Lediga jobb Toca Boca AB i Stockholm

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Controller

Ansök    Apr 2    Toca Boca AB    Controller
Do you believe in the power of play? Spin Master Digital Games create cutting-edge apps and games for engaging educational and exciting digital play. We are now seeking an experienced Controller to lead our financial operations and reporting functions. You will be critical in ensuring accurate financial reporting to our group headquarters while providing strategic insights to drive our mobile gaming business forward. In a data-driven and collaborative cul... Visa mer
Do you believe in the power of play? Spin Master Digital Games create cutting-edge apps and games for engaging educational and exciting digital play.

We are now seeking an experienced Controller to lead our financial operations and reporting functions. You will be critical in ensuring accurate financial reporting to our group headquarters while providing strategic insights to drive our mobile gaming business forward. In a data-driven and collaborative culture, you will be responsible for reporting, budgeting/forecasting, monthly results analysis, compliance, and gaming-specific financial analysis. You will partner closely with both local leadership and group finance teams. If you have strong accounting fundamentals and the commercial savvy to thrive in the dynamic world of gaming, let's talk.

What You’ll Do

- Lead financial planning, including annual budgeting, quarterly forecasting, and long-range planning.
- Manage monthly financial reporting, analyze performance, and translate product KPIs into financial insights.
- Evaluate marketing efficiency, feature ROI, and partner with product teams on financial impact.
- Oversee cost control by monitoring expenses, allocating costs, and identifying opportunities to improve profit margins.
- Coordinate with shared services to ensure a smooth monthly close, support revenue recognition, and maintain internal controls.
- Prepare reports for leadership, develop automated dashboards, and support strategic global projects






Is This You?

- 5+ years in finance, controlling, FP&A
- Bachelor’s or Master’s degree in Finance, Accounting, Economics, or related field.
- Experience in gaming, tech, SaaS, or digital consumer business preferred.
- Experience with group reporting and IFRS
- Experience managing month-end and year-end close processes and running budgeting processes
- Advanced Excel and financial modeling skills
- Familiarity with BI and analytics tools (Tableau, Power BI, or similar)
- Strong understanding of unit economics and KPI-driven businesses.
- Knowledge of SAP and Anaplan is a plus
- Strong business partnering and stakeholder management abilities
- Analytical and detail-oriented with strong commercial judgment




This is us!

Toca Boca together with Sago Mini, Lylli and Originator, make up Digital Games within Spin Master. We create games, digital toys, and everyday products that are filled with fun that kids from any corner of the world can instantly relate to. We celebrate the diversity and quirkiness of their world and give them the freedom to play in ways that only they can.

The Spin Master Mission and Vision is to make life more fun by pushing the boundaries of innovation, creativity, and fun!




Good to know!

This position is full time and based in our Stockholm office with a hybrid working model. We apply a 6-month probationary period. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you must be fluent in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Unity Developer (Maternity Cover)

Ansök    Mar 19    Toca Boca AB    Programmerare, mobilspel
Do you want to work with an app loved by kids all around the world? Toca Boca World has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like. What you’ll be doing You’ll be part of a cross-functional team focused on creating and improving systems outside the core gameplay loop. By developing and refining met... Visa mer
Do you want to work with an app loved by kids all around the world? Toca Boca World has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like.



What you’ll be doing

You’ll be part of a cross-functional team focused on creating and improving systems outside the core gameplay loop. By developing and refining meta systems, you’ll help make Toca Boca World more engaging, rewarding, and long-lasting. You’ll work closely with other team members to turn ideas into polished features, improve existing systems, and shape new experiences that strengthen player motivation and satisfaction.



This is a parental leave cover starting in May 2026.
What you bring

- Several years of experience working with Unity and C#, with a strong understanding of how to build and ship engaging 2D games.
- Good understanding of UI implementation in Unity and how to build clear, maintainable interfaces for game features and systems.
- Experience working on a live-service game.
- A collaborative mindset and experience working closely with other developers and cross-functional game teams.
- A proactive, self-driven way of working, with the ability to take ownership and move features forward.
- Good judgment when making technical trade-offs, balancing quality, maintainability, and delivery timelines.
- A software engineering mindset, with an appreciation for writing clean, scalable, and well-structured code.
- Curiosity and confidence when working with exploratory tasks and solving new technical challenges.
- You believe in the power of play!


This is us!

Play is in our DNA. At Toca Boca, we make playful, safe spaces where kids can have fun and feel free to be themselves. Over 60 million kids from all over the world play our games every month. Are you in? Let’s play.



Good to know!

This is a parental cover position starting in May 2026. It is based in our Stockholm office with a hybrid working model (part office, part working from home). You need to be located in Sweden as we are unable to support relocation or offer remote work. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you have to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Technical Director

Ansök    Feb 20    Toca Boca AB    Programmerare, mobilspel
We are looking for a Technical Director to take our highly successful live service Toca Boca World into the future. The creative vision for the game is exciting and ambitious, and it will require significant architectural improvements across the tech stack, from client systems to online services. The role is high impact as we need the right technical leadership to unlock the full potential of the game. As Technical Director, you will act as the strategic ... Visa mer
We are looking for a Technical Director to take our highly successful live service Toca Boca World into the future. The creative vision for the game is exciting and ambitious, and it will require significant architectural improvements across the tech stack, from client systems to online services. The role is high impact as we need the right technical leadership to unlock the full potential of the game.

As Technical Director, you will act as the strategic technology leader, setting the technical vision, charting a strategic path and driving major technical initiatives. To make it all come to life, you will be working with other TDs and Tech Leads, directing and supporting a strong engineering team and partnering with senior leaders across the company.



What You’ll Do

- Set & Own the Technical Vision and Strategy: Define the long-term architecture, roadmap, and technology direction for the entire game service, ensuring scalability, stability, and maintainability
- Guide High-Impact Engineering Decisions: Act as the final authority on complex technical choices, proactively identifying and mitigating risks across all systems
- Elevate Engineering Excellence: Partner with the Director of Engineering to improve productivity, refine tooling, establish best practices, and drive continuous quality across teams
- Develop Technical Leaders: Mentor senior engineers and tech leads to strengthen their technical expertise, strategic thinking, and leadership capabilities
- Align the Studio: Collaborate closely with Production, Product, and Creative stakeholders to translate creative goals into feasible technical plans and communicate vision, progress, KPIs, and risks
What You Bring

- 10+ years in professional game development across the tech stack, with 5+ years in senior leadership or principal engineering roles on a major mobile titles
- Deep and proven experience architecting large-scale, persistent live-service games and high-traffic backend systems
- Strong understanding of mobile development constraints—performance, memory, and platform-specific considerations
- Mastery of core languages such as C# or Typescript
- Experience with Unity (our core engine) is a great bonus
- Proven success driving large, cross-team technical initiatives from concept through launch and live operations
- Exceptional communication and influence skills, especially when aligning teams and leaders without direct authority
If you’re excited by the idea of defining the technical future of a major live game, mentoring top-tier engineers, and shaping a world-class development environment, we’d love to hear from you. Apply now and help us build what’s next.
This is us!

Toca Boca captures the spirit of play. We create digital toys and everyday products that are filled with fun and silliness that kids from any corner of the world can instantly relate to. Everything is designed from their perspective. We celebrate the diversity and quirkiness of their world and give them the freedom to play in ways that only they can.

Good to know!

This position is full time and based in our Stockholm office with a hybrid working model. We apply a 6 month probationary period. You’ll need to be located in Sweden as we are unable to support with relocation. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you need to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

UX Designer - 8 Month Fixed Contract

Ansök    Jan 13    Toca Boca AB    Användbarhetsdesigner
Do you want to design intuitive, seamless, and engaging user experiences for Toca Boca World—an app loved by millions of kids around the globe? As a UX Designer on the Toca Boca World team, you’ll play a key role in ensuring that every player can enjoy smooth, meaningful interactions that support discovery, creativity, and unlimited play. What you’ll be doing In your day-to-day, you will design and refine engaging player experiences by creating clear,... Visa mer
Do you want to design intuitive, seamless, and engaging user experiences for Toca Boca World—an app loved by millions of kids around the globe?

As a UX Designer on the Toca Boca World team, you’ll play a key role in ensuring that every player can enjoy smooth, meaningful interactions that support discovery, creativity, and unlimited play.



What you’ll be doing

In your day-to-day, you will design and refine engaging player experiences by creating clear, user-friendly flows, concepts, wireframes, and prototypes for new features and updates to Toca Boca World. You’ll ensure that every interaction is playful, intuitive, and aligned with our kid-friendly approach.

Working closely with developers, artists, play designers, and producers, you will help drive UX solutions that support the team’s creative direction while always keeping the kids’ perspective at the center.

You’ll also regularly use player data, prototypes, and usability testing—including playtests with kids—to iterate on designs, partnering closely with our User Research team. Ensuring accessibility and usability will be a core part of your work, balancing creativity with inclusive and high-quality user experiences.



Is this you?

You are a UX Designer with strong problem-solving skill, and deep understanding of player behavior. You’re confident defining UX goals, shaping priorities, and ensuring alignment with both player needs and business objectives.

You believe in inclusive design that allows kids and parents of all kinds to enjoy our games. You’re comfortable acting as a bridge between teams—advocating for UX considerations, maintaining high standards, and contributing to an engaging, player-centric product.


What we’ll be looking for in your portfolio

We’d love to see mobile projects you’ve worked on, including insights into your design process. Show us the challenges you tackled, the problems you solved, your role, and your key learnings.

We welcome alternatives, explorations, early concepts, and personal projects too. Experience designing for kids is a plus!



This is us!

Toca Boca captures the spirit of play. We create digital toys and everyday products that are filled with fun and silliness that kids from any corner of the world can instantly relate to. Everything is designed from their perspective. We celebrate the diversity and quirkiness of their world and give them the freedom to play in ways that only they can.



Good to know!

This position is full time and based in our Stockholm office with a hybrid working model. We apply a 6 month probationary period. You’ll need to be located in Sweden as we are unable to support with relocation. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you need to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Senior 2D Artist

Ansök    Jan 29    Toca Boca AB    Konstnär
Do you want to work in a fun environment, alongside a talented team of artists, to deliver content for millions and millions of happy kids? As a Senior Artist in Toca Boca World’s content team, you’ll take a leading role in creating quirky items and colorful environments, in line with a fun and playful art style that is constantly evolving. You’ll join a creative and friendly studio, where diversity and inclusion are core values! What you’ll be doing As... Visa mer
Do you want to work in a fun environment, alongside a talented team of artists, to deliver content for millions and millions of happy kids?

As a Senior Artist in Toca Boca World’s content team, you’ll take a leading role in creating quirky items and colorful environments, in line with a fun and playful art style that is constantly evolving. You’ll join a creative and friendly studio, where diversity and inclusion are core values!

What you’ll be doing

As a Senior Artist, you’ll be responsible for setting a high creative standard and ensuring that the visual quality of Toca Boca World continues to delight and inspire millions of players. You’ll work closely with the Lead Artist and Art Director to shape and maintain the artistic vision of the project, while also being a role model for your peers.

You’ll create high-quality vector art assets, patterns and colour schemes, and collaborate with designers and programmers to ensure that your work integrates seamlessly with gameplay. Optimising 2D assets for performance without compromising quality will be part of your craft, as will contributing to ideation, concept development, and creative workshops.

Your role goes beyond asset creation: you’ll mentor junior artists, sharing knowledge and guiding them to reach project standards. You’ll regularly present and communicate your work to the wider team, encouraging constructive feedback and fostering collaboration across disciplines. When needed, you’ll step into leadership responsibilities, acting as a bridge between the art team and other crafts to keep workflows smooth and efficient.

You’ll embody the Toca Boca values of playfulness, inclusivity, and creativity, ensuring that every piece of art produced serves as an example of the quality we aspire to.
Is this you?

You are an experienced 2D Artist with a strong portfolio that fits the Toca Boca World art style, and you’re highly proficient in Adobe Illustrator. You’ve worked several years in a game studio and you’re confident about taking on a senior role where both craft excellence and leadership matter.

You bring individuality and personal style to your work, while adapting to the Toca Boca Creative Principles: diversity and unisex design, quirkiness, attention to detail, and a kid’s perspective.

You'll be part of a cross-functional team where you communicate and collaborate with teammates across disciplines on a day to day basis. You can follow creative directions, while also contributing your own ideas and sharing your process in a clear and structured way.



What we’ll be looking for in portfolio

- A 2D Illustration style that can translate well into Toca Boca World (vector style illustrations)
- Illustrations that show an understanding of colour and composition
- Personal projects and your personal style
- Your Adobe Illustrator skills
Your portfolio will play a key role during our selection process, so we recommend that you make sure it’s up to date and includes what we’re looking for.



This is us!

Play is in our DNA. At Toca Boca, we make playful, safe spaces where kids can have fun and feel free to be themselves. Over 60 million kids from all over the world play our games every month. Are you in? Let’s play.



Good to know!

This position is full time and based in our Stockholm studio with a hybrid working model (part office, part working from home). We apply a 6-month probationary period. You’ll need to be located in Sweden as we are unable to support relocation. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you need to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Technical Director - Toca Boca World

Ansök    Dec 4    Toca Boca AB    Programmerare, mobilspel
We’re looking for a Technical Director to shape the long-term technology vision and strategy of our live game service and ensure the architectural foundation that powers our app, backend systems, and production workflows. This is a high-impact leadership role for someone who thrives on solving complex technical challenges, influencing across disciplines, and elevating engineering craft at scale. As Technical Director, you’ll act as the chief architect and... Visa mer
We’re looking for a Technical Director to shape the long-term technology vision and strategy of our live game service and ensure the architectural foundation that powers our app, backend systems, and production workflows. This is a high-impact leadership role for someone who thrives on solving complex technical challenges, influencing across disciplines, and elevating engineering craft at scale.

As Technical Director, you’ll act as the chief architect and strategic technology leader, partnering closely with Production, Product, and Creative leadership to turn big ideas into robust, scalable technical realities. You’ll also work close to the code and the teams, partnering with the Director of Engineering to drive engineering excellence, optimize developer productivity, and mentor our next generation of technical leaders.



What You’ll Do

- Set & Own the Technical Vision and Strategy: Define the long-term architecture, roadmap, and technology direction for the entire game service, ensuring scalability, stability, and maintainability
- Guide High-Impact Engineering Decisions: Act as the final authority on complex technical choices, proactively identifying and mitigating risks across all systems
- Elevate Engineering Excellence: Partner with the Director of Engineering to improve productivity, refine tooling, establish best practices, and drive continuous quality across teams
- Develop Technical Leaders: Mentor senior engineers and tech leads to strengthen their technical expertise, strategic thinking, and leadership capabilities
- Align the Studio: Collaborate closely with Production, Product, and Creative stakeholders to translate creative goals into feasible technical plans and communicate vision, progress, KPIs, and risks
What You Bring

- 10+ years in professional game development across the tech stack, with 5+ years in senior leadership or principal engineering roles on a major mobile titles
- Deep and proven experience architecting large-scale, persistent live-service games and high-traffic backend systems
- Strong understanding of mobile development constraints—performance, memory, and platform-specific considerations
- Mastery of core languages such as C# or Typescript
- Experience with Unity (our core engine) is a great bonus
- Proven success driving large, cross-team technical initiatives from concept through launch and live operations
- Exceptional communication and influence skills, especially when aligning teams and leaders without direct authority
If you’re excited by the idea of defining the technical future of a major live game, mentoring top-tier engineers, and shaping a world-class development environment, we’d love to hear from you. Apply now and help us build what’s next.
This is us!

Toca Boca captures the spirit of play. We create digital toys and everyday products that are filled with fun and silliness that kids from any corner of the world can instantly relate to. Everything is designed from their perspective. We celebrate the diversity and quirkiness of their world and give them the freedom to play in ways that only they can.

Good to know!

This position is full time and based in our Stockholm office with a hybrid working model. We apply a 6 month probationary period. You’ll need to be located in Sweden as we are unable to support with relocation. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you need to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Director, Design

Ansök    Nov 28    Toca Boca AB    Speldesigner
Responsible for shaping & driving the design vision and direction for the game being worked on and aligned with the overarching product and creative vision for the game. The Design Director is also responsible for conveying the design vision to Play Designers, UX Designers and Monetization Designers on the team and aid in coordinating their work. This is to ensure delivery of quality design and maximize the potential of the design team. The Design Director... Visa mer
Responsible for shaping & driving the design vision and direction for the game being worked on and aligned with the overarching product and creative vision for the game. The Design Director is also responsible for conveying the design vision to Play Designers, UX Designers and Monetization Designers on the team and aid in coordinating their work. This is to ensure delivery of quality design and maximize the potential of the design team. The Design Director is responsible for the Design team, making sure designers are supported in their daily work, coach designers in their craft, and are occasionally expected to step in and do design tasks when the project needs it. The Design Director needs to keep a holistic and visionary view, and have the ability to look ahead at how the game or product might evolve in the future. In this they should be applying their deep knowledge and understanding of how players interact with the product, and champion the kids perspective.


The Design Director ensures that all design elements and features align with the overarching product vision and the creative vision and that the overall gaming experience meets the expectations of players.

? Design Direction & Narrative Development:
In line with the overall creative direction provided by the Creative Director, drive the Design Direction of the overall game experience and ensure that the narrative development of the game ties into the overall narrative direction of the Toca Boca brand and universe. As a member of the Product Leadership Team, provide creative ideas and design direction that can support the overarching longterm strategy and roadmap for the game from a player need perspective.

? Develop & communicate the overarching Design Vision for the game:
Convey Design Vision to designers and inspire. Facilitate regular design meetings to foster an open and collaborative design culture and enable the design team to fully understand the overall product vision for the game.

? Creative Leadership:
Lead and inspire a multidisciplinary team of Level Designers, UX Designers, Game Play Designers, Narrative Designers and Monetization Designers and potential other creative professionals. The Design Director ensures that the design vision is successfully executed throughout the development process and works closely with the Creative Director and Art Director to ensure that all design aspects of the project are in harmony with the overall creative vision.

? Directors & Leads:
Coordinate with other directors and leads on the team to identify issues and align on solutions and improvements. Facilitate transparent work and information flow.

? Player-Centric Focus:
Keep a strong focus on player experience, target audience emotional needs, trends and relevance and provide that feedback to the team throughout the development process. Iterate and refine design elements based on playtesting and player feedback.

? Cross-Functional Collaboration:
Collaborate with the Product Leadership Team (Tech Director, Lead Producer, Product Manager, Product Marketing Manager, Art Director, Creative Director) and other stakeholders to ensure the alignment of design priorities, deliveries and quality with technical feasibility and project timelines. Also work closely with Studio Creative Leaders to ensure that the design direction and play experience execution of brand activations are aligned with overarching goals for the Toca Boca Brand and Ecosystem.

? Innovation & Creativity:
Instill a culture of making sure we keep the kids/tweens perspective, always think about how a kid will perceive what we do and lead by example by staying up to date with kids’ culture, trends and behaviors to understand the needs among our target group and how we meet them in a way that feels fun and inspiring. Foster a culture of innovation, collaboration, curiosity, strive for high quality and passion for putting the kids' perspective first. You will lead by example and inspire others.

? Generating new game concepts
The ambition is to initiate new game projects in the upcoming years and the initial concept design work and prototyping is likely to be managed by this role.


Qualifications & Experience
In summary, skills and qualifications needed are a combination of creative expertise, leadership skills, communication skills, industry knowledge, and being in tune with kids.
? Several years of proven experience in design lead positions.
? Creative expertise - be able to think creatively, generate original ideas, and be able to critique and guide the work of your team members.
? Stakeholder management, understand how to present and articulate an idea or creative concept by tailoring it to different audiences and situations.
? Leadership and management skills- be able to delegate tasks, provide guidance and support, and foster a collaborative and innovative team culture.
? Strong communication skills and not being afraid of being assertive and defending a creative point of view.
? Creative Industry knowledge such as trends and best practices be able to apply them to your work.
? Team player who can collaborate across functions and lead together with others.
? Fluency in spoken and written English.


This is us!
Play is in our DNA. At Toca Boca, we make playful, safe spaces where kids can have fun and feel free to be themselves. Over 60 million kids from all over the world play our games every month. Are you in? Let’s play.
Good to know!
This position is full time and based in our Stockholm studio with a hybrid working model (part office, part working from home). We apply a 6-month probationary period. You’ll need to be located in Sweden as we are unable to support relocation. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you need to be fluent in English. Your application should therefore be in English Visa mindre

Technical Director - Online

Ansök    Dec 8    Toca Boca AB    Programmerare, mobilspel
We’re looking for a Technical Director, Online to take ownership of a critical subset of our game technology stack, including backend infrastructure, services, tools, and the game integration/platform layer. This role is focused on our flagship title but it has studio-wide impact, ensuring that other titles can leverage the right technology solutions as they grow. As a hands-on, technical and strategic leader, you’ll own the architectural vision for the O... Visa mer
We’re looking for a Technical Director, Online to take ownership of a critical subset of our game technology stack, including backend infrastructure, services, tools, and the game integration/platform layer. This role is focused on our flagship title but it has studio-wide impact, ensuring that other titles can leverage the right technology solutions as they grow.

As a hands-on, technical and strategic leader, you’ll own the architectural vision for the Online domain, ensure production plans are realistic and de-risked, and directly guide multiple development teams to deliver against a clear Definition of Done. You’ll also play a key role in growing future technical leaders through mentorship, coaching, and day-to-day technical leadership.



What You’ll Do

- Own the Online Technical Vision: Define and drive the domain architecture and roadmap, ensuring alignment with project goals, studio direction, and long-term business needs.
- Lead Delivery & Stay Hands-On: Direct multiple teams and tech experts while actively contributing in code—reviewing changes, contributing PRs, and helping resolve complex challenges.
- Drive Scalable, Secure Systems: Ensure backend, services, and platform layers are built for massive scale, performance, reliability, and security.
- Manage Risk & Technical Health: Proactively identify architectural risks, technical debt, and performance or scalability bottlenecks, and lead or escalate mitigation strategies.
- Grow Leaders & Engineering Excellence: Mentor tech leads, establish strong standards for quality and sustainability, and champion best practices across the domain.
- Align & Communicate: Partner with producers, project Technical Directors, and business stakeholders to communicate trade-offs, progress, and risks with clarity.
Domain Focus: Online & Live Services

- Backend Architecture & Scalability: Design and govern high-availability systems that support massive concurrent users, real-time data flow, and live operations.
- Data Integrity & Security: Ensure strong persistence, transactional integrity, and protection against exploitation and data loss.
- Live Ops Tooling & Pipelines: Own tooling, telemetry, monitoring, and deployment systems to support 24/7 operations and rapid updates.


What You Bring

- 8+ years of progressive software development experience, including 3+ years in a senior lead, principal, or technical architecture role.
- Proven success architecting, shipping, and maintaining large-scale mobile or console live service games.
- Deep expertise in online/backend infrastructure and distributed systems.
- Exceptional communication and presentation skills, with the ability to clearly explain complex technical topics to non-technical and executive stakeholders.
- A collaborative, hands-on leadership style with a passion for building scalable, sustainable systems.
If you’re excited to lead the online backbone of a large-scale live game, stay close to the code, and help grow the next generation of technical leaders, we’d love to hear from you.


This is us!

Toca Boca captures the spirit of play. We create digital toys and everyday products that are filled with fun and silliness that kids from any corner of the world can instantly relate to. Everything is designed from their perspective. We celebrate the diversity and quirkiness of their world and give them the freedom to play in ways that only they can.

Good to know!

This position is full time and based in our Stockholm office with a hybrid working model. We apply a 6 month probationary period. You’ll need to be located in Sweden as we are unable to support with relocation. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you need to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Director, Design - Toca Boca

Ansök    Nov 21    Toca Boca AB    Speldesigner
Responsible for shaping & driving the design vision and direction for the game being worked on and aligned with the overarching product and creative vision for the game. The Design Director is also responsible for conveying the design vision to Play Designers, UX Designers and Monetization Designers on the team and aid in coordinating their work. This is to ensure delivery of quality design and maximize the potential of the design team. The Design Director... Visa mer
Responsible for shaping & driving the design vision and direction for the game being worked on and aligned with the overarching product and creative vision for the game. The Design Director is also responsible for conveying the design vision to Play Designers, UX Designers and Monetization Designers on the team and aid in coordinating their work. This is to ensure delivery of quality design and maximize the potential of the design team. The Design Director is responsible for the Design team, making sure designers are supported in their daily work, coach designers in their craft, and are occasionally expected to step in and do design tasks when the project needs it. The Design Director needs to keep a holistic and visionary view, and have the ability to look ahead at how the game or product might evolve in the future. In this they should be applying their deep knowledge and understanding of how players interact with the product, and champion the kids perspective.


The Design Director ensures that all design elements and features align with the overarching product vision and the creative vision and that the overall gaming experience meets the expectations of players.

? Design Direction & Narrative Development:
In line with the overall creative direction provided by the Creative Director, drive the Design Direction of the overall game experience and ensure that the narrative development of the game ties into the overall narrative direction of the Toca Boca brand and universe. As a member of the Product Leadership Team, provide creative ideas and design direction that can support the overarching longterm strategy and roadmap for the game from a player need perspective.

? Develop & communicate the overarching Design Vision for the game:
Convey Design Vision to designers and inspire. Facilitate regular design meetings to foster an open and collaborative design culture and enable the design team to fully understand the overall product vision for the game.

? Creative Leadership:
Lead and inspire a multidisciplinary team of Level Designers, UX Designers, Game Play Designers, Narrative Designers and Monetization Designers and potential other creative professionals. The Design Director ensures that the design vision is successfully executed throughout the development process and works closely with the Creative Director and Art Director to ensure that all design aspects of the project are in harmony with the overall creative vision.

? Directors & Leads:
Coordinate with other directors and leads on the team to identify issues and align on solutions and improvements. Facilitate transparent work and information flow.

? Player-Centric Focus:
Keep a strong focus on player experience, target audience emotional needs, trends and relevance and provide that feedback to the team throughout the development process. Iterate and refine design elements based on playtesting and player feedback.

? Cross-Functional Collaboration:
Collaborate with the Product Leadership Team (Tech Director, Lead Producer, Product Manager, Product Marketing Manager, Art Director, Creative Director) and other stakeholders to ensure the alignment of design priorities, deliveries and quality with technical feasibility and project timelines. Also work closely with Studio Creative Leaders to ensure that the design direction and play experience execution of brand activations are aligned with overarching goals for the Toca Boca Brand and Ecosystem.

? Innovation & Creativity:
Instill a culture of making sure we keep the kids/tweens perspective, always think about how a kid will perceive what we do and lead by example by staying up to date with kids’ culture, trends and behaviors to understand the needs among our target group and how we meet them in a way that feels fun and inspiring. Foster a culture of innovation, collaboration, curiosity, strive for high quality and passion for putting the kids' perspective first. You will lead by example and inspire others.

? Generating new game concepts
The ambition is to initiate new game projects in the upcoming years and the initial concept design work and prototyping is likely to be managed by this role.


Qualifications & Experience
In summary, skills and qualifications needed are a combination of creative expertise, leadership skills, communication skills, industry knowledge, and being in tune with kids.
? Several years of proven experience in design lead positions.
? Creative expertise - be able to think creatively, generate original ideas, and be able to critique and guide the work of your team members.
? Stakeholder management, understand how to present and articulate an idea or creative concept by tailoring it to different audiences and situations.
? Leadership and management skills- be able to delegate tasks, provide guidance and support, and foster a collaborative and innovative team culture.
? Strong communication skills and not being afraid of being assertive and defending a creative point of view.
? Creative Industry knowledge such as trends and best practices be able to apply them to your work.
? Team player who can collaborate across functions and lead together with others.
? Fluency in spoken and written English.


This is us!
Play is in our DNA. At Toca Boca, we make playful, safe spaces where kids can have fun and feel free to be themselves. Over 60 million kids from all over the world play our games every month. Are you in? Let’s play.
Good to know!
This position is full time and based in our Stockholm studio with a hybrid working model (part office, part working from home). We apply a 6-month probationary period. You’ll need to be located in Sweden as we are unable to support relocation. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you need to be fluent in English. Your application should therefore be in English Visa mindre

Senior Game Designer

At Toca Boca, we believe in the power of play. Our games give kids the tools to express themselves, explore their imagination, and create their own worlds. We’re now looking for a Senior Game Designer to help shape the future of Toca Boca World, designing new features and play loops that empower kids to tell stories in safe, open, and creative ways. What you’ll be doing As Senior Game Designer in one of our feature teams, you’ll design core mechanics a... Visa mer
At Toca Boca, we believe in the power of play. Our games give kids the tools to express themselves, explore their imagination, and create their own worlds. We’re now looking for a Senior Game Designer to help shape the future of Toca Boca World, designing new features and play loops that empower kids to tell stories in safe, open, and creative ways.



What you’ll be doing

As Senior Game Designer in one of our feature teams, you’ll design core mechanics and features that support both existing and future content packs, always guided by the Kids First perspective and design principles of Toca Boca World. You’ll work closely with creative leadership and stakeholders to define opportunities, balance technical limitations, and expand Toca Boca World to meet the demands of an increasingly competitive and fast-moving market.

Your role will include creating prototypes that allow for quick testing and iteration, providing risk assessments for upcoming releases, and maintaining clear design documentation. You’ll communicate complex design ideas in an accessible way across disciplines and act as a reliable point of reference for your team, ensuring the vision is carried through in development.

Staying on top of industry trends and kids’ communities will be key, helping you ensure that Toca Boca World remains relevant and inspiring for its audience. You’ll collaborate with the User Research team to design test cases and run live testing sessions with kids, translating their feedback into actionable improvements. At the same time, with the help of your lead you’ll serve as a bridge between the team and the Design Director, helping future-proof Toca Boca World while designing thoughtful and practical solutions to complex challenges.
Is this you?

You are a senior game designer, having worked in cross-functional teams focused on mobile and free-to-play titles. You have worked on live-operated mobile projects, and if you contributed to a couple of shipped titles or long-term live-ops projects - that’s great.

You’re confident in designing technical features and core mechanics within frameworks that include multiple intertwining systems. An iterative mindset is key—you value prototyping, testing, gathering feedback, and refining your designs until they deliver the best possible player experience. You’re curious and have an understanding of open-ended play, with the ability to step away from linear or traditionally competitive gameplay to create playful, imaginative experiences. Experience with social gameplay features is a big plus.



You have strong communication skills with the ability to convey complex concepts in a way that makes sense to different disciplines. Above all, you’re passionate about designing safe, creative, and joyful play experiences for kids.

A portfolio showcasing relevant work on handheld or mobile devices is required.



This is us!

Play is in our DNA. At Toca Boca, we make playful, safe spaces where kids can have fun and feel free to be themselves. Over 60 million kids from all over the world play our games every month. Are you in? Let’s play.



Good to know!

This position is full time and based in our Stockholm studio with a hybrid working model (part office, part working from home). We apply a 6-month probationary period. You’ll need to be located in Sweden as we are unable to support relocation. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you need to be fluent in English. Your application should therefore be in English.



Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Business Performance Manager

Would you like to help shape the commercial and behavioural success of a beloved digital product for kids around the world? As a Business Performance Manager at Toca Boca, you’ll drive strategic insights, forecasting, and optimisation that inform product decisions and help the team grow sustainably. This role combines analytical fluency, business acumen, and close collaboration with product teams to translate data into meaningful impact. You’ll work cro... Visa mer
Would you like to help shape the commercial and behavioural success of a beloved digital product for kids around the world? As a Business Performance Manager at Toca Boca, you’ll drive strategic insights, forecasting, and optimisation that inform product decisions and help the team grow sustainably. This role combines analytical fluency, business acumen, and close collaboration with product teams to translate data into meaningful impact.



You’ll work cross-functionally to understand player behaviour, monitor product health, and identify opportunities across the AERMO funnel (Acquisition, Engagement, Retention, Monetisation, Operations).





What you’ll be doing

As a Business Performance Manager, you’ll be embedded in the product team, providing clear, actionable insight into how the game is performing and where to focus next.



You’ll own forecasting models for KPIs like ARPPU, conversion, and engagement, ensuring they reflect player behavior and market signals. You’ll lead performance reporting and help the team interpret what’s working and what’s not—always keeping player value and long-term sustainability in mind.



You'll also help build data confidence across the team, coaching others in interpreting metrics, sharing best practices, and fostering a healthy, test-and-learn culture.



Finally, you’ll work closely with Product Managers, LiveOps, and Production to support prioritisation, test hypotheses, and shape product direction. From analyzing event performance to proposing monetisation pacing strategies, your work will give product teams the clarity they need to move with confidence.
Is this you?

You’re a strategic thinker who’s passionate about products that bring joy. You’re energized by turning data into direction and partnering with product teams to solve meaningful problems.



You have experience in product analytics, business performance, or strategy—ideally in free-to-play games, live service products, or kids entertainment. You understand KPIs such as ARPPU, retention, LTV, conversion, and game economy metrics, and know how to apply them to real product challenges. You’ve built or worked with forecasting models and A/B testing frameworks and are comfortable navigating both granular data and high-level strategy.



You are familiar with tools like Tableau, Google Sheets, and Google Slides, and use them not just to analyze, but to communicate. You collaborate well across teams, and you influence decisions by providing clarity—not by owning the roadmap. You’re an excellent communicator who’s just as confident in presenting insights as you are in digging into the numbers.



This is us!

Play is in our DNA. At Toca Boca, we make playful, safe spaces where kids can have fun and feel free to be themselves. Over 60 million kids from all over the world play our games every month. Are you in? Let’s play.



Good to know!

This position is full time and based in our Stockholm studio with a hybrid working model (part office, part working from home). We apply a 6-month probationary period. You’ll need to be located in Sweden as we are unable to support relocation. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you need to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Marketing Producer – Team Lead

As Marketing Producer – Team Lead, you’ll manage a small team within our Marketing Creative Hub and lead the production of marketing campaigns across channels. You’ll report to the Marketing Producer - Production Lead and work closely with creative leads, marketing, and brand teams to ensure all creative is delivered to a high standard, on time, and optimised for its intended platforms. This role is ideal for someone with a background in social media or p... Visa mer
As Marketing Producer – Team Lead, you’ll manage a small team within our Marketing Creative Hub and lead the production of marketing campaigns across channels. You’ll report to the Marketing Producer - Production Lead and work closely with creative leads, marketing, and brand teams to ensure all creative is delivered to a high standard, on time, and optimised for its intended platforms.

This role is ideal for someone with a background in social media or performance marketing, combined with creative production experience, who has managed a small team or is ready to take the next step in their leadership journey. You’ll balance people management with hands-on production, ensuring your team delivers impactful campaigns that connect with audiences worldwide.



What you’ll be doing

x Manage and mentor a small team while leading project teams in production

x Oversee campaign production from brief to delivery, ensuring work is on-brand, on-time, and optimised for its channel

x Work closely with creative leads to ensure execution aligns with creative concepts and performance goals

x Plan and manage production schedules, budgets, and resources for assigned projects

x Collaborate with marketing, brand, and other producers to align creative with business objectives

x Use your understanding of marketing channels, including social and other digital marketing channels, to inform production planning and ensure assets are optimised for each channel

x Review performance data and use insights to improve creative output and production processes
Is this you?

You’re an experienced marketing producer who thrives on balancing creativity with organisation. You’ve worked in social media or performance marketing and know how to deliver creative that works across channels.

You’ve managed a small team or mentored others, and you’re ready to continue developing as a leader while staying close to the production process. You enjoy working with creatives and marketers alike, keeping projects moving while protecting the quality of the final output.

You’re a strong collaborator, clear communicator, and problem solver who can juggle multiple priorities without losing sight of the big picture or the details.



This is us!

Play is in our DNA. At Toca Boca, we make playful, safe spaces where kids can have fun and feel free to be themselves. Over 60 million kids from all over the world play our games every month. Are you in? Let’s play.



Good to know!

This position is full time and based in our Stockholm studio with a hybrid working model (part office, part working from home). We apply a 6-month probationary period. You’ll need to be located in Sweden as we are unable to support relocation. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you need to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Marketing Producer - Production Lead

As Marketing Producer - Production Lead, you’ll partner with the Art Director as well as other leads in driving our Marketing Creative Hub, a multidisciplinary team delivering high-quality creative for Toca Boca’s marketing and brand. You’ll guide both the long-term planning and the day-to-day operations, ensuring the team works efficiently, stays aligned with business goals, and produces impactful work. This is a senior role with a strong hands-on elemen... Visa mer
As Marketing Producer - Production Lead, you’ll partner with the Art Director as well as other leads in driving our Marketing Creative Hub, a multidisciplinary team delivering high-quality creative for Toca Boca’s marketing and brand. You’ll guide both the long-term planning and the day-to-day operations, ensuring the team works efficiently, stays aligned with business goals, and produces impactful work.

This is a senior role with a strong hands-on element. While you’ll focus on evolving and improving how we work, you’ll also step into production when needed to ensure projects are delivered on time and to the highest standard.



What you’ll be doing

x Lead the Creative Hub’s operations, combining long-term capacity planning and resource allocation with short-term workflow and delivery oversight

x You will manage and lead a creative team in fostering collaboration, accountability, and high performance

x Collaborate with the Art Director and Creative Leads to align creative output with brand vision and business priorities

x Manage budgets, contracts, licenses, and IP rights while ensuring quality, timeliness, and compliance

x Lead projects directly, ensuring delivery meets creative, operational, and business goals

x Manage vendor relationships, including freelancers, agencies, and production partners

x Work closely with marketing, brand, and product teams to deliver on shared goals

x Report to the Lead Producer, contributing to the overall strategy and performance of the Creative Hub
Is this you?

You’re an experienced marketing production leader who can balance guiding a team with getting hands-on when needed. You’ve led multidisciplinary creative teams in fast-paced environments, delivering work that is both high-quality and operationally efficient. You are an experienced people manager and know how to coach and develop your team members.

You have a deep understanding of the media landscape and how to make creative perform across channels. You can discuss with marketing and creative leads how to optimise campaigns, then lead the operational delivery in close partnership with the Art Director, who drives the creative execution.

You’re confident managing budgets, contracts, and workflows, and you know how to motivate teams to do their best work. You’re a strong collaborator who builds trust across functions, adapts when priorities shift, and keeps a clear focus on results. Above all, you care about creating an environment where creative talent can thrive and innovate.



This is us!

Play is in our DNA. At Toca Boca, we make playful, safe spaces where kids can have fun and feel free to be themselves. Over 60 million kids from all over the world play our games every month. Are you in? Let’s play.

Good to know!

This position is full time and based in our Stockholm studio with a hybrid working model (part office, part working from home). We apply a 6-month probationary period. You’ll need to be located in Sweden as we are unable to support relocation. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you need to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Senior Analytics Engineer - Product Analytics

Ansök    Aug 25    Toca Boca AB    Mjukvaruutvecklare
Would you like to be part of a team shaping the future of product analytics at scale? As an Analytics Engineer, you will play a key role in building scalable, reliable data foundations that support deep insights across the business. This hybrid role blends the technical precision of data engineering with the analytical mindset of product analytics. In this role, you’ll collaborate closely with product managers, analysts, and data scientists to model user ... Visa mer
Would you like to be part of a team shaping the future of product analytics at scale? As an Analytics Engineer, you will play a key role in building scalable, reliable data foundations that support deep insights across the business. This hybrid role blends the technical precision of data engineering with the analytical mindset of product analytics.

In this role, you’ll collaborate closely with product managers, analysts, and data scientists to model user behavior, feature usage, experiments, and funnels in a consistent and structured way. Your work will drive data-informed decisions and power experimentation, reporting, and strategic product development.

What you’ll be doing

As an Analytics Engineer, you’ll bridge the gap between data engineering and product analytics. Your focus will be on building scalable, trustworthy data foundations that empower deeper product analysis and experimentation across the organization.

You’ll collaborate with product managers, data scientists, and analysts to model user behavior, feature usage, funnels, and experiments. Using tools like dbt and BigQuery, you’ll design and maintain clean, consistent data models that power self-serve analytics and critical business decisions.

You’ll translate raw product event data into structured, documented datasets. You’ll define and codify core product metrics and KPIs, support experimentation frameworks, and ensure data is modeled for discoverability, quality, and trust. Your work will directly support product growth, decision-making, and strategic innovation.
Is this you?

You have 3+ years of experience in data roles, with at least 1–2 years focused on product analytics or working closely with product teams.

You’re fluent in and experienced with dbt, capable of building modular, testable, and scalable models in a modern data warehouse environment like BigQuery, Snowflake, or Redshift.

You have a strong grasp of event-based data, sessionization, funnel modeling, and user behavior analytics. You’re comfortable working with product analytics tools such as GA4, Amplitude, Mixpanel, or Heap.

You’re a strong cross-functional partner who balances technical precision with business context. You take pride in clean documentation, clear lineage, and governance practices that promote data quality.

Bonus if you have experience with Python, Git, Airflow, Tableau, Power BI, or A/B testing frameworks.

You believe in the power of play!



This is us!



Toca Boca captures the spirit of play and is key within the Digital Games group within Spin Master. We create digital toys and everyday products that are filled with fun and silliness that kids from any corner of the world can instantly relate to. Everything is designed from their perspective .



The Spin Master Mission and Vision is to make life more fun by pushing the boundaries of innovation, creativity, and fun!.



Good to know!



This position is full-time and based in our Stockholm studio with a hybrid working model (part office, part working from home). We apply a 6-month probationary period. You’ll need to be located in Sweden as we are unable to support relocation. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you need to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Data & Insights Manager

Ansök    Aug 4    Toca Boca AB    Manager
Would you like to play a pivotal role in Toca Boca’s data-driven journey? As a Data and Insights Manager, you will lead a dynamic team of data scientists, data engineers, and analytics engineers in delivering actionable insights that power decision-making across game development and launch processes. By blending technical expertise, strategic stakeholder management, and strong leadership, you will drive the seamless integration of analytics into our prod... Visa mer
Would you like to play a pivotal role in Toca Boca’s data-driven journey? As a Data and Insights Manager, you will lead a dynamic team of data scientists, data engineers, and analytics engineers in delivering actionable insights that power decision-making across game development and launch processes.

By blending technical expertise, strategic stakeholder management, and strong leadership, you will drive the seamless integration of analytics into our products and go-to-market strategies. Your contributions will help shape the data culture at Toca Boca, ensuring informed, experiment-driven development.



What you’ll be doing

As a Data and Insights Manager, you’ll oversee the development and execution of a data strategy that aligns with organizational goals, ensuring data quality, security, and regulatory compliance. Leading a team of data professionals, you’ll foster a high standard of collaboration, innovation, and results-driven performance.

You’ll work closely with game teams, central tech, and finance to manage data science and analytics engineering projects. This includes enabling the design and implementation of in-game tracking events, data models, and analytical systems to support all games. In addition, you’ll collaborate with data engineers on leveraging Google GCP and BigQuery, pitching high-value solutions, and driving the company towards data and experiment-driven development.
Is this you?

You are an accomplished leader of data professionals with a proven ability to manage diverse teams and projects, guiding data scientists, engineers, and analysts to deliver impactful results. You excel at mentoring and empowering your team, fostering their growth and cultivating a culture of innovation, collaboration, and continuous development.

With strong communication and organizational skills, you effectively bridge the gap between data teams and business stakeholders, ensuring alignment and driving value through data insights. Your leadership style emphasizes clarity, accountability, and high standards, enabling your team to produce high-quality deliverables. Passionate about innovation, you stay ahead of industry trends and continuously refine processes to enhance efficiency and impact.

You believe in the power of play!

This is us!

Toca Boca captures the spirit of play and is key within the Digital Games group within Spin Master. We create digital toys and everyday products that are filled with fun and silliness that kids from any corner of the world can instantly relate to. Everything is designed from their perspective .

The Spin Master Mission and Vision is to make life more fun by pushing the boundaries of innovation, creativity, and fun!.

Good to know!

This position is full-time and based in our Stockholm studio with a hybrid working model (part office, part working from home). We apply a 6-month probationary period. You’ll need to be located in Sweden as we are unable to support relocation. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you need to be fluent in English. Your application should therefore be in English.



Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Director of Finance, Digital Games

Do you believe in the power of play? Spin Master Digital Games create cutting-edge apps and games for engaging educational and exciting digital play. Come join us on our mission of bringing amazing products to our audience of kids all around the world. What you’ll be doing The Director of Finance is a key financial partner to the global leadership of Spin Master Digital Games. The position plays a central role in managing all aspects of financial plann... Visa mer
Do you believe in the power of play? Spin Master Digital Games create cutting-edge apps and games for engaging educational and exciting digital play. Come join us on our mission of bringing amazing products to our audience of kids all around the world.



What you’ll be doing

The Director of Finance is a key financial partner to the global leadership of Spin Master Digital Games. The position plays a central role in managing all aspects of financial planning and analysis, as well as supporting financial reporting and accounting, including overseeing timely and accurate financial reports, leading the annual budgeting and quarterly forecasting processes, and maintaining the long-range five-year financial model. The Director is responsible for ensuring strategic alignment between financial goals and the broader business objectives.

This role reports to VP Finance Entertainment & Digital Games, and partners closely with senior management to provide strategic decision support and insight into operational performance. This includes analyzing financial variances, assessing market trends, and evaluating user acquisition spend. The Director is also expected to build and improve analytical tools and performance metrics to guide efficiency and growth, while supporting the development of new initiatives and deal structures.

Beyond planning and analysis, the role supports critical financial functions such as M&A due diligence, goodwill impairment testing, capitalization of development costs, and board-level reporting. Collaboration is key, with regular coordination across Finance, IT, Partnerships, and Treasury teams. The Director also plays a key role in supporting compensation planning and ensuring transparency around financial goals and incentive structures. Overall, this is a high-impact role requiring strong commercial acumen, analytical capabilities, and strategic thinking within a dynamic, fast-paced environment.
Is this you?Proven experience in a digital gaming environment- University degree with a professional accounting designation or MBA- Strong background in financial planning, budgeting, forecasting, and variance analysis in a similar industry- Advanced proficiency in Excel, including financial modeling, data manipulation. Experience with SAP/SAP BPC is an asset- Skilled at translating complex data into clear, actionable insights and communicating effectively across teams- Highly detail-oriented, organized, and able to manage multiple priorities in a fast-paced environment- Self-starter with a high sense of urgency, flexibility, and the ability to work independently- Strong interpersonal skills, demonstrated business partnering, and ability to work effectively and collaboratively in a global, cross-functional environment



This is us!

Toca Boca together with Sago Mini and Originator, make up Digital Games within Spin Master. We create games, digital toys, and everyday products that are filled with fun that kids from any corner of the world can instantly relate to. We celebrate the diversity and quirkiness of their world and give them the freedom to play in ways that only they can.

The Spin Master Mission and Vision is to make life more fun by pushing the boundaries of innovation, creativity, and fun!



Good to know!

This position is full time and based in our Stockholm office with a hybrid working model. We apply a 6-month probationary period. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you must be fluent in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Engineering Manager

Ansök    Aug 12    Toca Boca AB    HR-chef
Would you like to support a team of engineers in creating digital experiences for millions and millions of kids all over the world? The engineering craft in Toca Boca is growing, and we’re bringing on an Engineering Manager to help build a great employee experience for our team of engineers. You’ll make sure that your team has everything they need, and together with our other Engineering Managers you’ll help the full team of engineers be the best they can... Visa mer
Would you like to support a team of engineers in creating digital experiences for millions and millions of kids all over the world?

The engineering craft in Toca Boca is growing, and we’re bringing on an Engineering Manager to help build a great employee experience for our team of engineers. You’ll make sure that your team has everything they need, and together with our other Engineering Managers you’ll help the full team of engineers be the best they can be.



What you’ll be doing

Together with our other Engineering Managers you'll lead our growing team of developers. You’ll focus on the people side of things, supporting engineers specialized in a range of areas - from front to backend, game development and DevOps. The engineers are all part of various projects - Central Tech, Toca Life World or Toca Days.

You’ll hold regular check-ins with each team member, as well as manage annual performance and salary reviews. You’ll support team members with goal setting and individual development plans, ensuring everyone is set up to grow and develop in their roles. You’ll learn what motivates the members on your team and what they need to perform at a higher level, and you’ll act as a mentor - someone they can reach out to for advice and guidance.

You stay up to date with what is going on in the projects, and partner with Producers around staffing and recruiting needs. You’ll help recruit and bring on new engineering talent, ensuring a great onboarding experience.

Together with the other Engineering Managers you’ll guide and help the overall craft grow in skills and knowledge. You’ll enable knowledge sharing across projects and engineering functions, and build trust within and between teams.


Is this you?

You are an experienced people manager with a background in tech. Maybe you have worked as a developer in the past but your current focus is on leading and developing people. You understand how engineers operate - the work that is done and how it’s done, and the challenges they might face in their day-to-day work.

You’re comfortable in your role as a leader, and can balance the day-to-day administrative side of the role with supporting the team’s long-term professional growth and development. You understand what forms a healthy team culture, and how to foster and maintain this in a team of engineers spread across functions and projects.

You believe in the power of play!

This is us!

Play is in our DNA. At Toca Boca, we make playful, safe spaces where kids can have fun and feel free to be themselves. Over 60 million kids from all over the world play our games every month. Toca Boca World is our biggest game yet, with multiplayer game Toca Boca Days launching in select markets. Are you in? Let’s play.

Good to know!

This position is full time and based in our Stockholm studio with a hybrid working model (part office, part working from home). We apply a 6-month probationary period. You’ll need to be located in Sweden as we are unable to support relocation. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you need to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Data & Insights Manager

Ansök    Maj 20    Toca Boca AB    Manager
Would you like to play a pivotal role in Toca Boca’s data-driven journey? As a Data and Insights Manager, you will lead a dynamic team of data scientists, data engineers, and analytics engineers in delivering actionable insights that power decision-making across game development and launch processes. By blending technical expertise, strategic stakeholder management, and strong leadership, you will drive the seamless integration of analytics into our prod... Visa mer
Would you like to play a pivotal role in Toca Boca’s data-driven journey? As a Data and Insights Manager, you will lead a dynamic team of data scientists, data engineers, and analytics engineers in delivering actionable insights that power decision-making across game development and launch processes.

By blending technical expertise, strategic stakeholder management, and strong leadership, you will drive the seamless integration of analytics into our products and go-to-market strategies. Your contributions will help shape the data culture at Toca Boca, ensuring informed, experiment-driven development.



What you’ll be doing

As a Data and Insights Manager, you’ll oversee the development and execution of a data strategy that aligns with organizational goals, ensuring data quality, security, and regulatory compliance. Leading a team of data professionals, you’ll foster a high standard of collaboration, innovation, and results-driven performance.

You’ll work closely with game teams, central tech, and finance to manage data science and analytics engineering projects. This includes enabling the design and implementation of in-game tracking events, data models, and analytical systems to support all games. In addition, you’ll collaborate with data engineers on leveraging Google GCP and BigQuery, pitching high-value solutions, and driving the company towards data and experiment-driven development.
Is this you?

You are an accomplished leader of data professionals with a proven ability to manage diverse teams and projects, guiding data scientists, engineers, and analysts to deliver impactful results. You excel at mentoring and empowering your team, fostering their growth and cultivating a culture of innovation, collaboration, and continuous development.

With strong communication and organizational skills, you effectively bridge the gap between data teams and business stakeholders, ensuring alignment and driving value through data insights. Your leadership style emphasizes clarity, accountability, and high standards, enabling your team to produce high-quality deliverables. Passionate about innovation, you stay ahead of industry trends and continuously refine processes to enhance efficiency and impact.

You believe in the power of play!

This is us!

Toca Boca captures the spirit of play and is key within the Digital Games group within Spin Master. We create digital toys and everyday products that are filled with fun and silliness that kids from any corner of the world can instantly relate to. Everything is designed from their perspective .

The Spin Master Mission and Vision is to make life more fun by pushing the boundaries of innovation, creativity, and fun!.

Good to know!

This position is full-time and based in our Stockholm studio with a hybrid working model (part office, part working from home). We apply a 6-month probationary period. You’ll need to be located in Sweden as we are unable to support relocation. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you need to be fluent in English. Your application should therefore be in English.



Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Build Engineer

Do you want to work with an app loved by kids all around the world? Toca Boca has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like. We’re looking for a Build Engineer to join our growing team. We are focusing on improvements to processes and the tools our programmers use in order to deliver better and more... Visa mer
Do you want to work with an app loved by kids all around the world? Toca Boca has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like.

We’re looking for a Build Engineer to join our growing team. We are focusing on improvements to processes and the tools our programmers use in order to deliver better and more. You will be dedicated to these improvements to ensure we are continuously improving.

What you’ll be doing

You’ll be adapting the Unity CI/CD platform that is built by our central tech team for the specific needs of the Toca Boca World game (builds, test automation, release process). While collaborating to make changes and improvements to it.

You’ll provide support for other programmers, artists and others in regards to the CI/CD platform.

You’ll work on building and maintaining integration with mobile store platforms like Google Play, App Store and Amazon Store.

You’ll align with and contribute to a culture and set of practices that ensure long-term stability and quality of life.
Is this you?

You have experience with building and maintaining CI/CD platforms in the cloud

You have experience with Python and Docker

You have experience with building pipelines for a game engine

You have experience with building pipelines for mobile platforms (Android and iOS)

You believe in the power of play!

This is us!

Play is in our DNA. At Toca Boca, we make playful, safe spaces where kids can have fun and feel free to be themselves. Over 60 million kids from all over the world play our games every month. Toca Boca World is our biggest game yet, with multiplayer game Toca Boca Days launching in select markets through 2024. Are you in? Let’s play.

Good to know!

You need to be located in Sweden as we are unable to support relocation. We apply for a 6 month probationary period. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you have to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Build Engineer

Do you want to work with an app loved by kids all around the world? Toca Boca has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like. We’re looking for a Build Engineer to join our growing team. We are focusing on improvements to processes and the tools our programmers use in order to deliver better and more... Visa mer
Do you want to work with an app loved by kids all around the world? Toca Boca has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like.

We’re looking for a Build Engineer to join our growing team. We are focusing on improvements to processes and the tools our programmers use in order to deliver better and more. You will be dedicated to these improvements to ensure we are continuously improving.

What you’ll be doing

You’ll be adapting the Unity CI/CD platform that is built by our central tech team for the specific needs of the Toca Boca World game (builds, test automation, release process). While collaborating to make changes and improvements to it.

You’ll provide support for other programmers, artists and others in regards to the CI/CD platform.

You’ll work on building and maintaining integration with mobile store platforms like Google Play, App Store and Amazon Store.

You’ll align with and contribute to a culture and set of practices that ensure long-term stability and quality of life.
Is this you?

You have experience with building and maintaining CI/CD platforms in the cloud

You have experience with Python and Docker

You have experience with building pipelines for a game engine

You have experience with building pipelines for mobile platforms (Android and iOS)

You believe in the power of play!

This is us!

Play is in our DNA. At Toca Boca, we make playful, safe spaces where kids can have fun and feel free to be themselves. Over 60 million kids from all over the world play our games every month. Toca Boca World is our biggest game yet, with multiplayer game Toca Boca Days launching in select markets through 2024. Are you in? Let’s play.

Good to know!

You need to be located in Sweden as we are unable to support relocation. We apply for a 6 month probationary period. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you have to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Backend TypeScript Developer

Ansök    Apr 9    Toca Boca AB    Programmerare, mobilspel
Would you like to play a vital part in Toca Boca’s growth journey? You’ll join Central Tech, which is responsible for building a platform to support the live operations needs of our game teams, evolving our backend tech stack, setting best practices, and improving efficiency across teams. As part of this team, you’ll collaborate with senior developers and other stakeholders to help shape our systems and ensure our platform supports the needs of live servi... Visa mer
Would you like to play a vital part in Toca Boca’s growth journey?

You’ll join Central Tech, which is responsible for building a platform to support the live operations needs of our game teams, evolving our backend tech stack, setting best practices, and improving efficiency across teams. As part of this team, you’ll collaborate with senior developers and other stakeholders to help shape our systems and ensure our platform supports the needs of live service games.

To help achieve this, we’re looking for a backend developer with experience in TypeScript, Node.js, and NestJS. In this role, you’ll contribute to building and maintaining well-structured backend systems, implementing best practices, and ensuring our services are performant and maintainable.



What you’ll be doing

As a Backend TypeScript Developer at Central Tech, you’ll together with your team develop and improve our backend stack as a platform, enabling game teams to focus on building the best possible games.

You’ll contribute to the development and improvement of core live service platform features, such as account systems, content delivery, and other backend services on a large scale. You’ll work on optimizing these systems to ensure they are reliable, performant, and easy for game teams to integrate with.

You’ll help build processes, tools, and best practices for ensuring the quality, security, and maintainability of our backend services. This includes contributing to how we verify service quality, assess third-party packages, and improve security.

Additionally, you’ll help support the adoption of TypeScript across backend services, working with other developers to ensure consistency and maintainability. You’ll also contribute to modernizing existing shared services and, when needed, assist in migrating legacy systems to TypeScript/NestJS to align with our platform vision.
Is this you?

You have experience building and running NodeJS apps at scale, preferably for non-web consumers (apps, other services, apis etc).

You have knowledge of TypeScript as a programming language, and preferably professional experience of NestJS.

You enjoy collaborating with others through techniques like pair programming, code reviews and discussions, and are comfortable working with non-technical requirements that help shape technical solutions.



This is us!

Play is in our DNA. At Toca Boca, we make playful, safe spaces where kids can have fun and feel free to be themselves. Over 60 million kids from all over the world play our games every month. Toca Boca World is our biggest game yet, with multiplayer game Toca Boca Days launching in select markets. Are you in? Let’s play.



Good to know!

This position is full time and based in our Stockholm studio with a hybrid working model (part office, part working from home). We apply a 6-month probationary period. You’ll need to be located in Sweden as we are unable to support relocation. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you need to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

QA Automation Engineer

Ansök    Maj 16    Toca Boca AB    Mjukvaruutvecklare
Would you like to play a key part in driving the quality mindset within your team and project? As a QA Engineer, you will be instrumental in driving and educating teams on test automation capabilities, enhancing efficiency, and enabling better utilization of QA. Your role will focus on introducing, implementing, and optimizing automated testing, freeing up manual test execution time and allowing the team to focus on high-impact quality efforts.. Our QA t... Visa mer
Would you like to play a key part in driving the quality mindset within your team and project?

As a QA Engineer, you will be instrumental in driving and educating teams on test automation capabilities, enhancing efficiency, and enabling better utilization of QA. Your role will focus on introducing, implementing, and optimizing automated testing, freeing up manual test execution time and allowing the team to focus on high-impact quality efforts..

Our QA team is dedicated to ensuring high standards of quality across Toca Boca’s projects. By championing a quality-focused mindset, you will contribute to building seamless and engaging experiences for our users.



What you’ll be doing

You will work closely with QA, developers, and project stakeholders to identify opportunities for automation and improve existing testing frameworks. You’ll champion best practices to enhance confidence in test automation results while minimizing flakiness. Additionally, you will play a key role in integrating automated testing within development pipelines, ensuring early issue detection, and fostering a culture of quality collaboration.

Your responsibilities will also include maintaining a robust test automation framework, including a cloud device farm and shared automation tools across game projects. You will support developers in integrating automation into their workflows, assist in setting automation tool requirements, and facilitate discussions to drive continuous improvement in automated testing strategies.
Is this you?

You are an experienced QA professional with a strong background in test automation and software quality assurance. You have an in-depth understanding of test automation frameworks, tools, and best practices, as well as experience working in game development environments. Your technical expertise enables you to assess game architecture, identify potential weaknesses, and implement automation solutions to improve testing coverage.

You excel in cross-functional collaboration, effectively communicating with QA teams, developers, artists, and other stakeholders. You are comfortable mentoring others, enabling team members to leverage automation frameworks, and fostering a culture of quality-driven development.

You have experience in mobile testing on Android and iOS, with proficiency in Python, C#, or TypeScript. You are familiar with Unity, including its project structure and inner workings, and have worked with automation tools like Appium or similar. Additionally, you are comfortable using cloud test platforms or device farms such as AWS.

You have a proactive approach to identifying areas for automation, prioritizing impactful initiatives, and ensuring smooth test execution. You are passionate about enhancing QA processes, driving automation strategies, and contributing to a high-quality game development environment.



This is us!

Toca Boca captures the spirit of play and is key within the Digital Games group within Spin Master. We create digital toys and everyday products that are filled with fun and silliness that kids from any corner of the world can instantly relate to. Everything is designed from their perspective .

The Spin Master Mission and Vision is to make life more fun by pushing the boundaries of innovation, creativity, and fun!.



Good to know!

This position is full-time and based in our Stockholm studio with a hybrid working model (part office, part working from home). We apply a 6-month probationary period. You’ll need to be located in Sweden as we are unable to support relocation. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you need to be fluent in English. Your application should therefore be in English.



Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Senior Software Engineer

Ansök    Mar 25    Toca Boca AB    Programmerare, mobilspel
How would you like to play a key part in making game development easier for the game teams in Toca Boca? Central Tech’s goal is to enable developers in making apps that build, run and deploy efficiently on modern mobile platforms (iOS/Android). As Senior Software Engineer you’ll join the Central Tech team in delivering required platform technologies to Toca Boca game projects, both as a lead and individual contributor. What you’ll be doing You’ll des... Visa mer
How would you like to play a key part in making game development easier for the game teams in Toca Boca?

Central Tech’s goal is to enable developers in making apps that build, run and deploy efficiently on modern mobile platforms (iOS/Android). As Senior Software Engineer you’ll join the Central Tech team in delivering required platform technologies to Toca Boca game projects, both as a lead and individual contributor.



What you’ll be doing

You’ll design, implement and own the core technologies, in C#, Rust, Typescript.

You’ll propose and take part in the selection process of key third-party frameworks, libraries and managed services.

You’ll enable devops practices to allow continuous and effective build automation and deployment.

You’ll work with gameplay engineering to define required APIs supporting integration of platform technologies.

You’ll contribute to all stages of the product life cycle, design, implementation, testing, release, deployment, monitoring, troubleshooting.

You’ll partake in setting direction for the team and plan development efforts; Also spread knowledge and mentor fellow team members.
Is this you?

You have experience with live operated service (game preferrable).

You have excellent knowledge of designing and building cloud native applications.

You have experience with languages such as Typescript and Rust and the surrounding ecosystem.

You feel comfortable working with graph data structures and related algorithms, such as establishing topological ordering, reachability, and similar.

You have experience with testing code and writing automated unit and integration tests.

You are also comfortable with distributed development processes including tooling such as Git, CI/CD tooling, etc.

We also expect that you are familiar with API design principles as well as and No technologies, both in managed form and standalone form.



This is us!

Play is in our DNA. At Toca Boca, we make playful, safe spaces where kids can have fun and feel free to be themselves. Over 60 million kids from all over the world play our games every month. Toca Boca World is our biggest game yet, with multiplayer game Toca Boca Days launching in select markets. Are you in? Let’s play.



Good to know!

This position is full time and based in our Stockholm studio with a hybrid working model (part office, part working from home). We apply a 6-month probationary period. You’ll need to be located in Sweden as we are unable to support relocation. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you need to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Senior Frontend Developer

Ansök    Feb 28    Toca Boca AB    Frontend-utvecklare
Would you like to be part of a rapidly growing company where you have the opportunity to build tech that enables our transformation to a live service organisation? Toca Boca and Central Tech are building a world-class tech platform to support our games, providing the foundation for scalable online experiences and robust internal tools. A key part of this is ensuring that our internal teams have a cohesive and efficient way to manage live operations, game ... Visa mer
Would you like to be part of a rapidly growing company where you have the opportunity to build tech that enables our transformation to a live service organisation?

Toca Boca and Central Tech are building a world-class tech platform to support our games, providing the foundation for scalable online experiences and robust internal tools. A key part of this is ensuring that our internal teams have a cohesive and efficient way to manage live operations, game content, and backend services.

To support this, we need a Senior Frontend Developer to lead the development of our internal portal. This role is critical in establishing a scalable frontend architecture that allows teams to build and deploy tools independently while maintaining consistency and usability. A shared component library, well-structured frontend framework, and best practices for UI development will be essential to improving efficiency, reducing duplication, and enabling teams to focus on their core work. Our frontend tech stack going forward consists of Next.js and components based on the Material UI component library.

Central Tech is responsible for defining and evolving our frontend tech stack, ensuring long-term maintainability, and improving developer experience across teams. This role will be instrumental in setting standards, driving frontend best practices, and ensuring our internal platforms can scale alongside our live service games.



What you’ll be doing

As a Senior Frontend Developer at Central Tech, you will lead the work to design and build a scalable frontend platform that enables internal teams to create and deploy admin tools efficiently. Your work will ensure that teams can focus on building great games while benefiting from a consistent, well-structured, and maintainable frontend ecosystem.

- Develop and maintain our internal admin portal, creating a flexible and scalable framework that allows teams to build and deploy tools independently while ensuring a cohesive user experience.
- Lead the development of a shared component library, ensuring consistency across tools and improving development efficiency by standardizing UI patterns with Material UI and modern frontend best practices.
- Optimize frontend performance and usability, ensuring internal tools are fast, accessible, and intuitive for a wide range of users, while providing the opportunity for existing, legacy admin services like the one currently supporting Toca Boca World to live side-by-side within the platform/portal.
- Improve developer experience by helping to establish efficient build pipelines, deployment processes, and testing strategies for frontend applications..
- Collaborate with backend developers and other stakeholders, ensuring seamless integration between frontend applications and backend services.
This role is essential in shaping the future of our internal tools and ensuring our platform scales effectively to meet the needs of live service games.
Is this you?

You have solid experience building and running large-scale frontend applications, preferably with Next.js, or other modern frontend frameworks.

You’re proficient in TypeScript, with professional experience developing and maintaining frontend applications in a component-based architecture.

You’ve deep understanding of UI frameworks and component libraries, such as Material UI, and best practices for reusable and scalable frontend development.

You enjoy collaboration and knowledge sharing, including techniques like pair programming, code reviews, and technical discussions, and are comfortable working with non-technical requirements to shape frontend solutions effectively.



This is us!

Play is in our DNA. At Toca Boca, we make playful, safe spaces where kids can have fun and feel free to be themselves. Over 60 million kids from all over the world play our games every month. Toca Boca World is our biggest game yet, with multiplayer game Toca Boca Days launching in select markets. Are you in? Let’s play.



Good to know!

This position is full time and based in our Stockholm studio with a hybrid working model (part office, part working from home). We apply a 6-month probationary period. You’ll need to be located in Sweden as we are unable to support relocation. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you need to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Backend TypeScript Developer

Ansök    Feb 28    Toca Boca AB    Backend-utvecklare
Would you like to play a vital part in Toca Boca’s growth journey? You’ll join Central Tech, which is responsible for building a platform to support the live operations needs of our game teams, evolving our backend tech stack, setting best practices, and improving efficiency across teams. As part of this team, you’ll collaborate with senior developers and other stakeholders to help shape our systems and ensure our platform supports the needs of live servi... Visa mer
Would you like to play a vital part in Toca Boca’s growth journey?

You’ll join Central Tech, which is responsible for building a platform to support the live operations needs of our game teams, evolving our backend tech stack, setting best practices, and improving efficiency across teams. As part of this team, you’ll collaborate with senior developers and other stakeholders to help shape our systems and ensure our platform supports the needs of live service games.

To help achieve this, we’re looking for a backend developer with experience in TypeScript, Node.js, and NestJS. In this role, you’ll contribute to building and maintaining well-structured backend systems, implementing best practices, and ensuring our services are performant and maintainable.



What you’ll be doing

As a Backend TypeScript Developer at Central Tech, you’ll together with your team develop and improve our backend stack as a platform, enabling game teams to focus on building the best possible games.

You’ll contribute to the development and improvement of core live service platform features, such as account systems, content delivery, and other backend services on a large scale. You’ll work on optimizing these systems to ensure they are reliable, performant, and easy for game teams to integrate with.

You’ll help build processes, tools, and best practices for ensuring the quality, security, and maintainability of our backend services. This includes contributing to how we verify service quality, assess third-party packages, and improve security.

Additionally, you’ll help support the adoption of TypeScript across backend services, working with other developers to ensure consistency and maintainability. You’ll also contribute to modernizing existing shared services and, when needed, assist in migrating legacy systems to TypeScript/NestJS to align with our platform vision.
Is this you?

You have experience building and running NodeJS apps at scale, preferably for non-web consumers (apps, other services, apis etc).

You have knowledge of TypeScript as a programming language, and preferably professional experience of NestJS.

You enjoy collaborating with others through techniques like pair programming, code reviews and discussions, and are comfortable working with non-technical requirements that help shape technical solutions.



This is us!

Play is in our DNA. At Toca Boca, we make playful, safe spaces where kids can have fun and feel free to be themselves. Over 60 million kids from all over the world play our games every month. Toca Boca World is our biggest game yet, with multiplayer game Toca Boca Days launching in select markets. Are you in? Let’s play.



Good to know!

This position is full time and based in our Stockholm studio with a hybrid working model (part office, part working from home). We apply a 6-month probationary period. You’ll need to be located in Sweden as we are unable to support relocation. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you need to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Engineering Manager

Ansök    Feb 18    Toca Boca AB    HR-chef
Would you like to support a team of engineers in creating digital experiences for millions and millions of kids all over the world? The engineering craft in Toca Boca is growing, and we’re bringing on an Engineering Manager to help build a great employee experience for our team of engineers. You’ll make sure that your team has everything they need, and together with our other Engineering Managers you’ll help the full team of engineers be the best they can... Visa mer
Would you like to support a team of engineers in creating digital experiences for millions and millions of kids all over the world?

The engineering craft in Toca Boca is growing, and we’re bringing on an Engineering Manager to help build a great employee experience for our team of engineers. You’ll make sure that your team has everything they need, and together with our other Engineering Managers you’ll help the full team of engineers be the best they can be.



What you’ll be doing

Together with our other Engineering Managers you'll lead our growing team of developers. You’ll focus on the people side of things, supporting engineers specialized in a range of areas - from front to backend, game development and DevOps. The engineers are all part of various projects - Central Tech, Toca Life World or Toca Days.

You’ll hold regular check-ins with each team member, as well as manage annual performance and salary reviews. You’ll support team members with goal setting and individual development plans, ensuring everyone is set up to grow and develop in their roles. You’ll learn what motivates the members on your team and what they need to perform at a higher level, and you’ll act as a mentor - someone they can reach out to for advice and guidance.

You stay up to date with what is going on in the projects, and partner with Producers around staffing and recruiting needs. You’ll help recruit and bring on new engineering talent, ensuring a great onboarding experience.

Together with the other Engineering Managers you’ll guide and help the overall craft grow in skills and knowledge. You’ll enable knowledge sharing across projects and engineering functions, and build trust within and between teams.


Is this you?

You are an experienced people manager with a background in tech. Maybe you have worked as a developer in the past but your current focus is on leading and developing people. You understand how engineers operate - the work that is done and how it’s done, and the challenges they might face in their day-to-day work.

You’re comfortable in your role as a leader, and can balance the day-to-day administrative side of the role with supporting the team’s long-term professional growth and development. You understand what forms a healthy team culture, and how to foster and maintain this in a team of engineers spread across functions and projects.

You believe in the power of play!

This is us!

Play is in our DNA. At Toca Boca, we make playful, safe spaces where kids can have fun and feel free to be themselves. Over 60 million kids from all over the world play our games every month. Toca Boca World is our biggest game yet, with multiplayer game Toca Boca Days launching in select markets. Are you in? Let’s play.

Good to know!

This position is full time and based in our Stockholm studio with a hybrid working model (part office, part working from home). We apply a 6-month probationary period. You’ll need to be located in Sweden as we are unable to support relocation. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you need to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Director of Legal, Digital Games

Ansök    Nov 7    Toca Boca AB    Företagsjurist
Do you believe in the power of play? Spin Master Digital Games create cutting-edge apps and games for engaging, educational and exciting digital play. Come join us on our mission of bringing amazing products to our audience of kids all around the world. What you’ll be doing As Director of Legal, Digital Games you provide advice and support to all Digital Games studios and work with all levels of the organisation, including senior management. Your primar... Visa mer
Do you believe in the power of play? Spin Master Digital Games create cutting-edge apps and games for engaging, educational and exciting digital play. Come join us on our mission of bringing amazing products to our audience of kids all around the world.

What you’ll be doing


As Director of Legal, Digital Games you provide advice and support to all Digital Games studios and work with all levels of the organisation, including senior management. Your primary focuses are drafting and negotiating a variety of technology and commercial agreements and managing global privacy compliance for the Digital Games studios (GDPR, CCPA, COPPA and other applicable privacy regulations). You act as the primary legal contact for the Digital Games studios partnering closely with stakeholders across Sweden and North America. You manage a variety of legal matters as assigned, and support the global legal team in resolving legal issues.

This is an excellent opportunity for a talented technology or privacy lawyer to gain in-house experience in an exciting and unique organisation.

Is this you?

You have 6 – 8 years of experience practicing technology and/or privacy law as in-house counsel, in a law firm or a combination of both. In-house experience in a regulated environment is preferred but relevant law firm experience will also be considered.

Demonstrated experience dealing with technology contracts and privacy matters is essential, including knowledge of either GDPR (EU) or COPPA (USA) regulations.

Experience in the gaming industry, with consumer protection laws in the EU and US, and/or the laws and practices applicable to the use of artificial intelligence are each strongly preferred.

You have excellent business acumen and a solutions-oriented approach, with the ability to work independently with minimal supervision. You proactively address client concerns and manage client expectations, with demonstrated experience handling complex matters and transactions from beginning to end.

You work effectively in a team and with different levels of management, and manage external counsel within a set budget. You are proficient in drafting legal documents in English.

The following attributes are considered assets:- Experience with intellectual property protection and enforcement- Experience negotiating with government agencies and/or regulators- Experience working in a global sales organisation- Experience in or exposure to any of the following areas of law: employment, competition, procurement or litigation


This is us!


Toca Boca together with Noid, Nørdlight, Sago Mini and Originator, make up Digital Games within Spin Master. We create games, digital toys, and everyday products that are filled with fun that kids from any corner of the world can instantly relate to. We celebrate the diversity and quirkiness of their world and give them the freedom to play in ways that only they can.

The Spin Master Mission and Vision is to make life more fun by pushing the boundaries of innovation, creativity, and fun!



Good to know!


This position is full time and based in our Stockholm office with a hybrid working model (part office, part working from home). We apply a 6 month probationary period. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you have to be fluent in English. Your application should therefore be in English.


Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Motion Designer (9 months contract)

Do you want to be part of a Marketing team where your designs will be seen by millions of fans across the world? As a Motion Designer here at Toca Boca, you’ll play a vital role in the Marketing team, enhancing our organic and performance marketing efforts through captivating graphic design and animation. You’ll be part of the Creative Hub, our team of storytelling experts, creating concepts and content designed to take our brand to the next level. W... Visa mer
Do you want to be part of a Marketing team where your designs will be seen by millions of fans across the world?

As a Motion Designer here at Toca Boca, you’ll play a vital role in the Marketing team, enhancing our organic and performance marketing efforts through captivating graphic design and animation.

You’ll be part of the Creative Hub, our team of storytelling experts, creating concepts and content designed to take our brand to the next level.



What you’ll be doing

In this role you’ll create engaging graphic design, motion graphics, and character animation for digital marketing campaigns.

You’ll work closely with marketing teams and other creatives to ensure brand consistency and compelling messaging.

You’ll ensure all designs adhere to Toca Boca's established visual guidelines, maintaining brand integrity across all projects.

You’ll be part of a collaborative team where you’ll translate ideas and creative direction into animation and design assets. While doing that, you’ll have the opportunity to contribute with your own ideas and be part of the creative process from start to finish.
Is this you?

You’ve previous experience in a motion design or animation role, ideally within social media marketing.

You’re a creative thinker that can contribute with ideas and concepts, share feedback, and take ownership of your work.

You understand the requirements and are curious about social media channels, and know how to create fun and engaging content that resonates with an audience on those platforms.

You have advanced knowledge in Adobe After Effects, Illustrator, Premiere Pro and Photoshop.

Your portfolio will play a key role during our selection process, and we’ll be looking for a collection of work showcasing your graphic and animation skills, particularly in marketing contexts.



This is us!

Toca Boca together with Noid, Nørdlight, Sago Mini and Originator, make up Digital Games within Spin Master. We create games, digital toys, and everyday products that are filled with fun that kids from any corner of the world can instantly relate to. We celebrate the diversity and quirkiness of their world and give them the freedom to play in ways that only they can.

The Spin Master Mission and Vision is to make life more fun by pushing the boundaries of innovation, creativity, and fun!



Good to know!

This position is full time and based in our Stockholm office with a hybrid working model (part office, part working from home). We apply a 6 month probationary period. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you have to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Senior Analytics Engineer

Ansök    Feb 17    Toca Boca AB    Dataingenjör
Would you like to play a key part in Toca Boca’s Data and Insights Team? With over 60 million monthly active users and terabytes of daily data, in the role of a Senior Analytics Engineer you will play an integral role in understanding and developing our analytics infrastructure that handles petabyte scale data for both Toca and our owners Spin Master. Our team is a unique blend of data insights functions, namely data science, data engineering, business i... Visa mer
Would you like to play a key part in Toca Boca’s Data and Insights Team? With over 60 million monthly active users and terabytes of daily data, in the role of a Senior Analytics Engineer you will play an integral role in understanding and developing our analytics infrastructure that handles petabyte scale data for both Toca and our owners Spin Master.

Our team is a unique blend of data insights functions, namely data science, data engineering, business intelligence as well as analytics engineering.



What you’ll be doing

As a Senior Analytics Engineer, you will play a critical role in designing, developing, and optimising dbt models that transform raw data into actionable insights. By leveraging your expertise in dbt and BigQuery, you will help ensure our data pipelines are scalable, efficient, and cost-effective. Collaborating closely with data engineers and data scientists, you’ll facilitate the creation of reliable, well-structured data models that support advanced analytics and decision-making across the organisation.

You’ll work hand-in-hand with data scientists and analysts to understand their needs, ensuring the availability of clean and optimized data for analysis, modeling, and experimentation. Together with the data engineering team, you’ll integrate new data sources, optimize materialization strategies, and fine-tune performance to handle large-scale workloads seamlessly. Your role will also involve promoting best practices in data modeling and fostering a culture of collaboration between analytics and engineering teams.
Is this you?

You are an experienced data professional with a strong track record in dbt model development, including modular code, testing, and documentation. You have expertise in designing scalable materialization strategies, identifying performance bottlenecks, and optimizing queries for cost-efficiency in BigQuery.

You are comfortable working closely with cross-functional teams, from data engineers to data scientists, to align technical efforts with analytical goals. You have strong stakeholder management skills, excelling at translating requirements into effective data solutions while balancing performance, cost, and usability. Additionally, you have a passion for driving technical excellence, sharing knowledge, and fostering a collaborative work environment.

You are a team player who is good at unblocking the team and driving a high standard for quality and ease of improvement.

You believe in the power of play!



This is us!

Toca Boca captures the spirit of play and is key within the Digital Games group within Spin Master. We create digital toys and everyday products that are filled with fun and silliness that kids from any corner of the world can instantly relate to. Everything is designed from their perspective .

The Spin Master Mission and Vision is to make life more fun by pushing the boundaries of innovation, creativity, and fun!.



Good to know!

This position is full time and based in our Stockholm studio with a hybrid working model (part office, part working from home). We apply a 6-month probationary period. You’ll need to be located in Sweden as we are unable to support relocation. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you need to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Gameplay Programmer

Ansök    Okt 11    Toca Boca AB    Programmerare, onlinespel
We are looking for a senior Gameplay programmer with Multiplayer experience to join our studio. We need your help to develop an exciting 3D multiplayer adventure online game based on a new IP! In this position you’ll be setting the foundational gameplay features that will form the basis for our game initiative. You’ll have the ownership of gameplay features and functions. You’ll be joining an established team of experienced developers with a broad set of... Visa mer
We are looking for a senior Gameplay programmer with Multiplayer experience to join our studio. We need your help to develop an exciting 3D multiplayer adventure online game based on a new IP!

In this position you’ll be setting the foundational gameplay features that will form the basis for our game initiative. You’ll have the ownership of gameplay features and functions.

You’ll be joining an established team of experienced developers with a broad set of talents anchored in successful games and technologies. A team of passionate people, who want to build a strong team and create a great working culture together.



What you’ll be doing:

- Implementing UI, sound, and animation
- Design, implement and own various gameplay features and tools
- Contribute to all stages of the product life cycle. Design, implementation, testing, release, deployment, monitoring, troubleshooting
- Enable and integrate multiplayer aspects of gameplay features
- Contribute to an open, effective and friendly culture
- Implementing game systems for different game modes
- Working closely with designers and assisting them in creating content and gameplay, gathering requirements and feedback to further develop the tools
- Assist the gameplay team to create a game architecture from which the game can be expanded later on, and that works in an online multiplayer environment
- Creating simple NPC characters and behaviours
What we are looking for:

- You have 5 years of experience in an engineering role using Unity and C#
- You have experience prototyping, implementing, and maintaining gameplay systems
- You have collaborated with design, art, and production to realize a shared vision
- You have demonstrated ability to gather and implement technical requirements
- You have a clear and concise communication style
- You enjoy working with design and gameplay
- You have worked with online multiplayer games
- You have worked with player progression systems and AI
- You are fluent in English
Good to know

Noid is part of the global company Spin Master and we are sitting in the same office as our sister studio Toca Boca and Nørdlight in Luma/Stockholm. You’ll need to be located in Sweden as we are unable to support relocation. We offer a hybrid workplace - you can join some of our colleagues in the office a few days a week and you can also work from home. We apply a 6-month probationary period.

NOID is a Stockholm based game studio focused on bringing fantastic ideas and experiences to life. We focus on creating world class entertainment for gamers of all ages. Our drive is foremost the passion for creating something unexpected. Joining NOID you will not only be a part of creating these amazing games, you will also be a partner in creating an open, humble and respectful culture where we are in it together. Visa mindre

Senior Backend Developer

Ansök    Sep 27    Toca Boca AB    Mjukvaruutvecklare
Do you want to work with an app loved by kids all around the world? Toca Life World has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like. As a Senior Backend Developer at the Central Tech team of Toca Boca, you’d oversee backend improvements, refine shared services, and promote TypeScript, enabling game deve... Visa mer
Do you want to work with an app loved by kids all around the world? Toca Life World has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like.

As a Senior Backend Developer at the Central Tech team of Toca Boca, you’d oversee backend improvements, refine shared services, and promote TypeScript, enabling game developers and enhancing backend effectiveness.

What you’ll be doing

As a Senior Backend Developer at Central Tech, you will be leading a lot of the work to really make our backend stack a platform and with that, let the Game Team developers focus on building the best possible game.

You will be creating processes and tools and introducing best practices for things like verifying the quality of our services, vetting third party packages or handling security for backend services.

Together with the rest of the team, you will define and set up common levels of monitoring of backend services, and create tooling to let platform users (developers) get the telemetry they need.

You’ll support the team by ensuring sustainable development processes and workflows. You will support and coach the other developers in the company to really embrace TypeScript.

You’ll be leading work with our existing, shared services, making sure they are as efficient as possible, and as needed, migrate services built on other platforms to TypeScript/NestJS.

Additionally, nurturing a collaborative environment is crucial for our team and for Toca Boca in general. Together with your team, you will enjoy a weekly fika, sharing ideas and discussing challenges in a relaxed and friendly atmosphere.
Is this you?

It's more about the person than the exact skills when we hire - if you don't tick all the boxes we welcome you to send an application anyway.

You are skilled in building and running NodeJS apps.

You have experience with TypeScript/NestJS.

You have knowledge about containerization (i.e. Docker), orchestration (ECS or Kubernetes) and IaC (Terraform and/or CloudFormation).

You are a good communicator and mentor for junior developers.

You believe in the power of play!

This is us!

Play is in our DNA. At Toca Boca, we make playful, safe spaces where kids can have fun and feel free to be themselves. Over 60 million kids from all over the world play our games every month. Toca Boca World is our biggest game yet, with multiplayer game Toca Boca Days launching in select markets through 2024. Are you in? Let’s play.

Good to know!

This position is based in our Stockholm studio with a hybrid working model (part office, part working from home). We apply a 6-month probationary period. You’ll need to be located in Sweden as we are unable to support relocation. We’re an international company, with over 20 nationalities working here, and millions of users all over the world, and so you need to be fluent in English. Your application should therefore be in English. #LI-Hybrid

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Cyber Security Analyst

Ansök    Okt 7    Toca Boca AB    Mjukvaruutvecklare
Would you like to be part of building a global IT function where we together find the way forward? Toca Boca and its sister studios are growing and the IT function needs to keep up. As our Cybersecurity Analyst your focus will be safeguarding our digital infrastructure and protecting against emerging cyber threats. As a key player in our cybersecurity team, you will be instrumental in securing our networks, systems, and data, ensuring that we maintain the... Visa mer
Would you like to be part of building a global IT function where we together find the way forward? Toca Boca and its sister studios are growing and the IT function needs to keep up.

As our Cybersecurity Analyst your focus will be safeguarding our digital infrastructure and protecting against emerging cyber threats. As a key player in our cybersecurity team, you will be instrumental in securing our networks, systems, and data, ensuring that we maintain the highest level of security across all areas of our business.

What you’ll be doing

As a Cybersecurity Analyst, you’ll play a key role in protecting the organization’s digital assets. You’ll monitor and analyze security alerts from firewalls, IDS/IPS, and XDR platforms to detect and respond to potential threats.

Your tasks will include performing incident response activities—such as containment, eradication, and recovery—while working closely with senior analysts. You’ll conduct vulnerability assessments and penetration tests, reporting risks and findings to stakeholders.

You’ll also configure and maintain security tools like SIEM, firewalls, and endpoint protection. When investigating security breaches, you’ll document findings and recommend remediation strategies.

In addition, you’ll support implementing security controls in line with industry regulations (e.g., GDPR, HIPAA, PCI DSS) and contribute to employee security awareness training.

Staying updated on the latest cyber threats, you’ll propose proactive security enhancements to keep the organization secure against evolving risks.
Is this you?

In-depth knowledge of cybersecurity principles including Zero Trust, IDS/IPS, XDR, and threat intelligence.

Proficiency in networking (TCP/IP, routing, switching, and network security protocols).

Hands-on experience with security technologies such as firewalls, VPNs, SIEM, and endpoint security solutions.

Strong analytical skills for investigating incidents and identifying root causes.

Excellent problem-solving and communication abilities to convey technical findings to both technical and non-technical audiences.

Familiarity with vulnerability assessment tools and ethical hacking methodologies.

Experience with compliance standards (e.g., GDPR, HIPAA) and ensuring regulatory adherence.

Experience using ticketing systems (e.g., ServiceNow) for managing and documenting security events.



This is us!

Toca Boca captures the spirit of play. We create digital toys and everyday products that are filled with fun and silliness that kids from any corner of the world can instantly relate to. Everything is designed from their perspective. We celebrate the diversity and quirkiness of their world and give them the freedom to play in ways that only they can.

Good to know!

This position is full time and based in our Stockholm office with a hybrid working model (part office, part working from home). We apply a 6 month probationary period. You should already be located in Sweden, as we will not be able to offer relocation for this position. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you have to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Lead Backend Engineer

Ansök    Sep 27    Toca Boca AB    Mjukvaruutvecklare
Are you the Senior backend engineer to lead, alongside our current team, the design and implementation of core backend services? We are looking for someone to come in, create and propel our server side platform as well as the foundational services on which our games rely on. In this position you'll propose and take part in the selection process of key third-party frameworks, libraries and managed services. You'll also work closely with Devops enabling bui... Visa mer
Are you the Senior backend engineer to lead, alongside our current team, the design and implementation of core backend services? We are looking for someone to come in, create and propel our server side platform as well as the foundational services on which our games rely on.

In this position you'll propose and take part in the selection process of key third-party frameworks, libraries and managed services. You'll also work closely with Devops enabling build automation and deployment and gameplay engineers to define backend APIs and to support server-side multiplayer experiences.



You'll have the challenge of defining the architecture and design of high volume performance critical services that are both horizontally and vertically scalable.

This is a great opportunity to join a very experienced and successful Team in an early stage game studio and be part of the journey to create amazing and captivating games!
What we are looking for:



We're looking for someone with a good understanding of the underlying platforms (such as Linux, Kernels, Containers, etc) and solid experience of distributed and agile development methodologies (Git, CI/CD, pipelines, etc).



You've experience with container and orchestration technologies - such as Kubernetes, and with modern API design - OpenAPI, gRPC, RESTful, or similar. You've worked with both and No databases and storage technologies such as S3, Aurora, DynamoDB, BigTable, Spanner, etc.



We also expect you to have experience in design and implementation of application telemetry to support service health and cost management as well as in profiling and troubleshooting production systems including diagnosing performance bottlenecks and software faults.



Skills and Requirements:



You've been working as a Backend developer for 5+ years within live operated services, designing and building cloud native applications, with a deep understanding of underlying platforms to enable state of the art self service solutions.



You have excellent knowledge of C#, the .NET platform, and the surrounding ecosystem, alongside experience with infrastructure as code (IaC) technologies - Pulumi, Terraform, etc



You have experience with testing of code and writing automated unit and integration tests.

You have architecture and design experience in high performance and high volume applications as well as horizontally and vertically scalable applications.



You should be comfortable in scripting languages such as Python, JavaScript, TypeScript, BASH, or similar.



It would be a bonus if you have experience in native and managed languages such as C++11/14/17, Java, etc.



Good to know



Noid is part of the global company Spin Master and we are sitting in the same office as our sister studio Toca Boca and Nørdlight in Luma/Stockholm. You’ll need to be located in Sweden as we are unable to support relocation. We offer a hybrid workplace - you can join some of our colleagues in the office a few days a week and you can also work from home. We apply a 6-month probationary period.

NOID is a Stockholm based game studio focused on bringing fantastic ideas and experiences to life. We focus on creating world class entertainment for gamers of all ages. Our drive is foremost the passion for creating something unexpected. Joining NOID you will not only be a part of creating these amazing games, you will also be a partner in creating an open, humble and respectful culture where we are in it together. Visa mindre

UX UI Unity Programmer

Ansök    Sep 6    Toca Boca AB    Mjukvaruutvecklare
Do you want to work with an app loved by kids all around the world? Toca Boca has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like.  As a Unity Developer at Toca Boca, you would be driving initiatives, developing other programmers, contributing to the discussion of a long-term technical vision, and improving... Visa mer
Do you want to work with an app loved by kids all around the world? Toca Boca has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like. 

As a Unity Developer at Toca Boca, you would be driving initiatives, developing other programmers, contributing to the discussion of a long-term technical vision, and improving legacy code. We’re looking for someone with experience and passion for UI and UX as these are central aspects for the success of the game and the delight of players.



What you’ll be doing

In this role, you’ll be working with the team to deliver new features working closely with UI artist, and UX designers. You’ll be working to improve the overall way of creating and maintaining UI in Toca Boca Days. This also includes being an active member of the programmer's community in Toca Boca where will have shared some of the great learnings and results achieved.

Alongside this you’ll be involved in driving technical initiatives. Your role will involve understanding and enhancing legacy systems, reducing code complexity, and optimizing it for efficiency. TBD has a strong and flourishing refactoring culture and you will be a key player in further enabling it.

This means your attention will also be dedicated to helping to ensure our code is written with high quality, while also simplifying the process of adding new tests. Continuing to transform our platform into a scalable foundation for accommodating new features and content will be another significant aspect of your role. 
Is this you?

You're proficient in C# and Unity, with over 5 years of experience. You help foster a collaborative culture and can help guide others in doing it.

You have a passion for creating amazing UI and UX with experience working on initiatives within each.

You've tackled diverse Unity projects across different companies. Complexity is your comfort zone; you're a master at breaking big tasks into manageable chunks. 

Effective communication is your strength, making you a valued team player. 

You believe in the power of play!

This is us!

Play is in our DNA. At Toca Boca, we make playful, safe spaces where kids can have fun and feel free to be themselves. Over 60 million kids from all over the world play our games every month. Toca Boca World is our biggest game yet, with multiplayer game Toca Boca Days launching in select markets through 2024. Are you in? Let’s play!

Good to know!

This position is full-time and based in our Stockholm office with a hybrid working model (part office, part working from home). You need to be located in Sweden as we are unable to support relocation or offer remote work. We apply a 6 month probationary period. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you have to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Release Manager - 12 Month Contract

Ansök    Sep 26    Toca Boca AB    IT-producent
Do you want to work with an app loved by kids all around the world? Toca Life World has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like. In this 12 month fixed term role as the Release Manager for Toca Life World you’ll ensure that new content is successfully released on a regular basis, constantly surprisi... Visa mer
Do you want to work with an app loved by kids all around the world? Toca Life World has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like.

In this 12 month fixed term role as the Release Manager for Toca Life World you’ll ensure that new content is successfully released on a regular basis, constantly surprising and delighting kids around the world.



What you’ll be doing

As part of a small release team you’ll be managing the release process for your project. You’ll work to continuously improve the process and set us up for success as we start releasing content more frequently.

You’ll manage risk and resolve issues that affect release scope, schedule and quality. You’ll make sure the app is in good health at all times, and ensure any deviations are handled.

Communication is key in this role, and you’ll be in close contact with the Product Owner, Lead Producer, Tech Director and Producers, keeping stakeholders and teams informed of progress and any changes in release plans. You’ll make sure everyone is updated on release scope and any roadblocks ahead.

To stay ahead of the game you’ll keep up to date with requirements and any changes related to our platforms.
Is this you?

You have relevant experience from a previous role in release management, QA or production, and have worked with CI/CD tools. You’re used to working with regular live releases and technically complex products, within either the games industry or in app development.

To efficiently manage and coordinate the release processes, you’re highly organised and have previous experience from either project management or being in a lead role.

You’re comfortable managing multiple stakeholders, and know how to communicate and collaborate effectively to get the job done on time, at all times. You’re able to see how all contributing parts connect in the release process, and don’t hesitate to speak up when you see obstacles ahead.

You believe in the power of play!



Good to know!



This is a 12 month parental leave cover, based in our Stockholm studio with a hybrid working model (part office, part working from home). You’ll need to be located in Sweden as we are unable to support relocation or offer fully remote work. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you need to be fluent in English. Your application should therefore be in English. #LI-Hybrid



Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Lead Producer

Ansök    Jul 18    Toca Boca AB    IT-producent
Would you like to lead the production of the very first multiplayer venture we have ever created? As Lead Producer you’ll guide and oversee all aspects of production for Toca Boca Days. You will strategize with the product leadership and work close to all other studio functions, ensuring the product team has the preconditions required to reach Toca Boca’s business objectives and product vision. What you’ll be doing As part of the project leadership... Visa mer
Would you like to lead the production of the very first multiplayer venture we have ever created?

As Lead Producer you’ll guide and oversee all aspects of production for Toca Boca Days. You will strategize with the product leadership and work close to all other studio functions, ensuring the product team has the preconditions required to reach Toca Boca’s business objectives and product vision.





What you’ll be doing

As part of the project leadership team you’ll lead the organization and execution of the entire project. And since this our first real-time multiplayer experience you'll be breaking new ground in our ways of working and in building the team.



You’ll lead the team in making sure the game is fun through regular kids’ testing and by delivering features that are relevant and exciting to our audience (kids all across the world). You’ll take us through the development phases into soft launch and beyond. Once live you will continue the work to expand the experience, run live operations and deliver features that take us towards our product goals.



You are a part of the Product Leadership Team, working closely with our Product Manager and Directors to set Goals and Roadmaps. You’ll structure how we work and lead the production team, currently consisting of two producers, and implement processes for collaboration in order to ensure continued success.



You’ll have your mind and brain firmly planted in the future and take responsibility for the long term project planning and delivery. But you won’t be alone! You will work closely with the project’s other producers to improve team processes, validate milestone planning and… Actually, we don’t need to tell you about that - you are an experienced producer after all.



It is a highly collaborative role where you’ll work closely with studio support functions and external project contributors to ensure production operates smoothly and with good collaboration across teams and departments.
Is this you?

You are an experienced Producer who has shipped multiple games in the past. You’ve taken part in all phases of the production cycle, from concept to launch.You’ve been a Lead Producer before, which means you have an understanding of multiplayer games, infrastructure, team setup and live operations. You can facilitate workshops and manage cross-functional teams and have strong communication skills, both written and verbal.

You have the ability to empathize with our target audience and understand the kids’ perspective. You believe in the power of play.





This is us!



Play is in our DNA. At Toca Boca, we make playful, safe spaces where kids can have fun and feel free to be themselves. Over 60 million kids from all over the world play our games every month. Toca Boca World is our biggest game yet, with multiplayer game Toca Boca Days launching in select markets through 2024. Are you in? Let’s play.





Good to know!



This position is full time and based in our Stockholm studio with a hybrid working model (part office, part working from home). We apply a 6-month probationary period. You’ll need to be located in Sweden as we are unable to support relocation. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you need to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Senior Backend Engineer

Ansök    Jun 14    Toca Boca AB    Backend-utvecklare
Are you the Senior backend engineer to lead, alongside our current team, the design and implementation of core backend services? We are looking for someone to come in, create and propel our server side platform as well as the foundational services on which our games rely on. In this position you'll propose and take part in the selection process of key third-party frameworks, libraries and managed services. You'll also work closely with Devops enabling bui... Visa mer
Are you the Senior backend engineer to lead, alongside our current team, the design and implementation of core backend services? We are looking for someone to come in, create and propel our server side platform as well as the foundational services on which our games rely on.

In this position you'll propose and take part in the selection process of key third-party frameworks, libraries and managed services. You'll also work closely with Devops enabling build automation and deployment and gameplay engineers to define backend APIs and to support server-side multiplayer experiences.

You'll have the challenge of defining the architecture and design of high volume performance critical services that are both horizontally and vertically scalable.

This is a great opportunity to join a very experienced and successful Team in an early stage game studio and be part of the journey to create amazing and captivating games!
*What we are looking for:*

We're looking for someone with a good understanding of the underlying platforms (such as Linux, Kernels, Containers, etc) and solid experience of distributed and agile development methodologies (Git, CI/CD, pipelines, etc).

You've experience with container and orchestration technologies - such as Kubernetes, and with modern API design - OpenAPI, gRPC, RESTful, or similar. You've worked with both and No databases and storage technologies such as S3, Aurora, DynamoDB, BigTable, Spanner, etc.

We also expect you to have experience in design and implementation of application telemetry to support service health and cost management as well as in profiling and troubleshooting production systems including diagnosing performance bottlenecks and software faults.

**
**

Skills and Requirements:

You've been working as a Backend developer for 5+ years within live operated services, designing and building cloud native applications, with a deep understanding of underlying platforms to enable state of the art self service solutions.

You have excellent knowledge of C#, the .NET platform, and the surrounding ecosystem, alongside experience with infrastructure as code (IaC) technologies - Pulumi, Terraform, etc

You have experience with testing of code and writing automated unit and integration tests.

You have architecture and design experience in high performance and high volume applications as well as horizontally and vertically scalable applications.

You should be comfortable in scripting languages such as Python, JavaScript, TypeScript, BASH, or similar.

It would be a bonus if you have experience in native and managed languages such as C++11/14/17, Java, etc.

Good to know

Noid is part of the global company Spin Master and we are sitting in the same office as our sister studio Toca Boca and Nørdlight in Luma/Stockholm. You’ll need to be located in Sweden as we are unable to support relocation. We offer a hybrid workplace - you can join some of our colleagues in the office a few days a week and you can also work from home. We apply a 6-month probationary period.

NOID is a Stockholm based game studio focused on bringing fantastic ideas and experiences to life. We focus on creating world class entertainment for gamers of all ages. Our drive is foremost the passion for creating something unexpected. Joining NOID you will not only be a part of creating these amazing games, you will also be a partner in creating an open, humble and respectful culture where we are in it together. Visa mindre

DevOps Engineer

Ansök    Jun 3    Toca Boca AB    Programmerare, mobilspel
Do you want to work with an app loved by kids all around the world? Toca Boca World has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like. We’re looking for a DevOps Engineer to join our growing team. We are focusing on improvements to processes and the tools our programmers use in order to deliver better an... Visa mer
Do you want to work with an app loved by kids all around the world? Toca Boca World has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like.

We’re looking for a DevOps Engineer to join our growing team. We are focusing on improvements to processes and the tools our programmers use in order to deliver better and more. You will be dedicated to these improvements to ensure we are continuously improving.

What you’ll be doing

You’ll be adapting the Unity CI/CD platform that is built by our central tech team for the specific needs of the Toca Boca World game (builds, test automation, release process). While collaborating to make changes and improvements to it.

You’ll provide support for other programmers, artists and others in regards to the CI/CD platform.

You’ll work on building and maintaining integration with mobile store platforms like Google Play, App Store and Amazon Store.

You’ll align with and contribute to a culture and set of practices that ensure long-term stability and quality of life.
Is this you?

You have experience with building and maintaining CI/CD platforms in the cloud

You have experience with Python and Docker

You have experience with building pipelines for a game engine

You have experience with building pipelines for mobile platforms (Android and iOS)

You believe in the power of play!

This is us!

Play is in our DNA. At Toca Boca, we make playful, safe spaces where kids can have fun and feel free to be themselves. Over 60 million kids from all over the world play our games every month. Toca Boca World is our biggest game yet, with multiplayer game Toca Boca Days launching in select markets through 2024. Are you in? Let’s play.

Good to know!

This position is full time and based in our Stockholm office with a hybrid working model (part office, part working from home). You need to be located in Sweden as we are unable to support relocation or offer remote work. We apply for a 6 month probationary period. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you have to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Unity Developer

Ansök    Jun 3    Toca Boca AB    Programmerare, mobilspel
Do you want to work with an app loved by kids all around the world? Toca Boca World (TBW) has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like. As a Unity Developer at Toca Boca, you would play an instrumental part in making TBW more stable and enabling new features to come. You will drive initiatives, lead ... Visa mer
Do you want to work with an app loved by kids all around the world? Toca Boca World (TBW) has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like.

As a Unity Developer at Toca Boca, you would play an instrumental part in making TBW more stable and enabling new features to come. You will drive initiatives, lead sub-teams, contribute to the discussion of a long-term technical vision, and tackle legacy code.

What you’ll be doing

In this role, you'll take part in technical initiatives. Your role will involve understanding and enhancing legacy systems, reducing code complexity, and optimising it for efficiency. TBW has a strong and flourishing refactoring culture and you will help further enable it.

This means your attention will also be dedicated to helping to ensure our code is written with high quality. Continuing to transform our platform into a scalable foundation for accommodating new features and content will be another significant aspect of your role.

If you're someone who thrives on taking charge of technical challenges, optimising code, and facilitating knowledge transfer, we welcome you to join our team.
Is this you?

You're proficient in C# and Unity, with 3+ years of experience. You help foster a refactoring culture and can help guide others in doing it.

You've tackled complex Unity projects in previous roles. Complexity is your comfort zone; you're a master at breaking big tasks into manageable chunks.

Effective communication is your strength, making you a valued team player.

You believe in the power of play!

This is us!

Play is in our DNA. At Toca Boca, we make playful, safe spaces where kids can have fun and feel free to be themselves. Over 60 million kids from all over the world play our games every month. Toca Boca World is our biggest game yet, with multiplayer game Toca Boca Days launching in select markets through 2024. Are you in? Let’s play!

Good to know!

This position is full-time and based in our Stockholm office with a hybrid working model (part office, part working from home). You need to be located in Sweden as we are unable to support relocation or offer remote work. We apply a 6 month probationary period. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you have to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Unity Developer

Ansök    Jun 3    Toca Boca AB    Programmerare, mobilspel
Do you want to work with an app loved by kids all around the world? Toca Boca World (TBW) has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like. As a Unity Developer at Toca Boca, you would play an instrumental part in making TBW more stable and enabling new features to come. You will drive initiatives, lead ... Visa mer
Do you want to work with an app loved by kids all around the world? Toca Boca World (TBW) has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like.

As a Unity Developer at Toca Boca, you would play an instrumental part in making TBW more stable and enabling new features to come. You will drive initiatives, lead sub-teams, contribute to the discussion of a long-term technical vision, and tackle legacy code.

What you’ll be doing

In this role, you'll assume the responsibility of driving technical initiatives. Your role will involve understanding and enhancing legacy systems, reducing code complexity, and optimising it for efficiency. TBW has a strong and flourishing refactoring culture and you will be a key player in further enabling it.

This means your attention will also be dedicated to helping to ensure our code is written with high quality, while also simplifying the process of adding new tests. Continuing to transform our platform into a scalable foundation for accommodating new features and content will be another significant aspect of your role.

If you're someone who thrives on taking charge of technical challenges, optimising code, and facilitating knowledge transfer, we welcome you to join our team.
Is this you?

You're proficient in C# and Unity, with 5+ years of experience. You help foster a refactoring culture and can help guide others in doing it.

You've tackled diverse Unity projects across different companies. Complexity is your comfort zone; you're a master at breaking big tasks into manageable chunks.

Effective communication is your strength, making you a valued team player.

If you have experience with refactoring of large legacy code bases, that would be a plus.

You believe in the power of play!

This is us!

Play is in our DNA. At Toca Boca, we make playful, safe spaces where kids can have fun and feel free to be themselves. Over 60 million kids from all over the world play our games every month. Toca Boca World is our biggest game yet, with multiplayer game Toca Boca Days launching in select markets through 2024. Are you in? Let’s play!

Good to know!

This position is full-time and based in our Stockholm office with a hybrid working model (part office, part working from home). You need to be located in Sweden as we are unable to support relocation or offer remote work. We apply a 6 month probationary period. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you have to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Unity Developer

Ansök    Maj 31    Toca Boca AB    Programmerare, mobilspel
Do you want to work with an app loved by kids all around the world? Toca Boca World (TBW) has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like. As a Unity Developer at Toca Boca, you would play an instrumental part in making TBW more stable and enabling new features to come. You will drive initiatives, lead... Visa mer
Do you want to work with an app loved by kids all around the world? Toca Boca World (TBW) has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like.

As a Unity Developer at Toca Boca, you would play an instrumental part in making TBW more stable and enabling new features to come. You will drive initiatives, lead sub-teams, contribute to the discussion of a long-term technical vision, and tackle legacy code.

What you’ll be doing

In this role, you'll assume the responsibility of driving technical initiatives. Your role will involve understanding and enhancing legacy systems, reducing code complexity, and optimising it for efficiency. TBW has a strong and flourishing refactoring culture and you will be a key player in further enabling it.

This means your attention will also be dedicated to helping to ensure our code is written with high quality, while also simplifying the process of adding new tests. Continuing to transform our platform into a scalable foundation for accommodating new features and content will be another significant aspect of your role.

If you're someone who thrives on taking charge of technical challenges, optimising code, and facilitating knowledge transfer, we welcome you to join our team.
Is this you?

You're proficient in C# and Unity, with 5+ years of experience. You help foster a refactoring culture and can help guide others in doing it.

You've tackled diverse Unity projects across different companies. Complexity is your comfort zone; you're a master at breaking big tasks into manageable chunks.

Effective communication is your strength, making you a valued team player.

If you have experience with refactoring of large legacy code bases, that would be a plus.

You believe in the power of play!

This is us!
Play is in our DNA. At Toca Boca, we make playful, safe spaces where kids can have fun and feel free to be themselves. Over 60 million kids from all over the world play our games every month. Toca Boca World is our biggest game yet, with multiplayer game Toca Boca Days launching in select markets through 2024. Are you in? Let’s play!

Good to know!
This position is full-time and based in our Stockholm office with a hybrid working model (part office, part working from home). You need to be located in Sweden as we are unable to support relocation or offer remote work. We apply a 6 month probationary period. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you have to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

DevOps Engineer

Ansök    Maj 30    Toca Boca AB    Programmerare, mobilspel
Do you want to work with an app loved by kids all around the world? Toca Boca World has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like. We’re looking for a DevOps Engineer to join our growing team. We are focusing on improvements to processes and the tools our programmers use in order to deliver better and... Visa mer
Do you want to work with an app loved by kids all around the world? Toca Boca World has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like.

We’re looking for a DevOps Engineer to join our growing team. We are focusing on improvements to processes and the tools our programmers use in order to deliver better and more. You will be dedicated to these improvements to ensure we are continuously improving.

What you’ll be doing

You’ll be adapting the Unity CI/CD platform that is built by our central tech team for the specific needs of the Toca Boca World game (builds, test automation, release process). While collaborating to make changes and improvements to it.

You’ll provide support for other programmers, artists and others in regards to the CI/CD platform.

You’ll work on building and maintaining integration with mobile store platforms like Google Play, App Store and Amazon Store.

You’ll align with and contribute to a culture and set of practices that ensure long-term stability and quality of life.
Is this you?

You have experience with building and maintaining CI/CD platforms in the cloud
You have experience with Python and Docker
You have experience with building pipelines for a game engine
You have experience with building pipelines for mobile platforms (Android and iOS)
You believe in the power of play!

This is us!

Play is in our DNA. At Toca Boca, we make playful, safe spaces where kids can have fun and feel free to be themselves. Over 60 million kids from all over the world play our games every month. Toca Boca World is our biggest game yet, with multiplayer game Toca Boca Days launching in select markets through 2024. Are you in? Let’s play.

Good to know!

This position is full time and based in our Stockholm office with a hybrid working model (part office, part working from home). You need to be located in Sweden as we are unable to support relocation or offer remote work. We apply for a 6 month probationary period. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you have to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

DevOps Engineer

Ansök    Maj 31    Toca Boca AB    Programmerare, mobilspel
Do you want to work with an app loved by kids all around the world? Toca Boca World has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like. We’re looking for a DevOps Engineer to join our growing team. We are focusing on improvements to processes and the tools our programmers use in order to deliver better and... Visa mer
Do you want to work with an app loved by kids all around the world? Toca Boca World has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like.

We’re looking for a DevOps Engineer to join our growing team. We are focusing on improvements to processes and the tools our programmers use in order to deliver better and more. You will be dedicated to these improvements to ensure we are continuously improving.

What you’ll be doing

You’ll be adapting the Unity CI/CD platform that is built by our central tech team for the specific needs of the Toca Boca World game (builds, test automation, release process). While collaborating to make changes and improvements to it.

You’ll provide support for other programmers, artists and others in regards to the CI/CD platform.

You’ll work on building and maintaining integration with mobile store platforms like Google Play, App Store and Amazon Store.

You’ll align with and contribute to a culture and set of practices that ensure long-term stability and quality of life.
Is this you?
You have experience with building and maintaining CI/CD platforms in the cloud
You have experience with Python and Docker
You have experience with building pipelines for a game engine
You have experience with building pipelines for mobile platforms (Android and iOS)
You believe in the power of play!

This is us!
Play is in our DNA. At Toca Boca, we make playful, safe spaces where kids can have fun and feel free to be themselves. Over 60 million kids from all over the world play our games every month. Toca Boca World is our biggest game yet, with multiplayer game Toca Boca Days launching in select markets through 2024. Are you in? Let’s play.

Good to know!
This position is full time and based in our Stockholm office with a hybrid working model (part office, part working from home). You need to be located in Sweden as we are unable to support relocation or offer remote work. We apply for a 6 month probationary period. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you have to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

DevOps Engineer

Ansök    Maj 30    Toca Boca AB    Programmerare, mobilspel
Do you want to work with an app loved by kids all around the world? Toca Boca World has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like. We’re looking for a DevOps Engineer to join our growing team. We are focusing on improvements to processes and the tools our programmers use in order to deliver better and... Visa mer
Do you want to work with an app loved by kids all around the world? Toca Boca World has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like.

We’re looking for a DevOps Engineer to join our growing team. We are focusing on improvements to processes and the tools our programmers use in order to deliver better and more. You will be dedicated to these improvements to ensure we are continuously improving.

What you’ll be doing

You’ll be adapting the Unity CI/CD platform that is built by our central tech team for the specific needs of the Toca Boca World game (builds, test automation, release process). While collaborating to make changes and improvements to it.

You’ll provide support for other programmers, artists and others in regards to the CI/CD platform.

You’ll work on building and maintaining integration with mobile store platforms like Google Play, App Store and Amazon Store.

You’ll align with and contribute to a culture and set of practices that ensure long-term stability and quality of life.

Is this you?

You have experience with building and maintaining CI/CD platforms in the cloud
You have experience with Python and Docker
You have experience with building pipelines for a game engine
You have experience with building pipelines for mobile platforms (Android and iOS)
You believe in the power of play!
This is us!

Play is in our DNA. At Toca Boca, we make playful, safe spaces where kids can have fun and feel free to be themselves. Over 60 million kids from all over the world play our games every month. Toca Boca World is our biggest game yet, with multiplayer game Toca Boca Days launching in select markets through 2024. Are you in? Let’s play.

Good to know!

This position is full time and based in our Stockholm office with a hybrid working model (part office, part working from home). You need to be located in Sweden as we are unable to support relocation or offer remote work. We apply for a 6 month probationary period. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you have to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

DevOps Engineer

Ansök    Maj 29    Toca Boca AB    Programmerare, mobilspel
Do you want to work with an app loved by kids all around the world? Toca Boca World has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like. We’re looking for a DevOps Engineer to join our growing team. We are focusing on improvements to processes and the tools our programmers use in order to deliver better and... Visa mer
Do you want to work with an app loved by kids all around the world? Toca Boca World has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like.

We’re looking for a DevOps Engineer to join our growing team. We are focusing on improvements to processes and the tools our programmers use in order to deliver better and more. You will be dedicated to these improvements to ensure we are continuously improving.

What you’ll be doing

You’ll be adapting the Unity CI/CD platform that is built by our central tech team for the specific needs of the Toca Boca World game (builds, test automation, release process). While collaborating to make changes and improvements to it.

You’ll provide support for other programmers, artists and others in regards to the CI/CD platform.

You’ll work on building and maintaining integration with mobile store platforms like Google Play, App Store and Amazon Store.

You’ll align with and contribute to a culture and set of practices that ensure long-term stability and quality of life.
Is this you?

You have experience with building and maintaining CI/CD platforms in the cloud
You have experience with Python and Docker
You have experience with building pipelines for a game engine
You have experience with building pipelines for mobile platforms (Android and iOS)
You believe in the power of play!

This is us!

Play is in our DNA. At Toca Boca, we make playful, safe spaces where kids can have fun and feel free to be themselves. Over 60 million kids from all over the world play our games every month. Toca Boca World is our biggest game yet, with multiplayer game Toca Boca Days launching in select markets through 2024. Are you in? Let’s play.

Good to know!

This position is full time and based in our Stockholm office with a hybrid working model (part office, part working from home). You need to be located in Sweden as we are unable to support relocation or offer remote work. We apply for a 6 month probationary period. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you have to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Unity Developer

Ansök    Maj 29    Toca Boca AB    Programmerare, mobilspel
Do you want to work with an app loved by kids all around the world? Toca Boca World (TBW) has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like. As a Unity Developer at Toca Boca, you would play an instrumental part in making TBW more stable and enabling new features to come. You will drive initiatives, lead... Visa mer
Do you want to work with an app loved by kids all around the world? Toca Boca World (TBW) has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like.

As a Unity Developer at Toca Boca, you would play an instrumental part in making TBW more stable and enabling new features to come. You will drive initiatives, lead sub-teams, contribute to the discussion of a long-term technical vision, and tackle legacy code.

What you’ll be doing

In this role, you'll assume the responsibility of driving technical initiatives. Your role will involve understanding and enhancing legacy systems, reducing code complexity, and optimising it for efficiency. TBW has a strong and flourishing refactoring culture and you will be a key player in further enabling it.

This means your attention will also be dedicated to helping to ensure our code is written with high quality, while also simplifying the process of adding new tests. Continuing to transform our platform into a scalable foundation for accommodating new features and content will be another significant aspect of your role.

If you're someone who thrives on taking charge of technical challenges, optimising code, and facilitating knowledge transfer, we welcome you to join our team.
Is this you?

You're proficient in C# and Unity, with 5+ years of experience. You help foster a refactoring culture and can help guide others in doing it.

You've tackled diverse Unity projects across different companies. Complexity is your comfort zone; you're a master at breaking big tasks into manageable chunks.

Effective communication is your strength, making you a valued team player.

If you have experience with refactoring of large legacy code bases, that would be a plus.

You believe in the power of play!

This is us!
Play is in our DNA. At Toca Boca, we make playful, safe spaces where kids can have fun and feel free to be themselves. Over 60 million kids from all over the world play our games every month. Toca Boca World is our biggest game yet, with multiplayer game Toca Boca Days launching in select markets through 2024. Are you in? Let’s play!

Good to know!
This position is full-time and based in our Stockholm office with a hybrid working model (part office, part working from home). You need to be located in Sweden as we are unable to support relocation or offer remote work. We apply a 6 month probationary period. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you have to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

2D Artist

Ansök    Maj 20    Toca Boca AB    2D artist/2D-grafiker
Do you want to work in a fun environment, alongside with a team of talented artists, to deliver content for millions and millions of happy kids? As an Artist in Toca Boca World’s content teams, you’ll create quirky characters and colorful environments, in line with a fun and playful art style that is constantly evolving. You’ll join a creative and friendly studio, where diversity and inclusion are core values! What you’ll be doing You’ll work closely w... Visa mer
Do you want to work in a fun environment, alongside with a team of talented artists, to deliver content for millions and millions of happy kids?

As an Artist in Toca Boca World’s content teams, you’ll create quirky characters and colorful environments, in line with a fun and playful art style that is constantly evolving.

You’ll join a creative and friendly studio, where diversity and inclusion are core values!

What you’ll be doing

You’ll work closely with the rest of the artists and the Lead Artist in your team to maintain and improve the visual quality in Toca Boca World, and deliver high quality assets for one of the most popular kids’ apps in the world. You’ll take an active part in the ideation and concept work, attend creative workshops and sketch sessions. You’ll also be working with the developers, level implementors, QA and producer in your team. Together you will have daily meetings, discuss priorities and dependencies, and together build the amazing product that Toca Boca World is.

You’ll produce art assets that include pieces of furniture and home decor, clothes and other items that enable our players to express themselves. You’ll join the team for the morning daily meetings, discuss priorities and dependencies, sync with other artists and with the developers who will implement your art into the game.
Is this you?

We are looking for both junior and experienced artists that are proficient in Adobe Illustrator and have a strong portfolio fitting the Toca Boca World art style.

Maybe you have recently graduated or worked a year or so with digital art production in a game studio, ad agency or similar. Or, you have a few years experience of the same.

You bring your individuality and personal style at work in the art assets creation, while adapting to the Toca Boca Creative Principles like diversity and unisex, quirkiness, attention to details and kids perspective.

You can follow creative direction and will happily share your work explaining your creative process. You are open to feedback and the perspective of others, and love collaborating with different people in your team. You also deliver your own feedback in a constructive and friendly manner.

What we’ll be looking for in portfolio

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A 2D Illustration style that can translate well into Toca Boca World (vector style illustrations)

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Illustrations that show an understanding of colour and composition

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Personal projects and your personal style

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Your Adobe Illustrator skills


Your portfolio will play a key role during our selection process, so we recommend that you make sure it’s up to date and includes what we’re looking for.

This is us!

Play is in our DNA. At Toca Boca, we make playful, safe spaces where kids can have fun and feel free to be themselves. Over 60 million kids from all over the world play our games every month. Toca Boca World is our biggest game yet, with multiplayer game Toca Boca Days launching in select markets through 2024. Are you in? Let’s play.

Good to know!

This position is full time and based in our Stockholm office with a hybrid working model (part office, part working from home). You need to be located in Sweden as we are unable to support relocation or offer remote work. We apply a 6 month probationary period. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you have to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Release Manager

Ansök    Jan 25    Toca Boca AB    Projektledare, IT
Do you want to work with an app loved by kids all around the world? Toca Life World has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like. As the Release Manager for Toca Life World you’ll ensure that new content is successfully released on a regular basis, constantly surprising and delighting kids around the... Visa mer
Do you want to work with an app loved by kids all around the world? Toca Life World has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like.

As the Release Manager for Toca Life World you’ll ensure that new content is successfully released on a regular basis, constantly surprising and delighting kids around the world.

What you’ll be doing

As part of a small release team you’ll be managing the release process for your project. You’ll work to continuously improve the process and set us up for success as we start releasing content more frequently.

You’ll manage risk and resolve issues that affect release scope, schedule and quality. You’ll make sure the app is in good health at all times, and ensure any deviations are handled.

Communication is key in this role, and you’ll be in close contact with the Product Owner, Lead Producer, Tech Director and Producers, keeping stakeholders and teams informed of progress and any changes in release plans. You’ll make sure everyone is updated on release scope and any roadblocks ahead.

To stay ahead of the game you’ll keep up to date with requirements and any changes related to our platforms.
Is this you?

You have relevant experience from a previous role in release management, QA or production, and have worked with CI/CD tools. You’re used to working with regular live releases and technically complex products, within either the games industry or in app development.

To efficiently manage and coordinate the release processes, you’re highly organised and have previous experience from either project management or being in a lead role.

You’re comfortable managing multiple stakeholders, and know how to communicate and collaborate effectively to get the job done on time, at all times. You’re able to see how all contributing parts connect in the release process, and don’t hesitate to speak up when you see obstacles ahead.

You believe in the power of play!

This is us!

Toca Boca captures the spirit of play. We create digital toys and everyday products that are filled with fun and silliness that kids from any corner of the world can instantly relate to. Everything is designed from their perspective. We celebrate the diversity and quirkiness of their world and give them the freedom to play in ways that only they can.

Good to know!

This position is full time and based in our Stockholm studio with a hybrid working model (part office, part working from home). We apply a 6-month probationary period. You’ll need to be located in Sweden as we are unable to support relocation or offer fully remote work. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you need to be fluent in English. Your application should therefore be in English. #LI-Hybrid

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Market Researcher - (12 month temp cover)

Do you want to inspire, guide and lead others to uncover meaningful user and market insights? You’ll be part of the Research & Insights team here at Toca Boca and its sister studios Noid and Nørdlight, located here in Stockholm and sharing the same studio space. This is a role for collaboration and exploration with everything research and insights related, with a focus on market research and quantitative analysis. You’ll have daily interactions with anot... Visa mer
Do you want to inspire, guide and lead others to uncover meaningful user and market insights?

You’ll be part of the Research & Insights team here at Toca Boca and its sister studios Noid and Nørdlight, located here in Stockholm and sharing the same studio space. This is a role for collaboration and exploration with everything research and insights related, with a focus on market research and quantitative analysis. You’ll have daily interactions with another market researcher and user researchers, working together towards the same goal, delivering actionable insights to stakeholders.

What you’ll be doing

Together with our research team you will conduct, analyze and present market research findings but also take part in planning the overall research strategy.

You are an important link between the Research & Insights team and the different stakeholders at Toca Boca, Noid and Nørdlight, from teams such as Marketing, Product, Partnership and more. You will be responsible for planning market research activities, including our brand tracker, and buying reports and studies that can support the team's decision making.

You will visualize and communicate the gathered insights and foresights in inspiring and engaging ways. Together with the rest of the Research and Insights team you will also follow through to help stakeholders implement those findings.
Is this you?

You are an experienced market researcher who is used to working with various quantitative research methods to gain insights, and you are interested in working with kids as the main user group. You have previous research experience in questionnaire design, and are comfortable with scripting surveys and processing research data through survey software tools. You have the ability, and experience, to drive primary research projects from start to finish.

You know how to translate insights gained from your research into stories that are widely understandable to anyone. And you enjoy sharing those stories.

This is us!

Toca Boca captures the spirit of play. We create digital toys and everyday products that are filled with fun and silliness that kids from any corner of the world can instantly relate to. Everything is designed from their perspective. We celebrate the diversity and quirkiness of their world and give them the freedom to play in ways that only they can.

Good to know!

This is a 12 month parental leave cover, based in our Stockholm studio with a hybrid working model (part office, part working from home). We apply a 6-month probationary period. You’ll need to be located in Sweden as we are unable to support relocation or offer fully remote work. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you need to be fluent in English. Your application should therefore be in English. #LI-Hybrid

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Data Scientist

Would you like to play a key part in Toca Boca’s Research and Insights Team? With over 60 million monthly active users and terabytes of daily data, in the role of a Data Scientist you will play an integral role in understanding and developing how our users engage with our games, helping to create fantastic play experiences for kids. Our team is a unique blend of all player insights functions, namely data science, data engineering, business intelligence a... Visa mer
Would you like to play a key part in Toca Boca’s Research and Insights Team? With over 60 million monthly active users and terabytes of daily data, in the role of a Data Scientist you will play an integral role in understanding and developing how our users engage with our games, helping to create fantastic play experiences for kids.

Our team is a unique blend of all player insights functions, namely data science, data engineering, business intelligence as well as market and user research.

We are open to both Senior and Mid Level applicants to this role, we encourage you to apply and we can talk about the set up in more details from there.

What you’ll be doing

As a Data Scientist at Toca Boca you will work closely with our Stockholm game studios helping product teams for existing and upcoming games understand and improve how players engage with their games. By leveraging your data skills to analyse player behaviour and preferences you will help us create more engaging, fun, and rewarding gaming experiences, ensuring that our games not only meet but exceed the expectations of our millions of players.

You will closely collaborate with product teams to monitor game performance, offering actionable insights for prioritisation across your studios and games. With the game teams you design A/B tests and define their success criteria, ensure the availability of required data, carry out quantitative analysis to evaluate outcomes, and suggest optimisation steps.
Is this you?

You are a seasoned Data Scientist with solid experience working with both and either Python or R for analytical coding. You have good knowledge of statistical distributions and statistical modelling, and can tailor your data visualisations for ad-hoc reporting as well as specialised dashboards.

You have stakeholder management experience, with a keen sense of product needs and the ability to listen, question, and translate requirements into data solutions while managing expectations across diverse groups. In your analyses you are good at balancing detail with the bigger picture.

You are a team player who is good at unblocking the team and driving a high standard for quality and ease of improvement.

You believe in the power of play!

This is us!

Play is in our DNA. At Toca Boca, we make playful, safe spaces where kids can have fun and feel free to be themselves. Over 60 million kids from all over the world play our games every month. Toca Boca World is our biggest game yet, with multiplayer game Toca Boca Days launching in select markets through 2024. Are you in? Let’s play.

Good to know!

This position is full-time and based in our Stockholm studio with a hybrid working model (part office, part working from home). We apply a 6-month probationary period. You’ll need to be located in Sweden as we are unable to support relocation. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you need to be fluent in English. Your application should therefore be in English. #LI-Hybrid

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Senior Backend Developer

Ansök    Jan 22    Toca Boca AB    Backend-utvecklare
Do you want to work with an app loved by kids all around the world? Toca Life World has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like. As a Senior Backend Developer at the Central Tech team of Toca Boca, you’d oversee backend improvements, refine shared services, and promote TypeScript, enabling game deve... Visa mer
Do you want to work with an app loved by kids all around the world? Toca Life World has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like.

As a Senior Backend Developer at the Central Tech team of Toca Boca, you’d oversee backend improvements, refine shared services, and promote TypeScript, enabling game developers and enhancing backend effectiveness.

What you’ll be doing

As a Senior Backend Developer at Central Tech, you will be leading a lot of the work to really make our backend stack a platform and with that, let the Game Team developers focus on building the best possible game.

You will be creating processes and tools and introducing best practices for things like verifying the quality of our services, vetting third party packages or handling security for backend services.

Together with the rest of the team, you will define and set up common levels of monitoring of backend services, and create tooling to let platform users (developers) get the telemetry they need.

You’ll support the team by ensuring sustainable development processes and workflows. You will support and coach the other developers in the company to really embrace TypeScript.

You’ll be leading work with our existing, shared services, making sure they are as efficient as possible, and as needed, migrate services built on other platforms to TypeScript/NestJS.

Additionally, nurturing a collaborative environment is crucial for our team and for Toca Boca in general. Together with your team, you will enjoy a weekly fika, sharing ideas and discussing challenges in a relaxed and friendly atmosphere.
Is this you?

It's more about the person than the exact skills when we hire - if you don't tick all the boxes we welcome you to send an application anyway.

You are skilled in building and running NodeJS apps.

You have experience with TypeScript/NestJS.

You have knowledge about containerization (i.e. Docker), orchestration (ECS or Kubernetes) and IaC (Terraform and/or CloudFormation).

You are a good communicator and mentor for junior developers.

You believe in the power of play!

This is us!

Toca Boca captures the spirit of play. We create digital toys and everyday products that are filled with fun and silliness that kids from any corner of the world can instantly relate to. Everything is designed from their perspective. We celebrate the diversity and quirkiness of their world and give them the freedom to play in ways that only they can.

Good to know!

This position is based in our Stockholm studio with a hybrid working model (part office, part working from home). We apply a 6-month probationary period. You’ll need to be located in Sweden as we are unable to support relocation. We’re an international company, with over 20 nationalities working here, and millions of users all over the world, and so you need to be fluent in English. Your application should therefore be in English. #LI-Hybrid

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Level Designer (9 month temp cover)

Do you want to be part of our great team and help us to bring the world to life? NOID is looking for a Senior Level Designer to create amazing level experiences for our new game. In this position, you will implement mission driven content and help to build our open world, it means, implement quests and mini games, as well as you will put in place characters (NPCs) and creatures in place as well as trees, buildings, mountains, boulders, and so on. You w... Visa mer
Do you want to be part of our great team and help us to bring the world to life?

NOID is looking for a Senior Level Designer to create amazing level experiences for our new game.

In this position, you will implement mission driven content and help to build our open world, it means, implement quests and mini games, as well as you will put in place characters (NPCs) and creatures in place as well as trees, buildings, mountains, boulders, and so on.

You will collaborate with Game Designers and work closely with 3D Artists and Tool Developers, to create intense and challenging game levels, both linear areas as well as non linear open-worlds.

What you'll be doing:

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Implement mission driven content (Put characters, creatures, quest items, buildings, nature elements etc in place.

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Create intense and challenging game levels Both linear areas as well as non linear open-worlds.

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Use terrain system tools to create worlds.

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Using game engine tools and systems to implement game play in the world.

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Bring the world to life!


What we are looking for:

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We are looking for Level Designers with experience of shipping open-world RPG and/or adventure games of some sort.

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The person we are looking for is communicative and self-motivated and loves to construct games with Unity and game tools to implement and build great level designs and bring life to open-world games.

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Skills in 3D asset creation / modifications would be a plus.

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Experience in multiplayer games

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Experience within free to play games


Good to know:

Noid is part of the global company Spin Master and we are sitting in the same office as our sister studio Toca Boca and Nørdlight in Luma/Stockholm. You’ll need to be located in Sweden as we are unable to support relocation. We offer a hybrid workplace - you can join some of our colleagues in the office a few days a week and you can also work from home. We apply a 6-month probationary period. #LI-Hybrid

NOID is a Stockholm based game studio focused on bringing fantastic ideas and experiences to life. We focus on creating world class entertainment for gamers of all ages. Our drive is foremost the passion for creating something unexpected. Joining NOID you will not only be a part of creating these amazing games, you will also be a partner in creating an open, humble and respectful culture where we are in it together. Visa mindre

Backend Developer

Ansök    Jan 22    Toca Boca AB    Backend-utvecklare
Do you want to work with an app loved by kids all around the world? Toca Life World has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like. As a Backend Developer at the Central Tech team of Toca Boca, you’d oversee backend improvements, refine shared services, and promote TypeScript, enabling game developers ... Visa mer
Do you want to work with an app loved by kids all around the world? Toca Life World has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like.

As a Backend Developer at the Central Tech team of Toca Boca, you’d oversee backend improvements, refine shared services, and promote TypeScript, enabling game developers and enhancing backend effectiveness.

What you’ll be doing

As a Backend Developer at Central Tech, you will together with the team work to really make our backend stack a platform and with that, let the Game Team developers focus on building the best possible game. You will be a part of creating processes and tools and introducing best practices for things like verifying the quality of our services, vetting third party packages or handling security for backend services.

Together with the rest of the team, you will define and set up common levels of monitoring of backend services, and create tooling to let platform users (developers) get the telemetry they need.

You’ll work with our existing, shared services, making sure they are as efficient as possible, and as needed, migrate services built on other platforms to TypeScript/NestJS.

Additionally, nurturing a collaborative environment is crucial for our team and for Toca Boca in general. Together with your team, you will enjoy a weekly fika, sharing ideas and discussing challenges in a relaxed and friendly atmosphere.
Is this you?

It's more about the person than the exact skills when we hire - if you don't tick all the boxes we welcome you to send an application anyway.

You are skilled in building and running NodeJS apps.

You have experience or interest in learning TypeScript/NestJS.

You have knowledge about containerization (i.e. Docker), orchestration (ECS or Kubernetes) and IaC (Terraform and/or CloudFormation).

You are a good communicator.

You believe in the power of play!

This is us!

Toca Boca captures the spirit of play. We create digital toys and everyday products that are filled with fun and silliness that kids from any corner of the world can instantly relate to. Everything is designed from their perspective. We celebrate the diversity and quirkiness of their world and give them the freedom to play in ways that only they can.

Good to know!

This position is based in our Stockholm studio with a hybrid working model (part office, part working from home). We apply a 6-month probationary period. You’ll need to be located in Sweden as we are unable to support relocation. We’re an international company, with over 20 nationalities working here, and millions of users all over the world, and so you need to be fluent in English. Your application should therefore be in English. #LI-Hybrid

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Senior System Administrator

Ansök    Jan 2    Toca Boca AB    Systemadministratör
Would you like to be part of building a global IT function where we together find the way forward? Toca Boca and its sister studios are growing and the IT function needs to keep up. As our Senior System Administrator your focus will be on Toca Boca and its sister studios Noid and Nørdlight, located here in Stockholm and sharing the same studio space. As a growing company with a focus on high-quality apps, we are implementing processes and ways of working ... Visa mer
Would you like to be part of building a global IT function where we together find the way forward? Toca Boca and its sister studios are growing and the IT function needs to keep up.

As our Senior System Administrator your focus will be on Toca Boca and its sister studios Noid and Nørdlight, located here in Stockholm and sharing the same studio space. As a growing company with a focus on high-quality apps, we are implementing processes and ways of working across multiple studios. You will collaborate with our owners Spin Master to identify synergies, and ways of effectively working together with the various systems we use across the enterprise. You will be working in a beautiful studio surrounded by colleagues who are deeply passionate about their work.

What you’ll be doing

As the administrator and chief architect of our systems, tools, and services, your role involves a balance of troubleshooting technical issues and spearheading enhancements in our digital infrastructure. You'll play a key role in refining system configurations, optimizing our tech stack, and improving workflows. Your expertise in system management, coupled with a proficiency in scripting, will be crucial for automating certain processes and enhancing operational efficiency.

Collaboration is key in your role as you work closely with teams to make informed decisions on tools and services, manage licenses and access, and automate tasks for greater efficiency. By streamlining processes and providing the right resources, you empower teams to focus on valuable work, fostering a productive and collaborative environment.

At the heart of your responsibilities lies the commitment to delivering an outstanding IT experience. You will swiftly address technical challenges, take ownership of projects to enhance systems and tools, and ensure that employees and consultants within all three studios enjoy a seamless digital workplace. As you will be working in a small team, you will have an end-to-end responsibility. Your dedication to continuous improvement and excellence will be instrumental in creating a positive and efficient IT environment.
Is this you?

You are an experienced professional who has held a similar position in the past. You have 3-5 years of experience in providing 2nd line support. You have admin level experience with either Google Workspace or Office 365. Security expertise is important, including implementing single sign-on, two-factor authentication, or other security measures. Experience in managing fleets of both Mac and Windows computers and working with AWS or GCP is preferred. You’re proficient in scripting, and have an understanding of LAN/WAN, routing, wireless networks, and Windows networking.

This is us!

Toca Boca together with Noid, Nørdlight, Sago Mini and Originator, make up the Digital Games group within Spin Master. We create games, digital toys, and everyday products that are filled with fun that kids from any corner of the world can instantly relate to. We celebrate the diversity and quirkiness of their world and give them the freedom to play in ways that only they can.

The Spin Master Mission and Vision is to make life more fun by pushing the boundaries of innovation, creativity, and fun!

Good to know!

This position is full time and based in our Stockholm office with a hybrid working model (part office, part working from home). We apply a 6 month probationary period. You should already be located in Sweden, as we will not be able to offer relocation for this position. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you have to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Level Designer (9 month temp cover)

Do you want to be part of our great team and help us to bring the world to life? NOID is looking for a Senior Level Designer to create amazing level experiences for our new game. In this position, you will implement mission driven content and help to build our open world, it means, implement quests and mini games, as well as you will put in place characters (NPCs) and creatures in place as well as trees, buildings, mountains, boulders, and so on. You w... Visa mer
Do you want to be part of our great team and help us to bring the world to life?

NOID is looking for a Senior Level Designer to create amazing level experiences for our new game.

In this position, you will implement mission driven content and help to build our open world, it means, implement quests and mini games, as well as you will put in place characters (NPCs) and creatures in place as well as trees, buildings, mountains, boulders, and so on.

You will collaborate with Game Designers and work closely with 3D Artists and Tool Developers, to create intense and challenging game levels, both linear areas as well as non linear open-worlds.

What you'll be doing:

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Implement mission driven content (Put characters, creatures, quest items, buildings, nature elements etc in place.

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Create intense and challenging game levels Both linear areas as well as non linear open-worlds.

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Use terrain system tools to create worlds.

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Using game engine tools and systems to implement game play in the world.

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Bring the world to life!


What we are looking for:

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We are looking for Level Designers with experience of shipping open-world RPG and/or adventure games of some sort.

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The person we are looking for is communicative and self-motivated and loves to construct games with Unity and game tools to implement and build great level designs and bring life to open-world games.

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Skills in 3D asset creation / modifications would be a plus.

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Experience in multiplayer games

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Experience within free to play games


Good to know:

Noid is part of the global company Spin Master and we are sitting in the same office as our sister studio Toca Boca and Nørdlight in Luma/Stockholm. You’ll need to be located in Sweden as we are unable to support relocation. We offer a hybrid workplace - you can join some of our colleagues in the office a few days a week and you can also work from home. We apply a 6-month probationary period.

NOID is a Stockholm based game studio focused on bringing fantastic ideas and experiences to life. We focus on creating world class entertainment for gamers of all ages. Our drive is foremost the passion for creating something unexpected. Joining NOID you will not only be a part of creating these amazing games, you will also be a partner in creating an open, humble and respectful culture where we are in it together. Visa mindre

Associate QA Embed

Ansök    Nov 13    Toca Boca AB    Speltestare
Toca Boca captures the spirit of play. We create digital toys that are filled with fun and silliness that kids from any corner of the world can instantly relate to. Everything is designed from their perspective. We celebrate the diversity and quirkiness of their world and give them the freedom to play in ways that only they can dream up. To be able to create more world-class digital toys, we are now looking for an Embedded QA to join Toca Life World and t... Visa mer
Toca Boca captures the spirit of play. We create digital toys that are filled with fun and silliness that kids from any corner of the world can instantly relate to. Everything is designed from their perspective. We celebrate the diversity and quirkiness of their world and give them the freedom to play in ways that only they can dream up.

To be able to create more world-class digital toys, we are now looking for an Embedded QA to join Toca Life World and the broader QA team. You will be embedded in a game team and support your project in identifying areas within its processes where we can implement new ways to catch issues early.

What you’ll be doing

You’ll be responsible for day-to-day QA tasks in your team, which can include formulating and executing test plans, identifying and escalating high-priority issues, and hosting team tests.

You’ll help your colleagues understand bugs and what our processes are for handling them. You’ll help identify risky areas within your project and flag early to assist in better informed decisions.

Quality is key and you’ll help ensure that quality awareness continues to improve, and introduce new methodologies that suit your projects' needs.

Together with your QA colleagues you’ll grow and learn through knowledge sharing, taking part in each others' ideation sessions and getting together in test sessions to uncover weird bugs or hunt elusive crashes.
Is this you?

You have experience working within the QA field and have an interest in games. You have a basic understanding of digital product or game development processes and the terminologies that come with it. If you have experience testing on mobile devices, that’s a plus.

You have a proactive and curious approach, and can function autonomously. You seek to learn new tools and processes, and to some extent understand your product's technical setup to proactively raise risks and make the unknown known.

You can effectively communicate with different stakeholders, from game programmers to product owners and artists, and act as a spokesperson for the QA craft.

This is us!

Toca Boca captures the spirit of play. We create digital toys and everyday products that are filled with fun and silliness that kids from any corner of the world can instantly relate to. Everything is designed from their perspective. We celebrate the diversity and quirkiness of their world and give them the freedom to play in ways that only they can.

Good to know!

This position is full time and based in our Stockholm studio with a hybrid working model (part office, part working from home). We apply a 6-month probationary period. You’ll need to be located in Sweden as we are unable to support relocation. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you need to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Technical Director

Ansök    Okt 6    Toca Boca AB    Programmerare, mobilspel
Are you ready to take on the challenge of bringing our amazing ideas and game alive? We’re looking for a Technical Director to own the technical vision for our game and to build a scalable and robust platform on which we can iterate and create great experiences for our players. In this position, you’ll build upon and run a technical organization that supports the game to evolve from pre-production into a scalable, stable, secure and maintainable live pro... Visa mer
Are you ready to take on the challenge of bringing our amazing ideas and game alive? We’re looking for a Technical Director to own the technical vision for our game and to build a scalable and robust platform on which we can iterate and create great experiences for our players.

In this position, you’ll build upon and run a technical organization that supports the game to evolve from pre-production into a scalable, stable, secure and maintainable live production platform that will support "the game" now and in the future.

We will be happy to tell you a lot more about the project during an interview!

What you’ll be doing:

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Own technical vision & set strategic direction for “the game”

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Make sure all team members can contribute to “the game” by ensuring sustainable processes and workflows

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Assess the technical capability/cost of features

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Provide technical direction, vision and roadmaps, enabling leads to make autonomous decisions while keeping the overall tech teams unified.

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Represent “the game” tech in stakeholder and cross department discussions

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Responsible for technical reporting and stakeholder metrics

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Pro-actively work with recruitment and roadmap planning

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Work as the bridge between production and tech organization, supporting smooth communication and collaboration

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Provide mentoring and support to Tech Leads across the team


What we are looking for:

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You have experience and deep understanding from building multiplayer and 3D gameplay systems

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Experience with performance engineering, Data Oriented Design and other techniques for building large scale mobile games that can scale from running on low end devices to high end devices

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You have been part of shipping at least a couple of games

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Previous experience in strategic leadership position

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Deep understanding of game engines and game development pipelines and flows


Good to know

Noid is part of the global company Spin Master and we are sitting in the same office as our sister studio Toca Boca and Nørdlight in Luma/Stockholm. You’ll need to be located in Sweden as we are unable to support relocation. We offer a hybrid workplace - you can join some of our colleagues in the office a few days a week and you can also work from home. We apply a 6-month probationary period.

NOID is a Stockholm based game studio focused on bringing fantastic ideas and experiences to life. We focus on creating world class entertainment for gamers of all ages. Our drive is foremost the passion for creating something unexpected. Joining NOID you will not only be a part of creating these amazing games, you will also be a partner in creating an open, humble and respectful culture where we are in it together. Visa mindre

UX Designer - Nørdlight

Ansök    Okt 6    Toca Boca AB    Speldesigner
We are looking for a UX designer to design and iterate on the interaction rules of our casual puzzle game currently being built in the Rubik’s Cube franchise. Taking a player first approach to design user interaction. Nørdlight takes UX and the player journey very seriously and in essence, this person will make sure that our audience finds our upcoming game easy, tactile and fun to interact with. As a UX Designer You Will: Design and validate clear, simple... Visa mer
We are looking for a UX designer to design and iterate on the interaction rules of our casual puzzle game currently being built in the Rubik’s Cube franchise.
Taking a player first approach to design user interaction. Nørdlight takes UX and the player journey very seriously and in essence, this person will make sure that our audience finds our upcoming game easy, tactile and fun to interact with.
As a UX Designer You Will:
Design and validate clear, simple and consistent UX solutions and interaction rules for game features. Collaborate with game designers and artists to find the best solutions. Communicate these to the wider team, make sure they are adhered to and iterate when needed.
Work closely with our UI artists and engineers to make sure our game’s interface is readable, accessible, dynamic and looks fantastic.
Help us bring the tactile physical marvel that is the Rubik’s cube into the digital era.
Create and export wireframe graphics and user journeys for our artists and engineers to implement.
Support developers with feedback and direction. Adapt and iterate on the experience in-engine together with artists and programmers until it looks and feels amazing.
Be a shining knight of accessibility, inclusiveness and usability within the team, always with the players perspective in mind.
Work with our data analysts, user research team and play designers to gather player requirements and validate design.
Identify usability snags and figure out the best way to solve them, collaborating with the team to make this happen.



Some Features This Person Will Probably Work On:
Core interaction rules and controls for the game.
Flows and UI Mockups for live operation features, battle pass, inventory and construction systems.
Game onboarding.



Team Responsibilities:
Work within a small feature team consisting of play designers, artists and gameplay developers.
Continuously test their own work.
Engage with and help improve all our processes as a team, be it releasing features or sprint planning.



Who Would This Person Work With:
The Game Designer who sets the design requirements.
The Producer who maintain the product backlog, roadmap and priorities.
The UI Artist who realizes the UX Flow into the art assets.
The Developer who ties together the UX Flow and art asset into actual UI in the engine.
You have experience from UX Design working on game studios and touch screen devices.
Ability to create clear UX mockups.
A strong understanding of UX beyond purely UI.



Working at Nørdlight
Flexible hours
Competitive salaries
Health benefits
Possibility to work from home
Health insurance
Pension
Friday friendly gaming



If you love games, creative freedom, being heard, and being a valued part of a small studio then we would love to hear from you!
Join Nørdlight and let’s grow together!
This position is full time and offers the possibility of working from home or from our office in Hammarby Sjöstad, however candidates must be able to live and work in Sweden. Visa mindre

Animation Manager

Ansök    Okt 10    Toca Boca AB    Animatör
Would you like to support a team of artists creating digital experiences for millions and millions of kids all over the world? As Animation Manager in Toca Boca you’ll make sure that your team has everything they need. You’ll report to the Art & Animation Craft Manager and together you’ll help the full team of artists and animators be the best they can be. What you’ll be doing You’ll be the people manager for 10+ animators and tech artists working ac... Visa mer
Would you like to support a team of artists creating digital experiences for millions and millions of kids all over the world?

As Animation Manager in Toca Boca you’ll make sure that your team has everything they need. You’ll report to the Art & Animation Craft Manager and together you’ll help the full team of artists and animators be the best they can be.

What you’ll be doing

You’ll be the people manager for 10+ animators and tech artists working across varying functions and projects at Toca Boca. This includes regular check-ins with each team member as well as Producers across the different projects. You’ll manage salary discussions and goal setting, ensuring all team members are set up to grow and develop in their roles. You’ll partner with Producers around recruiting needs and support the process of bringing new art talent onboard.

Together with the Craft Manager and other Art Managers you’ll guide and help the overall craft grow in skills and knowledge, sharing your experience and expertise within art and animation. You’ll enable knowledge sharing across projects and art functions, and build trust within and between teams.

You’ll be a key representative for the craft in the studio, and help educate those in other fields of expertise.
Is this you?

You have experience working as a people manager within the gaming industry and in the art and animation field. You understand how animators and artists operate - the work that is done and how it’s done.

You’re comfortable in your role as a leader, and can balance the day-to-day administrative side of the role with supporting the team’s long-term professional growth and development. You understand what forms a healthy team culture, and how to foster and maintain this in a team of artists spread across functions and projects.

You believe in the power of play!

This is us!

Toca Boca captures the spirit of play. We create digital toys and everyday products that are filled with fun and silliness that kids from any corner of the world can instantly relate to. Everything is designed from their perspective. We celebrate the diversity and quirkiness of their world and give them the freedom to play in ways that only they can.

Good to know!

This position is full time and based in our Stockholm studio with a hybrid working model (part office, part working from home). We apply a 6-month probationary period. You’ll need to be located in Sweden as we are unable to support relocation. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you need to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

UX Designer

Ansök    Sep 28    Toca Boca AB    Speldesigner
Noid is now looking for a skilled UX Designer to create the best experience for our target audience! This role is for someone that loves to simplify user flows and interactions while keeping the depth of game mechanics. As UX Designer you will collaborate with Game Designers, UI Game Artists and Programmers, to create fun and delightful gameplay. We are a creative and experienced team working closely together to create great games. Join us and let's cre... Visa mer
Noid is now looking for a skilled UX Designer to create the best experience for our target audience! This role is for someone that loves to simplify user flows and interactions while keeping the depth of game mechanics.

As UX Designer you will collaborate with Game Designers, UI Game Artists and Programmers, to create fun and delightful gameplay.

We are a creative and experienced team working closely together to create great games. Join us and let's create the magic together!

What you’ll be doing:

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Create intuitive flows, wireframes, and prototypes that communicate the intended design vision.

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Structure information architecture for different game features.

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Define how players interact with the game and its different features.

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Collaborate on the iteration of game design systems.

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Create documentation to help guide the work of UI artists and developers.

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Present your work in team meetings and gather feedback.

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Take ownership of the overall UX experience of the product.

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Contribute to creating a positive culture in our studio.


What we are looking for:

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You have some years of experience as a UX Designer and worked on and shipped at least one game.

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Experience in creating wireframes, flows and prototypes.

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Experience working with mobile games and a good understanding of mobile design best practices.

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High skills in interaction design and strong understanding of game interfaces and information architecture.

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Experience working in cross-functional teams.

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Experience with usability testing.

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Have good understanding for monetisation and live service games.

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Excellent communication skills.

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Strong portfolio that demonstrates UX work on a game or mobile apps.


Nice-to-have:

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Experience with Open-world / Action / Adventure games

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Experience with animations/transitions

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Experience with the Unity engine


Good to know

Noid is part of the global company Spin Master and we are based in the same office as our sister studio Toca Boca and Nørdlight in Luma, Stockholm. You’ll need to be located in Sweden as we are unable to support relocation. We offer a hybrid workplace - you can join some of our colleagues in the office a few days a week and you can also work from home. We apply a 6-month probationary period.

NOID is a Stockholm based game studio focused on bringing fantastic ideas and experiences to life. We focus on creating world class entertainment for gamers of all ages. Our drive is foremost the passion for creating something unexpected. Joining NOID you will not only be a part of creating these amazing games, you will also be a partner in creating an open, humble and respectful culture where we are in it together. Visa mindre

Senior Unity Programmer

Ansök    Sep 21    Toca Boca AB    Mjukvaruutvecklare
Do you want to work with an app loved by kids all around the world? Toca Life World has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like. As a Senior Unity Developer at Toca Boca, you would play an instrumental part in making TLW more stable and enabling new features to come. You will drive initiatives, lea... Visa mer
Do you want to work with an app loved by kids all around the world? Toca Life World has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like.

As a Senior Unity Developer at Toca Boca, you would play an instrumental part in making TLW more stable and enabling new features to come. You will drive initiatives, lead teams or sub-teams, help other programmers develop, contribute to the discussion of a long term technical vision, and tackle legacy code.

What you’ll be doing

In this hands-on role, you'll assume the responsibility of guiding our technical initiatives. Your role will involve understanding and enhancing legacy systems, streamlining code complexity, and optimizing it for efficiency.

Your attention will also be dedicated to ensuring our code is written with high quality, testable, simplifying the process of adding new tests. Transforming our platform into a scalable foundation for accommodating new features and content will be another significant aspect of your role.

Additionally, you'll play a key role in developing and mentoring other programmers, sharing your expertise to foster growth within the team.

If you're someone who thrives on taking charge of technical challenges, optimizing code, and facilitating knowledge transfer, we welcome you to join our team. Together, we'll work towards a future where technical excellence and innovation drive our success.
Is this you?

You're proficient in C# and Unity, with over 5 years of experience.

You've tackled diverse Unity projects across different companies. Complexity is your comfort zone; you're a master at breaking big tasks into manageable chunks.

Effective communication is your strength, making you a valued team player.

You've not only mastered your craft but also mentored or led others.

You believe in the power of play!

If you have experience with refactoring of large legacy code bases, that would be a plus to have.

This is us!

Toca Boca captures the spirit of play. We create digital toys and everyday products that are filled with fun and silliness that kids from any corner of the world can instantly relate to. Everything is designed from their perspective. We celebrate the diversity and quirkiness of their world and give them the freedom to play in ways that only they can.

Good to know!

This position is based in our Stockholm studio with a hybrid working model (part office, part working from home). We apply a 6-month probationary period. You’ll need to be located in Sweden as we are unable to support relocation. We’re an international company, with over 20 nationalities working here, and millions of users all over the world, and so you need to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

2D Artist

Ansök    Sep 29    Toca Boca AB    2D-grafiker
Do you want to work in a fun environment, alongside with a team of talented artists, to deliver content for millions and millions of happy kids? As an Artist in the Toca Life World Content team, you’ll create quirky characters and colourful environments, in line with a fun and playful art style that is constantly evolving. You’ll join a creative and friendly studio, where diversity and inclusion are core values! What you’ll be doing You'll work closely ... Visa mer
Do you want to work in a fun environment, alongside with a team of talented artists, to deliver content for millions and millions of happy kids?

As an Artist in the Toca Life World Content team, you’ll create quirky characters and colourful environments, in line with a fun and playful art style that is constantly evolving.

You’ll join a creative and friendly studio, where diversity and inclusion are core values!

What you’ll be doing
You'll work closely with the rest of the art team to maintain and improve the visual quality in Toca Life World, and deliver high quality assets for one of the most popular kids’ apps in the world. You’ll take an active part in the ideation and concept work, producing art assets including play sets, characters, seasonal events and gifts.

You’ll join the team for the morning daily meetings, discuss priorities and dependencies, sync with other artists and with the developers who will implement your art into the game.

You’ll attend creative workshops, sketch sessions and collaborate closely with other teams like the Home Design, the Features or the Marketing team.
Is this you?
You have solid experience of digital art production in a game studio, ad agency or similar. You’re highly proficient in Adobe Illustrator and have a strong portfolio fitting the Toca Life World art style.

You bring your individuality and personal style at work in the art assets creation, while adapting to the Toca Boca Creative Principles like diversity and unisex, quirkiness, attention to details and kids perspective.

You're used to following creative direction and happily share your work explaining your creative process. You value feedback and the perspective of others, and love collaborating with different people in your team. You also deliver your own feedback in a constructive and friendly manner.

What we’ll be looking for in portfolio

- A 2D illustration style that can translate well into Toca Life World (vector style illustrations)
- Illustrations that show an understanding of colour and composition
- Strong character design
- Personal projects and your personal style
- Your Adobe Illustrator skills

Your portfolio will play a key role during our selection process, so we recommend that you make sure it’s up to date and includes what we’re looking for. For more information about what we look for in your portfolio in general, check out this page.

This is us!
Toca Boca captures the spirit of play. We create digital toys and everyday products that are filled with fun and silliness that kids from any corner of the world can instantly relate to. Everything is designed from their perspective. We celebrate the diversity and quirkiness of their world and give them the freedom to play in ways that only they can.

Good to know!
This position is full time and based in our Stockholm office with a hybrid working model (part office, part working from home). You’ll need to be located in Sweden as we are unable to support relocation. We apply a 6 months probationary period. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you have to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Art Manager

Ansök    Sep 19    Toca Boca AB    Personalchef/HR-chef
Would you like to support a team of artists creating digital experiences for millions and millions of kids all over the world? As Art Manager in Toca Boca you’ll make sure that your team has everything they need. You’ll report to the Art Craft Manager and together you’ll help the full team of artists be the best they can be. What you’ll be doing You’ll be the people manager for 10+ artists working across varying art functions and projects at Toca Boca. ... Visa mer
Would you like to support a team of artists creating digital experiences for millions and millions of kids all over the world?

As Art Manager in Toca Boca you’ll make sure that your team has everything they need. You’ll report to the Art Craft Manager and together you’ll help the full team of artists be the best they can be.

What you’ll be doing

You’ll be the people manager for 10+ artists working across varying art functions and projects at Toca Boca. This includes regular check-ins with each team member as well as Producers across the different projects. You’ll manage salary discussions and goal setting, ensuring all team members are set up to grow and develop in their roles. You’ll partner with Producers around recruiting needs and will support the process of bringing new art talent onboard.

Together with the Art Craft Manager you’ll guide and help the overall craft grow in skills and knowledge. You’ll enable knowledge sharing across projects and art functions, and build trust within and between teams.

You’ll be a key representative for the craft in the studio, and help educate those in other fields of expertise.
Is this you?

You have experience working as a people manager in the art field, within games or digital creation. You understand how artists operate - the work that is done and how it’s done.

You’re comfortable in your role as a leader, and can balance the day-to-day administrative side of the role with supporting the team’s long-term professional growth and development. You understand what forms a healthy team culture, and how to foster and maintain this in a team of artists spread across functions and projects.

You believe in the power of play!

This is us!

Toca Boca captures the spirit of play. We create digital toys and everyday products that are filled with fun and silliness that kids from any corner of the world can instantly relate to. Everything is designed from their perspective. We celebrate the diversity and quirkiness of their world and give them the freedom to play in ways that only they can.

Good to know!

This position is full time and based in our Stockholm studio with a hybrid working model (part office, part working from home). We apply a 6-month probationary period. You’ll need to be located in Sweden as we are unable to support relocation. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you need to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Lead Producer - Toca Days

Ansök    Sep 20    Toca Boca AB    Projektledare, IT
Do you want to lead the creation of a multiplayer digital playground for kids to hang out in and play together? As Lead Producer in Toca Days you’ll be joining our most ambitious project yet - a friendly multiplayer world for children celebrating the excitement and quirkiness of everyday life. A 3D world where kids will be able to play and explore in real time through their own avatar. What you’ll be doing As part of the project leadership team you’l... Visa mer
Do you want to lead the creation of a multiplayer digital playground for kids to hang out in and play together?

As Lead Producer in Toca Days you’ll be joining our most ambitious project yet - a friendly multiplayer world for children celebrating the excitement and quirkiness of everyday life. A 3D world where kids will be able to play and explore in real time through their own avatar.




What you’ll be doing

As part of the project leadership team you’ll lead the organisation and execution of the entire project. You’ll collaborate closely with the Product Owner, Art Director, Technical Director and others to manage requirements, development and releases.

As a Lead Producer you’ll work with the Production Team, providing leadership and a clear roadmap to them and other stakeholders within the organisation. You’ll act as a mentor for the Producers in the team, helping them grow and develop in their roles.

You’ll lead the work in an agile environment, enabling and supporting the team in turning conceptual ideas into scoped out and actionable plans. You guide the team in effective prioritisation, balancing scope vs capacity, while mitigating risks to the project.
Is this you?

You have extensive experience in a similar role with exceptional project management skills. You have worked with live services and shipped multiple games, taking part in all phases of the production cycle, from concept to launch.

You have managed or worked in highly technical and creative teams, and know all about game development practices.

You have an analytical mindset, and experience in managing a project budget, staffing and forecasting. You’re able to proactively identify risks and mitigate them before they become an issue.

You believe in the power of play!

This is us!

Toca Boca captures the spirit of play. We create digital toys and everyday products that are filled with fun and silliness that kids from any corner of the world can instantly relate to. Everything is designed from their perspective. We celebrate the diversity and quirkiness of their world and give them the freedom to play in ways that only they can.

Good to know!

This position is full time and based in our Stockholm studio with a hybrid working model (part office, part working from home). We apply a 6-month probationary period. You’ll need to be located in Sweden as we are unable to support relocation. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you need to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Product Manager (1 year temp contract)

Ansök    Sep 20    Toca Boca AB    Projektledare, IT
Do you want to work with an app loved by kids all around the world? Toca Life World has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like. As Product Owner for Toca Life World you’ll oversee the commercial performance and strategy of the product. You’ll be responsible for the entire product lifecycle, connect... Visa mer
Do you want to work with an app loved by kids all around the world? Toca Life World has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like.

As Product Owner for Toca Life World you’ll oversee the commercial performance and strategy of the product. You’ll be responsible for the entire product lifecycle, connecting business strategy, customer needs and product building knowledge to create the most valuable product for the market. Ultimately making sure it continues to create joy for years to come.

What you will be doing

In this role you’ll own the Product Vision and Product KPIs. As leader of the Product Leadership Team, your key focus areas include ensuring the Product KPIs are met, setting product roadmap priorities, leading the team towards the Product Vision and growth of the product, and ensuring all investments in the product are underpinned with a strong ROI.

You’ll be setting the product strategy with a 2 year horizon, and translating it into an actionable plan together with the Lead Producer. You’ll collaborate with cross-functional teams including development, design, marketing, and analytics to ensure alignment around product goals and priorities.

Through thorough market research, user feedback and data analysis, you’ll develop and maintain a comprehensive understanding of player behaviors and identify opportunities for new game concepts and features. You’ll make sure that the product always delivers against Toca Boca’s audience needs in a safe and engaging way.

You will apply a data informed approach to ensure business performance is an integral part of how the team operates, and foster the team to become more data informed through coaching and leading monthly recap and target meetings.
Is this you?

You have extensive live product and leadership experience, with the ability to set a product vision, activation roadmap and prioritize between product initiatives. You have worked with games or mobile products.

You’re used to working with a data informed approach and know how to prepare and present high impact business cases, analyses, and recommendations to the development and leadership teams.

You will have a proven track record in making commercial product decisions that drive the product forward.

Collaboration is at the heart of our success, and you’re comfortable managing multiple stakeholders and cross functional teams, aligning everyone around common goals and product vision. You have proficient change management skills, with the ability to challenge and contribute to development leadership.

This is us!
Toca Boca captures the spirit of play. We create digital toys and everyday products that are filled with fun and silliness that kids from any corner of the world can instantly relate to. Everything is designed from their perspective. We celebrate the diversity and quirkiness of their world and give them the freedom to play in ways that only they can.

Good to know!
This is a one year contract for parental leave cover. The position is full time and based in our Stockholm studio with a hybrid working model (part office, part working from home). You’ll need to be located in Sweden as we are unable to support relocation. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you need to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Senior System Administrator

Ansök    Aug 25    Toca Boca AB    Systemadministratör
Would you like to be part of building a global IT function where we together find the way forward? Toca Boca and its studios are growing and the IT function needs to keep up. As our Senior System Administrator your focus will be on Toca Boca and our sister studios Noid and Nørdlight, located here in Stockholm and currently sharing the same office. As a growing company with a focus on high-quality apps, we are in the process of implementing processes and ... Visa mer
Would you like to be part of building a global IT function where we together find the way forward? Toca Boca and its studios are growing and the IT function needs to keep up.

As our Senior System Administrator your focus will be on Toca Boca and our sister studios Noid and Nørdlight, located here in Stockholm and currently sharing the same office. As a growing company with a focus on high-quality apps, we are in the process of implementing processes and ways of working across multiple gaming studios. You will also collaborate with our owners Spin Master to see what synergies there are and how we can work together with the various systems we all use. You would be working in a beautiful office surrounded by colleagues who are deeply passionate about their work.

What you’ll be doing
Your role as the administrator and enhancer of our systems, tools, and services involves resolving technical issues, optimizing infrastructure, and ensuring a seamless digital workplace experience. From supporting network, hardware, and software to implementing improvements in workflows and processes, your expertise will contribute to a smooth operation and enhanced productivity. You will also be our go-to person for networking administration.

Collaboration is key in your role as you work closely with teams to make informed decisions on tools and services, manage licenses and access, and automate tasks for greater efficiency. By streamlining processes and providing the right resources, you empower teams to focus on valuable work, fostering a productive and collaborative environment.

At the heart of your responsibilities lies the commitment to delivering an outstanding IT experience. You will swiftly address technical challenges, take ownership of projects to enhance systems and tools, and ensure that employees and consultants within all three studios enjoy a seamless digital workplace. As you will be working in a small team, you will have an end-to-end responsibility. Your dedication to continuous improvement and excellence will be instrumental in creating a positive and efficient IT environment.
Is this you?
You are an experienced professional who has held a similar position in the past. You have 3-5 years of experience in providing 2nd line support. You have admin experience with either Google Workspace or Office 365. Security expertise is important, including implementing single sign-on, two-factor authentication, or other security measures. Experience in managing fleets of both Mac and Windows computers and working with AWS or GCP is preferred. Proficiency in configuring LAN/WAN, routing, wireless networks, and Windows networking is required.

You are fluent in both Swedish and English. English is the company language, but Swedish is a necessity for this role.

This is us!
Toca Boca captures the spirit of play. We create digital toys and everyday products that are filled with fun and silliness that kids from any corner of the world can instantly relate to. Everything is designed from their perspective. We celebrate the diversity and quirkiness of their world and give them the freedom to play in ways that only they can.

Good to know!
This position is full time and based in our Stockholm office with a hybrid working model (part office, part working from home). We apply a 6 month probationary period. You should already be located in Sweden, as we will not be able to offer any relocation for this position. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you have to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Unity Developer

Ansök    Sep 11    Toca Boca AB    Programmerare, mobilspel
Do you want to work with an app loved by kids all around the world? Toca Life World has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like. As a Unity Developer you play an instrumental part in evolving the product, making sure it continues to create joy for years to come. What you’ll be doing In this role ... Visa mer
Do you want to work with an app loved by kids all around the world? Toca Life World has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like.

As a Unity Developer you play an instrumental part in evolving the product, making sure it continues to create joy for years to come.

What you’ll be doing

In this role you’ll build and deliver the features and improvements that have been prioritised by the team.

You’ll help improve and maintain the project code at a high level, adding tests and following best practises.

You’ll bring your experience and ideas to the table, taking part in experimenting and improvement ideation e.g. by contributing actively to the teams’ backlog.
Is this you?

You’re experienced in working with Unity and C#, and know how to build 2D games.

You have a proactive approach and experience working in teams. You enjoy collaborating with other developers and members of the game team. We’re all on a mission to create joy!

You have the ability to make technical trade-offs, keeping quality and project timelines in mind.

If you have experience working with games that have in-app purchase, or a large user base, that’s a plus but not a must.

You believe in the power of play!

This is us!

Toca Boca captures the spirit of play. We create digital toys and everyday products that are filled with fun and silliness that kids from any corner of the world can instantly relate to. Everything is designed from their perspective. We celebrate the diversity and quirkiness of their world and give them the freedom to play in ways that only they can.

Good to know!

This position is based in our Stockholm studio with a hybrid working model (part office, part working from home). We apply a 6-month probationary period. You’ll need to be located in Sweden as we are unable to support relocation. We’re an international company, with over 20 nationalities working here, and millions of users all over the world, and so you need to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Business Performance Director

Do you believe in the power of play? Would you like to work for a company that truly puts kids first? As Business Performance Director for Toca Boca and its sister studios, Noid and Nørdlight in our Digital Games group, you will engage and shape fun, quirky and playful organisations full of people who all believe in the power of play. As the group is growing, so is the need for business performance strategy. We’re all on a mission to bring amazing products... Visa mer
Do you believe in the power of play? Would you like to work for a company that truly puts kids first? As Business Performance Director for Toca Boca and its sister studios, Noid and Nørdlight in our Digital Games group, you will engage and shape fun, quirky and playful organisations full of people who all believe in the power of play. As the group is growing, so is the need for business performance strategy. We’re all on a mission to bring amazing products to our audience of kids all around the world.

The Business Performance Director is responsible for generating and driving the vision of our multiple game studio strategy. This includes developing a way of working for our overall business strategy across multiple game studios. They will own the full cycle, from prototype to final product in the following areas: The Design and creation of the game / studio suitable business model, create and follow through suitable KPIs measuring game potential and success and form a sustainable business for our live games. Together with the other studio leaders they will be responsible for the studio function, from both a quality perspective and also a leadership/people perspective, to create a world class game development and a healthy work environment.

In this role, you will have the opportunity to:

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Be the game teams go-to-person when it comes to understanding of in-game KPIs as well as overall market trends.

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Building an organisation that empowers the teams to optimise commercial opportunities and make the best commercial decisions

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Infuse a business development mindset in the team

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Support decision making with robust modeling and analysis, sharing these with teams and key stakeholders

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Identify opportunities, build business cases and influence stakeholders to drive the growth of our games

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Help bridge the gap between data and the game team, making sure we use data to inform our decisions where appropriate

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Collaborate with Business Analysts and Data Scientists to generate insights, ensuring that we use data to create the best possible experience for our players

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Engage in scenario planning using hypotheticals derived from data sets and KPIs.


We would love it if you:

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Have a passion for games and a desire to create best in class products

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Like to collaborate with diverse teams with varied experience and backgrounds

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Know how to communicate complexity and ambiguity to stakeholders, verbally and in writing

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Having a deep understanding and a proven track record in reviewing, supporting, and assessing the economic design of products.

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Strong experience in statistics, being able to interpret them and communicate insights to others with less experience

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Strong experience with forecasting, tying this into strategy and making data driven decisions

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Strong experience in interpreting data within live services

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Have prior experience in either the gaming industry or other industries with short implementation cycles


This is us!

Toca Boca together with Noid, Nørdlight, Sago Mini and Originator, make up the Digital Games group within Spin Master. We create games, digital toys, and everyday products that are filled with fun that kids from any corner of the world can instantly relate to. We celebrate the diversity and quirkiness of their world and give them the freedom to play in ways that only they can.

The Spin Master Mission and Vision is to make life more fun by pushing the boundaries of innovation, creativity, and fun!

Good to know!

This position is full time and based in our Stockholm studio with a hybrid working model (part office, part working from home). We apply a 6-month probationary period. You’ll need to be located in Sweden as we are unable to support relocation. As we’re an international company with over 20 nationalities working here, you need to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Senior Backend Engineer

Ansök    Aug 24    Toca Boca AB    Backend-utvecklare
Are you the Senior backend engineer to lead, alongside our current team, the design and implementation of core backend services? We are looking for someone to come in, create and propel our server side platform as well as the foundational services on which our games rely on. In this position you'll propose and take part in the selection process of key third-party frameworks, libraries and managed services. You'll also work closely with Devops enabling bui... Visa mer
Are you the Senior backend engineer to lead, alongside our current team, the design and implementation of core backend services? We are looking for someone to come in, create and propel our server side platform as well as the foundational services on which our games rely on.

In this position you'll propose and take part in the selection process of key third-party frameworks, libraries and managed services. You'll also work closely with Devops enabling build automation and deployment and gameplay engineers to define backend APIs and to support server-side multiplayer experiences.

You'll have the challenge of defining the architecture and design of high volume performance critical services that are both horizontally and vertically scalable.

This is a great opportunity to join a very experienced and successful Team in an early stage game studio and be part of the journey to create amazing and captivating games!
What we are looking for

- You've been working as a Backend developer for 5+ years within the gaming industry designing and building cloud native applications, with a deep understanding of underlying platforms to enable state of the art self service solutions.
- You have architecture and design experience in high performance and high volume applications as well as horizontally and vertically scalable applications
- You have knowledge in scripting languages such as Python, JavaScript, BASH, or similar and in native and managed languages such as C++11/14/17, Java, .NET, etc.
- We're looking for someone with a deep understanding of the underlying operating systems (such as Linux, Kernels) and solid experience of distributed and agile development methodologies (Git, CI/CD, pipelines, etc).
- You've experience with container and orchestration technologies - as Kubernetes and with modern API design - OpenAPI, RESTful, or similar. You've worked with both and No databases and storage technologies such as S3, Aurora, DynamoDB, BigTable, Spanner, etc.
- We also expect you to have experience in design and implementation of application telemetry to support service health and cost management as well as in profiling and troubleshooting production systems including diagnosing performance bottlenecks and software faults.

Good to know
Noid is part of the global company Spin Master and we are sitting in the same office as our sister studio Toca Boca and Nørdlight in Luma/Stockholm. You’ll need to be located in Sweden as we are unable to support relocation. We offer a hybrid workplace - you can join some of our colleagues in the office a few days a week and you can also work from home. We apply a 6-month probationary period.

NOID is a Stockholm based game studio focused on bringing fantastic ideas and experiences to life. We focus on creating world class entertainment for gamers of all ages. Our drive is foremost the passion for creating something unexpected. Joining NOID you will not only be a part of creating these amazing games, you will also be a partner in creating an open, humble and respectful culture where we are in it together. Visa mindre

DevOps Engineer

We are now looking for a DevOps Engineer to join the team. In this role, you’ll support our build and production platforms which is key to enable us to deliver our products in addition to supporting our development platforms. You’ll engineer robust and resilient solutions where full automation is key to the success. Your natural home is cloud-first with AWS and Kubernetes being core pillars. What you’ll be doing: - Create design documents and specifica... Visa mer
We are now looking for a DevOps Engineer to join the team. In this role, you’ll support our build and production platforms which is key to enable us to deliver our products in addition to supporting our development platforms. You’ll engineer robust and resilient solutions where full automation is key to the success. Your natural home is cloud-first with AWS and Kubernetes being core pillars.

What you’ll be doing:

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Create design documents and specifications for required services and integrations for all aspects of the build, VCS and CI platforms to meet overall technical and business requirements

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You’ll have ownership of build and CI platforms, operations of the cloud services required to run the platforms

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Contribute to all stages of the product life cycle, design, implementation, testing, release, deployment, monitoring, troubleshooting


What we are looking for:

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You have DevOps engineering experience

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You have experience of cloud infrastructure provisioning and Infrastructure as Code

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Deep understanding of the underlying platform - like Linux, Kernels, AWS, etc

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You have experience with distributed development environments such as Git, CI/CD, pipelines, etc

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Experience with container and orchestration technologies - Kubernetes, etc

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Knowledge in build/cloud scripting languages such as Python, JavaScript, BASH, etc

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Worked with cloud databases and storage technologies

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Experience in collection of telemetry to support service health and cost management

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Familiarity with implementation of highly available applications


Good to know

Noid is part of the global company Spin Master and we are sitting in the same office as our sister studio Toca Boca and Nørdlight in Luma/Stockholm. You’ll need to be located in Sweden as we are unable to support relocation. We offer a hybrid workplace - you can join some of our colleagues in the office a few days a week and you can also work from home. We apply a 6-month probationary period.

NOID is a Stockholm based game studio focused on bringing fantastic ideas and experiences to life. We focus on creating world class entertainment for gamers of all ages. Our drive is foremost the passion for creating something unexpected. Joining NOID you will not only be a part of creating these amazing games, you will also be a partner in creating an open, humble and respectful culture where we are in it together. Visa mindre

Senior Unity Architect - Toca Life World

Do you want to work with an app loved by kids all around the world? Toca Life World has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like. As Senior Unity Architect in Toca Life World, you will be the one future-proofing the app, making sure it continues to create joy for years to come. What you’ll be doing... Visa mer
Do you want to work with an app loved by kids all around the world? Toca Life World has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like.

As Senior Unity Architect in Toca Life World, you will be the one future-proofing the app, making sure it continues to create joy for years to come.

What you’ll be doing

In this role, you’ll have a large impact on the architecture of Toca Life World. We are investing heavily in improving the project and this is a shared goal across the company. We see many opportunities for the future of Toca Life World and want you to join us on this journey, shaping and making this future a reality.

You’ll help drive the long-term product and technical visions forward, improving the project architecture while developing programmers around you. You’ll help upskill the team with the expertise you bring to the table.

You’ll work to improve systems, profile and optimize, and simplify code. You’ll make the code testable, and make it easier to add new tests.

To future-proof the platform you’ll make sure it can scale and accommodate the implementation of new features and functionality in the coming years.
Is this you?

You know what great architecture looks like and have extensive experience in Unity and C#. You have worked on multiple technically complex Unity projects. When it comes to products, you have worked with an app or game with a large user base, focusing on systems (rather than gameplay).

You’re experienced in refactoring large legacy code bases, and know how to manage priorities with a full project perspective in mind.

Having led or mentored other programmers in the past, you understand the value of strong communication and collaboration for upskilling those around you.

You believe in the power of play!

This is us!

Toca Boca captures the spirit of play. We create digital toys and everyday products that are filled with fun and silliness that kids from any corner of the world can instantly relate to. Everything is designed from their perspective. We celebrate the diversity and quirkiness of their world and give them the freedom to play in ways that only they can.

Good to know!

This position is full-time and based in our Stockholm studio with a hybrid working model (part office, part working from home). We apply a 6-month probationary period. You’ll need to be located in Sweden as we are unable to support relocation. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you need to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Demand Planning Manager

Ansök    Aug 21    Toca Boca AB    Finansanalytiker
Do you believe in the power of play? Would you like to work for a company that truly puts kids first? As Demand Planning manager for Toca Boca and its sister studios in our Digital Games group, you will support fun, quirky and playful organisations full of people who all believe in the power of play. As the group is growing, so is the need for Demand planning. We’re all on a mission of bringing amazing products to our audience of kids all around the world... Visa mer
Do you believe in the power of play? Would you like to work for a company that truly puts kids first?

As Demand Planning manager for Toca Boca and its sister studios in our Digital Games group, you will support fun, quirky and playful organisations full of people who all believe in the power of play. As the group is growing, so is the need for Demand planning. We’re all on a mission of bringing amazing products to our audience of kids all around the world.

What you’ll be doing

You'll be responsible for defining and running the revenue forecasting process for all Digital Games titles. The role will work with the game teams to understand the product roadmap and use both internal and external data to build a KPIs driven revenue forecast.

This role will need to actively work with and challenge the game teams in order to maximise commercial opportunities both short & long term.
Is this you?

Are you a dedicated contributor ready to make a significant impact? Your role entails shaping revenue forecasting for Digital Games, leading the 18-month rolling process to support Finance team's forecasts.

Does your strategic expertise actively shape the future? If you guide the 5-year plan for Digital Games, collaborate cross-functionally, and drive informed decisions, we want you. Propel Digital Games to unprecedented achievements.

Can you provide a consistent revenue data supply? Illuminate the path for leadership, leveraging market data for untapped opportunities, transforming our market perspective.

Ready to collaborate with game teams, enhancing predictability? Join our innovative team to shape Digital Games revenue with data precision.

This is us!

Toca Boca together with Noid, Nørdlight, Sago Mini and Originator, make up the Digital Games group within Spin Master. We create games, digital toys, and everyday products that are filled with fun that kids from any corner of the world can instantly relate to. We celebrate the diversity and quirkiness of their world and give them the freedom to play in ways that only they can.

The Spin Master Mission and Vision is to make life more fun by pushing the boundaries of innovation, creativity, and fun!

Good to know!

This position is full time and based in our Stockholm studio with a hybrid working model (part office, part working from home). We apply a 6-month probationary period. You’ll need to be located in Sweden as we are unable to support relocation. As we’re an international company with over 20 nationalities working here, you need to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Technical Artist - Nørdlight

Ansök    Aug 21    Toca Boca AB    3D-grafiker
As a Technical Artist at Nørdlight, the primary objective is to bring art's vision to life by creating real-time graphics based off of visual targets and other art direction. This role requires a unique ability to seamlessly blend technical solutions with artistic creativity. The Technical Artist is also there to provide support for artists, to tackle production bottlenecks, and to establish streamlined workflows. We are seeking an individual who thrives i... Visa mer
As a Technical Artist at Nørdlight, the primary objective is to bring art's vision to life by creating real-time graphics based off of visual targets and other art direction. This role requires a unique ability to seamlessly blend technical solutions with artistic creativity.
The Technical Artist is also there to provide support for artists, to tackle production bottlenecks, and to establish streamlined workflows.
We are seeking an individual who thrives in a collaborative, autonomous environment, working closely with the art team to achieve performant, great looking visuals together.
What you would primarily do
Analyze and understand the artistic vision and translate it into real-time graphics in Unity using shaders and C#.
Assist and educate the Art team with technical knowledge to overcome challenges and to optimize their workflow, effectivizing art production.
Proactively identify and resolve production bottlenecks.
Develop and optimise shaders for low-end devices.
Optimise real-time graphics.

SKILLS & REQUIREMENTS
5+ years of hands-on experience with game development
Understanding of in engine cameras and rendering, including knowledge of shader passes, render textures and mesh sorting.
Proficiency in writing scripts for controlling animation of game objects.
Familiarity with mesh merging and batching techniques to optimise performance.
Experience with Blender Python scripting for enhancing the art pipeline.
Art pipeline work, involving anyplace from within 3D software to in-game integration.
Experience with Renderdoc or similar tools.
Experience with Unity’s Scriptable Render Pipeline is a big plus.

If you love games, creative freedom, being heard, and being a valued part of a small studio then we would love to hear from you!
Join Nørdlight and let’s grow together! This position is full time and offers the possibility of working from home or from our office in Hammarby Sjöstad, together with our sister studio Toca Boca and Noid, however candidates must be able to live and work in Sweden. We apply a 6-month probationary period.
ABOUT THE COMPANY
Nørdlight is a small studio of around 25 people, guided by a team of veterans complimented by fresh perspective from new developers, always looking for diversity to help us innovate and evolve.
We set out to not only build fantastic titles but to create the greatest place to work, aiming to be the best in the world when it comes to employee health and culture, team autonomy, creative freedom, inclusion, and product involvement across all disciplines. We are currently working on bringing one of the world’s most beloved brands, Rubik’s cube, to the digital market. Visa mindre

Head of Studio Operations

Ansök    Aug 21    Toca Boca AB    Projektledare, IT
Do you believe in the power of play? Would you like to work for a company that truly puts kids first? As Head of Studio Operations for Toca Boca you will support a fun, quirky and playful organisation full of people who all believe in the power of play. We’re all on a mission of bringing amazing products to our audience of kids all around the world. What you’ll be doing You’ll oversee the execution across the franchise, with effective management of reso... Visa mer
Do you believe in the power of play? Would you like to work for a company that truly puts kids first?

As Head of Studio Operations for Toca Boca you will support a fun, quirky and playful organisation full of people who all believe in the power of play. We’re all on a mission of bringing amazing products to our audience of kids all around the world.

What you’ll be doing

You’ll oversee the execution across the franchise, with effective management of resources to deliver against the strategy and roadmap. You’ll partner with the studio leadership team on the 5 year vision, financial plan, games portfolio and drive the execution plan.

You’ll directly manage the studio operations teams, including Lead Producers and Craft Managers, supporting the teams to deliver against their committed goals and targets. You’ll conduct phase and milestone planning; ensuring teams have strategies in place to accomplish key milestones, and relevant contingency strategies to mitigate risk. You’ll guide decision making, finding the correct balance between quality, time and cost.

You’ll partner with Finance, HR, IT, Legal and Business Development to grow the business, unlock opportunities, and support the overall studio efforts around timely and high quality execution.
Is this you?

You have extensive experience in operative leadership within the gaming industry. As an experienced project manager you effectively balance scope vs capacity, always ensuring timely and high-quality delivery.

You apply a data informed approach in optimising strategies, and in shaping recommendations to development and leadership teams. You have proficient change management skills, with the ability to challenge and contribute to development leadership.

You’re experienced in mentoring and supporting the growth of direct reports.Your mentorship will play a vital role in fostering a positive and productive work environment, helping our teams reach their full potential.

Collaboration is at the heart of our success, and you’re comfortable managing multiple stakeholders, ensuring effective communication and alignment across studios.

This is us!

Toca Boca captures the spirit of play. Together with Noid, Nørdlight, Sago Mini and Originator, we make up the Digital Games group within Spin Master. We create games, digital toys, and everyday products that are filled with fun that kids from any corner of the world can instantly relate to. We celebrate the diversity and quirkiness of their world and give them the freedom to play in ways that only they can.

Good to know!

This position is full time and based in our Stockholm studio with a hybrid working model (part office, part working from home). We apply a 6-month probationary period. You’ll need to be located in Sweden as we are unable to support relocation. As we’re an international company with over 20 nationalities working here, you need to be fluent in English. Your application should be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

3D Artist

Ansök    Aug 18    Toca Boca AB    3D-grafiker
Do you want to be part of creating a 3D playground in the Toca Boca universe? As a 3D Artist in Toca Days you’ll be joining our most ambitious project yet - a friendly multiplayer world for children and tweens celebrating the excitement and quirkiness of everyday life, where kids will be able to play and explore in real time through their own avatar. What you’ll be doing Your role will be to create high quality content in our signature style. Together ... Visa mer
Do you want to be part of creating a 3D playground in the Toca Boca universe?

As a 3D Artist in Toca Days you’ll be joining our most ambitious project yet - a friendly multiplayer world for children and tweens celebrating the excitement and quirkiness of everyday life, where kids will be able to play and explore in real time through their own avatar.

What you’ll be doing

Your role will be to create high quality content in our signature style. Together with other artists you will make sure that our next digital toy looks stunning, with art assets built in a way that fits the game's needs.

You’ll take an active part in the ideation and concept work, producing 3D assets for levels and the in-game shop content. The type of content you deliver will vary between sprints.

You’ll join the team for the morning daily meetings, discuss priorities and dependencies, sync with other artists and with gameplay developers to help implement your art into the game.
Is this you?

You have a few years experience in game development, and a visual style that fits Toca Boca’s quirky, playful universe.

You have strong skills in 3D software, preferably Maya, and a solid understanding of how to optimise 3D content for mobile games. You’re experienced in exporting and setting up 3D content to a game engine, preferably Unity.

You bring your individuality and personal style in the art assets creation, while adapting to the Toca Boca Creative Principles like diversity and unisex, quirkiness, attention to details and kids perspective.

You believe in the power of play!

What we’ll be looking for in your portfolio

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Examples of quirky and fun 3D assets that can translate well into the Toca Boca style universe

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A good understanding of color and composition

-
Personal projects and examples of your personal style is a definitive plus


Your portfolio will play a key role during our selection process, so we recommend that you make sure it’s up to date and includes what we’re looking for. For more information about what we look for in your portfolio in general, check out this page.

This is us!

Toca Boca captures the spirit of play. We create digital toys and everyday products that are filled with fun and silliness that kids from any corner of the world can instantly relate to. Everything is designed from their perspective. We celebrate the diversity and quirkiness of their world and give them the freedom to play in ways that only they can.

Good to know!

This position is full time and based in our Stockholm studio with a hybrid working model (part office, part working from home). We apply a 6-month probationary period. You’ll need to be located in Sweden as we are unable to support relocation. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you need to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Senior Rendering Engineer

Do you enjoy being the bridge between art and engineering, especially in the domain of 3D and performance optimization? If so, we have an exciting opportunity for you to contribute your expertise to an ambitious multiplayer project. You'll be working on a mobile multiplayer title, with technical challenges spanning from 3D optimization on low-level devices to making it shine on high-end ones. As the Senior Rendering Engineer you’ll play an instrumental pa... Visa mer
Do you enjoy being the bridge between art and engineering, especially in the domain of 3D and performance optimization? If so, we have an exciting opportunity for you to contribute your expertise to an ambitious multiplayer project.

You'll be working on a mobile multiplayer title, with technical challenges spanning from 3D optimization on low-level devices to making it shine on high-end ones. As the Senior Rendering Engineer you’ll play an instrumental part in making this new venture have massive reach in device coverage.

What you’ll be doing

As the Senior Rendering Engineer here at Toca Boca you will be the bridge between Art Direction and Engineering. Will art affect performance? It’ll be your job to tell us.

You’ll continuously profile the game and based on your findings you’ll design an up to date low level client architecture. This architecture will have to meet the low-end device spec performance needs, as well as being scalable and having the ability to look great on high-end devices . You will look into how this is most efficient to be implemented, be it via Unity DOTS or via GPU methods. But you won’t be alone, you’ll work closely with your colleagues in the core team to achieve this.

You’ll also work closely with the artists to make sure they can work efficiently and create great looking content that also performs well on low-end devices. As our target audience is kids the performance on low-end devices is very important.
Is this you?

You are an experienced engineer who has shipped a few games already. You have experience working on low level performance profiling and optimization, with a focus on graphics. You have a strong understanding of low level CPUs/GPUs operations.

You have several years of experience with console, PC or mobile platforms. Ideally, you have worked with Unity 3D and C#, and have experience with scalability as well as writing shaders. You have experience being the bridge between art and engineering.

You believe in the power of play!

This is us!

Toca Boca captures the spirit of play. We create digital toys and everyday products that are filled with fun and silliness that kids from any corner of the world can instantly relate to. Everything is designed from their perspective. We celebrate the diversity and quirkiness of their world and give them the freedom to play in ways that only they can.

Good to know!

This position is full time and based in our Stockholm office with a hybrid working model (part office, part working from home). We apply a 6 months probationary period. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you have to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Producer - Noid

Noid is looking for a Producer to join our team! You will work with an experienced game team on a 3D multiplayer game based on a new IP. As a Producer you will motivate and support the teams of all Crafts, Art, QA, design, Animation, Tech, through the development process and also ensure high quality content releases during the Live Service for the game. Join us and let's create the magic together! What you’ll be doing: Collaborate with Directors and team m... Visa mer
Noid is looking for a Producer to join our team!
You will work with an experienced game team on a 3D multiplayer game based on a new IP.
As a Producer you will motivate and support the teams of all Crafts, Art, QA, design, Animation, Tech, through the development process and also ensure high quality content releases during the Live Service for the game.
Join us and let's create the magic together!
What you’ll be doing:
Collaborate with Directors and team members to set goals, identify next steps and dependencies, remove blockers and maintain sprint routines
Maintain sprint routines, e.g. sprint planning, backlog refinement, sprint demos
Help the team to understand the requirements of sprint goals and break down tasks
Support the team with sprint routines, e.g. daily stand-ups, scheduling meetings
Identify and mitigate project risks
Help the team stay organized and on track and guarantee they are working on the right thing at the right time
Communication and coordination across different crafts and teams, both internal and external
You will manage dependencies between crafts and external resources
Assist with removing blockers that impede progress
Identify and mitigate project risks

What we are looking for:
You’ve worked as a Producer before and have experience with mobile game development
You have worked with project management methodologies, especially Agile such as Scrum and Kanban
You’ve strong organizational and leadership skills
You have managed/coached teams before
Time-management skills
Prioritization and change management skills
You’ve experience working with remote teams and outsource companies
Understanding and sees the value of working with a diverse team
Interest in contributing to making the company the best place to work
Excellent verbal and written communication skills in English

Good to know
Noid is part of the global company Spin Master and we are sitting in the same office as our sister studio Toca Boca and Nørdlight in Luma/Stockholm. You’ll need to be located in Sweden as we are unable to support relocation. We offer a hybrid workplace - you can join some of our colleagues in the office a few days a week and you can also work from home. We apply a 6-month probationary period.
ABOUT THE COMPANY
NOID is a Stockholm based game studio focused on bringing fantastic ideas and experiences to life. We focus on creating world class entertainment for gamers of all ages. Our drive is foremost the passion for creating something unexpected. Joining NOID you will not only be a part of creating these amazing games, you will also be a partner in creating an open, humble and respectful culture where we are in it together. Visa mindre

2D Artist - Toca Life World

Do you want to work in a fun environment, alongside with a team of talented artists, to deliver content for millions and millions of happy kids? As an Artist in the Toca Life World Content team, you’ll create quirky characters and colourful environments, in line with a fun and playful art style that is constantly evolving. You’ll join a creative and friendly studio, where diversity and inclusion are core values! What you’ll be doing You'll work closely ... Visa mer
Do you want to work in a fun environment, alongside with a team of talented artists, to deliver content for millions and millions of happy kids?

As an Artist in the Toca Life World Content team, you’ll create quirky characters and colourful environments, in line with a fun and playful art style that is constantly evolving.

You’ll join a creative and friendly studio, where diversity and inclusion are core values!

What you’ll be doing
You'll work closely with the rest of the art team to maintain and improve the visual quality in Toca Life World, and deliver high quality assets for one of the most popular kids’ apps in the world. You’ll take an active part in the ideation and concept work, producing art assets including play sets, characters, seasonal events and gifts.

You’ll join the team for the morning daily meetings, discuss priorities and dependencies, sync with other artists and with the developers who will implement your art into the game.

You’ll attend creative workshops, sketch sessions and collaborate closely with other teams like the Home Design, the Features or the Marketing team.
Is this you?
You have a few years experience of digital art production in a game studio, ad agency or similar. You’re proficient in Adobe Illustrator and have a strong portfolio fitting the Toca Life World art style.

You bring your individuality and personal style at work in the art assets creation, while adapting to the Toca Boca Creative Principles like diversity and unisex, quirkiness, attention to details and kids perspective.

You can follow creative direction and will happily share your work explaining your creative process. You are open to feedback and the perspective of others, and love collaborating with different people in your team. You also deliver your own feedback in a constructive and friendly manner.

What we’ll be looking for in portfolio

- A 2D illustration style that can translate well into Toca Life World (vector style illustrations)
- Illustrations that show an understanding of colour and composition
- Strong character design
- Personal projects and your personal style
- Your Adobe Illustrator skills

Your portfolio will play a key role during our selection process, so we recommend that you make sure it’s up to date and includes what we’re looking for. For more information about what we look for in your portfolio in general, check out this page.

This is us!
Toca Boca captures the spirit of play. We create digital toys and everyday products that are filled with fun and silliness that kids from any corner of the world can instantly relate to. Everything is designed from their perspective. We celebrate the diversity and quirkiness of their world and give them the freedom to play in ways that only they can.

Good to know!
This position is full time and based in our Stockholm office with a hybrid working model (part office, part working from home). You’ll need to be located in Sweden as we are unable to support relocation. We apply a 6 months probationary period. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you have to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Senior Data Engineer

Ansök    Jul 31    Toca Boca AB    Dataingenjör
Would you like to play a key part in Toca Boca’s Research and Insights Team? With over 60 million monthly players and terabytes of daily data, we have a lot of data that needs to be managed. In the role of a Senior Data Engineer you will be an integral part of developing technology that enables our vision to create fantastic play experiences for kids. Our team is a unique blend of all player insights functions, namely data science, data engineering, busi... Visa mer
Would you like to play a key part in Toca Boca’s Research and Insights Team? With over 60 million monthly players and terabytes of daily data, we have a lot of data that needs to be managed. In the role of a Senior Data Engineer you will be an integral part of developing technology that enables our vision to create fantastic play experiences for kids.

Our team is a unique blend of all player insights functions, namely data science, data engineering, business intelligence as well as market and user research.

What you’ll be doing

As a Senior Data Engineer you’ll play a key role in making sure our systems work together and support us in drawing useful insights for all our studios. This includes maintaining our current data pipelines, building foundations for new data products, and improving our data warehouse to optimise our daily work

Our data warehouse is in Google BigQuery and the bulk of our data related work is done within Google Cloud Platform (GCP). You will be responsible for maintaining and building out our data platform, work on improving our data infrastructure, and manage all 3rd party integrations into our data warehouse.

We currently work using Firebase, BigQuery and Airflow and are looking into developing an in-house event ingestion solution built for scale, improving our daily run process, as well as migrating our data warehouse setup to DBT.
Is this you?

You are a seasoned Senior Data Engineer with solid experience working with the cloud, preferably Google Cloud Platform and BigQuery. You’re comfortable working in , Airflow, DBT or similar tools, and have experience working with multiple projects and data ingestion sources.

It’s helpful if you have previous experience working with data privacy (GDPR, COPPA, etc.), CI/CD pipelines, and building tables and data models.

You are a team player proficient in translating business needs into efficient data solutions that support all layers of the organisation.

You believe in the power of play!

This is us!

Toca Boca captures the spirit of play. We create digital toys and everyday products that are filled with fun and silliness that kids from any corner of the world can instantly relate to. Everything is designed from their perspective. We celebrate the diversity and quirkiness of their world and give them the freedom to play in ways that only they can.

Good to know!

This position is full time and based in our Stockholm studio with a hybrid working model (part office, part working from home). We apply a 6-month probationary period. You’ll need to be located in Sweden as we are unable to support relocation. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you need to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Senior Producer - Toca Life World

Ansök    Jul 31    Toca Boca AB    IT-producent
Do you want to work with an app loved by kids all around the world? Toca Life World has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like. As a Producer in Toca Life World you’ll drive complex strategic initiatives, projects and team operations, to ultimately reach our business objectives and meet our players... Visa mer
Do you want to work with an app loved by kids all around the world? Toca Life World has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like.

As a Producer in Toca Life World you’ll drive complex strategic initiatives, projects and team operations, to ultimately reach our business objectives and meet our players’ needs.

What you’ll be doing

You’ll be leading a talented and dedicated group of artists, animators, programmers, QA and designers in their day-to-day work, guiding everyone towards the same goal.

You’ll continuously strive to know the product better. You’ll set quality targets for the projects you lead, and set up the required processes to know that you are on track. You’ll make sure there is effective prioritisation for the team and that it is clear to its members.

You’ll gather, analyse and interpret data that supports you and the team in making informed decisions. You’ll factor qualitative and quantitative data into the discovery and iteration phases of development, and you’ll be accountable for project level decisions weighing up cost vs direct return.

You’ll make decisions with the product’s best interest in mind, connecting short term and long term. You’ll build business cases for opportunities and projects and provide a structured reasoning around their viability.

You’ll manage the project operations and budget. Understanding the project resource needs you’ll take part in staffing planning and recruitment to ensure the team can deliver assigned projects. You’ll engage and manage freelancers and outsourcing partners when additional support is needed.
Is this you?

You’re a leader with experience in product discovery. From problem definition, selecting solutions, releasing and iterating. You have an understanding of qualitative and quantitative approaches of validating work.

You have worked with product development practices and frameworks, and are experienced in product and project management. You know how to break down business goals into actionable plans for teams to deliver on.

You understand and have an interest in agile and related practices, and have an outcome based and user centric mindset. You have experience with A/B testing and other means of testing hypotheses and optimising solutions.

You believe in the power of play!

This is us!

Toca Boca captures the spirit of play. We create digital toys and everyday products that are filled with fun and silliness that kids from any corner of the world can instantly relate to. Everything is designed from their perspective. We celebrate the diversity and quirkiness of their world and give them the freedom to play in ways that only they can.




Good to know!

This position is full time and based in our Stockholm studio with a hybrid working model (part office, part working from home). We apply a 6-month probationary period. You’ll need to be located in Sweden as we are unable to support relocation. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you need to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Art Director - Toca Days

Ansök    Jul 31    Toca Boca AB    Art Director/AD
Do you want to be part of creating a multiplayer digital playground for kids to hang out in and play together? As Art Director in Toca Days you’ll be joining our most ambitious project yet - a friendly multiplayer world for children celebrating the excitement and quirkiness of everyday life. A 3D world where kids will be able to play and explore in real time through their own avatar. You’ll be the one setting the vision for the Toca Days game visually wi... Visa mer
Do you want to be part of creating a multiplayer digital playground for kids to hang out in and play together?

As Art Director in Toca Days you’ll be joining our most ambitious project yet - a friendly multiplayer world for children celebrating the excitement and quirkiness of everyday life. A 3D world where kids will be able to play and explore in real time through their own avatar.

You’ll be the one setting the vision for the Toca Days game visually within the Toca Boca Universe, and the direction that guides the artists and animators towards it.

What you’ll be doing

As Art Director in Toca Days you'll bring the Toca Boca brand to 3D. You’ll make sure that the final look and feel of the game resonates with our target audience, and that it both represents the Toca Boca universe in a cohesive way and is anchored in the Product Vision of the game. You’ll update the art direction accordingly, making sure artists and animators are always up to date and aligned with the vision and art direction.

You’ll work closely with the Product Leadership team, including Directors, Producers, Lead Producer and Product Owner, to set priorities for the teams and provide direction for the visual part of features, content and other deliverables that are part of the product roadmap. You’ll collaborate with the Marketing Creative Leads around how we meet community and player needs when it comes to themes and tonality, and create synergies between product and marketing campaigns.

By partnering with the Art Director for Toca Life World you’ll bridge the knowledge between the two products and art teams, giving the artists and animators in Toca Days a deeper understanding of the tonality that resonates with Toca Boca’s target audience.
Is this you?

You have solid experience working as an Art Lead or Art Director in the games industry, with a curiosity about working towards a kids target audience.

You’re a leader that brings people together, and know how to build teams and collaborative settings that enable knowledge sharing. You’re a strong communicator, both visually and verbally, and can give clear direction on the tone we need to hit to be relevant to our audience.

You have a collaborative approach and see the value in working together to solve problems. You’re used to navigating the ever-changing digital games landscape, and the challenges and opportunities it brings.

You believe in the power of play!

This is us!

Toca Boca captures the spirit of play. We create digital toys and everyday products that are filled with fun and silliness that kids from any corner of the world can instantly relate to. Everything is designed from their perspective. We celebrate the diversity and quirkiness of their world and give them the freedom to play in ways that only they can.

Good to know!

This position is full time and based in our Stockholm studio with a hybrid working model (part office, part working from home). We apply a 6-month probationary period. You’ll need to be located in Sweden as we are unable to support relocation. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you need to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

System Administrator

Ansök    Jul 31    Toca Boca AB    Systemadministratör
Would you like to be part of building a global IT function where we together find the way forward? Toca Boca and its studios are growing and the IT function needs to keep up. As our Senior System Administrator your focus will be on Toca Boca and our sister studios Noid and Nørdlight, located here in Stockholm and currently sharing the same office. As a growing company with a focus on high-quality apps, we are in the process of implementing processes and ... Visa mer
Would you like to be part of building a global IT function where we together find the way forward? Toca Boca and its studios are growing and the IT function needs to keep up.

As our Senior System Administrator your focus will be on Toca Boca and our sister studios Noid and Nørdlight, located here in Stockholm and currently sharing the same office. As a growing company with a focus on high-quality apps, we are in the process of implementing processes and ways of working across multiple gaming studios. You will also collaborate with our owners Spin Master to see what synergies there are and how we can work together with the various systems we all use. You would be working in a beautiful office surrounded by colleagues who are deeply passionate about their work.

What you’ll be doing
Your role as the administrator and enhancer of our systems, tools, and services involves resolving technical issues, optimizing infrastructure, and ensuring a seamless digital workplace experience. From supporting network, hardware, and software to implementing improvements in workflows and processes, your expertise will contribute to a smooth operation and enhanced productivity. You will also be our go-to person for networking administration.

Collaboration is key in your role as you work closely with teams to make informed decisions on tools and services, manage licenses and access, and automate tasks for greater efficiency. By streamlining processes and providing the right resources, you empower teams to focus on valuable work, fostering a productive and collaborative environment.

At the heart of your responsibilities lies the commitment to delivering an outstanding IT experience. You will swiftly address technical challenges, take ownership of projects to enhance systems and tools, and ensure that employees and consultants within all three studios enjoy a seamless digital workplace. As you will be working in a small team, you will have an end-to-end responsibility. Your dedication to continuous improvement and excellence will be instrumental in creating a positive and efficient IT environment.
Is this you?
You are an experienced professional who has held a similar position in the past. You have 3-5 years of experience in providing 2nd line support. You have admin experience with either Google Workspace or Office 365. Security expertise is important, including implementing single sign-on, two-factor authentication, or other security measures. Experience in managing fleets of both Mac and Windows computers and working with AWS or GCP is preferred. Proficiency in configuring LAN/WAN, routing, wireless networks, and Windows networking is required.

You are fluent in both Swedish and English. English is the company language, but Swedish is a necessity for this role.

This is us!
Toca Boca captures the spirit of play. We create digital toys and everyday products that are filled with fun and silliness that kids from any corner of the world can instantly relate to. Everything is designed from their perspective. We celebrate the diversity and quirkiness of their world and give them the freedom to play in ways that only they can.

Good to know!
This position is full time and based in our Stockholm office with a hybrid working model (part office, part working from home). We apply a 6 month probationary period. You should already be located in Sweden, as we will not be able to offer any relocation for this position. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you have to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Graphic Designer - Marketing

Ansök    Jul 31    Toca Boca AB    Grafisk formgivare
Do you want to be part of a Marketing team where your designs will be seen by millions of fans across the world? (And who knows, some of them might even be inspired by what you create and turn it into fan-art!) As a Graphic Designer here at Toca Boca, you’ll play a vital role in the Marketing team. You’ll be part of the Creative Hub, our team of storytelling experts, creating concepts and content designed to take our brand to the next level. What you’l... Visa mer
Do you want to be part of a Marketing team where your designs will be seen by millions of fans across the world?

(And who knows, some of them might even be inspired by what you create and turn it into fan-art!)

As a Graphic Designer here at Toca Boca, you’ll play a vital role in the Marketing team. You’ll be part of the Creative Hub, our team of storytelling experts, creating concepts and content designed to take our brand to the next level.

What you’ll be doing

In this role you’ll work with graphics for Toca Boca and our biggest games. You’ll create engaging and on-brand content that spans across all of our social media, marketing, and advertising channels. On a daily basis, you’ll create and design for our passionate target audience, with the ultimate goal of turning new and existing users into long-term fans.

You’ll be part of a collaborative team where you’ll translate ideas and creative direction into illustrations and design layouts. But there’s more to it: you’ll also bring your own ideas, briefs, and angles to the table, giving direction to others. This is a dynamic role in a fast-paced team, where you’ll get to create a lot in medium to long-term projects, but also think on your feet to meet shorter deadlines at times.

You’ll work closely with a diverse team of designers, artists, animators, and copywriters in developing Toca Boca’s brand and product communication.
Is this you?

You are a graphic designer with experience from the marketing field. You’re a creative thinker that can contribute with ideas and concepts, share feedback, and are able to give direction and guide others in their work.

You understand and are curious about social media channels, and know how to create fun and engaging content that resonates with an audience on those platforms.

You have advanced knowledge in the Adobe Creative Suite, especially Adobe Illustrator, and you have some experience and are comfortable working in Adobe After Effects. As we continuously evolve our ways of working and take on new challenges, you are open to learning and working with new tools and softwares that will help take our work to the next level.

Your portfolio will play a key role during our selection process, and we’ll be looking for playful design. Extra points if it shows a touch of storytelling.

This is us!

Toca Boca captures the spirit of play. We create digital toys and everyday products that are filled with fun and silliness that kids from any corner of the world can instantly relate to. Everything is designed from their perspective. We celebrate the diversity and quirkiness of their world and give them the freedom to play in ways that only they can.

Good to know!

This position is full time and based in our Stockholm office with a hybrid working model (part office, part working from home). You’ll need to be located in Sweden as we are unable to support relocation. We apply a 6 months probationary period. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you have to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

UX Designer - Nørdlight

Ansök    Jul 5    Toca Boca AB    Speldesigner
We are looking for a UX designer to design and iterate on the interaction rules of our casual puzzle game currently being built in the Rubik’s Cube franchise. Taking a player first approach to design user interaction. Nørdlight takes UX and the player journey very seriously and in essence, this person will make sure that our audience finds our upcoming game easy, tactile and fun to interact with. As a UX Designer you will: Design and validate clear, simple... Visa mer
We are looking for a UX designer to design and iterate on the interaction rules of our casual puzzle game currently being built in the Rubik’s Cube franchise.
Taking a player first approach to design user interaction. Nørdlight takes UX and the player journey very seriously and in essence, this person will make sure that our audience finds our upcoming game easy, tactile and fun to interact with.
As a UX Designer you will:
Design and validate clear, simple and consistent UX solutions and interaction rules for game features. Collaborate with game designers and artists to find the best solutions. Communicate these to the wider team, make sure they are adhered to and iterate when needed.
Work closely with our UI artists and engineers to make sure our game’s interface is readable, accessible, dynamic and looks fantastic.
Help us bring the tactile physical marvel that is the Rubik’s cube into the digital era.
Create and export wireframe graphics and user journeys for our artists and engineers to implement.
Support developers with feedback and direction. Adapt and iterate on the experience in-engine together with artists and programmers until it looks and feels amazing.
Be a shining knight of accessibility, inclusiveness and usability within the team, always with the players perspective in mind.
Work with our data analysts, user research team and play designers to gather player requirements and validate design.
Identify usability snags and figure out the best way to solve them, collaborating with the team to make this happen.

Some features this person will probably work on:
Core interaction rules and controls for the game.
Flows and UI Mockups for live operation features, battle pass, inventory and construction systems.
Game onboarding.

Team responsibilities:
Work within a small feature team consisting of play designers, artists and gameplay developers.
Continuously test their own work.
Engage with and help improve all our processes as a team, be it releasing features or sprint planning.

Who would this person work with:
The Game Designer who sets the design requirements.
The Producer who maintain the product backlog, roadmap and priorities.
The UI Artist who realizes the UX Flow into the art assets.
The Developer who ties together the UX Flow and art asset into actual UI in the engine.

Skills & Requirements
You have experience from UX Design working on game studios and touch screen devices.
Ability to create clear UX mockups.
A strong understanding of UX beyond purely UI.

Working at Nørdlight
Flexible hours
Competitive salaries
Health benefits
Possibility to work from home
Health insurance
Pension
Friday friendly gaming

If you love games, creative freedom, being heard, and being a valued part of a small studio then we would love to hear from you!
Join Nørdlight and let’s grow together!
This position is full time and offers the possibility of working from home or from our office in Hammarby Sjöstad, however candidates must be able to live and work in Sweden. Visa mindre

Product Marketing Manager - Nørdlight

Nørdlight is looking for a Product Marketing Manager to join our team. You will be important in launching a new gaming experience that families worldwide will love! As Product Marketing Manager for the Rubik's Game, you'll be responsible for setting a marketing strategy that maximizes its reach, conversion, and appeal to players worldwide but with a primary focus on North America and the UK. You'll deliver high-impact campaigns and initiatives brimming wit... Visa mer
Nørdlight is looking for a Product Marketing Manager to join our team. You will be important in launching a new gaming experience that families worldwide will love!
As Product Marketing Manager for the Rubik's Game, you'll be responsible for setting a marketing strategy that maximizes its reach, conversion, and appeal to players worldwide but with a primary focus on North America and the UK.
You'll deliver high-impact campaigns and initiatives brimming with creativity and sparked by a passion for Rubik's puzzle brand, its players, and future fans. This is an opportunity to play a crucial role in expanding the globally renowned Rubik's puzzle brand into mobile games.
As a Product Marketing Manager you will:
Work closely with the Product Owner and the Brand Marketing Manager to set a product marketing plan that’s anchored in the set business goals, brand strategy and product roadmap.
Deliver high impact campaigns and initiatives that are brimming with creativity and sparked by a passion for Rubiks, its future players and fans. Compile regular campaign performance reports and results, assessing against key objectives and KPIs. Analyze historical and current campaign data to optimize marketing campaign direction, strategy, and value.
Establish marketing strategies and go-to-market plans, anchored in a product vision and business strategy to reach set goals, and execute on established marketing plans, ensuring that the product marketing strategy gets fulfilled as well as delivers on the overarching brand strategy.
Be responsible for setting the product marketing budget and providing regular updates on this, and report on campaigns to internal stakeholders ensuring everyone is onboard with objectives and KPIs, fully briefed on campaign elements and understand roles, responsibilities and requirements to execute on the campaign plan and to meet deadlines.
Be an active member of the Marketing Leads team by participating in bi-weekly check-ins focusing on operations, resource planning, and building a healthy team culture.

You will most frequently interact with these roles in the following way:
Head of Nordlight Studio: Is your line manager and, together with Product Owner, will sign off on the product marketing strategy and activation plan.
Product Owner Rubik’s Game: You two will work hand in hand to ensure the marketing strategy and plan drive the product vision and deliver on set goals.
User Acquisition Manager: You will collaborate closely on UA plans for Soft launch, Global launch and frequently analyze UA campaign results to improve future financial and engagement results.
Marketing Leads: You will be part of the Marketing Leads group and ensure the marketing strategy and plan are understood and anchored with the other marketing functions to reach the best execution and outcome.
Creative Agency: You will collaborate and coordinate closely with our partners on creatives and app store optimization.

Skills & Requirements
You are experienced in working with digital marketing campaigns for games, and have a solid understanding of and interest in performance marketing through paid user acquisition.
You have experience working with Free-to-play mobile games.
You enjoy working with and driving KPIs around installs, engagement, retention and conversion.
You have experience managing marketing budgets and planning/strategy - and you are good at presenting it to Stakeholders.
You have experience working with creative agencies.
You have an interest in and a good understanding of current marketing trends.
You know how to manage all kinds of Stakeholders, understanding how to present and articulate an idea or proposal by tailoring it to different audiences. You will need to inspire and align others in this role.
Exceptional communication skills both in writing and verbally.
You love working in a team and can collaborate across functions.

By valuing inclusivity, collaboration, and respect, we prioritize psychological safety, which leads to successful and enjoyable teamwork for creating excellent games.
We value colleagues who prioritize their team and project over personal ego, display genuine interest in their peers' work, and are comfortable with vulnerability and asking for assistance.
We trust our team members' expertise and empower them to make decisions that achieve the best outcomes for our projects, free from strict guidelines or micromanagement.
Join Nørdlight and let’s create the best place to work together!
Good to know
Nørdlight is part of the global company Spin Master and we are sitting in the same office as our sister studio Toca Boca and Noid in Luma/Stockholm. This position is full time and offers the possibility of working from home or from our office, however candidates must be able to live and work in Sweden. We apply a 6-month probationary period.
We offer:
Flexible hours
Competitive salaries
Health benefits
Possibility to work from home
Health insurance
Pension
Friday friendly gaming Visa mindre

UI Artist - Noid

Ansök    Jul 31    Toca Boca AB    2D-grafiker
Noid is now looking for a driven and highly skilled UI Artist with experience of working with and shipping 3D games. This role is for someone who loves to create beautiful, consistent, readable and inviting UI Art for our target audience, and who enjoys the process of coming up with ideas through concept art and driving the overall look. As UI Artist your primary focus will be to create the required art assets on top of established UX designs, while having... Visa mer
Noid is now looking for a driven and highly skilled UI Artist with experience of working with and shipping 3D games. This role is for someone who loves to create beautiful, consistent, readable and inviting UI Art for our target audience, and who enjoys the process of coming up with ideas through concept art and driving the overall look.
As UI Artist your primary focus will be to create the required art assets on top of established UX designs, while having a good understanding of UX and the skills to do concept art for UI. You will collaborate closely with the Art Director to establish the look and feel of the interface, and partner with the UX Designer to make sure the art works with the design intention and user experience.
What you’ll be doing:
Create and own the game’s User Interface visuals
Produce beautiful UI art, do the actual implementation and iterate on it in the engine
Create UI concept art to suggest alternatives in dialogue with the Art Director
Communicate and collaborate with several team members across many disciplines
Contribute to creating a positive culture in our studio

What we are looking for:
Some years of experience as a UI Artist in the games industry, having worked on and shipped 3D games
Experience working with mobile games and a good understanding of mobile games UI
Good concept art skills
Knowledge about performance and memory usage of assets, and how that impacts the game
A strong UI portfolio, preferably with a playful style or mobile attuned.
Self-sufficiency with a learning mindset, passionate about your craft
Experience working in cross-functional teams
Excellent communication skills

Nice-to-have:
UX experience
Having built and launched a mobile game on iOS and Android
Experience working in live development
3D Art skills
UI Unity experience
UI Animation skills

Good to know
Noid is part of the global company Spin Master and we are sitting in the same office as our sister studio Toca Boca and Nørdlight in Luma, Stockholm. You’ll need to be located in Sweden as we are unable to support relocation. We offer a hybrid workplace - you can join some of our colleagues in the office a few days a week and you can also work from home. We apply a 6-month probationary period.
ABOUT THE COMPANY
NOID is a Stockholm based game studio focused on bringing fantastic ideas and experiences to life. We focus on creating world class entertainment for gamers of all ages. Our drive is foremost the passion for creating something unexpected. Joining NOID you will not only be a part of creating these amazing games, you will also be a partner in creating an open, humble and respectful culture where we are in it together. Visa mindre

Graphic Designer, Marketing

Ansök    Jun 22    Toca Boca AB    Grafisk formgivare
Do you want to be part of a Marketing team where your designs will be seen by millions of fans across the world? (And who knows, some of them might even be inspired by what you create and turn it into fan-art!) As a Graphic Designer here at Toca Boca, you’ll play a vital role in the Marketing team. You’ll be part of the Creative Hub, our team of storytelling experts, creating concepts and content designed to take our brand to the next level. What you’l... Visa mer
Do you want to be part of a Marketing team where your designs will be seen by millions of fans across the world?

(And who knows, some of them might even be inspired by what you create and turn it into fan-art!)

As a Graphic Designer here at Toca Boca, you’ll play a vital role in the Marketing team. You’ll be part of the Creative Hub, our team of storytelling experts, creating concepts and content designed to take our brand to the next level.

What you’ll be doing

In this role you’ll work with graphics for Toca Boca and our biggest games. You’ll create engaging and on-brand content that spans across all of our social media, marketing, and advertising channels. On a daily basis, you’ll create and design for our passionate target audience, with the ultimate goal of turning new and existing users into long-term fans.

You’ll be part of a collaborative team where you’ll translate ideas and creative direction into illustrations and design layouts. But there’s more to it: you’ll also bring your own ideas, briefs, and angles to the table, giving direction to others. This is a dynamic role in a fast-paced team, where you’ll get to create a lot in medium to long-term projects, but also think on your feet to meet shorter deadlines at times.

You’ll work closely with a diverse team of designers, artists, animators, and copywriters in developing Toca Boca’s brand and product communication.
Is this you?

You are a graphic designer with experience from the marketing field. You’re a creative thinker that can contribute with ideas and concepts, share feedback, and are able to give direction and guide others in their work.

You understand and are curious about social media channels, and know how to create fun and engaging content that resonates with an audience on those platforms.

You have advanced knowledge in the Adobe Creative Suite, especially Adobe Illustrator, and you have some experience and are comfortable working in Adobe After Effects. As we continuously evolve our ways of working and take on new challenges, you are open to learning and working with new tools and softwares that will help take our work to the next level.

Your portfolio will play a key role during our selection process, and we’ll be looking for playful design. Extra points if it shows a touch of storytelling.

This is us!

Toca Boca captures the spirit of play. We create digital toys and everyday products that are filled with fun and silliness that kids from any corner of the world can instantly relate to. Everything is designed from their perspective. We celebrate the diversity and quirkiness of their world and give them the freedom to play in ways that only they can.

Good to know!

This position is full time and based in our Stockholm office with a hybrid working model (part office, part working from home). You’ll need to be located in Sweden as we are unable to support relocation. We apply a 6 months probationary period. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you have to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Producer - Toca Life World

Ansök    Jun 13    Toca Boca AB    IT-producent
Do you want to work with an app loved by millions of kids around the world? That’s the reality for everyone working on Toca Life World. Creating an app that encourages kids’ creativity and imagination results in lots of content all over social media, and instant confirmation that your creations spark joy in kids’ lives. As a Producer in the content team you’ll lead a highly talented and dedicated group of artists, animators, programmers, QA and designers... Visa mer
Do you want to work with an app loved by millions of kids around the world?

That’s the reality for everyone working on Toca Life World. Creating an app that encourages kids’ creativity and imagination results in lots of content all over social media, and instant confirmation that your creations spark joy in kids’ lives.

As a Producer in the content team you’ll lead a highly talented and dedicated group of artists, animators, programmers, QA and designers in their day-to-day work. You’ll remove obstacles, enabling the team to perform their tasks efficiently and sustainably.

What you’ll be doing

Ensuring timely, high-quality content drops is one of the most crucial responsibilities at Toca Boca - and as the Producer you’ll be the one to make it happen, your project management skills are key. Toca Life World is a live product where several projects are being run in parallel. We are always in ideation trying to find the next fun thing - in production, releasing and analysing the outcomes of our most recent releases.

With new content being released on a regular basis you’ll constantly be surprising and delighting kids around the world. You’ll set up and maintain content production plans, and lead the development of those updates. This includes new play sets, gifts, home designer packs and more.

You’ll establish and continuously improve the processes and ways of working for the team, always making sure there is a sustainable and healthy work environment.

You’ll ensure stakeholders and others are kept up-to-date on project plans, progress and status. You’ll support the Toca Life World leadership in questions regarding growth and optimisation, staffing, operations and budget, and long term strategy for content production.
Is this you?

You are a Producer with experience leading a cross-functional team in a game development environment. This experience has given you an understanding of the different roles making up such teams and an understanding for the various challenges at different phases of a project.

You have the ability to create trust within the team. They’ll know you’ve set a great plan so that they can focus on what they do best.

As art makes up a large part of what the content team produces, it’s helpful if you have experience in managing art production and art outsourcing.

You believe in the power of play!

This is us!

Toca Boca captures the spirit of play. We create digital toys and everyday products that are filled with fun and silliness that kids from any corner of the world can instantly relate to. Everything is designed from their perspective. We celebrate the diversity and quirkiness of their world and give them the freedom to play in ways that only they can.

Good to know!

This position is full time and based in our Stockholm studio with a hybrid working model (part office, part working from home). We apply a 6-month probationary period. You’ll need to be located in Sweden as we are unable to support relocation. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you need to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

UI/UX Designer - Noid

Ansök    Jun 9    Toca Boca AB    Speldesigner
Noid is now looking for a UI/UX Designer to create the best experience for our target audience! This role is for someone that loves to simplify the user experience while keeping the depth of game mechanics. As UI/UX Designer you will collaborate with Game Designers, the Art Director to establish and maintain the look and feel of the interface, and with programmers to make gameplay systems and tools. We are a creative and experienced team working closely to... Visa mer
Noid is now looking for a UI/UX Designer to create the best experience for our target audience! This role is for someone that loves to simplify the user experience while keeping the depth of game mechanics.
As UI/UX Designer you will collaborate with Game Designers, the Art Director to establish and maintain the look and feel of the interface, and with programmers to make gameplay systems and tools.
We are a creative and experienced team working closely together to create great games. Join us and let's create the magic together!
What you’ll be doing:
You’ll create intuitive UI and UX designs.
You’ll provide mockups and flows for UX that are aligned with the intended design vision.
You’ll create UI art and iterate on it in the Unity engine.
You’ll collaborate on the iteration of game design systems.
You’ll communicate with several team members across many disciplines.
You’ll take ownership of the overall UX experience of the product.
You’ll contribute to creating a positive culture in our studio.



What we are looking for:
You have some years of experience as a UI/UX Designer in the game industry and have worked on and shipped a few games.
Experience working with Mobile Games and a good understanding of mobile design best practices.
Good understanding of monetization and live service games
High skills in Interaction Design and Information Architecture.
Strong prototyping skills.
Experience working in cross-functional teams.
Excellent communication skills.

Nice-to-have:
Experience with Open-world / Action / Adventure games
Experience with animations/transitions
Experience with the Unity engine

Good to know
Noid is part of the global company Spin Master and we are sitting in the same office as our sister studio Toca Boca and Nørdlight in Luma/Stockholm. You’ll need to be located in Sweden as we are unable to support relocation. We offer a hybrid workplace - you can join some of our colleagues in the office a few days a week and you can also work from home. We apply a 6-month probationary period. Visa mindre

System Administrator

Ansök    Jun 7    Toca Boca AB    Systemadministratör
Would you like to be part of building a global IT function where we together find the way forward? Toca Boca and its studios are growing and the IT function needs to keep up. As our System Administrator your focus will be on Toca Boca and our sister studios Noid and Nørdlight, located here in Stockholm and currently sharing the same office. As a growing company with a focus on high-quality apps, we are in the process of implementing processes and ways of... Visa mer
Would you like to be part of building a global IT function where we together find the way forward? Toca Boca and its studios are growing and the IT function needs to keep up.

As our System Administrator your focus will be on Toca Boca and our sister studios Noid and Nørdlight, located here in Stockholm and currently sharing the same office. As a growing company with a focus on high-quality apps, we are in the process of implementing processes and ways of working across multiple gaming studios. You will also collaborate with our owners Spin Master to see what synergies there are and how we can work together with the various systems we all use. You would be working in a beautiful office surrounded by colleagues who are deeply passionate about their work.

What you’ll be doing
Your role as the administrator and enhancer of our systems, tools, and services involves resolving technical issues, optimizing infrastructure, and ensuring a seamless digital workplace experience. From supporting network, hardware, and software to implementing improvements in workflows and processes, your expertise will contribute to a smooth operation and enhanced productivity.

Collaboration is key in your role as you work closely with teams to make informed decisions on tools and services, manage licenses and access, and automate tasks for greater efficiency. By streamlining processes and providing the right resources, you empower teams to focus on valuable work, fostering a productive and collaborative environment.

At the heart of your responsibilities lies the commitment to delivering an outstanding IT experience. You will swiftly address technical challenges, take ownership of projects to enhance systems and tools, and ensure that employees and consultants within all three studios enjoy a seamless digital workplace. Your dedication to continuous improvement and excellence will be instrumental in creating a positive and efficient IT environment.
Is this you?
You are an experienced professional who has held a similar position in the past. You have admin experience with either Google Workspace or Office 365. Security expertise is important, including implementing single sign-on, two-factor authentication, or other security measures. Experience in Mobile Device Management and working with AWS or GCP is preferred. Proficiency in LAN/WAN, routing, wireless networks, and Windows networking is required.

You are fluent in both Swedish and English. English is the company language, but Swedish is a necessity for this role.

This is us!
Toca Boca captures the spirit of play. We create digital toys and everyday products that are filled with fun and silliness that kids from any corner of the world can instantly relate to. Everything is designed from their perspective. We celebrate the diversity and quirkiness of their world and give them the freedom to play in ways that only they can.

Good to know!
This position is full time and based in our Stockholm office with a hybrid working model (part office, part working from home). We apply a 6 month probationary period. You should already be located in Sweden, as we will not be able to offer any relocation for this position. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you have to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

VFX Artist - Noid

Ansök    Maj 31    Toca Boca AB    Speldesigner
Are you the one who will help Noid create magic - and the visual effects of our new game? We're looking for an experienced Visual Effects Artist to make wonderful and engaging effects and simulations to complement and enhance our amazing environments and characters. You'll have the opportunity to create a variety of particle effects and systems; from ambient environmental VFX to character special abilities and UI VFX. You would be making particle systems, ... Visa mer
Are you the one who will help Noid create magic - and the visual effects of our new game?
We're looking for an experienced Visual Effects Artist to make wonderful and engaging effects and simulations to complement and enhance our amazing environments and characters.
You'll have the opportunity to create a variety of particle effects and systems; from ambient environmental VFX to character special abilities and UI VFX. You would be making particle systems, shaders, texture simulation, implementing the VFX and making sure it runs smoothly in the game.
Noid is a young game studio full of expectations. We're on our way to create something exceptional and would love to see if you’re a good fit!


Skills & Requirements
We're looking for someone who has worked in the game industry and has experience on creating great looking real-time particle effects in Unity, but also is well acquainted with performance optimisations.
We expect you to have good knowledge of shader creation, limitations, and an understanding of VFX / PostFX integration and performance impacts. You have knowledge of other disciplines in relation to 3D art including modeling, lighting, and rendering.
In this position, you'll work closely with Art, Design and Engineering to support and resolve artistic challenges.


Good to know
Noid is part of the global company Spin Master and we are sitting in the same office as our sister studio Toca Boca and Nørdlight in Luma/Stockholm. You’ll need to be located in Sweden as we are unable to support relocation. We offer a hybrid workplace - you can join some of our colleagues in the office a few days a week and you can also work from home. We apply a 6-month probationary period.


ABOUT THE COMPANY
NOID is a Stockholm based game studio focused on bringing fantastic ideas and experiences to life. We focus on creating world class entertainment for gamers of all ages. Our drive is foremost the passion for creating something unexpected. Joining NOID you will not only be a part of creating these amazing games, you will also be a partner in creating an open, humble and respectful culture where we are in it together. Visa mindre

Senior Producer - Toca Life World

Ansök    Maj 30    Toca Boca AB    IT-producent
Do you want to work with an app loved by kids all around the world? Toca Life World has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like. As a Producer in Toca Life World you’ll drive complex strategic initiatives, projects and team operations, to ultimately reach our business objectives and meet our players... Visa mer
Do you want to work with an app loved by kids all around the world? Toca Life World has millions (and millions) of users with more and more kids discovering the app every day. It’s a live platform for true open-ended play, an ever-expanding space where kids can tell any story they like.

As a Producer in Toca Life World you’ll drive complex strategic initiatives, projects and team operations, to ultimately reach our business objectives and meet our players’ needs.

What you’ll be doing

You’ll be leading a talented and dedicated group of artists, animators, programmers, QA and designers in their day-to-day work, guiding everyone towards the same goal.

You’ll continuously strive to know the product better. You’ll set quality targets for the projects you lead, and set up the required processes to know that you are on track. You’ll make sure there is effective prioritisation for the team and that it is clear to its members.

You’ll gather, analyse and interpret data that supports you and the team in making informed decisions. You’ll factor qualitative and quantitative data into the discovery and iteration phases of development, and you’ll be accountable for project level decisions weighing up cost vs direct return.

You’ll make decisions with the product’s best interest in mind, connecting short term and long term. You’ll build business cases for opportunities and projects and provide a structured reasoning around their viability.

You’ll manage the project operations and budget. Understanding the project resource needs you’ll take part in staffing planning and recruitment to ensure the team can deliver assigned projects. You’ll engage and manage freelancers and outsourcing partners when additional support is needed.
Is this you?

You’re a leader with experience in product discovery. From problem definition, selecting solutions, releasing and iterating. You have an understanding of qualitative and quantitative approaches of validating work.

You have worked with product development practices and frameworks, and are experienced in product and project management. You know how to break down business goals into actionable plans for teams to deliver on.

You understand and have an interest in agile and related practices, and have an outcome based and user centric mindset. You have experience with A/B testing and other means of testing hypotheses and optimising solutions.

You believe in the power of play!

This is us!

Toca Boca captures the spirit of play. We create digital toys and everyday products that are filled with fun and silliness that kids from any corner of the world can instantly relate to. Everything is designed from their perspective. We celebrate the diversity and quirkiness of their world and give them the freedom to play in ways that only they can.




Good to know!

This position is full time and based in our Stockholm studio with a hybrid working model (part office, part working from home). We apply a 6-month probationary period. You’ll need to be located in Sweden as we are unable to support relocation. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you need to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Embedded QA - Toca Life World

Ansök    Maj 17    Toca Boca AB    Speltestare
Toca Boca captures the spirit of play. We create digital toys that are filled with fun and silliness that kids from any corner of the world can instantly relate to. Everything is designed from their perspective. We celebrate the diversity and quirkiness of their world and give them the freedom to play in ways that only they can dream up. To be able to create more world-class digital toys, we are now looking for an Embedded QA to join Toca Life World and t... Visa mer
Toca Boca captures the spirit of play. We create digital toys that are filled with fun and silliness that kids from any corner of the world can instantly relate to. Everything is designed from their perspective. We celebrate the diversity and quirkiness of their world and give them the freedom to play in ways that only they can dream up.

To be able to create more world-class digital toys, we are now looking for an Embedded QA to join Toca Life World and the broader QA team. You will be embedded in a game team and support your project in identifying areas within its processes where we can implement new ways to catch issues early.

What you’ll be doing

You’ll be responsible for day-to-day QA tasks in your team, which can include formulating and executing test plans, identifying and escalating high-priority issues, and hosting team tests.

You’ll help your colleagues understand bugs and what our processes are for handling them. You’ll help identify risky areas within your project and flag early to assist in better informed decisions.

Quality is key and you’ll help ensure that quality awareness continues to improve, and introduce new methodologies that suit your projects' needs.

Together with your QA colleagues you’ll grow and learn through knowledge sharing, taking part in each others' ideation sessions and getting together in test sessions to uncover weird bugs or hunt elusive crashes.
Is this you?

You have experience working within the QA field and have an interest in games. You have an understanding of digital product or game development processes and the terminologies that come with it.

You have a proactive and curious approach, and can function autonomously. You seek to learn new tools and processes, and better understand your product's technical setup to proactively raise and manage risks.

You can effectively communicate with different stakeholders, from game programmers to product owners and artists, and act as a spokesperson for the QA craft.

This is us!

Toca Boca captures the spirit of play. We create digital toys and everyday products that are filled with fun and silliness that kids from any corner of the world can instantly relate to. Everything is designed from their perspective. We celebrate the diversity and quirkiness of their world and give them the freedom to play in ways that only they can.

Good to know!

This position is full time and based in our Stockholm studio with a hybrid working model (part office, part working from home). We apply a 6-month probationary period. You’ll need to be located in Sweden as we are unable to support relocation. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you need to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

Engineering Manager

Ansök    Maj 4    Toca Boca AB    Personalchef/HR-chef
Would you like to support a team of engineers in creating digital experiences for millions and millions of kids all over the world? The engineering craft in Toca Boca is growing, and we’re bringing on an Engineering Manager to help build a great employee experience for our team of engineers. You’ll make sure that your team has everything they need, and together with our two other Engineering Managers you’ll help the full team of engineers be the best they... Visa mer
Would you like to support a team of engineers in creating digital experiences for millions and millions of kids all over the world?

The engineering craft in Toca Boca is growing, and we’re bringing on an Engineering Manager to help build a great employee experience for our team of engineers. You’ll make sure that your team has everything they need, and together with our two other Engineering Managers you’ll help the full team of engineers be the best they can be.

What you’ll be doing

Together with our two other Engineering Managers you'll lead our growing team of developers. You’ll focus on the people side of things, supporting engineers specialised in a range of areas - from front to backend, game development and DevOps. The engineers are all part of various projects - Central Tech, Toca Life World or Toca Days.

You’ll hold regular check-ins with each team member, as well as manage annual performance and salary reviews. You’ll support team members with goal setting and individual development plans, ensuring everyone is set up to grow and develop in their roles. You’ll learn what motivates the members on your team and what they need to perform at a higher level, and you’ll act as a mentor - someone they can reach out to for advice and guidance.

You will stay up to date with what is going on in the projects, and partner with Producers around staffing and recruiting needs. You’ll help recruit and bring on new engineering talent, ensuring a great onboarding experience.

Together with the other Engineering Managers you’ll guide and help the overall craft grow in skills and knowledge. You’ll enable knowledge sharing across projects and engineering functions, and build trust within and between teams.
Is this you?

You are an experienced people manager with a background in tech. Maybe you have worked as a developer in the past but your current focus is on leading and developing people. You understand how engineers operate - the work that is done and how it’s done, and the challenges they might face in their day-to-day work.

You’re comfortable in your role as a leader, and can balance the day-to-day administrative side of the role with supporting the team’s long-term professional growth and development. You understand what forms a healthy team culture, and how to foster and maintain this in a team of engineers spread across functions and projects.

You believe in the power of play!

This is us!

Toca Boca captures the spirit of play. We create digital toys and everyday products that are filled with fun and silliness that kids from any corner of the world can instantly relate to. Everything is designed from their perspective. We celebrate the diversity and quirkiness of their world and give them the freedom to play in ways that only they can.

Good to know!

This position is full time and based in our Stockholm studio with a hybrid working model (part office, part working from home). We apply a 6-month probationary period. You’ll need to be located in Sweden as we are unable to support relocation. As we’re an international company, with over 20 nationalities working here, and millions of users all over the world, you need to be fluent in English. Your application should therefore be in English.

Toca Boca develops digital games that capture the power of play and that are filled with fun and silliness that kids around the world can instantly relate to. Since our first product launch in 2011, we have released 46 apps that have been downloaded more than 444 million times the world over, making us the No. 1 mobile-first kids brand in the App Store. Our products focus on sparking kids’ creativity and imagination, creating opportunities for open-ended play.

With offices in Stockholm and San Francisco, Toca Boca is owned by Spin Master Corp., a global children’s entertainment company that creates, designs and manufactures a diversified portfolio of innovative toys, games, products and entertainment properties. Visa mindre

3D Gameplay Programmer - Noid

Ansök    Maj 5    Toca Boca AB    Programmerare, mobilspel
We are looking for a senior 3D Gameplay programmer with Multiplayer experience to join our studio. We need your help to develop an exciting 3D action multiplayer game based on a new IP! In this position you’ll be setting the foundational gameplay features that will form the basis for our game initiative. You’ll have the ownership of gameplay features and functions. You’ll be joining an established team of experienced developers with a broad set of talents ... Visa mer
We are looking for a senior 3D Gameplay programmer with Multiplayer experience to join our studio. We need your help to develop an exciting 3D action multiplayer game based on a new IP!
In this position you’ll be setting the foundational gameplay features that will form the basis for our game initiative. You’ll have the ownership of gameplay features and functions.
You’ll be joining an established team of experienced developers with a broad set of talents anchored in successful games and technologies. A team of passionate people, who want to build a strong team and create a great working culture together.
What you’ll be doing:
Design, implement and own various gameplay features
Propose and taking part in the selection process of key third-party frameworks and libraries
Enable and integrate multiplayer aspects of gameplay features
Contribute to all stages of the product life cycle. Design, implementation, testing, release, deployment, monitoring, troubleshooting
Contribute to an open, effective and friendly culture
Implementing game systems for different game modes.
Assisting designers in realizing rules, scoring systems, multiplayer modes, and tools for prototyping
Implementing UI, sound, and animation
Assist the gameplay team to create a game architecture from which the game can be expanded later on, and that works in an online multiplayer environment
Creating simple NPC characters and AI logic

What we are looking for:
You have some years of experience in an engineering role using Unity and C#
You have experience prototyping, implementing, and maintaining gameplay systems
You have collaborated with design, art, and production to realize a shared vision
You have demonstrated ability to gather and implement technical requirements
You have a clear and concise communication style
You enjoy working with design and gameplay
You have worked with online multiplayer games
You have worked with player progression systems and AI
You are fluent in English



GOOD TO KNOW
Noid is part of the global company Spin Master and we are sitting in the same office as our sister studio Toca Boca and Nørdlight in Luma/Stockholm.
We offer a hybrid workplace - you can join some of our colleagues in the office a few days a week and you can also work from home. We apply a 6-month probationary period. Visa mindre

3D Game Artist - Nørdlight

Ansök    Apr 6    Toca Boca AB    3D-grafiker
Nørdlight is now looking for 3D Game Artists with a passion for casual games. As a game artist at Nørdlight, you will be a part of building a fun, attractive, living miniature world. You’ll be involved in everything from ideation to creation to implementation of attractive 3d art in line with art direction and design. What you would primarily do Create optimized real time 3d game art Implementation of art assets in unity Collaborate effectively with art di... Visa mer
Nørdlight is now looking for 3D Game Artists with a passion for casual games. As a game artist at Nørdlight, you will be a part of building a fun, attractive, living miniature world. You’ll be involved in everything from ideation to creation to implementation of attractive 3d art in line with art direction and design.
What you would primarily do
Create optimized real time 3d game art
Implementation of art assets in unity
Collaborate effectively with art director and other disciplines in a cross functional team
Take part in brainstorms and ideation

Your skills, experiences, and trait
Good generalist 3d skills
Experience from game development
A strong portfolio including examples of stylized 3d art
Good communicator and a great team player with a positive attitude!
Good verbal and written communication skills in English
You have one (or more) of the following “Bonus skills” listed below

It wouldn’t hurt if you have any of the following
Passion for 3d animation
Experience creating VFX in engine
Enjoys working with optimization and performance

Working at Nørdlight
Flexible hours
Competitive salaries
Health benefits
Possibility to work from home
Health insurance
Pension
Friday friendly gaming

If you love games, creative freedom, being heard, and being a valued part of a small studio then we would love to hear from you!
Join Nørdlight and let’s grow together!
This position is full time and offers the possibility of working from home or from our office in Hammarby Sjöstad, however candidates must be able to live and work in Sweden. Visa mindre

Game Developer - Nørdlight

Ansök    Apr 6    Toca Boca AB    Programmerare, mobilspel
We are looking for a Game Developer to help us with the design and implementation of game features and join us in laying the foundation for our game. What you would primarily do Build and own various feature implementations Help drive knowledge sharing between teams and studios Help maintain a performant client and a healthy code base Contribute to all stages of the product life cycle, design, implementation, testing, build automation, release, deploymen... Visa mer
We are looking for a Game Developer to help us with the design and implementation of game features and join us in laying the foundation for our game.


What you would primarily do
Build and own various feature implementations
Help drive knowledge sharing between teams and studios
Help maintain a performant client and a healthy code base
Contribute to all stages of the product life cycle, design, implementation, testing, build automation, release, deployment, monitoring, troubleshooting and bug fixing
Contribute to an open, effective and friendly culture



Your skills, experiences, and traits
Game development experience
Experience working in C# / Unity
Experience building a feature from concept to production
Fluent in English (verbal and written)



It wouldn’t hurt if you have any of the following
Experience working closely with graphical content, including shaders, art tools and rendering optimizations / having an eye for graphics
Experience with automated testing / on device tests
Deep knowledge of Unity build process and OTA content
Experience of developing and releasing for iOS



Working at Nørdlight
Flexible hours
Competitive salaries
Health benefits
Possibility to work from home
Health insurance
Pension
Friendly Friday gaming

If you love games, creative freedom, being heard, and being a valued part of a small studio then we would love to hear from you!
Join Nørdlight and let’s grow together!
This position is full time and offers the possibility of working from home or from our office in Hammarby Sjöstad, however candidates must be able to live and work in Sweden. Visa mindre

Game Designer - Noid

Ansök    Apr 26    Toca Boca AB    Speldesigner
Noid is now looking for a Game Designer to join our team and help us develop an exciting 3D action multiplayer game based on a new iP! We need a driven designer that can cooperate with the gameplay programmers and the other designers to achieve a cohesive design implementation, take ownership of features, and have a positive impact on our studio culture. We want to have interesting social mechanics between players. The person in this role will be a key par... Visa mer
Noid is now looking for a Game Designer to join our team and help us develop an exciting 3D action multiplayer game based on a new iP! We need a driven designer that can cooperate with the gameplay programmers and the other designers to achieve a cohesive design implementation, take ownership of features, and have a positive impact on our studio culture.
We want to have interesting social mechanics between players. The person in this role will be a key part of exploration and design for these.
This is a unique opportunity to create high quality and interesting designs for an underserved audience reaching millions of young players.
What you’ll be doing:
You’ll work on designing player progression and gameplay systems for the game.
You’ll help design monetization mechanics that are not predatory to kids.
You’ll work on balancing player progression and economies.
You’ll create fun rules and scoring systems for different game modes.
You’ll work with the rest of the design team to come up with fun gameplay mechanics that could fit the game modes.
You’ll help design communication systems between players.
You’ll help design features that allow players to collaborate with each other and be social.



What we are looking for:
You've some years of experience working as a game designer and have been able to come up with a feature from start to finish that got implemented in a game.
You’re proficient at producing holistic designs that are created for our target audience.
You’ve worked on, maintained, or created progression systems before.
You’re a good communicator, well organised.
You’ve excellent writing skills in English.

Good to know
Noid is part of the global company Spin Master and we are sitting in the same office as our sister studio Toca Boca and Nørdlight in Luma/Stockholm. You’ll need to be located in Sweden as we are unable to support relocation. We offer a hybrid workplace - you can join some of our colleagues in the office a few days a week and you can also work from home. We apply a 6-month probationary period.
ABOUT THE COMPANY
NOID is a Stockholm based game studio focused on bringing fantastic ideas and experiences to life. We focus on creating world class entertainment for gamers of all ages. Our drive is foremost the passion for creating something unexpected. Joining NOID you will not only be a part of creating these amazing games, you will also be a partner in creating an open, humble and respectful culture where we are in it together. Visa mindre

Technical Director - Noid

Ansök    Apr 5    Toca Boca AB    Programmerare, mobilspel
Are you ready to take on the challenge of bringing our amazing ideas and game alive? We’re looking for a Technical Director to own the technical vision for our game and to build a scalable and robust platform on which we can iterate and create great experiences for our players. In this position, you’ll build upon and run a technical organization that supports the game to evolve from pre-production into a scalable, stable, secure and maintainable live produ... Visa mer
Are you ready to take on the challenge of bringing our amazing ideas and game alive? We’re looking for a Technical Director to own the technical vision for our game and to build a scalable and robust platform on which we can iterate and create great experiences for our players.
In this position, you’ll build upon and run a technical organization that supports the game to evolve from pre-production into a scalable, stable, secure and maintainable live production platform that will support "the game" now and in the future.
We will be happy to tell you a lot more about the project during an interview!
What you’ll be doing:
Own technical vision & set strategic direction for “the game”
Make sure all team members can contribute to “the game” by ensuring sustainable processes and workflows
Assess the technical capability/cost of features
Provide technical direction, vision and roadmaps, enabling leads to make autonomous decisions while keeping the overall tech teams unified.
Represent “the game” tech in stakeholder and cross department discussions
Responsible for technical reporting and stakeholder metrics
Pro-actively work with recruitment and roadmap planning
Work as the bridge between production and tech organization, supporting smooth communication and collaboration
Provide mentoring and support to Tech Leads across the team

What we are looking for:
You have experience and deep understanding from building multiplayer and 3D gameplay systems
Experience with performance engineering, Data Oriented Design and other techniques for building large scale mobile games that can scale from running on low end devices to high end devices
You have been part of shipping at least a couple of games
Previous experience in strategic leadership position
Deep understanding of game engines and game development pipelines and flows

Good to know
Noid is part of the global company Spin Master and we are sitting in the same office as our sister studio Toca Boca and Nørdlight in Luma/Stockholm. You’ll need to be located in Sweden as we are unable to support relocation. We offer a hybrid workplace - you can join some of our colleagues in the office a few days a week and you can also work from home. We apply a 6-month probationary period. Visa mindre

Senior Game Developer - Nørdlight

Ansök    Apr 5    Toca Boca AB    Programmerare, mobilspel
We are looking for a Senior Game Developer to design and implement new features and help us set the architectural foundation for our game. What you would primarily do Architect, implement and own various feature implementations Drive knowledge sharing between teams and studios Help guide other developers Help maintain a performant client and backend Help enable effective build automation and deployment Contribute to all stages of the product life cycle, de... Visa mer
We are looking for a Senior Game Developer to design and implement new features and help us set the architectural foundation for our game.
What you would primarily do
Architect, implement and own various feature implementations
Drive knowledge sharing between teams and studios
Help guide other developers
Help maintain a performant client and backend
Help enable effective build automation and deployment
Contribute to all stages of the product life cycle, design, implementation, testing, release, deployment, monitoring, troubleshooting



Your skills, experiences, and traits
Game development experience in Unity or Unreal
Experience working in C#
Experience being the architect of a feature from concept to production
Experience with distributed development - like Git, CI/CD, pipelines, etc
Experience taking ownership / lead in your development team
Are fluent in English (verbal and written)

It wouldn’t hurt if you have
Experience with backend development
Experience with cloud services like AWS

Working at Nørdlight
Flexible hours
Competitive salaries
Health benefits
Possibility to work from home
Health insurance
Pension
Friday friendly gaming

If you love games, creative freedom, being heard, and being a valued part of a small studio then we would love to hear from you! Join Nørdlight and let’s grow together!
ABOUT THE COMPANY
Nørdlight is a small studio of almost 20 people, guided by a team of veterans complimented by fresh perspective from new developers, always looking for diversity to help us innovate and evolve.
We set out to not only build fantastic titles but to create the greatest place to work, aiming to be the best in the world when it comes to employee health and culture, team autonomy, creative freedom, inclusion, and product involvement across all disciplines. We are currently working on bringing one of the world’s most beloved brands, Rubik’s cube, to the digital market. Visa mindre