Lediga jobb Chief Rebel AB i Stockholm

Se alla lediga jobb från Chief Rebel AB i Stockholm. Genom att välja ett specifikt yrke kan du även välja att se alla lediga jobb i Stockholm som finns inom det yrket.

DevOps/Site Reliability Engineer

Are you passionate about building and maintaining highly available, scalable infrastructure for games? Do you have deep expertise in cloud environments, automation, and DevOps/SRE principles? Are you ready to take ownership and responsibility for ensuring that our backend services never go down? If so, we have an opportunity for you! As a DevOps/Site Reliability Engineer, you will join our systems team to design, deploy, and maintain the robust platform an... Visa mer
Are you passionate about building and maintaining highly available, scalable infrastructure for games? Do you have deep expertise in cloud environments, automation, and DevOps/SRE principles? Are you ready to take ownership and responsibility for ensuring that our backend services never go down? If so, we have an opportunity for you!
As a DevOps/Site Reliability Engineer, you will join our systems team to design, deploy, and maintain the robust platform and infrastructure that supports our game, Fellowship. We focus on automation and reliability to empower our development teams. While some Go or C++ experience is a plus for understanding the systems, your primary focus will be on the operational stability and scalability of the platform.
The type of features and tasks worked on will be varied, as Fellowship is a wide-featured game, developed by a small team. Examples of tasks in our backlog include infrastructure-as-code implementation, continuous delivery pipeline enhancements, observability system refinement, game server orchestration, and backend infrastructure optimization.
Expertise in Site Reliability Engineering principles and experience with different types of databases will be invaluable in maintaining the reliability and stability of our services.
Our current technology stack is mainly developed using Go, Docker, Postgre, Redis and runs on Kubernetes both in cloud and on-prem. If you're excited about building and operating game infrastructure, taking ownership of its reliability, and want to be part of an innovative project, join us now!

Responsibilities:
Design, develop, and maintain scalable and reliable infrastructure and continuous delivery systems.
Implement and manage observability, monitoring, and alerting systems to ensure high performance and service health.
Set up on-call schedules and response plans; write runbooks, and manage incidents and incident reporting.
Cost optimization: Identify potential cost savings on cloud and platform services and execute on them, including negotiating with platform providers.
Collaborate with game developers and engineers to streamline deployment processes and system integration.
Ensure the security and privacy of the platform and user data.
Automate operational tasks and maintain robust CI/CD pipelines.

What You Will Bring:

Extensive experience with modern DevOps and Site Reliability Engineering principles.
Comprehensive knowledge of what's needed to ensure uninterrupted service operation 24/7.
Strong experience building robust, secure, and scalable distributed applications in cloud environments like AWS, Google Cloud, Azure, or similar.
Deep expertise in Infrastructure-as-Code (IaC) tools and practices, including technologies like Terraform, Flux, GitOps, and Helm.
Proficiency with containerization and orchestration technologies (Docker, Kubernetes).
Knowledge of different types of databases and their strengths and weaknesses in different contexts.
Strong programming skills in at least one language (e.g., Go, Python, Rust) for automation and tooling.
A desire to work with others, share your knowledge, and eagerness to learn new things.



About Chief Rebel Chief Rebel is a game development studio located in Stockholm, Sweden. We make stylized games with deeply involving mechanics. www.chiefrebel.com Visa mindre

Community Manager

Ansök    Nov 28    Chief Rebel AB    Marknadsförare
We’re looking for a creative, organised, and community-focused Community Manager at an early stage of their career to join our team in Stockholm, Sweden. In this role, you’ll help grow and support our community, plan and execute outward communication from the development team while also contributing to our content strategy; including livestreams, video content, and short-form edits. Community Engagement - Engage with players daily across Discord, Steam an... Visa mer
We’re looking for a creative, organised, and community-focused Community Manager at an early stage of their career to join our team in Stockholm, Sweden. In this role, you’ll help grow and support our community, plan and execute outward communication from the development team while also contributing to our content strategy; including livestreams, video content, and short-form edits.
Community Engagement

- Engage with players daily across Discord, Steam and social channels


- Respond to community questions and surface valuable feedback to the team


- Help coordinate community events and in-game activations


- Contribute to moderation efforts to maintain a safe, friendly environment


- Monitor sentiment and prepare clear, actionable reports


Content Creation & Streaming


- Assist with livestreams: hosting, co-hosting, or behind-the-scenes support
- Capture highlights and memorable moments from streams or events
- Edit short-form videos (Reels, TikTok, YouTube Shorts)
- Produce clear, engaging written content including patchnotes, announcements, and dev updates
- Help maintain a consistent narrative and visual identity across platforms
- Work with Marketing and Communications to align content with ongoing campaigns



About You


- You communicate clearly and write confidently in English


- You have hands-on experience with online communities (professional or volunteer)


- You’re comfortable being on camera and participating in livestreams


- You can edit short-form video content using tools like Premiere and are confident using Photoshop


- You understand gaming culture and community dynamics
- You’re proactive, organised, and comfortable working both independently and with a team across different time zones
- You have a couple of years of relevant experience and are eager to continue growing in your career

About Chief Rebel Chief Rebel is a game development studio located in Stockholm, Sweden. We make stylized games with deeply involving mechanics. www.chiefrebel.com Visa mindre

VFX Artist

Ansök    Sep 19    Chief Rebel AB    Programmerare, PC-spel
Why would you want to be a VFX Artist at Chief Rebel? Because we are working on a very exciting and unique stylised project. You would be part of a small VFX team but work cross-disciplinary with other rebels, to make fantastic characters come to life, working on both ability and environment VFX. You would also have the chance to take responsibility and drive the team forward, while learning more about leadership, collaboration and communication. This is... Visa mer
Why would you want to be a VFX Artist at Chief Rebel?
Because we are working on a very exciting and unique stylised project. You would be part of a small VFX team but work cross-disciplinary with other rebels, to make fantastic characters come to life, working on both ability and environment VFX.
You would also have the chance to take responsibility and drive the team forward, while learning more about leadership, collaboration and communication. This is a great moment to join our project, and your contribution to the team and project will be very meaningful.
We work together, value different perspectives, and have passionate discussions to unlock our full potential. Collaboration is important to us, and we prioritise teamwork over status and job titles.
About the roleWe are looking for a gameplay VFX Artist to help us define and realise the VFX vision for our game. In this role you will work closely with our Game Directors, Animation, Character, Gameplay teams and other VFX artists. You will create a wide range of VFX but the emphasis is on Heroes and Monsters abilities. You know what good gameplay visual effects look like and helping the team reach those standards. VFX will play a particularly vital role in the readability of our game, and making sure it looks and feels awesome to play.
Ideal candidates have experience working with similar games or genres (MOBA, MMORPG, ARPG) or are able to identify what concepts work well for those genres. If you don’t have experience, but this sounds like what you’ve been wishing for, then this is the right opportunity for you.
Skills needed

Experience in the video games industry


Knowledge of the full production cycle from a VFX standpoint


Deep understanding of game VFX and how they enhance gameplay


Proficiency in current generation industry VFX tools and workflows


Willingness and experience in mentoring other VFX Artists


An artistic eye, which would complement our technical team


Find out more about the role by sending your questions after you applied! About Chief RebelChief Rebel is a game development studio located in Stockholm, Sweden. We make stylized games with deeply involving mechanics. We focus on building the best teams, because we believe that great teams make great games. www.chiefrebel.com Visa mindre

Technical animator

Ansök    Nov 28    Chief Rebel AB    Animator/Animatör
Why you want to be an Technical animator at Chief Rebel In this role, you'll help us making our production process better, starting from the initial concept and going all the way to the game engine. Teamwork is essential here. You'll collaborate closely with our animation team, character artists, and gameplay programmers in an environment that values working together and good communication. Additionally, you'll help us improve the way we do things to ma... Visa mer
Why you want to be an Technical animator at Chief Rebel

In this role, you'll help us making our production process better, starting from the initial concept and going all the way to the game engine.

Teamwork is essential here. You'll collaborate closely with our animation team, character artists, and gameplay programmers in an environment that values working together and good communication.

Additionally, you'll help us improve the way we do things to make them faster and more flexible. This is crucial for the success of our current and future projects.

About the role

Assessing the current animation pipeline to pinpoint bottlenecks and recommend workflow refinements. You'll collaborate closely with cross-disciplinary teams to design scalable tools, with a focus on swift iteration. Your expertise in Maya Python programming will be instrumental in implementing improvements across the pipeline and tools. Additionally, you'll play a crucial role in crafting efficient character rigs, and streamlining rigging and skinning processes. Supporting the animation team will be a key aspect of your role, involving enhancements to the pipeline, development of scripts, and creation of essential tools.

Skills needed

- Proficiency in Maya tools development using Python.

- Previous game development experience.

- Experience with Unreal Engine 5 game development

- Knowledge of animation is a plus.

About Chief Rebel

Chief Rebel is a game development studio located in Stockholm, Sweden. We make stylized games with deeply involving mechanics. www.chiefrebel.com (https://jobs.chiefrebel.com/jobs/www.chiefrebel.com) Visa mindre

Game Designer

Ansök    Nov 4    Chief Rebel AB    Speldesigner
Why you want to be a Game Designer  at Chief Rebel We offer a platform for you to shape the player's journey through dungeons, carefully designed layouts, epic boss fights, and engaging enemy encounters. This is an opportunity to make an impact by taking ownership of handcrafted levels, designing memorable boss battles, and crafting challenging enemy encounters. As a Game Designer at Chief Rebel, you will have the chance to showcase your skills in level de... Visa mer
Why you want to be a Game Designer  at Chief Rebel
We offer a platform for you to shape the player's journey through dungeons, carefully designed layouts, epic boss fights, and engaging enemy encounters. This is an opportunity to make an impact by taking ownership of handcrafted levels, designing memorable boss battles, and crafting challenging enemy encounters. As a Game Designer at Chief Rebel, you will have the chance to showcase your skills in level design while also contributing to other aspects of game design, such as boss and enemy encounters. However this role will mostly focus on Dungeons. 
About the role
We are looking for a Game Designer focusing on Dungeons to join us! This role is a temporary position, running until August 2026. 
As a skilled Game Designer at Chief Rebel, you will be at the forefront of creating remarkable game levels and encounters. Your expertise in level design, including layout, boss battles, and enemy encounters, will be instrumental in shaping our gameplay experiences. Collaborating closely with the environment team, artists, animators, programmers, and game director, you will lead the charge in translating our envisioned levels and encounters with great replayability. Your proficiency in level design, storytelling, and player guidance will set the bar for excellence.
Your responsibilities will include:
Taking a proactive role in designing and building immersive levels, boss battles, and enemy encounters in collaboration with Feature Teams.
Developing onboarding elements and tutorials to enhance the player experience.
Applying UX principles to ensure exceptional player engagement, readability, and enjoyment.
Maintaining a satisfying flow and pacing throughout combat scenarios and boss battles.
Collaborating closely with the environment and gameplay team to create cohesive aesthetics, ambiance, and memorable encounters.
Making a significant impact on the overall appeal and impact of the game through your handcrafted levels, boss battles, and enemy encounters.

Skills needed
To excel as a Game Designer at Chief Rebel, you should possess the following skills and qualifications:
Passion for cooperative gameplay and a solid understanding of MMOs, MOBAs, or ARPGs.
Extensive experience and expertise in level design, with a strong emphasis on fulfilling the player's fantasy and guiding them through the experience.
Proven track record in scripting, navmeshes, lighting, and designing boss and enemy encounters.
Proficiency in developing onboarding elements and designing effective tutorials.
Advanced knowledge of player engagement, pacing, and storytelling techniques.
Keen attention to detail, ensuring exceptional readability, immersion, and an enjoyable player experience.
Previous experience in shipping games and a deep understanding of the game development process.

Application
To apply, please submit your resume and portfolio.
About Chief Rebel
Chief Rebel is a game development studio located in Stockholm, Sweden. We make stylized games with deeply involved mechanics. www.chiefrebel.com Visa mindre

Technical animator

Ansök    Okt 11    Chief Rebel AB    Animatör
Why you want to be an Technical animator at Chief Rebel In this role, you'll help us making our production process better, starting from the initial concept and going all the way to the game engine. Teamwork is essential here. You'll collaborate closely with our animation team, character artists, and gameplay programmers in an environment that values working together and good communication. Additionally, you'll help us improve the way we do things to ma... Visa mer
Why you want to be an Technical animator at Chief Rebel

In this role, you'll help us making our production process better, starting from the initial concept and going all the way to the game engine.

Teamwork is essential here. You'll collaborate closely with our animation team, character artists, and gameplay programmers in an environment that values working together and good communication.

Additionally, you'll help us improve the way we do things to make them faster and more flexible. This is crucial for the success of our current and future projects.

About the role

Assessing the current animation pipeline to pinpoint bottlenecks and recommend workflow refinements. You'll collaborate closely with cross-disciplinary teams to design scalable tools, with a focus on swift iteration. Your expertise in Maya Python programming will be instrumental in implementing improvements across the pipeline and tools. Additionally, you'll play a crucial role in crafting efficient character rigs, and streamlining rigging and skinning processes. Supporting the animation team will be a key aspect of your role, involving enhancements to the pipeline, development of scripts, and creation of essential tools.

Skills needed

- Proficiency in Maya tools development using Python.

- Previous game development experience.

- Experience with Unreal Engine 5 game development

- Knowledge of animation is a plus.

About Chief Rebel

Chief Rebel is a game development studio located in Stockholm, Sweden. We make stylized games with deeply involving mechanics. www.chiefrebel.com (https://jobs.chiefrebel.com/jobs/www.chiefrebel.com) Visa mindre

VFX Artist for stylized fantasy game

Ansök    Nov 28    Chief Rebel AB    Animator/Animatör
Why would you want to be a VFX Artist at Chief Rebel? Because we are working on a very exciting and unique stylized project. You would be part of a small VFX team but work cross-disciplinary with other rebels, to make fantastic characters come to life, working on both ability and environment VFX. You would also have the chance to take responsibility and drive the team forward, while learning more about leadership, collaboration and communication. This is... Visa mer
Why would you want to be a VFX Artist at Chief Rebel?

Because we are working on a very exciting and unique stylized project. You would be part of a small VFX team but work cross-disciplinary with other rebels, to make fantastic characters come to life, working on both ability and environment VFX.

You would also have the chance to take responsibility and drive the team forward, while learning more about leadership, collaboration and communication. This is a great moment to join our project, and your contribution to the team and project will be very meaningful.

We work together, value different perspectives, and have passionate discussions to unlock our full potential. Collaboration is important to us, and we prioritize teamwork over status and job titles.

About the role

We are looking for a gameplay VFX Artist to help us define and realize the VFX vision for our game. In this role you will work closely with our Game Directors, Animation, Character, Gameplay teams and other VFX artists. You will create a wide range of VFX but the emphasis is on Heroes and Monsters abilities. You know what good gameplay visual effects look like and helping the team reach those standards. VFX will play a particularly vital role in the readability of our game, and making sure it looks and feels awesome to play.

Ideal candidates have experience working with similar games or genres (MOBA, MMORPG, ARPG) or are able to identify what concepts work well for those genres. If you don’t have experience, but this sounds like what you’ve been wishing for, then this is the right opportunity for you.

Skills needed

- Experience in the video games industry

- Knowledge of the full production cycle from a VFX standpoint

- Deep understanding of game VFX and how they enhance gameplay

- Proficiency in current generation industry VFX tools and workflows

- Willingness and experience in mentoring other VFX Artists

- An artistic eye, which would complement our technical team

Find out more about the role by sending your questions after you apply!


About Chief Rebel

Chief Rebel is a game development studio located in Stockholm, Sweden. We make stylized games with deeply involving mechanics.

www.chiefrebel.com (https://jobs.chiefrebel.com/jobs/www.chiefrebel.com) Visa mindre

Gameplay Programmer, New IP, New Project

Ansök    Nov 28    Chief Rebel AB    Programmerare, PC-spel
Why you want to be a Gameplay Programmer at Chief Rebel We have started a brand new project team based on a new proprietary IP. When joining, you will initially be a part of a team delivering a proof of concept build focusing on fun and immersive gameplay. As the team will be small (6-7 developers), you will be involved with many aspects of the codebase and contribute to the overall fun of the project above most other priorities. About the Role This is... Visa mer
Why you want to be a Gameplay Programmer at Chief Rebel

We have started a brand new project team based on a new proprietary IP.
When joining, you will initially be a part of a team delivering a proof of concept build focusing on fun and immersive gameplay.

As the team will be small (6-7 developers), you will be involved with many aspects of the codebase and contribute to the overall fun of the project above most other priorities.

About the Role

This is not an entry-level position. As a Gameplay Programmer at Chief Rebel, you'll play a pivotal role. Your primary responsibilities will include:

Design, maintain, and implement gameplay systems and features: You'll be at the forefront of shaping our game's interactive experiences, ensuring they're engaging and seamless.

Identify potential technical risks: Your expertise will help us anticipate and overcome challenges before they become roadblocks.

Help set the technical direction for the project: Your insight will guide our development process, ensuring we deliver a high-quality product.

Collaborate with the code team: You'll work closely with our talented coders to establish a top-tier codebase, ensuring the foundation of our game is strong.

Support other departments: Your expertise will extend beyond gameplay as you assist other departments in delivering various features and systems.

Skills Needed

- Extensive experience working with C++

-
Strong knowledge of game and software design patterns

- Strong mathematical skill, including proficiency with trigonometry and linear algebra

- Willingness to jump into different areas such as animation or AI programming

- Experience working with Unreal Engine

- Industry experience working on an online game

About Chief Rebel

Chief Rebel is a game development studio located in Stockholm, Sweden. We make stylized games with deeply involving mechanics.

www.chiefrebel.com (https://jobs.chiefrebel.com/jobs/www.chiefrebel.com) Visa mindre

Technical Animator

Ansök    Sep 25    Chief Rebel AB    Animatör
Why you want to be a Technical animator at Chief Rebel As a Technical Animator, you will help us bring a new IP to life with your technical knowledge in production pipeline and rigging. Guiding us through decision making with confidence and to evaluate our current pipeline and propose enhancements to improve workflow and efficiency. A Technical Animator is the glue that binds the Character Artists, Animators, Designers, Programmers and together with other... Visa mer
Why you want to be a Technical animator at Chief Rebel

As a Technical Animator, you will help us bring a new IP to life with your technical knowledge in production pipeline and rigging. Guiding us through decision making with confidence and to evaluate our current pipeline and propose enhancements to improve workflow and efficiency. A Technical Animator is the glue that binds the Character Artists, Animators, Designers, Programmers and together with other Technical Animators to deliver the final, cohesive product. You will work in an environment that focuses on collaboration, communication, feedback and iteration. Making an awesome game is our priority and our workflow should enable that.

About the role

The primary objective is to identify bottlenecks and recommend tools and solutions that prioritize rapid iteration and scalability. And have the technical skillset to execute and soft skills to guide a team of Technical Animators to create the ideal workflow. The scope of this role encompasses the entire pipeline, starting from the concept phase and extending into the game engine, which include creating animation tools and pipeline. You should also be comfortable being hands-on creating rigs, creating tools and setting up animation systems in Unreal. In this role you will need to balance the immediate needs of the team and game with the long term needs of production and the studio. To be successful in this role you need game development experience (able to hit the ground running), a collaborative and supporting mindset, who takes pride in creating efficient workflows and enabling co-workers. In return you will join a collaborative team, equally committed to making the best games.

Skills needed

The experience we are looking for is:

- Professional experience in the video games industry or other relevant industries

- To be self-driven, passionate, and creative when problem-solving

- A great team-first attitude

- The ability to identify, mentor and grow talent

- To understand real-time game development needs and game performance

- To communicate across departments

- To be comfortable in a scripting environment


About Chief Rebel

Chief Rebel is a game development studio located in Stockholm, Sweden. We make stylized games with deeply involving mechanics. www.chiefrebel.com (https://jobs.chiefrebel.com/jobs/www.chiefrebel.com) Visa mindre

VFX Artist for stylized fantasy game

Ansök    Sep 27    Chief Rebel AB    Animatör
Why would you want to be a VFX Artist at Chief Rebel? Because we are working on a very exciting and unique stylized project. You would be part of a small VFX team but work cross-disciplinary with other rebels, to make fantastic characters come to life, working on both ability and environment VFX. You would also have the chance to take responsibility and drive the team forward, while learning more about leadership, collaboration and communication. This is... Visa mer
Why would you want to be a VFX Artist at Chief Rebel?

Because we are working on a very exciting and unique stylized project. You would be part of a small VFX team but work cross-disciplinary with other rebels, to make fantastic characters come to life, working on both ability and environment VFX.

You would also have the chance to take responsibility and drive the team forward, while learning more about leadership, collaboration and communication. This is a great moment to join our project, and your contribution to the team and project will be very meaningful.

We work together, value different perspectives, and have passionate discussions to unlock our full potential. Collaboration is important to us, and we prioritize teamwork over status and job titles.

About the role

We are looking for a gameplay VFX Artist to help us define and realize the VFX vision for our game. In this role you will work closely with our Game Directors, Animation, Character, Gameplay teams and other VFX artists. You will create a wide range of VFX but the emphasis is on Heroes and Monsters abilities. You know what good gameplay visual effects look like and helping the team reach those standards. VFX will play a particularly vital role in the readability of our game, and making sure it looks and feels awesome to play.

Ideal candidates have experience working with similar games or genres (MOBA, MMORPG, ARPG) or are able to identify what concepts work well for those genres. If you don’t have experience, but this sounds like what you’ve been wishing for, then this is the right opportunity for you.

Skills needed

- Experience in the video games industry

- Knowledge of the full production cycle from a VFX standpoint

- Deep understanding of game VFX and how they enhance gameplay

- Proficiency in current generation industry VFX tools and workflows

- Willingness and experience in mentoring other VFX Artists

- An artistic eye, which would complement our technical team

Find out more about the role by sending your questions after you apply!


About Chief Rebel

Chief Rebel is a game development studio located in Stockholm, Sweden. We make stylized games with deeply involving mechanics.

www.chiefrebel.com (https://jobs.chiefrebel.com/jobs/www.chiefrebel.com) Visa mindre

Design Generalist

Ansök    Okt 11    Chief Rebel AB    Leveldesigner
Why you want to be a Design Generalist at Chief Rebel We offer a platform for you to shape the player's journey through dungeons, carefully designed layouts, epic boss fights, and engaging enemy encounters. This is an opportunity to make an impact by taking ownership of handcrafted levels, designing memorable boss battles, and crafting challenging enemy encounters. As a Design Generalist at Chief Rebel, you will have the chance to showcase your skills in... Visa mer
Why you want to be a Design Generalist at Chief Rebel

We offer a platform for you to shape the player's journey through dungeons, carefully designed layouts, epic boss fights, and engaging enemy encounters. This is an opportunity to make an impact by taking ownership of handcrafted levels, designing memorable boss battles, and crafting challenging enemy encounters. As a Design Generalist at Chief Rebel, you will have the chance to showcase your skills in level design while also contributing to other aspects of game design, such as boss and enemy encounters.

About the role

As a skilled Design Generalist at Chief Rebel, you will be at the forefront of creating remarkable game levels and encounters. Your expertise in level design, including layout, boss battles, and enemy encounters, will be instrumental in shaping our gameplay experiences. Collaborating closely with the environment team, artists, animators, programmers, and game director, you will lead the charge in translating our envisioned levels and encounters with great replayability. Your proficiency in level design, storytelling, and player guidance will set the bar for excellence.

Your responsibilities will include:

- Taking a leadership role in designing and building immersive levels, boss battles, and enemy encounters in collaboration with Feature Teams.
- Developing onboarding elements and tutorials to enhance the player experience.
- Applying UX principles to ensure exceptional player engagement, readability, and enjoyment.
- Maintaining a satisfying flow and pacing throughout combat scenarios and boss battles.
- Collaborating closely with the environment and gameplay team to create cohesive aesthetics, ambiance, and memorable encounters.
- Making a significant impact on the overall appeal and impact of the game through your handcrafted levels, boss battles, and enemy encounters.


Skills needed

To excel as a Design Generalist at Chief Rebel, you should possess the following skills and qualifications:

- Passion for cooperative gameplay and a solid understanding of MMOs, MOBAs, or A-RPGs.
- Extensive experience and expertise in level design, with a strong emphasis on fulfilling the player's fantasy and guiding them through the experience.
- Proven track record in scripting, navmeshes, lighting, and designing boss and enemy encounters.
- Proficiency in developing onboarding elements and designing effective tutorials.
- Advanced knowledge of player engagement, pacing, and storytelling techniques.
- Keen attention to detail, ensuring exceptional readability, immersion, and an enjoyable player experience.
- Previous experience in shipping games and a deep understanding of the game development process.


Application

To apply, please submit your resume and portfolio.

About Chief Rebel

Chief Rebel is a game development studio located in Stockholm, Sweden. We make stylized games with deeply involved mechanics. www.chiefrebel.com (http://www.chiefrebel.com/) Visa mindre

Environment Artist for Stylized game

Ansök    Aug 30    Chief Rebel AB    Grafiker, texturerare
Why you want to be an Environment Artist at Chief Rebel As an experienced Environment Artist, you will create a wide range of stylized environments from mystical forests to floaty mountains. We believe in gameplay first and take collective responsibility for the game. For you, that means working with our Game Directors, Designers, Character Artists, Animators, and other Artists. Together we iterate until our environments look and play as intended. You wil... Visa mer
Why you want to be an Environment Artist at Chief Rebel

As an experienced Environment Artist, you will create a wide range of stylized environments from mystical forests to floaty mountains. We believe in gameplay first and take collective responsibility for the game. For you, that means working with our Game Directors, Designers, Character Artists, Animators, and other Artists. Together we iterate until our environments look and play as intended. You will help define our universe and bring our dungeons to life.

About the role

This is not an entry-level position, the ideal candidates have multiple years of industry experience working with similar games or genres (MOBA, MMORPG, ARPG) or are able to identify what makes them read and work well. You are proficient in industry-standard modeling and texturing tools (Zbrush, Maya, Substance Painter), workflows, and how to build levels in a sustainable way. Your ideas, artistic sensibilities, and understanding of what our game needs are as important as your artistic/technical skills. You have strong art/game art fundamentals: Composition, Shaders, Light, Material, Silhouette, Proportions, and Color. You find joy in sharing your knowledge and mentoring others, you embrace and act on the feedback you receive, and have a collaborative mindset.

Skills needed

-
Extensive game development experience

- Experience mentoring and giving feedback

- Comfortable improving pipelines

- Tuned time estimation skills

- Good communication skills

About Chief Rebel

Chief Rebel is a game development studio located in Stockholm, Sweden. We make stylized games with deeply involving mechanics. www.chiefrebel.com (https://jobs.chiefrebel.com/jobs/www.chiefrebel.com) Visa mindre

Game Producer For New Project

Ansök    Sep 20    Chief Rebel AB    Speldesigner
Why you want to be a Producer at Chief Rebel You will play a pivotal role in shaping the future of our project and ensuring it meets the highest standards of quality. If you're a seasoned professional with a passion for leading teams, driving creative excellence, and delivering successful games, this is the opportunity you've been waiting for. A new IP and a new project. About the role You will be at the heart of our game development process. Your leade... Visa mer
Why you want to be a Producer at Chief Rebel

You will play a pivotal role in shaping the future of our project and ensuring it meets the highest standards of quality. If you're a seasoned professional with a passion for leading teams, driving creative excellence, and delivering successful games, this is the opportunity you've been waiting for. A new IP and a new project.

About the role

You will be at the heart of our game development process. Your leadership skills will be put to the test as you lead and enable a core team of 7-8 senior developers. You will create and maintain a production plan, helping the team strike the perfect balance between creativity, fun, and meeting critical milestones. Monitoring risks and maintaining quality will be your second nature, ensuring the project stays on track throughout its lifecycle.

In the realm of product and business, you will be responsible for creating PnL scenarios for different monetization alternatives for the game. Keeping these scenarios up-to-date as the concept evolves over time will be crucial for our success. You'll also produce additional materials needed to market the game, both internally and externally, working closely with publishers and strategic partners. Collaborating with market and player research teams, you will develop a product strategy for game positioning that sets our games apart.

Skills needed

-
Senior or principal, 10+ years of role as EP/Senior/Lead producer


- Must have shipped games in a senior position, from conception to release.

- Must have substantial previous experience working with external stakeholders such as investors and/or publishers.

About Chief Rebel

Chief Rebel is a game development studio located in Stockholm, Sweden. We make stylized games with deeply involving mechanics. www.chiefrebel.com (https://jobs.chiefrebel.com/jobs/www.chiefrebel.com) Visa mindre

HR Business Partner

Why you want to be an HR at Chief Rebel A fast-paced environment where there is a big focus on company culture and our employees. Not a rigid old-fashioned HR role but more of a dynamic role where this person will have big insight into the production and be able to inspire, motivate, and change things when needed. About the role As you know, working with HR means a lot of different tasks. Managing projects, salary administration, maintaining and drivin... Visa mer
Why you want to be an HR at Chief Rebel

A fast-paced environment where there is a big focus on company culture and our employees. Not a rigid old-fashioned HR role but more of a dynamic role where this person will have big insight into the production and be able to inspire, motivate, and change things when needed.

About the role

As you know, working with HR means a lot of different tasks. Managing projects, salary administration, maintaining and driving the culture changes, etc. But you are not alone in this, you are also managing parts of the operations team. Functions included are Office Management, Talent Acquisition, and Line Management.

This is a one-year assignment to cover for a maternity leave.

Skills needed

- You need to have several years of experience working with HR and or HR-related tasks.

- Familiar with Swedish labor laws and used to working with employees who have relocated to Sweden.

- Experience in leading team or teams in their daily work

- If you have experience working in the gaming industry that's a nice to have, rather than a need to have.

About Chief Rebel

Chief Rebel is a game development studio located in Stockholm, Sweden. We make stylized games with deeply involving mechanics. www.chiefrebel.com (https://jobs.chiefrebel.com/jobs/www.chiefrebel.com) Visa mindre

Technical Animator

Ansök    Jul 27    Chief Rebel AB    Animatör
Why you want to be a Technical animator at Chief Rebel As a Technical Animator, you will help us bring a new IP to life with your technical knowledge in production pipeline and rigging. Guiding us through decision making with confidence and to evaluate our current pipeline and propose enhancements to improve workflow and efficiency. A Technical Animator is the glue that binds the Character Artists, Animators, Designers, Programmers and together with other... Visa mer
Why you want to be a Technical animator at Chief Rebel

As a Technical Animator, you will help us bring a new IP to life with your technical knowledge in production pipeline and rigging. Guiding us through decision making with confidence and to evaluate our current pipeline and propose enhancements to improve workflow and efficiency. A Technical Animator is the glue that binds the Character Artists, Animators, Designers, Programmers and together with other Technical Animators to deliver the final, cohesive product. You will work in an environment that focuses on collaboration, communication, feedback and iteration. Making an awesome game is our priority and our workflow should enable that.

About the role

The primary objective is to identify bottlenecks and recommend tools and solutions that prioritize rapid iteration and scalability. And have the technical skillset to execute and soft skills to guide a team of Technical Animators to create the ideal workflow. The scope of this role encompasses the entire pipeline, starting from the concept phase and extending into the game engine, which include creating animation tools and pipeline. You should also be comfortable being hands-on creating rigs, creating tools and setting up animation systems in Unreal. In this role you will need to balance the immediate needs of the team and game with the long term needs of production and the studio. To be successful in this role you need game development experience (able to hit the ground running), a collaborative and supporting mindset, who takes pride in creating efficient workflows and enabling co-workers. In return you will join a collaborative team, equally committed to making the best games.

Skills needed

The experience we are looking for is:

- Professional experience in the video games industry or other relevant industries

- To be self-driven, passionate, and creative when problem-solving

- A great team-first attitude

- The ability to identify, mentor and grow talent

- To understand real-time game development needs and game performance

- To communicate across departments

- To be comfortable in a scripting environment


About Chief Rebel

Chief Rebel is a game development studio located in Stockholm, Sweden. We make stylized games with deeply involving mechanics. www.chiefrebel.com (https://jobs.chiefrebel.com/jobs/www.chiefrebel.com) Visa mindre

Animator

Ansök    Jun 26    Chief Rebel AB    Programmerare, PC-spel
Why you want to be an Animator at Chief Rebel We offer a unique opportunity for an experienced animator to help us define our universe (new IP) and bring our characters and monsters to life. As an animator, you will be responsible for producing a diverse range of stylized animations, including powerful melee attacks, memorable spells, menacing creatures, and graceful summons. Joining our cross disciplinary team of character artists, animators, technical ... Visa mer
Why you want to be an Animator at Chief Rebel

We offer a unique opportunity for an experienced animator to help us define our universe (new IP) and bring our characters and monsters to life. As an animator, you will be responsible for producing a diverse range of stylized animations, including powerful melee attacks, memorable spells, menacing creatures, and graceful summons.

Joining our cross disciplinary team of character artists, animators, technical animators, and game programmers, together you will shape our game. We are looking for someone who can collaborate, influence and guide us with their leadership. With the ambition to deliver an exceptional gameplay experience.

About the role:

We are looking for an animator with leadership experience, to collaborate and bridging the gap between the production/directors team and the animation team. You will assist in scope planning, identify production bottlenecks, and propose solutions with a focus on quick iteration and scalability. You are leading by doing, setting the standard for our gameplay animations (keyframe), guiding our animation team to reach our quality standards, making informed decisions and collaborating to meet our milestones. At Chief Rebel, we aim to make the best games, focusing on gameplay first. And that’s where you come in, to enhance our gameplay with your animation.

Skills needed

- Professional experience in the games industry or other relevant industries

- Strong communication and collaboration skills

- Experience in coaching and leading fellow animators

- Experience working with keyframe animation in Maya

- An ability to balance a big picture view with an eye for detail

- Rigging experience and animation set-up in Unreal



About Chief Rebel

Chief Rebel is a game development studio located in Stockholm, Sweden.
We make stylized games with deeply involving mechanics. www.chiefrebel.com (https://jobs.chiefrebel.com/jobs/www.chiefrebel.com) Visa mindre

Wanted: Experienced Level/Game Designer that loves World of Warcraft

Ansök    Jul 6    Chief Rebel AB    Leveldesigner
Why you want to be a Design Generalist at Chief Rebel We offer a platform for you to shape the player's journey through dungeons, carefully designed layouts, epic boss fights, and engaging enemy encounters. This is an opportunity to make an impact by taking ownership of handcrafted levels, designing memorable boss battles, and crafting challenging enemy encounters. As a Design Generalist at Chief Rebel, you will have the chance to showcase your skills in... Visa mer
Why you want to be a Design Generalist at Chief Rebel

We offer a platform for you to shape the player's journey through dungeons, carefully designed layouts, epic boss fights, and engaging enemy encounters. This is an opportunity to make an impact by taking ownership of handcrafted levels, designing memorable boss battles, and crafting challenging enemy encounters. As a Design Generalist at Chief Rebel, you will have the chance to showcase your skills in level design while also contributing to other aspects of game design, such as boss and enemy encounters.

About the role

As a skilled Design Generalist at Chief Rebel, you will be at the forefront of creating remarkable game levels and encounters. Your expertise in level design, including layout, boss battles, and enemy encounters, will be instrumental in shaping our gameplay experiences. Collaborating closely with the environment team, artists, animators, programmers, and game director, you will lead the charge in translating our envisioned levels and encounters with great replayability. Your proficiency in level design, storytelling, and player guidance will set the bar for excellence.

Your responsibilities will include:

- Taking a leadership role in designing and building immersive levels, boss battles, and enemy encounters in collaboration with Feature Teams.

- Developing onboarding elements and tutorials to enhance the player experience.

- Applying UX principles to ensure exceptional player engagement, readability, and enjoyment.

- Maintaining a satisfying flow and pacing throughout combat scenarios and boss battles.

- Collaborating closely with the environment and gameplay team to create cohesive aesthetics, ambiance, and memorable encounters.

- Making a significant impact on the overall appeal and impact of the game through your handcrafted levels, boss battles, and enemy encounters.

Skills needed

To excel as a Design Generalist at Chief Rebel, you should possess the following skills and qualifications:

- Passion for cooperative gameplay and a solid understanding of MMOs, MOBAs, or A-RPGs.

- Extensive experience and expertise in level design, with a strong emphasis on fulfilling the player's fantasy and guiding them through the experience.

- Proven track record in scripting, navmeshes, lighting, and designing boss and enemy encounters.

- Proficiency in developing onboarding elements and designing effective tutorials.

- Advanced knowledge of player engagement, pacing, and storytelling techniques.

- Keen attention to detail, ensuring exceptional readability, immersion, and an enjoyable player experience.

- Previous experience in shipping games and a deep understanding of the game development process.

Application

To apply, please submit your resume and portfolio.

About Chief Rebel

Chief Rebel is a game development studio located in Stockholm, Sweden. We make stylized games with deeply involved mechanics. www.chiefrebel.com (http://www.chiefrebel.com/) Visa mindre

Producer

Ansök    Jun 12    Chief Rebel AB    Programmerare, PC-spel
Why you want to be a Producer at Chief Rebel Chief Rebel is not your average game development company. We are rebels who believe in creating games that break the mold, where stylized art meets gameplay excellence. If you are an experienced producer who thrives on pushing boundaries, embracing creativity, and putting gameplay at the forefront, then Chief Rebel is where your passion will truly ignite. At Chief Rebel, we are on a mission to craft visually s... Visa mer
Why you want to be a Producer at Chief Rebel

Chief Rebel is not your average game development company. We are rebels who believe in creating games that break the mold, where stylized art meets gameplay excellence. If you are an experienced producer who thrives on pushing boundaries, embracing creativity, and putting gameplay at the forefront, then Chief Rebel is where your passion will truly ignite.

At Chief Rebel, we are on a mission to craft visually stunning games that captivate players and leave a lasting impression. As a producer, you will play a pivotal role in bringing that vision to life, while ensuring seamless production processes and delivering exceptional gaming experiences.

About the role

As a Producer at Chief Rebel, you will be at the heart of our game development endeavors. You will work alongside a team of talented individuals who share your passion for creating unique and immersive gaming worlds. Your role will encompass a wide range of responsibilities, from overseeing sprint planning and managing backlogs to resolving dependencies and maintaining documentation.


Your influence will extend across multiple feature teams, as you tackle challenges, and keep our production efforts organized; your insights and decision-making skills will drive progress and ensure that our games are not just good, but great.

Skills needed

To thrive as a Producer at Chief Rebel, we are seeking candidates with the following skills and qualifications:

- You must have a minimum of 4 years of experience as a producer in the gaming industry. Your previous work in the field will provide you with the necessary insights and expertise to navigate the intricacies of game development.

- Familiarity with the unique demands and nuances of PC game development will be invaluable in this role.

- Proficiency in utilizing Jira, agile methodologies, and Scrum is crucial to effectively managing production workflows and ensuring optimal collaboration. Familiarity with tools such as Notion and Miro will further enhance your ability to streamline processes and drive efficiency.

- As a Producer, you must possess a proactive, diligent, and highly organized mindset. Your positive can-do attitude will inspire and motivate your team, while your ability to effectively communicate decisions and push back when necessary will ensure cohesive progress. Excellent communication, time management, and delegation skills are vital for success in this role.

About Chief Rebel

Chief Rebel is a game development studio located in Stockholm, Sweden. We make stylized games with deeply involving mechanics. www.chiefrebel.com (https://jobs.chiefrebel.com/jobs/www.chiefrebel.com) Visa mindre

Experienced Level Designer for stylized fantasy game

Ansök    Jun 12    Chief Rebel AB    Programmerare, PC-spel
Why you want to be a Level Designer at Chief Rebel We offer a platform for you to shape the player's journey through intricate dungeons, carefully designed layouts, and epic boss fights. This is an opportunity to make an impact by taking ownership of handcrafted levels of the game, guiding, and mentoring other level designers, collaborating with cross-functional teams, and leaving your mark on a stylized and imaginative game. About the role As a skilled... Visa mer
Why you want to be a Level Designer at Chief Rebel

We offer a platform for you to shape the player's journey through intricate dungeons, carefully designed layouts, and epic boss fights. This is an opportunity to make an impact by taking ownership of handcrafted levels of the game, guiding, and mentoring other level designers, collaborating with cross-functional teams, and leaving your mark on a stylized and imaginative game.

About the role

As a skilled Level Designer at Chief Rebel, you will be at the forefront of creating remarkable game levels. Your experience in level design, with a particular focus on layout, will be instrumental in shaping our gameplay experiences. Collaborating closely with the environment team, artists, animators, programmers, and game director, you will lead the charge in translating our visioned levels with great replayability. Your expertise in level design, storytelling, and player guidance will set the bar for excellence.

Your responsibilities will include:

- Taking a leadership role in designing and building immersive levels in collaboration with Feature Teams.
- Developing onboarding elements, and tutorials to enhance the player experience.
- Applying UX principles to ensure exceptional player engagement and readability.
- Maintaining a satisfying flow and pacing throughout combat scenarios.
- Collaborating closely with the environment team to create cohesive aesthetics and ambiance.
- Make a significant impact on the overall appeal and impact of the game through your handcrafted levels.

Skills needed

To excel as a Level Designer at Chief Rebel, you should possess the following skills and qualifications:

- Passion for cooperative gameplay and a solid understanding of MMOs, MOBAs, or A-RPGs.
- Extensive experience and expertise in level design, with a strong emphasis on fulfilling the player’s fantasy and guiding them through the experience.
- Proven track record in scripting, navmeshes, and lighting.
- Proficiency in developing onboarding elements and designing effective tutorials.
- Advanced knowledge of player engagement, pacing, and storytelling techniques.
- Keen attention to detail, ensuring exceptional readability and an immersive player experience.
- Previous experience in shipping games and a deep understanding of the game development process.

Application

To apply, please submit your resume and portfolio.

About Chief Rebel

Chief Rebel is a game development studio located in Stockholm, Sweden. We make stylized games with deeply involving mechanics. www.chiefrebel.com (https://jobs.chiefrebel.com/jobs/www.chiefrebel.com) Visa mindre

Technical Animator

Ansök    Jun 21    Chief Rebel AB    Animatör
Why you want to be a Technical animator at Chief Rebel As a Technical Animator, you will help us bring a new IP to life with your technical knowledge in production pipeline and rigging. Guiding us through decision making with confidence and to evaluate our current pipeline and propose enhancements to improve workflow and efficiency. A Technical Animator is the glue that binds the Character Artists, Animators, Designers, Programmers and together with other... Visa mer
Why you want to be a Technical animator at Chief Rebel

As a Technical Animator, you will help us bring a new IP to life with your technical knowledge in production pipeline and rigging. Guiding us through decision making with confidence and to evaluate our current pipeline and propose enhancements to improve workflow and efficiency. A Technical Animator is the glue that binds the Character Artists, Animators, Designers, Programmers and together with other Technical Animators to deliver the final, cohesive product. You will work in an environment that focuses on collaboration, communication, feedback and iteration. Making an awesome game is our priority and our workflow should enable that.

About the role

The primary objective is to identify bottlenecks and recommend tools and solutions that prioritize rapid iteration and scalability. And have the technical skillset to execute and soft skills to guide a team of Technical Animators to create the ideal workflow. The scope of this role encompasses the entire pipeline, starting from the concept phase and extending into the game engine, which include creating animation tools and pipeline. You should also be comfortable being hands-on creating rigs, creating tools and setting up animation systems in Unreal. In this role you will need to balance the immediate needs of the team and game with the long term needs of production and the studio. To be successful in this role you need game development experience (able to hit the ground running), a collaborative and supporting mindset, who takes pride in creating efficient workflows and enabling co-workers. In return you will join a collaborative team, equally committed to making the best games.

Skills needed

The experience we are looking for is:

- Professional experience in the video games industry or other relevant industries

- To be self-driven, passionate, and creative when problem-solving

- A great team-first attitude

- The ability to identify, mentor and grow talent

- To understand real-time game development needs and game performance

- To communicate across departments

- To be comfortable in a scripting environment

About Chief Rebel

Chief Rebel is a game development studio located in Stockholm, Sweden. We make stylized games with deeply involving mechanics. www.chiefrebel.com (https://jobs.chiefrebel.com/jobs/www.chiefrebel.com) Visa mindre

VFX Artist

Ansök    Maj 15    Chief Rebel AB    Programmerare, PC-spel
Why you want to be a VFX artist at Chief Rebel We create games with stylized art. So as a VFX artist, you will be responsible for crafting stylized VFX that will elevate our game and establish its strong visual identity. Your expertise will play a crucial role in ensuring our game is visually appealing and delivers an unforgettable playing experience. Being part of a smaller team makes the feedback and communication loops fast and efficient. For us, VFX i... Visa mer
Why you want to be a VFX artist at Chief Rebel

We create games with stylized art. So as a VFX artist, you will be responsible for crafting stylized VFX that will elevate our game and establish its strong visual identity. Your expertise will play a crucial role in ensuring our game is visually appealing and delivers an unforgettable playing experience. Being part of a smaller team makes the feedback and communication loops fast and efficient. For us, VFX is about doing an impact, and it should be easy for you to do so.

About the role

This is not an entry-level position. You will be Working closely with fellow VFX Artists, Game Directors, Animation team, and Character Artists, and, you will set the bar for what exceptional gameplay VFX should look like. Your artistry will encompass everything from art fundamentals, including Timing, Anticipation, Impact, Composition, Lighting, Material, Silhouette, and Color. The team that you will be a part of is very focused on sharing knowledge and strives to reach the end goal of making great games. That is what it boils down to, making great games.

Skills needed

As mentioned before, This is not an entry-level position. You need professional experience in the video game industry or other relevant fields. Your deep understanding of game VFX and how they enhance gameplay will be key to succeeding in this role.

Proficiency in current-generation industry VFX tools and workflows is a must. You'll need to balance details to create the perfect visual impact for a top-down camera view. In addition, we're seeking someone who is open to mentoring other VFX artists.

About Chief Rebel

Chief Rebel is a game development studio located in Stockholm, Sweden. We make stylized games with deeply involving mechanics. www.chiefrebel.com

Application

In your application make sure not to forget to add your portfolio. Visa mindre

Technical Animator

Ansök    Maj 2    Chief Rebel AB    Programmerare, PC-spel
About us At Chief Rebel, we view ourselves first and foremost as game developers. We want our games to be fun at all times during development, so we work extensively in-game with design, prototype and play! How we work is just as important as what we do, we encourage different perspectives and solutions, and we believe passionate discussions are key to unlocking potential. Working together and collaborating are more important to us than status and title. ... Visa mer
About us

At Chief Rebel, we view ourselves first and foremost as game developers. We want our games to be fun at all times during development, so we work extensively in-game with design, prototype and play! How we work is just as important as what we do, we encourage different perspectives and solutions, and we believe passionate discussions are key to unlocking potential. Working together and collaborating are more important to us than status and title.

What you will do

We are looking for a Technical Animator to create rigs, rigging systems and help develop the animation pipeline for characters, creatures, mounts and bosses.You will help implement animations in Unreal Engine and set up state machines and animation blueprints. In this role you will need to balance the immediate needs of the team and game with the long term needs of production and the studio. A Technical Animator is the glue that binds the Character Artists, Animators, Designers, and Programmers together to deliver the final, cohesive product. You will work in an environment that focuses on continuous iteration and feedback loops. The game is our first priority, and our work process reflects that.

What you will bring

Ideal candidates have experience working with similar games or genres (MOBA, MMORPG, ARPG) and are able to identify what makes them work well. You are able to communicate complex matters in an easy to understand way across disciplines and ensure technical concepts are easy to grasp for all. You are open to sharing your knowledge and mentoring others, you embrace and act on the feedback you receive, and have a collaborative mindset. You have a strong understanding of skinning, anatomy, cloth / hair, in-game physics and animation fundamentals and how they affect the rigging process.

To succeed in this role, you need

- Professional experience in the video games industry or other relevant industries
- To be self-driven, passionate, and creative when problem solving
- A great team-first attitude
- The ability to identify, mentor and grow talent
- To understand real-time game development needs and game performance
- To communicate across departments
- To be comfortable in a scripting environment




We welcome you!

We base our recruitment process on equal opportunities, with no regard to race, religion, gender, national origin, age, sexual orientation, marital status, pregnancy, medical condition, disability. Visa mindre

Producer Intern

Ansök    Maj 19    Chief Rebel AB    Programmerare, PC-spel
Why you want to be an intern at Chief Rebel Join us as a Producer Intern and collaborate closely with our talented Feature Owners. As a Producer Intern, you'll work on a wide range of tasks that contribute to the game's overall success. This internship provides a unique opportunity to immerse yourself in the dynamic game-developing industry and set the foundation for an exceptional career. About the role This is a one-year internship and the start is as... Visa mer
Why you want to be an intern at Chief Rebel

Join us as a Producer Intern and collaborate closely with our talented Feature Owners. As a Producer Intern, you'll work on a wide range of tasks that contribute to the game's overall success. This internship provides a unique opportunity to immerse yourself in the dynamic game-developing industry and set the foundation for an exceptional career.

About the role

This is a one-year internship and the start is as soon as possible. As the Production Intern, you will ensure that tasks are properly filled in, estimated, tracked, and completed. You will also be responsible for setting up quick filters and sprint boards, as well as facilitating sprint planning by planning multiple sprints ahead with each feature team. During stand-ups, you will track progress and hold feature owners accountable for achieving sprint goals. Additionally, you will be responsible for holding retrospectives and flagging when goals are at risk.

Skills needed

To be successful in this role, you should have a keen eye for detail and be meticulous in your work, avoiding errors or oversights that could impact the final product. You should also possess good interpersonal skills and be able to communicate status, risks, and updates clearly and professionally with the Producer, Feature Owners, and development team. Adapting to tight deadlines effectively is crucial, as well as being able to suggest potential solutions to problems and challenges for the Feature Owners.

About Chief Rebel

Chief Rebel is a game development studio located in Stockholm, Sweden. We make stylized games with deeply involving mechanics. www.chiefrebel.com (https://jobs.chiefrebel.com/jobs/www.chiefrebel.com) Visa mindre

Backend Programmer

Ansök    Apr 11    Chief Rebel AB    Programmerare, PC-spel
Are you passionate about creating robust and scalable backend services for games using Go? Do you have experience with distributed systems and cloud environments? Are you ready to take ownership and responsibility for ensuring that our backend services never go down? If so, we have an opportunity for you! As a Backend Engineer, you will play a crucial role in developing the backend services required for our upcoming game, using Go as the primary language.... Visa mer
Are you passionate about creating robust and scalable backend services for games using Go? Do you have experience with distributed systems and cloud environments? Are you ready to take ownership and responsibility for ensuring that our backend services never go down? If so, we have an opportunity for you!

As a Backend Engineer, you will play a crucial role in developing the backend services required for our upcoming game, using Go as the primary language. You will be responsible for designing, developing, and maintaining scalable and reliable backend systems, such as matchmaking, in-game store, player profiles, and game server orchestration. Collaborating with game developers, you will integrate backend services into games and develop APIs to enable game features. Ensuring the security and privacy of user data will be a top priority, and you will monitor and analyze system performance, making recommendations for improvements.

We are looking for a candidate who takes ownership and responsibility for the uninterrupted service operation of our backend systems 24/7. Your expertise in Site Reliability Engineering principles and experience with different types of databases will be invaluable in maintaining the reliability and stability of our backend services. Your strong interest in automating the testing and deployment process will help us streamline our development and deployment workflows.

Our current technology stack is mainly developed using Go, Docker, , Redis and run on Kubernetes on GCP, and on-prem. If you're excited about developing backend systems for games using Go, taking ownership of their reliability, and want to be part of an innovative project, join us now!

Responsibilities:

- Design, develop, and maintain scalable and reliable backend systems for our games using Go as the primary language.

- Collaborate with game developers to integrate backend services into games.

- Develop and maintain APIs to enable game features.

- Ensure security and privacy of user data.

- Monitor and analyze system performance and make recommendations for improvements.

- Take ownership and responsibility for the uninterrupted service operation of our backend systems 24/7.

What You Will Bring:

- Extensive experience and strong programming skills in Go, as well as other compiled or dynamic languages like Rust, C#, Java, JavaScript, Python, or others.

- Comprehensive knowledge of the principles of Site Reliability Engineering and what's needed to ensure uninterrupted service operation 24/7.

- Experience building robust, secure, and scalable distributed applications in cloud environments like AWS, Google Cloud, Azure, or similar.

- Knowledge of different types of databases and their strengths and weaknesses in different contexts.

- A strong interest in automating the testing and deployment process of your work.

- A desire to work with others, share your knowledge, and eagerness to learn new things. Visa mindre

Senior Systems Designer

Ansök    Apr 24    Chief Rebel AB    Programmerare, PC-spel
Systems Designer We are looking for a Senior Systems Designer to join us in delivering our new game, which takes the most fun and challenging parts in the MOBA/MMORPG/ARPG space and presents them in a “cut to the chase” manner. About us At Chief Rebel, we view ourselves first and foremost as game developers. We want our games to be fun at all times during development, so we work extensively in-game with design, prototype and play! How we work is just as... Visa mer
Systems Designer

We are looking for a Senior Systems Designer to join us in delivering our new game, which takes the most fun and challenging parts in the MOBA/MMORPG/ARPG space and presents them in a “cut to the chase” manner.

About us

At Chief Rebel, we view ourselves first and foremost as game developers. We want our games to be fun at all times during development, so we work extensively in-game with design, prototype and play! How we work is just as important as what we do, we encourage different perspectives and solutions, and we believe passionate discussion is key to unlocking potential. Working together and collaborating are more important to us than status and title.

What you will do

We are looking for a Senior System Designer to join one of our core teams. You will be part of a cross discipline team and guide the team to make the best decisions from a game design perspective.

- You will design, tune, and deliver systems such as Player progression systems (loot, skill trees, crafting, power curves), achievements and other forms of player performance tracking systems such as character performance statistics.

- You will champion the product vision with a team of artists, programmers, and designers

- You will deliver game systems that keep players engaged with the game’s retention across continuous live service updates for many years.

- You work closely with production to ensure the team is tracking on time and on quality



What you will bring

- Ideal candidates have 5+ years of experience working as System Designer in the game industry and a passion for MMORPGS, action RPGs, MOBAs and a deep understanding of end-game systems, min/maxing, and balancing.

- You have strong communication and collaboration skills, and experience working with retention loops, monetization, progression systems, onboarding, customization, and currencies.

- You have experience leading cross-discipline feature teams.

- As a part of collaborating, it’s expected that you will share your knowledge and skills with the team and be open to mentoring others. You must be comfortable in an agile, dynamic work environment and be willing to learn, teach, help and take pride in enabling your team members.

- You are open to others’ perspectives and you welcome feedback. You are flexible and adaptable, playtest often and iterate to find the fun.



We welcome you!

We base our recruitment process on equal opportunities, with no regard to race, religion, gender, national origin, age, sexual orientation, marital status, pregnancy, medical condition, disability. Visa mindre

VFX Artist

Ansök    Apr 11    Chief Rebel AB    Programmerare, PC-spel
Attention VFX artists! Are you ready to bring your creativity to the next level? Join our team as we embark on an exciting journey to create visually stunning gameplay experiences. As a VFX artist, you will be responsible for crafting stylized VFX that will elevate our game and establish its strong visual identity. Working closely with fellow VFX Artists, Game Directors, Animation team, Character Artists, and, you will set the bar for what exceptional gam... Visa mer
Attention VFX artists! Are you ready to bring your creativity to the next level? Join our team as we embark on an exciting journey to create visually stunning gameplay experiences. As a VFX artist, you will be responsible for crafting stylized VFX that will elevate our game and establish its strong visual identity.

Working closely with fellow VFX Artists, Game Directors, Animation team, Character Artists, and, you will set the bar for what exceptional gameplay VFX should look like. Your expertise will play a crucial role in ensuring our game is visually appealing and delivers an unforgettable playing experience. Gameplay is king.

We are seeking candidates with a passion for creating VFX for similar game genres such as MMORPG, MOBA, and ARPG. You understand art fundamentals, including Timing, Anticipation, Impact, Composition, Lighting, Material, Silhouette, and Color. As a collaborative team player, you are open to sharing your knowledge and mentoring others. You embrace feedback and are always striving to push the boundaries of what's possible.

To succeed in this role

We're looking for someone with professional experience in the video game industry or other relevant fields. Your deep understanding of game VFX and how they enhance gameplay will be key to succeeding in this role.

Proficiency in current-generation industry VFX tools and workflows is a must. You'll need to balance details to create the perfect visual impact for a top-down camera view. In addition, we're seeking someone who is open to mentoring other VFX artists.

So, if you have an eye for detail and a passion for crafting stunning visuals, we want to hear from you! Join us and let's create something amazing together.

We welcome you!

We base our recruitment process on equal opportunities, with no regard to race, religion, gender, national origin, age, sexual orientation, marital status, pregnancy, medical condition, disability. Visa mindre

UI/UX Programmer

Ansök    Mar 15    Chief Rebel AB    Programmerare, PC-spel
About us At Chief Rebel, we view ourselves first and foremost as game developers. We want our games to be fun at all times during development, so we work extensively in-game with design, prototype and play! How we work is just as important as what we do, we encourage different perspectives and solutions, and we believe passionate discussion is key to unlocking potential. Working together and collaborating are more important to us than status and title. ... Visa mer
About us

At Chief Rebel, we view ourselves first and foremost as game developers. We want our games to be fun at all times during development, so we work extensively in-game with design, prototype and play! How we work is just as important as what we do, we encourage different perspectives and solutions, and we believe passionate discussion is key to unlocking potential. Working together and collaborating are more important to us than status and title.



What you will do

We are looking for an experienced UI/UX Programmer to join our Online/Frontend team and be responsible for our game’s user interface and user experience. You will work together with our Game Directors, Backend Programmers, Artists and UX Designers to regularly evaluate our game to determine the best ways to build communication layers between systems.

You will be responsible for helping design and implement multiple game systems including player inventory, matchmaking, settings menus and progression systems. You will create the underlying structural links between the UI and our backend systems, client APIs, state management and localization. Your contribution is key and will have a fundamental impact on how our players experience the game.



What you will bring

Ideal candidates will have experience working in the gaming industry and extensive knowledge of C++. You will be expected to problem solve, propose solutions and collaborate closely with your team members. As a part of collaborating, it’s expected that you will share your knowledge and skills with the team and be open to mentoring others. You must be comfortable in an agile, dynamic work environment and be willing to learn, teach, help and take pride in enabling your team members. You are open to others’ perspectives and you welcome feedback.

This is not an entry level position. Ideal candidates have experience working as a UI/UX Programmer. You can think outside the box and develop innovative solutions to UI/UX challenges. You have excellent communication and collaboration skills, with the ability to work effectively in a team environment, and you are a creative and driven individual with a passion for the gaming industry.

To succeed in this role, you need

Responsibilities:

- Implement UI and UX systems and features for the game

- Work closely with the UX Designer and UI Art team to create cohesive and intuitive features

- Debug and resolve technical issues related to the UI and UX systems

- Continuously evaluate and improve the user experience through playtesting and reviews



Requirements:

- 3+ years of professional experience programming in the gaming industry.

- Experience with Unreal nice to have

- Excellent programming skills in C++

- Excellent communication and collaboration skills and the ability to work effectively in a team environment

- Be human, see the individuals on our team and help make sure they are appreciated

- Be open to others’ perspectives and welcome feedback

- Playtest constantly and seek solutions that align with the project goals



We welcome you!

We base our recruitment process on equal opportunities, with no regard to race, religion, gender, national origin, age, sexual orientation, marital status, pregnancy, medical condition, disability. Visa mindre

Build Release Engineer

Ansök    Apr 11    Chief Rebel AB    Programmerare, PC-spel
At Chief Rebel, we view ourselves foremost as game developers. We want the game to be fun at all times during development, we work as much as we can in the game, with design, prototype, and play! How we work is just as important as what we do. Status and title are less important than working together, collaborating, and making the best possible game. We encourage different perspectives and solutions. We love passionate discussions that unleash everyone’s p... Visa mer
At Chief Rebel, we view ourselves foremost as game developers. We want the game to be fun at all times during development, we work as much as we can in the game, with design, prototype, and play! How we work is just as important as what we do. Status and title are less important than working together, collaborating, and making the best possible game. We encourage different perspectives and solutions. We love passionate discussions that unleash everyone’s potential.

What you will do

We seek a talented and motivated Build Engineer to join our creative developers and artists team. As a Build Engineer, you will play a critical role in ensuring our games' successful and efficient development and deployment. If you are passionate about video games, have a strong background in build engineering, and want to work with a talented and dynamic team, we want to hear from you.

What you will bring

- Bachelor's degree in Computer Science, Computer Engineering, or a related field

- 3+ years of experience as a Build Engineer, ideally in the video game industry

- Strong knowledge of build systems and version control systems (e.g., Perforce, Git)

- Experience with continuous integration tools (e.g., Jenkins, Travis CI)

- Knowledge of scripting languages (e.g., Python, Bash)

- Strong problem-solving and troubleshooting skills

- Excellent communication and collaboration skills



To succeed in this role, you need to

- Work with cross-functional teams to understand project requirements and ensure timely production of builds.
- Create and maintain efficient build pipelines, tools, and processes to improve productivity and reliability.
- Monitor and resolve build-related issues, providing technical support to the development team.
- Stay updated on new technologies and best practices in build engineering, implementing continuous improvements.
- Foster a supportive team culture by appreciating individual team members.
- Embrace diverse perspectives and feedback from others.


We welcome you!

We base our recruitment process on equal opportunities, with no regard to race, religion, gender, national origin, age, sexual orientation, marital status, pregnancy, medical condition, disability. Visa mindre

Backend Programmer

Ansök    Mar 15    Chief Rebel AB    Programmerare, PC-spel
About us At Chief Rebel, we view ourselves first and foremost as game developers. We want our games to be fun at all times during development, so we work extensively in-game with design, prototype and play! How we work is just as important as what we do, we encourage different perspectives and solutions, and we believe passionate discussion is key to unlocking potential. Working together and collaborating are more important to us than status and title. W... Visa mer
About us

At Chief Rebel, we view ourselves first and foremost as game developers. We want our games to be fun at all times during development, so we work extensively in-game with design, prototype and play! How we work is just as important as what we do, we encourage different perspectives and solutions, and we believe passionate discussion is key to unlocking potential. Working together and collaborating are more important to us than status and title.

What you will do

We are looking for a backend engineer to help us develop the backend services that are required for our upcoming game. Some examples of such services are matchmaking, in-game store, player profiles and inventory, game server orchestration etc.

Our current technology stack is mainly developed using Go, Terraform, Docker, databases, Redis and run on Kubernetes on GCP, AWS, and on-prem.

An ideal candidate for this position has experience in designing, developing and maintaining distributed backend systems that are robust, maintainable, performant, and observable.

Responsibilities

- Design, develop and maintain scalable and reliable backend systems for our games

- Collaborate with game developers to integrate backend services into games

- Develop and maintain APIs to enable game features

- Ensure security and privacy of user data

- Monitor and analyze system performance and make recommendations for improvements

What you will bring

- Experience building robust, secure and scalable distributed applications in cloud environments like AWS, Google Cloud, Azure or similar

- Great programming skills in both compiled languages like Go, Rust, C# or Java and dynamic languages like Javascript, Python or others

- Comprehensive knowledge of the principles of Site Reliability Engineering and what's needed to ensure uninterrupted service operation 24/7.

- Knowledge of different types of databases and know their strengths and weaknesses in different contexts.

- A strong interest in automating the testing and deployment process of your work.

- A desire to work with others, share your knowledge and are eager to learn new things.





Nice to have:

- Experience with Infrastructure-As-Code solutions like Terraform, Cloud Formation, Ansible or similar

- Experience working with online game systems like matchmaking.

- Experience of building containerized applications and deploying them on platforms like Kubernetes.

- An interest in online computer games. Visa mindre

Line Manager

Ansök    Feb 16    Chief Rebel AB    Personalchef/HR-chef
About us At Chief Rebel, we view ourselves foremost as game developers. We want the game to be fun at all times during development, we work as much as we can in the game, with design, prototype and play! How we work is just as important as what we do. Status and title are less important than working together, collaborating, and making the best possible game. We encourage different perspectives and solutions. We love passionate discussions that unleash eve... Visa mer
About us

At Chief Rebel, we view ourselves foremost as game developers. We want the game to be fun at all times during development, we work as much as we can in the game, with design, prototype and play! How we work is just as important as what we do. Status and title are less important than working together, collaborating, and making the best possible game. We encourage different perspectives and solutions. We love passionate discussions that unleash everyone’s potential.

What you will do

We are looking for a Line Manager who can help our team of talented developers continue to grow their confidence and abilities. You will work closely with the development team, being responsible for 1on1s, mentoring and coaching, performance and salary reviews, and recruitment/interviewing as needed. Communication is important in this role, as you will be the connector between the developers and the production team.

Being a good communicator is not only about talking and being friendly, it’s also about listening, observing, mining for conflicts and seeking commitment. It’s important that you see the individuals in our team, that you are a culture champion, allow people to be themselves and encourage an open culture for people to share their opinions.

What you will bring

This is not an entry level position. Ideal candidates have experience working as a Manager across disciplines and knowledge of the Five Dysfunctions. You have a passion for helping people develop in their careers through mentorship and coaching. You like working together with HR, production, and dev teams to help create the best environment for growth and success.

To succeed in this role, you need to


- Be comfortable managing a team of employees across disciplines

- Have experience with interviewing, hiring, and onboarding

- Evaluate performance alongside Team Leads, production, and Directors

- Work with setting salaries and holding salary reviews

- Be human, see the individuals on our team and help make sure they are appreciated

- Be open to others’ perspectives and welcome feedback

- Mine for conflict and seek solutions that align with the project goals

We welcome you!

We base our recruitment process on equal opportunities, with no regard to race, religion, gender, national origin, age, sexual orientation, marital status, pregnancy, medical condition, disability. Visa mindre

Technical Animator

Ansök    Feb 16    Chief Rebel AB    Programmerare, PC-spel
About us At Chief Rebel, we view ourselves first and foremost as game developers. We want our games to be fun at all times during development, so we work extensively in-game with design, prototype and play! How we work is just as important as what we do, we encourage different perspectives and solutions, and we believe passionate discussions are key to unlocking potential. Working together and collaborating are more important to us than status and title. ... Visa mer
About us

At Chief Rebel, we view ourselves first and foremost as game developers. We want our games to be fun at all times during development, so we work extensively in-game with design, prototype and play! How we work is just as important as what we do, we encourage different perspectives and solutions, and we believe passionate discussions are key to unlocking potential. Working together and collaborating are more important to us than status and title.

What you will do

We are looking for a Technical Animator to create rigs, rigging systems and help develop the animation pipeline for characters, creatures, mounts and bosses.You will help implement animations in Unreal Engine and set up state machines and animation blueprints. In this role you will need to balance the immediate needs of the team and game with the long term needs of production and the studio. A Technical Animator is the glue that binds the Character Artists, Animators, Designers, and Programmers together to deliver the final, cohesive product. You will work in an environment that focuses on continuous iteration and feedback loops. The game is our first priority, and our work process reflects that.

What you will bring

Ideal candidates have experience working with similar games or genres (MOBA, MMORPG, ARPG) and are able to identify what makes them work well. You are able to communicate complex matters in an easy to understand way across disciplines and ensure technical concepts are easy to grasp for all. You are open to sharing your knowledge and mentoring others, you embrace and act on the feedback you receive, and have a collaborative mindset. You have a strong understanding of skinning, anatomy, cloth / hair, in-game physics and animation fundamentals and how they affect the rigging process.

To succeed in this role, you need

- Professional experience in the video games industry or other relevant industries
- To be self-driven, passionate, and creative when problem solving
- A great team-first attitude
- The ability to identify, mentor and grow talent
- To understand real-time game development needs and game performance
- To communicate across departments
- To be comfortable in a scripting environment




We welcome you!

We base our recruitment process on equal opportunities, with no regard to race, religion, gender, national origin, age, sexual orientation, marital status, pregnancy, medical condition, disability. Visa mindre

Build Release Engineer

Ansök    Feb 20    Chief Rebel AB    Programmerare, PC-spel
About us At Chief Rebel, we view ourselves foremost as game developers. We want the game to be fun at all times during development, we work as much as we can in the game, with design, prototype and play! How we work is just as important as what we do. Status and title are less important than working together, collaborating, and making the best possible game. We encourage different perspectives and solutions. We love passionate discussions that unleash eve... Visa mer
About us

At Chief Rebel, we view ourselves foremost as game developers. We want the game to be fun at all times during development, we work as much as we can in the game, with design, prototype and play! How we work is just as important as what we do. Status and title are less important than working together, collaborating, and making the best possible game. We encourage different perspectives and solutions. We love passionate discussions that unleash everyone’s potential.

What you will do

We are seeking a talented and motivated Build Engineer to join our team of creative developers and artists. As a Build Engineer, you will play a critical role in ensuring the successful and efficient development and deployment of our games. If you are passionate about video games, have a strong background in build engineering, and want to work with a talented and dynamic team, we want to hear from you.

What you will bring

- Bachelor's degree in Computer Science, Computer Engineering, or a related field

- 3+ years of experience as a Build Engineer, ideally in the video game industry

- Strong knowledge of build systems and version control systems (e.g., Perforce, Git)

- Experience with continuous integration tools (e.g., Jenkins, Travis CI)

- Knowledge of scripting languages (e.g., Python, Bash)

- Strong problem-solving and troubleshooting skills

- Excellent communication and collaboration skills



To succeed in this role, you need to

- Collaborate with cross-functional teams to understand the requirements of each project and ensure that builds are produced on schedule

- Develop, maintain, and improve build pipelines, tools, and processes to increase efficiency and reliability

- Monitor and resolve build-related issues and provide technical support to the development team

- Stay up-to-date with new technologies and best practices in build engineering and continuously evaluate and implement improvements

- Be human, see the individuals on our team and help make sure they are appreciated

- Be open to others’ perspectives and welcome feedback

It is good to have

- Familiarity with Unreal Engine specific build systems (e.g., UnrealBuildTool, BuildGraph)

- Experience with the Go programming language

We welcome you!

We base our recruitment process on equal opportunities, with no regard to race, religion, gender, national origin, age, sexual orientation, marital status, pregnancy, medical condition, disability. Visa mindre

UI Artist

Ansök    Feb 16    Chief Rebel AB    Programmerare, PC-spel
About us At Chief Rebel, we view ourselves first and foremost as game developers. We strive to have a game that is fun at all stages of development, so we work extensively in-game with design, prototype and play! How we work is just as important as what we do, we encourage different perspectives and solutions, and we believe passionate discussion is key to unlocking potential and creativity. Working together and collaborating are more important to us than... Visa mer
About us

At Chief Rebel, we view ourselves first and foremost as game developers. We strive to have a game that is fun at all stages of development, so we work extensively in-game with design, prototype and play! How we work is just as important as what we do, we encourage different perspectives and solutions, and we believe passionate discussion is key to unlocking potential and creativity. Working together and collaborating are more important to us than status and title.



What you will do

We are looking for a UI/UX Artist who can do icons, tons of icons! Ability icons, icons for items, and icons for gear. That’s not all! We have a HUD which needs buttons, bars and menus that stay true to the project’s visual style. Together with the programmers you will set up functionality using Blueprints and share the responsibility of implementing your art into our game.

We value cross disciplinary collaboration, and you will work together with our Game Directors, UI/UX Designer and UX Programmers to regularly evaluate our game to determine the best way to deliver a top tier user experience. Together you are the UX team and are responsible for both front-end and in-game UI and HUD.

The game is our priority, and our work process reflects that. Our way of working is based on continuous iteration and feedback loops, so we frequently gather feedback from playtests to learn how our ideas work in the hands of the players. Your contribution is key and will be essential in shaping how our players experience the game.

What you will bring

You have a strong, hand-painted, illustration background with the ability to concept ideas and implement them. You will be responsible for ensuring that usability and the visual aesthetic in the User Interface and HUD build upon our project’s visual style. You have a passion for readability, consistency, clarity and iconography, and you take a holistic view to ensure a smooth player experience. You are also able to zoom in and execute, making sure all pixels are in the right place, bringing everything together for that satisfying feeling only a well executed interaction can give.



To succeed in this role, you need

- An artistic eye, and a sense for color and shape language
- Experience creating UI art (icons, buttons, etc) and verifying that they work as intended in the final product
- To communicate your ideas and research in a clear and understandable way
- To work in teams and communicate with designers, programmers and other artists
- To be open to others’ perspectives and welcome feedback




As a bonus, you have:

- Worked in Unreal, and know Blueprints
- Experience with shaders and material editor
- Shipped a game




We welcome you!

We base our recruitment process on equal opportunities, with no regard to race, religion, gender, national origin, age, sexual orientation, marital status, pregnancy, medical condition, disability. Visa mindre

UI/UX Scripter

Ansök    Feb 16    Chief Rebel AB    Programmerare, PC-spel
About the game We are looking for a UI Scripter to join us in delivering our new game, which takes the most fun and challenging parts in the MOBA/MMORPG/ARPG space and presents them in a “cut to the chase” manner. About us At Chief Rebel, we view ourselves first and foremost as game developers. We want our games to be fun at all times during development, so we work extensively in-game with design, prototype and play! How we work is just as important as ... Visa mer
About the game

We are looking for a UI Scripter to join us in delivering our new game, which takes the most fun and challenging parts in the MOBA/MMORPG/ARPG space and presents them in a “cut to the chase” manner.

About us

At Chief Rebel, we view ourselves first and foremost as game developers. We want our games to be fun at all times during development, so we work extensively in-game with design, prototype and play! How we work is just as important as what we do, we encourage different perspectives and solutions, and we believe passionate discussion is key to unlocking potential. Working together and collaborating are more important to us than status and title.

What you will do

We are looking for a UI Scripter to join our Online/Frontend team and be responsible for our game’s user interface and user experience. You will work together with our Game Directors, Backend Programmers, Artists and the UX team to develop, implement and maintain UI designs and systems.

Your contribution is key and you will have a fundamental impact on how our players experience the game.

What you will bring

Ideal candidates have experience working in the gaming industry and at least 3 years of experience as a UI Scripter.

You will be expected to problem solve, propose solutions and collaborate closely with your team members. You must be comfortable in an agile, dynamic work environment and be willing to learn, teach, help and take pride in enabling your team members. You are open to others’ perspectives and you welcome feedback.

To succeed in this role, you need

- Experience with Unreal

- Understanding of UI design principles and implementation

- Strong problem-solving and debugging skills

- Excellent communication and collaboration skills

Responsibilities

- Develop and maintain UI systems, menus, and interfaces within the game engine

- Implement and maintain UI designs according to specifications

- Collaborate with artists, designers, and programmers to ensure seamless integration of UI elements within the game

- Debug UI-related issues and implement solutions

- Test and refine UI systems to ensure smooth gameplay experience for players.



To succeed in this role, it is good to have

- Experience with Blueprint scripting

- Experience of creating materials in Unreal

- Experience with UMG in Unreal

- Programming experience with C++

- An interest in/eye for animation timing and feel.



We welcome you!

We base our recruitment process on equal opportunities, with no regard to race, religion, gender, national origin, age, sexual orientation, marital status, pregnancy, medical condition, disability. Visa mindre

Senior Systems Designer

Ansök    Feb 16    Chief Rebel AB    Programmerare, PC-spel
Systems Designer We are looking for a Senior Systems Designer to join us in delivering our new game, which takes the most fun and challenging parts in the MOBA/MMORPG/ARPG space and presents them in a “cut to the chase” manner. About us At Chief Rebel, we view ourselves first and foremost as game developers. We want our games to be fun at all times during development, so we work extensively in-game with design, prototype and play! How we work is just as... Visa mer
Systems Designer

We are looking for a Senior Systems Designer to join us in delivering our new game, which takes the most fun and challenging parts in the MOBA/MMORPG/ARPG space and presents them in a “cut to the chase” manner.

About us

At Chief Rebel, we view ourselves first and foremost as game developers. We want our games to be fun at all times during development, so we work extensively in-game with design, prototype and play! How we work is just as important as what we do, we encourage different perspectives and solutions, and we believe passionate discussion is key to unlocking potential. Working together and collaborating are more important to us than status and title.

What you will do

We are looking for a Senior System Designer to join one of our core teams. You will be part of a cross discipline team and guide the team to make the best decisions from a game design perspective.

- You will design, tune, and deliver systems such as Player progression systems (loot, skill trees, crafting, power curves), achievements and other forms of player performance tracking systems such as character performance statistics.

- You will champion the product vision with a team of artists, programmers, and designers

- You will deliver game systems that keep players engaged with the game’s retention across continuous live service updates for many years.

- You work closely with production to ensure the team is tracking on time and on quality



What you will bring

- Ideal candidates have 5+ years of experience working as System Designer in the game industry and a passion for MMORPGS, action RPGs, MOBAs and a deep understanding of end-game systems, min/maxing, and balancing.

- You have strong communication and collaboration skills, and experience working with retention loops, monetization, progression systems, onboarding, customization, and currencies.

- You have experience leading cross-discipline feature teams.

- As a part of collaborating, it’s expected that you will share your knowledge and skills with the team and be open to mentoring others. You must be comfortable in an agile, dynamic work environment and be willing to learn, teach, help and take pride in enabling your team members.

- You are open to others’ perspectives and you welcome feedback. You are flexible and adaptable, playtest often and iterate to find the fun.



We welcome you!

We base our recruitment process on equal opportunities, with no regard to race, religion, gender, national origin, age, sexual orientation, marital status, pregnancy, medical condition, disability. Visa mindre

VFX Artist

Ansök    Feb 16    Chief Rebel AB    Programmerare, PC-spel
About us At Chief Rebel, we view ourselves first and foremost as game developers. We strive to have a game that is fun at all stages of development, so we work extensively in-game with design, prototype and play! How we work is just as important as what we do, we encourage different perspectives and solutions, and we believe passionate discussion is key to unlocking potential and creativity. Working together and collaborating are more important to us than... Visa mer
About us

At Chief Rebel, we view ourselves first and foremost as game developers. We strive to have a game that is fun at all stages of development, so we work extensively in-game with design, prototype and play! How we work is just as important as what we do, we encourage different perspectives and solutions, and we believe passionate discussion is key to unlocking potential and creativity. Working together and collaborating are more important to us than status and title.


What you will do

We are looking for a VFX Artist to create stylized VFX to enhanced gameplay and to establish a strong visual identity. In this role you will work closely with our Game Directors as well as our Animation, Character Artist and fellow VFX Artists. You will be demonstrating what good gameplay VFX look like and helping the team reach those standards. VFX will play a vital role in the readability of our game, and making sure it looks and feels awesome to play.



What you will bring

Ideal candidates have experience working with similar games or genres (MOBA, MMORPG, ARPG) or are able to identify what makes them work. You have strong art fundamentals: Impact, Timing, Anticipation, Composition, Lighting, Material, Silhouette and Color. You are open to sharing your knowledge and mentoring others, you embrace and act on the feedback you receive, and have a collaborative mindset.



To succeed in this role, you need

- Professional experience in the video games industry or other relevant industries

- Deep understanding of game VFX and how they enhance gameplay

- Proficiency in current generation industry VFX tools and workflows

- The ability to balance details to create the proper visual impact for a top-down camera view

- To be open to mentoring other VFX artists

We welcome you!
We base our recruitment process on equal opportunities, with no regard to race, religion, gender, national origin, age, sexual orientation, marital status, pregnancy, medical condition, disability. Visa mindre

Animator

Ansök    Mar 11    Chief Rebel AB    Animatör
Here at Chief Rebel, we aim to make awesome games that will inspire developers and players alike. We value collaboration and iteration, meaning that we are game developers first, working together cross-disciplinary to make the best games. How we work is equally important to what we do. As an Animator you will produce a wide range of animations such as powerful melee attacks and memorable spells to breathe life into our legendary heroes, fierce monsters, ... Visa mer
Here at Chief Rebel, we aim to make awesome games that will inspire developers and players alike. We value collaboration and iteration, meaning that we are game developers first, working together cross-disciplinary to make the best games. How we work is equally important to what we do.


As an Animator you will produce a wide range of animations such as powerful melee attacks and memorable spells to breathe life into our legendary heroes, fierce monsters, and epic bosses.


What you will do
We are looking for a gameplay animator to champion and take a large part in realizing our animation vision for our game. In this role you are working closely with our game directors, our animation team and other stakeholders. Championing Chief Rebel animation means you’ll be hands on showing what good gameplay animations look like and help the team to get there. You play a vital role in making sure our game looks and feels awesome to play.




What you will bring
You bring experience from working with similar games or genres (moba, mmorpg and arpg), knowing what made them awesome. Your intuition tells you when to keep pushing forward, and when to abandon and refocus. You know how to filter from the ocean of great ideas to find the right opportunities to make our game better.


Knowing that great ideas can come from anywhere and convinced that we are stronger as a team, you are open to what you don’t know and not afraid of asking for help. You know that the easy approach is not always the best approach, so you have the patience and courage to be different. Feedback, iteration and knowledge sharing are equally important components, as we build our culture upon being open, vulnerable and honest.


To succeed in this role, you need
Professional experience in the video games industry or other relevant industries.
Experience working with keyframe animation in Maya
Rigging experience and animation set-up in Unreal
An ability to balance a birds eye view with an eye for details
Strong communication and collaboration skills
Mentor other animators Visa mindre

UI/UX Programmer

Ansök    Feb 16    Chief Rebel AB    Programmerare, PC-spel
About us At Chief Rebel, we view ourselves first and foremost as game developers. We want our games to be fun at all times during development, so we work extensively in-game with design, prototype and play! How we work is just as important as what we do, we encourage different perspectives and solutions, and we believe passionate discussion is key to unlocking potential. Working together and collaborating are more important to us than status and title. ... Visa mer
About us

At Chief Rebel, we view ourselves first and foremost as game developers. We want our games to be fun at all times during development, so we work extensively in-game with design, prototype and play! How we work is just as important as what we do, we encourage different perspectives and solutions, and we believe passionate discussion is key to unlocking potential. Working together and collaborating are more important to us than status and title.



What you will do

We are looking for an experienced UI/UX Programmer to join our Online/Frontend team and be responsible for our game’s user interface and user experience. You will work together with our Game Directors, Backend Programmers, Artists and UX Designers to regularly evaluate our game to determine the best ways to build communication layers between systems.

You will be responsible for helping design and implement multiple game systems including player inventory, matchmaking, settings menus and progression systems. You will create the underlying structural links between the UI and our backend systems, client APIs, state management and localization. Your contribution is key and will have a fundamental impact on how our players experience the game.



What you will bring

Ideal candidates will have experience working in the gaming industry and extensive knowledge of C++. You will be expected to problem solve, propose solutions and collaborate closely with your team members. As a part of collaborating, it’s expected that you will share your knowledge and skills with the team and be open to mentoring others. You must be comfortable in an agile, dynamic work environment and be willing to learn, teach, help and take pride in enabling your team members. You are open to others’ perspectives and you welcome feedback.

This is not an entry level position. Ideal candidates have experience working as a UI/UX Programmer. You can think outside the box and develop innovative solutions to UI/UX challenges. You have excellent communication and collaboration skills, with the ability to work effectively in a team environment, and you are a creative and driven individual with a passion for the gaming industry.

To succeed in this role, you need

Responsibilities:

- Implement UI and UX systems and features for the game

- Work closely with the UX Designer and UI Art team to create cohesive and intuitive features

- Debug and resolve technical issues related to the UI and UX systems

- Continuously evaluate and improve the user experience through playtesting and reviews



Requirements:

- 3+ years of professional experience programming in the gaming industry.

- Experience with Unreal nice to have

- Excellent programming skills in C++

- Excellent communication and collaboration skills and the ability to work effectively in a team environment

- Be human, see the individuals on our team and help make sure they are appreciated

- Be open to others’ perspectives and welcome feedback

- Playtest constantly and seek solutions that align with the project goals





We welcome you!

We base our recruitment process on equal opportunities, with no regard to race, religion, gender, national origin, age, sexual orientation, marital status, pregnancy, medical condition, disability. Visa mindre

VFX Artist

Greetings! Chief Rebel is looking for a VFX artist to join our team. As a VFX artist you will be a part of a cross-disciplinary team that together influence and realize our vision. What we do and how we work is equally important, we are looking for an artist who will embrace feedback, share knowledge, shape open working culture and create world-class VFX for games. Here at Chief Rebel, we aim to make awesome games that will inspire developers and players ... Visa mer
Greetings!
Chief Rebel is looking for a VFX artist to join our team. As a VFX artist you will be a part of a cross-disciplinary team that together influence and realize our vision. What we do and how we work is equally important, we are looking for an artist who will embrace feedback, share knowledge, shape open working culture and create world-class VFX for games.
Here at Chief Rebel, we aim to make awesome games that will inspire developers and players alike. We value collaboration and iteration, meaning that we are game developers first, working together cross-disciplinary is key to the success of this role and what we believe will make the best games.
What you bring:
Professional experience on multiple shipped games.
Experience making stylized VFX.
Deep understanding of game VFX and how it can enhance gameplay.
Proficiency in current generation industry standard VFX tools and workflow.
Good understanding of shaders or material editors and how VFX impacts performance.
An open mind and a collaborative attitude.
An ability to embrace feedback, iterate your work, and share your knowledge with others.
A passion for games - and especially games that provide players with interesting choices and depth, be it MMORPGs, MOBAs, 1st Person Shooters or Fighting Games.



What you will do:
Produce a wide range of VFX from powerful melee attacks and “larger than life” spells to breathe life into fantastical heroes, creatures and monsters.
Responsible for blocking out your vfx quickly, iterating on them, and then taking your assets all the way into the game.
Collaborate cross-disciplinary to ensure your VFX strengthens the experience and play as intended.
Identify VFX needs and pitfalls and work together with the team towards a solution.
Mentor and share best practices.



If you are a VFX artist ready to take the next step in your career, excited to be a part of something new. Send in your application, join us in shaping Chief Rebel’s future. Visa mindre

VFX Artist

Greetings! Chief Rebel is looking for a VFX artist to join our team. As a VFX artist you will be a part of a cross-disciplinary team that together influence and realize our vision. What we do and how we work is equally important, we are looking for an artist who will embrace feedback, share knowledge, shape open working culture and create world-class VFX for games. Here at Chief Rebel, we aim to make awesome games that will inspire developers and players ... Visa mer
Greetings!
Chief Rebel is looking for a VFX artist to join our team. As a VFX artist you will be a part of a cross-disciplinary team that together influence and realize our vision. What we do and how we work is equally important, we are looking for an artist who will embrace feedback, share knowledge, shape open working culture and create world-class VFX for games.
Here at Chief Rebel, we aim to make awesome games that will inspire developers and players alike. We value collaboration and iteration, meaning that we are game developers first, working together cross-disciplinary is key to the success of this role and what we believe will make the best games.
What you bring:
Professional experience on multiple shipped games.
Experience making stylized VFX.
Deep understanding of game VFX and how it can enhance gameplay.
Proficiency in current generation industry standard VFX tools and workflow.
Good understanding of shaders or material editors and how VFX impacts performance.
An open mind and a collaborative attitude.
An ability to embrace feedback, iterate your work, and share your knowledge with others.
A passion for games - and especially games that provide players with interesting choices and depth, be it MMORPGs, MOBAs, 1st Person Shooters or Fighting Games.



What you will do:
Produce a wide range of VFX from powerful melee attacks and “larger than life” spells to breathe life into fantastical heroes, creatures and monsters.
Responsible for blocking out your vfx quickly, iterating on them, and then taking your assets all the way into the game.
Collaborate cross-disciplinary to ensure your VFX strengthens the experience and play as intended.
Identify VFX needs and pitfalls and work together with the team towards a solution.
Mentor and share best practices.



If you are a VFX artist ready to take the next step in your career, excited to be a part of something new. Send in your application, join us in shaping Chief Rebel’s future. Visa mindre

Animator

Ansök    Nov 11    Chief Rebel AB    Animatör
Greetings! Chief Rebel is looking for an animation champion to join our team to make awesome games that will inspire developers and players alike. You will initially be our sole animator, taking a large part of realizing our animation vision for our game. You are equally responsible for setting up a sustainable pipeline, workflow and being a part of the process growing our animation team in the near future. Being the sole animator doesn’t mean that you a... Visa mer
Greetings!
Chief Rebel is looking for an animation champion to join our team to make awesome games that will inspire developers and players alike. You will initially be our sole animator, taking a large part of realizing our animation vision for our game. You are equally responsible for setting up a sustainable pipeline, workflow and being a part of the process growing our animation team in the near future.


Being the sole animator doesn’t mean that you are alone. Here at Chief Rebel, we value collaboration, meaning that we are game developers first, working together cross-disciplinary to make the best games.


What you bring:
Professional experience on multiple shipped games.
Experience with hand key animation.
Deep understanding of game animation and how it can enhance gameplay.
Proficiency in current generation industry standard animation tools and workflow.
An open-mind and a collaborative attitude.
An ability to embrace feedback and share your knowledge with others.
A passion for games - and especially games that provide players with interesting choices and depth, be it MMORPGs, MOBAs, 1st Person Shooters or Fighting Games.



What you will do:
Produce a wide range of animations such as powerful melee attacks and memorable spells to breathe life into fantastical heroes, creatures and monsters.
Collaborate cross-disciplinary to ensure your animations strengthen the experience and play as intended.
Responsible for taking your animations all the way into the game.
Be an animation point of contact for our character and monster creations to identify animation needs and pitfalls.



If you are an animator ready to take the next step in your career, excited to be a part of something new. Send in your application, join us in shaping Chief Rebel’s future.
Send your resumé to contact@chiefrebel.com Visa mindre

Animator

Ansök    Dec 4    Chief Rebel AB    Animatör
Greetings! Chief Rebel is looking for an animation champion to join our team to make awesome games that will inspire developers and players alike. You will initially be our sole animator, taking a large part of realizing our animation vision for our game. You are equally responsible for setting up a sustainable pipeline, workflow and being a part of the process growing our animation team in the near future. Being the sole animator doesn’t mean that you a... Visa mer
Greetings!
Chief Rebel is looking for an animation champion to join our team to make awesome games that will inspire developers and players alike. You will initially be our sole animator, taking a large part of realizing our animation vision for our game. You are equally responsible for setting up a sustainable pipeline, workflow and being a part of the process growing our animation team in the near future.


Being the sole animator doesn’t mean that you are alone. Here at Chief Rebel, we value collaboration, meaning that we are game developers first, working together cross-disciplinary to make the best games.


What you bring:
Professional experience on multiple shipped games.
Experience with hand key animation.
Deep understanding of game animation and how it can enhance gameplay.
Proficiency in current generation industry standard animation tools and workflow.
An open-mind and a collaborative attitude.
An ability to embrace feedback and share your knowledge with others.
A passion for games - and especially games that provide players with interesting choices and depth, be it MMORPGs, MOBAs, 1st Person Shooters or Fighting Games.



What you will do:
Produce a wide range of animations such as powerful melee attacks and memorable spells to breathe life into fantastical heroes, creatures and monsters.
Collaborate cross-disciplinary to ensure your animations strengthen the experience and play as intended.
Responsible for taking your animations all the way into the game.
Be an animation point of contact for our character and monster creations to identify animation needs and pitfalls.



If you are an animator ready to take the next step in your career, excited to be a part of something new. Send in your application, join us in shaping Chief Rebel’s future.
Send your resumé to contact@chiefrebel.com Visa mindre

Character Artist

Ansök    Nov 13    Chief Rebel AB    3D-grafiker
Greetings! Chief Rebel is looking for a character artist to join our team. As a character artist you will be a part of a cross-disciplinary team that together influence and realize our character vision. What we do and how we work is equally important, we are looking for an artist that is passionate about sustainable pipeline, workflow, shaping friendly working culture and creating world class characters. Here at Chief Rebel, we aim to make awesome games ... Visa mer
Greetings!
Chief Rebel is looking for a character artist to join our team. As a character artist you will be a part of a cross-disciplinary team that together influence and realize our character vision. What we do and how we work is equally important, we are looking for an artist that is passionate about sustainable pipeline, workflow, shaping friendly working culture and creating world class characters.


Here at Chief Rebel, we aim to make awesome games that will inspire developers and players alike. We value collaboration, meaning that we are game developers first, working together cross-disciplinary to make the best games.


What you bring:
Professional game development experience, preferable with shipped games.
Experience with stylized sculpts in Zbrush, creating hand-painted textures and PBR texture workflow.
Proficiency in industry standard modeling tools (Zbrush, Maya, Substance Painter) and workflow.
An open-mind and have a collaborative attitude.
An ability to embrace feedback and share your knowledge with others.
A passion for games - especially games that provide players with interesting choices and depth, be it MMORPGs, MOBAs, 1st Person Shooters or Fighting Games.



What you will do:
Produce a wide range of characters from powerful heroes to memorable bosses and monsters.
Collaborate cross-disciplinary to define our universe, bring personality to your characters/monsters and make sure it plays as intended.
Responsible for taking your assets all the way into the game.
Be our character team point of contact, work together cross-disciplinary to identify character needs and pitfalls.
Mentor and share best practices.



If you are a character artist ready to take the next step in your career, excited to be a part of something new. Send in your application, join us in shaping Chief Rebel’s future. Visa mindre