game's functionality, flow, and server communication. You will implement animations, sounds, effects, and particle systems in our games, while actively contributing to the development of our internal library. Our Tech Stack: JavaScript, WebGL, and Pixi.js. Familiarity with these technologies or equivalents would be beneficial.
To succeed and thrive in this role, we see that you have:
You have a passion for software development
A few years of experience of software development
Experience of WebGL/OpenGL or similar rendering APIs for 2D/3D
Experience of development for web browsers, preferably with a focus on mobile devices
Experience of debug tools in web browsers
Comfortable working in the terminal and familiar with using GNU tools
Ability to handle challenges and solutions with a strong sense of ownership
Fluent in English

Why ELK Studios?
At ELK Studios, inclusion is the core of who we are. With studio members from 22 nationalities, we embrace diversity and believe our varied backgrounds fuel our creativity and innovation. Join a warm, creative community of developers, animators, artists, game designers and mathematicians. We work together onsite in our centrally located Stockholm office, just 2 minutes from T-Centralen. Enjoy epic afterwork events, company trips, and team activities. At ELK Studios, you'll constantly push your boundaries and grow your skills.
If this sounds like you, please apply to careers@elk-studios.com with the subject “Game Client Developer”. Please include your resume to your application. We work with ongoing selection, so do not hesitate to submit your application! Visa mindre

Gameplay Programmer

Ansök    Okt 11    Toca Boca AB    Programmerare, onlinespel
We are looking for a senior Gameplay programmer with Multiplayer experience to join our studio. We need your help to develop an exciting 3D multiplayer adventure online game based on a new IP! In this position you’ll be setting the foundational gameplay features that will form the basis for our game initiative. You’ll have the ownership of gameplay features and functions. You’ll be joining an established team of experienced developers with a broad set of... Visa mer
We are looking for a senior Gameplay programmer with Multiplayer experience to join our studio. We need your help to develop an exciting 3D multiplayer adventure online game based on a new IP!

In this position you’ll be setting the foundational gameplay features that will form the basis for our game initiative. You’ll have the ownership of gameplay features and functions.

You’ll be joining an established team of experienced developers with a broad set of talents anchored in successful games and technologies. A team of passionate people, who want to build a strong team and create a great working culture together.



What you’ll be doing:

- Implementing UI, sound, and animation
- Design, implement and own various gameplay features and tools
- Contribute to all stages of the product life cycle. Design, implementation, testing, release, deployment, monitoring, troubleshooting
- Enable and integrate multiplayer aspects of gameplay features
- Contribute to an open, effective and friendly culture
- Implementing game systems for different game modes
- Working closely with designers and assisting them in creating content and gameplay, gathering requirements and feedback to further develop the tools
- Assist the gameplay team to create a game architecture from which the game can be expanded later on, and that works in an online multiplayer environment
- Creating simple NPC characters and behaviours
What we are looking for:

- You have 5 years of experience in an engineering role using Unity and C#
- You have experience prototyping, implementing, and maintaining gameplay systems
- You have collaborated with design, art, and production to realize a shared vision
- You have demonstrated ability to gather and implement technical requirements
- You have a clear and concise communication style
- You enjoy working with design and gameplay
- You have worked with online multiplayer games
- You have worked with player progression systems and AI
- You are fluent in English
Good to know

Noid is part of the global company Spin Master and we are sitting in the same office as our sister studio Toca Boca and Nørdlight in Luma/Stockholm. You’ll need to be located in Sweden as we are unable to support relocation. We offer a hybrid workplace - you can join some of our colleagues in the office a few days a week and you can also work from home. We apply a 6-month probationary period.

NOID is a Stockholm based game studio focused on bringing fantastic ideas and experiences to life. We focus on creating world class entertainment for gamers of all ages. Our drive is foremost the passion for creating something unexpected. Joining NOID you will not only be a part of creating these amazing games, you will also be a partner in creating an open, humble and respectful culture where we are in it together. Visa mindre

Software Engineer – Frostbite

Software Engineer – Frostbite Frostbite is EA's proprietary game engine that comes equipped with tons of tools and technologies designed to build incredible games. Our in-house engine offers the unique ability to adapt to each game while working hand-in-hand to prioritize what to build. Our goal is to empower creators all over the world to bring their best ideas to life by creating an engine that amplifies innovation across every discipline. Our mission is... Visa mer
Software Engineer – Frostbite
Frostbite is EA's proprietary game engine that comes equipped with tons of tools and technologies designed to build incredible games. Our in-house engine offers the unique ability to adapt to each game while working hand-in-hand to prioritize what to build. Our goal is to empower creators all over the world to bring their best ideas to life by creating an engine that amplifies innovation across every discipline.
Our mission is to develop and maintain the cross-platform rendering hardware abstraction layer on lower power devices. We have a specialised rendering team that collaborates with other rendering teams across the globe to solve performance and feature issues for our game team partners.
You will be part of our experienced rendering team. You will report to an Engineering Manager and work in a hybrid capacity if local to the Melbourne office, or fully remote otherwise. Our hybrid employees will enjoy the flexibility to work from home up to 4 days a week.
Responsibilities
You will develop and maintain C++ rendering back ends for Vulkan, Metal and other proprietary APIs.
You will implement and support the compilation and runtime use of HLSL (shader language) on multiple platforms.
You will investigate, solve or work around differences in device performance and output.
Undertake CPU and GPU performance analyses and reports for internal and external teams across the company.
You will define, design and implement low level performance profiling and optimisation initiatives on multiple platforms.
You will collaborate across team and discipline boundaries, providing suggestions and contributions outside the immediate team.
You will inspire and mentor less experienced members of the team.

Qualifications
Strong C++ knowledge with at least 5 years of professional programming experience in real-time rendering.
Experience working in rendering on recent platforms (e.g. Switch, Android, iOS, Mac, PC, PS5, XBSX).
Knowledgeable of modern CPU/GPU hardware architecture.
Significant experience using a low-level graphics API (e.g. DX12, Vulkan, Metal, console).
Experience with Graphics Debugging Tools (e.g. Pix, Renderdoc, Xcode, console).
Deep understanding of memory management and multi-threading with related debugging and optimization experience. Visa mindre

Software Engineer

Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team develops creative engine features and modern tools that let our game makers create stunning games. We're honoured to have thousands of game developers worldwide using Frostbite as they create some of the industry's best-known titles and amazing player experiences. Join us as we help shape the future of gaming with Frostbite. This is a hybrid role and you will be expe... Visa mer
Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team develops creative engine features and modern tools that let our game makers create stunning games. We're honoured to have thousands of game developers worldwide using Frostbite as they create some of the industry's best-known titles and amazing player experiences. Join us as we help shape the future of gaming with Frostbite.
This is a hybrid role and you will be expected to work in our Stockholm office 2 days per week.
We are looking for a Software Engineer to join our Frostbite Architecture Team. As a member of this team, you will develop tools that enhance the productivity and efficiency of our software engineers.
Responsibilities
You will create tools for Frostbite engine quality and performance.
You will contribute to the Frostbite engine.
You will collaborate with Frostbite teams to achieve technical goals.
You will stay updated with industry trends and new technologies.

Requirements
You have 3 years of experience as a Software Engineer, with a focus on software and tooling.
You have proficiency in C# and some experience in C++ languages.
You have worked on a game or other application to completion.
You have experience in software development best practices.
You have experience with gaming and a desire to push the boundaries of technology.
Experience with tools such as Git, Perforce and CI/CD platforms are a benefit.

The Frostbite Architecture Team reports to the Head of Technology within the Frostbite Leadership Team. Join our dynamic team and contribute to the success of our Frostbite technology, powering some of the world's most popular video games. Apply now and be part of shaping the future of gaming! Visa mindre

Lead Producer - Team 3

About Ringtail Team 3 Are you driven by the desire to build something that empowers others to create and explore? Ever wish to be part of a team that is genuinely dedicated to enabling players to share their creative ideas, dreams, and visions with a global audience? If so, we have an exciting opportunity for you. We’re on the lookout for a Lead Producer to join our team at Ringtail Interactive, a place where we’re pioneering the future of creative gaming.... Visa mer
About Ringtail Team 3
Are you driven by the desire to build something that empowers others to create and explore? Ever wish to be part of a team that is genuinely dedicated to enabling players to share their creative ideas, dreams, and visions with a global audience? If so, we have an exciting opportunity for you.
We’re on the lookout for a Lead Producer to join our team at Ringtail Interactive, a place where we’re pioneering the future of creative gaming. SCAPE, our flagship product, is an innovative, community-driven platform built from the ground up to be the quintessential virtual world! SCAPE will facilitate exploration, creation, collection, and discovery, equipping players with an extensive array of design tools, and enabling them to craft games, experiences, and much more. Creators can confidently share their work with the world, secure in the knowledge that their creations are protected and, most importantly, remain their own.
Our team stands out for its innovation and excitement about the future we’re building. If you’re feeling inspired by what you’ve read and would like to join it, we’re eager to hear from you!
About the role
As the lead producer you will work closely with the production team and the Directors group. You will ensure the development runs smoothly and the team achieves their Milestone goals. Collaborating closely with the team leads, you oversee the production plan and maintain an overview of the progress that you communicate to stakeholders regularly. Your main responsibility will be the project schedule and timely delivery of a high-quality product, while building up the team to a highly functional live project team.

Your day-to-day as a Lead ProducerYou will be working with the directors to create and maintain a vision that is achievable, your role is to keep it possible and drive a cost aware production.
You will be supporting the Producers in their day-to-day work, e.g. with building and maintaining end-to-end pipelines for feature development.
You will be a vital part of resource planning and staffing and are well versed in this.
You will use your agile mindset to seek solutions to problems of varying scope.
You are responsible for the development processes and should iterate this to create a well-oiled development cycle.


Requirements
Experience leading the day-to-day development of at least one AAA game project.
Experience leading and coaching other producers and supporting them in their professional development.
Experience building up teams and a strong understanding of the multi-faceted requirements of setting up development.
Experience working with risk assessment and opportunity management.
Experience working with and developing KPIs and OKRs.
Experience with more than one development methodology.
Excellent skills in communication and presentation.
Excellent Technical proficiency working with Jira and Confluence.
Excellent in taking and giving feedback to foster an organization of learning.


Good to have
Knowledge of game mechanics, balancing, pacing and monetization strategies for retail, mobile, casual, and free-to-play games
Good understanding of current trends in mobile gaming as well as social/casual markets
Knowledge or direct experience with live operations logistics
Previous experience working closely with Community Management, and Marketing/PR

Personal traits
Showing a positive attitude and strong passion for problem-solving in a team environment
Being honest and brave, working with transparency and feedback to uphold a great team culture
Collaborative and consensus-driven approach
Not afraid to dig in, we at ringtail are proud of our core mentality to support where we are needed instead of focusing on only one area.


About Ringtail Interactive
Ringtail Interactive is at the forefront of redefining what’s possible in game development, supported by a small yet rapidly expanding team. Our diverse departments are hard at work on various projects, ranging from a high-quality game platform designed for creators of all backgrounds to our groundbreaking Anything-to Anything technology – and that’s just the beginning.
Our team comprises a global community of seasoned professionals, all united by a shared passion for gaming. As we continue to strengthen our core team, we’re poised to take significant steps in shaping the future of our projects. Every member of our team can make a tangible impact on the products we share with the world, fostering a culture where innovation and collaboration are at the heart of everything we do. Visa mindre

XR Game Programmer

Do you want to explore what we can achieve with Virtual Reality, augmented reality and mixed reality? Do you want to be part of a company that is leading the way for visual computing, developing the next logical step for games? Resolution Games is a VR/AR studio focused on creating immersive experiences for all — from gamers to non-gamers alike. We are looking for a Programmer to join our talented team. Are you what we are looking for? About The Role This ... Visa mer
Do you want to explore what we can achieve with Virtual Reality, augmented reality and mixed reality? Do you want to be part of a company that is leading the way for visual computing, developing the next logical step for games? Resolution Games is a VR/AR studio focused on creating immersive experiences for all — from gamers to non-gamers alike. We are looking for a Programmer to join our talented team. Are you what we are looking for?
About The Role
This is a great chance for you to take part in a talented team that works on creating social games that everyone can enjoy. You’ll be working in a small team, with short development phases where collaboration is key. You will be developing features and systems alongside designers and artists that fundamentally shape the games we release.What you’ll do
Implement gameplay and support systems features in VR & AR games
Work with other disciplines to implement graphics, animations, and audio
Foresee technical problems related to your tasks
Create technical designs and implement solutions with the guidance of senior staff
Implement code that is performant on low spec devices like Meta Quest
Develop well-structured and high-performance code of high quality

Requirements
At least 5+ years of experience working as a programmeron game projects in cross-discipline teams
Good knowledge of C# and Unity
Experience with network programming for multiplayer games

Nice to have
Experience of working with XR applications is a plus, as well as a passion for
Working experience on mobile or other, limited resource platforms
Experience of delivering software to storefronts, like the Meta HorizonStore, Playstation or similar.

As a person, we believe you are passionate about games and enthusiastic about creating immersive experiences. You’re a strong communicator who can effectively report on progress and navigate challenges. In our can-do environment, your curiosity, creativity, and initiative will thrive. You’ll be a key player in our team, helping to set new standards and push the boundaries of what's possible in VR and AR gaming.

Who we are
Resolution Games is a visual computing studio with a proven track record creating immersive gaming experiences for all. We believe that VR and AR aren’t just an add-on for gaming; they are the next logical steps for games. As players and game developers alike, we’ve always dreamed of this day - the day when we can be IN the games we love. That day is finally here, and we are putting all of our energy into making the most of it for all, whether it’s creating a positive experience for someone testing out VR for the first time to delivering a rich, in-depth multiplayer game that keeps enthusiasts hungry for more.
We are looking for someone who wants a unique opportunity and enjoys collaborating. Someone who wants to be a part of a team raising the bar and creating a new set of standards. Our colleagues have can-do attitudes who appreciate a small studio culture. Therefore, even though we have grown, we continue to work in small teams and experiment while tackling complex challenges. We value having every voice heard and seek out diversity, equity, and inclusion in everything we do. Last but not least, we want those of you who are not just skilled but also a great addition to the team. That is because we believe in team over the individual, a great mix of freedom with responsibility, and that people should always come before the process. Visa mindre

Lead Full Stack Developer - Team 3

About Ringtail Team 3 Are you driven by the desire to build something that empowers others to create and explore? Ever wish to be part of a team that is genuinely dedicated to enabling players to share their creative ideas, dreams, and visions with a global audience? If so, we have an exciting opportunity for you. We’re on the lookout for a Lead Full Stack Developer to join our team at Ringtail Interactive, a place where we’re pioneering the future of crea... Visa mer
About Ringtail Team 3
Are you driven by the desire to build something that empowers others to create and explore? Ever wish to be part of a team that is genuinely dedicated to enabling players to share their creative ideas, dreams, and visions with a global audience? If so, we have an exciting opportunity for you.
We’re on the lookout for a Lead Full Stack Developer to join our team at Ringtail Interactive, a place where we’re pioneering the future of creative gaming. SCAPE, our flagship product, is an innovative, community-driven platform built from the ground up to be the quintessential virtual world! SCAPE will facilitate exploration, creation, collection, and discovery, equipping players with an extensive array of design tools, and enabling them to craft games, experiences, and much more. Creators can confidently share their work with the world, secure in the knowledge that their creations are protected and, most importantly, remain their own.
Our team stands out for its innovation and excitement about the future we’re building. If you’re feeling inspired by what you’ve read and would like to join it, we’re eager to hear from you!
About the role
As a Lead Full Stack Developer for our game product team, you will play a vital role in designing, developing, and maintaining both internal and external game tooling solutions. Leveraging your expertise in .Net Core and Blazor, you will work closely with cross-functional teams to deliver efficient and user-friendly tools that enhance our game development processes. As the ideal candidate, you are a self-driven, organized leader who thrives in a collaborative environment and can diligently drive a team.
Your day-to-day as a Lead Full Stack Engineer
Collaborating with game engineers, product managers, designers and QA engineers to gather requirements and translate them into functional technical specifications
Designing, developing, and deploying web applications and tooling using .Net Core and Blazor, ensuring responsiveness and optimal user experience
Building both front-end and back-end components, and integrating them seamlessly for smooth functionality
Creating APIs and interfaces to connect the tooling solutions with various databases and external systems
Implementing security measures to protect sensitive data and ensure the integrity of the tooling solutions
Performing testing and debugging to identify and address issues promptly and maintain high-quality code
Collaborating with UI/UX designers to ensure a visually appealing and user-friendly interface
Maintaining and updating existing tooling solutions, incorporating user feedback and implementing improvements
Staying updated with industry trends and advancements in full stack development, suggesting enhancements to the technology stack

Requirements
Experience (5+ years) as a Full Stack Engineer, with a focus on one of these technologies: .Net, .Net Core, or Blazor development
Proficiency in C# and experience with ASP.Net Core for back-end development
Strong skills in front-end development using Blazor, HTML5, CSS3, and JavaScript
Familiarity with database systems ( and/or No) and data modelling concepts
Experience creating RESTful APIs and integrating external services
Strong grasp of real-time connection and SignalIR
Solid understanding of web application security principles
Excellent organizational skills and ability to track the team's progress
Strong communication skills, both written and verbal
Passion for gaming and a desire to contribute to the gaming industry

Good to have
Experience in using more than one of the following technologies: .NET, .NET Core, or Blazor
Knowledge about Web3 technologies and security considerations
Knowledge about MVVM-model


Personal traits
Ability to take ownership of responsibilities
Good interpersonal and team-work skills
Open to feedback
Collaborative and consensus-driven approach


About Ringtail Interactive
Ringtail Interactive is at the forefront of redefining what’s possible in game development, supported by a small yet rapidly expanding team. Our diverse departments are hard at work on various projects, ranging from a high-quality game platform designed for creators of all backgrounds to our groundbreaking Anything-to Anything technology – and that’s just the beginning.
Our team comprises a global community of seasoned professionals, all united by a shared passion for gaming. As we continue to strengthen our core team, we’re poised to take significant steps in shaping the future of our projects. Every member of our team can make a tangible impact on the products we share with the world, fostering a culture where innovation and collaboration are at the heart of everything we do. Visa mindre

Senior Technical Designer - Team 3

Who are we? Are you driven by the desire to build something that empowers others to create and explore? Ever wish to be part of a team that is genuinely dedicated to enabling players to share their creative ideas, dreams, and visions with a global audience? If so, we have an exciting opportunity for you. We’re on the lookout for a Senior Technical Designer to join our team at Ringtail Interactive, a place where we’re pioneering the future of creative gamin... Visa mer
Who are we?
Are you driven by the desire to build something that empowers others to create and explore? Ever wish to be part of a team that is genuinely dedicated to enabling players to share their creative ideas, dreams, and visions with a global audience? If so, we have an exciting opportunity for you.
We’re on the lookout for a Senior Technical Designer to join our team at Ringtail Interactive, a place where we’re pioneering the future of creative gaming. SCAPE, our flagship product, is an innovative, community-driven platform built from the ground up to be the quintessential virtual world! SCAPE will facilitate exploration, creation, collection, and discovery, equipping players with an extensive array of design tools, and enabling them to craft games, experiences, and much more. Creators can confidently share their work with the world, secure in the knowledge that their creations are protected and, most importantly, remain their own.
Our team stands out for its innovation and excitement about the future we’re building. If you’re feeling inspired by what you’ve read and would like to join it, we’re eager to hear from you!About the role
We're seeking a passionate Senior Technical Designer to join our exciting project.We want to create a huge, industry-defining experience and know that we need great individuals to do so! Great products are made by great creators, who are passionate about the projects they’re working on and trying to make everything they touch just right!
In this role, you'll design and shape tools for a new User-Generated Content (UGC) product, ensuring that both hobbyist creators and developer teams can contribute effectively. Your proactive feedback and openness to validating assumptions will be essential as you collaborate closely with developers, designers, artists, and the community to develop cutting-edge game development tools.Your day-to-day as a Senior Technical Designer
Developing a deep understanding of how the in-game and editor tools will be used to create experiences
Partnering with other disciplines to design, implement and validate tools and solutions to enable creators to create experiences in the editor
Designing new features in a way that maximizes flexibility and creativity for end users while maintaining accessibility and usability
Working closely with developers to create technical requirements for the various creator features

Requirements
5 years of experience in games or game development tools, coupled with a background or experience in programming
Experience working with popular game engines, like Unreal, Unity or Godot but also other game editors and development tools
An understanding of the requirements and constraints in a networked multiplayer environment
Ability to assess systems and features from an end-user perspective, correctly identify the problems that need to be solved and design and implement solutions quickly and effectively
A passion for enabling others to express their creativity through well-designed tools

Personal traits
Being quality-oriented and meticulous
Provide realistic time estimates and know your limits and weaknesses
Excellent analytical and problem-solving skills
Excellent communication and teamwork skills
Passion for mobile games and user-generated content products
Good knowledge of games, especially mobile and freemium ones

About Ringtail Interactive
Ringtail Interactive is at the forefront of redefining what’s possible in game development, supported by a small yet rapidly expanding team. Our diverse departments are hard at work on various projects, ranging from a high-quality game platform designed for creators of all backgrounds to our groundbreaking Anything-to Anything technology – and that’s just the beginning.
Our team comprises a global community of seasoned professionals, all united by a shared passion for gaming. As we continue to strengthen our core team, we’re poised to take significant steps in shaping the future of our projects. Every member of our team can make a tangible impact on the products we share with the world, fostering a culture where innovation and collaboration are at the heart of everything we do. Visa mindre

Game Logic Developer till ELK Studios!

Hej där, Spelmagiker! ??????? Har du ett starkt intresse för att lösa matematiska problem och djupa kunskaper i datastrukturer, algoritmer och mjukvarudesign? Kan du förvandla kreativa idéer till episk spellogik? Vill du jobba på ett roligt företag där innovation och kreativitet står i fokus? Om ditt svar är JA, då är tjänsten som Game Logic Developer på ELK Studios något för dig! OM ELK Studios Har du spelat Pirots, Cygnus eller Nitropolis? Visste du a... Visa mer
Hej där, Spelmagiker! ???????
Har du ett starkt intresse för att lösa matematiska problem och djupa kunskaper i datastrukturer, algoritmer och mjukvarudesign? Kan du förvandla kreativa idéer till episk spellogik? Vill du jobba på ett roligt företag där innovation och kreativitet står i fokus?
Om ditt svar är JA, då är tjänsten som Game Logic Developer på ELK Studios något för dig!

OM ELK Studios
Har du spelat Pirots, Cygnus eller Nitropolis? Visste du att dessa succéspel, tillsammans med hundratals andra, skapades av ELK Studios visionära team? Sedan 2013 har ELK Studios legat i framkant av online casinoindustrin. Med fokus på kvalitet, innovation och underhållning maximerar vi spelupplevelsen för spelare över hela världen. ????

Om rollen
Du kommer att vara en del av vårt Game Development-team och ha en central roll i spelutvecklingen då det är du som bygger spellogiken och implementerar spelets regler. I studion har vi ett gemensamt mål; att leverera spel i världsklass. Du kommer bl.a att arbeta med att:
Implementera spellogik i Go
Vidareutveckla casinoprodukten
Säkerställa hög kvalité och leveranser i tid
Dela kunskap med teamet och organisationen
Aktivt delta i utvecklingen av nya produkter och funktioner
Genomföra certifieringsprocessen av spellogiken
Utveckla effektiva verktyg för att effektivisera utvecklingen av själva spelen men också för att analysera släppta spel


Vem är du?
För att lyckas i rollen behöver du ha djupa programmeringskunskaper i C, C++, Go eller motsvarande. Du har gedigen erfarenhet av att arbeta i terminalmiljö och behärskar GNUs verktygslåda till fullo. Vidare har du ett starkt intresse av att lösa matematiska problem och djupa kunskaper i datastrukturer, algoritmer och mjukvarudesign. Vi är ett bolag med många olika nationaliteter, varför svenska och engelska i tal och skrift är ett krav.
Om du har arbetat med spel tidigare så är det meriterande men inget krav.


Värdefulla egenskaper
Vi tror att du är en noggrann, organiserad och kvalitetsfokuserad person med en förmåga att leverera på deadlines. Du har en god förmåga att hantera utmaningar och lösa problem med en stark känsla av ägarskap. Du har eget driv och är ansvarsfull med en stark passion för programmering. Våra projekt går igenom många förändringar under en produktcykel varför det är viktigt att du är lösningsorienterad med ett innovativt och kreativt tänkande. I rollen kommer du att arbeta nära kollegor över flera olika discipliner, det är därför viktigt att du har en god kommunikationsförmåga. Sist men inte minst är du en person med en ”Doer”-attityd!

Varför ELK Studios?
På ELK Studios är inkludering kärnan i vilka vi är. Med kollegor från över 20 olika länder omfamnar vi mångfald och tror att våra varierade bakgrunder driver vår kreativitet och innovation. Stämningen i studion är engagerande, open minded och team-fokuserad. Kollegorna är trevliga och kompetenta och det är en hjälpsam atmosfär. På ELK Studios trivs vi tillsammans och ser värdet av att kunna lösa problem ihop. Hos oss får du arbeta tillsammans med ditt team på plats på kontoret inne i Stockholm City.
Bli en del av ett varmt, kreativt community av utvecklare, animatörer, artister och matematiker. Vi arbetar tillsammans på plats i vårt centralt belägna kontor i Stockholm, bara 2 minuter från T-Centralen. På ELK Studios kommer du ständigt att utmana dina gränser och utveckla dina färdigheter.
Om ovanstående låter som en beskrivning av dig är du välkommen att skicka in ditt CV till careers@elk-studios.com med ämnet “Game Logic Developer”.
I rekryteringsprocessen ingår för rätt kandidat: intervjuer (digitalt och på vår studio), samt ett arbetsprov. Vi tillsätter tjänsten så snart vi har hittat rätt kandidat, varmt välkommen med din ansökan så snart som möjligt!

Frågor?
Kontakta
Tanya Usanina
Talent Acquisition Partner
Tel 076- 766 9915

Kontakter från konsult- och rekryteringsbyråer undanbedes.

Om ELK Studios
With a passion for games
Since 2013, ELK Studios has passionately pushed boundaries in the online casino industry. From groundbreaking mathematics to astonishing artwork, ELK takes pride in developing entertaining mobile-first content that maximizes the experience for players around the world. Visa mindre

Senior Animation Engineer

Jobbify är en jobbplattform för vassa kandidater. För kunds räkning har vi publicerat denna annons, vill du komma i kontakt med den slutgiltiga arbetsgivaren kan du klicka dig vidare till annonsen: We're making a football game GOALS is our attempt to give football the game it deserves. A fair game, that is a reflection of football, rather than the football industry. We want to make a game that’s fun right away, without players having to invest a fortun... Visa mer
Jobbify är en jobbplattform för vassa kandidater.
För kunds räkning har vi publicerat denna annons, vill du komma i kontakt med den slutgiltiga arbetsgivaren kan du klicka dig vidare till annonsen:



We're making a football game

GOALS is our attempt to give football the game it deserves. A fair game, that is a reflection of football, rather than the football industry. We want to make a game that’s fun right away, without players having to invest a fortune.

It’s a game about winning, but one where victory comes in more forms than simply winning matches. Focus on trick shots, design awesome t-shirts or create an arena that inspires greatness. No two players will be on the same journey.

GOALS is for everyone, like football can and should be. It’s for the casuals and the pros. For the players, the managers and the fans. It’s for the designers, the audience and the divas. For everyone who loves the game itself or anything surrounding it. GOALS is football.

Read more about GOALS here.

 

Welcome to the animation team



 

Are you ready to lead the way in crafting captivating in-game animations? At GOALS, we're looking for a Senior Animation Engineer to spearhead the development of cutting-edge animation features, tools, and pipelines. You will work side-by-side with Technical and 3D Character Artists, Designers and Gameplay Engineers. You will take part in the full game creation process from design to implementation, debugging, polish and tuning -ensuring your features are shipped under performance, memory and load time budgets.

If you're passionate about pushing the boundaries of animation technology, thrive in a collaborative environment, and relish the prospect of crafting unforgettable gaming experiences, then GOALS is the place for you. Join us in our journey to create the future of gaming animation.

We use Unreal Engine 5.

 

At GOALS, you will...


Be the problem-solver extraordinaire, delving into intricate animation challenges that arise during gameplay and with cosmetic character animations.

Play a pivotal role in shaping the grand vision of the entire game, contributing your expertise to its design and implementation.

Act as the driving force behind enhancing animation tools and pipelines, streamlining animator workflows for optimal efficiency.

Dive deep into the realm of memory and performance analysis, ensuring our systems perform seamlessly across platforms, from high-end to low-end.

Share your knowledge and expertise by mentoring fellow engineering team members, fostering growth and innovation within the team.



Ideally you have...


Experience with rigging systems, animation state machines, low-level animation systems, physics-based animation and/or IK systems.

Strong C++ experience and familiarity with scripting systems (Blueprint, Lua, Python, etc).

Strong understanding of multithreaded programming, memory management and preferably Data-Oriented Design.

Good 3D math skills.

Good collaboration skills and experience in cross-functional teamwork.



About the Employment

The position is permanent and you can work from our Stockholm office, hybrid or fully remote from anywhere in Europe. It is important that you are able to communicate unhindered in verbal/written English.

For this position we do not offer relocation assistance.

In addition to opportunities for creative impact and professional growth, working at GOALS has many other benefits like occupational pension, 30 days PTO, flexible work hours, stock options and more. Learn more here.

Application

For this role we would like you to include:

LinkedIn-profile, CV or any other document that showcase your experience

A link to your Github(if applicable)


We strongly encourage you to apply even if you don’t feel that you tick all the boxes. You just might be exactly what we need, even if we haven’t understood it yet. GOALS is still a young company and we change quickly. But one thing that never changes is our conviction that we need a diverse studio environment, filled with different perspectives and skills. Visa mindre

Scala Game Developer

Evolution is a leading international B2B provider of games and services in online casino. Operating in the forefront of our industry, we offer a turn-key solution for casino operators. Our licensees’ players can move flawlessly between mobile, tablet and desktop to play slots or live casino, which feature real tables with real dealers in real time. Our innovative and high-quality offer includes brands like Evolution Live, Red Tiger and NetEnt, and multiple... Visa mer
Evolution is a leading international B2B provider of games and services in online casino. Operating in the forefront of our industry, we offer a turn-key solution for casino operators. Our licensees’ players can move flawlessly between mobile, tablet and desktop to play slots or live casino, which feature real tables with real dealers in real time. Our innovative and high-quality offer includes brands like Evolution Live, Red Tiger and NetEnt, and multiple award-winning international player product favorites, such as Crazy Time, Lightning Roulette and Gonzo’s Quest. Evolution is listed on Nasdaq Nordic with a MCAP of EUR 20+BN.


Across our 20+ sites, we have 10 000+ people working in the fields of Product Innovation, Software Development, Game Presenters & Hosts, IT-support, Facility & Studio build as well as support services.Evolution provides a dynamic and creative work environment with a unique opportunity for the right people to enhance their skills and drive their passion. Our culture is rooted in Evolution’s core values ALIVE, do RIGHT and work TOGETHER and we operate guided by our vision to become the leading supplier of online casino in the world.
We are searching for passionate Scala Engineers. We thrive in well-designed, scalable, systems which use modern functional programming based design approaches. We believe that the functional programming approach in Scala results in systems which are easier to build and maintain - we use modern, pragmatic approaches such as Tagless Final and libraries such as Cats and Cats Effect to achieve this.
You will need to:
Be proactive, pragmatic and professional, deliver results;
Write code that make our games and related functionality run
Write unit and other automated tests;
Work and communicate efficiently with the rest of the development team, including PO, front-end developers and design
Actively participate in code reviews so that code delivered by you and your team is of great quality;
Own your applications, ensure they deploy and run 24/7 on our Kubernetes platform with great performance;
Be ready to invest the effort to become an even better developer.

To manage the role you need to have experience in:
Scala 2/3 functional programming skills and 1-2 years experience, especially with the following: Higher-kinded Types, Tagless Final, JSON/Circe, Https4s, Cats, Cats Effect 3
Passion for our profession, in particular Scala and Functional Programming, and improving yourself technically.
Have a Full Stack mindset, meaning that you are able and willing to move outside your comfort zone and learn and work with new technologies.
Interest in the latest programming trends such as functional and reactive programming
Excellent communication skills and a pragmatic approach to problem solving
Highly proficient in spoken and written English
Bachelor’s Degree in IT or equivalent.

We will appreciate experience with:
Building high performance clustered systems, modular FP-based architecture, as well as actor systems, where they are necessary;
Cats / Scalaz, Cats Effect, ZIO, Monix, Akka Actors, Persistence, Cluster & HTTP, http4s, Tagless Final and/or Scala.js
Event Sourcing & CQRS;
Docker, Kubernetes, Kafka, Cassandra.

We Offer
A healthy mix of startup-like culture of the company, which will enable you to try new approaches and technologies and remain on the edge of technological development and enterprise, with stability and supporting functions to help you focus on your job.
You will be part of a big international family where cultural diversity is present. We all have the same thing in common: a passion for delivering the very best in gaming. Innovation is a big part of who we are since there is no other way to be a driver in the industry! Visa mindre

Senior Frontend Developer

ComeOn Group in short Founded in 2008, ComeOn Group is a leading global player in the rapidly growing iGaming market. Having launched its first online brand in 2010, ComeOn Group is running a wide range of exciting brands across multiple markets. Operating more than 20 brands on its proprietary platform providing a secure, innovative and entertainment-led player experience across casino and sports betting. ComeOn Group is an international employer within t... Visa mer
ComeOn Group in short
Founded in 2008, ComeOn Group is a leading global player in the rapidly growing iGaming market. Having launched its first online brand in 2010, ComeOn Group is running a wide range of exciting brands across multiple markets. Operating more than 20 brands on its proprietary platform providing a secure, innovative and entertainment-led player experience across casino and sports betting. ComeOn Group is an international employer within the iGaming industry and has over 500 talented employees across 7 main locations.
Location: Stockholm, Sweden -Hybrid
As a Frontend developer you will work on UI components that deal with new brand creation, analytics, SEO and some compliance related features. It also involves high level of collaboration with the rest of the cross functional team. for example brainstorming, define technical structure and implement the product and its technical solutions.
Requirements
Be a role model towards other developers in the team
Keeping yourself up-to-date with latest and greatest in the JS ecosystem
Encouraging to new ideas
Being a good communicator also requires you to work on your listening skills and ability to understand others.
Well organized - be more autonomous in your work, you'll be asked to help others, as well as to review or attend meetings; you also have to monitor multiple projects at the same time.
Supporting the team to boost their skills to create a stimulating work environment.
Be an engine to improve the product and boost team productivity

About You
In depth knowledge of JavaScript (preferably 5+ years)
Previous experience with large scale React/SPA applications and good experience in React and its ecosystem such as Redux, React-router.
Good experience with CSS, Sass and libraries like styled-components.
Strong fundamentals of web development and good debugging skills.
Good experience working with component based architecture.
Know your way around GIT .
Experience with web performance and tools like lighthouse.
Understanding of frontend tooling - for ex - web pack
Good knowledge of W3 standard, Web APIs
Take end-to-end ownership of the products, from design to release.
Good understanding of UI/UX - we love super-cool animations
Having full stack experience is a plus, especially full stack within Java.It is a plus but not mandatory to have domain knowledge (igaming)

Benefits
So what can you expect from ComeOn as a place of work?
A competitive remuneration package! ????
Fantastic quarterly team events and weekly company events ????
A one-time bonus to help you set up a comfortable workstation at home (we’re truly Hybrid!)
On top of our Hybrid work arrangement, up to 40 days a year to work fully remote from anywhere ????
30 paid vacation days a year
Generous pension and insurance benefits
Brand new laptop and smartphone with fully paid plan
Generous health subsidy benefit
Company events, including breakfast mornings and Friday beers

At ComeOn, we have adopted a Hybrid Work model which means that we offer our employees an option to pick their workstation for the day. Want to work from the office a few days a week and some days from home? That’s totally fine with us! ComeOn is known for its inviting and vibrant offices that offer creative areas for collaboration and desk set-ups designed for a Hybrid Work model. When you visit one of our offices you will always be welcomed by a friendly face that will take good care of you. It’s our curiosity that drives our innovative business forward and we work hard in a run together spirit and we always make sure to top it up by having fun! You will not regret picking ComeOn as your next place of work.
At ComeOn Group we value diversity and we take concrete action to ensure fairness in our recruitment process. We are committed to assessing candidates on their merit without discriminating against any applicant
for whatever reason that is protected by law. We truly value you, as you are.
Want to know more about us just visit our website www.comeon-group.com or any of our social media channels to take a deep dive into our culture! Visa mindre

Game Programmer till ELK Studios!

För att säkerställa att vi är konkurrenskraftiga och fortsätter att bygga innovativa och fantastiska mobila casinospel, som hittills spelats av över två miljoner spelare, letar ELK Studios nu efter en Game Client Developer till vår studio i Stockholm. Med din passion för programmering, effekter och grafik hjälper du oss att utveckla våra spel och säkerställa att vi skapar riktigt bra mobila casinospel. Rollen som Game Client Developer handlar om att bygga... Visa mer
För att säkerställa att vi är konkurrenskraftiga och fortsätter att bygga innovativa och fantastiska mobila casinospel, som hittills spelats av över två miljoner spelare, letar ELK Studios nu efter en Game Client Developer till vår studio i Stockholm. Med din passion för programmering, effekter och grafik hjälper du oss att utveckla våra spel och säkerställa att vi skapar riktigt bra mobila casinospel.
Rollen som Game Client Developer handlar om att bygga spelklienter och hantera kommunikationen med servern.
Du kommer bl.a att arbeta med att:
Implementera spelklienter i javascript och HTML5
Implementera spelfunktionalitet, flöden och kommunikation med servern
Implementera animationer, effekter och partikelsystem
Säkerställa att vi får ut mesta möjliga ur mobila enheter och browsers
Aktivt delta i utvecklingen av biblioteksfunktioner
Stödja grafikteamet och förenkla implementationer

För att lyckas och trivas i rollen ser vi att du har:
Ett gediget intresse för programmering
Erfarenhet av WebGL/OpenGL eller liknande rendrerings-APIer för 2D/3D
Erfarenhet av utveckling för webbrowsers och fördelaktligen med fokus på mobiler
Erfarenheter av debuggers i webbrowsers
Bekväm med att arbeta i terminalen och van att använda GNU-verktyg
Kreativ och innovativ för att finna lösningar till tekniska och grafiska utmaningar
Självgående, ansvarstagande och med en passion för programmering
Förmåga att hantera utmaningar och lösningar med en stark känsla av ägandeskap
Förmåga att jobba nära tillsammans med andra discipliner och vara en lagspelare
Organiserad och förmåga att leverera på deadlines
Flytande i svenska och engelska (talar, läser och skriver)

Värdefulla egenskaper
Lösningsorienterad med ett innovativt och kreativt tankesätt
Kunskaper i javascript
Erfarenhet av spelutveckling
Bekväm med att jobba i en terminalmiljö och att använda vanliga GNU-verktyg
Kunskap om casinodomänen
”Doer”-attityd

Vi ser att du, med din erfarenhet, besitter förmågan att ta ett steg tillbaka, lyfta blicken och reflektera över funktionalitet och flöden innan du skrider till verket och börjar koda.
Vi tror att du skulle behöva de flesta av ovan färdigheter för att bli framgångsrik i din framtida roll på ELK Studios. Men bli inte avskräckt från att ansöka om du saknar en eller två, låt oss hellre ha en bra diskussion om det.
Vi erbjuder dig
En plats i en kreativ spelstudio som fokuserar på hög kvalité
En öppen arbetsplats med obegränsade möjligheter att växa
Ett centralt beläget kontor, 3 minuter från Stockholm central
Marknadsmässig lön och förmåner

På ELK Studios trivs vi tillsammans och ser värdet av att kunna lösa problem ihop. Hos oss får du sitta tillsammans med ditt team på plats på kontoret i Stockholm!
Om ovanstående låter som en beskrivning av dig är du välkommen med en ansökan med ämnet Game Client Developer. Inkludera CV, en kort beskrivning av vad som gör dig till den perfekta kandidaten samt svar på följande frågor:
Vilket är ditt favoritspråk att programmera i? Varför?
Vilket är ditt favorit GNU-verktyg/kommando? Varför?
Vilken editor föredrar du att koda i och vad är det som gör just den editorn så bra?

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Om ELK Studios
With a passion for games
Since 2013, ELK Studios has passionately pushed boundaries in the online casino industry. From groundbreaking mathematics to astonishing artwork, ELK takes pride in developing entertaining mobile-first content that maximizes the experience for players around the world. Visa mindre

Senior Game Programmer - Crusader Kings III

Paradox Development Studio is looking for a C++ Game Programmer to build features and game systems on top of our in-house engine for Crusader Kings III. You will be a fundamental part of creating fun and rich strategy games that keep players engaged for years. Your mission As a Senior Game Programmer, you will be working in a small team solving challenging tasks using C++. You will be developing features and systems in close communication with designers an... Visa mer
Paradox Development Studio is looking for a C++ Game Programmer to build features and game systems on top of our in-house engine for Crusader Kings III. You will be a fundamental part of creating fun and rich strategy games that keep players engaged for years.
Your mission
As a Senior Game Programmer, you will be working in a small team solving challenging tasks using C++. You will be developing features and systems in close communication with designers and artists which will fundamentally shape the experiences we create. Our developers have a high level of ownership over their work and it’s important that you are able to plan and manage your work efficiently.
Key responsibilities:
Build and maintain well-engineered C++ code with high levels of stability and performance.
Design and implement features in different focus areas such as gameplay systems, AI, networking, graphics, user interface, our scripting language, and optimization.
As a Senior Developer we expect you to solve problems and provide guidance using your expert-level knowledge and help raise the level of other team members you work with.

If you are passionate about game development and have a proven track record of creating exceptional gaming experiences, we want to hear from you!
Work culture
We are dedicated to crafting thought-provoking games that our players adore and are eager to enjoy endlessly. Every member of the Paradox team is committed to contributing their best and sharing the drive to achieve our goals, reaching new pinnacles as a united force. Creativity, autonomy, and self-initiation are the building blocks of our game development process, all made feasible by a substantial foundation of trust. We are establishing this trust-based environment by having faith in our colleagues to act with the best of intentions.
Our culture evolves through our engagements with our players and our deep understanding of their desires and expectations. We're dedicated to comprehending our players and what they truly cherish in our games, as well as their mindset while enjoying them.
Practical Information
Scope: Fulltime and permanent
Reports to: Programmer Manager
Location: This position is based in Sweden, Stockholm Visa mindre

Principal C++ Engineer

Mojang Studios is best known as the creators of Minecraft, but we’re also on a mission – to build a better world through the power of play. Why play? Well, play is at the heart of everything we do. It’s the blocky backbone of our games, the core of our development philosophy, and even the origin of our name. From the relentless experimentation of our endlessly inspiring community to the classrooms where Minecraft has become an essential teaching tool, pla... Visa mer
Mojang Studios is best known as the creators of Minecraft, but we’re also on a mission – to build a better world through the power of play.
Why play? Well, play is at the heart of everything we do. It’s the blocky backbone of our games, the core of our development philosophy, and even the origin of our name. From the relentless experimentation of our endlessly inspiring community to the classrooms where Minecraft has become an essential teaching tool, play is the bedrock of our existence.

The team consists of 40+ people, half of which are developers and the rest a mix of; designers, artists, audio designers, QA, build engineers and producers. We all collaborate closely within and across disciplines as well as with our partner studio in the U.K.
This position is full-time and based in our Stockholm studio with a hybrid working model (part office, part working from home).
You will be a critical addition to the team and help us maintain a big live game while adding new exciting features.
We are looking for someone who has worked on several released game projects. It is a job with high exposure to game technology and the latest gaming platforms that requires excellent programming and debugging skills and deep understanding of software and hardware architectures.
As a principal engineer we would seek your guidance on improving the games architecture and systems. We think you have a hands-on approach to problem solving and are a person who is not afraid to try out things and iterate to reach a solution.
Some of your tasks will be:
Design and build core game engine features in our game projects at Mojang.
Be a communicative driver in tech architecture, implement and maintain systems together in close collaboration with game designers
Supporting and aligning with other feature teams working on your game project
Manage and mentor teams and less experienced programmers. Sharing knowledge and helping colleagues.
Communicate strategic recommendations to team leadership. Facilitate communication between engineering and production teams
Lead conversations about the direction of major areas of the technology

Qualifications
Professional experience with modern C++, including refactoring, optimization, debugging and testing. Familiarity with recent revisions to the C++ standard.
Proficient in at least one modern game engine (preferably Unreal Engine)
Extensive experience in best practices for software architectures used in multiplayer games.
You have experience with structuring large code projects from the ground up.
Fundamental math skills (matrices, vectors, algebra, etc.).
Used to working in an international environment and to express yourself fluently in English.
Experience with agile methodologies and workflows and a strong team player.
Experience from implementing gameplay in shipped games on PC or consoles

Studio location:
Reports to:
If this sounds like a fit, and you want to be part of a dynamic game studio, do not hesitate to apply!
We look forward to hearing from you!
Mojang Studios
Mojang Studios?is a Microsoft-owned?game?developer. The company was founded in Stockholm, Sweden and has offices around the world, including Stockholm, Redmond, Tokyo, London, and Shanghai. We’re always working on new and exciting ways to expand the?Minecraft?universe.
Our community is global and incredibly diverse. We keep this in mind when developing anything, as we want people to feel included in Minecraft. And in recruiting, our goal is to make Mojang Studios as diverse as our community.
We got started as a tiny indie developer, and part of our culture still reflects that heritage. But we're also proud to belong to Xbox Game Studios, which creates unique opportunities to grow and develop.
To help us achieve amazing things, we have built an equally amazing studio space. Situated right on the water by Söder Mälarstrand, it's filled to the brim with all the tools, toys and caffeine required to create world-class entertainment.
But in the end, it's the people of Mojang Studios that make this place truly special. When you join, you'll find yourself in the company of incredibly bright, warm, and creative individuals – all united and working toward a single goal. Come help us reach it!
Important note on resumes
Please make sure that all the information in your resume is accurate because we will conduct a thorough background check. Any discrepancies will lower your chances of getting to the next interview stage and we'd hate to miss out on an awesome candidate! Double check that any gap years are reflected in your history, and that your education and work experience are completely accurate. Good luck! Visa mindre

Technical Artist

Are you a Technical Artist who is passionate about pushing the boundaries of graphics and gameplay? Do you thrive in a fast-paced environment where you get to create clarity from chaos? If so, we want you to be our next Technical Artist! About the role In the role as a Technical Artist at Resolution Games you will act as a bridge between programmers and artists to help us push the envelope graphically in our projects. You will boil down technically comple... Visa mer
Are you a Technical Artist who is passionate about pushing the boundaries of graphics and gameplay? Do you thrive in a fast-paced environment where you get to create clarity from chaos? If so, we want you to be our next Technical Artist!

About the role
In the role as a Technical Artist at Resolution Games you will act as a bridge between programmers and artists to help us push the envelope graphically in our projects. You will boil down technically complex ideas so that everyone can understand them before starting implementation. In this role you will focus on finding solutions for artists and programmers to improve workflow efficiency.

You will be part of our Shared Production team that contributes to all company projects together with other disciplines such as VFX, Animation, QA, UX etc. This gives you the opportunity to work on a wide array of groundbreaking VR/AR experiences. You will have a leading role in figuring out ways to bring the artistic vision of our games into constrained platforms like the Meta Quest.

What you'll do

Shader authoring and maintenance for multiple platforms, including mobile and high-end hardware

Analyzing and optimizing rendering performance to ensure smooth and responsive gameplay

Creating particles and other visual effects to enhance the game's visual appeal

Developing tools and asset pipelines to streamline the art production process

Collaborating with 3D artists and VFX artists to achieve the desired visual style for each project

Setting up rendering budgets and ensuring that the graphics are balanced with performance considerations

Contributing to lighting setups and overall visual environment of the game

Requirements

At least 3+ years of experience working as a technical artist in the games industry

Strong foundation in Unity and C#.

Proficiency in shader programming and setting up workflows.

Excellent understanding of modern graphics pipelines (OpenGL, DirectX, or Vulkan).

Experience working with tools and methods used for analyzing and optimizing rendering performance.

Ability to figure out how to achieve a visual style with hardware requirements.

Nice to have

Proficiency in Maya, Blender, or similar 3D modeling and animation software.

Experience working with Adobe Substance Designer.

Experience from VR or Mobile Games.

Experience automating workflows and rigging.

Working with scriptable render pipelines in Unity (SRP)

To be successful in the role as a Technical Artist it is important that you are a great communicator. You will be working closely with both engineers and artists and you will need to have the ability to explain complex theories in a methodical and clear manner.

Who we are

Resolution Games is a VR Game studio with a proven track record creating immersive gaming experiences for all. We believe that VR and AR aren’t just an add-on for gaming; they are the next logical steps for games. As players and game developers alike, we’ve always dreamed of this day - the day when we can be IN the games we love. That day is finally here, and we are putting all of our energy into making the most of it for all, whether it’s creating a positive experience for someone testing out VR for the first time to delivering a rich, in-depth multiplayer game that keeps enthusiasts hungry for more.

We are looking for someone who wants a unique opportunity and enjoys collaborating. Someone who wants to be a part of a team raising the bar and creating a new set of standards. Our colleagues have can-do attitudes who appreciate a small studio culture. Therefore, even though we have grown, we continue to work in small teams and experiment while tackling complex challenges. We value having every voice heard and seek out diversity, equity, and inclusion in everything we do. Last but not least, we want those of you who are not just skilled but also a great addition to the team. That is because we believe in team over the individual, a great mix of freedom with responsibility, and that people should always come before the process. Visa mindre

UX Designer

Job Advertisement: We are DICE, the award-winning studio based in Stockholm, Sweden, best known for creating the phenomenally successful Battlefield franchise, the Star Wars™: Battlefront franchise, and Mirror's Edge. Our people are the backbone and driving force to our creative products. That's why we're dedicated to providing everyone the chance to express themselves and be their very best as we all work towards a common cause. We are now looking for a U... Visa mer
Job Advertisement:
We are DICE, the award-winning studio based in Stockholm, Sweden, best known for creating the phenomenally successful Battlefield franchise, the Star Wars™: Battlefront franchise, and Mirror's Edge. Our people are the backbone and driving force to our creative products. That's why we're dedicated to providing everyone the chance to express themselves and be their very best as we all work towards a common cause.
We are now looking for a UX Designer to come join us in designing the user experience of the next Battlefield. You will create HUD elements to explain game mode rules and round status to the players. You will have to align widely with other parts of the game, conveying established visual and interaction patterns while still adhering to the specific needs of a feature set.

Responsibilities:
Work in the team to design features that align with gameplay goals, requirements, established direction and art style, from concept to completion on a large project.
Collaborate closely with other designers and engineers, to understand UX goals for new and evolving features. Also with production to estimate and prioritize work.
Design solutions: concepts, wireframes, and prototypes while iterating based on your research, team feedback, and user feedback.
Create process flows, wireframes, and visual design mockups to conceptualize and communicate detailed interaction behaviors for multiple environments and audiences.
Build rapid prototypes for iterative design, ensuring they make for the best possible player experience.
Help our teams empathize with users and advocate for usability and accessibility.

Qualifications:
3+ years of user centered design experience, UX designer, product designer, or interaction designer.
At least one shipped game as a UI/UX designer; AAA development experience is a plus
You will have demonstrated the ability to create detailed UI specifications, including interaction design; information architecture; important visual elements (although not a Visual Designer) using systematic design thinking and logical problem solving skills.
Passion for games and user-centered design and a fascination for understanding how users experience a product.
Experience in rapid prototyping (low and high fidelity) to test the feasibility of concepts using standard prototyping tools (e.g. Figma etc) to take an idea from start to finish.
A strong understanding of UI/UX design principles, typography, layout, motion, and visual fidelity. Visa mindre

Game Server Developer

About Star Stable Entertainment Star Stable Entertainment was founded in 2011, sparked by a desire for a game that could make a difference. Although half of gamers are girls and women, they were under-represented in the gaming industry, both as characters and creators. We dreamed of an epic online world where tween and teen girls could share an amazing experience. And we wanted to challenge how things were done in a male-dominated industry. The result wa... Visa mer
About Star Stable Entertainment

Star Stable Entertainment was founded in 2011, sparked by a desire for a game that could make a difference. Although half of gamers are girls and women, they were under-represented in the gaming industry, both as characters and creators. We dreamed of an epic online world where tween and teen girls could share an amazing experience. And we wanted to challenge how things were done in a male-dominated industry.

The result was Star Stable Online, which has gone on to become the world’s number one horse game with over 21 million registered users across 180 countries. We’re thrilled to welcome fun-loving players to the island of Jorvik, with its breathtaking scenery, beautiful horses, and magical quests. And we’re proud to see each player's special bond with their four-legged friends and the passionate community of Star Stable players.

We continue to champion diverse characters and narratives, encouraging our audience to be their true selves. It’s wonderful to see our dream resonate with so many players around the world, and we can’t wait to share more stories and experiences with them!

The Position

As a Game Server Developer, you will be part of our server team, who works with the aim to scale and maintain our game server to be fit for a larger player base. We often do pair-programming and share our knowledge with each other in terms of design and code reviews. Welcome to a passionate and diverse team who love to solve our problems together!

Requirements

- Knowledge and experience in programming in C++, as this will be the primary language.

- A passion for programming



Desirable but not essential: experiences you might have

- A bachelor's degree in Computer Science or equivalent demonstrable industry experience.

- An ability to work with a large existing codebase.

- Cross-platform experience

- Experience with agile development (e.g. Kanban/Scrum)

- Knowledge of automated software testing and test-driven development.

- Experience working with Visual Studio and version control systems (Perforce, GitHub etc)

- Excellent communication skills in English.

- Experience working in cross-discipline teams.

- Bonus: Experience in game development.

Responsibilities
Develop, maintain and improve our existing code base.

Contribute well-structured code that meets game design and technical requirements.

Optimise code and data for memory usage and performance.

Help to identify and solve development obstacles or risks.



What’s in it for you?

At Star Stable Entertainment, you will be a part of diverse culture with a prioritised work-life balance, and a workforce eager to test and try new things! We are on an adventure to scale our unique impact in the world so if you are excited about making a difference and being part of an exciting journey then we would love to hear from you! Visa mindre

Lead Unity Engineer - Team 3

Who are we? Have you ever wanted to build something that helps others create and explore? Have you ever wanted to be a part of a team that genuinely wants to help players share their creative ideas, dreams and visions with millions of other players at the same time? Right now, we’re searching for a Lead Unity Engineer to join the team doing exactly that! We’re building what we truly believe is the future of creative gaming, giving the players a plethora o... Visa mer
Who are we?

Have you ever wanted to build something that helps others create and explore? Have you ever wanted to be a part of a team that genuinely wants to help players share their creative ideas, dreams and visions with millions of other players at the same time? Right now, we’re searching for a Lead Unity Engineer to join the team doing exactly that! We’re building what we truly believe is the future of creative gaming, giving the players a plethora of design tools to create games, experiences and more. Once creators are happy with what they’re building, they can share it with others, securely, knowing full well their creation is safe and more importantly - theirs.

With ground-breaking technologies available to you as a part of Ringtail, this team is unique. We are extremely excited by what we are building and if what you’ve read so far has you feeling that way too, then we want to hear from you!

About the role

We are looking for a Lead Engineer to take on the responsibility of driving the software development of our product and building a successful team to deliver on all challenges. You will lead a growing engineering team, oversee all technical aspects of the project’s development and ensure its needs are met. You will also partner with the leadership team to help develop our company culture.

Your day-to-day as a Lead Unity Engineer

- Providing technical leadership and inspiring the engineering team through personal commitment and constructive feedback

- Contributing to the creation of a development culture where accountability is healthy, potential is maximized and accomplishments are celebrated

- Working with other leaders to define our vision, mission, and strategy

- Keeping track of a technical roadmap to forecast delivery dates and account for dependencies and risks, while identifying bottlenecks and proposing solutions to improve efficiency

- Ensuring the quality, performance, and stability of technical deliverables

- Following technical standards and goals for the project’s architecture, pipelines and technical processes

- Advocating for excellent structure, such as clean code practices, deep software architecture knowledge, and consistency in all deliverables

-
Staying on top of the latest technologies through proactive learning

Requirements

- Experience in leading and growing a cross-functional development team by mentoring, inspiring and guiding through your feedback

- Full proficiency in Unity 3D and all its core components

- Expertise in C#/.Net (C# 9/10 and .Net 5/6 preferred)

- Ability to quickly grasp the “full picture”

-
Ability to be autonomous and take ownership of your own tasks

Good to have

- Experience in native development (such as iOS/Android)

- Experience creating Client/Server applications in C#

- Experience with Frontend/Backend development in C#

Personal traits

- Ability to take ownership of responsibilities

- Ability to prioritize own tasks and guide others in doing so

- Good interpersonal and team-work skills

- Excellent communication

- Open to feedback

- Collaborative and consensus-driven approach

About Ringtail Interactive

At Ringtail Interactive, we are consistently pushing the boundaries of what is possible for a small but fast-growing development team. We currently have three different departments working on a variety of projects; from a high-quality game platform for creators of all kinds, to a top-secret, cutting edge game development tool that we believe will change the industry forever, and more.

The company is made up of a diverse group of experienced professionals from all around the world united by a passion for games. As we continue to build the core of the team, we will be taking big next steps on defining the future development of our projects, and all of our employees will get the opportunity to have an impact on the products we show to the world. Visa mindre

Senior Frontend Developer

ComeOn Group in short Founded in 2008, ComeOn Group is a leading global player in the rapidly growing iGaming market. Having launched its first online brand in 2010, ComeOn Group is running a wide range of exciting brands across multiple markets. Operating more than 20 brands on its proprietary platform providing a secure, innovative and entertainment-led player experience across casino and sports betting. ComeOn Group is an international employer within t... Visa mer
ComeOn Group in short
Founded in 2008, ComeOn Group is a leading global player in the rapidly growing iGaming market. Having launched its first online brand in 2010, ComeOn Group is running a wide range of exciting brands across multiple markets. Operating more than 20 brands on its proprietary platform providing a secure, innovative and entertainment-led player experience across casino and sports betting. ComeOn Group is an international employer within the iGaming industry and has over 500 talented employees across 7 main locations.
Location: Stockholm, Sweden -Hybrid
As a Frontend developer you will work on UI components that deal with new brand creation, analytics, SEO and some compliance related features. It also involves high level of collaboration with the rest of the cross functional team. for example brainstorming, define technical structure and implement the product and its technical solutions.
Requirements
Be a role model towards other developers in the team
Keeping yourself up-to-date with latest and greatest in the JS ecosystem
Encouraging to new ideas
Being a good communicator also requires you to work on your listening skills and ability to understand others.
Well organized - be more autonomous in your work, you'll be asked to help others, as well as to review or attend meetings; you also have to monitor multiple projects at the same time.
Supporting the team to boost their skills to create a stimulating work environment.
Be an engine to improve the product and boost team productivity

About You
In depth knowledge of JavaScript (preferably 5+ years)
Previous experience with large scale React/SPA applications and good experience in React and its ecosystem such as Redux, React-router.
Good experience with CSS, Sass and libraries like styled-components.
Strong fundamentals of web development and good debugging skills.
Good experience working with component based architecture.
Know your way around GIT .
Experience with web performance and tools like lighthouse.
Understanding of frontend tooling - for ex - web pack
Good knowledge of W3 standard, Web APIs
Take end-to-end ownership of the products, from design to release.
Good understanding of UI/UX - we love super-cool animations
Having full stack experience is a plus, especially full stack within Java.It is a plus but not mandatory to have domain knowledge (igaming)

Benefits
So what can you expect from ComeOn as a place of work?
A competitive remuneration package! ????
Fantastic quarterly team events and weekly company events ????
A one-time bonus to help you set up a comfortable workstation at home (we’re truly Hybrid!)
On top of our Hybrid work arrangement, up to 40 days a year to work fully remote from anywhere ????
30 paid vacation days a year
Generous pension and insurance benefits
Brand new laptop and smartphone with fully paid plan
Generous health subsidy benefit
Company events, including breakfast mornings and Friday beers

At ComeOn, we have adopted a Hybrid Work model which means that we offer our employees an option to pick their workstation for the day. Want to work from the office a few days a week and some days from home? That’s totally fine with us! ComeOn is known for its inviting and vibrant offices that offer creative areas for collaboration and desk set-ups designed for a Hybrid Work model. When you visit one of our offices you will always be welcomed by a friendly face that will take good care of you. It’s our curiosity that drives our innovative business forward and we work hard in a run together spirit and we always make sure to top it up by having fun! You will not regret picking ComeOn as your next place of work.
At ComeOn Group we value diversity and we take concrete action to ensure fairness in our recruitment process. We are committed to assessing candidates on their merit without discriminating against any applicant
for whatever reason that is protected by law. We truly value you, as you are.
Want to know more about us just visit our website www.comeon-group.com or any of our social media channels to take a deep dive into our culture! Visa mindre

Programmerare till en av våra kunder

Som Programmerare kan du söka jobb på plats på Techjobsmässan som arrangeras på Sergel Hub, Sveavägen 10 Stockholm. den 7 februari, 2024. 11:00-18:00 Vi har flera utställare som efterfrågar just din kompetens. Gå på speedintervjuer, lyssna på inspirerande talare och få nya perspektiv i din karriär. Du kommer att lämna mässan med inte bara jobbmöjligheter, utan också med en ny gnista i din karriär. Föranmäl dig kostnadsfritt redan nu via mail... Visa mer
Som Programmerare kan du söka jobb på plats på Techjobsmässan som arrangeras på Sergel Hub, Sveavägen 10 Stockholm. den 7 februari, 2024. 11:00-18:00
Vi har flera utställare som efterfrågar just din kompetens. Gå på speedintervjuer, lyssna på inspirerande talare och få nya perspektiv i din karriär. Du kommer att lämna mässan med inte bara jobbmöjligheter, utan också med en ny gnista i din karriär.
Föranmäl dig kostnadsfritt redan nu via mail Visa mindre

Programmerare till en av våra kunder

Som Programmerare kan du söka jobb på plats på Techjobsmässan som arrangeras på Sergel Hub, Sveavägen 10 Stockholm. den 7 februari, 2024. 11:00-18:00 Vi har flera utställare som efterfrågar just din kompetens. Gå på speedintervjuer, lyssna på inspirerande talare och få nya perspektiv i din karriär. Du kommer att lämna mässan med inte bara jobbmöjligheter, utan också med en ny gnista i din karriär. Föranmäl dig kostnadsfritt redan nu via mail... Visa mer
Som Programmerare kan du söka jobb på plats på Techjobsmässan som arrangeras på Sergel Hub, Sveavägen 10 Stockholm. den 7 februari, 2024. 11:00-18:00
Vi har flera utställare som efterfrågar just din kompetens. Gå på speedintervjuer, lyssna på inspirerande talare och få nya perspektiv i din karriär. Du kommer att lämna mässan med inte bara jobbmöjligheter, utan också med en ny gnista i din karriär.
Föranmäl dig kostnadsfritt redan nu via mail Visa mindre

Staff / Senior Unity Engineer - Unannounced Project

Who are we? Have you ever wanted to build something that helps others create and explore? Have you ever wanted to be a part of a team that genuinely wants to help players share their creative ideas, dreams, and visions with millions of other players at the same time? Right now, we’re searching for a Staff or Senior Unity Engineer to join the team doing exactly that! We’re building what we genuinely believe is the future of creative gaming, giving the play... Visa mer
Who are we?

Have you ever wanted to build something that helps others create and explore? Have you ever wanted to be a part of a team that genuinely wants to help players share their creative ideas, dreams, and visions with millions of other players at the same time? Right now, we’re searching for a Staff or Senior Unity Engineer to join the team doing exactly that! We’re building what we genuinely believe is the future of creative gaming, giving the players a plethora of design tools to create games, experiences, and more. Once creators are happy with what they’re building, they can share it with others, securely, knowing full well their creation is safe and more importantly - theirs.

With groundbreaking technologies available to you as a part of Ringtail, this team is unique. We are extremely excited by what we are building and if what you’ve read so far has you feeling that way too, then we want to hear from you!

About the role

We are looking for a Senior Unity Engineer to drive technical quality, performance, and scalability of our games through both leadership and execution. You will be working closely alongside other developers on different core gaming experiences, and the work that both you and your team deliver will be highly visible to our players worldwide.

Your day-to-day as a Staff / Senior Unity Engineer

- Designing, prototyping and implementing game systems and features
- Developing and maintaining client and game server components for a highly scalable multiplayer game
- Optimizing the game to run efficiently on both Mobile and PC
- Implementing and optimizing the development pipeline and toolchain to facilitate quick and easy iteration
- Integrating third party services and plugins (for features such as IAP, chat services, analytics, crash reporting etc)
- Being involved in the coding, identification and resolution of issues, and the compilation of development documentation
- Working with server developers for seamless backend integration
- Participating in the training and mentoring of other developers


Requirements

- Full proficiency in Unity 3D and all its core components
- Expertise in C#/.Net (C# 9/10 and .Net 5/6 preferred)
- Ability to quickly grasp the “full picture”
- Excellent structure (such as clean code practices, deep knowledge of software architecture, consistency in all deliverables)
- Profound comprehension of making Sandbox games
- Embracing disposition towards external input (such as valuing feedback and open communication)
- Proactive learning and keeping up-to-date with the latest technologies
- Ability to be autonomous (such as taking ownership of your own tasks, seeing possible improvements in the “big picture“)


Good to have

- Experience in native development (such as iOS/Android)
- Experience creating Client/Server applications in C#
- Experience working in larger sized engineering teams
- 8 or more years of experience working as a Software Engineer


Personal traits

- Ability to take ownership of responsibilities
- Good interpersonal and team-work skills
- Open to feedback
- Collaborative and consensus-driven approach


About Ringtail Interactive
At Ringtail Interactive, we are consistently pushing the boundaries of what is possible for a small but fast-growing development team. We currently have three different departments working on a variety of projects; from a high-quality game platform for creators of all kinds, to a top-secret, cutting edge game development tool that we believe will change the industry forever, and more.

The company is made up of a diverse group of experienced professionals from all around the world united by a passion for games. As we continue to build the core of the team, we will be taking big next steps on defining the future development of our projects, and all of our employees will get the opportunity to have an impact on the products we show to the world. Visa mindre

Gameplay Programmer Unnanounced Grand Strategy Game

Join us in pioneering the next evolution of Paradox Grand Strategy, where your creativity and passion for games drive exceptional player experiences! We are in development of a brand new non-historical game led by veterans from several of our previous titles such as Hearts of Iron 4 and Crusader Kings 3, going all the way back to Europa Universalis 3. Your mission We're looking for a C++ Game Programmer who thrives in collaborative environments and is ea... Visa mer
Join us in pioneering the next evolution of Paradox Grand Strategy, where your creativity and passion for games drive exceptional player experiences! We are in development of a brand new non-historical game led by veterans from several of our previous titles such as Hearts of Iron 4 and Crusader Kings 3, going all the way back to Europa Universalis 3.


Your mission
We're looking for a C++ Game Programmer who thrives in collaborative environments and is eager to take on challenges. The perfect candidate is someone who understands strategy games and wants to create the best experience for the player. We value prior experience from playing or modding our games, but a general interest in game design and UX is also good.
For this role we will prioritize candidates that already are located in Sweden.
We’re entering the production phase of development on a new Grand Strategy game and we have a programming team with a lot of experience. Our team champions an open culture where you’re encouraged to contribute in all aspects of the game and we regularly discuss technical design, art direction and game design. We’re encouraging every team member to play an important role in our games success. You will be supported in your work by your tech lead and more senior programmers. The team works mainly from the office, where we find collaboration to be at its best, but there are also options to work remotely on some days.
If you’re passionate about making strategy games, want to take ownership of the features you develop, and grow alongside a team of experts, then make sure to contact us!


Key Responsibilities
Build and maintain well-engineered C++ code with high levels of stability and performance.
Design and implement features in multiple areas such as gameplay systems, user interface, graphics, and our scripting language.
Collaborate daily with other programmers, designers and artists.
Continue to level-up as a programmer through feature work, code reviews, guidance, and feedback.

Requirements
Solid C++ knowledge
An interest in strategy games in general and Paradox grand strategy games in particular
Comfortable communicating with English, both written and spoken
A drive to learn and grow into more responsibility and ownership over time

Paradox Development Studio
At Paradox Development Studio we enjoy working close to our products and our fans and our developers regularly interact with players through forums and events, such as PDXCon. We think it’s important to get to know our colleagues so we end each Friday with a social hour at 4pm where we embrace our nerdy culture by chatting over a beer or breaking out into meeting rooms with board games and old video game consoles. Visa mindre

Development Director - Animation

DICE (EA Digital Illusions Creative Entertainment), the award-winning studio based in Stockholm, Sweden, is best known for creating the phenomenally successful Battlefield franchise, the Star Wars: Battlefront franchise, and the very creative game Mirror’s Edge. We work through our 4 guiding values: Passion with Purpose, Creative Innovation, Everything Quality, and One Community. Our people are the backbone and driving force to our creative products. As su... Visa mer
DICE (EA Digital Illusions Creative Entertainment), the award-winning studio based in Stockholm, Sweden, is best known for creating the phenomenally successful Battlefield franchise, the Star Wars: Battlefront franchise, and the very creative game Mirror’s Edge.
We work through our 4 guiding values: Passion with Purpose, Creative Innovation, Everything Quality, and One Community. Our people are the backbone and driving force to our creative products. As such, we are dedicated to providing everyone the chance to express themselves and be their very best with a common cause.
Role Overview
We are looking for an experienced Development Director who is passionate about both process and gaming to provide daily production leadership to the team(s).Development Director manages project and feature planning, balancing scope with capacity, managing resources, tracking progress, implementing processes, mentoring people and managing risks and mitigation. You are a master of content pipelines. You understand the iterative nature of creative processes and how to organize them. You know how to build healthy, high functioning relationships with vendors. You are a force multiplier for the team. You will report to the Lead Content DD in DICE's central content organization.
What skills does DICE look for?
You are passionate about managing creative teams. You have 5+ years working as a project manager; 3+ years of experience working in a AAA game development (extra credit if you have experience in Live Services); you have experience managing animation teams and working with vendors; you have success as a mediator and have many conflict resolution tools in your tool belt. You are comfortable talking across all levels of an organization; you always know the status of your project and can visualize that status for any audience. You understand the complexities and requirements of animation production and how to manage them.
We believe that you have experience working with (or equivalent):
Project management frameworks such as Agile and Waterfall
Project development with emphasis on team empowerment
Tools, e.g. Shotgun, Jira, PowerBI, Word, Excel (can maintain and create complex spreadsheets), PowerPoint, Perforce, or similar. Work task examples Execution

Execution
Manage planning in all development stages from pre-pro, production, launch, and live
Scope and Capacity Management across all our teams
Track and communicate project status
Create scenarios and guide the decision-making process

Team
Guide your team to achieve our milestones on time and at quality
Identify delivery risks and mitigation plans
Align all involved teams towards the outlined goals

Process
Create new processes, evaluate existing processes, and evolve process to support the team
Guide current processes to encourage innovation and improvements
Document and share what we learn with the team and studio

Communication and Collaboration
Drive and document meetings
Maintain an environment that encourages creativity and collaboration
Manage communication with project leaders Visa mindre

Senior Game Developer

About Ringtail Games Ever wanted to be part of a team that strives to give their players the best entertainment, while challenging every assumption about the industry? A team completely focused on ensuring collaboration is at the core of its process, and where everybody shares equal responsibility for shaping the projects in development. At Ringtail Games, we are currently searching for a Senior Game Developer to join our gang on that mission. We are wor... Visa mer
About Ringtail Games

Ever wanted to be part of a team that strives to give their players the best entertainment, while challenging every assumption about the industry? A team completely focused on ensuring collaboration is at the core of its process, and where everybody shares equal responsibility for shaping the projects in development.

At Ringtail Games, we are currently searching for a Senior Game Developer to join our gang on that mission. We are working on several exciting ideas at the moment, that will lead to new projects in development shortly. As you join our team, you would bring your own strengths and join a small group of talented individuals with complete autonomy to define what, how and why to develop.

We are ecstatic about what we've been developing and, if what you read so far piqued your interest, we would love to hear from you.

About the role

As a Senior Game Developer for Ringtail Games, you will be a vital part of the creative process, working alongside our proficient team of designers and engineers to ensure that our games come to life with technical excellence. Your responsibilities include designing and implementing gameplay features, fixing bugs, and ensuring optimal performance. Staying updated with the latest gameplay trends and tweaking features for maximum fun are key. Join us in shaping the future of gaming!

Your day-to-day as a Senior Game Developer

- Designing and implementing gameplay features

- Meticulously finding and fixing gameplay bugs and performance issues

- Staying up-to-date with modern gameplay solutions

- Tweaking gameplay features to make them feel "fun"

- Working independently and assertively

- Working closely with other disciplines

- Keeping everyone in the loop about interesting developments

- Support and mentor others in their tasks

Requirements

- Experience with C# and Unity

- Experience working on multiplayer games

- A deep passion for making games

- Experience working in a small team

- Proficiency in English

Good to have

- Great time management skills.

- A solid understanding of modern AI/Graphics/Audio/UX

- A few released games under your belt

Personal traits

- Ability to take ownership of responsibilities

- Good interpersonal and teamwork skills

- Open to feedback

- Collaborative and consensus-driven approach

About Ringtail Interactive

At Ringtail Interactive, we are consistently pushing the boundaries of what is possible for a small but fast-growing development team. We currently have three different departments working on a variety of projects; from a high-quality game platform for creators of all kinds, to a top-secret, cutting edge game development tool that we believe will change the industry forever, and more.

The company is made up of a diverse group of experienced professionals from all around the world united by a passion for games. As we continue to build the core of the team, we will be taking big next steps on defining the future development of our projects, and all of our employees will get the opportunity to have an impact on the products we show to the world.

We are looking for people who care about our projects. If you are interested in this role but don't meet all the expectations yet, we still encourage you to apply! Visa mindre

Senior Game Client Developer till ELK Studios!

För att säkerställa att vi är konkurrenskraftiga och fortsätter att bygga innovativa och fantastiska mobila casinospel, som hittills spelats av över två miljoner spelare, letar ELK Studios nu efter en Game Client Developer till vår studio i Stockholm. Med din passion för programmering, effekter och grafik hjälper du oss att utveckla våra spel och säkerställa att vi skapar riktigt bra mobila casinospel. Rollen som Senior Game Client Developer handlar om at... Visa mer
För att säkerställa att vi är konkurrenskraftiga och fortsätter att bygga innovativa och fantastiska mobila casinospel, som hittills spelats av över två miljoner spelare, letar ELK Studios nu efter en Game Client Developer till vår studio i Stockholm. Med din passion för programmering, effekter och grafik hjälper du oss att utveckla våra spel och säkerställa att vi skapar riktigt bra mobila casinospel.
Rollen som Senior Game Client Developer handlar om att bygga spelklienter och hantera kommunikationen med servern.
Du kommer bl.a att arbeta med att:
Implementera spelklienter i javascript och HTML5
Implementera spelfunktionalitet, flöden och kommunikation med servern
Implementera animationer, effekter och partikelsystem
Säkerställa att vi får ut mesta möjliga ur mobila enheter och browsers
Aktivt delta i utvecklingen av biblioteksfunktioner
Stödja grafikteamet och förenkla implementationer

För att lyckas och trivas i rollen ser vi att du har:
Ett gediget intresse för programmering
Erfarenhet av WebGL/OpenGL eller liknande rendrerings-APIer för 2D/3D
Erfarenhet av utveckling för webbrowsers och fördelaktligen med fokus på mobiler
Erfarenheter av debuggers i webbrowsers
Bekväm med att arbeta i terminalen och van att använda GNU-verktyg
Kreativ och innovativ för att finna lösningar till tekniska och grafiska utmaningar
Självgående, ansvarstagande och med en passion för programmering
Förmåga att hantera utmaningar och lösningar med en stark känsla av ägandeskap
Förmåga att jobba nära tillsammans med andra discipliner och vara en lagspelare
Organiserad och förmåga att leverera på deadlines
Flytande i svenska och engelska (talar, läser och skriver)

Värdefulla egenskaper
Lösningsorienterad med ett innovativt och kreativt tankesätt
Kunskaper i javascript
Erfarenhet av spelutveckling
Bekväm med att jobba i en terminalmiljö och att använda vanliga GNU-verktyg
Kunskap om casinodomänen
”Doer”-attityd

Vi ser att du, med din erfarenhet, besitter förmågan att ta ett steg tillbaka, lyfta blicken och reflektera över funktionalitet och flöden innan du skrider till verket och börjar koda.
Vi tror att du skulle behöva de flesta av ovan färdigheter för att bli framgångsrik i din framtida roll på ELK Studios. Men bli inte avskräckt från att ansöka om du saknar en eller två, låt oss hellre ha en bra diskussion om det.
Vi erbjuder dig
En plats i en kreativ spelstudio som fokuserar på hög kvalité
En öppen arbetsplats med obegränsade möjligheter att växa
Ett centralt beläget kontor, 3 minuter från Stockholm central
Marknadsmässig lön och förmåner

På ELK Studios trivs vi tillsammans och ser värdet av att kunna lösa problem ihop. Hos oss får du sitta tillsammans med ditt team på plats på kontoret i Stockholm!
Om ovanstående låter som en beskrivning av dig är du välkommen med en ansökan med ämnet Game Client Developer. Inkludera CV, en kort beskrivning av vad som gör dig till den perfekta kandidaten samt svar på följande frågor:
Vilket är ditt favoritspråk att programmera i? Varför?
Vilket är ditt favorit GNU-verktyg/kommando? Varför?
Vilken editor föredrar du att koda i och vad är det som gör just den editorn så bra?

Vi arbetar med löpande urval så tveka inte att skicka in din ansökan!
Kontakter från rekryterings- och konsultbyråer undanbedes vänligen men bestämt.
Om ELK Studios
With a passion for games
Since 2013, ELK Studios has passionately pushed boundaries in the online casino industry. From groundbreaking mathematics to astonishing artwork, ELK takes pride in developing entertaining mobile-first content that maximizes the experience for players around the world. Visa mindre

I början av karriären och brinner för spelutveckling?

För att säkerställa att vi är konkurrenskraftiga och fortsätter att bygga innovativa och fantastiska mobila casinospel, som hittills spelats av över två miljoner spelare, letar ELK Studios nu efter en junior Game Client Developer till vår studio i Stockholm. Med din passion för programmering, effekter och grafik hjälper du oss att utveckla våra spel och säkerställa att vi skapar riktigt bra mobila casinospel. Rollen som Game Client Developer handlar om att... Visa mer
För att säkerställa att vi är konkurrenskraftiga och fortsätter att bygga innovativa och fantastiska mobila casinospel, som hittills spelats av över två miljoner spelare, letar ELK Studios nu efter en junior Game Client Developer till vår studio i Stockholm. Med din passion för programmering, effekter och grafik hjälper du oss att utveckla våra spel och säkerställa att vi skapar riktigt bra mobila casinospel.
Rollen som Game Client Developer handlar om att bygga spelklienter och hantera kommunikationen med servern.
Du kommer bl.a att arbeta med att:
Implementera spelklienter i javascript och HTML5
Implementera spelfunktionalitet, flöden och kommunikation med servern
Implementera animationer, effekter och partikelsystem
Säkerställa att vi får ut mesta möjliga ur mobila enheter och browsers
Aktivt delta i utvecklingen av biblioteksfunktioner
Stödja grafikteamet och förenkla implementationer

För att lyckas och trivas i rollen ser vi att du har:
Ett gediget intresse för programmering
Erfarenhet av WebGL/OpenGL eller liknande rendrerings-APIer för 2D/3D
Erfarenhet av utveckling för webbrowsers och fördelaktligen med fokus på mobiler
Erfarenheter av debuggers i webbrowsers
Bekväm med att arbeta i terminalen och van att använda GNU-verktyg
Kreativ och innovativ för att finna lösningar till tekniska och grafiska utmaningar
Självgående, ansvarstagande och med en passion för programmering
Förmåga att hantera utmaningar och lösningar med en stark känsla av ägandeskap
Förmåga att jobba nära tillsammans med andra discipliner och vara en lagspelare
Organiserad och förmåga att leverera på deadlines
Flytande på engelska (talar, läser och skriver)

Värdefulla egenskaper
Lösningsorienterad med ett innovativt och kreativt tankesätt
Kunskaper i javascript
Erfarenhet av spelutveckling
Bekväm med att jobba i en terminalmiljö och att använda vanliga GNU-verktyg
Kunskap om casinodomänen
”Doer”-attityd

Vi erbjuder
En plats i en kreativ spelstudio som fokuserar på hög kvalité
En öppen arbetsplats med obegränsade möjligheter att växa
Ett centralt beläget kontor, 3 minuter från Stockholm central
Marknadsmässig lön och förmåner

Med största sannolikhet är du en person som programmerar på fritiden, bifoga gärna invite till din github då du söker. På ELK Studios trivs vi tillsammans och ser värdet av att kunna lösa problem ihop. Hos oss får du sitta tillsammans med ditt team på plats på kontoret i Stockholm!
Om ovanstående låter som en beskrivning av dig är du välkommen med en ansökan med ämnet Jr Game Client Developer. Inkludera CV, en kort beskrivning av vad som gör dig till den perfekta kandidaten samt svar på följande frågor:
Vilket är ditt favoritspråk att programmera i? Varför?
Vilket är ditt favorit GNU-verktyg/kommando? Varför?
Vilken editor föredrar du att koda i och vad är det som gör just den editorn så bra?

För frågor eller ytterligare information kontakta Talent Acquisition på careers@elk-studios.com.
Vi arbetar med löpande urval så tveka inte att skicka in din ansökan!
Kontakter från rekryterings- och konsultbyråer undanbedes vänligen men bestämt.
Om ELK Studios
With a passion for games
Since 2013, ELK Studios has passionately pushed boundaries in the online casino industry. From groundbreaking mathematics to astonishing artwork, ELK takes pride in developing entertaining mobile-first content that maximizes the experience for players around the world. Visa mindre

Game Developer

About Ringtail Games Ever wanted to be part of a team that strives to give their players the best entertainment, while challenging every assumption about the industry? A team completely focused on ensuring collaboration is at the core of its process, and where everybody shares equal responsibility for shaping the projects in development. At Ringtail Games, we are currently searching for a Game Developer to join our gang on that mission. We are working on... Visa mer
About Ringtail Games

Ever wanted to be part of a team that strives to give their players the best entertainment, while challenging every assumption about the industry? A team completely focused on ensuring collaboration is at the core of its process, and where everybody shares equal responsibility for shaping the projects in development.

At Ringtail Games, we are currently searching for a Game Developer to join our gang on that mission. We are working on several exciting ideas at the moment, that will lead to new projects in development shortly. As you join our team, you would bring your own strengths and join a small group of talented individuals with complete autonomy to define what, how and why to develop.

We are ecstatic about what we've been developing and, if what you read so far piqued your interest, we would love to hear from you.

About the role

As a Game Developer for Ringtail Games, you will be a vital part of the creative process, working alongside our proficient team of designers and engineers to ensure that our games come to life with technical excellence. Your responsibilities include designing and implementing gameplay features, fixing bugs, and ensuring optimal performance. Staying updated with the latest gameplay trends and tweaking features for maximum fun are key. Join us in shaping the future of gaming!

Your day-to-day as a Game Developer

- Designing and implementing gameplay features

- Meticulously finding and fixing gameplay bugs and performance issues

- Staying up-to-date with modern gameplay solutions

- Tweaking gameplay features to make them feel "fun"

- Working independently and assertively

- Working closely with other disciplines

- Keeping everyone in the loop of interesting developments

Requirements

- Experience with C# and Unity

- A good grasp of linear algebra

- A deep passion for making games

- Experience working in a small team

Good to have

- Experience with multiplayer games

- Great time management skills.

- Experience with AI/Graphics/Audio/UX

- A few released games under your belt

Personal traits

- Ability to take ownership of responsibilities

- Good interpersonal and teamwork skills

- Open to feedback

- Collaborative and consensus-driven approach

About Ringtail Interactive

At Ringtail Interactive, we are consistently pushing the boundaries of what is possible for a small but fast-growing development team. We currently have three different departments working on a variety of projects; from a high-quality game platform for creators of all kinds, to a top-secret, cutting edge game development tool that we believe will change the industry forever, and more.

The company is made up of a diverse group of experienced professionals from all around the world united by a passion for games. As we continue to build the core of the team, we will be taking big next steps on defining the future development of our projects, and all of our employees will get the opportunity to have an impact on the products we show to the world. Visa mindre

Tech Lead (Gameplay)

About Star Stable Entertainment Star Stable Entertainment was founded in 2011, sparked by a desire for a game that could make a difference. Although half of gamers are girls and women, they were under-represented in the gaming industry, both as characters and creators. We dreamed of an epic online world where tween and teen girls could share an amazing experience. And we wanted to challenge how things were done in a male-dominated industry. The result wa... Visa mer
About Star Stable Entertainment

Star Stable Entertainment was founded in 2011, sparked by a desire for a game that could make a difference. Although half of gamers are girls and women, they were under-represented in the gaming industry, both as characters and creators. We dreamed of an epic online world where tween and teen girls could share an amazing experience. And we wanted to challenge how things were done in a male-dominated industry.

The result was Star Stable Online, which has gone on to become the world’s number one horse game with over 21 million registered users across 180 countries. We’re thrilled to welcome fun-loving players to the island of Jorvik, with its breathtaking scenery, beautiful horses, and magical quests. And we’re proud to see each player's special bond with their four-legged friends and the passionate community of Star Stable players.

We continue to champion diverse characters and narratives, encouraging our audience to be their true selves. It’s wonderful to see our dream resonate with so many players around the world, and we can’t wait to share more stories and experiences with them!

The Position

As the Tech Lead for Gameplay you will be the driver for all technical decisions of the gameplay area and be part of the implementation of all new gameplay features in our MMO. You will work hands-on with the development of the game and features together with your team. At the same time, you will act as a tech coach and mentor, guiding a small team of technical personnel through technical issues and challenges in the gameplay craft. If you like creativity and want to help take our gameplay to the next level, then this is the role for you!

Responsibilities

Balance development and maintenance of gameplay features with the responsibilities of people management for a small team.

Foster a culture of ownership of code quality to deliver amazing gameplay features to our players with high standards.

Ensure the creation and maintenance of appropriate technical documentation.

Lead and coach individuals towards target through 1-2-1 meetings.

Conduct hands-on talent planning short and long term, recruitment, onboarding, offboarding and salary reviews within your team. Ensure workplace requirements are covered with support from the People function.

Optimise gameplay code and data for memory usage/performance.

Identify and solve development obstacles or risks.

Enable the timely delivery of practical solutions in the areas of development such as: game logic, controls/input, AI, UI and more.

Drive the creation of Gameplay Programmer processes, pipelines, and discipline.

Part of the technical leadership team, communicate and share the status of software requirements and process to other leads.

Skills we are looking for
3 years of experience in game development

Experience with C++

Ability to debug and test

Database knowledge

Experience working with different platforms (mobile, desktop)

Experience with unit testing

Part of the technical leadership team, communicate and share the status of software requirements and process to other leads.

Sounds like the position for you? Apply!

At Star Stable Entertainment, you will be a part of a diverse culture with a prioritised work-life balance, and a workforce eager to test and try new things! We are on an adventure to scale our unique impact in the world so if you are excited about making a difference and being part of an exciting journey then we would love to hear from you! Visa mindre

Scala Game Developer

Evolution is a leading international B2B provider of games and services in online casino. Operating in the forefront of our industry, we offer a turn-key solution for casino operators. Our licensees’ players can move flawlessly between mobile, tablet and desktop to play slots or live casino, which feature real tables with real dealers in real time. Our innovative and high-quality offer includes brands like Evolution Live, Red Tiger and NetEnt, and multiple... Visa mer
Evolution is a leading international B2B provider of games and services in online casino. Operating in the forefront of our industry, we offer a turn-key solution for casino operators. Our licensees’ players can move flawlessly between mobile, tablet and desktop to play slots or live casino, which feature real tables with real dealers in real time. Our innovative and high-quality offer includes brands like Evolution Live, Red Tiger and NetEnt, and multiple award-winning international player product favorites, such as Crazy Time, Lightning Roulette and Gonzo’s Quest. Evolution is listed on Nasdaq Nordic with a MCAP of EUR 20+BN.


Across our 20+ sites, we have 10 000+ people working in the fields of Product Innovation, Software Development, Game Presenters & Hosts, IT-support, Facility & Studio build as well as support services.Evolution provides a dynamic and creative work environment with a unique opportunity for the right people to enhance their skills and drive their passion. Our culture is rooted in Evolution’s core values ALIVE, do RIGHT and work TOGETHER and we operate guided by our vision to become the leading supplier of online casino in the world.
We are searching for passionate Scala Engineers. We thrive in well-designed, scalable, systems which use modern functional programming based design approaches. We believe that the functional programming approach in Scala results in systems which are easier to build and maintain - we use modern, pragmatic approaches such as Tagless Final and libraries such as Cats and Cats Effect to achieve this.
You will need to:
Be proactive, pragmatic and professional, deliver results;
Write code that make our games and related functionality run
Write unit and other automated tests;
Work and communicate efficiently with the rest of the development team, including PO, front-end developers and design
Actively participate in code reviews so that code delivered by you and your team is of great quality;
Own your applications, ensure they deploy and run 24/7 on our Kubernetes platform with great performance;
Be ready to invest the effort to become an even better developer.

To manage the role you need to have experience in:
Scala 2/3 functional programming skills and 1-2 years experience, especially with the following: Higher-kinded Types, Tagless Final, JSON/Circe, Https4s, Cats, Cats Effect 3
Passion for our profession, in particular Scala and Functional Programming, and improving yourself technically.
Have a Full Stack mindset, meaning that you are able and willing to move outside your comfort zone and learn and work with new technologies.
Interest in the latest programming trends such as functional and reactive programming
Excellent communication skills and a pragmatic approach to problem solving
Highly proficient in spoken and written English
Bachelor’s Degree in IT or equivalent.

We will appreciate experience with:
Building high performance clustered systems, modular FP-based architecture, as well as actor systems, where they are necessary;
Cats / Scalaz, Cats Effect, ZIO, Monix, Akka Actors, Persistence, Cluster & HTTP, http4s, Tagless Final and/or Scala.js
Event Sourcing & CQRS;
Docker, Kubernetes, Kafka, Cassandra.

We Offer
A healthy mix of startup-like culture of the company, which will enable you to try new approaches and technologies and remain on the edge of technological development and enterprise, with stability and supporting functions to help you focus on your job.
You will be part of a big international family where cultural diversity is present. We all have the same thing in common: a passion for delivering the very best in gaming. Innovation is a big part of who we are since there is no other way to be a driver in the industry! Visa mindre

Programmer

Join up! We are Arrowhead, a Stockholm-based studio, known for our uncompromising game mechanics and intense cooperative gameplay. As a studio we offer a thrilling and creative environment where kickass game developers work to provide high quality gameplay experiences. We are currently working on a AAA, 3rd-person shooter: Helldivers 2 which will be available later this year on PS5 and PC! Check out our trailer here (https://youtu.be/RDhaY8T9fyw) and read... Visa mer
Join up!
We are Arrowhead, a Stockholm-based studio, known for our uncompromising game mechanics and intense cooperative gameplay. As a studio we offer a thrilling and creative environment where kickass game developers work to provide high quality gameplay experiences.

We are currently working on a AAA, 3rd-person shooter: Helldivers 2 which will be available later this year on PS5 and PC! Check out our trailer here (https://youtu.be/RDhaY8T9fyw) and read our blog (https://www.arrowheadgamestudios.com/2023/05/helldivers-2-coming-in-2023/) for more about our project.

Would you like to know more?

Here is some of what you will be doing;

- Working closely with UI/UX designers to build menus and HUD widgets

- Improving and optimizing the underlying UI systems

- Reviewing, optimizing, debugging and maintaining high quality code

- Collaborating with various disciplines and developers across the studio

- Contributing to a high quality player experience

To succeed on this mission, you will need;

- Experience in AAA game development on PC and/or console

- Experience in Gameplay or UI Programming

- Experience in any kind of professional programming, minimum 3 years

- Good C/C++ skills

- Understanding of UI design patterns (eg. MVVM/MVC)

- Knowledge of Data Oriented design patterns (eg. ECS)

- Solid grasp of 2d mathematics

- An appreciation for good visual design

- Good English communication skills (verbal and written)

While experience and skills are important, how you put that to work is equally important. That be successful with Arrowhead is to be;

-
Cool; Open minded, friendly and receptive to feedback

-
Kickass; Hardworking, dedicated with a can-do attitude

-
Great; Detail oriented, knowledgeable and proficient in your craft

Perks and benefits!

- 6 weeks paid vacation

- Remote/hybrid way of working

- Sponsored hobby groups to meet like minded nerds(!)

- Health bonus and weekly health hour

- Pension plan

Practical information
The studio is located in Stockholm and the position is full-time defined as 40 hours per week. The position is a long term position with 6 months initial trial employment. Remote working can be considered for the right candidate.

If you think you have what it takes to succeed, we would love to hear from you.
We ask that your application includes relevant work samples or a link to your portfolio. Visa mindre

Backend Programmer

Who are Programmers at Liquid Swords Programmers at Liquid Swords thrive on complex technical challenges in video games. They join a community of multi-functional thinkers that consider several angles of a solution and represent the bastion of effective code and modern game tech. How Backend Programmers contribute at Liquid Swords Backend Programmers at Liquid Swords provide the support, framework, and functionality to online and live features of our pr... Visa mer
Who are Programmers at Liquid Swords

Programmers at Liquid Swords thrive on complex technical challenges in video games. They join a community of multi-functional thinkers that consider several angles of a solution and represent the bastion of effective code and modern game tech.

How Backend Programmers contribute at Liquid Swords

Backend Programmers at Liquid Swords provide the support, framework, and functionality to online and live features of our project.

Markers of success include resilient and performant solutions that are aligned with the design and development of our first project.

Is this you?

Have experience from at least one shipped title on Consoles from start to finish.

A programmer with experience in C++ game development on a AAA title tailored towards Backend Development

Have an understanding of technical challenges in game development and how Backend Programming contributes to the projects’ online and live goals.

You enjoy the technical challenges of game development - owning and providing frameworks and solutions for online features

You have been with developing and operating a server side system "at scale" in Java, C# or Golang.

Able to reason around working principles and limitations of different database systems

You like TCP/IP, network programming and higher level protocols

___________________________________________________________________________

Founded in 2020, Liquid Swords was established to be purposefully raw and dismantle the silos of game development so that we empower our people to achieve amazing results.

We are cultivating a culture and offering an environment that truly nurtures creativity. Liquid Swords share a common understanding - original ideas inspire great games, and great games are built by remarkable teams. Visa mindre

Senior Level Designer

Please note - We have multiple positions open and are looking for talents within a range of experience Mid-level to Senior. These roles are primarily based in Stockholm, but can also be based remotely in Europe, or from any of our European offices. DICE (EA Digital Illusions Creative Entertainment), the award-winning studio based in Stockholm, Sweden, is best known for creating the phenomenally successful Battlefield franchise, the Star Wars: Battlefront f... Visa mer
Please note - We have multiple positions open and are looking for talents within a range of experience Mid-level to Senior. These roles are primarily based in Stockholm, but can also be based remotely in Europe, or from any of our European offices.
DICE (EA Digital Illusions Creative Entertainment), the award-winning studio based in Stockholm, Sweden, is best known for creating the phenomenally successful Battlefield franchise, the Star Wars: Battlefront franchise and the very creative game Mirror's Edge.
We work through our 4 guiding values: Passion with Purpose, Creative Innovation, Everything Quality and One Community. Our people are the backbone and driving force to our creative products. As such, we are dedicated to providing everyone the chance to express themselves and be their very best with a common cause.
We are looking for a Multiplayer Level Designer to join our team working on Battlefield, where you will report to the Level Design Director or Lead Designer.
You will be responsible for the overall design and experience of one or more multiplayer levels.
What you will do:
Design engaging multiplayer levels and drive their realization within a multidisciplinary team.
Manage the layout, flow, pacing and overall player experience from start to finish.
Blockout and refine the playable spaces using our internal level editor.
Champion both the second-to-second gameplay as well as the overall player journey in the different modes.
Facilitate communication and collaboration across disciplines.
Present the level and its design in team meetings.
Participate in playtests and peer-reviews where you will provide feedback to your fellow designers, just like they will provide feedback on your work.

Qualifications
2+ years of experience as a level designer.
At least one shipped game as a level designer. Preferably on a AAA shooter or action game.
Solid understanding and appreciation of all the components that contribute to creating a great and coherent player experience: art, design, narrative, VFX, sound, cinematics, lighting etc.
Great knowledge of level design fundamentals.
Structured and rational approach to the creative process.
Solid technical understanding.
Excellent verbal and written skills in English. Visa mindre

Gameplay Programmer

Gameplay Programming Arrowhead is looking to hire a gameplay programmers to work on our upcoming AAA, 3rd person, co-op shooter. Our gameplay coders work closely together to implement features and mechanics in the game, but also collaborate with all the other teams at Arrowhead. We all have the same common goal: to create a kickass game together! Your contribution As a Gameplay Programmer you will mainly be: - Collaborating with game designers to trans... Visa mer
Gameplay Programming
Arrowhead is looking to hire a gameplay programmers to work on our upcoming AAA, 3rd person, co-op shooter.

Our gameplay coders work closely together to implement features and mechanics in the game, but also collaborate with all the other teams at Arrowhead. We all have the same common goal: to create a kickass game together!

Your contribution

As a Gameplay Programmer you will mainly be:

- Collaborating with game designers to translate game design into engaging gameplay features;
- Implementing and designing gameplay systems;
- Building optimized solutions with memory, performance and network stability taken into account;
- Prototyping ideas to test validity of features and identify technical possibilities and obstacles;
- Aiding fellow coders in verifying solutions and advising on technical alternatives;

- Continually playtesting the game to verify the features are living up to their intended design.



Our requirements
Are you a Gameplay Programmer with the following skills and experience?

- Excellent C/C++ skills;

- 5+ Years experience with hands on experience with multiplayer game programming, ideally in a peer-to-peer environment;

- Able to create dynamic systems that interact with each other in an emergent way;
- Great familiarity of game technologies such as physics, animation, artificial intelligence and the ability to use them to create fun and emergent gameplay;
- A solid 3D math foundation in linear algebra, vectors and matrices;
- Good English communication skills (verbal and written).


Bonus qualifications
It would be of added value (but not mandatory) if you have:

- Experience from designing, modding or hobby projects;
- Familiarity with component-based programming and peer-to-peer networking.


Practical information

Scope: Full-time, 40 hours per week. We offer a permanent position and relocation aid for the right candidate.

Location: At Arrowhead we have transitioned into a full hybrid way of working. Location can therefore be discussed according to your needs.

If you think that this position matches your background and skills, we would love to hear from you. We ask that your application always include relevant work samples or a link to your portfolio. Visa mindre

Experience Designer

External Description: Remote options across UK/EU time zone. Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of The Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a plac... Visa mer
External Description:
Remote options across UK/EU time zone.
Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of The Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is, but strive to build a world as it could be.

In this role you will be part of the reimagining of The Sims that players know and love. The Sims is one of the top selling PC game franchises of all time and The Sims 4 is by far our most successful Sims game. We have more than 70 million registered players of the base game. To date, The Sims 4 has shipped over 60 content packs and countless base game feature and quality of life updates. The Sims 4 continues to transcend being “just a game” and continues to be a positive force in people’s lives while occupying a unique creative space in the game industry. We're excited you're interested to learn more about how you can join our team and dream big. For more information about The Sims, follow @TheSims on Twitter, Instagram and TikTok, like The Sims on Facebook, visit TheSims.com newsroom and tune into Behind The Sims on YouTube for the latest news and updates.
As an Experience Designer on The Sims 4, you'll report to the Development Director and work with a team of enthusiastic industry craftspeople from all walks of life. You will use your passion and knowledge to develop the user interface and related systems from visual mocks through final implementation.
You will work with your engineering, game design, research, and production partners to create experiences that surprise, delight, and invite millions of gamers around the world to Play with Life.
Responsibilities
Drive user-centered design processes to provide outstanding design solutions for Maxis games.
Partner with your XD Lead, engineering, game design, and production team.
Be a promoter of usability, inclusiveness, and accessibility.
Maintain and adhere to an existing visual design system, including iconography, typography, visual hierarchy, brand expression, and motion.
Collaborate closely with UX designers to gather requirements, explore creative directions, produce prototypes and iterate based on testing results.
Deliver high fidelity and high-quality UI screens that align with the product's experience goals, usability and accessibility standards.
Implement UI in game engine.
Partner with various team members to find balanced design solutions to player and business goals within technical constraints.

Qualifications
At least 4 years of UX/UI experience as a UX designer, visual designer, UI artist, product designer or similar role. Your experience includes some combination of: game and non-gaming products, live service and/or social networks.
Understanding of UX methodologies & tools to support your visual design solutions.
Proficiency in Adobe Photoshop, Illustrator, and/or other visual design tools such as Figma, Sketch, Principal, Adobe XD etc.
The ability to lay out complex information in an easy to understand manner.
Strong visual design skills (i.e., composition, iconography, layout, typography, color theory).
Motion graphics skills, the ability to bring interfaces to life with usability in mind.
Ability to thrive in a team-oriented, product-focused environment; you enjoy collaboration and appreciate the exchange of ideas and concepts.
Comfort presenting cohesive design approaches to non-design audience.
Familiarity with technical UI authoring frameworks and experience implementing in engine.
A strong awareness of current design and art trends.
Experience contributing to and working with Design Systems. Visa mindre

Rendering Engineer - Frostbite Engine - Image Quality

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination. Experienced Software Engineer to join the Image Quality team within Frostbite. Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team empowe... Visa mer
We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.


Experienced Software Engineer to join the Image Quality team within Frostbite.
Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team empowers game creators to shape the future of gaming by developing creative engine features and outstanding tools. We are honored to have thousands of game developers all over the world using Frostbite to create some of the most amazing games and player experiences in the industry.
You will be part of our experienced rendering team, driving the technology forward to power future titles and push the boundaries of visual quality in games.
You will report to the Senior Engineering Manager for the team.
Responsibilities
Develop high-quality rendering systems for multiple AAA games
Work with game team engineers and artists to create art and content workflows
Undertake performance profiling and optimization on multiple platforms

Qualifications
Bachelor's Degree in Computer Science, Math or related field
C++ experience with at least 5 years of professional programming experience in real-time rendering
Real-time computer graphics knowledge
Experience in several of the following areas: lighting, materials, shadows, global illumination, raytracing, post process techniques.
Profiling and optimization skills

Plus:
Knowledge of one or more CPU and GPU architectures
Console development experience
C# and Tools development experience
Experience as a team or technical lead

About Electronic Arts
Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.
We're looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law. Visa mindre

Embedded Developer

Embedded Developer We are looking for an Embedded Developer to join a team who is responsible for Kambi’s Java middleware and Linux platform running on our retail sports betting terminals. The team also develops command line tools, Java hardware simulators and web clients, which gives opportunities to work in many different domains and technologies. Your focus will be on our Linux platform, keeping it up to date and ensuring support of an ever increasing v... Visa mer
Embedded Developer
We are looking for an Embedded Developer to join a team who is responsible for Kambi’s Java middleware and Linux platform running on our retail sports betting terminals. The team also develops command line tools, Java hardware simulators and web clients, which gives opportunities to work in many different domains and technologies.
Your focus will be on our Linux platform, keeping it up to date and ensuring support of an ever increasing variation of hardware platforms and functional requirements. You will work on the development of tools and various scripts to ensure system liability for thousands of sports betting terminals located around the globe.
You should have several years of experience as a software developer, building scalable and maintainable modules and applications on Linux platforms that run and fail gracefully. At Kambi, you will be writing testable software and creating automated tests in collaboration with our testers as well as working with our Product Owners to trouble-shoot and solve production incidents in a complex environment.
We strive to use the latest frameworks and methods and are constantly adapting our process according to Agile DevOps frameworks.
You'd like to work with these technologies:
C, Linux, Buildroot
Shell scripts, Java or Python
Network – https, certificates. PKI
AWS / Kubernetes
KVM / QEMU

To fit well in the team, you should have a curious mindset, be triggered by interesting projects and love to be a team player. You are passionate about development and always eager to learn new things. You should be fluent in English.
Today the team consists of a group of 5 passionate developers, including 1 tester and the team in located in Kambi’s Stockholm Office.
What’s in it for you?
Be part of and influence the evolution of our retail Linux platform
An exciting role within an expanding, progressive department that just started its DevOps journey
An opportunity to work in a successful and fast-growing company
A fun and flexible working culture with lots of opportunities to grow together with your talented colleagues.

If you want to be part of a dedicated community of developers in central Stockholm, then please apply with a cover letter and your CV.
#LI-AW1Embedded Developer Visa mindre

XR Game Programmer

Do you want to explore what we can achieve with Virtual Reality, augmented reality and mixed reality? Do you want to be part of a company that is leading the way for visual computing, developing the next logical step for games? Resolution Games is a VR/AR studio focused on creating immersive experiences for all - from gamers to non-gamers alike. We are looking for a Programmer to join our talented team. Are you what we are looking for? About The Role Th... Visa mer
Do you want to explore what we can achieve with Virtual Reality, augmented reality and mixed reality? Do you want to be part of a company that is leading the way for visual computing, developing the next logical step for games?

Resolution Games is a VR/AR studio focused on creating immersive experiences for all - from gamers to non-gamers alike. We are looking for a Programmer to join our talented team. Are you what we are looking for?

About The Role

This is a great chance for you to take part in a talented team that works on creating social games that everyone can enjoy. You’ll be working in a small team, with short development phases where collaboration is key. You will be developing features and systems alongside designers and artists that fundamentally shape the games we release.

What you’ll do

- Implement gameplay and support systems features in VR & AR games
- Work with other disciplines to implement graphics, animations, and audio
- Foresee technical problems related to your tasks
- Create technical designs and implement solutions with the guidance of senior staff
- Implement code that is performant on low spec devices like Oculus Quest
- Develop well-structured and high-performance code of high quality


Requirements

- At least 3+ years of experience working on game projects in a cross-discipline teams

- Proficiency in programming

- Good knowledge of C# and Unity


Nice to have

- Experience with version control systems such as Perforce and Git
- Experience with network- & server programming
- Experience of working with VR is a plus, as well as a passion for anything visual computing-related
- Working experience on mobile or other, limited resource platforms
- Experience of delivering software to storefronts, like the Oculus store or similar


Who we are

Resolution Games is a visual computing studio with a proven track record creating immersive gaming experiences for all. We believe that VR and AR aren’t just an add-on for gaming; they are the next logical steps for games. As players and game developers alike, we’ve always dreamed of this day - the day when we can be IN the games we love. That day is finally here, and we are putting all of our energy into making the most of it for all, whether it’s creating a positive experience for someone testing out VR for the first time to delivering a rich, in-depth multiplayer game that keeps enthusiasts hungry for more.

We are looking for someone who wants a unique opportunity and enjoys collaborating. Someone who wants to be a part of a team raising the bar and creating a new set of standards. Our colleagues have can-do attitudes who appreciate a small studio culture. Therefore, even though we have grown, we continue to work in small teams and experiment while tackling complex challenges. We value having every voice heard and seek out diversity, equity, and inclusion in everything we do. Last but not least, we want those of you who are not just skilled but also a great addition to the team. That is because we believe in team over the individual, a great mix of freedom with responsibility, and that people should always come before the process. Visa mindre

Backend Programmer

Who are Programmers at Liquid Swords Programmers at Liquid Swords thrive on complex technical challenges in video games. They join a community of multi-functional thinkers that consider several angles of a solution and represent the bastion of effective code and modern game tech. How Backend Programmers contribute at Liquid Swords Backend Programmers at Liquid Swords provide the support, framework, and functionality to online and live features of our pr... Visa mer
Who are Programmers at Liquid Swords

Programmers at Liquid Swords thrive on complex technical challenges in video games. They join a community of multi-functional thinkers that consider several angles of a solution and represent the bastion of effective code and modern game tech.

How Backend Programmers contribute at Liquid Swords

Backend Programmers at Liquid Swords provide the support, framework, and functionality to online and live features of our project.

Markers of success include resilient and performant solutions that are aligned with the design and development of our first project.

Is this you?

Have experience from at least one shipped title on Consoles from start to finish.

A programmer with experience in C++ game development on a AAA title tailored towards Backend Development

Have an understanding of technical challenges in game development and how Backend Programming contributes to the projects’ online and live goals.

You enjoy the technical challenges of game development - owning and providing frameworks and solutions for online features

You have been with developing and operating a server side system "at scale" in Java, C# or Golang.

Able to reason around working principles and limitations of different database systems

You like TCP/IP, network programming and higher level protocols

___________________________________________________________________________

Founded in 2020, Liquid Swords was established to be purposefully raw and dismantle the silos of game development so that we empower our people to achieve amazing results.

We are cultivating a culture and offering an environment that truly nurtures creativity. Liquid Swords share a common understanding - original ideas inspire great games, and great games are built by remarkable teams. Visa mindre

Game Server Engineer

About Star Stable Entertainment Star Stable Entertainment was founded in 2011, sparked by a desire for a game that could make a difference. Although half of gamers are girls and women, they were under-represented in the gaming industry, both as characters and creators. We dreamed of an epic online world where tween and teen girls could share an amazing experience. And we wanted to challenge how things were done in a male-dominated industry. The result wa... Visa mer
About Star Stable Entertainment

Star Stable Entertainment was founded in 2011, sparked by a desire for a game that could make a difference. Although half of gamers are girls and women, they were under-represented in the gaming industry, both as characters and creators. We dreamed of an epic online world where tween and teen girls could share an amazing experience. And we wanted to challenge how things were done in a male-dominated industry.

The result was Star Stable Online, which has gone on to become the world’s number one horse game with over 21 million registered users across 180 countries. We’re thrilled to welcome fun-loving players to the island of Jorvik, with its breathtaking scenery, beautiful horses, and magical quests. And we’re proud to see each player's special bond with their four-legged friends and the passionate community of Star Stable players.

We continue to champion diverse characters and narratives, encouraging our audience to be their true selves. It’s wonderful to see our dream resonate with so many players around the world, and we can’t wait to share more stories and experiences with them!

The Position

As a Game Server Engineer, you will be part of our server team, who works with the aim to scale and maintain our game server to be fit for a larger player base. We are a passionate and diverse team who love to solve our problems together and often pair-program and have a knowledge-sharing culture in form of design and code reviews on a regular basis.

We expect you to have

At least 4 years of experience programming in C++ as this will be the primary language.

An ability to work with a large existing codebase.

Strong maths- and algorithms knowledge.

Cross-platform experience

Experience with agile development (e.g. Kanban/Scrum)

Knowledge of automated software testing and test-driven development.

Experience working with Visual Studio and version control systems (Perforce, GitHub etc)

Excellent communication skills in English.

Experience working in cross-discipline teams.

A bachelor's degree in Computer Science or equivalent demonstrable industry experience.

A passion for programming and experience in game development.

Responsibilities

Develop, maintain and improve our existing code base.

Contribute well-structured code that meets game design and technical requirements.

Optimise code and data for memory usage and performance.

Help to identify and solve development obstacles or risks.

What’s in it for you?

At Star Stable Entertainment, you will be a part of diverse culture with a prioritised work-life balance, and a workforce eager to test and try new things! We are on an adventure to scale our unique impact in the world so if you are excited about making a difference and being part of an exciting journey then we would love to hear from you! Visa mindre

I början av karriären och brinner för spelutveckling?

För att säkerställa att vi är konkurrenskraftiga och fortsätter att bygga innovativa och fantastiska mobila casinospel, som hittills spelats av över två miljoner spelare, letar ELK Studios nu efter en junior Game Client Developer till vår studio i Stockholm. Med din passion för programmering, effekter och grafik hjälper du oss att utveckla våra spel och säkerställa att vi skapar riktigt bra mobila casinospel. Rollen som Game Client Developer handlar om att... Visa mer
För att säkerställa att vi är konkurrenskraftiga och fortsätter att bygga innovativa och fantastiska mobila casinospel, som hittills spelats av över två miljoner spelare, letar ELK Studios nu efter en junior Game Client Developer till vår studio i Stockholm. Med din passion för programmering, effekter och grafik hjälper du oss att utveckla våra spel och säkerställa att vi skapar riktigt bra mobila casinospel.
Rollen som Game Client Developer handlar om att bygga spelklienter och hantera kommunikationen med servern.
Du kommer bl.a att arbeta med att:
Implementera spelklienter i javascript och HTML5
Implementera spelfunktionalitet, flöden och kommunikation med servern
Implementera animationer, effekter och partikelsystem
Säkerställa att vi får ut mesta möjliga ur mobila enheter och browsers
Aktivt delta i utvecklingen av biblioteksfunktioner
Stödja grafikteamet och förenkla implementationer

För att lyckas och trivas i rollen ser vi att du har:
Ett gediget intresse för programmering
Erfarenhet av WebGL/OpenGL eller liknande rendrerings-APIer för 2D/3D
Erfarenhet av utveckling för webbrowsers och fördelaktligen med fokus på mobiler
Erfarenheter av debuggers i webbrowsers
Bekväm med att arbeta i terminalen och van att använda GNU-verktyg
Kreativ och innovativ för att finna lösningar till tekniska och grafiska utmaningar
Självgående, ansvarstagande och med en passion för programmering
Förmåga att hantera utmaningar och lösningar med en stark känsla av ägandeskap
Förmåga att jobba nära tillsammans med andra discipliner och vara en lagspelare
Organiserad och förmåga att leverera på deadlines
Flytande på engelska (talar, läser och skriver)

Värdefulla egenskaper
Lösningsorienterad med ett innovativt och kreativt tankesätt
Kunskaper i javascript
Erfarenhet av spelutveckling
Bekväm med att jobba i en terminalmiljö och att använda vanliga GNU-verktyg
Kunskap om casinodomänen
”Doer”-attityd

Vi erbjuder
En plats i en kreativ spelstudio som fokuserar på hög kvalité
En öppen arbetsplats med obegränsade möjligheter att växa
Ett centralt beläget kontor, 3 minuter från Stockholm central
Marknadsmässig lön och förmåner

Med största sannolikhet är du en person som programmerar på fritiden, bifoga gärna invite till din github då du söker. På ELK Studios trivs vi tillsammans och ser värdet av att kunna lösa problem ihop. Hos oss får du sitta tillsammans med ditt team på plats på kontoret i Stockholm!
Om ovanstående låter som en beskrivning av dig är du välkommen med en ansökan med ämnet Jr Game Client Developer. Inkludera CV, en kort beskrivning av vad som gör dig till den perfekta kandidaten samt svar på följande frågor:
Vilket är ditt favoritspråk att programmera i? Varför?
Vilket är ditt favorit GNU-verktyg/kommando? Varför?
Vilken editor föredrar du att koda i och vad är det som gör just den editorn så bra?

För frågor eller ytterligare information kontakta Talent Acquisition Manager
Li Cederblad-Friberg på 070-2239450.
Vi arbetar med löpande urval så tveka inte att skicka in din ansökan!
Kontakter från rekryterings- och konsultbyråer undanbedes vänligen men bestämt.
Om ELK Studios
With a passion for games
Since 2013, ELK Studios has passionately pushed boundaries in the online casino industry. From groundbreaking mathematics to astonishing artwork, ELK takes pride in developing entertaining mobile-first content that maximizes the experience for players around the world. Visa mindre

Backend Programmer

Who are Programmers at Liquid Swords Programmers at Liquid Swords thrive on complex technical challenges in video games. They join a community of multi-functional thinkers that consider several angles of a solution and represent the bastion of effective code and modern game tech. How Backend Programmers contribute at Liquid Swords Backend Programmers at Liquid Swords provide the support, framework, and functionality to online and live features of our pr... Visa mer
Who are Programmers at Liquid Swords

Programmers at Liquid Swords thrive on complex technical challenges in video games. They join a community of multi-functional thinkers that consider several angles of a solution and represent the bastion of effective code and modern game tech.

How Backend Programmers contribute at Liquid Swords

Backend Programmers at Liquid Swords provide the support, framework, and functionality to online and live features of our project.

Markers of success include resilient and performant solutions that are aligned with the design and development of our first project.

Is this you?

Have experience from at least one shipped title on Consoles from start to finish.

A programmer with experience in C++ game development on a AAA title tailored towards Backend Development

Have an understanding of technical challenges in game development and how Backend Programming contributes to the projects’ online and live goals.

You enjoy the technical challenges of game development - owning and providing frameworks and solutions for online features

You have been with developing and operating a server side system "at scale" in Java, C# or Golang.

Able to reason around working principles and limitations of different database systems

You like TCP/IP, network programming and higher level protocols

___________________________________________________________________________

Founded in 2020, Liquid Swords was established to be purposefully raw and dismantle the silos of game development so that we empower our people to achieve amazing results.

We are cultivating a culture and offering an environment that truly nurtures creativity. Liquid Swords share a common understanding - original ideas inspire great games, and great games are built by remarkable teams. Visa mindre

Game Content Producer

About Star Stable Entertainment Star Stable Entertainment was founded in 2011, sparked by a desire for a game that could make a difference. Although half of gamers are girls and women, they were under-represented in the gaming industry, both as characters and creators. We dreamed of an epic online world where tween and teen girls could share an amazing experience. And we wanted to challenge how things were done in a male-dominated industry. The result was... Visa mer
About Star Stable Entertainment
Star Stable Entertainment was founded in 2011, sparked by a desire for a game that could make a difference. Although half of gamers are girls and women, they were under-represented in the gaming industry, both as characters and creators. We dreamed of an epic online world where tween and teen girls could share an amazing experience. And we wanted to challenge how things were done in a male-dominated industry.

The result was Star Stable Online, which has gone on to become the world’s number one horse game with over 21 million registered users across 180 countries. We’re thrilled to welcome fun-loving players to the island of Jorvik, with its breathtaking scenery, beautiful horses, and magical quests. And we’re proud to see each player's special bond with their four-legged friends and the passionate community of Star Stable players.

We continue to champion diverse characters and narratives, encouraging our audience to be their true selves. It’s wonderful to see our dream resonate with so many players around the world, and we can’t wait to share more stories and experiences with them!

The position
We are looking for a game content producer who will be responsible and the main driver for our character and creature domain. The Domain’s focus includes the aesthetics and movement of our characters, horses and other creatures. You will work in a cross functional team consisting of 2D/3D artists, animators, designers, engineers, marketers and data analysts.

What we expect you to know

5 years of experience working as a Producer or a Product Owner in the games industry.

Hands-on experience handling all stages of the product life cycle for a live product/game that is cross platform, including its pipelines.

Good organisational skills.

Good facilitation skills.

Good understanding of how a game engine works.

Experience of defining and refining requirements and analysing data and understanding our users.

Fluent in English.

We don’t expect you to know everything about horses but we do expect you to be interested to learn about them since horses are key to the game and today we have more than 100 variations, where each breed has its own unique animations and coats.

Responsibilities

Being responsible for the delivery team working with the character and creature creation for our new and existing players, studying player behaviour and analytics from different data sources. This involves working closely with the team, executive producer, directors, leads and other partners and stakeholders.

Support the team in understanding areas of challenge and opportunity through analysing data.

Continuously maintain a roadmap spanning 6-12 months ahead and adapting it around unexpected changes.

Drive tactics to achieve outcomes aligned with the vision and the overall strategy for the franchise and company.

Own delivery plans and risk management.

Act as a stakeholder towards our inhouse engine and tools team in order to improve tools and pipelines for the domain.

Being the team lead:

Ensure the day-to-day well functioning of the team and the health of the group.

Establish workflows and drive continuous improvement.

Together with the team, ensure and preserve product quality.

Sounds like the position for you? Apply!
At Star Stable Entertainment, you will be a part of diverse culture with a prioritised work-life balance, and a workforce eager to test and try new things! We are on an adventure to scale our unique impact in the world so if you are excited about making a difference and being part of an exciting journey then we would love to hear from you! Visa mindre

Backend Developer

Are you an experienced and creative software engineer? Do you have the skills and interest in implementing applications and logic that is dependent of and using complex mathematics? Then we believe that you are a perfect match for us. As a software engineer in Kambi, you will have the opportunity to take part in cutting edge algorithmic solutions supporting our B2B Sportsbook operations. You will join an DevOps team based in central Stockholm, where you wi... Visa mer
Are you an experienced and creative software engineer? Do you have the skills and interest in implementing applications and logic that is dependent of and using complex mathematics? Then we believe that you are a perfect match for us.
As a software engineer in Kambi, you will have the opportunity to take part in cutting edge algorithmic solutions supporting our B2B Sportsbook operations.
You will join an DevOps team based in central Stockholm, where you will work closely with quantitative analysts, data science, engineering and product teams to build and refine Kambi's quantitative solutions.
Responsibilities
Develop software solutions for sports trading and machine learning
Collaborate with Data Scientists and Quants to improve existing solutions
Scaling current data engineering solutions
Keep up-to-date with latest technology trends

Skills and experience:
An academic degree in quantitative discipline (computer science, mathematics, physics, etc.) or relevant experience
Experience developing production grade software
Creative and experimental mind-set
Strong problem-solving skills with an emphasis on product development
Comfortable with cloud technology and vendors, preferably AWS
Container and serverless experience is a bonus
A drive to promote innovative algorithmic solutions and data driven decision making
Ability to work on multiple tasks and prioritize own time
Can-do attitude

Previous exposure to data engineering and interest in sports betting is meritorious.
We’re working “DevOps” style with a cloud first focus, here you build it, you love it!
What’s in it for you?
Opportunity to work in a successful and fast-growing company
A role within an expanding, ambitious department
Personal development support
A fun and flexible working culture

If you want to be part of a very dedicated team in central Stockholm please apply below. Visa mindre

VFX Artist

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination. Please note - this role is primarily based in Stockholm, Sweden but can also be remotely in Europe, or from any of our European offices. We are DICE, the award-winning studio w... Visa mer
We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.


Please note - this role is primarily based in Stockholm, Sweden but can also be remotely in Europe, or from any of our European offices.
We are DICE, the award-winning studio with locations in Stockholm and Gothenburg, Sweden, best known for creating the phenomenally successful Battlefield franchise.

We are now part of a set of global studios building a connected Battlefield universe, developing Battlefield’s one-of-a-kind multiplayer suite, while also building a team to support our new Seattle-based studio, Ridgeline Games, who are leading the development of a single-player narrative campaign.

We strongly believe our people are the backbone and driving force to our creative products, and are always looking for diverse game creators to join us in Stockholm, Gothenburg or working remotely, to help us build the best Battlefield experiences and make our studio the best in the industry.
As a studio we encourage career development, well-being and fun, which in the VFX team translates to a high degree of creative ownership, a democratic decision-making process and plenty of growth opportunities both inside and outside of the team. We promote realistic and sustainable planning to provide a healthy work-life balance. We also organize activities such as workshops, life drawing sessions and regular team meals to bring the team closer together and foster a fun and inclusive workplace.
To create the renowned effects in our games, the DICE VFX team uses an array of techniques, from basic particles to complex GPU effects and imported offline simulations. The team often works closely together with other disciplines. This includes artistic crafts such as environment art, lighting and audio design, but also engineers at Frostbite and DICE, to develop and make use of cutting-edge rendering features and workflows.
Responsibilities:
As a VFX Artist you will help us push the visual quality of our games to the next level. On a daily basis you will report to the Lead VFX Artist in your project, and together you will review your work and discuss progress towards your deliveries.
Help the Single Player team at DICE to deliver the most impressive Battlefield Campaign experience yet, through your stunning VFX work.
Use your full VFX skillset; working with Cpu and Gpu particle effects simulation, Vertex Animation and Pixel shaders, Participating Media, Large scale events and Cinematics, Simulation and Texture creation in Houdini etc.
Collaborate with all the different crafts within the team; Level design, Environment art, Tech Art, Tech Design, Audio, Narrative, Art Direction and Engineers, to take the game to the next level.
Master the Frostbite engine and see to it that the effects live up to both visual and technical targets.
Help develop future tools and find smarter ways of working, as we always seek to improve our workflows, collaborating with the VFX team at Frostbite.
Engage with the VFX team cross-project and EA studios to share knowledge and best practices.
And hey, you need to have an appetite for destruction for this position.

Qualifications:
Experience with game engines and real-time effects.
5+ years of experience as a VFX Artist in the video games or film industry.
Proficient in current-generation industry-standard tools and workflows, such as Maya, Photoshop and Houdini.
Experienced at interpreting and breaking down reference material and concept art to understand how things behave in real life and have a comprehension of realistic appearance and believable motion.
Aware of memory and technical constraints while working, and can balance visual quality with performance.
A person who contributes to a collaborative, transparent and learning culture within the team and who takes an active interest in improving the craft.

About Electronic Arts
Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.
We're looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law. Visa mindre

Senior Game Client Developer till ELK Studios!

För att säkerställa att vi är konkurrenskraftiga och fortsätter att bygga innovativa och fantastiska mobila casinospel, som hittills spelats av över två miljoner spelare, letar ELK Studios nu efter en Game Client Developer till vår studio i Stockholm. Med din passion för programmering, effekter och grafik hjälper du oss att utveckla våra spel och säkerställa att vi skapar riktigt bra mobila casinospel. Rollen som Senior Game Client Developer handlar om at... Visa mer
För att säkerställa att vi är konkurrenskraftiga och fortsätter att bygga innovativa och fantastiska mobila casinospel, som hittills spelats av över två miljoner spelare, letar ELK Studios nu efter en Game Client Developer till vår studio i Stockholm. Med din passion för programmering, effekter och grafik hjälper du oss att utveckla våra spel och säkerställa att vi skapar riktigt bra mobila casinospel.
Rollen som Senior Game Client Developer handlar om att bygga spelklienter och hantera kommunikationen med servern.
Du kommer bl.a att arbeta med att:
Implementera spelklienter i javascript och HTML5
Implementera spelfunktionalitet, flöden och kommunikation med servern
Implementera animationer, effekter och partikelsystem
Säkerställa att vi får ut mesta möjliga ur mobila enheter och browsers
Aktivt delta i utvecklingen av biblioteksfunktioner
Stödja grafikteamet och förenkla implementationer

För att lyckas och trivas i rollen ser vi att du har:
Ett gediget intresse för programmering
Erfarenhet av WebGL/OpenGL eller liknande rendrerings-APIer för 2D/3D
Erfarenhet av utveckling för webbrowsers och fördelaktligen med fokus på mobiler
Erfarenheter av debuggers i webbrowsers
Bekväm med att arbeta i terminalen och van att använda GNU-verktyg
Kreativ och innovativ för att finna lösningar till tekniska och grafiska utmaningar
Självgående, ansvarstagande och med en passion för programmering
Förmåga att hantera utmaningar och lösningar med en stark känsla av ägandeskap
Förmåga att jobba nära tillsammans med andra discipliner och vara en lagspelare
Organiserad och förmåga att leverera på deadlines
Flytande i svenska och engelska (talar, läser och skriver)

Värdefulla egenskaper
Lösningsorienterad med ett innovativt och kreativt tankesätt
Kunskaper i javascript
Erfarenhet av spelutveckling
Bekväm med att jobba i en terminalmiljö och att använda vanliga GNU-verktyg
Kunskap om casinodomänen
”Doer”-attityd

Vi ser att du, med din erfarenhet, besitter förmågan att ta ett steg tillbaka, lyfta blicken och reflektera över funktionalitet och flöden innan du skrider till verket och börjar koda.
Vi tror att du skulle behöva de flesta av ovan färdigheter för att bli framgångsrik i din framtida roll på ELK Studios. Men bli inte avskräckt från att ansöka om du saknar en eller två, låt oss hellre ha en bra diskussion om det.
Vi erbjuder dig
En plats i en kreativ spelstudio som fokuserar på hög kvalité
En öppen arbetsplats med obegränsade möjligheter att växa
Ett centralt beläget kontor, 3 minuter från Stockholm central
Marknadsmässig lön och förmåner

På ELK Studios trivs vi tillsammans och ser värdet av att kunna lösa problem ihop. Hos oss får du sitta tillsammans med ditt team på plats på kontoret i Stockholm!
Om ovanstående låter som en beskrivning av dig är du välkommen med en ansökan med ämnet Game Client Developer. Inkludera CV, en kort beskrivning av vad som gör dig till den perfekta kandidaten samt svar på följande frågor:
Vilket är ditt favoritspråk att programmera i? Varför?
Vilket är ditt favorit GNU-verktyg/kommando? Varför?
Vilken editor föredrar du att koda i och vad är det som gör just den editorn så bra?

Vi arbetar med löpande urval så tveka inte att skicka in din ansökan!
Kontakter från rekryterings- och konsultbyråer undanbedes vänligen men bestämt.
Om ELK Studios
With a passion for games
Since 2013, ELK Studios has passionately pushed boundaries in the online casino industry. From groundbreaking mathematics to astonishing artwork, ELK takes pride in developing entertaining mobile-first content that maximizes the experience for players around the world. Visa mindre

Programmer

Join up! We are Arrowhead, a Stockholm-based studio, known for our uncompromising game mechanics and intense cooperative gameplay. As a studio we offer a thrilling and creative environment where kickass game developers work to provide high quality gameplay experiences. Work is well underway on our latest project: a 3rd person shooter featuring next-gen graphics, innovative co-op and agency for the community to alter the course of the game. The new title r... Visa mer
Join up!
We are Arrowhead, a Stockholm-based studio, known for our uncompromising game mechanics and intense cooperative gameplay. As a studio we offer a thrilling and creative environment where kickass game developers work to provide high quality gameplay experiences.

Work is well underway on our latest project: a 3rd person shooter featuring next-gen graphics, innovative co-op and agency for the community to alter the course of the game. The new title represents a big step for the studio and will continue the tradition of satirical humor that fans of our games know and love.

Would you like to know more?

Here is some of what you will be doing;

- Working closely with UI/UX designers to build menus and HUD widgets

- Improving and optimizing the underlying UI systems

- Reviewing, optimizing, debugging and maintaining high quality code

- Collaborating with various disciplines and developers across the studio

- Contributing to a high quality player experience

To succeed on this mission, you will need;

- Experience in AAA game development on PC and/or console

- Experience in Gameplay or UI Programming

- Experience in any kind of professional programming, minimum 3 years

- Good C/C++ skills

- Understanding of UI design patterns (eg. MVVM/MVC)

- Knowledge of Data Oriented design patterns (eg. ECS)

- Solid grasp of 2d mathematics

- An appreciation for good visual design

- Good English communication skills (verbal and written)

While experience and skills are important, how you put that to work is equally important. That be successful with Arrowhead is to be;

-
Cool; Open minded, friendly and receptive to feedback

-
Kickass; Hardworking, dedicated with a can-do attitude

-
Great; Detail oriented, knowledgeable and proficient in your craft

Perks and benefits!

- 6 weeks paid vacation

- Remote/hybrid way of working

- Sponsored hobby groups to meet like minded nerds(!)

- Health bonus and weekly health hour

- Pension plan

Practical information
The studio is located in Stockholm and the position is full-time defined as 40 hours per week. The position is a long term position with 6 months initial trial employment. Remote working can be considered for the right candidate.

If you think you have what it takes to succeed, we would love to hear from you.
We ask that your application includes relevant work samples or a link to your portfolio. Visa mindre

Scala Game Developer

Company Description Evolution is a leading international B2B provider of games and services in online casino. Operating in the forefront of our industry, we offer a turn-key solution for casino operators. Our licensees’ players can move flawlessly between mobile, tablet and desktop to play slots or live casino, which feature real tables with real dealers in real time. Our innovative and high-quality offer includes brands like Evolution Live, NetEnt, Red Ti... Visa mer
Company Description
Evolution is a leading international B2B provider of games and services in online casino. Operating in the forefront of our industry, we offer a turn-key solution for casino operators. Our licensees’ players can move flawlessly between mobile, tablet and desktop to play slots or live casino, which feature real tables with real dealers in real time. Our innovative and high-quality offer includes brands like Evolution Live, NetEnt, Red Tiger, Ezugi, Big Time Gaming, Nolimit City and DigiWheel and multiple award-winning international player product favourites, such as Crazy Time, Lightning Roulette and Gonzo’s Quest. Evolution is listed on Nasdaq Nordic with a MCAP of EUR 20+BN.
Across our 20+ sites, we have 10 000+ people working in the fields of Product Innovation, Software Development, Game Presenters & Hosts, IT-support, Facility & Studio build as well as support services. Evolution provides a dynamic and creative work environment with a unique opportunity for the right people to enhance their skills and drive their passion. Our culture is rooted in Evolution’s core values ALIVE, do RIGHT and work TOGETHER and we operate guided by our vision to become the leading supplier of online casino in the world.
Job Description
We are searching for passionate Scala Engineers. We thrive in well-designed, scalable, systems which use modern functional programming based design approaches. We believe that the functional programming approach in Scala results in systems which are easier to build and maintain - we use modern, pragmatic approaches such as Tagless Final and libraries such as Cats and Cats Effect to achieve this.
You will need to:
Be proactive, pragmatic and professional, deliver results;
Write code that make our games and related functionality run
Write unit and other automated tests;
Work and communicate efficiently with the rest of the development team, including PO, front-end developers and design
Actively participate in code reviews so that code delivered by you and your team is of great quality;
Own your applications, ensure they deploy and run 24/7 on our Kubernetes platform with great performance;
Be ready to invest the effort to become an even better developer.



Qualifications
Scala 2/3 functional programming skills and 1-2 years experience, especially with the following: Higher-kinded Types, Tagless Final, JSON/Circe, Https4s, Cats, Cats Effect 3
Passion for our profession, in particular Scala and Functional Programming, and improving yourself technically.
Have a Full Stack mindset, meaning that you are able and willing to move outside your comfort zone and learn and work with new technologies.
Interest in the latest programming trends such as functional and reactive programming
Excellent communication skills and a pragmatic approach to problem solving
Highly proficient in spoken and written English
Bachelor’s Degree in IT or equivalent.



We will appreciate experience with:
Building high performance clustered systems, modular FP-based architecture, as well as actor systems, where they are necessary;
Cats / Scalaz, Cats Effect, ZIO, Monix, Akka Actors, Persistence, Cluster & HTTP, http4s, Tagless Final and/or Scala.js
Event Sourcing & CQRS;
Docker, Kubernetes, Kafka, Cassandra.



Additional Information
We Offer
A healthy mix of startup-like culture of the company, which will enable you to try new approaches and technologies and remain on the edge of technological development and enterprise, with stability and supporting functions to help you focus on your job.
At the office in central Gothenburg, we start every week with a breakfast together. We are a driven, multi-cultural game studio at the forefront of the gambling industry, having created some of the most popular games, several years in a row.
You will be part of a big international family where cultural diversity is present. We all have the same thing in common: a passion for delivering the very best in gaming. Innovation is a big part of who we are since there is no other way to be a driver in the industry!
Have a look at some of the games we have created in our studio!
Gonzo's Gold
Divine Fortune
Starburst XXXtreme
Does this sound appealing? Then look no further, send us your application and we promise you a fun workplace where you will grow technically and personally!
Please note that we are primarily looking for candidates who have a work visa for the EU, and are based in Sweden or planning to move there in the near future. Visa mindre

Anti-Cheat Community Analyst - Games

As our Anti-Cheat Community Analyst, you’ll spend your days monitoring data, making fair and informed decisions, and keeping our community of players up-to-date on the ever-changing challenge of ensuring our games are fair for all. You are an active part of the community and a beacon of our dedication and continuous journey to make sure THE FINALS and ARC Raiders are safe and fun places for competitive play. You’ll also work closely with the Security team... Visa mer
As our Anti-Cheat Community Analyst, you’ll spend your days monitoring data, making fair and informed decisions, and keeping our community of players up-to-date on the ever-changing challenge of ensuring our games are fair for all. You are an active part of the community and a beacon of our dedication and continuous journey to make sure THE FINALS and ARC Raiders are safe and fun places for competitive play.

You’ll also work closely with the Security team and other stakeholders at Embark Studios in taking action against cheaters and providing valuable business and threat intelligence. You’ll use your game and community experience for engaging our players and to maintain a high level of integrity and accountability.

Example of responsibilities

- Use internal and 3rd party anti-cheats tools and capabilities to support the Security team in taking action against cheaters

- Conduct player account investigations

- Conduct and/or lead investigations relating to [other] user violations, unauthorized transactions, infringements, phishing schemes etc.

- Assist CS in the management of in-game reports for player misconduct

- Compile detailed reports on the current state of cheating and threats

- Support the wider Production and Gameplay teams

- Be a key stakeholder in the decision-making for future Security and anti-cheat strategies

It would be awesome if you have

- Previous experience in game security and strong awareness of cheating methods

- Excellent teamwork and stakeholder management skills

- Up-to date knowledge and experience in security and anti-cheat tooling

- Hands-on experience with anti-cheat in a competitive environment, understanding the ecosystems and motivations

- Familiarity with tools like and Big Query is a big plus

At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.

We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.

Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.

Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!

If this role doesn't quite match what you're looking for, feel free to apply to us via our " Open Application. (https://www.embark-studios.com/jobs/278181-game-maker-open-application)" Visa mindre

Backend Programmer

Who are Programmers at Liquid Swords Programmers at Liquid Swords thrive on complex technical challenges in video games. They join a community of multi-functional thinkers that consider several angles of a solution and represent the bastion of effective code and modern game tech. How Backend Programmers contribute at Liquid Swords Backend Programmers at Liquid Swords provide the support, framework, and functionality to online and live features of our pr... Visa mer
Who are Programmers at Liquid Swords

Programmers at Liquid Swords thrive on complex technical challenges in video games. They join a community of multi-functional thinkers that consider several angles of a solution and represent the bastion of effective code and modern game tech.

How Backend Programmers contribute at Liquid Swords

Backend Programmers at Liquid Swords provide the support, framework, and functionality to online and live features of our project.

Markers of success include resilient and performant solutions that are aligned with the design and development of our first project.

Is this you?

Have experience from at least one shipped title on Consoles from start to finish.

A programmer with experience in C++ game development on a AAA title tailored towards Backend Development

Have an understanding of technical challenges in game development and how Backend Programming contributes to the projects’ online and live goals.

You enjoy the technical challenges of game development - owning and providing frameworks and solutions for online features

You have been with developing and operating a server side system "at scale" in Java, C# or Golang.

Able to reason around working principles and limitations of different database systems

You like TCP/IP, network programming and higher level protocols

___________________________________________________________________________

Founded in 2020, Liquid Swords was established to be purposefully raw and dismantle the silos of game development so that we empower our people to achieve amazing results.

We are cultivating a culture and offering an environment that truly nurtures creativity. Liquid Swords share a common understanding - original ideas inspire great games, and great games are built by remarkable teams. Visa mindre

Fullstack Developer

Ansök    Apr 12    Dustin AB    Programmerare, onlinespel
Are you a driven and curious Full Stack Developer who is motivated by the possibility to learn more and make a difference in the transformation journey Dustin is on? We are looking for Full Stack Developers for our Web Development team. We work with one of the Nordic region's largest e-commerce platforms, which operates sites in five countries, and is in-house developed. You will enter an exciting transformation journey with Dustin where we are building ... Visa mer
Are you a driven and curious Full Stack Developer who is motivated by the possibility to learn more and make a difference in the transformation journey Dustin is on?

We are looking for Full Stack Developers for our Web Development team. We work with one of the Nordic region's largest e-commerce platforms, which operates sites in five countries, and is in-house developed.

You will enter an exciting transformation journey with Dustin where we are building a new architecture consisting of microservices and microsites to increase productivity, independence, and flexibility. In the coming years, we will work on migrating most of it to AWS and Azure. This is a unique opportunity to be part of shaping this transformation.

As part of the web development team, you’ll be included in a collaborative and cross-functional setup where you’ll will have the freedom to explore, deliver and be innovative in a modern agile framework where empowerment is the key success.

About the role

As a full stack developer at Dustin, you will work in one of our cross-functional web teams. Characteristic of us is cohesion and the desire to improve and create good services. Online is the heart of our sales. Safe, fast solutions that never stop are of the utmost importance.

The team is responsible for the entire chain; from understanding needs in depth to design, development and operation in production. It is not uncommon for several deployments per day.

Examples of initiatives that we work with are transforming our checkout with a flexible payment solution in collaboration with a well-known partner and creating an MVP to see if we can sell IT services in a new way.

About You

We believe that you are an open-minded, curious and pragmatic individual. You are a problem solver with a strong team focus.

You are experienced in your domain with a strong interest and curiosity to learn more. You have worked with system development for a few years and can lead yourself. When you write software, you put high importance that it should be of high quality; testable and evolutionary.

What we offer

- Generous opportunities for continued competence development

- A unique opportunity to be part of Dustin's transformation journey

- Working in an including and highly skilled team that has strong feeling for one another and the customers.

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Digital First: We believe in flexibility and that we should work from where we are the most effective. For that, we provide one time extra financial support to set up a good home office.

- 20% discount on memberships at SATS and an annual wellness allowance

- A one-time home office allowance of 3500 to buy home office equipment

- Collective Agreement, including good pension plans, parental pay, and insurance

- Employee discount for products through our Dustin webshop

- A flexible work life where we embrace the mix of working digitally and from the office

- Bring your dog! - we have an office area specifically for you and your best friend

Curious to know more? Read on our career page (https://www.dustingroup.com/en/careers)

What you have

- Experience in C#, React, Javascript, Kubernetes, .NET Core and preferably AWS or Azure.

- Meritorious to have experience in Node, GraphQL, e-commerce transaction intensive system and architecture based on Microservices and Microsites.

- Good communication and collaborative skills.

- Good command in English in both written and spoken.

Recruitment Process

We want a good match! If needed, we will perform multiple interviews, and sometime a case study test. This ensures we find the right person for the right role based on a fair data driven basis. Most of the meetings will be through Microsoft Teams, but if all participants?feel comfortable with a meeting at the office - it's possible.

We believe our colleagues are the key reason for our positive development. And we believe our development is what gives you the possibility to grow. That is why we can promise you one thing:

You keep us moving. We keep you moving.

Our Recruitment Process

We value and embrace differences in background, and perspective, so even if you are not a 100% match for this role, we encourage you to apply!

We expect to take the following steps in the recruitment process:

- Telephone screening w. Talent Acquisition Partner, Karishma

- Test Case and 1st interview (Technical) w. Future colleagues from the team.

- 2nd interview w. the Hiring Manager, Rob

- References

- Starting date will be decided in agreement with the final candidate

It is our goal as a company to ensure a truly inclusive culture. We anonymize all applications and only screen based on experience, skills and competencies. We do this to ensure a process without (unconscious) bias of recruiters and managers.

We screen and evaluate candidates on an ongoing basis and close the job when we have the right person for the role. Therefore, we do not have an application deadline.

If you have any questions regarding the position, please contact the talent acquisition partner, Karishma Sindhu by email: karishma.sindhu@dustin.com

Still curious? Read more on our career page Visa mindre

Senior Game Client Developer till ELK Studios!

För att säkerställa att vi är konkurrenskraftiga och fortsätter att bygga innovativa och fantastiska mobila casinospel, som hittills spelats av över två miljoner spelare, letar ELK Studios nu efter en Game Client Developer till vår studio i Stockholm. Med din passion för programmering, effekter och grafik hjälper du oss att utveckla våra spel och säkerställa att vi skapar riktigt bra mobila casinospel. Rollen som Senior Game Client Developer handlar om at... Visa mer
För att säkerställa att vi är konkurrenskraftiga och fortsätter att bygga innovativa och fantastiska mobila casinospel, som hittills spelats av över två miljoner spelare, letar ELK Studios nu efter en Game Client Developer till vår studio i Stockholm. Med din passion för programmering, effekter och grafik hjälper du oss att utveckla våra spel och säkerställa att vi skapar riktigt bra mobila casinospel.
Rollen som Senior Game Client Developer handlar om att bygga spelklienter och hantera kommunikationen med servern.
Du kommer bl.a att arbeta med att:
Implementera spelklienter i javascript och HTML5
Implementera spelfunktionalitet, flöden och kommunikation med servern
Implementera animationer, effekter och partikelsystem
Säkerställa att vi får ut mesta möjliga ur mobila enheter och browsers
Aktivt delta i utvecklingen av biblioteksfunktioner
Stödja grafikteamet och förenkla implementationer

För att lyckas och trivas i rollen ser vi att du har:
Ett gediget intresse för programmering
Erfarenhet av WebGL/OpenGL eller liknande rendrerings-APIer för 2D/3D
Erfarenhet av utveckling för webbrowsers och fördelaktligen med fokus på mobiler
Erfarenheter av debuggers i webbrowsers
Bekväm med att arbeta i terminalen och van att använda GNU-verktyg
Kreativ och innovativ för att finna lösningar till tekniska och grafiska utmaningar
Självgående, ansvarstagande och med en passion för programmering
Förmåga att hantera utmaningar och lösningar med en stark känsla av ägandeskap
Förmåga att jobba nära tillsammans med andra discipliner och vara en lagspelare
Organiserad och förmåga att leverera på deadlines
Flytande i svenska och engelska (talar, läser och skriver)

Värdefulla egenskaper
Lösningsorienterad med ett innovativt och kreativt tankesätt
Kunskaper i javascript
Erfarenhet av spelutveckling
Bekväm med att jobba i en terminalmiljö och att använda vanliga GNU-verktyg
Kunskap om casinodomänen
”Doer”-attityd

Vi ser att du, med din erfarenhet, besitter förmågan att ta ett steg tillbaka, lyfta blicken och reflektera över funktionalitet och flöden innan du skrider till verket och börjar koda.
Vi tror att du skulle behöva de flesta av ovan färdigheter för att bli framgångsrik i din framtida roll på ELK Studios. Men bli inte avskräckt från att ansöka om du saknar en eller två, låt oss hellre ha en bra diskussion om det.
Vi erbjuder dig
En plats i en kreativ spelstudio som fokuserar på hög kvalité
En öppen arbetsplats med obegränsade möjligheter att växa
Ett centralt beläget kontor, 3 minuter från Stockholm central
Marknadsmässig lön och förmåner

På ELK Studios trivs vi tillsammans och ser värdet av att kunna lösa problem ihop. Hos oss får du sitta tillsammans med ditt team på plats på kontoret i Stockholm!
Om ovanstående låter som en beskrivning av dig är du välkommen med en ansökan med ämnet Game Client Developer. Inkludera CV, en kort beskrivning av vad som gör dig till den perfekta kandidaten samt svar på följande frågor:
Vilket är ditt favoritspråk att programmera i? Varför?
Vilket är ditt favorit GNU-verktyg/kommando? Varför?
Vilken editor föredrar du att koda i och vad är det som gör just den editorn så bra?

Vi arbetar med löpande urval så tveka inte att skicka in din ansökan!
Kontakter från rekryterings- och konsultbyråer undanbedes vänligen men bestämt.
Om ELK Studios
With a passion for games
Since 2013, ELK Studios has passionately pushed boundaries in the online casino industry. From groundbreaking mathematics to astonishing artwork, ELK takes pride in developing entertaining mobile-first content that maximizes the experience for players around the world. Visa mindre

Frontend Game Developer

Company Description Evolution is a leading international B2B provider of games and services in online casino. Operating in the forefront of our industry, we offer a turn-key solution for casino operators. Our licensees’ players can move flawlessly between mobile, tablet and desktop to play slots or live casino, which feature real tables with real dealers in real time. Our innovative and high-quality offer includes brands like Evolution Live, Red Tiger and ... Visa mer
Company Description
Evolution is a leading international B2B provider of games and services in online casino. Operating in the forefront of our industry, we offer a turn-key solution for casino operators. Our licensees’ players can move flawlessly between mobile, tablet and desktop to play slots or live casino, which feature real tables with real dealers in real time. Our innovative and high-quality offer includes brands like Evolution Live, Red Tiger and NetEnt, and multiple award-winning international player product favorites, such as Crazy Time, Lightning Roulette and Gonzo’s Quest. Evolution is listed on Nasdaq Nordic with a MCAP of EUR 20+BN.
Across our 20+ sites, we have 10 000+ people working in the fields of Product Innovation, Software Development, Game Presenters & Hosts, IT-support, Facility & Studio build as well as support services. Evolution provides a dynamic and creative work environment with a unique opportunity for the right people to enhance their skills and drive their passion. Our culture is rooted in Evolution’s core values ALIVE, do RIGHT and work TOGETHER and we operate guided by our vision to become the leading supplier of online casino in the world
Job Description
The Game Studio’s common goal is to stay ahead and always develop the best and most innovative games. Our teams consist of the most creative, passionate and talented in their guild. Are you one of us?
We are looking for a Game Developer who enjoy using both technical and creative skills to bring our amazing games to life. You will be working in a self-driven, agile team of Artists, Testers and Sound Designers to build and maintain the games. As a Game Developer, you will be involved in the entire process of creating a game, from ideation to release. This position will give you the chance to join our journey of creating some of the most exciting games in the online casino industry. You’ll get the opportunity to learn new technologies and develop your skills while helping us achieve our goal of providing the best games on the market.
Innovation in our games is of high importance, this requires our developers to be able to come up with creative solutions to continue pushing the boundaries of online casino gaming.
What you will do here:
Develop game features with focus on performance, maintainability, and quality
Create reusable code and libraries for future use
Identify and resolve development problems
Taking part in the game design and prototyping
Being the voice of the team in technical forums
Collaborate with team and other stakeholders



Qualifications
Are you one of us? A person that wants to work with games played by extremely many people all around the world, and who views yourself as a positive, creative and fearless person who loves to push the limits, try new things and feel comfortable with speaking your mind. You take a lot of pride in your work, willing to grasp and maintain focus on the big picture and to think ahead. You are a team player, willing to share your knowledge and learn from your colleagues, while enjoying a dynamic and create environment.
To thrive in the role we think you have experience in:
Knowledge of JavaScript or/and TypeScript
Bonus if you have experience in pixi.js, Phaser or other game frameworks
Experience and interest in code quality practices

Additional Information
What we offer
A healthy mix of startup-like culture of the company, which will enable you to try new approaches and technologies and remain on the edge of technological development and enterprise, with stability and supporting functions to help you focus on your job.
At the office in central Gothenburg, we start every week with a breakfast together. We are a driven, multi-cultural game studio at the forefront of the gambling industry, having created some of the most popular games, several years in a row.
You will be part of a big international family where cultural diversity is present. We all have the same thing in common: a passion for delivering the very best in gaming. Innovation is a big part of who we are since there is no other way to be a driver in the industry!
Have a look at some of the games we have created in our studio!
Gonzo's Gold
Divine Fortune
Starburst XXXtreme
Does this sound appealing? Then look no further, send us your application and we promise you a fun workplace where you will grow technically and personally!
About Us
Evolution is a market-leading developer and provider of products and services for online casino entertainment. Our excellence is driven by over 16,000 EVOlutioneers across 30 markets worldwide, working in product innovation, software development, IT solutions, game hosting and business support. Evolution's dynamic and creative environment creates a unique opportunity for personal and professional growth.
Our integrated business-to-business solutions guarantee that our clients can always provide an unrivalled online entertainment experience to their players globally. We thrive on remaining an award-winning digital powerhouse of entertainment products and services with an ever-expanding line-up of product brands: Evolution Live, NetEnt, Red Tiger, Ezugi, Big Time Gaming, Nolimit City and DigiWheel.
Evolution is a Swedish company founded in 2006 and listed on Nasdaq Nordic (EVO). Visa mindre

We are looking for a Online Game Programmer (C++) - Game Services.

Ansök    Apr 6    Northab AB    Programmerare, onlinespel
About the Team You will be a part of Game Services, a strategic team with mixed competences, and we provide online services and integration to our games and work closely with the game teams and deliver online services to a high quality and make sure they are operational. Examples of such services are Persistent Inventory, Friends, Voice Chat, Anti-Cheat, Progression and Store. Assignment description Example of responsibilities; Create the core metagame ... Visa mer
About the Team
You will be a part of Game Services, a strategic team with mixed competences, and we provide online services and integration to our games and work closely with the game teams and deliver online services to a high quality and make sure they are operational.

Examples of such services are Persistent Inventory, Friends, Voice Chat, Anti-Cheat, Progression and Store.

Assignment description
Example of responsibilities;

Create the core metagame systems for our games
Collaborate with game designers to find innovative new ways to engage our players
Design and develop the friends, party and chat systems
Use data as a guide when designing matchmaking rules

The client would love if you have;

A creative and curious mind
A strong background in C++
An ambition in pushing the boundaries of "next gen"
A good grasp of what social and metagame looks and feels like
A fluent English - our team comes from all over the world
An interest in computer science and programming as a craft

Additionally one or some of these would be a great bonus;

Professional experience with Online systems in games
Experience working with or close to game design
Backend services development experience

Must haves
Unreal Engine, C++, a scripting language called Angelscript and some blueprints. Visa mindre

XR Game Programmer

Resolution Games is a VR/AR studio focused on creating immersive experiences for all - from gamers to non-gamers alike. We are looking for a Programmer to join our talented team. Are you what we are looking for? What you’ll do This is a great chance for you to take part in a talented team that works on creating social games that everyone can enjoy. You’ll be working in a small team, with short development phases where collaboration is key. Some of your k... Visa mer
Resolution Games is a VR/AR studio focused on creating immersive experiences for all - from gamers to non-gamers alike. We are looking for a Programmer to join our talented team. Are you what we are looking for?

What you’ll do

This is a great chance for you to take part in a talented team that works on creating social games that everyone can enjoy. You’ll be working in a small team, with short development phases where collaboration is key. Some of your key responsibilities will include:

- Implement gameplay and support systems features in VR & AR games
- Work with other disciplines to implement graphics, animations, and audio
- Foresee technical problems related to your tasks
- Create technical designs and implement solutions with the guidance of senior staff
- Implement code that is performant on low spec devices like Oculus Quest
- Develop well-structured and high-performance code of high quality


Requirements

- Proficiency in programming
- Good knowledge of C# and Unity
- Experience working on game projects in a cross-discipline team


Nice to have

- Experience with version control systems such as Perforce and Git
- Experience with network- & server programming
- Experience of working with VR is a plus, as well as a passion for anything visual computing-related
- Working experience on mobile or other, limited resource platforms
- Experience of delivering software to storefronts, like the Oculus store or similar


Who we are

Resolution Games is a visual computing studio with a proven track record creating immersive gaming experiences for all. We believe that VR and AR aren’t just an add-on for gaming; they are the next logical steps for games. As players and game developers alike, we’ve always dreamed of this day - the day when we can be IN the games we love. That day is finally here, and we are putting all of our energy into making the most of it for all, whether it’s creating a positive experience for someone testing out VR for the first time to delivering a rich, in-depth multiplayer game that keeps enthusiasts hungry for more.

We are looking for someone who wants a unique opportunity and enjoys collaborating. Someone who wants to be a part of a team raising the bar and creating a new set of standards. Our colleagues have can-do attitudes who appreciate a small studio culture. Therefore, even though we have grown, we continue to work in small teams and experiment while tackling complex challenges. We value having every voice heard and seek out diversity, equity, and inclusion in everything we do. Last but not least, we want those of you who are not just skilled but also a great addition to the team. That is because we believe in team over the individual, a great mix of freedom with responsibility, and that people should always come before the process. P.S. Employee stock options are available. Visa mindre

Senior XR Game Programmer

Do you want to explore what we can achieve with Virtual Reality, augmented reality and mixed reality? Do you want to be part of a company that is leading the way for visual computing, developing the next logical step for games? Resolution Games is a VR/AR studio focused on creating immersive experiences for all - from gamers to non-gamers alike. We are looking for a Programmer to join our talented team. Are you what we are looking for? About the role Thi... Visa mer
Do you want to explore what we can achieve with Virtual Reality, augmented reality and mixed reality? Do you want to be part of a company that is leading the way for visual computing, developing the next logical step for games? Resolution Games is a VR/AR studio focused on creating immersive experiences for all - from gamers to non-gamers alike. We are looking for a Programmer to join our talented team. Are you what we are looking for?

About the role

This is a great chance for you to take part in a talented team that works on creating social games that everyone can enjoy. You’ll be working in a small team, with short development phases where collaboration is key. You will be developing features and systems alongside designers and artists that fundamentally shape the games we release. As a Senior Programmer we also expect you to solve problems and provide guidance using your knowledge to help raise the level of other programmers that you work with.

What you’ll do


- Implement gameplay and support systems features in VR & AR games

- Work with other disciplines to implement graphics, animations, and audio

- Foresee and solve technical problems for you and your team

- Create technical designs and implement solutions

- Implement code that is performant on low spec devices like Oculus Quest

- Design and implement solutions that can be shared with other projects in the company

- Develop well-structured and high-performance code of high quality

- Provide technical support and mentor more junior members of staff



Requirements

- Extensive coding experience, we believe to be successful you'll have probably 5+ years working experience as a coder, working in a cross-functional setting or equivalent

- Good experience from working in a team with game development

- Considerable knowledge of C# and Unity


Nice to have

- Experience with version control systems such as Perforce and Git
- Experience with network- & server programming
- Experience of working with VR is a plus, as well as a passion for anything visual computing-related


Please note - We believe in a flat organisation, so internally we tend not to use more than our functional skillset as job titles. That is, "programmer", "3D artist", "producer", or the like. We hope you feel the same way.

Who we are

Resolution Games is a visual computing studio with a proven track record creating immersive gaming experiences for all. We believe that VR and AR aren’t just an add-on for gaming; they are the next logical steps for games. As players and game developers alike, we’ve always dreamed of this day - the day when we can be IN the games we love. That day is finally here, and we are putting all of our energy into making the most of it for all, whether it’s creating a positive experience for someone testing out VR for the first time to delivering a rich, in-depth multiplayer game that keeps enthusiasts hungry for more.

We are looking for someone who wants a unique opportunity and enjoys collaborating. Someone who wants to be a part of a team raising the bar and creating a new set of standards. Our colleagues have can-do attitudes who appreciate a small studio culture. Therefore, even though we have grown, we continue to work in small teams and experiment while tackling complex challenges. We value having every voice heard and seek out diversity, equity, and inclusion in everything we do. Last but not least, we want those of you who are not just skilled but also a great addition to the team. That is because we believe in team over the individual, a great mix of freedom with responsibility, and that people should always come before the process. P.S. Employee stock options are available. Visa mindre

Senior Unity Engineer - Unannounced Project

Who are we? Have you ever wanted to build something that helps others create and explore? Have you ever wanted to be a part of a team that genuinely wants to help players share their creative ideas, dreams, and visions with millions of other players at the same time? Right now, we’re searching for a Senior Unity Engineer to join the team doing exactly that! We’re building what we genuinely believe is the future of creative gaming, giving the players a ple... Visa mer
Who are we?

Have you ever wanted to build something that helps others create and explore? Have you ever wanted to be a part of a team that genuinely wants to help players share their creative ideas, dreams, and visions with millions of other players at the same time? Right now, we’re searching for a Senior Unity Engineer to join the team doing exactly that! We’re building what we genuinely believe is the future of creative gaming, giving the players a plethora of design tools to create games, experiences, and more. Once creators are happy with what they’re building, they can share it with others, securely, knowing full well their creation is safe and more importantly - theirs.

With groundbreaking technologies available to you as a part of Ringtail, this team is unique. We are extremely excited by what we are building and if what you’ve read so far has you feeling that way too, then we want to hear from you!

About the role

We are looking for a Senior Unity Engineer to drive technical quality, performance, and scalability of our games through both leadership and execution. You will be working closely alongside other developers on different core gaming experiences, and the work that both you and your team deliver will be highly visible to our players worldwide.

Your day-to-day as a Senior Unity Engineer

- Designing, prototyping and implementing game systems and features

- Developing and maintaining client and game server components for a highly scalable multiplayer game

- Optimizing the game to run efficiently on both Mobile and PC

- Implementing and optimizing the development pipeline and toolchain to facilitate quick and easy iteration

- Integrating third party services and plugins (for features such as IAP, chat services, analytics, crash reporting etc)

- Being involved in the coding, identification and resolution of issues, and the compilation of development documentation

- Working with server developers for seamless backend integration

- Participating in the training and mentoring of Junior developers

Requirements

- Full proficiency in Unity 3D and all its core components
- Expertise in C#/.Net (C# 9/10 and .Net 5/6 preferred)
- Ability to quickly grasp the “full picture”
- Excellent structure (such as clean code practices, deep knowledge of software architecture, consistency in all deliverables)
- Profound comprehension of making Sandbox games
- Embracing disposition towards external input (such as valuing feedback and open communication)
- Proactive learning and keeping up-to-date with the latest technologies
- Ability to be autonomous (such as taking ownership of your own tasks, seeing possible improvements in the “big picture“)

Good to have

- Experience in native development (such as iOS/Android)
- Experience creating Client/Server applications in C#

Personal traits

- Ability to take ownership of responsibilities
- Good interpersonal and team-work skills
- Open to feedback
- Collaborative and consensus-driven approach

About Ringtail Interactive
At Ringtail Interactive, we are consistently pushing the boundaries of what is possible for a small but fast-growing development team. We currently have three different departments working on a variety of projects; from a high-quality game platform for creators of all kinds, to a top-secret, cutting edge game development tool that we believe will change the industry forever, and more.

The company is made up of a diverse group of experienced professionals from all around the world united by a passion for games. As we continue to build the core of the team, we will be taking big next steps on defining the future development of our projects, and all of our employees will get the opportunity to have an impact on the products we show to the world. Visa mindre

Game Designer - Creative Play

As a Game Designer on Embark's Creative Play team, you will work with the team building systems that enable and encourage creative play for our users. You may specialise in a certain discipline or skill - but you have a broad interest in design and creativity. While you will help build specific experiences, tools, and capabilities - your ultimate goal is to create a place where our users amaze you with experiences they have created. You have ideally work... Visa mer
As a Game Designer on Embark's Creative Play team, you will work with the team building systems that enable and encourage creative play for our users. You may specialise in a certain discipline or skill - but you have a broad interest in design and creativity.

While you will help build specific experiences, tools, and capabilities - your ultimate goal is to create a place where our users amaze you with experiences they have created.

You have ideally worked on several different game styles in varied contexts, and are interested in overarching challenges and possibilities of game creation. You want to build things, but what excites you is providing the tools that enable others to create. You are comfortable with early stage tools and technologies - able to give constructive feedback on improvements while also able to get things done with what is working.

A project with many unknowns is a project with many things to discover - so the role focuses on hands-on development. Of course there will be concept thinking and discussion and alignment, but our approach is to maximize prototypes, iteration, and concrete experiments. This also means ideas are often explored, changed, and even discarded.

We are a hybrid-remote team, and value designers who take initiative, communicate and collaborate across the project.

Example of Responsibilities:

- Design a core system: brainstorm with teammates, collect and make coherent the ideas, present to rest of team

- Take a promising "C+" quality prototype that we believe in and work with the team to iterate it to an A (or A+!)

- Exploring other relevant products and distilling learnings and ideas for us to consider

- Constantly using the software - understanding what we have, feedback on highest value improvements



We would love it if you have:

- A creative and curious mind and have worked on early stage concepts or experiments

- Experience working on products with shared communities and features heavily focused on user behaviour

- Game Design experience with either progression/engagement, UX and tools, or World Creation

- Technically strong - comfort with some coding and looking at code



At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.

We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.

Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.

Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!

If this role doesn't quite match what you're looking for, feel free to apply to us via our "Open Application." Visa mindre

I början av karriären och brinner för spelutveckling?

För att säkerställa att vi är konkurrenskraftiga och fortsätter att bygga innovativa och fantastiska mobila casinospel, som hittills spelats av över två miljoner spelare, letar ELK Studios nu efter en junior Game Client Developer till vår studio i Stockholm. Med din passion för programmering, effekter och grafik hjälper du oss att utveckla våra spel och säkerställa att vi skapar riktigt bra mobila casinospel. Rollen som Game Client Developer handlar om att... Visa mer
För att säkerställa att vi är konkurrenskraftiga och fortsätter att bygga innovativa och fantastiska mobila casinospel, som hittills spelats av över två miljoner spelare, letar ELK Studios nu efter en junior Game Client Developer till vår studio i Stockholm. Med din passion för programmering, effekter och grafik hjälper du oss att utveckla våra spel och säkerställa att vi skapar riktigt bra mobila casinospel.
Rollen som Game Client Developer handlar om att bygga spelklienter och hantera kommunikationen med servern.
Du kommer bl.a att arbeta med att:
Implementera spelklienter i javascript och HTML5
Implementera spelfunktionalitet, flöden och kommunikation med servern
Implementera animationer, effekter och partikelsystem
Säkerställa att vi får ut mesta möjliga ur mobila enheter och browsers
Aktivt delta i utvecklingen av biblioteksfunktioner
Stödja grafikteamet och förenkla implementationer

För att lyckas och trivas i rollen ser vi att du har:
Ett gediget intresse för programmering
Erfarenhet av WebGL/OpenGL eller liknande rendrerings-APIer för 2D/3D
Erfarenhet av utveckling för webbrowsers och fördelaktligen med fokus på mobiler
Erfarenheter av debuggers i webbrowsers
Bekväm med att arbeta i terminalen och van att använda GNU-verktyg
Kreativ och innovativ för att finna lösningar till tekniska och grafiska utmaningar
Självgående, ansvarstagande och med en passion för programmering
Förmåga att hantera utmaningar och lösningar med en stark känsla av ägandeskap
Förmåga att jobba nära tillsammans med andra discipliner och vara en lagspelare
Organiserad och förmåga att leverera på deadlines
Flytande på engelska (talar, läser och skriver)

Värdefulla egenskaper
Lösningsorienterad med ett innovativt och kreativt tankesätt
Kunskaper i javascript
Erfarenhet av spelutveckling
Bekväm med att jobba i en terminalmiljö och att använda vanliga GNU-verktyg
Kunskap om casinodomänen
”Doer”-attityd

Vi erbjuder
En plats i en kreativ spelstudio som fokuserar på hög kvalité
En öppen arbetsplats med obegränsade möjligheter att växa
Ett centralt beläget kontor, 3 minuter från Stockholm central
Marknadsmässig lön och förmåner

Med största sannolikhet är du en person som programmerar på fritiden, bifoga gärna invite till din github då du söker. På ELK Studios trivs vi tillsammans och ser värdet av att kunna lösa problem ihop. Hos oss får du sitta tillsammans med ditt team på plats på kontoret i Stockholm!
Om ovanstående låter som en beskrivning av dig är du välkommen med en ansökan med ämnet Jr Game Client Developer. Inkludera CV, en kort beskrivning av vad som gör dig till den perfekta kandidaten samt svar på följande frågor:
Vilket är ditt favoritspråk att programmera i? Varför?
Vilket är ditt favorit GNU-verktyg/kommando? Varför?
Vilken editor föredrar du att koda i och vad är det som gör just den editorn så bra?

För frågor eller ytterligare information kontakta Talent Acquisition Manager
Li Cederblad-Friberg på 070-2239450.
Vi arbetar med löpande urval så tveka inte att skicka in din ansökan!
Kontakter från rekryterings- och konsultbyråer undanbedes vänligen men bestämt.
Om ELK Studios
With a passion for games
Since 2013, ELK Studios has passionately pushed boundaries in the online casino industry. From groundbreaking mathematics to astonishing artwork, ELK takes pride in developing entertaining mobile-first content that maximizes the experience for players around the world. Visa mindre

Senior Unity Engineer - Unannounced Project

Senior Unity Engineer - Unannounced Project Have you ever wanted to build something that helps others create and explore? Have you ever wanted to be a part of a team that genuinely wants to help players share their creative ideas, dreams, and visions with millions of other players at the same time? Right now, we’re searching for a/an Senior Unity Engineer to join the team doing exactly that! We’re building what we genuinely believe is the future of creati... Visa mer
Senior Unity Engineer - Unannounced Project

Have you ever wanted to build something that helps others create and explore? Have you ever wanted to be a part of a team that genuinely wants to help players share their creative ideas, dreams, and visions with millions of other players at the same time? Right now, we’re searching for a/an Senior Unity Engineer to join the team doing exactly that! We’re building what we genuinely believe is the future of creative gaming, giving the players a plethora of design tools to create games, experiences, and more. Once creators are happy with what they’re building, they can share it with others, securely, knowing full well their creation is safe and more importantly - theirs.

With groundbreaking technologies available to you as a part of Ringtail, this team is unique. We are extremely excited by what we are building and if what you’ve read so far has you feeling that way too, then we want to hear from you!


Essential Requirements

- Full proficiency in Unity 3D and all its core components
- Expertise in C#/.Net (C# 9/10 and .Net 5/6 preferred)
- Ability to quickly grasp the “full picture”
- Excellent structure (such as clean code practices, deep knowledge of software architecture, consistency in all deliverables)
- Profound comprehension of making Sandbox games
- Embracing disposition towards external input (such as valuing feedback and open communication)
- Proactive learning and keeping up-to-date with the latest technologies
- Ability to be autonomous (such as taking ownership of your own tasks, seeing possible improvements in the “big picture“)


Good to have

- Experience in native development (such as iOS/Android)
- Experience creating Client/Server applications in C#




Personal traits

- Ability to take ownership of responsibilities
- Good interpersonal and team-work skills
- Open to feedback
- Collaborative and consensus-driven approach




About Ringtail Interactive
Ringtail Interactive is fast-growing technology start up working in the games industry with an overall goal of creating an unrivalled server solution to the market for use within small and medium sized enterprises. The team consists of a diverse group of experienced professionals from all around the world consistently pushing the boundaries of what is possible for a small development team. The company consists of two subsidiaries, Ringtail Games and Ringtail Technology.

Over the next year, we will be continuing to build the core of the team. Joining now will give you a chance to have a real impact on the company and the way in which the project develops. Visa mindre

Senior Blockchain Engineer

The Role We have an exciting opportunity for a Senior Blockchain Engineer to join our team who is passionate about the possibilities of Blockchain and NFTs in games. Our vision is to build a foundation of our technology, where we can run our own gaming world. We are currently working on developing a platform that will significantly reduce the complexity associated with an online game development. By sharing triple AAA technology to indie developers and... Visa mer
The Role



We have an exciting opportunity for a Senior Blockchain Engineer to join our team who is passionate about the possibilities of Blockchain and NFTs in games. Our vision is to build a foundation of our technology, where we can run our own gaming world.

We are currently working on developing a platform that will significantly reduce the complexity associated with an online game development. By sharing triple AAA technology to indie developers and medium sized studios, we want to enable them to build online games with the same ease as offline games. We have our internal game running on this platform and will soon release it to external partners.

With the rise of distributed ledgers, player ownership and play-to-earn, we want to also add distributed ledger and NFT capability to our platform. Our goal is to enable the same ease of use as for general online games, allowing indie developers to join this rising field around blockchain enabled games.

Responsibilities

- Evaluate technologies that fit the company's needs

- Architect and design smart contract implementations

- Integrate Blockchain with our existing technology

- Help build up a team that will support us in implementing our vision

- Work closely with a Game and Economy Design

- Be the go-to person for all questions related to this technology



Requirements and Skills

- Open mindset regarding technologies (no Blockchain tribalism)

- Shipped at least one blockchain based project

- Experience with smart contract based blockchains like Ethereum

- Experience in design and development of future-prove solutions

Good to have

- C# and .NET experience

- Experience with SOA

- Experience with Game development

Personal traits

- Ability to take ownership of responsibilities

- Good interpersonal and team-work skills

- Open to feedback

- Collaborative and consensus-driven approach



About Ringtail Interactive



Ringtail Interactive is fast-growing technology start up working in the games industry with an overall goal of creating an unrivalled server solution to the market for use within small and medium sized enterprises. The team consists of a diverse group of experienced professionals from all around the world consistently pushing the boundaries of what is possible for a small development team. The company consists of two subsidiaries, Ringtail Games and Ringtail Technology.

Over the next year, we will be continuing to build the core of the team. Joining now will give you a chance to have a real impact on the company and the way in which the project develops. Visa mindre

Senior Game Client Developer till ELK Studios!

För att säkerställa att vi är konkurrenskraftiga och fortsätter att bygga innovativa och fantastiska mobila casinospel, som hittills spelats av över två miljoner spelare, letar ELK Studios nu efter en Game Client Developer till vår studio i Stockholm. Med din passion för programmering, effekter och grafik hjälper du oss att utveckla våra spel och säkerställa att vi skapar riktigt bra mobila casinospel. Rollen som Senior Game Client Developer handlar om at... Visa mer
För att säkerställa att vi är konkurrenskraftiga och fortsätter att bygga innovativa och fantastiska mobila casinospel, som hittills spelats av över två miljoner spelare, letar ELK Studios nu efter en Game Client Developer till vår studio i Stockholm. Med din passion för programmering, effekter och grafik hjälper du oss att utveckla våra spel och säkerställa att vi skapar riktigt bra mobila casinospel.
Rollen som Senior Game Client Developer handlar om att bygga spelklienter och hantera kommunikationen med servern.
Du kommer bl.a att arbeta med att:
Implementera spelklienter i javascript och HTML5
Implementera spelfunktionalitet, flöden och kommunikation med servern
Implementera animationer, effekter och partikelsystem
Säkerställa att vi får ut mesta möjliga ur mobila enheter och browsers
Aktivt delta i utvecklingen av biblioteksfunktioner
Stödja grafikteamet och förenkla implementationer

För att lyckas och trivas i rollen ser vi att du har:
Ett gediget intresse för programmering
Erfarenhet av WebGL/OpenGL eller liknande rendrerings-APIer för 2D/3D
Erfarenhet av utveckling för webbrowsers och fördelaktligen med fokus på mobiler
Erfarenheter av debuggers i webbrowsers
Bekväm med att arbeta i terminalen och van att använda GNU-verktyg
Kreativ och innovativ för att finna lösningar till tekniska och grafiska utmaningar
Självgående, ansvarstagande och med en passion för programmering
Förmåga att hantera utmaningar och lösningar med en stark känsla av ägandeskap
Förmåga att jobba nära tillsammans med andra discipliner och vara en lagspelare
Organiserad och förmåga att leverera på deadlines
Flytande på engelska (talar, läser och skriver)

Värdefulla egenskaper
Lösningsorienterad med ett innovativt och kreativt tankesätt
Kunskaper i javascript
Erfarenhet av spelutveckling
Bekväm med att jobba i en terminalmiljö och att använda vanliga GNU-verktyg
Kunskap om casinodomänen
”Doer”-attityd

Vi ser att du, med din erfarenhet, besitter förmågan att ta ett steg tillbaka, lyfta blicken och reflektera över funktionalitet och flöden innan du skrider till verket och börjar koda.
Vi tror att du skulle behöva de flesta av ovan färdigheter för att bli framgångsrik i din framtida roll på ELK Studios. Men bli inte avskräckt från att ansöka om du saknar en eller två, låt oss hellre ha en bra diskussion om det.
Vi erbjuder dig
En plats i en kreativ spelstudio som fokuserar på hög kvalité
En öppen arbetsplats med obegränsade möjligheter att växa
Ett centralt beläget kontor, 3 minuter från Stockholm central
Marknadsmässig lön och förmåner

På ELK Studios trivs vi tillsammans och ser värdet av att kunna lösa problem ihop. Hos oss får du sitta tillsammans med ditt team på plats på kontoret i Stockholm!
Om ovanstående låter som en beskrivning av dig är du välkommen med en ansökan med ämnet Game Client Developer. Inkludera CV, en kort beskrivning av vad som gör dig till den perfekta kandidaten samt svar på följande frågor:
Vilket är ditt favoritspråk att programmera i? Varför?
Vilket är ditt favorit GNU-verktyg/kommando? Varför?
Vilken editor föredrar du att koda i och vad är det som gör just den editorn så bra?

För frågor eller ytterligare information kontakta Talent Acquisition Manager Li Cederblad-Friberg på li.cederblad@elk-studios.com.
Vi arbetar med löpande urval så tveka inte att skicka in din ansökan!
Vårt Talent Acquisition-team tar en liten julpaus under veckorna 52-1. Urvalet kommer att pausas under dessa veckor.
Kontakter från rekryterings- och konsultbyråer undanbedes vänligen men bestämt.
Om ELK Studios
With a passion for games
Since 2013, ELK Studios has passionately pushed boundaries in the online casino industry. From groundbreaking mathematics to astonishing artwork, ELK takes pride in developing entertaining mobile-first content that maximizes the experience for players around the world. Visa mindre

Senior Unity/Software Engineer - SDK Team

Senior Unity/Software Engineer - SDK Team Are you excited about building a never-seen-before technology, while having your autonomy and personal influence on the product your team is building? Ringtail Technology is a company where the people are what matters the most. With your own strengths and the qualities of the other beautiful people already working on our unique product, we will create a solution that will reshape the way games are made. To do tha... Visa mer
Senior Unity/Software Engineer - SDK Team

Are you excited about building a never-seen-before technology, while having your autonomy and personal influence on the product your team is building? Ringtail Technology is a company where the people are what matters the most. With your own strengths and the qualities of the other beautiful people already working on our unique product, we will create a solution that will reshape the way games are made.

To do that, we are looking for a strong software engineer with a proactive and curious mind to join us in building a game-server as a service, using modern technology and architecture.
With your team, you will work on fundamental elements of our technology, that will be shipped as an SDK, making it easy to create complex online games.
You will also collaborate with our server and game teams to implement new features for our technology.

Ringtail Technology is made up of people recruited for the high quality of their asserted skills and experience, as well as their demonstrated potential, and desire to keep evolving individually and as team members.
Here’s how you will be able to thrive with us!

What you'll bring with you

- Full proficiency in C#/.Net (C# 9/10 and .Net 5/6 preferred)
- Experience in game development
- Excellent structure (such as clean code practices, deep knowledge of software architecture, consistency in all deliverables)
- End-user focus when creating tools and frameworks
- Embracing disposition towards external input (such as valuing feedback and open communication)
- Proactive learning and keeping up-to-date with the latest technologies
- Ability to be autonomous (such as taking ownership of your own tasks, seeing possible improvements in the “big picture“)


What we’d appreciate as well

- Experience creating end-user software (such as API/Framework)
- Experience in native development (such as iOS/Android/Consoles)
- Experience using game engines (such as Unity/Unreal/GoDot)
- Experience in real-time networking


About Ringtail Interactive

Ringtail Interactive is a fast-growing technology company working in the games industry with an overall goal of creating an unrivaled server solution to the market for use within small and medium sized enterprises. The team consists of a diverse group of experienced professionals from all around the world consistently pushing the boundaries of what is possible for a small development team. The company consists of two subsidiaries, Ringtail Games and Ringtail Technology.

Over the next year, we will be continuing to build the core of the team. Joining now will give you a chance to have a real impact on the company and the way in which the project develops. Visa mindre

Senior Frontend Developer

About Ringtail Technology Have you ever wanted to be a part of a team that genuinely wants to help game developers share their creative ideas, dreams and visions with millions of players at the same time? Right now, we’re searching for a Frontend Developer to join the team doing exactly that! Ringtail Technology is in the midst of developing a high-quality game platform that has the possibility to change the way small and medium-sized studios create conn... Visa mer
About Ringtail Technology

Have you ever wanted to be a part of a team that genuinely wants to help game developers share their creative ideas, dreams and visions with millions of players at the same time?

Right now, we’re searching for a Frontend Developer to join the team doing exactly that! Ringtail Technology is in the midst of developing a high-quality game platform that has the possibility to change the way small and medium-sized studios create connected games. Our aim is to level the playing field between the possibilities of AAA studios and all the way down to indie game developers, and YOU could be a great part of making it all possible!

Are you excited about working on a ground-breaking product, while having your autonomy and personal influence on what our team is building? With your own strengths and the qualities of the other talented people already working at Ringtail, we are creating a unique team. We are extremely excited by what we are building and if what you’ve read so far has you feeling that way too, then we want to hear from you!

About The Role

We are looking for a passionate Frontend Developer to take responsibility for design and development of the Portal for our game server as a service platform. The position will have a strong focus on front-end, UI and UX. You will need to be able to work both as part of the team and independently, take ownership on design and implementation for key systems in the Portal. We strive for technical excellence and you will be required to venture outside of your comfort zone, learning, and implementing new technologies. You need to be able to take initiative and find creative solutions to complex problems.

Responsibilities
- Taking ownership of our customer Portal, making sure it will be easy for our partners to manage their projects and release their games
- Together with game developers you will also be responsible for our game data management application where you’ll make it easy for customer support to help out players
- You will also be making sure both applications will have a nice user flow and a fresh modern look
- As a senior developer you will support and mentor other team members by sharing your experience and professionalism.




Requirements and Skills
- You are a experienced developer with a passion for front-end
- In your career you learned everything there is to know about HTML/CSS
- At your recent jobs, you have developed numerous websites and SPAs which made UI design and UX flows second nature to you
- You will have dipped your toes in backend development where you learned about .NET
- In your adventures, you have also came across Razor (maybe even Blazor) which you used in a project or two.




Good to have

- Ability to take ownership of responsibilities
- Good interpersonal and team-work skills
- Open to feedback
- Collaborative and consensus-driven approach




What are we using

- Blazor
- .NET Core
- HTML/CSS
- Orleans
- SignalR
- Docker / Kubernetes / Helm
- Azure




About Ringtail Interactive

Ringtail Interactive is fast-growing technology start up working in the games industry with an overall goal of creating an unrivalled server solution to the market for use within small and medium sized enterprises. The team consists of a diverse group of experienced professionals from all around the world consistently pushing the boundaries of what is possible for a small development team. The company consists of two subsidiaries, Ringtail Games and Ringtail Technology.

Over the next year, we will be continuing to build the core of the team. Joining now will give you a chance to have a real impact on the company and the way in which the project develops. Visa mindre