Lediga jobb Rovio Sweden AB i Stockholm

Se alla lediga jobb från Rovio Sweden AB i Stockholm. Genom att välja ett specifikt yrke kan du även välja att se alla lediga jobb i Stockholm som finns inom det yrket.

Senior Game Developer

Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here. Are you a deeply skilled engineer who loves ensuring a live game is stable, healthy, and a joy to play? We're looking for a Senior Game Developer to join our team in Stockholm, Sweden, and focus on the technical health and stability of Angry Birds 2. You'll be taking end-to-end ownership of important issues, developi... Visa mer
Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here.
Are you a deeply skilled engineer who loves ensuring a live game is stable, healthy, and a joy to play? We're looking for a Senior Game Developer to join our team in Stockholm, Sweden, and focus on the technical health and stability of Angry Birds 2. You'll be taking end-to-end ownership of important issues, developing proactive solutions, and truly securing the technical quality of our releases and live operations.
You’ll be a key technical driver on the team, working closely with the Release Manager, producers, and developers to deliver high-quality game releases. Our team works in an amazing office at the heart of Stockholm and hope you would like to join us here.
You will have impact and fun at work by:
Taking full ownership of complex and important issues, providing timely resolution, and developing proactive solutions to minimize player disruption.
Designing and implementing extensions to our existing frameworks, systems, and tools, primarily focusing on the game's engineering and meta aspects.
Contributing to the game's architecture and technical direction through implementation of technical improvements, such as refactoring or developing new systems.
Writing clean, maintainable C# code and constantly refining game code quality by following good programming principles.
Providing technical support and mentorship to engineering colleagues across the team and studio every day.
Driving solutions for improvements and tying new systems and development into our existing codebase for increased effectiveness.



Experience and skills we are looking for:
You have 7+ years of professional experience in software development, with a significant focus on mobile game development.
You have high proficiency in both Unity and C# programming, with 5+ years in this specific technical stack.
You possess strong experience with debugging, profiling, and performance optimizations in a live game environment.
You have a strong knowledge of game architecture and relevant design patterns.
You possess a high sense of ownership, accountability, and agency, with proven expertise in influencing and driving improvements within sizable projects.



It would be nice if you also have the following skills:
Proven experience and competency in successfully working with and improving legacy code that involves considerable complexity, scope, and size.
A Bachelor's or Master's degree in Computer Science, Software Engineering, or a related technical field, demonstrating deep software engineering theoretical foundations.



Please apply with your CV in English.
We look forward to meeting you!
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name.
At Rovio, we are also committed to providing reasonable accommodations for qualified individuals with disabilities or conditions in our working environment and job application procedures. We are committed to continuously improving workplace accessibility. If you have any questions before applying, please write to us at recruitment@rovio.com. Visa mindre

Lead Game Developer

Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here. Our Angry Birds 2 team is looking for a Lead Game Developer to be one of the key technical pillars of the game's ongoing success. In this role, you will secure the technical health, stability, and future of one of the world's most beloved mobile games. You'll primarily focus on the most critical, cross-cutting system... Visa mer
Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here.
Our Angry Birds 2 team is looking for a Lead Game Developer to be one of the key technical pillars of the game's ongoing success. In this role, you will secure the technical health, stability, and future of one of the world's most beloved mobile games. You'll primarily focus on the most critical, cross-cutting systems, applying deep C# and Unity expertise to ensure millions of players enjoy a seamless, joyful experience every day.
You'll take end-to-end ownership of technical quality in a highly influential individual contributor role where you'll support and mentor developers, helping to shape our technical vision and culture of continuous improvement.
You will have impact and fun at work by:
Taking full ownership of complex, critical live game issues to minimize player disruption and deliver fast, proactive solutions.
Driving key technical improvements across multiple areas of the game to boost performance, stability, and scalability.
Designing and developing extensions to our core systems and frameworks to enable exciting new features for the future.
Mentoring and supporting engineers across the team, setting a high bar for clean, maintainable C# code and excellent software design.
Working together with the Release Manager and other Leads to ensure our game updates are timely and meet high-quality standards.
Actively shaping the technical vision and direction for the game, including contributing to architecture and strategic technical planning.



Experience and skills we are looking for:
You have 10+ years of professional software development experience, with a significant focus on game development.
You have excellent skills in C# programming and the Unity game engine, and understand how to build and optimize for mobile games at scale.
You have a proven track record of building, shipping, and delivering successful live mobile games through multiple release cycles and updates.
You collaborate and communicate effectively, ready to drive change, initiate key initiatives, and build strong consensus across multiple teams.
You possess strong foundational knowledge in game architecture, software design patterns, and can apply SOLID principles to write high-quality, maintainable code.



It would be nice if you also have the following skills:
Proven competency in successfully working with and improving legacy code of considerable complexity and scope.
Experience working with infrastructure and building helpful tooling for development teams.



Please send your CV in English.
We look forward to meeting you!


We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. Visa mindre

Lead Game Developer

Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here. Our Angry Birds 2 team is looking for a Lead Game Developer to be one of the key technical pillars of the game's ongoing success. In this role, you will secure the technical health, stability, and future of one of the world's most beloved mobile games. You'll primarily focus on the most critical, cross-cutting system... Visa mer
Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here.
Our Angry Birds 2 team is looking for a Lead Game Developer to be one of the key technical pillars of the game's ongoing success. In this role, you will secure the technical health, stability, and future of one of the world's most beloved mobile games. You'll primarily focus on the most critical, cross-cutting systems, applying deep C# and Unity expertise to ensure millions of players enjoy a seamless, joyful experience every day.
You'll take end-to-end ownership of technical quality in a highly influential individual contributor role where you'll support and mentor developers, helping to shape our technical vision and culture of continuous improvement.
You will have impact and fun at work by:
Taking full ownership of complex, critical live game issues to minimize player disruption and deliver fast, proactive solutions.
Driving key technical improvements across multiple areas of the game to boost performance, stability, and scalability.
Designing and developing extensions to our core systems and frameworks to enable exciting new features for the future.
Mentoring and supporting engineers across the team, setting a high bar for clean, maintainable C# code and excellent software design.
Working together with the Release Manager and other Leads to ensure our game updates are timely and meet high-quality standards.
Actively shaping the technical vision and direction for the game, including contributing to architecture and strategic technical planning.



Experience and skills we are looking for:
You have 10+ years of professional software development experience, with a significant focus on game development.
You have excellent skills in C# programming and the Unity game engine, and understand how to build and optimize for mobile games at scale.
You have a proven track record of building, shipping, and delivering successful live mobile games through multiple release cycles and updates.
You collaborate and communicate effectively, ready to drive change, initiate key initiatives, and build strong consensus across multiple teams.
You possess strong foundational knowledge in game architecture, software design patterns, and can apply SOLID principles to write high-quality, maintainable code.



It would be nice if you also have the following skills:
Proven competency in successfully working with and improving legacy code of considerable complexity and scope.
Experience working with infrastructure and building helpful tooling for development teams.



Please send your CV in English.
We look forward to meeting you!


We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. Visa mindre

Lead Product Manager

Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here. We are looking for a Lead Product Manager to join our flock in Stockholm, home to Angry Birds 2, our flagship title that brings joy to millions of players. In this role, you will join one of our feature teams, where you will play a pivotal role in crafting new experiences and optimizing the game to ensure it keeps de... Visa mer
Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here.
We are looking for a Lead Product Manager to join our flock in Stockholm, home to Angry Birds 2, our flagship title that brings joy to millions of players. In this role, you will join one of our feature teams, where you will play a pivotal role in crafting new experiences and optimizing the game to ensure it keeps delighting our community for years to come.
As a Lead Product Manager, you will collaborate with game leadership to shape the roadmap and own critical, high impact, revenue and engagement focused features from concept to launch. You’ll act as a bridge between data and design, ensuring our players receive the highest value experiences.
Our team works in an amazing office at the heart of Stockholm and hope you would like to join us here. If you’re not in Stockholm we’re happy to support your relocation.
You will have impact and fun at work by:
Acting as a product owner, nurturing features from the initial opportunity assessment all the way to delivery and optimization, driving clarity in intent, getting the team onboard, defining the details and working with production to drive the feature to completion, including testing and tuning.
Collaborating with the game team to plan and prioritize development efforts, ensuring we are always working on what matters most to our players.
Being a role model for a culture of excellence, promoting and actively shaping a growth mindset within and beyond your closest team.
Analyzing game metrics like retention and monetization to uncover opportunities that improve both the player experience and core financial performance.
Collaborating with analytics on A/B tests and validation methodologies, translating results into learnings that help steer the game in the right direction.
Bringing a fresh perspective by benchmarking competitors and identifying promising new practices in the market.
Supporting game leadership by providing valuable input on the roadmap for Angry Birds 2, translating strategic vision into actionable plans.



Experience and skills we are looking for:
You have proven experience working on large-scale live F2P titles with significant double digit annual revenue and understanding the ins and outs of delivering successful features on live games.
You have a deep understanding of F2P game economies and design, and you enjoy collaborating with cross functional teams to build strong feature loops.
You build strategies with confidence and have a proven ability to translate big-picture goals into clear, actionable roadmap items.
You love analyzing data and enjoy using analytics tools to independently draw meaningful conclusions.
You are a clear and empathetic communicator, capable of sharing your vision effectively with different teams and stakeholders.
You are comfortable working independently to solve problems and identify new growth opportunities for the product.
You have a deep understanding of the free to play market and its best practices and love understanding what makes different approaches successful in their own context.
You have experience connecting strongly with the game to understand why players enjoy it and what brings revenue and inform your decisions based on a deep understanding of the players experience and business drivers.



Please send your CV in English. We look forward to speaking to you soon!


We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name.
At Rovio, we are also committed to providing reasonable accommodations for qualified individuals with disabilities or conditions in our working environment and job application procedures. We are committed to continuously improving workplace accessibility. If you have any questions before applying, please write to us at recruitment@rovio.com. Visa mindre

Senior Game Developer

Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here. Are you a deeply skilled engineer who loves ensuring a live game is stable, healthy, and a joy to play? We're looking for a Senior Game Developer to join our team in Stockholm, Sweden, and focus on the technical health and stability of Angry Birds 2. You'll be taking end-to-end ownership of important issues, developi... Visa mer
Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here.
Are you a deeply skilled engineer who loves ensuring a live game is stable, healthy, and a joy to play? We're looking for a Senior Game Developer to join our team in Stockholm, Sweden, and focus on the technical health and stability of Angry Birds 2. You'll be taking end-to-end ownership of important issues, developing proactive solutions, and truly securing the technical quality of our releases and live operations.
You’ll be a key technical driver on the team, working closely with the Release Manager, producers, and developers to deliver high-quality game releases. Our team works in an amazing office at the heart of Stockholm and hope you would like to join us here.
You will have impact and fun at work by:
Taking full ownership of complex and important issues, providing timely resolution, and developing proactive solutions to minimize player disruption.
Designing and implementing extensions to our existing frameworks, systems, and tools, primarily focusing on the game's engineering and meta aspects.
Contributing to the game's architecture and technical direction through implementation of technical improvements, such as refactoring or developing new systems.
Writing clean, maintainable C# code and constantly refining game code quality by following good programming principles.
Providing technical support and mentorship to engineering colleagues across the team and studio every day.
Driving solutions for improvements and tying new systems and development into our existing codebase for increased effectiveness.



Experience and skills we are looking for:
You have 7+ years of professional experience in software development, with a significant focus on mobile game development.
You have high proficiency in both Unity and C# programming, with 5+ years in this specific technical stack.
You possess strong experience with debugging, profiling, and performance optimizations in a live game environment.
You have a strong knowledge of game architecture and relevant design patterns.
You possess a high sense of ownership, accountability, and agency, with proven expertise in influencing and driving improvements within sizable projects.



It would be nice if you also have the following skills:
Proven experience and competency in successfully working with and improving legacy code that involves considerable complexity, scope, and size.
A Bachelor's or Master's degree in Computer Science, Software Engineering, or a related technical field, demonstrating deep software engineering theoretical foundations.



Please apply with your CV in English.
We look forward to meeting you!
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name.
At Rovio, we are also committed to providing reasonable accommodations for qualified individuals with disabilities or conditions in our working environment and job application procedures. We are committed to continuously improving workplace accessibility. If you have any questions before applying, please write to us at recruitment@rovio.com. Visa mindre

Principal Software Engineer

Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here. Are you ready to join us as a Principal Software Engineer and be a driving force in strengthening our studio's technical craft? In this role, you'll be building our engineering excellence and supporting the studio Technical Director in shaping the technical roadmap for Rovio's biggest game with over a million daily... Visa mer
Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here.


Are you ready to join us as a Principal Software Engineer and be a driving force in strengthening our studio's technical craft? In this role, you'll be building our engineering excellence and supporting the studio Technical Director in shaping the technical roadmap for Rovio's biggest game with over a million daily users - Angry Birds 2!


Your mission is to elevate the overall development practices in the studio and bring us to the industry forefront when it comes to using AI in our software development processes.


We're incredibly excited about leveraging AI within our workflows and tooling, and you'll play a key role in making that happen. If you're ready to champion a culture of technical innovation and AI literacy, we want to hear from you!


This role brings significant value through close collaboration and direct impact on our studio's culture and future roadmap. For this reason, we would want you to be onsite in our Stockholm studio for the majority of the week. Currently not based in Sweden? No problem at all, we will help you with relocation and work permit if needed!


You will have impact and fun at work by:
Supporting defining robust, scalable, and high-performing frameworks, tools, and architecture for Angry Birds 2.
Shaping the studio's long-term technical roadmap specifically for AI, identifying emerging trends, and evaluating new AI technologies.
Analyzing the efficiency of existing technologies, tools, and practices, and leading initiatives for improvement.
Finding smart solutions to support multiple feature developments and legacy refactoring, ensuring our game performs even with increasing daily active users.
Diving deep into the code and being ready to work hands on, solving problems when they arise and constantly working to prevent those from happening in the first place.
Guiding and mentoring other engineers, fostering a culture of technical growth and AI literacy within the studio.

Experience and skills we are looking for:
Proven track record of setting and driving technical strategy that directly supports business objectives.
Strong expertise in software engineering principles and practices, as well as experience creating technical guidelines and other relevant documentation.
Extensive technical leadership experience in the video game industry or large-scale applications, demonstrating the ability to define and architect substantial games or services.
Hands-on experience in both utilizing and implementing AI solutions.
Proficiency in Unity and C#.
You excel at communicating your vision to various stakeholders and leading strategic efforts within the game team.
You’re enthusiastic about quality and innovation with a drive to improve, challenge, and bring new solutions and ideas.

It would be nice if you also have the following skills:
Experience defining and refining software development processes.
Hands on experience on games built in Unity and other leading middleware engine solutions.
You're comfortable navigating and improving existing, large-scale codebases

Please send your CV in English.


We look forward to meeting you!


We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. Visa mindre

Senior Data Analyst, User Acquisition

Ansök    Okt 9    Rovio Sweden AB    Metodanalytiker, IT
Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Stockholm studio is home to Rovio’s largest title Angry Birds 2 and we are looking for a Senior Data Analyst to join the team here and work together with our Performance Marketing team to help us shape our user acquisition strategy and bring new players to support the growth of our title. You will play a vital role in optimizin... Visa mer
Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer?
Stockholm studio is home to Rovio’s largest title Angry Birds 2 and we are looking for a Senior Data Analyst to join the team here and work together with our Performance Marketing team to help us shape our user acquisition strategy and bring new players to support the growth of our title. You will play a vital role in optimizing our User Acquisition (UA) performance, focusing on channel efficiency, campaign impact and creative testing.
You will thrive in this role if you have the ability to combine domain knowledge with analytical methods and collaborate with stakeholders from various backgrounds, always keeping return of investment on the top of your mind. You will use your skills to discover opportunities, objectively evaluate what works, and make actionable recommendations to improve the performance of our UA activities.
You will have impact and fun at work by:
Providing analytical support to our user acquisition team, ensuring data-driven decision-making and influencing our UA strategy and execution with your critical insights
Working closely with UA managers, marketers, and product partners to provide insight that shape our acquisition and growth strategies
Developing and maintaining dashboards, reports, and automated processes and models to track, evaluate and forecast UA KPIs across all campaigns, channels, and creatives
Developing models and tools for UA optimization
Proactively identifying trends and offering recommendations to optimize spend efficiency and creative performance
Helping to resolve data inconsistencies and improving tracking across our systems and platforms



Experience and skills we are looking for:
Excellent working knowledge in , where you know well how to write efficient queries, transform and clean data, and handle large datasets
Demonstrated proficiency in Python or R
Solid understanding of statistics to interpret data and drive informed decisions
Prior experience in user acquisition and user behavior analysis from a gaming company or an app with a significant user base, where you analysed digital marketing and UA platforms performance (such as Google Ads, Facebook Ads, TikTok)
Strong presentation and collaboration skills to present data and provide actionable recommendations to senior partners



It would be nice if you also have the following skills:
A passion for mobile marketing and an understanding of player acquisition and retention dynamics
Experience working with game telemetry data



Please send your CV in English. We look forward to meeting you!
---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. At Rovio, we are also committed to providing reasonable accommodations for qualified individuals with disabilities or special needs in our working environment and job application procedures. We make all reasonable accommodations for persons with disabilities or who otherwise need support to thrive in the workplace. We are committed to continuously improving workplace accessibility. If you have any questions before applying, please write to us at recruitment@rovio.com. Visa mindre

Technical Ad Solutions Manager

Ansök    Aug 29    Rovio Sweden AB    Reklamchef
Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here. Are you an ad monetization expert with an eye for technical ad setups? We're now looking for a Technical Ad Solutions Manager to join our Ad Monetization team to act as the main point of contact and advisor to both our game teams as well as our external partners on ad solutions. You will ensure efficient ad deliver... Visa mer
Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here.


Are you an ad monetization expert with an eye for technical ad setups? We're now looking for a Technical Ad Solutions Manager to join our Ad Monetization team to act as the main point of contact and advisor to both our game teams as well as our external partners on ad solutions. You will ensure efficient ad delivery that maximizes revenue while protecting the player experience across Rovio's diverse portfolio of mobile games.


This is an ideal opportunity for someone with a background in ad monetization who wants to dig deep into the technical side of ad solutions. You will manage integrations with third-party platforms, lead testing and troubleshoot complex ad issues.


This position is based in Espoo, Finland or Stockholm, Sweden and follows a hybrid work model with two on-site days per week. Not currently in Finland or Sweden? No problem, we offer relocation support.


You will have impact and fun at work by:
Acting as the primary technical owner for ad monetization, collaborating across teams.
Managing ad integrations with partners and internal studios for smooth ad delivery.
Working with game development teams to integrate new ad placements and formats into the game, ensuring they are tested and implemented correctly.
Investigating and troubleshooting ad network issues.
Driving innovation in ad mediation strategies and technology.

Experience and skills we are looking for:
Understanding of in-app ad monetization: You have a deep understanding of the in-app ad monetization landscape, preferably on the publisher or SSP side.
Experience with ad mediation platforms.
Technical background: You are comfortable with ad integrations and troubleshooting, with a solid understanding of ad mediation platforms and core ad technologies.
Problem-solving skills: You have a proactive approach to identifying, investigating, and implementing innovative solutions to complex issues.
Strong collaboration skills: You can communicate and work effectively with a variety of stakeholders and partners, both internal and external.
Project management skills: You have a track record of taking ownership and seeing projects through to completion.

Please send your CV in English. We look forward to meeting you!


We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. Visa mindre

Video Marketing Artist / Motion Designer

This role will support our Senior Motion Designer in executing UA creatives, social media content style creatives, and community videos. ? Previous experience with UA video production for gaming ? Previous experience with marketing content production for social media ? Knowledge of motion graphics and editing for social media (especially TikTok/Capcut style) ? Knowledge of creating templates in AE for outsource usage ? Knowledge of cr... Visa mer
This role will support our Senior Motion Designer in executing UA creatives, social media content style creatives, and community videos.

? Previous experience with UA video production for gaming
? Previous experience with marketing content production for social media
? Knowledge of motion graphics and editing for social media (especially TikTok/Capcut style)
? Knowledge of creating templates in AE for outsource usage
? Knowledge of creating custom VFX
? Knowledge or previous experience working with 3D motion graphics is a plus
Team structure
? Will report to the Creative Lead
? Work in collaboration with Senior Video Marketing Specialist and Creative Producer
Expected deliverable and responsibilities
? Execute and deliver UA, community, and TikTok creatives from start to finish
? Create custom graphic assets and VFX when needed
? Use current audio library to deliver the creative when needed
? Sync with Community stakeholders to understand the desired creative style
? Track TikTok and UA trends and propose how they can be implemented in AB2 creatives
? Have a deep understanding of creatives performance metrics
? Know how to create and work with AE templates
? Match the delivery speed of creatives done externally Visa mindre

Senior Influencer and Content Marketing Manager

Ansök    Jul 15    Rovio Sweden AB    Marknadsförare
Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here. We are looking for a creative and strategic (Senior) Influencer and Content Marketing Manager to join our flagship Angry Birds 2 game and generate a new wave of viral buzz for the world popular title, owning our social presence and influence marketing initiatives. Ready to make a global impact with Angry Birds 2?... Visa mer
Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here.


We are looking for a creative and strategic (Senior) Influencer and Content Marketing Manager to join our flagship Angry Birds 2 game and generate a new wave of viral buzz for the world popular title, owning our social presence and influence marketing initiatives.


Ready to make a global impact with Angry Birds 2? This is a fresh, exciting role where you'll craft and execute cutting-edge social media and influencer strategies across platforms like TikTok, YouTube Shorts, and beyond. Your mission: create shareable, engaging content that grows our daily active users and revenue, working hand-in-hand with our passionate game marketing and community teams.


The Angry Birds 2 team is primarily located in Stockholm, and we'd love you to join us there. This role can also be based in our Helsinki or Barcelona studios if relocation isn't an option for you.


You will have impact and fun at work by:
Driving Social Strategy: Developing and executing comprehensive social media strategies that align with our marketing vision for Angry Birds 2, working closely with our Community Management team
Creating Viral Content: Producing and sharing captivating short-form (TikTok, YouTube Shorts) and long-form video content across all key platforms (Instagram, Facebook, X, Twitch, etc.), always tapping into the latest trends
Analysing & Optimising: Monitoring social media performance, diving into analytics, and using data-driven insights to refine content and strategies for maximum reach and engagement
Amplifying Through Influencers: Designing and managing impactful influencer marketing programs – from identifying top creators to fostering strong relationships and scaling efforts with agency partners
Boosting Growth: Developing affiliate marketing programs with creators to drive revenue and installs
Collaborating for Success: Working closely with our UA, Brand, Community, and PR teams to ensure a cohesive and powerful brand voice.



Experience and skills we are looking for:
Demonstrated experience in social media marketing, content creation, and influencer marketing in the Gaming Industry
Proven track record of developing and executing successful social media strategies and influencer campaigns
Exceptional content creation and video editing skills with a keen eye for visual aesthetics and powerful storytelling and knowledge of Capcut, Adobe and similar tools
Deep knowledge of social platforms (algorithms, trends) to enhance your content virality
Outstanding collaboration and communication skills allowing you to effectively share your vision and build strong partnerships internally and externally
A love for experimentation and data, constantly seeking innovative ways to boost engagement and iterating based on performance



It would be nice if you also have the following skills:
Familiarity with influencer marketing platforms and established network of relevant influencers



Please send your CV and a portfolio containing links to the videos and content you have worked on. We want to see your work in the wild!


We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. Visa mindre

Senior Data Analyst

Ansök    Jul 15    Rovio Sweden AB    Metodanalytiker, IT
Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here. Data is at the heart of everything we do at Rovio. It enables us to continuously improve our games and provide incredible experiences for the millions of users. All of this data is only valuable if it can be used to guide our day to day operations and the mission of the Data and Analytics craft is to turn that raw ... Visa mer
Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here.


Data is at the heart of everything we do at Rovio. It enables us to continuously improve our games and provide incredible experiences for the millions of users. All of this data is only valuable if it can be used to guide our day to day operations and the mission of the Data and Analytics craft is to turn that raw data into actionable insights.


We are now looking for a Senior Data Analyst to join our flagship Angry Birds 2 game in the Stockholm studio. Coming into this role, you will build an understanding of the game and different business levers and use that knowledge to build new game features, optimise the existing ones and to structure vague problem statements into testable hypothesis. You will be working as a part of a feature development pod, supporting it as a dedicated resource.


The team is located in our studio in the centre of Stockholm and works in a hybrid mode with weekly onsite presence. Currently not based in Sweden? No problem at all, we will help you with the relocation and work permit if needed!


You will have impact and fun at work by:
Working with the team members of your pod, participating in the end to end process of new feature development from planning, research and testing to launch and post launch evaluation
Bringing an objective perspective and recommendations to all phases of decision making, leveraging your technical skills to mine raw data for valuable information
Constantly designing and running in-game A/B test experiments, helping the team to find options leading to better game monetization performance and higher audience satisfaction
Creating dashboards and reports to help the game team understand your findings
Proactively working with data exploration and looking for opportunities to improve gameplay experience
Working closely with peer Data Analysts, Product Managers and Designers and Producers to continuously improve how we are interpreting game metrics and making decisions
Coaching and sharing best practices between colleagues in the data craft and whole game teams



Experience and skills we are looking for:
High proficiency in
Proficiency in scripting languages such as Python or R
Solid understanding of statistics (hypothesis testing, regression, analysing bias)
Experience in product analysis and experiments design, including A/B testing
Excellent presentation and collaboration skills with proven ability to present data and provide actionable recommendations to senior stakeholders
Prior experience as an analyst in mobile games or apps with large audiences
Passion for mobile games and an understanding of what makes a successful feature



Please apply with your CV in English. We look forward to meeting you!


We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. Visa mindre

Senior Marketing Researcher

Ansök    Jan 28    Rovio Sweden AB    Marknadsundersökare
Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds. Are you passionate about using research to understand players and create impactful marketing campaigns? We want to hear from you! We’re looking for a Senior Marketing Researcher to join our UX research team in our Stockholm Studio. In this role, you'll use your expertise in user research and player psychology to help stakeholders understand their audience and develop industr... Visa mer
Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds.
Are you passionate about using research to understand players and create impactful marketing campaigns? We want to hear from you! We’re looking for a Senior Marketing Researcher to join our UX research team in our Stockholm Studio. In this role, you'll use your expertise in user research and player psychology to help stakeholders understand their audience and develop industry leading marketing content and creatives for user acquisition.
You’ll get to work on our flagship title, Angry Birds 2, and collaborate closely with many parts of the organization including; user acquisition, advertising creative, analytics, product marketing, and game teams. Using a diverse toolbox of quantitative and qualitative methodologies, you’ll drive a player first mindset by championing the user and being the voice of the player. You will be providing insights to stakeholders through workshops, collaboration, presentations, and reports.
We work in a hybrid model and meet at the office at least 2 days a week. If you are currently not based in Stockholm, we’d be happy to provide you relocation support.
You will have impact and fun at work by:
Conducting research that helps identify creative direction and marketing strategies that resonate with target audiences
Identifying the psychological and cognitive levers that influence the effectiveness of our mobile marketing campaigns.
Investigating, evaluating and recommending new research techniques, technologies, methodologies and process improvements.
Influencing and giving recommendations to creative, game, and management teams, and delivering actionable insights to product and marketing teams based on your findings.
Advocating research findings to stakeholders through written reports and oral presentations, all the way up to executive leadership.



Experience and skills we are looking for:
Work experience in research design, both qualitative and quantitative methods, in a business environment.
Relevant degree in cognitive sciences, human computer interaction (HCI), psychology, advertising, or related field.
Deep knowledge and passion in the areas of cognitive science, advertising and mobile gaming, and understanding the people who play them.
Track record for research in an art/creative or advertising environment, preferably in a user-centric environment.
Proven ability to translate insights and findings into actionable improvements.
Excellent interpersonal communication, both written and verbal.
Proactive, independent mindset and the ability to identify research opportunities and drive projects to completion with minimal oversight.
Strong influencer with an interest and drive to push forward key insights/topics to company stakeholders and improving research methods.



Please submit your CV in English.
If you have any portfolio showcasing strong examples of research work, please kindly send along when you apply.


We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name.
At Rovio, we are also committed to providing reasonable accommodations for qualified individuals with disabilities or special needs in our working environment and job application procedures. We are committed to continuously improving workplace accessibility. If you have any questions before applying, please write to us at recruitment@rovio.com. Visa mindre

Senior Data Analyst

Ansök    Apr 14    Rovio Sweden AB    Metodanalytiker, IT
Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here. Data is at the heart of everything we do at Rovio. It enables us to continuously improve our games and provide incredible experiences for the millions of users. All of this data is only valuable if it can be used to guide our day to day operations and the mission of the Data and Analytics craft is to turn that raw ... Visa mer
Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here.


Data is at the heart of everything we do at Rovio. It enables us to continuously improve our games and provide incredible experiences for the millions of users. All of this data is only valuable if it can be used to guide our day to day operations and the mission of the Data and Analytics craft is to turn that raw data into actionable insights.


We are now looking for a Senior Data Analyst to join our flagship Angry Birds 2 game in the Stockholm studio. Coming into this role, you will build an understanding of the game and different business levers and use that knowledge to build new game features, optimise the existing ones and to structure vague problem statements into testable hypothesis. You will be working as a part of a feature development pod, supporting it as a dedicated resource.


The team is located in our studio in the centre of Stockholm and works in a hybrid mode with weekly onsite presence. Currently not based in Sweden? No problem at all, we will help you with the relocation and work permit if needed!


You will have impact and fun at work by:
Working with the team members of your pod, participating in the end to end process of new feature development from planning, research and testing to launch and post launch evaluation
Bringing an objective perspective and recommendations to all phases of decision making, leveraging your technical skills to mine raw data for valuable information
Constantly designing and running in-game A/B test experiments, helping the team to find options leading to better game monetization performance and higher audience satisfaction
Creating dashboards and reports to help the game team understand your findings
Proactively working with data exploration and looking for opportunities to improve gameplay experience
Working closely with peer Data Analysts, Product Managers and Designers and Producers to continuously improve how we are interpreting game metrics and making decisions
Coaching and sharing best practices between colleagues in the data craft and whole game teams



Experience and skills we are looking for:
High proficiency in
Proficiency in scripting languages such as Python or R
Solid understanding of statistics (hypothesis testing, regression, analysing bias)
Experience in product analysis and experiments design, including A/B testing
Excellent presentation and collaboration skills with proven ability to present data and provide actionable recommendations to senior stakeholders
Prior experience as an analyst in mobile games or apps with large audiences
Passion for mobile games and an understanding of what makes a successful feature







Please apply with your CV in English. We look forward to meeting you!


We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. Visa mindre

Senior Product Manager

Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here. Our Stockholm studio has built one of the largest comebacks in the gaming industry - Angry Birds 2! We take pride in our culture that helped make this game a success, where anything can be changed and everything is tested. We are now looking for a Senior Product Manager to join the Angry Birds 2 team in our vibra... Visa mer
Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here.


Our Stockholm studio has built one of the largest comebacks in the gaming industry - Angry Birds 2! We take pride in our culture that helped make this game a success, where anything can be changed and everything is tested.


We are now looking for a Senior Product Manager to join the Angry Birds 2 team in our vibrant studio in the centre of Stockholm, Sweden.


If you love building and improving F2P games based on deep player understanding, are passionate about data driven development, get excited about designing performant features, and would like to work and collaborate with uncommonly dedicated professionals - apply now!


Not in Sweden? We provide relocation support.


You will have impact and fun at work by:
Plan, prioritize, and manage future feature development efforts in collaboration with the game team.
Support the game leadership by providing input on the roadmap for AB 2.
Drive high-quality improvements to the business performance of new and existing features in the early game while considering the needs of a mature F2P game.
Analyze game metrics (including in-game data, retention, engagement, and monetization) to proactively identify and implement optimizations that enhance the player experience and core financial performance.
Bring an outside-in perspective and deep market expertise by benchmarking competitors and identifying new and promising practices.
Own the A/B testing process to enable continuous iteration, allowing the team to validate hypotheses and translate results into actionable learnings that help steer the game in the right direction.



Experience and skills we are looking for:
Solid experience working as a Product Manager with multiple live F2P titles.
Deep understanding of F2P economy and game design.
Comfortable with strategy building and capable of translating strategy into roadmap items.
Ability to identify opportunities for growth and improvement.
Strong analytical skills (e.g., Excel, dashboard utilization) with the ability to analyze data independently.
Excellent written and verbal communication skills.
Understanding of the different needs of a game in soft launch versus one that has been live for years.
Self-starter with the ability to tackle problems independently.
Deep interest in understanding player behavior and needs.



We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. Visa mindre

Senior Game Designer

Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds. We are looking for a Senior Game Designer to strengthen our team’s expertise in designing complex systems and mechanics for our flagship title Angry Birds 2. In this role, you'll translate creative concepts into data-informed, player-centric designs that drive both engagement and business objectives. You’ll also play a key part in elevating cross-disciplinary collaboration, ... Visa mer
Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds.
We are looking for a Senior Game Designer to strengthen our team’s expertise in designing complex systems and mechanics for our flagship title Angry Birds 2. In this role, you'll translate creative concepts into data-informed, player-centric designs that drive both engagement and business objectives.
You’ll also play a key part in elevating cross-disciplinary collaboration, ensuring that features are developed and implemented cohesively. Your deep knowledge of Casual and RPG mechanics will be critical in delivering exceptional player experiences and optimising our live service offerings.
Join a team of industry professionals in the creative studio in the centre of Stockholm! If not in Sweden, we can offer relocation support.
You will have impact and fun at work by:
Creating and overseeing feature design, improving existing systems, and maintaining live events
Developing new game concepts that balance creative vision with commercial success in F2P environments
Collaborating with cross-functional teams to ensure features are aligned with business and creative goals
Pitching and presenting design ideas using data and player insights to support decisions
Reviewing and optimising released features using player data to refine and enhance the experience



Experience and skills we are looking for:
Solid experience in game design, with a strong focus on systems and feature design
Proven track record of creating successful features for Free-to-Play (F2P) and Live Service games
Deep understanding of player progression, monetization strategies, and engagement loops
Experience collaborating effectively with cross-functional teams to deliver complex features
Proficiency in using data and analytics to iterate and refine game designs
Strong communication skills in English for pitching ideas and collaborating across teams



It would be nice if you also have the following skills:
Understanding of UX principles to create intuitive and player-friendly interfaces
Awareness of emerging trends in F2P, Live Service, and RPG game design
Experience designing content that resonates with diverse global audiences
Previous experience mentoring junior designers and fostering team growth
Familiarity with Agile methodologies and project management principles



Please apply with your CV in English.
---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name.


At Rovio, we are also committed to providing reasonable accommodations for qualified individuals with disabilities or special needs in our working environment and job application procedures. We make all reasonable accommodations for persons with disabilities or who otherwise need support to thrive in the workplace. We are committed to continuously improving workplace accessibility. If you have any questions before applying, please write to us at recruitment@rovio.com. Visa mindre

Senior Performance Marketing Manager

Ansök    Jan 22    Rovio Sweden AB    Marknadsanalytiker
Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here. If performance marketing is your passion, you are excited about data-driven growth, have an extensive knowledge of the mobile advertising ecosystem and always strive to learn more and develop your skills - join our Stockholm UA team to work on our flagship Angry Birds 2! We are looking for a Senior Performance Market... Visa mer
Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here.
If performance marketing is your passion, you are excited about data-driven growth, have an extensive knowledge of the mobile advertising ecosystem and always strive to learn more and develop your skills - join our Stockholm UA team to work on our flagship Angry Birds 2!
We are looking for a Senior Performance Marketing Manager who will work closely with the Performance Marketing Lead to execute our User Acquisition strategy alongside a team of performance marketers. Your core responsibility will be to leverage your performance marketing expertise in order to grow the game’s new and re-engaged users acquisition efforts, supported by our multimillion dollar budget. You will join a vibrant performance marketing craft, have the opportunity to mentor others and collaborate with a wide variety of crafts.
Our team is located in our Stockholm studio, which follows a hybrid working model with 2 days spent together in the office per week.
You will have impact and fun at work by doing:
Collaborating closely with the UA Lead to execute our strategy for Angry Birds 2 and grow our engaged user base
Managing networks and campaigns, as well as owning every aspect about them (budget, analytics etc.)
Driving a relentless culture of experimentation on your UA channels, while also ideating and establishing user acquisition funnels on new platforms
Supervising and mentoring the 2 more junior UA team members and helping the UA team by providing analytical and strategic support on how to operate a flawless campaign-mix
Reporting about our performance marketing operations to your close stakeholders in an insightful yet concise manner
Being on the lookout to maximise growth opportunities by collaborating with cross functional teams (Marketing, Community, Creative, Product, Analytics)
Contributing to the creative ideation and production process by providing relevant insights to our Marketing Creative Lead, based on the assets’ performance and your knowledge of the market



Experience and skills we are looking for:
Solid working experience of 5+ years in mobile games and/or app user acquisition
Demonstrated ability to effectively manage and optimise multi-million dollar acquisition budgets
Wide understanding of UA strategies and channels outside of tracked marketing
Proven ability to partner with cross-functional teams: Product, Finance, Creative and Business Intelligence/ Data Engineering
Balance of data skills and understanding of creatives
Excellent managerial, communication, interpersonal and presentation skill
Growth mindset when you are never satisfied with status-quo, always striving to improve and learn, encouraging teams and colleagues to do the same



It would be nice if you also have the following skills:
Experience of managing a performance marketers or a track record of successful mentorship and training of more junior colleagues
Deeper understanding of mobile marketing ad tech: game measurement tools, attribution providers, programmatic advertising, fraud
Experience of executing a successful Retargeting strategy
Programming skills such as to help you get the answers you need from your own queries, or Python and Javascript (& alike) to help you optimise and/or automate your work flows



Please send your CV in English. We look forward to meeting you!


---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. Visa mindre

Director Analytics

Ansök    Okt 11    Rovio Sweden AB    Metodanalytiker, IT
Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here. We are looking for a Director of Analytics to lead our data analysts working in our game studios in Stockholm and Copenhagen. In this role you will ensure that the teams receive valuable insights for creating the best games, by participating in strategic planning and nurturing your team members to be their very bes... Visa mer
Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here.


We are looking for a Director of Analytics to lead our data analysts working in our game studios in Stockholm and Copenhagen. In this role you will ensure that the teams receive valuable insights for creating the best games, by participating in strategic planning and nurturing your team members to be their very best to to reach the studio goals. As a team lead, you will nourish an inspiring team culture and mentor your team members to develop professionally. You will also be acting as a key advisor to the studio and game leadership in the Stockholm studio contributing to the future success of our games.


You will have impact and fun at work by doing:
Acting as a partner and the advisor to the studio and game leadership ensuring they are always aware of the health of the product and advising them in their decision-making


Supporting studios and game management in high level analysis and planning, shaping strategic initiatives and setting the strategic direction for the product area based on insights


Building an understanding and a way forward for our games to have sustainable and well balanced economy models


Constantly improving the working processes and methodologies within the Data craft and spreading best practises to analytics and game teams


Providing leadership and support to a team of data analysts working in game teams across Stockholm and Denmark


Coaching team members to improve their performance and help them advance in their career development


Contributing to the key game projects in the studios providing actionable insights from the data



Experience and skills we are looking for:
Proven experience as a manager for data analyst or data scientist in a product setting, preferably within gaming or mobile apps with large user bases


Proficiency in relevant scripting languages and data tools (, Python, R) and experience in A/B testing design, implementation and decision making


A track record of turning analysis into valuable recommendations, creating visible business impact for the product you are supporting


Understanding of statistical analysis, Bayesian methods and machine learning


Good communication and interpersonal skills and a commercial mindset, with an understanding of the business implications of data insights



We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name.


At Rovio, we are also committed to providing reasonable accommodations for qualified individuals with disabilities or special needs in our working environment and job application procedures. We are committed to continuously improving workplace accessibility. Visa mindre

Game Developer

Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here. We are looking for a Game Developer to join our Studio in Stockholm, Sweden. We are a small and collaborative team and work as a part of the Stockholm studio, developing one the biggest games in Rovio’s portfolio, Angry Birds 2. As the game is steadily growing the fanbase, we are looking to add another client devel... Visa mer
Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here.


We are looking for a Game Developer to join our Studio in Stockholm, Sweden. We are a small and collaborative team and work as a part of the Stockholm studio, developing one the biggest games in Rovio’s portfolio, Angry Birds 2. As the game is steadily growing the fanbase, we are looking to add another client developer to the team.


You will be a critical addition to the team and help us maintain a big live game while adding new exciting features. We will provide you a chance to grow, working closely alongside our senior developers on different live features and the work you and your team delivers will be highly visible to our players worldwide.


We don’t offer relocation support for this position.


You will have impact and fun at work by:
Implementing new game features
Writing clean and maintainable C# code
Optimising the game to run smoothly on mobile platforms
Constantly refining the code quality by following good programming principles
Improving the game using the newest Unity features



Experience and skills we are looking for:
A few years experience of commercial game programming
Having built and launched one or more mobile games on iOS and Android
Good programming skills with C# and Unity
Understanding SOLID principles
Experience with debugging, profiling and performance optimisations
Experience with F2P games both as a developer and a player



Please apply with your CV in English. We look forward to meeting you!


We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. Visa mindre

Full Stack Developer

Ansök    Okt 9    Rovio Sweden AB    Mjukvaruutvecklare
Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here. We are looking for a Full Stack Developer to join our Stockholm Studio, home to Rovio’s iconic game Angry Birds 2. As a Full Stack Developer, you will join our growing Technology craft and work on improving and expanding our internal tools and services, which support the entire Angry Birds 2 game team. This role wi... Visa mer
Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here.


We are looking for a Full Stack Developer to join our Stockholm Studio, home to Rovio’s iconic game Angry Birds 2. As a Full Stack Developer, you will join our growing Technology craft and work on improving and expanding our internal tools and services, which support the entire Angry Birds 2 game team. This role will contribute to delivering a seamless experience to our players by enhancing and refining our inhouse tools, focusing on both user experience and performance optimization.


Our studio is located in the heart of Stockholm, offering a vibrant, creative environment.
Unfortunately, we are unable to provide relocation support for this position.


You will have impact and fun at work by:
Building and maintaining web tools and services for Angry Birds 2 using React
Developing REST APIs in C# and .NET Core for game-related tooling
Collaborating in sprint planning, peer code reviews, and bug fixing
Writing clean, maintainable code, including testing (unit testing) and documentation
Working as a team with other developers, designers and artists



Experience and skills we are looking for:
A few years of experience working with Typescript and React (or similar frontend technologies)
Web development experience with modern TypeScript, HTML, CSS, and React, as you will spend part of your time working on the Frontend of the tooling
Recent experience with C# and .NET Core, along with Postgre
Experience developing RESTful services
Practical experience working in Agile software development teams, utilising Scrum or Kanban
Collaborative mentality with strong communication skills in English



Please send your CV in English. If you are passionate about game development and enjoy working in a dynamic, team-oriented environment, we’d love to hear from you!


We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. Visa mindre

Senior Release Manager

Ansök    Okt 9    Rovio Sweden AB    IT-producent
Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here. We are looking for a Senior Release Manager to join our Stockholm Studio, home to Rovio’s iconic game Angry Birds 2. In this role, you will be in charge of successful game releases, ensuring seamless coordination across various teams. You are known for your outstanding communication and collaborative skills and wil... Visa mer
Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here.


We are looking for a Senior Release Manager to join our Stockholm Studio, home to Rovio’s iconic game Angry Birds 2. In this role, you will be in charge of successful game releases, ensuring seamless coordination across various teams. You are known for your outstanding communication and collaborative skills and will work on bridging gaps between all our development functions to deliver high-quality updates and experiences to millions of players.


If you are inspired by refining and owning the release process in our Stockholm studio - we would love to talk to you!




You will have impact and fun at work by:
Leading the entire release lifecycle from planning to post-launch support, ensuring alignment across all involved teams working on Angry Birds 2
Shaping how we work with releases and getting the opportunity to holistically redefine what a release for Angry Birds 2 looks like
Defining the release roadmap, working in close partnership with product management to align release plans with overarching business goals
Mitigating risks by proactively identifying and addressing them as they arise, minimising reactive firefighting and code changes for the development team
Keeping track of release progress and providing analysis on key metrics and potential bottlenecks
Continuously improving our processes by establishing constant feedback loops within the teams; exploring better administrative and configuration tooling; and bringing your industry expertise



Experience and skills we are looking for:
Proven experience and success in managing the full release lifecycle for a game, preferably for multiple mobile titles
A deep understanding of the technical aspects of game releases such as build processes, version control systems, and deployment tools
Ability to collaborate and create alignment across teams with differing priorities and opinions
Exceptional communication and teamwork skills
Experience with supporting Live Operations of games and Project Management within games development will be seen favourably

Please apply with your CV in English - we look forward to meeting you!




We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. Visa mindre

Senior Performance Marketing Manager

Ansök    Sep 2    Rovio Sweden AB    Marknadsanalytiker
Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here. If performance marketing is your passion, you are excited about data-driven growth, have an extensive knowledge of the mobile advertising ecosystem and always strive to learn more and develop your skills - join our Stockholm UA team to work on our flagship Angry Birds 2! We are looking for a Senior Performance Ma... Visa mer
Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here.


If performance marketing is your passion, you are excited about data-driven growth, have an extensive knowledge of the mobile advertising ecosystem and always strive to learn more and develop your skills - join our Stockholm UA team to work on our flagship Angry Birds 2!

We are looking for a Senior Performance Marketing Manager who will work closely with the Performance Marketing Lead to execute our User Acquisition strategy alongside a team of performance marketers. Your core responsibility will be to leverage your performance marketing expertise in order to grow the game’s new and re-engaged users acquisition efforts, supported by our multimillion dollar budget. You will join a vibrant performance marketing craft, have the opportunity to mentor others and collaborate with a wide variety of crafts.
Our team is located in our Stockholm studio, which follows a hybrid working model with 2 days spent together in the office per week.
You will have impact and fun at work by doing:
Collaborating closely with the UA Lead to execute our strategy for Angry Birds 2 and grow our engaged user base
Managing networks and campaigns, as well as owning every aspect about them (budget, analytics etc.)
Driving a relentless culture of experimentation on your UA channels, while also ideating and establishing user acquisition funnels on new platforms
Supervising and mentoring the 2 more junior UA team members and helping the UA team by providing analytical and strategic support on how to operate a flawless campaign-mix
Reporting about our performance marketing operations to your close stakeholders in an insightful yet concise manner
Being on the lookout to maximise growth opportunities by collaborating with cross functional teams (Marketing, Community, Creative, Product, Analytics)
Contributing to the creative ideation and production process by providing relevant insights to our Marketing Creative Lead, based on the assets’ performance and your knowledge of the market

Experience and skills we are looking for:
Solid working experience of 5+ years in mobile games and/or app user acquisition
Demonstrated ability to effectively manage and optimise multi-million dollar acquisition budgets
Wide understanding of UA strategies and channels outside of tracked marketing
Proven ability to partner with cross-functional teams: Product, Finance, Creative and Business Intelligence/ Data Engineering
Balance of data skills and understanding of creatives
Excellent managerial, communication, interpersonal and presentation skill
Growth mindset when you are never satisfied with status-quo, always striving to improve and learn, encouraging teams and colleagues to do the same

It would be nice if you also have the following skills:
Experience of managing a performance marketers or a track record of successful mentorship and training of more junior colleagues
Deeper understanding of mobile marketing ad tech: game measurement tools, attribution providers, programmatic advertising, fraud
Experience of executing a successful Retargeting strategy
Programming skills such as to help you get the answers you need from your own queries, or Python and Javascript (& alike) to help you optimise and/or automate your work flows



Please send your CV in English. We look forward to meeting you!


---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. Visa mindre

Senior Product Manager

At Rovio you will get to work with multiple groundbreaking IP’s including one of the most famous game IP’s in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring... Visa mer
At Rovio you will get to work with multiple groundbreaking IP’s including one of the most famous game IP’s in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring and talented professionals representing over 50 different nations.


We trust our teams to work autonomously by providing them the right tools and level of responsibility. We believe in our teams to remain creative and to keep learning – as well as ensuring everyone has opportunities for personal growth.


Our Stockholm studio has built one of the largest comebacks in the gaming industry - Angry Birds 2! We take pride in our culture that helped make this game a success, where anything can be changed and everything is tested.


We are now looking for a Senior Product Manager to join the Angry Birds 2 team in our vibrant studio in the centre of Stockholm, Sweden.


If you love building and improving F2P games based on deep player understanding, are passionate about data driven development, get excited about designing performant features, and would like to work and collaborate with uncommonly dedicated professionals - apply now!


Not in Sweden? We provide relocation support.


You will have impact and fun at work by:
Planning, prioritising, and running feature development efforts for an area of the game all while ensuring an outstanding player experience
Driving improvements to business performance for both new and existing features based on your knowledge of engagement & monetization mechanics, player behaviour, and F2P game design
Analysing the game metrics and proactively identifying and implementing optimizations to improve the player experience and core financial performance keeping in mind the needs of a mature F2P game
Supporting the Game Lead by providing input on the strategic direction for Angry Birds 2 overall
Being responsible for the A/B testing process helping to validate hypotheses and translating the results into actions that help steer our games into the right direction
Constantly bringing an outside-in view and deep market expertise by benchmarking competitors and identifying new & promising practices from the leading games in the market

Experience and skills we are looking for:
Experience working as a Product Manager with live F2P mobile titles
Deep understanding of F2P live-ops, economy, and game design and eagerness to learn about Angry Birds players
Track record of crafting F2P features that drive increases to retention, engagement, and monetization
Experience in tuning and balancing live-ops features to drive sustainable long-term performance
Experience with defining strategy and the ability to translate overall strategy into a roadmap that creates product growth
Strong analytical capabilities paired with the drive to analyse game data with the assistance of game analysts

Interview process:
First meeting: A short call with a TA Partner to talk about the specifics of the role and your past work experience.
Call with a Hiring manager: We will be talking about your skills and background and what to learn what motivates you.
Assignment: We’d like to learn more about your hard skills through a relevant task, which takes a few hours.
Technical interview: We will invite you to present the assignment results to the team for an in-depth conversation.
Final round: You will meet a few members of the game team. Our aim is to get a clear overview of your skills, how you would contribute to our working culture, and where we can help you develop.

Please send your CV in English. We look forward to talking to you.


Rovio's Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon Angry Birds. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day.


In addition to Angry Birds 2, Stockholm studio is actively developing new titles with the Angry Birds brand as well as new original IPs. Our approach is to focus on highly accessible yet innovative cores paired with Rovio's light-hearted aesthetic. At the same time, we still aim to deliver a deep meta that can keep players engaged for decades. Our development is driven by our players as we push to become masters of our genre. We use data to provide insights into our players' needs, and we always strive for improvement through continual iteration.


Our ambitious teams are full of passionate gamers who are eager to leave their mark. Visa mindre

Principal Product Manager

At Rovio you will get to work with multiple groundbreaking IP’s including one of the most famous game IP’s in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring... Visa mer
At Rovio you will get to work with multiple groundbreaking IP’s including one of the most famous game IP’s in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring and talented professionals representing over 50 different nations.


We trust our teams to work autonomously by providing them the right tools and level of responsibility. We believe in our teams to remain creative and to keep learning – as well as ensuring everyone has opportunities for personal growth.


Our Stockholm studio has built one of the largest comebacks in the gaming industry - Angry Birds 2! We take pride in our culture that helped make this game a success, where anything can be changed and everything is tested.


We are now looking for a Principal Product Manager to join the Angry Birds 2 team in our vibrant studio in the centre of Stockholm, Sweden.


If you love building and improving F2P games based on deep player understanding, acting as a Product authority, being a mentor and a Craft Lead, driving the strategic direction and roadmap for Angry Birds 2 alongside the Game Lead, and you want to join us in bringing even more growth to this beloved hit game - we cannot wait to meet you!


Not in Sweden? We provide relocation support.


You will have impact and fun at work by:
Leading a game pod through planning, prioritising, and running feature development efforts
Supporting the Game Lead by providing input on the strategic direction for Angry Birds 2
Ensuring we deliver an outstanding player experience and drive high quality improvements to business performance for both new and existing features while keeping the needs of a mature F2P game in mind
Leading and mentoring the Product Craft across the studio by constantly sharing your knowledge about engagement & monetization mechanics, player behaviour, and F2P game design
Advocating for data-driven decision making by analysing game metrics and proactively identifying & implementing optimizations to improve business performance
Bringing an outside-in view and deep market expertise by benchmarking competitors and identifying new and promising practices and feature ideas

Experience and skills we are looking for:
Extensive experience in product management for live F2P mobile titles and deep understanding of F2P live-ops, economy, and game design
Experience with strategy building and translating strategy into a roadmap that grows long-term business performance
Track record of crafting features that drive increases to retention, engagement, and monetization
Past experience as a people manager and an inspirational team leader who utilizes effective communication and solid interpersonal skills
Strong analytical capabilities and a love for A/B testing

Interview process
First meeting: A short call with a TA Partner to talk about the specifics of the role and your past work experience
Hiring Manager Interview: A meeting with the Game Lead of AB2 to discuss your skills and background. We want to learn what motivates you and hear your success (and fail) stories
Second round: A meeting with Product peers from Rovio to dive deeper into your business skills, F2P market knowledge, and your thoughts on AB2
Final round: A meeting with the larger game team and separate chats with the Head of Studio in Stockholm and our HR Business Partner. Our aim is to get a clear overview of your leadership skills, how you can contribute to our working culture, and where we can help you develop

Please send your CV in English. We look forward to talking to you!


Rovio's Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon Angry Birds. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day.


In addition to Angry Birds 2, Stockholm studio is actively developing new titles with the Angry Birds brand as well as new original IPs. Our approach is to focus on highly accessible yet innovative cores paired with Rovio's light-hearted aesthetic. At the same time, we still aim to deliver a deep meta that can keep players engaged for decades. Our development is driven by our players as we push to become masters of our genre. We use data to provide insights into our players' needs, and we always strive for improvement through continual iteration.


Our ambitious teams are full of passionate gamers who are eager to leave their mark. Visa mindre

Senior Manager Analytics

Ansök    Aug 13    Rovio Sweden AB    Metodanalytiker, IT
Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here. We are looking for a Principal Data Analyst, Team Manager to lead our data analysts working in our game studios in Stockholm and Copenhagen. In this role you will ensure that the teams receive valuable insights for creating the best games, by participating in strategic planning and nurturing your team members to be... Visa mer
Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here.


We are looking for a Principal Data Analyst, Team Manager to lead our data analysts working in our game studios in Stockholm and Copenhagen. In this role you will ensure that the teams receive valuable insights for creating the best games, by participating in strategic planning and nurturing your team members to be their very best to to reach the studio goals. As a team lead, you will nourish an inspiring team culture and mentor your team members to develop professionally. You will also have the opportunity to participate in a game project as an individual contributor.


You will have impact and fun at work by doing:
You are providing leadership and support to a team of data analysts working in game teams
You coach team members to improve their performance and help them advance in their career development
You support studios and game management in high level analysis and planning
You contribute to the key game projects in studios providing actionable insights from the data

Experience and skills we are looking for:
Proven experience as a manager for data analyst or data scientist in a product setting, preferably within gaming or mobile apps with large user basis
Proficiency in relevant scripting language and data tools (, Python, R) and experience in A/B testing design, implementation and decision making
Track record of turning analysis into valuable recommendations, creating visible business impact for the product you are supporting
Understanding of statistical analysis, bayesian methods and machine learning
Good communication and interpersonal skills and a commercial mindset, with an understanding of the business implications of data insights



Please send your CV in English.


---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. Visa mindre

Marketing Creative Lead

Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here. For our Stockholm-based studio, we are seeking a Marketing Creative Lead to guide our Internal Creative Team, which consists of creative producers and artists. This team is dedicated to providing our marketing departments with high-performing creative assets, developing a comprehensive creative strategy, and contin... Visa mer
Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here.


For our Stockholm-based studio, we are seeking a Marketing Creative Lead to guide our Internal Creative Team, which consists of creative producers and artists. This team is dedicated to providing our marketing departments with high-performing creative assets, developing a comprehensive creative strategy, and continually enhancing it. To excel in this position, you should possess a creative mind, the ability to develop innovative ideas, and the skill to tell compelling stories in static, short video, and playable ad formats with a user-centred design. You and your team will play a central role within the broader Marketing department, collaborating closely with User Acquisition (your primary client), Product Marketing, Product, User Research, and Business Intelligence teams.


You will have impact and fun at work by doing:
Lead a team of producers and artists to transform your creative ideas into successful deliverables
Own and develop the User Acquisition creative strategy by leveraging performance insights and benchmarks from our competitive mobile publishing landscape
Formulate hypotheses around successful creative design and test them through carefully planned experiments with the support of the UA team
Oversee the creative ideation, production, and reporting processes, ensuring their effective development
Increase the efficiency and production speed of the Internal Creative Team through effective resource management and prioritisation
Analyse trends in creatives from our competitors and translate these findings into actionable insights for our creative ideation
Develop captivating stories for our players in condensed video formats, primarily for mobile devices but also adaptable to other platforms/placements

Experience and skills we are looking for:
Solid leadership and project management skills with the ability to inspire a team of creative producers and artists in the Agile environment
A proven track record in art/creative direction or design within an advertising environment, preferably using user-centric methods
A good understanding of art and video production pipelines
A creative and data-driven mindset, some proficiency with Excel/Google sheets
Fluent skills in English, both written and spoken

Nice to have:
An affinity with mobile gaming and an understanding of the main advertising channels and formats. Affinity with casual gaming is a plus.
A good understanding of Performance Marketing/User Acquisition and its most commonly used Key Performance Indicators.
A prior experience in working in a UA creative production team

Please submit your CV in English and attach a portfolio.


---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. Visa mindre

Senior Data Analyst

Ansök    Aug 13    Rovio Sweden AB    Metodanalytiker, IT
Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here. Data is at the heart of everything we do at Rovio. It enables us to continually improve our games and provide incredible experiences for the millions of users who play our games every day. All of this data is only valuable if it can be used to guide our day to day operations and the mission of the Data and Analytic... Visa mer
Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here.


Data is at the heart of everything we do at Rovio. It enables us to continually improve our games and provide incredible experiences for the millions of users who play our games every day. All of this data is only valuable if it can be used to guide our day to day operations and the mission of the Data and Analytics craft is to turn that raw data into actionable insights.


We are now looking for a Senior Data Analyst to join our flagship Angry Birds 2 game in the Stockholm studio. Coming into this role, you will build an understanding of the game and different business levers and use that knowledge to build new game features, optimising existing ones, structure vague problem statements in collaboration with stakeholders such as the Game lead, product managers, designers and producers.


The team is located in our studio in the centre of Stockholm and works in a hybrid mode (2-3 days per week onsite). Currently not based in Sweden? No problem at all, we will help you with the relocation and work permit if needed!


You will have impact and fun at work by:
Bringing an objective perspective and recommendations to all phases of decision making, leveraging your technical skills to mine raw data for valuable information
Constantly designing and running in-game A/B test experiments, helping the team to find options leading to better game monetization performance and our audience satisfaction
Creating dashboards and reports to help the game team understand your findings
Proactively working with data exploration and looking for opportunities to improve gameplay experience
Working closely with peer Data Analysts, Product Managers and Project Leads to continuously improve how we are interpreting game metrics and making decisions
Coaching and sharing best practices between colleagues in the data craft and whole game teams

Experience and skills we are looking for:
High proficiency in
Proficiency in scripting languages such as Python or R
Solid understanding of statistics
Experience in product analysis and experiments design including A/B testing
Excellent written and verbal communication skills
Presentation and collaboration skills with proven ability to present data and provide actionable recommendations to senior stakeholders
Prior experience in mobile games or apps with large audiences will help you to hit the ground running but not a must

Please apply with your CV in English. We look forward to meeting you!


---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. Visa mindre

Senior Server Developer

Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here. The Server development Craft is responsible for designing and implementing scalable architectures with .Net Core on AWS. The team believes in well-crafted software that increases the product value without compromising the productivity. Clean code, test driven development and SOLID principles are a reality applied t... Visa mer
Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here.


The Server development Craft is responsible for designing and implementing scalable architectures with .Net Core on AWS. The team believes in well-crafted software that increases the product value without compromising the productivity. Clean code, test driven development and SOLID principles are a reality applied to any project. The team is located in Stockholm and works in a hybrid model (2 days per week onsite).
Currently not based there? No problem at all, we will help you with the relocation and work permit if needed!


We are looking for a Senior Server Developer to join the team of 4 professionals. As a Senior Server Developer, you will primarily take care of developing features and maintaining the infrastructure of Angry Birds 2 game, but also participate in backend development of new game projects.


You will have impact and fun at work by doing:
Design, implement and test game backend functionality for games using C#, .Net Core, Postgre, Redis
Create, maintain and operate the game server cloud infrastructure. We use AWS with Terraform
Ensure that game backends are efficient, secure and scale well
Work with real-time gaming technologies for multiplayer games
Integrate other cloud services to game servers
Participate in designing backend solutions working closely with the client team
Work as a team with other developers, designers and artists



Experience and skills we are looking for:
Solid server programming experience with C# and .NET Core where you have implemented solutions for games to handle millions of players
Good knowledge and hands on experience of cloud platforms like AWS or Azure
Experience in high-load services
Good understanding of and No databases
Working experience with SOLID principles and TDD
Understanding of game architectures and technologies



It would be nice if you also have the following skills:
Hands on experience with Kubernetes
Commercial experience with AWS



What’s in it for you:
Opportunity to work on a large scale where your work impacts millions of people
Chance to apply TDD and be an advocate of high quality code
Keep up-to-date with emerging technologies and industry trends
No crunch - we value work-life balance



Interview process:
First meeting: You will meet the TA Partner to get acquainted and learn more about Rovio and the specifics of the role
Call with a Hiring manager: We will deep dive into your skills and background and also discuss what motivates you. This is also an opportunity for you to learn more about Rovio and the specifics of the role
Assignment: We’d like to learn more about your hard skills through a relevant take home task, which takes a few hours
Technical interview: We will invite you to present the assignment results to your colleagues in the Server development Craft for an in-depth conversation
Final rounds: You will meet the Technical Director and Game lead. Our aim is to get a clear overview of your collaboration and communication skills, how you would fit with our working culture, your ambitions and where we can help you develop. Visa mindre

Law

Ansök    Jun 5    Rovio Sweden AB    Taxitelefonist
This is a test posting, no actual posting. Do not apply. Do not apply. We are testing how it goes to other platform, i.e. LI Visa mer
This is a test posting, no actual posting. Do not apply.


Do not apply. We are testing how it goes to other platform, i.e. LI Visa mindre

Senior QA

Ansök    Maj 27    Rovio Sweden AB    Speltestare/QA
At Rovio you will get to work with multiple groundbreaking IP's including one of the most famous game IP's in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That's why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring... Visa mer
At Rovio you will get to work with multiple groundbreaking IP's including one of the most famous game IP's in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That's why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring and talented professionals representing over 50 different nations.


We trust our teams to work autonomously by providing them the right tools and level of responsibility. We believe in our teams to remain creative and to keep learning – as well as ensuring everyone has opportunities for personal growth.


Rovio Stockholm studio is developing one of the biggest games in Rovio's portfolio Angry Birds 2 as well as working on some new exciting projects. We are a fun and collaborative studio in the center of Stockholm and as our games are steadily growing the fanbase, we are looking to add another Senior QA Specialist to the team. You will have a chance to contribute to creating well performing mobile games for millions of daily users.


You will have impact and fun at work by doing:
Managing and driving the QA process in the game
Providing up to date and accurate picture of product quality
Facilitate execution of project's test activities, Internal and External
Creating and maintaining the project's test plan and test cases
Overseeing the work of an external QA team
Supporting development team in reaching better product quality
Handling submission pipelines and release activities
Acting on live issues
Managing bug reports



Experience and skills we are looking for:
Experience with games both as a QA tester and a player
Knowledge of mobile game industry's QA tools and software
Good understanding of mobile platforms and hardware
Experience with bug tracking and version control software
Excellent collaboration and communication skills in English
Curiosity and drive to learn new skills
Analytical problem solving skills
Ability to effectively prioritize and delegate different tasks while working independently or as part of a team



It would be nice if you also have the following skills:
Experience in Unity
Experience with CI tools (Jenkins)



Interview process:
First meeting: you will have a quick call with our TA partner to understand what motivates you and what you are looking for as the next step
Second meeting: You will meet the hiring manager and a member of the team. We will be diving deeper into your skills and will also have an opportunity for you to learn more about Rovio and the specifics of the role.
Take home test task
Final round: You will be invited to meet members of the game team you will be working with. Our aim is to get a clear overview of how you would fit with our working culture and your ambitions.



#LI-Hybrid


---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name.


At Rovio, we are also committed to providing reasonable accommodations for qualified individuals with disabilities or special needs in our working environment and job application procedures. We make all reasonable accommodations for persons with disabilities or who otherwise need support to thrive in the workplace. We are committed to continuously improving workplace accessibility. If you have any questions before applying, please write to us at recruitment@rovio.com.


What to expect when you join us
Meet the Rovians
About Rovio
Diversity, Equity and Inclusion at Rovio Visa mindre

User Researcher, Marketing

Ansök    Apr 8    Rovio Sweden AB    Marknadsundersökare
At Rovio you will get to work with multiple groundbreaking IPs including one of the most famous game IPs in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring a... Visa mer
At Rovio you will get to work with multiple groundbreaking IPs including one of the most famous game IPs in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring and talented professionals representing over 50 different nations.


We trust our teams to work autonomously by providing them the right tools and level of responsibility. We believe in our teams to remain creative and to keep learning – as well as ensuring everyone has opportunities for personal growth.


We’re looking for a User Researcher to join our UX research team, based in our Stockholm Sweden Studio.
As a User Researcher for Marketing at Rovio you will leverage your passion for user research and player psychology to help stakeholders understand their audience and develop industry leading creatives and marketing material.
In this role you will have the opportunity to work on Angry Birds 2, our flagship title. You will collaborate closely with many parts of the organization including; user acquisition, advertising creative, analytics, product marketing, and game teams.
In this role, you will use a diverse toolbox of quantitative and qualitative methodologies to help guide strategy and innovation in our performance marketing and user acquisition initiatives. You will be providing insights to stakeholders through workshops, collaboration, presentations, and reports.
In this critical role your job as a User Researcher is to drive a player's first mindset by championing the user and being the voice of the player. Ultimately your role will enable teams to understand the foundations of leading / highly-performing creative strategies, and will help inform decisions that enable us to effectively market world-class mobile games.




You will have impact and fun at work by doing:
Work with projects to understand competitive trends and to help develop creative strategies that resonate with the target audience and help identify new opportunities in the competitive advertising landscape.
Work closely with UA creative teams to recommend and conduct various research and utilize findings to help inform creative direction.
Identify the psychological and cognitive levers that influence the effectiveness of mobile marketing campaigns.
Investigate, evaluate and recommend new research techniques, technologies, methodologies and process improvements.·
Actively influence, prioritize and make recommendations based on findings to creative teams, game teams and studio management.
Deliver clear, actionable and compelling insights to the product and marketing teams.
Advocate research findings to stakeholders through written reports and oral presentations, all the way up to executive leadership.



Experience and skills we are looking for:
Have 5+ years of experience working in a research role in a business environment.
Relevant Bachelor’s degree, Masters degree, or equivalent in cognitive sciences, human computer interaction (HCI), psychology, advertising, or related field.
Passionate about user research and keeping up with current industry trends.
Have deep knowledge and passion in the areas of cognitive science, advertising and mobile gaming and understanding the people who play them.
Some experience at researching in an art/creative or advertising environment, preferably in a user-centric environment/using user-centric methods.
Extensive knowledge and a broad range of skills in research design and qualitative and quantitative methods applied in a business environment.
Proven ability to translate insights and findings into actionable improvements.
Demonstrated experience with helping organizations improve their research methods.
Excellent interpersonal communication, both written and verbal.
Experience in collaborating with cross-functional teams including partnering with business intelligence and data scientists.
Proactive, independent mindset and the ability to identify research opportunities and drive projects to completion with minimal oversight.
Strong influencer with an interest and drive to push forward key insights/topics to company stakeholders.



Interview process:
First meeting: A Talent Acquisition Partner will reach out for a quick chat to understand who you are and what your experience has been. This is also an opportunity for you to learn about Rovio and this role.
Second round: You will meet the hiring manager. The aim is for us to understand you as a researcher, what your experience has been and what motivates you. After this interview, you might do an exercise to complete in your own time.
Third round: Here you will be invited to present a piece of your own research and your Rovio task research plan to other team members. Our aim is to get a clear overview of your skills, how you would fit with our working culture.
Last round: You will meet members of the AB2 user acquisition team, as this is a team you would work very closely with.



Please submit your CV and a test might be provided during the interview process. If you have any portfolio showcasing strong examples of research work, please kindly send along when you apply.


---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name.


At Rovio, we are also committed to providing reasonable accommodations for qualified individuals with disabilities or special needs in our working environment and job application procedures. We make all reasonable accommodations for persons with disabilities or who otherwise need support to thrive in the workplace. We are committed to continuously improving workplace accessibility. If you have any questions before applying, please write to us at recruitment@rovio.com. Visa mindre

Principal Product Manager

At Rovio you will get to work with multiple groundbreaking IP’s including one of the most famous game IP’s in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring... Visa mer
At Rovio you will get to work with multiple groundbreaking IP’s including one of the most famous game IP’s in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring and talented professionals representing over 50 different nations.


We trust our teams to work autonomously by providing them the right tools and level of responsibility. We believe in our teams to remain creative and to keep learning – as well as ensuring everyone has opportunities for personal growth.


Our Stockholm studio has built one of the largest comebacks in the gaming industry - Angry Birds 2! We take pride in our culture that helped make this game a success, where anything can be changed and everything is tested.


We are now looking for a Principal Product Manager to join the Angry Birds 2 team in our vibrant studio in the centre of Stockholm, Sweden.


If you love building and improving F2P games based on deep player understanding, acting as a Product authority, being a mentor and a Craft Lead, driving the strategic direction and roadmap for Angry Birds 2 alongside the Game Lead, and you want to join us in bringing even more growth to this beloved hit game - we cannot wait to meet you!


Not in Sweden? We provide relocation support.


You will have impact and fun at work by:
Leading a game pod through planning, prioritising, and running feature development efforts
Supporting the Game Lead by providing input on the strategic direction for Angry Birds 2
Ensuring we deliver an outstanding player experience and drive high quality improvements to business performance for both new and existing features while keeping the needs of a mature F2P game in mind
Leading and mentoring the Product Craft across the studio by constantly sharing your knowledge about engagement & monetization mechanics, player behaviour, and F2P game design
Advocating for data-driven decision making by analysing game metrics and proactively identifying & implementing optimizations to improve business performance
Bringing an outside-in view and deep market expertise by benchmarking competitors and identifying new and promising practices and feature ideas



Experience and skills we are looking for:
Extensive experience in product management for live F2P mobile titles and deep understanding of F2P live-ops, economy, and game design
Experience with strategy building and translating strategy into a roadmap that grows long-term business performance
Track record of crafting features that drive increases to retention, engagement, and monetization
Past experience as a people manager and an inspirational team leader who utilizes effective communication and solid interpersonal skills
Strong analytical capabilities and a love for A/B testing



Interview process
First meeting: A short call with a TA Partner to talk about the specifics of the role and your past work experience
Hiring Manager Interview: A meeting with the Game Lead of AB2 to discuss your skills and background. We want to learn what motivates you and hear your success (and fail) stories
Second round: A meeting with Product peers from Rovio to dive deeper into your business skills, F2P market knowledge, and your thoughts on AB2
Final round: A meeting with the larger game team and separate chats with the Head of Studio in Stockholm and our HR Business Partner. Our aim is to get a clear overview of your leadership skills, how you can contribute to our working culture, and where we can help you develop



Please send your CV in English. We look forward to talking to you!


Rovio's Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon Angry Birds. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day.


In addition to Angry Birds 2, Stockholm studio is actively developing new titles with the Angry Birds brand as well as new original IPs. Our approach is to focus on highly accessible yet innovative cores paired with Rovio's light-hearted aesthetic. At the same time, we still aim to deliver a deep meta that can keep players engaged for decades. Our development is driven by our players as we push to become masters of our genre. We use data to provide insights into our players' needs, and we always strive for improvement through continual iteration.


Our ambitious teams are full of passionate gamers who are eager to leave their mark. Visa mindre

Senior Product Manager

At Rovio you will get to work with multiple groundbreaking IP’s including one of the most famous game IP’s in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring... Visa mer
At Rovio you will get to work with multiple groundbreaking IP’s including one of the most famous game IP’s in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring and talented professionals representing over 50 different nations.


We trust our teams to work autonomously by providing them the right tools and level of responsibility. We believe in our teams to remain creative and to keep learning – as well as ensuring everyone has opportunities for personal growth.


Our Stockholm studio has built one of the largest comebacks in the gaming industry - Angry Birds 2! We take pride in our culture that helped make this game a success, where anything can be changed and everything is tested.


We are now looking for a Senior Product Manager to join the Angry Birds 2 team in our vibrant studio in the centre of Stockholm, Sweden.


If you love building and improving F2P games based on deep player understanding, are passionate about data driven development, get excited about designing performant features, and would like to work and collaborate with uncommonly dedicated professionals - apply now!


Not in Sweden? We provide relocation support.


You will have impact and fun at work by:
Planning, prioritising, and running feature development efforts for an area of the game all while ensuring an outstanding player experience
Driving improvements to business performance for both new and existing features based on your knowledge of engagement & monetization mechanics, player behaviour, and F2P game design
Analysing the game metrics and proactively identifying and implementing optimizations to improve the player experience and core financial performance keeping in mind the needs of a mature F2P game
Supporting the Game Lead by providing input on the strategic direction for Angry Birds 2 overall
Being responsible for the A/B testing process helping to validate hypotheses and translating the results into actions that help steer our games into the right direction
Constantly bringing an outside-in view and deep market expertise by benchmarking competitors and identifying new & promising practices from the leading games in the market



Experience and skills we are looking for:
Experience working as a Product Manager with live F2P mobile titles
Deep understanding of F2P live-ops, economy, and game design and eagerness to learn about Angry Birds players
Track record of crafting F2P features that drive increases to retention, engagement, and monetization
Experience in tuning and balancing live-ops features to drive sustainable long-term performance
Experience with defining strategy and the ability to translate overall strategy into a roadmap that creates product growth
Strong analytical capabilities paired with the drive to analyse game data with the assistance of game analysts



Interview process:
First meeting: A short call with a TA Partner to talk about the specifics of the role and your past work experience.
Call with a Hiring manager: We will be talking about your skills and background and what to learn what motivates you.
Assignment: We’d like to learn more about your hard skills through a relevant task, which takes a few hours.
Technical interview: We will invite you to present the assignment results to the team for an in-depth conversation.
Final round: You will meet a few members of the game team. Our aim is to get a clear overview of your skills, how you would contribute to our working culture, and where we can help you develop.



Please send your CV in English. We look forward to talking to you.


Rovio's Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon Angry Birds. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day.


In addition to Angry Birds 2, Stockholm studio is actively developing new titles with the Angry Birds brand as well as new original IPs. Our approach is to focus on highly accessible yet innovative cores paired with Rovio's light-hearted aesthetic. At the same time, we still aim to deliver a deep meta that can keep players engaged for decades. Our development is driven by our players as we push to become masters of our genre. We use data to provide insights into our players' needs, and we always strive for improvement through continual iteration.


Our ambitious teams are full of passionate gamers who are eager to leave their mark. Visa mindre

Community Manager

At Rovio you will get to work with multiple groundbreaking IPs including one of the most famous game IPs in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring a... Visa mer
At Rovio you will get to work with multiple groundbreaking IPs including one of the most famous game IPs in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring and talented professionals representing over 50 different nations.


We trust our teams to work autonomously by providing them the right tools and level of responsibility. We believe in our teams to remain creative and to keep learning – as well as ensuring everyone has opportunities for personal growth.


We are looking for a Community Manager to help us bring players and game teams closer together while delivering joyful experiences in Rovio community spaces. You will have the chance to work as a Community Manager for Angry Birds 2! The Angry Birds 2 team works in a hybrid model and works together in the office two days a week. Please note that unfortunately we do not offer relocation support for this role.


You will have impact and fun at work by doing:
Managing, growing, and nurturing a safe and fun community space for our players
Developing, executing, and reporting back on the game’s social media and community strategy with relevant stakeholders in conjunction with KPI analysis
Be the Voice of the Player - bringing actionable feedback to the game team to improve the player experience
Be the voice and the face of the game by participating in live streams and videos for the community
Working with both internal and external partners to create and develop content for the relevant platforms
Acting as a point of contact and managing relationships with any key influencers, moderators, etc., working together with the stakeholders in order to execute your tasks in line with business goals
Staying on top of community management and social media trends to maximize the impact of your community endeavors and experiment with new ideas to increase engagement and reach



Experience and skills we are looking for:
High communication skills in English and strong copy-creation skills
Excellent stakeholder management skills and relationship building within game teams.
Comfortable being in front of the camera as the representative of the game towards the community
Ability to process large amounts of information rapidly, keeping track of different simultaneous activities in your communities as well as collaborating with different stakeholders in multiple projects or campaigns
Ability to manage challenging situations that may arise in the community
Experience following brand guidelines



---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name.


At Rovio, we are also committed to providing reasonable accommodations for qualified individuals with disabilities or special needs in our working environment and job application procedures. We make all reasonable accommodations for persons with disabilities or who otherwise need support to thrive in the workplace. We are committed to continuously improving workplace accessibility. If you have any questions before applying, please write to us at recruitment@rovio.com. Visa mindre

QA manager

Ansök    Mar 14    Rovio Sweden AB    Speltestare/QA
QA Manager Quality Assurance Stockholm Permanent At Rovio you will get to work with multiple groundbreaking IPs including one of the most famous game IPs in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the ... Visa mer
QA Manager
Quality Assurance
Stockholm
Permanent

At Rovio you will get to work with multiple groundbreaking IPs including one of the most famous game IPs in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring and talented professionals representing over 50 different nations.


We trust our teams to work autonomously by providing them the right tools and level of responsibility. We believe in our teams to remain creative and to keep learning – as well as ensuring everyone has opportunities for personal growth.


Rovio Stockholm studio is developing one the biggest games in Rovio’s portfolio Angry Birds 2 as well as working on some new exciting projects. We are a fun and collaborative studio in the centre of Stockholm and as our games are steadily growing the fanbase, we are looking to add QA Manager to the QA team. You will have a chance to contribute to creating well performing mobile games for millions of daily users.
We are working in a hybrid mode with 2 days a week in the office in our studio in the centre of Stockholm and will support relocation to Sweden if you are not already here.





You will have impact and fun at work by doing:
Be responsible for the technical quality of Angry Birds 2 game
Take care of the development and supervision of the QA analytics in the game
Mentor all QA team members
Be a key part in helping the game achieve quality targets
Inspire others to do their best and works actively to achieve organisational goals
Ensure guidelines and processes are followed. Keep improving processes, tools and teamwork
Coordinate of the external QA work on the game level



Experience and skills we are looking for:
Proven QA leadership experience in a supervisor role and in QA leadership role
QA experience leading to mastery of relevant disciplines
Proven commercial game QA background in live F2P titles
Proficient with defect management tools, test management tools, crash/error logs, and reporting tools, test automation tools for mobile platforms, configuration, and content management tools (AB testing, etc) and mobile store portals
Experience with version control, CI and game development tools
Good understanding of mobile platforms and hardware, the configuration of data structures and formats (JSON, etc)
Excellent communication with internal and external teams
Good understanding of Data Analytics and making decisions by looking at Data
Ability to think strategically



Interview process:
First meeting: you will have a quick call with our TA partner to understand what motivates you and what you are looking for as the next step
Second meeting: You will meet the hiring manager. We will be diving deeper into your skills and will also an opportunity for you to learn more about Rovio and the specifics of the role.
Skills deep dive: You will meet QA team for a technical interview.
Final round: you will have a conversation with the Leadership team in the Studio and a separate call with our HRBP to dive deeper into how you manage and drive processes and how you could add to the studio Leadership team.



#LI-Hybrid


---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name.


At Rovio, we are also committed to providing reasonable accommodations for qualified individuals with disabilities or special needs in our working environment and job application procedures. We make all reasonable accommodations for persons with disabilities or who otherwise need support to thrive in the workplace. We are committed to continuously improving workplace accessibility. If you have any questions before applying, please write to us at recruitment@rovio.com. Visa mindre

Head of Operations

Ansök    Feb 16    Rovio Sweden AB    Administrativ chef
At Rovio you will get to work with multiple groundbreaking IP’s including one of the most famous game IP’s in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring... Visa mer
At Rovio you will get to work with multiple groundbreaking IP’s including one of the most famous game IP’s in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring and talented professionals representing over 50 different nations.


We trust our teams to work autonomously by providing them the right tools and level of responsibility. We believe in our teams to remain creative and to keep learning – as well as ensuring everyone has opportunities for personal growth.


We are now looking for an experienced development and operations leader to head up operations for Rovio Stockholm. As a member of the studio leadership team you will support the Head of Studio in shaping the studio strategy and ensure the successful delivery of the studio’s portfolio on time, budget, and at quality. Your mission will include ensuring that our game teams are set up for success with the right resources and best in class production models, as well as developing our next generation of production leaders.


Our studio is located in the centre of Stockholm and we would love you to spend the majority of your week with the team here. Currently not based in Sweden? No problem at all, we will help you with the relocation and work permit if needed.


You will have impact and fun at work by:
Implementing production best practices across the studio’s product portfolio and inspiring the teams to constantly improve
Leading the production craft and developing the studio’s next generation of production leaders
Overseeing studio-wide staffing and resource allocation and ensuring we maintain credible plans & budgets
Continuously improving studio-wide processes and communication
Acting as a thought leader and advisor to the Head of Studio and peers in the studio leadership team
Driving change initiatives and providing change management expertise across the studio
Overseeing external development projects and relationships
Driving special strategic projects in close collaboration with the Head of Studio



Experience and skills we are looking for:
Track record of being a senior production or operations leader in a studio, business unit, or franchise-level leadership role
Extensive experience in the video games industry and games as a service
Expert-level toolbox of project management methodologies and tools that can be deployed to the different areas of our studio and adapted to each context
Proven track record of people leadership and experience in leadership roles with direct reports as well as managing by influence
Track record of driving high-impact projects and changes on a studio level
Expertise being a thought leader who is always eager to help influence, coach and develop others



It would be nice if you also have the following skills:
Experience working with mobile F2P games



Interview process:
Initial call with a TA partner. The aim is for us to know who you are, what your experience has been and what motivates you
First round: you will meet our Head of Studio to dive deeper into your leadership skills and learn about the role and how you can grow and contribute here. You will also have a separate deep dive on production expertise in this round
Skills deep dive: you will have a few conversations with the Leadership team in the Studio to dive deeper into how you drive and manage change and how you could add to the studio Leadership team
Final round: meeting the production craft at the studio and having a separate call with our HR BP partner to go deeper on what it means to be a people leader at Rovio



Please send your CV in English. We look forward to meeting you!


Rovio's Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon Angry Birds. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day.


In addition to Angry Birds 2, Stockholm studio is actively developing new titles with the Angry Birds brand as well as new original IPs. Our approach is to focus on highly accessible yet innovative cores paired with Rovio's light-hearted aesthetic. At the same time, we still aim to deliver a deep meta that can keep players engaged for decades. Our development is driven by our players as we push to become masters of our genre. We use data to provide insights into our players' needs, and we always strive for improvement through continual iteration.


Our ambitious teams are full of passionate gamers who are eager to leave their mark.


---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name.


At Rovio, we are also committed to providing reasonable accommodations for qualified individuals with disabilities or special needs in our working environment and job application procedures. We make all reasonable accommodations for persons with disabilities or who otherwise need support to thrive in the workplace. We are committed to continuously improving workplace accessibility. If you have any questions before applying, please write to us at recruitment@rovio.com. Visa mindre

Senior Data Analyst

Ansök    Feb 16    Rovio Sweden AB    Metodanalytiker, IT
At Rovio you will get to work with multiple groundbreaking IP’s including one of the most famous game IP’s in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring... Visa mer
At Rovio you will get to work with multiple groundbreaking IP’s including one of the most famous game IP’s in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring and talented professionals representing over 50 different nations.


We trust our teams to work autonomously by providing them the right tools and level of responsibility. We believe in our teams to remain creative and to keep learning – as well as ensuring everyone has opportunities for personal growth.


Data is at the heart of everything we do at Rovio. It enables us to continually improve our games and provide incredible experiences for the millions of users who play our games every day. All of this data is only valuable if it can be used to guide our day to day operations and the mission of the Data and Analytics craft is to turn that raw data into actionable insights.


We are now looking for a Senior Data Analyst to join our flagship Angry Birds 2 game in the Stockholm studio. Coming into this role, you will build an understanding of the game and different business levers and use that knowledge to build new game features, optimising existing ones, structure vague problem statements in collaboration with stakeholders such as the Game lead, product managers, designers and producers.


The team is located in our studio in the centre of Stockholm and works in a hybrid mode (2-3 days per week onsite). Currently not based in Sweden? No problem at all, we will help you with the relocation and work permit if needed!


You will have impact and fun at work by:
Bringing an objective perspective and recommendations to all phases of decision making, leveraging your technical skills to mine raw data for valuable information
Constantly designing and running in-game A/B test experiments, helping the team to find options leading to better game monetization performance and our audience satisfaction
Creating dashboards and reports to help the game team understand your findings
Proactively working with data exploration and looking for opportunities to improve gameplay experience
Working closely with peer Data Analysts, Product Managers and Project Leads to continuously improve how we are interpreting game metrics and making decisions
Coaching and sharing best practices between colleagues in the data craft and whole game teams



Experience and skills we are looking for:
High proficiency in
Proficiency in scripting languages such as Python or R
Solid understanding of statistics
Experience in product analysis and experiments design including A/B testing
Excellent written and verbal communication skills
Presentation and collaboration skills with proven ability to present data and provide actionable recommendations to senior stakeholders
Prior experience in mobile games or apps with large audiences will help you to hit the ground running but not a must



Interview process:
First meeting: You will have a short call with a TA Partner to for you to hear a bit more about the role, and for us to get an initial picture of who you are
Take home test: You will do an exercise to complete in your own time that will give us a better idea of your technical and analytical skills
Test deep dive with the team: you will be meeting a panel of peer analysts and a product manager to dive deeper into the task you worked on and for us to learn how it can be to work with you
Final round: you will be meeting your future manager for us to know what motivates you and how we could support your growth here at Rovio. You will also have a chance to meet senior members from the game team to see how you could add to our working culture and the broader game team



Please apply with your CV in English. We look forward to meeting you!


---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name.


At Rovio, we are also committed to providing reasonable accommodations for qualified individuals with disabilities or special needs in our working environment and job application procedures. We make all reasonable accommodations for persons with disabilities or who otherwise need support to thrive in the workplace. We are committed to continuously improving workplace accessibility. If you have any questions before applying, please write to us at recruitment@rovio.com. Visa mindre

Senior Game Designer

At Rovio you will get to work with multiple groundbreaking IP’s including one of the most famous game IP’s in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring... Visa mer
At Rovio you will get to work with multiple groundbreaking IP’s including one of the most famous game IP’s in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring and talented professionals representing over 50 different nations.


We trust our teams to work autonomously by providing them the right tools and level of responsibility. We believe in our teams to remain creative and to keep learning – as well as ensuring everyone has opportunities for personal growth.


To support our mission of keeping Angry Birds 2 the top choice among mobile games we are now looking for a Senior Game Designer to join us in our studio in the centre of Stockholm and add more creative energy to the Design craft on the Angry Birds 2 project. Do you live, breathe, and dream F2P game design? - If yes, this role is for you!


In this role you will be a critical part of one of the sub teams working on adding new features to Angry Birds 2 where your focus will be gameplay design. Your work will have an impact on millions of Angry Birds players by enhancing the existing and suggesting new features that create the daily fun and unforgettable player experience.


We are working in a hybrid mode with a few days a week in the office in our studio in the centre of Stockholm and will support relocation to Sweden if you are not already here.


You will have impact and fun at work by:
Creating and overseeing feature designs for Angry Birds 2 from totally new features to improvements on the existing features and live events
Creating new mechanics and bringing new depth to the gameplay that can vary from adding new powers to our beloved Angry Birds, to inventing new characters and new ways of playing the game
Pitching ideas to a product team using different data sources and your expertise to back up the arguments
Constantly deconstructing the current game to find new design opportunities
Driving your designs end to end from the ideation to production
Sharing knowledge with the team, mentoring junior colleagues and constantly working to improve design practices



Experience and skills we are looking for:
Proven experience working as gameplay designer in mobile F2P games on multiple titles
Experience of shipping features for a live game
Solid experience in creating strong game concepts, pitching your ideas and leading them though execution
Good understanding of highly balanced game systems and economies and a deep understanding of player motivations
Strong interest and belief in data-driven approach to support and validate your intuition
Experience with collaborative game design



It would be nice if you also have the following skills:
Interest and experience working on casual RPG titles



Interview process:
Introduction call: You will have a first chat with our TA partner. The aim is for us to know who you are, what your experience has been and what motivates you
First interview: you will meet the Design Director in the Studio. This is also an opportunity for you to learn about Rovio, the wider team and the specifics of the role
Design skills round: we would love to have a deep dive into your design skills together with the team here and have a conversation about how you can approach a specific topic
Final round: You will be meeting the wider Game team over a few separate conversations and our aim is to get a clear overview of how you would fit with our working culture, your ambitions and where we can help each other develop and see how you will work in a larger team



Please apply with your CV in English.


Rovio's Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon Angry Birds. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day.


In addition to Angry Birds 2, Stockholm studio is actively developing new titles with the Angry Birds brand as well as new original IPs. Our approach is to focus on highly accessible yet innovative cores paired with Rovio's light-hearted aesthetic. At the same time, we still aim to deliver a deep meta that can keep players engaged for decades. Our development is driven by our players as we push to become masters of our genre. We use data to provide insights into our players' needs, and we always strive for improvement through continual iteration.


Our ambitious teams are full of passionate gamers who are eager to leave their mark.


---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name.


At Rovio, we are also committed to providing reasonable accommodations for qualified individuals with disabilities or special needs in our working environment and job application procedures. We make all reasonable accommodations for persons with disabilities or who otherwise need support to thrive in the workplace. We are committed to continuously improving workplace accessibility. If you have any questions before applying, please write to us at recruitment@rovio.com. Visa mindre

UI/UX Artist

Ansök    Feb 2    Rovio Sweden AB    Konstnär
At Rovio you will get to work with multiple groundbreaking IP’s including one of the most famous game IP’s in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring... Visa mer
At Rovio you will get to work with multiple groundbreaking IP’s including one of the most famous game IP’s in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring and talented professionals representing over 50 different nations.


We trust our teams to work autonomously by providing them the right tools and level of responsibility. We believe in our teams to remain creative and to keep learning – as well as ensuring everyone has opportunities for personal growth.


We are now looking for a UX/UI Artist to join our flagship title Angry Birds 2 working as a part of a multidisciplinary team composed of game designers, game artists and game developers. You will be an essential part of making commercially successful games, creating good looking, user friendly and consistent mobile user interfaces that delight our players. In this position you will get a chance to tackle many different kinds of tasks, ranging from creative challenges to implementation tricks.


We work in a hybrid model (with 2-3 days per week onsite). We don’t offer relocation support for this position.


You will have impact and fun at work by:
Creating UI/UX and visual assets for Angry Birds 2
Developing UI/UX flows and working on Feature Explorations
Creating wireframes and visual layouts based on project needs
Designing and completing game visuals from concept to final asset and implementation
Creating backgrounds, UI animations and VFX- particle systems
Communicating and coordinating with other team members to find the best solutions from a cross-functional perspective



Experience and skills we are looking for:
Professional UI/UX experience in the game industry and mobile games
Experience implementing UI elements from scratch in game engines, preferably Unity 3D
Proficiency in Photoshop, Illustrator, and other visual design and wireframing tools with a well-developed sense of colour and composition
A good understanding of the principles of visual and interaction design and experience with user-centred design approaches and methods
Ability to take ownership of your work in the game end to end
Strong collaboration skills within the cross functional team



It would be nice if you also have the following skills:
Illustration and concepting skills
Interest in animation and/or VFX for games



Interview Process:


Initial call: A quick chat with a TA partner for you to hear a bit more about the role, and for us to get an initial picture of who you are
First meeting: You will meet the hiring manager and the craft lead. The aim is for us to know who you are, dive deeper into your skills and understand what motivates you. This is also an opportunity for you to learn about Rovio, the wider team and the specifics of the role
Take home test to complete at your own pace that will help us understand your design process, UI & artistic skills better
Second round: You will have a meeting with the art team to dive deeper and review your test, explore how you collaborate with peers and how it is to have you as a colleague
Final interview: You will meet with a few members of the game team and we would love to learn how it is to work with you and how you collaborate with different crafts




Please send your CV in English and your Portfolio (a link to your page on Artstation, Behance or a PDF as attachment if you prefer).


Rovio's Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon Angry Birds. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day.


In addition to Angry Birds 2, Stockholm studio is actively developing new titles with the Angry Birds brand as well as new original IPs. Our approach is to focus on highly accessible yet innovative cores paired with Rovio's light-hearted aesthetic. At the same time, we still aim to deliver a deep meta that can keep players engaged for decades. Our development is driven by our players as we push to become masters of our genre. We use data to provide insights into our players' needs, and we always strive for improvement through continual iteration.


Our ambitious teams are full of passionate gamers who are eager to leave their mark.


---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name.


At Rovio, we are also committed to providing reasonable accommodations for qualified individuals with disabilities or special needs in our working environment and job application procedures. We make all reasonable accommodations for persons with disabilities or who otherwise need support to thrive in the workplace. We are committed to continuously improving workplace accessibility. If you have any questions before applying, please write to us at recruitment@rovio.com. Visa mindre

Influencer Marketing Lead

User Acquisition Helsinki or Barcelona or Stockholm or Copenhagen Permanent At Rovio you will get to work with multiple groundbreaking IP’s including one of the most famous game IP’s in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from... Visa mer
User Acquisition
Helsinki or Barcelona or Stockholm or Copenhagen
Permanent



At Rovio you will get to work with multiple groundbreaking IP’s including one of the most famous game IP’s in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring and talented professionals representing over 50 different nations.


We trust our teams to work autonomously by providing them the right tools and level of responsibility. We believe in our teams to remain creative and to keep learning – as well as ensuring everyone has opportunities for personal growth.


As the Influencer Marketing Lead at Rovio, you will play a crucial role in driving the company's influencer marketing strategy to enhance brand awareness, engage target audiences, and maximise user acquisition for our games. Reporting directly to the VP of Marketing, you will lead initiatives for Rovio’s games and SEGA’s games that leverage influencers across various platforms to amplify our games' presence and contribute to the overall marketing objectives. You will help build our internal capabilities and resources to establish Rovio as an industry leader in influencer marketing.


You will have impact and fun at work by doing:
Develop and implement a comprehensive influencer marketing strategy aligned with overall goals for Rovio & SEGA games, as well as identifying key influencers & content creators across gaming and entertainment spaces.
Plan and execute influencer campaigns and long term programs for user acquisition, engagement, community and brand awareness, collaborating with game teams for seamless integration with in-game events.
Build and maintain strong relationships with influencers and internal stakeholders, negotiating and managing influencer partnerships to ensure alignment with brand values. Work closely with game teams on adapting the product for these influencer programs.
Establish a measurement framework to measure the impact of influencer campaigns on user acquisition, engagement, community growth and other relevant KPIs, providing regular reports and insights to the leadership team, and optimising strategies based on performance data.
Collaborate with cross-functional teams (Community Management, Game Development, Growth Marketing, PR) aligning influencer activities with broader marketing initiatives, acting as a liaison between influencers and internal teams for effective collaboration.
Together with the VP of Marketing, identify resources to build the influencer marketing craft at Rovio, leading and mentoring the future influencer marketing team.



Experience and skills we are looking for:
Strong passion for gaming and content creation.
Proven experience in establishing successful influencer marketing strategies within the gaming or entertainment industry.
A creative thinker, with a strong understanding of the gaming community and trendsExcellent negotiation and relationship-building skills.
Analytical mindset with the ability to interpret data and optimise strategies.
Strong communication skills and the ability to work collaboratively in a fast-paced environment.
Leadership and mentorship expertise.



Interview process
First meeting: You will meet the TA Partner to get acquainted and learn more about Rovio and the specifics of the role.
Call with a Hiring manager: We will dive deeper into your skills and background, and also discuss what motivates you.
Assignment: We’d like to learn more about your skills through relevant task.
Test presentation: You will present your task and discuss it with some stakeholders at Rovio. This will help us to understand your skills and better, and for you to get to know some of our team.
Team interview: You will meet some of the team members and the relevant stakeholders from other teams. Our aim is to get a clear overview of your skills, how you would fit with our working culture, your ambitions and where we can help you develop.



---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name.


At Rovio, we are also committed to providing reasonable accommodations for qualified individuals with disabilities or special needs in our working environment and job application procedures. We make all reasonable accommodations for persons with disabilities or who otherwise need support to thrive in the workplace. We are committed to continuously improving workplace accessibility. If you have any questions before applying, please write to us at recruitment@rovio.com.


What to expect when you join us
Meet the Rovians
About Rovio
Diversity, Equity and Inclusion at Rovio Visa mindre

Tech Manager

At Rovio you will get to work with multiple groundbreaking IP’s including one of the most famous game IP’s in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring... Visa mer
At Rovio you will get to work with multiple groundbreaking IP’s including one of the most famous game IP’s in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring and talented professionals representing over 50 different nations.


We trust our teams to work autonomously by providing them the right tools and level of responsibility. We believe in our teams to remain creative and to keep learning – as well as ensuring everyone has opportunities for personal growth.


We are looking for a passionate people leader and game developer to join our studio in a new Tech Manager role here in Stockholm, Sweden. We are a small and collaborative team and work as a part of the Stockholm studio developing one of the biggest games in Rovio’s portfolio, Angry Birds 2. As the game is steadily growing the fanbase, we are looking to add a new role to the team where you will both be contributing to the code on a daily basis but will also play a critical role in growing the Engineering Craft and managing a few developers in the studio.


You will be a critical addition to the team and help us maintain a big live game while adding new exciting features. We will provide you a chance to create a real impact by helping others grow and perform at their best as well as contributing to the live features. The work you and your team delivers will be highly visible to our players worldwide.


Our Studio is located in the centre of Stockholm and we operate in a hybrid more with a few days in the office. We can support with relocation if you are not already in Sweden.


You will have impact and fun at work by:
Leading and mentoring 4-5 Developers in the studio being responsible for their daily work and career development
Supporting your team members’ personal development by leveraging your own technical expertise and facilitate opportunities for growth
Contributing to design decisions helping the team to achieve the technical success of the game together with the rest of the team
Writing clean and maintainable C# code and implement game features with other developers in the team (30-40% of your time)
Working with server developers for seamless backend integration
Optimising the games to run smoothly on mobile platforms
Introducing new best practices to ensure seamless delivery of the team
Constantly refining the code quality by following good programming principles and implementing the TDD practice



Experience and skills we are looking for:
Track record of people leadership and mentoring other developers including onboarding, hiring and having growth and development conversations
Solid experience of commercial game programming
Experience of building and launching multiple mobile games on iOS and Android
Good programming skills with C# and Unity
Good understanding of mobile platforms and hardware
Experience with F2P games both as a developer and a player



We’d love if you have some of these:
Knowledge of game architecture and technologies
Experience in technical leadership
Experience with unit tests



What you will get here:
You’ll join a team that has a strong passion for what they do
We have mastered physics based games and work on the cutting edge of innovation
You’ll get to work with a super talented team that knows the ins and outs of making successful games that last
We’re built on independence and responsibility. We understand the way for our people and teams to do their best work is to give them the freedom and independence to truly own their projects
We cherish the Nordic work culture. We create joy, value teamwork, and support wellbeing and overall work life balance
You will have a chance to excel in the software craftsmanship and helping you team grow and develop



Recruitment process:
First meeting: You will have a first chat with our TA partner. The aim is for us to know who you are, what your experience has been and what motivates you.
Hiring manager meeting: you will meet our Technical Director in the Studio to dive deeper into your skills and the role expectations.
Skills assessment: you will have a technical conversation with the engineers on the team to dive deeper into your programming and design skills and see how you might be able to coach other engineers.
Leadership interview: a deep dive into your leadership skills with our HR team.
Final round: You will be meeting other members of the game team and our aim is to get a clear overview of how you would fit with our working culture, your ambitions and where we can help each other develop and see how you will work in a larger team.


We cannot wait to talk to you! Please send your CV in English.


---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name.


At Rovio, we are also committed to providing reasonable accommodations for qualified individuals with disabilities or special needs in our working environment and job application procedures. We make all reasonable accommodations for persons with disabilities or who otherwise need support to thrive in the workplace. We are committed to continuously improving workplace accessibility. If you have any questions before applying, please write to us at recruitment@rovio.com. Visa mindre

Senior UI/UX Artist

Ansök    Feb 2    Rovio Sweden AB    Konstnär
At Rovio you will get to work with multiple groundbreaking IP’s including one of the most famous game IP’s in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring... Visa mer
At Rovio you will get to work with multiple groundbreaking IP’s including one of the most famous game IP’s in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring and talented professionals representing over 50 different nations.


We trust our teams to work autonomously by providing them the right tools and level of responsibility. We believe in our teams to remain creative and to keep learning – as well as ensuring everyone has opportunities for personal growth.


We are now looking for a Senior UX/UI Artist to join our flagship title Angry Birds 2 working as a part of a multidisciplinary team composed of game designers, game artists and game developers. You will be an essential part of making commercially successful games, creating good looking, user friendly and consistent mobile user interfaces that delight our players. In this position you will get a chance to tackle many different kinds of tasks, ranging from creative challenges to implementation tricks.


We work in a hybrid model (with 2-3 days per week onsite). Currently not based in Sweden? No problem at all, we will help you with the relocation and work permit if needed! If you are already in Spain and have work authorization, a location in our Barcelona studio is also an option.


You will have impact and fun at work by:
Creating UI/UX and visual assets for Angry Birds 2
Developing UI/UX flows and working on Feature Explorations
Creating wireframes and visual layouts based on project needs
Designing and completing game visuals from concept to final asset and implementation
Creating backgrounds, UI animations and VFX- particle systems
Communicating and coordinating with other team members to find the best solutions from a cross-functional perspective
Continuously identifying and driving the improvement suggestions in the project when it comes to way of working, structure or cross craft process improvements



Experience and skills we are looking for:
Solid professional UI/UX experience in the game industry and mobile games
Experience implementing UI elements from scratch in game engines, preferably Unity 3D
Proficiency in Photoshop, Illustrator, and other visual design and wireframing tools with a well-developed sense of colour and composition
An excellent understanding of the principles of visual and interaction design and experience with user-centred design approaches and methods
Knowledge of game art optimization, managing the technical visual resources and restrictions
Ability to take full ownership of your work in the game end to end and a proven experience of making continuous improvement to the game’s quality
Strong collaboration skills within the cross functional team and ability to share and receive feedback and elevate your peers



It would be nice if you also have the following skills:
Experience in animating UI in Unity
2D illustration and concepting skills
Interest in data-driven approaches to optimise art for games business performance
Knowledge of, and an interest in free-to-play best-practices as they relate to interface design



Interview Process:


Initial call: A quick chat with a TA partner for you to hear a bit more about the role, and for us to get an initial picture of who you are
First meeting: You will meet the hiring manager and the craft lead. The aim is for us to know who you are, dive deeper into your skills and understand what motivates you. This is also an opportunity for you to learn about Rovio, the wider team and the specifics of the role
Take home test to complete at your own pace that will help us understand your design process, UI & artistic skills better
Second round: You will have a meeting with the art team to dive deeper and review your test, explore how you collaborate with peers and how it is to have you as a colleague
Final interview: You will meet with a few members of the game team and we would love to learn how it is to work with you and how you collaborate with different crafts




Please send your CV in English and your Portfolio (a link to your page on Artstation, Behance or a PDF as attachment if you prefer).


Rovio's Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon Angry Birds. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day.


In addition to Angry Birds 2, Stockholm studio is actively developing new titles with the Angry Birds brand as well as new original IPs. Our approach is to focus on highly accessible yet innovative cores paired with Rovio's light-hearted aesthetic. At the same time, we still aim to deliver a deep meta that can keep players engaged for decades. Our development is driven by our players as we push to become masters of our genre. We use data to provide insights into our players' needs, and we always strive for improvement through continual iteration.


Our ambitious teams are full of passionate gamers who are eager to leave their mark.


---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name.


At Rovio, we are also committed to providing reasonable accommodations for qualified individuals with disabilities or special needs in our working environment and job application procedures. We make all reasonable accommodations for persons with disabilities or who otherwise need support to thrive in the workplace. We are committed to continuously improving workplace accessibility. If you have any questions before applying, please write to us at recruitment@rovio.com. Visa mindre

Senior QA

Ansök    Jan 19    Rovio Sweden AB    Speltestare/QA
At Rovio you will get to work with multiple groundbreaking IP’s including one of the most famous game IP’s in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring... Visa mer
At Rovio you will get to work with multiple groundbreaking IP’s including one of the most famous game IP’s in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring and talented professionals representing over 50 different nations.


We trust our teams to work autonomously by providing them the right tools and level of responsibility. We believe in our teams to remain creative and to keep learning – as well as ensuring everyone has opportunities for personal growth.


Rovio Stockholm studio is developing one the biggest games in Rovio’s portfolio Angry Birds 2 as well as working on some new exciting projects. We are a fun and collaborative studio in the centre of Stockholm and as our games are steadily growing the fanbase, we are looking to add another Senior QA Specialist to the team. You will have a chance to contribute to creating well performing mobile games for millions of daily users.


You will have impact and fun at work by doing:
Managing and driving the QA process in the game
Providing up to date and accurate picture of product quality
Facilitate execution of project’s test activities, Internal and External
Creating and maintaining project’s test plan and test cases
Overseeing the work of an external QA team
Supporting development team in reaching better product quality
Handling submission pipelines and release activities
Acting on live issues
Managing bug reports



Experience and skills we are looking for:
Experience with games both as a QA tester and a player
Knowledge of mobile game industry’s QA tools and software
Good understanding of mobile platforms and hardware
Experience with bug tracking and version control software
Excellent collaboration and communication skills in English
Curiosity and drive to learn new skills
Analytical problem solving skills
Ability to effectively prioritize and delegate different tasks while working independently or as part of a team



It would be nice if you also have the following skills:
Experience in Unity
Experience with CI tools (Jenkins)



Interview process:
First meeting: you will have a quick call with our TA partner to understand what motivates you and what you are looking for as the next step
Second meeting: You will meet the hiring manager and a member on the team. We will be diving deeper into your skills and will also an opportunity for you to learn more about Rovio and the specifics of the role.
Take home test task
Final round: You will be invited to meet members on the game team you will be working with. Our aim is to get a clear overview of how you would fit with our working culture and your ambitions.



#LI-Hybrid


---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name.


At Rovio, we are also committed to providing reasonable accommodations for qualified individuals with disabilities or special needs in our working environment and job application procedures. We make all reasonable accommodations for persons with disabilities or who otherwise need support to thrive in the workplace. We are committed to continuously improving workplace accessibility. If you have any questions before applying, please write to us at recruitment@rovio.com.


What to expect when you join us
Meet the Rovians
About Rovio
Diversity, Equity and Inclusion at Rovio Visa mindre

Senior Server Developer C# .Net Core

At Rovio you will get to work with multiple groundbreaking IP’s including one of the most famous game IP’s in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring... Visa mer
At Rovio you will get to work with multiple groundbreaking IP’s including one of the most famous game IP’s in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring and talented professionals representing over 50 different nations.


We trust our teams to work autonomously by providing them the right tools and level of responsibility. We believe in our teams to remain creative and to keep learning – as well as ensuring everyone has opportunities for personal growth.


The Server development Craft is responsible for designing and implementing scalable architectures with .Net Core on AWS. The team believes in well-crafted software that increases the product value without compromising the productivity. Clean code, test driven development and SOLID principles are a reality applied to any project. The team is located in Stockholm and works in a hybrid model (2 days per week onsite).
Currently not based there? No problem at all, we will help you with the relocation and work permit if needed!


We are looking for a Senior Server Developer to join the team of 4 professionals. As a Senior Server Developer, you will primarily take care of developing features and maintaining the infrastructure of Angry Birds 2 game, but also participate in backend development of new game projects.




You will have impact and fun at work by doing:
Design, implement and test game backend functionality for games using C#, .Net Core, Postgre, Redis
Create, maintain and operate the game server cloud infrastructure on AWS with Terraform
Ensure that game backends are efficient, secure and scale well
Work with real-time gaming technologies for multiplayer games
Integrate other cloud services to game servers
Participate in designing backend solutions working closely with the client team
Work as a team with other developers, designers and artists



Experience and skills we are looking for:
Solid server programming experience with C# and .NET Core where you have implemented solutions for games to handle millions of players
Good knowledge and hands on experience of cloud platforms like AWS
Experience in high-load services
Good understanding of and No databases
Working experience with SOLID principles and TDD
Understanding of game architectures and technologies



It would be nice if you also have the following skills:
Hands on experience with Kubernetes



What’s in it for you:
Opportunity to work on a large scale where your work impacts millions of people
Chance to apply TDD and be an advocate of high quality code
Keep up-to-date with emerging technologies and industry trends
No crunch - we value work-life balance



Interview process:
First meeting: You will meet the TA Partner to get acquainted and learn more about Rovio and the specifics of the role
Call with a Hiring manager: We will deep dive into your skills and background and also discuss what motivates you. This is also an opportunity for you to learn more about Rovio and the specifics of the role
Assignment: We’d like to learn more about your hard skills through a relevant take home task, which takes a few hours
Technical interview: We will invite you to present the assignment results to your colleagues in the Server development Craft for an in-depth conversation
Final rounds: You will meet the Technical Director and Game lead. Our aim is to get a clear overview of your collaboration and communication skills, how you would fit with our working culture, your ambitions and where we can help you develop.







---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name.


At Rovio, we are also committed to providing reasonable accommodations for qualified individuals with disabilities or special needs in our working environment and job application procedures. We make all reasonable accommodations for persons with disabilities or who otherwise need support to thrive in the workplace. We are committed to continuously improving workplace accessibility. If you have any questions before applying, please write to us at recruitment@rovio.com.


What to expect when you join us
Meet the Rovians
About Rovio
Diversity, Equity and Inclusion at Rovio
APPLYHERE
Subscribe to job Visa mindre

Design Director

At Rovio you will get to work with multiple groundbreaking IP’s including one of the most famous game IP’s in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring... Visa mer
At Rovio you will get to work with multiple groundbreaking IP’s including one of the most famous game IP’s in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring and talented professionals representing over 50 different nations.


We trust our teams to work autonomously by providing them the right tools and level of responsibility. We believe in our teams to remain creative and to keep learning – as well as ensuring everyone has opportunities for personal growth.


To support our mission of keeping Angry Birds 2 the top choice among mobile games we are now looking for a Lead Game Designer to join us in our studio in the centre of Stockholm and lead the design craft on the Angry Birds 2 project. Do you live, breathe, and dream F2P game design? Is your mind filled with ideas on ways to evolve the player's experience? Do you know how to inspire and lead a team to create their best work? - If yes, this role is for you!


In this role you will be responsible for guiding the overall design direction of the game and work side by side with the Game Lead as well as other members of the game leadership team. Furthermore, you will be a people leader for the game designers currently working on the project.


We are working in a hybrid mode in our studio and will support with relocation to Sweden if you are not already here.


You will have impact and fun at work by:
Owning the Design function for AB2 from strategic vision to hands on execution
Working side by side with Game Lead and challenging each other to raise the thinking of the game vision to new heights
Acting as an expert in design by bringing and sharing your expertise in advanced casual mobile games (we would describe AB2 as a puzzle RPG with deep meta)
Helping the team grow and elevating our design craftsmanship by improving the current design methodology and bringing new design best practices
Leading by example when needed through execution, ideation, documentation, implementation, and iteration
Representing the design perspective within the Game leadership team
Inspiring the whole game team to push the boundaries of what’s possible in AB2 and deliver fresh & fun experiences to the players
Providing visionary leadership, coaching and mentoring the designers on the team



Experience and skills we are looking for:
Extensive experience as a Lead designer or holding a critical design role on multiple successful projects
Solid experience with gameplay, metagame and system design
Deep knowledge of casual mobile games
Deep knowledge of mobile design methodology and understanding what is takes to bring successful designs to production
Deep knowledge of mobile KPIs, and how to use them to make a creatively-led blockbuster hit
Proven leadership skills in both inspirational leadership and creative vision for the game as well as past managerial experience
Strong communication skills where you can excite the whole game team to pursue a direction and and can have a healthy conversation with the game leadership supporting your arguments with data



Recruitment process:


Introduction call: You will have a first chat with our TA partner. The aim is for us to know who you are, what your experience has been and what motivates you
First interview: you will meet the Design Director in the Studio and the Game lead for AB2. This is also an opportunity for you to learn about Rovio, the wider team and the specifics of the role
Design skills round: we would love to have a deep dive into your design skills together with the team here and have a conversation about how you have run successful projects before
HR/leadership interview: as you would be a critical person in the game team we would love to dive deeper into how you lead, mentor, inspire others and handle difficult conversations
Final round: You will be meeting the studio Leadership team and our aim is to get a clear overview of how you would fit with our working culture, your ambitions and where we can help each other develop and see how you will work in a larger team


Rovio's Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon Angry Birds. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day.


In addition to Angry Birds 2, Stockholm studio is actively developing new titles with the Angry Birds brand as well as new original IPs. Our approach is to focus on highly accessible yet innovative cores paired with Rovio's light-hearted aesthetic. At the same time, we still aim to deliver a deep meta that can keep players engaged for decades. Our development is driven by our players as we push to become masters of our genre. We use data to provide insights into our players' needs, and we always strive for improvement through continual iteration.


Our ambitious teams are full of passionate gamers who are eager to leave their mark.


---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name.


At Rovio, we are also committed to providing reasonable accommodations for qualified individuals with disabilities or special needs in our working environment and job application procedures. We make all reasonable accommodations for persons with disabilities or who otherwise need support to thrive in the workplace. We are committed to continuously improving workplace accessibility. If you have any questions before applying, please write to us at recruitment@rovio.com.


What to expect when you join us
Meet the Rovians
About Rovio
Diversity, Equity and Inclusion at Rovio Visa mindre

Game Developer

At Rovio you will get to work with multiple groundbreaking IP’s including one of the most famous game IP’s in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring... Visa mer
At Rovio you will get to work with multiple groundbreaking IP’s including one of the most famous game IP’s in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring and talented professionals representing over 50 different nations.


We trust our teams to work autonomously by providing them the right tools and level of responsibility. We believe in our teams to remain creative and to keep learning – as well as ensuring everyone has opportunities for personal growth.


At Rovio you will get to work with multiple groundbreaking IP’s including one of the most famous game IP’s in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring and talented professionals representing over 50 different nations.


We trust our teams to work autonomously by providing them the right tools and level of responsibility. We believe in our teams to remain creative and to keep learning – as well as ensuring everyone has opportunities for personal growth.


We are looking for a Game Developer to join our Studio in Stockholm, Sweden. We are a small and collaborative team and work as a part of the Stockholm studio, developing one the biggest games in Rovio’s portfolio, Angry Birds 2. As the game is steadily growing the fanbase, we are looking to add another game developer to the team. You will be a critical addition to the team and help us maintain a big live game while adding new exciting features. We will provide you a chance to grow, working closely alongside our senior developers on different live features and the work you and your team delivers will be highly visible to our players worldwide.


You will have impact and fun at work by doing:
Implementing new game features
Writing clean and maintainable C# code
Optimising the game to run smoothly on mobile platforms
Constantly refining the code quality by following good programming principles
Improving the game using the newest Unity features



Experience and skills we are looking for:
A few years experience of commercial game programming
Having built and launched one or more mobile games on iOS and Android
Good programming skills with C# and Unity
Understanding SOLID principles
Experience with debugging, profiling and performance optimisations
Experience with F2P games both as a developer and a player



What you will get here:
We have mastered physics based games and work on the cutting edge of innovation
You’ll get to work with a super talented team that knows the ins and outs of making successful games that last
We’re built on independence and responsibility. We understand the way for our people and teams to do their best work is to give them the freedom and independence to truly own their projects
We cherish the Nordic work culture
We create joy, value teamwork, and support wellbeing and overall work life balance
You will have a chance to excel in the software craftsmanship but constantly learning with and from your teammates



Recruitment process:


First meeting: You will have a first chat with our TA partner. The aim is for us to know who you are, what your experience has been and what motivates you.
Take home test: You will do a take home exercise to complete in your own time where we will ask you to build a small game and assess your game programming skills.
Test review: You will be later invited to discuss the solution and go through a deep dive in different technical areas with the team here.
Second meeting: you will meet the hiring manager for a deeper technical conversation. This is also an opportunity for you to learn about Rovio, the wider team and the specifics of the role.
Final round: You will be meeting other members of the game team and our aim is to get a clear overview of how you would fit with our working culture, your ambitions and where we can help each other develop and see how you will work in a larger team.


Please send your CV in English


---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name.


At Rovio, we are also committed to providing reasonable accommodations for qualified individuals with disabilities or special needs in our working environment and job application procedures. We make all reasonable accommodations for persons with disabilities or who otherwise need support to thrive in the workplace. We are committed to continuously improving workplace accessibility. If you have any questions before applying, please write to us at recruitment@rovio.com.


What to expect when you join us
Meet the Rovians
About Rovio
Diversity, Equity and Inclusion at Rovio Visa mindre

Senior Game Developer

At Rovio you will get to work with multiple groundbreaking IP’s including one of the most famous game IP’s in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring... Visa mer
At Rovio you will get to work with multiple groundbreaking IP’s including one of the most famous game IP’s in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring and talented professionals representing over 50 different nations.


We trust our teams to work autonomously by providing them the right tools and level of responsibility. We believe in our teams to remain creative and to keep learning – as well as ensuring everyone has opportunities for personal growth.


At Rovio you will get to work with multiple groundbreaking IP’s including one of the most famous game IP’s in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring and talented professionals representing over 50 different nations.


We trust our teams to work autonomously by providing them the right tools and level of responsibility. We believe in our teams to remain creative and to keep learning – as well as ensuring everyone has opportunities for personal growth.


We are looking for an experienced and passionate Senior Game Developer to join our Studio in Stockholm, Sweden. We are a small and collaborative team and work as a part of the Stockholm studio, developing one the biggest games in Rovio’s portfolio, Angry Birds 2. As the game is steadily growing the fanbase, we are looking to add another senior game developer to the team.


You will be a critical addition to the team and help us maintain a big live game while adding new exciting features. We would seek your guidance on improving the game architecture and optimising the game.


You will have impact and fun at work by doing:
Designing, prototyping and implement new game features
Writing clean and maintainable C# code
Working with server developers for seamless backend integration
Optimising the game to run smoothly on mobile platformsIntroducing new best practices to ensure seamless delivery of the team
Constantly refining the code quality by following good programming principles
Improving the game using the newest Unity features



Experience and skills we are looking for:
Solid experience of commercial game programming
Having built and launched one or more mobile games on iOS and Android
Strong programming skills with C# and Unity
Experience working with SOLID principles
Experience with debugging, profiling and performance optimisations
Broad knowledge of game architecture and technologies
Experience with F2P games both as a developer and a player
Broad knowledge of game architecture and technologies



It would be nice if you also have the following skills:
Experience working with TDD



What you will get here:
You’ll join a team that has a strong passion for what they do
We have mastered physics based games and work on the cutting edge of innovation
You’ll get to work with a super talented team that knows the ins and outs of making successful games that last
We’re built on independence and responsibility. We understand the way for our people and teams to do their best work is to give them the freedom and independence to truly own their projects.
We cherish the Nordic work culture. We create joy, value teamwork, and support wellbeing and overall work life balance
You will have a chance to excel in the software craftsmanship but constantly learning with and from your teammates



Interview process:
First meeting: you will have a first chat with our TA partner. The aim is for us to know who you are, what your experience has been and what motivates you.
Take home test: you will do a take home exercise to complete in your own time where we will ask you to build a small game and assess your game programming skills.
Test review: you will be later invited to discuss the solution and go through a deep dive in different technical areas with the team here.
Second meeting: you will meet the hiring manager for a deeper technical conversation. This is also an opportunity for you to learn about Rovio, the wider team and the specifics of the role.
Final round: you will be meeting other members of the game team and our aim is to get a clear overview of how you would fit with our working culture, your ambitions and where we can help each other develop and see how you will work in a larger team.



Rovio's Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon Angry Birds. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day.


In addition to Angry Birds 2, Stockholm studio is actively developing new titles with the Angry Birds brand as well as new original IPs. Our approach is to focus on highly accessible yet innovative cores paired with Rovio's light-hearted aesthetic. At the same time, we still aim to deliver a deep meta that can keep players engaged for decades. Our development is driven by our players as we push to become masters of our genre. We use data to provide insights into our players' needs, and we always strive for improvement through continual iteration.


Our ambitious teams are full of passionate gamers who are eager to leave their mark.


---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name.


At Rovio, we are also committed to providing reasonable accommodations for qualified individuals with disabilities or special needs in our working environment and job application procedures. We make all reasonable accommodations for persons with disabilities or who otherwise need support to thrive in the workplace. We are committed to continuously improving workplace accessibility. If you have any questions before applying, please write to us at recruitment@rovio.com. Visa mindre

Engineering Manager

Working with server developers for seamless backend integration Optimising the games to run smoothly on mobile platforms Introducing new best practices to ensure seamless delivery of the team Constantly refining the code quality by following good programming principles and implementing the TDD practice Experience and skills we are looking for: Track record of people leadership and mentoring other developers including onboarding, hiring and having grow... Visa mer
Working with server developers for seamless backend integration
Optimising the games to run smoothly on mobile platforms
Introducing new best practices to ensure seamless delivery of the team
Constantly refining the code quality by following good programming principles and implementing the TDD practice



Experience and skills we are looking for:
Track record of people leadership and mentoring other developers including onboarding, hiring and having growth and development conversations
Solid experience of commercial game programming
Experience of building and launching multiple mobile games on iOS and Android
Good programming skills with C# and Unity
Good understanding of mobile platforms and hardware
Experience with F2P games both as a developer and a player



We’d love if you have some of these:
Knowledge of game architecture and technologies
Experience in technical leadership
Experience with unit tests



What you will get here:
You’ll join a team that has a strong passion for what they do
We have mastered physics based games and work on the cutting edge of innovation
You’ll get to work with a super talented team that knows the ins and outs of making successful games that last
We’re built on independence and responsibility. We understand the way for our people and teams to do their best work is to give them the freedom and independence to truly own their projects
We cherish the Nordic work culture. We create joy, value teamwork, and support wellbeing and overall work life balance
You will have a chance to excel in the software craftsmanship and helping you team grow and develop



Recruitment process:
First meeting: You will have a first chat with our TA partner. The aim is for us to know who you are, what your experience has been and what motivates you.
Hiring manager meeting: you will meet our Technical Director in the Studio to dive deeper into your skills and the role expectations.
Skills assessment: you will have a technical conversation with the engineers on the team to dive deeper into your programming and design skills and see how you might be able to coach other engineers.
Leadership interview: a deep dive into your leadership skills with our HR team.
Final round: You will be meeting other members of the game team and our aim is to get a clear overview of how you would fit with our working culture, your ambitions and where we can help each other develop and see how you will work in a larger team.


We cannot wait to talk to you! Please send your CV in English.


---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. Visa mindre

Data Analyst

Ansök    Nov 13    Rovio Sweden AB    Metodanalytiker, IT
At Rovio you will get to work with multiple groundbreaking IP’s including one of the most famous game IP’s in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring... Visa mer
At Rovio you will get to work with multiple groundbreaking IP’s including one of the most famous game IP’s in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring and talented professionals representing over 50 different nations.


We trust our teams to work autonomously by providing them the right tools and level of responsibility. We believe in our teams to remain creative and to keep learning – as well as ensuring everyone has opportunities for personal growth.


Rovio's Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon Angry Birds. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day.


We are now looking for a Senior Data Analyst to join our studio and support the game team with analytics around the game’s growth and User Acquisition but not limited to the marketing scope. Coming into this role, you will build an understanding of the game, players and different business levers and use that knowledge to help the team build new game features, optimise existing ones and structure vague problem statements in collaboration with stakeholders such as product manager, designers, producers, and UA managers.


What your days will look like:
Spending most of your time as a senior analyst in a game project collaborating with Marketing Professionals to improve our UA creatives and optimise our campaigns
Evaluating and understanding the quality of our players and user acquisition activities to recommend optimised ROI strategies
Designing experiments and creating dashboards and reports
Coaching and sharing best practices between colleagues in the data craft and whole game teams
Designing and running in-game experiments and helping the team to find options leading to better game monetization performance and our audience satisfaction



What we think is needed to thrive in this role:
Highly proficient in
Proficiency in scripting languages such as Python or R
Solid understanding of statistics
Experience in product analysis and experiments design (A/B testing, etc.)
Excellent written and verbal communication skills
Presentation and collaboration skills and ability to present data and provide actionable recommendations to senior stakeholders.
Prio experience in mobile app marketing and user acquisition will definitely help you become productive quicker but is not an absolute must



Recruitment process:


First meeting: You will meet the TA Partner to get acquainted and learn more about Rovio and the specifics of the role
Call with a Hiring manager: We will deep dive into your skills and background and also discuss what motivates you. This is also an opportunity for you to learn more about Rovio and the specifics of the role
Assignment: We’d like to learn more about your hard skills through a relevant take home task, which takes a few hours
Technical interview: We will invite you to present the assignment results to your colleagues in the Data Craft for an in-depth conversation
Final round: You will meet the Game Marketing team that you will be supporting. Our aim is to get a clear overview of your collaboration and communication skills, how you would fit with our working culture, your ambitions and where we can help you develop.


Please send your CV in English


---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. At Rovio, we are also committed to providing reasonable accommodations for qualified individuals with disabilities or special needs in our working environment and job application procedures. We make all reasonable accommodations for persons with disabilities or who otherwise need support to thrive in the workplace. We are committed to continuously improving workplace accessibility. If you have any questions before applying, please write to us at recruitment@rovio.com.


What to expect when you join us
Meet the Rovians
About Rovio Visa mindre

Senior UX Researcher

Ansök    Nov 23    Rovio Sweden AB    Marknadsundersökare
The players’ experience comes first at Rovio and your mission as a Senior UX researcher is to drive a players first mindset by championing the user and being the voice of the player. You will have the unique opportunity to join a special project team to market exciting new and live SEGA games. As a Senior UX Researcher at Rovio you will leverage your passion for video games and user research skills to help your project team understand their audience and ... Visa mer
The players’ experience comes first at Rovio and your mission as a Senior UX researcher is to drive a players first mindset by championing the user and being the voice of the player.


You will have the unique opportunity to join a special project team to market exciting new and live SEGA games. As a Senior UX Researcher at Rovio you will leverage your passion for video games and user research skills to help your project team understand their audience and enable them to create the most intuitive, accessible, user friendly and engaging free-to-play games in the gaming industry.


In this role you will be will be focused on helping your project team answer the most challenging questions they face around design and target audience. Through player insight you will influence and inspire positive change at all stages of the game development from concept into live-ops by conducting qualitative and quantitative research and delivering findings to stakeholders through workshops, collaboration, presentations, and reports.


Ultimately your role will enable the project team to understand both business and player needs and define their target audience through understanding player experience, expectations and motivations.


You will have impact and fun at work by doing:
Hands-on Mixed-method Research: Plan, coordinate, manage and carry out studies using various research methodologies, including qualitative, quantitative or any mixed approach that you consider the best-fit for the current need
Full Lifecycle Support: Work closely with the development and marketing teams throughout the life cycle of games, from concept and prototype to post-launch and live-ops. Understand their design intentions, define the research goals and carry out research projects on a continuous iterative basis.
User-centric Mindset in Games: Be a strong voice advocating for the players and drive player-focused decisions throughout game development and marketing with actionable insights in player experience, needs and motivations, usability, competitor benchmarking, game economy, etc.
Cross-team Communication & Collaboration: Be the key point of contact and resident expert on all user research matters for your partner development teams. Collaborate across different function teams when needed, including but not limited to marketing, BI, art, UX/UI design, game design, community, player support, etc.



Experience and skills we are looking for:
Several years of past work experience as a UX Researcher in a business environment with experience of integrating user research into design and actionable product improvements
Vast experience in qualitative and quantitative research methods such as one-on-one interviews, playtesting, focus groups, surveys, benchmarking, behavioural analytics and statistical data analysis methods to name a few
Deep knowledge of mobile games and a good understanding of player motivators
Great communication skills where you need to constantly collaborate with cross functional teams and be an excellent storyteller when presenting your findings verbally and in writing
A degree or equivalent work experience in human computer interaction (HCI), psychology, interaction design, product design or related field



Interview process:
First meeting: A Talent Acquisition Partner will reach out for a quick chat to understand who you are and what your experience has been. This is also an opportunity for you to learn about Rovio and this role.
Second round: You will meet the hiring manager. The aim is for us to understand you as a potential game Senior UX researcher, what your experience has been and what motivates you. Test task: we will ask you to work on an exercise to dive deeper into your research skills
Third round: You will be invited to meet the team lead and team member(s) and present your findings. Our aim is to get a clear overview of your skills, how you would fit with our working culture, your ambitions and where we can help each other develop.



Mixing the world-class expertise of six different crafts – Product Marketing, User Acquisition, User Experience Research, Market Intelligence, Marketing Video Production, and Player Experience, our team’s main mission is to fuel the growth of our games portfolio.
Largely embedded within game teams and in close collaboration with a large variety of stakeholders, our role is to identify, anticipate and make sure to satisfy our target audiences’ needs and wants. We do this across all touchpoints – from early research on new concepts, to how we reach out to millions of players through our marketing campaigns, or to how we engage them through our social networks and other discussion platforms.


---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name.


At Rovio, we are also committed to providing reasonable accommodations for qualified individuals with disabilities or special needs in our working environment and job application procedures. We make all reasonable accommodations for persons with disabilities or who otherwise need support to thrive in the workplace. We are committed to continuously improving workplace accessibility. If you have any questions before applying, please write to us at recruitment@rovio.com. Visa mindre

Lead Designer

Lead Designer for Angry Birds 2 Design Stockholm Permanent At Rovio you will get to work with multiple groundbreaking IP’s including one of the most famous game IP’s in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life ... Visa mer
Lead Designer for Angry Birds 2
Design
Stockholm
Permanent

At Rovio you will get to work with multiple groundbreaking IP’s including one of the most famous game IP’s in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring and talented professionals representing over 50 different nations.


We trust our teams to work autonomously by providing them the right tools and level of responsibility. We believe in our teams to remain creative and to keep learning – as well as ensuring everyone has opportunities for personal growth.


To support our mission of keeping Angry Birds 2 the top choice among mobile games we are now looking for a Lead Game Designer to join us in our studio in the centre of Stockholm and lead the design craft on the Angry Birds 2 project. Do you live, breathe, and dream F2P game design? Is your mind filled with ideas on ways to evolve the player's experience? Do you know how to inspire and lead a team to create their best work? - If yes, this role is for you!


In this role you will be responsible for guiding the overall design direction of the game and work side by side with the Game Lead as well as other members of the game leadership team. Furthermore, you will be a people leader for the game designers currently working on the project.


We are working in a hybrid mode in our studio and will support with relocation to Sweden if you are not already here.


You will have impact and fun at work by:
Owning the Design function for AB2 from strategic vision to hands on execution
Working side by side with Game Lead and challenging each other to raise the thinking of the game vision to new heights
Acting as an expert in design by bringing and sharing your expertise in advanced casual mobile games (we would describe AB2 as a puzzle RPG with deep meta)
Helping the team grow and elevating our design craftsmanship by improving the current design methodology and bringing new design best practices
Leading by example when needed through execution, ideation, documentation, implementation, and iteration
Representing the design perspective within the Game leadership team
Inspiring the whole game team to push the boundaries of what’s possible in AB2 and deliver fresh & fun experiences to the players
Providing visionary leadership, coaching and mentoring the designers on the team



Experience and skills we are looking for:
Extensive experience as a Lead designer or holding a critical design role on multiple successful projects
Solid experience with gameplay, metagame and system design
Deep knowledge of casual mobile games
Deep knowledge of mobile design methodology and understanding what is takes to bring successful designs to production
Deep knowledge of mobile KPIs, and how to use them to make a creatively-led blockbuster hit
Proven leadership skills in both inspirational leadership and creative vision for the game as well as past managerial experience
Strong communication skills where you can excite the whole game team to pursue a direction and and can have a healthy conversation with the game leadership supporting your arguments with data



Recruitment process:


Introduction call: You will have a first chat with our TA partner. The aim is for us to know who you are, what your experience has been and what motivates you
First interview: you will meet the Design Director in the Studio and the Game lead for AB2. This is also an opportunity for you to learn about Rovio, the wider team and the specifics of the role
Design skills round: we would love to have a deep dive into your design skills together with the team here and have a conversation about how you have run successful projects before
HR/leadership interview: as you would be a critical person in the game team we would love to dive deeper into how you lead, mentor, inspire others and handle difficult conversations
Final round: You will be meeting the studio Leadership team and our aim is to get a clear overview of how you would fit with our working culture, your ambitions and where we can help each other develop and see how you will work in a larger team


Rovio's Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon Angry Birds. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day.


In addition to Angry Birds 2, Stockholm studio is actively developing new titles with the Angry Birds brand as well as new original IPs. Our approach is to focus on highly accessible yet innovative cores paired with Rovio's light-hearted aesthetic. At the same time, we still aim to deliver a deep meta that can keep players engaged for decades. Our development is driven by our players as we push to become masters of our genre. We use data to provide insights into our players' needs, and we always strive for improvement through continual iteration.


Our ambitious teams are full of passionate gamers who are eager to leave their mark.


---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. At Rovio, we are also committed to providing reasonable accommodations for qualified individuals with disabilities or special needs in our working environment and job application procedures. We make all reasonable accommodations for persons with disabilities or who otherwise need support to thrive in the workplace. We are committed to continuously improving workplace accessibility. If you have any questions before applying, please write to us at recruitment@rovio.com. Visa mindre

Senior Data Analyst

Ansök    Nov 9    Rovio Sweden AB    Metodanalytiker, IT
At Rovio you will get to work with multiple groundbreaking IP’s including one of the most famous game IP’s in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring... Visa mer
At Rovio you will get to work with multiple groundbreaking IP’s including one of the most famous game IP’s in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring and talented professionals representing over 50 different nations.


We trust our teams to work autonomously by providing them the right tools and level of responsibility. We believe in our teams to remain creative and to keep learning – as well as ensuring everyone has opportunities for personal growth.


Rovio's Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon Angry Birds. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day.


We are now looking for a Senior Data Analyst to join our studio and support the game team with analytics around the game’s growth and User Acquisition but not limited to the marketing scope. Coming into this role, you will build an understanding of the game, players and different business levers and use that knowledge to help the team build new game features, optimise existing ones and structure vague problem statements in collaboration with stakeholders such as product manager, designers, producers, and UA managers.


What your days will look like:
Spending most of your time as a senior analyst in a game project collaborating with Marketing Professionals to improve our UA creatives and optimise our campaigns
Evaluating and understanding the quality of our players and user acquisition activities to recommend optimised ROI strategies
Designing experiments and creating dashboards and reports
Coaching and sharing best practices between colleagues in the data craft and whole game teams
Designing and running in-game experiments and helping the team to find options leading to better game monetization performance and our audience satisfaction



What we think is needed to thrive in this role:
Highly proficient in
Proficiency in scripting languages such as Python or R
Solid understanding of statistics
Experience in product analysis and experiments design (A/B testing, etc.)
Excellent written and verbal communication skills
Presentation and collaboration skills and ability to present data and provide actionable recommendations to senior stakeholders.
Prio experience in mobile app marketing and user acquisition will definitely help you become productive quicker but is not an absolute must



Recruitment process:


First meeting: You will meet the TA Partner to get acquainted and learn more about Rovio and the specifics of the role
Call with a Hiring manager: We will deep dive into your skills and background and also discuss what motivates you. This is also an opportunity for you to learn more about Rovio and the specifics of the role
Assignment: We’d like to learn more about your hard skills through a relevant take home task, which takes a few hours
Technical interview: We will invite you to present the assignment results to your colleagues in the Data Craft for an in-depth conversation
Final round: You will meet the Game Marketing team that you will be supporting. Our aim is to get a clear overview of your collaboration and communication skills, how you would fit with our working culture, your ambitions and where we can help you develop.


Please send your CV in English


---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. At Rovio, we are also committed to providing reasonable accommodations for qualified individuals with disabilities or special needs in our working environment and job application procedures. We make all reasonable accommodations for persons with disabilities or who otherwise need support to thrive in the workplace. We are committed to continuously improving workplace accessibility. If you have any questions before applying, please write to us at recruitment@rovio.com.


What to expect when you join us
Meet the Rovians
About Rovio Visa mindre

Senior Game Developer

At Rovio you will get to work with multiple groundbreaking IP’s including one of the most famous game IP’s in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring... Visa mer
At Rovio you will get to work with multiple groundbreaking IP’s including one of the most famous game IP’s in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring and talented professionals representing over 50 different nations.


We trust our teams to work autonomously by providing them the right tools and level of responsibility. We believe in our teams to remain creative and to keep learning – as well as ensuring everyone has opportunities for personal growth.


We are looking for an experienced and passionate Senior Game Developer to join our Studio in Stockholm, Sweden. We are a small and collaborative team and work as a part of the Stockholm studio, developing one the biggest games in Rovio’s portfolio, Angry Birds 2. As the game is steadily growing the fanbase, we are looking to add another senior game developer to the team.


You will be a critical addition to the team and help us maintain a big live game while adding new exciting features. We would seek your guidance on improving the game architecture and optimising the game.


You will have impact and fun at work by doing:
Designing, prototyping and implement new game features
Writing clean and maintainable C# code
Working with server developers for seamless backend integration
Optimising the game to run smoothly on mobile platformsIntroducing new best practices to ensure seamless delivery of the team
Constantly refining the code quality by following good programming principles
Improving the game using the newest Unity features



Experience and skills we are looking for:
Solid experience of commercial game programming
Having built and launched one or more mobile games on iOS and Android
Strong programming skills with C# and Unity
Experience working with SOLID principles
Experience with debugging, profiling and performance optimisations
Broad knowledge of game architecture and technologies
Experience with F2P games both as a developer and a player
Broad knowledge of game architecture and technologies



It would be nice if you also have the following skills:
Experience working with TDD



What you will get here:
You’ll join a team that has a strong passion for what they do
We have mastered physics based games and work on the cutting edge of innovation
You’ll get to work with a super talented team that knows the ins and outs of making successful games that last
We’re built on independence and responsibility. We understand the way for our people and teams to do their best work is to give them the freedom and independence to truly own their projects.
We cherish the Nordic work culture. We create joy, value teamwork, and support wellbeing and overall work life balance
You will have a chance to excel in the software craftsmanship but constantly learning with and from your teammates



Interview process:
First meeting: you will have a first chat with our TA partner. The aim is for us to know who you are, what your experience has been and what motivates you.
Take home test: you will do a take home exercise to complete in your own time where we will ask you to build a small game and assess your game programming skills.
Test review: you will be later invited to discuss the solution and go through a deep dive in different technical areas with the team here.
Second meeting: you will meet the hiring manager for a deeper technical conversation. This is also an opportunity for you to learn about Rovio, the wider team and the specifics of the role.
Final round: you will be meeting other members of the game team and our aim is to get a clear overview of how you would fit with our working culture, your ambitions and where we can help each other develop and see how you will work in a larger team.



Rovio's Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon Angry Birds. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day.


In addition to Angry Birds 2, Stockholm studio is actively developing new titles with the Angry Birds brand as well as new original IPs. Our approach is to focus on highly accessible yet innovative cores paired with Rovio's light-hearted aesthetic. At the same time, we still aim to deliver a deep meta that can keep players engaged for decades. Our development is driven by our players as we push to become masters of our genre. We use data to provide insights into our players' needs, and we always strive for improvement through continual iteration.


Our ambitious teams are full of passionate gamers who are eager to leave their mark.


---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. At Rovio, we are also committed to providing reasonable accommodations for qualified individuals with disabilities or special needs in our working environment and job application procedures. We make all reasonable accommodations for persons with disabilities or who otherwise need support to thrive in the workplace. We are committed to continuously improving workplace accessibility. If you have any questions before applying, please write to us at recruitment@rovio.com. Visa mindre

Game Developer

At Rovio you will get to work with multiple groundbreaking IP’s including one of the most famous game IP’s in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring... Visa mer
At Rovio you will get to work with multiple groundbreaking IP’s including one of the most famous game IP’s in the world: Angry Birds! We craft joy with player-focused gaming experiences that last for decades. In order to do that, we know that people need to bring their own joy to what we do. That’s why we value work-life balance, say no to crunch culture, and welcome people from all walks of life to join the flock. Today, we are a proud team of 500+ caring and talented professionals representing over 50 different nations.


We trust our teams to work autonomously by providing them the right tools and level of responsibility. We believe in our teams to remain creative and to keep learning – as well as ensuring everyone has opportunities for personal growth.


We are looking for a Game Developer to join our Studio in Stockholm, Sweden. We are a small and collaborative team and work as a part of the Stockholm studio, developing one the biggest games in Rovio’s portfolio, Angry Birds 2. As the game is steadily growing the fanbase, we are looking to add another game developer to the team. You will be a critical addition to the team and help us maintain a big live game while adding new exciting features. We will provide you a chance to grow, working closely alongside our senior developers on different live features and the work you and your team delivers will be highly visible to our players worldwide.
You will have impact and fun at work by doing:
Implementing new game features
Writing clean and maintainable C# code
Optimising the game to run smoothly on mobile platforms
Constantly refining the code quality by following good programming principles
Improving the game using the newest Unity features

Experience and skills we are looking for:
A few years experience of commercial game programming
Having built and launched one or more mobile games on iOS and Android
Good programming skills with C# and Unity
Understanding SOLID principles
Experience with debugging, profiling and performance optimisations
Experience with F2P games both as a developer and a player

What you will get here:
We have mastered physics based games and work on the cutting edge of innovation
You’ll get to work with a super talented team that knows the ins and outs of making successful games that last
We’re built on independence and responsibility. We understand the way for our people and teams to do their best work is to give them the freedom and independence to truly own their projects
We cherish the Nordic work culture
We create joy, value teamwork, and support wellbeing and overall work life balance
You will have a chance to excel in the software craftsmanship but constantly learning with and from your teammates

Recruitment process:


First meeting: You will have a first chat with our TA partner. The aim is for us to know who you are, what your experience has been and what motivates you.
Take home test: You will do a take home exercise to complete in your own time where we will ask you to build a small game and assess your game programming skills.
Test review: You will be later invited to discuss the solution and go through a deep dive in different technical areas with the team here.
Second meeting: you will meet the hiring manager for a deeper technical conversation. This is also an opportunity for you to learn about Rovio, the wider team and the specifics of the role.
Final round: You will be meeting other members of the game team and our aim is to get a clear overview of how you would fit with our working culture, your ambitions and where we can help each other develop and see how you will work in a larger team.


Please send your CV in English


Rovio's Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon Angry Birds. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day.


In addition to Angry Birds 2, Stockholm studio is actively developing new titles with the Angry Birds brand as well as new original IPs. Our approach is to focus on highly accessible yet innovative cores paired with Rovio's light-hearted aesthetic. At the same time, we still aim to deliver a deep meta that can keep players engaged for decades. Our development is driven by our players as we push to become masters of our genre. We use data to provide insights into our players' needs, and we always strive for improvement through continual iteration.


Our ambitious teams are full of passionate gamers who are eager to leave their mark.


---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. At Rovio, we are also committed to providing reasonable accommodations for qualified individuals with disabilities or special needs in our working environment and job application procedures. We make all reasonable accommodations for persons with disabilities or who otherwise need support to thrive in the workplace. We are committed to continuously improving workplace accessibility. If you have any questions before applying, please write to us at recruitment@rovio.com.


What to expect when you join us
Meet the Rovians
About Rovio
APPLY FOR THIS JOB Visa mindre

Product Marketing Intern

Have you heard of product marketing before? At Rovio, the Product Marketing team formulates a marketing strategy for maximizing their game’s reach, conversion, and appeal to players at each stage of its life-cycle. The team is responsible for selecting the best marketing methods to maximize the game’s potential at each stage and optimize the entire funnel. This involves working closely with all parts of the organization: games management, UA, community, ma... Visa mer
Have you heard of product marketing before? At Rovio, the Product Marketing team formulates a marketing strategy for maximizing their game’s reach, conversion, and appeal to players at each stage of its life-cycle. The team is responsible for selecting the best marketing methods to maximize the game’s potential at each stage and optimize the entire funnel. This involves working closely with all parts of the organization: games management, UA, community, marketing creative, finance and legal.
We are looking for a Product Marketing Intern to join the team of 10 professionals. In this position, you will take care of App Store Optimization (ASO) reports, tests and promotional cards for our biggest game, Angry Bird 2. The Product Marketing Lead will be your supervisor to support you in this endeavour.This is a 6 months paid internship with a monthly salary of 25.000 SEK, and relocation support is not provided. Depending on your availability, we consider both full-time and part-time internships.As a Product Marketing Intern, you’ll be:
Setting up ASO tests, Google Promotional Content cards and Apple In-App Event Cards for AB2
Keeping the Promotional Content cards calendar up to date for key stakeholders and Platforms
Executing and sharing product marketing reports on a monthly basis to key stakeholders (ASO - CVR, keywords, various tests impact, cross app usage etc)
Keeping competitor benchmarks updated for marketing activities (ASO & UA)

Superpowers and skills we are looking for:
Studies in marketing, media, communications, sociology, or relevant field
Good knowledge of Excel, PPT or Google equivalents
Passion for mobile games and game-related marketing communication
Well-organised working style and ability to quickly learn new things in a fast-paced working environment
Analytical skills
Fluency in English
Excellent communication and team collaboration skills.

Please note that there is no “perfect” candidate and we don’t expect applicants to meet 100% of the qualifications. If this position resonates with you, we hope you will apply even if you don't believe you tick all the boxes. You may be the person we’re looking for!
Would you like to jump on a journey with us?
First round: You will be meeting our Talent Acquisition Coordinator. We would love to hear why you applied for this internship and what you could bring to us in this position.
Second round: You will be invited to meet our hiring manager. They would like to delve deeper into your skills. This is also a great opportunity for you to learn more about the team specifics of the role.
Test: We’ll send you a short test to assess your basic analytical skills.
Final round: You will be invited to meet the other team members. We’d like to understand better how you would fit with our working culture, your ambitions, and where we can help you develop.



---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. Visa mindre

Product Manager

We are looking for a Product Manager with a proven track record of success in mobile F2P games and strong analytical passion to join our team.You will be working closely with analysts and game designers throughout the organisation in order to analyse and communicate conclusions from live data, create new opportunities for enhancing the game economies and optimise the use of existing ones. You will be facilitating the knowledge sharing within our Games unit... Visa mer
We are looking for a Product Manager with a proven track record of success in mobile F2P games and strong analytical passion to join our team.You will be working closely with analysts and game designers throughout the organisation in order to analyse and communicate conclusions from live data, create new opportunities for enhancing the game economies and optimise the use of existing ones. You will be facilitating the knowledge sharing within our Games unit and support the Game Leads, Product Managers and game development teams in the company.To thrive in this position, you will need excellent social skills to be able to work with anyone from creatives to finance and the ability to explain complex subjects to anyone. You must be able to clearly define suggestions and work with the game team to accomplish the goals together.

Responsibilities:

· Responsible for driving the games business performance and increasing the player LTV through live-ops, optimizations, feature design, analysis and benchmarking.
· Advising and challenging the team on F2P design and live operations optimization.
· Working closely with the Game Lead, Pod Lead, Designers and BI to support them in setting the vision and priorities for the game development.
· Designing, managing and constantly optimising the games economies combining analytical and creative inputs.
· Analysing product KPIs, A/B test results and available data.
· Communicating analytical findings to the team, and recommending changes or new areas of focus.
· Owning of live operations, managing, analysing, and balancing all events and offers in the game.
· Communicating the current KPI’s and results of the game to other product managers and games management

Who we think will do great in this role has:

· Solid experience with F2P mobile games with a proven track record of bringing success to a live title
· Deep knowledge on user engagement and games with F2P business models
· Strong analytical skills and ability to tell a story with data, after receiving it in raw form
· Experience in A/B Testing and working directly with data analysts/scientists
· Strong verbal and written communication skills
· Ability to guide designs to make the best product
· Passion for games and an exhaustive knowledge of noteworthy industry trends

Recruitment process:

· You will meet the TA Partner. Before diving deeper into your skills, we want to know who you are and what motivates you. This is also an opportunity for you to learn more about Rovio and the specifics of the role
· First meeting: You will meet the hiring manager. The aim is for us to know who you are, what your experience has been and what motivates you. This is also an opportunity for you to learn about Rovio, the wider team and the specifics of the role.
· Test: You will do an exercise to complete in your own time
· Second meeting: You will meet the team and have the opportunity to present your test results
· Final meeting: You will be invited to meet the team lead and team member(s). Our aim is to get a clear overview of your skills, how you would fit with our working culture, your ambitions and where we can help each other develop. Visa mindre

Design Director

Ansök    Jun 16    Rovio Sweden AB    Speldesigner
Design Director / Creative Lead Do you live, breathe, and dream F2P puzzle levels? Is your mind filled with ideas on ways to evolve the player's experience? Do you know how to inspire and lead a team to create their best work? We are looking for an experienced and passionate Design Director to join our successful Puzzle Studio. Our vision is to innovate on the puzzle category with games that fill players with delight. You will come in with experience and l... Visa mer
Design Director / Creative Lead
Do you live, breathe, and dream F2P puzzle levels? Is your mind filled with ideas on ways to evolve the player's experience? Do you know how to inspire and lead a team to create their best work? We are looking for an experienced and passionate Design Director to join our successful Puzzle Studio. Our vision is to innovate on the puzzle category with games that fill players with delight. You will come in with experience and leadership to drive our Design Craft with vision and direction.


As a critical part of the Design Department, you support the Studio Design Craft lead to ensure the department is strong and always growing and work side by side with the Game Lead in all areas of game vision. Ensuring that the department is challenged to further master each craft, supported by our studio and improving our process, tools and overall approach to the crafts. We expect that you share our passion to take puzzle gaming to the next level by providing deeper gameplay experiences, and for that, you want to understand how levels connect to all other areas of the game, level mechanics, player feedback, level design philosophies, and the player journey in all ways.


What you'll be doing:
Assist Senior Director (Studio Craft lead) with guiding the department. This includes studio initiatives, cross team sharing, cross studio sharing, hiring, and overall development of the department.
Work side by side with Game Lead in all areas of game vision. Work together with Game Lead to challenge each other to raise the thinking of the game vision to new heights.
Own and drives the game’s creative vision which includes concept, gameplay, story, characters, and functionality. Steer team direction to ensure player needs are being met to ensure a successful game.
Act as an expert in design and is effective at problem-solving, communication and presentations to influence key stakeholders in supporting the overall game direction.
Lead by example when needed by execution, ideation, documentation, implementation, and iteration.
Work with other Leads to ensure the vision is being executed as intended.



Who we think will do great in this role has:
12+ years of game design experience
Lead Designer on several mobile free to play titles
In-depth working knowledge of Match3 games
Expert in understanding the motivations of players, engagement, retention, social and monetization
Working experience on all aspects of design, Levels, Systems, Social, Narrative and Economy
Working experience owning the vision from ideation to Live Ops



Recruitment process:
First meeting: You will meet the Talent Acquisition partner.
First round meeting the Hiring manager: The aim is for us to know who you are, what your experience has been, and what motivates you. This is also an opportunity for you to learn about Rovio, the wider team, and the specifics of the role.
Test: You will do an exercise to complete in your own time.
Second round: Review your test with Craft Members
Final round: You will be invited to meet the team lead and team member(s). Our aim is to get a clear overview of your skills, how you would fit with our working culture, your ambitions, and where we can help each other develop.



#LI-Hybrid


Rovio’s Puzzle Studio has their sights set on becoming the most successful casual puzzle game studio in the world. Exploring new and emerging trends in puzzle games, the studio has built a deep understanding of the puzzle genre and its players since its founding in 2014. The studio has introduced innovations in puzzle game core with the free-flowing Angry Birds Dream Blast, several match 3 games such as Angry Birds Match and Small Town Murders as well as slingshot games like Angry Birds Friends and a great newcomer Angry Birds Journey. With their games, Puzzle Studio aims to create a true emotional connection that stays with players even when they’re not playing.


---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. Visa mindre

Senior Backend Developer

We are now looking for a Senior Backend Developer to join our talented Stockholm Studio, home to Rovio’s iconic game Angry Birds 2. You will be designing and implementing scalable architectures with DotNet and Kubernetes on AWS. The team believes in well-crafted software that increases the product value without compromising the productivity. Clean code, test driven development (TDD) and SOLID principles are a reality, applied to any project. Continuous imp... Visa mer
We are now looking for a Senior Backend Developer to join our talented Stockholm Studio, home to Rovio’s iconic game Angry Birds 2. You will be designing and implementing scalable architectures with DotNet and Kubernetes on AWS. The team believes in well-crafted software that increases the product value without compromising the productivity. Clean code, test driven development (TDD) and SOLID principles are a reality, applied to any project. Continuous improvement is a priority and the team is always eager to learn new technologies that help our growth and has recently been experimenting with Kubernetes, AuroraDB, HelmTemplating, GitOps, Real-Time servers and similar technologies.




What your days will look like:
Design, implement and test game backend functionality for games using C#, .Net Core, Postgre, Redis
Create, maintain and operate the game server cloud infrastructure on AWS with Terraform and HelmCharts
Ensure that game backends are efficient, secure and scale well
Integrate other cloud services to game servers
Participate in designing client/backend solutions
Work with real-time gaming technologies for multiplayer games
Work as a team with other developers, designers and artists



Who we think will do great in this role has:
Proven server programming experience with C# where you have engineered SOLID compliant applications that scale to serve millions of users
Good knowledge and experience of cloud platforms and related technologies like AWS/Azure, Docker and Kubernetes
Experience in scalable Rest-API based services
Good understanding of , No, In-Memory databases systems and how to optimise them
Understanding of game architecture and client-side technologies is definitely an advantage
Experienced either with playing or working with games



What's in it for you:
Opportunity to work on a large scale where your work impacts millions of people
Opportunity to solve complex yet rewarding problems
Chance to apply TDD and work in an environment with high industry standards when it comes to code quality
Keep up-to-date with emerging technologies and industry trends, and apply them to our backend systems
No crunch - we value work-life balance



Recruitment process:
First meeting: before diving deeper into your tech skills, we want to know who you are and what motivates you. This is also an opportunity for you to learn more about Rovio.
Code test as homework: We would like to know better your coding skills and it is an opportunity for you to present what you are capable of.
Second rounds: Technical interview with our developers along with a discussion with the game team. Our aim is to get a clear overview of your skills, how you would fit with our working culture, your ambitions and where we can help you develop.



Don't keep us waiting but send your application already today!


Rovio's Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon Angry Birds. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day.


In addition to Angry Birds 2, Stockholm studio is actively developing new titles with the Angry Birds brand as well as new original IPs. Our approach is to focus on highly accessible yet innovative cores paired with Rovio's light-hearted aesthetic. At the same time, we still aim to deliver a deep meta that can keep players engaged for decades. Our development is driven by our players as we push to become masters of our genre. We use data to provide insights into our players' needs, and we always strive for improvement through continual iteration.


Our ambitious teams are full of passionate gamers who are eager to leave their mark.


---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. Visa mindre

Senior/Lead Animator

Ansök    Maj 12    Rovio Sweden AB    Animatör
Senior Animator Art Stockholm Permanent We are on the lookout for a talented Senior Animator to join our multinational art team to work across multiple projects. We’d love to have our team members bring their own creative vision and experience to everything they do. As a Rovio Animator, you will have the opportunity to create top quality motion for our games. Flexibility is key for us since the tasks could range from working with characters to UI & gach... Visa mer
Senior Animator
Art
Stockholm
Permanent

We are on the lookout for a talented Senior Animator to join our multinational art team to work across multiple projects. We’d love to have our team members bring their own creative vision and experience to everything they do.


As a Rovio Animator, you will have the opportunity to create top quality motion for our games. Flexibility is key for us since the tasks could range from working with characters to UI & gacha animations. You will have the chance to work on many different projects and prototypes that are made with art directions varying from stylized 3D to toony 2D.




Responsibilities:
Create character- and environmental animations for various platforms with excellent visual storytelling
Create animated assets and animatics as needed to plan and develop animations
Work with different pipelines and be able to rig/skin/animate various 2D & 3D characters, props and UI elements in Maya + Unity
Support producers in planning, scheduling and prioritizing animation related tasks



Who we think will do great in this role has:
A portfolio showcasing high-quality & stylized animations
Great knowledge of Maya & Unity
Excellent skills in multitasking, organisation, communication, and team collaboration
Open to providing and receiving feedback and enjoys working in a fast-paced, constantly iterating environment
Fluent English skills



We'd love if you have some of these:
5+ years of experience working in games
Experience with the technical side of being an animator (rig, skin, understand and use of different tools)
Basic modelling & UV unwrapping skills
Good drawing skills and overall visual design skillsInterested in F2P games and F2P game development



Recruitment process:
First meeting: You will meet the hiring manager. Before diving deeper into your competencies, we would like to know who you are and what motivates you. This is also an opportunity for you to learn more about Rovio and the specifics of the role.
Second round: If deemed necessary, you will perform a short test so we can understand your qualities working within some set guidelines.
Final meetings: You will meet other members from our wider team. Our aim is to get a clear overview of your skills, how you would fit with our working culture, your ambitions and where we can help you develop.







Rovio's Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon Angry Birds. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day.


In addition to Angry Birds 2, Stockholm studio is actively developing new titles with the Angry Birds brand as well as new original IPs. Our approach is to focus on highly accessible yet innovative cores paired with Rovio's light-hearted aesthetic. At the same time, we still aim to deliver a deep meta that can keep players engaged for decades. Our development is driven by our players as we push to become masters of our genre. We use data to provide insights into our players' needs, and we always strive for improvement through continual iteration.


Our ambitious teams are full of passionate gamers who are eager to leave their mark. Visa mindre

Creative Lead

Creative Lead STOCKHOLM /USER ACQUISITION – USER ACQUISITION /PERMANENT/ HYBRID APPLY FOR THIS JOB Mixing the world-class expertise of six different crafts – Product Marketing, User Acquisition, User Experience Research, Market Intelligence, Marketing Video Production, and Player Experience, our Marketing team’s main mission is to fuel the growth of our games portfolio. Largely embedded within game teams and in close collaboration with a large variety of s... Visa mer
Creative Lead
STOCKHOLM /USER ACQUISITION – USER ACQUISITION /PERMANENT/ HYBRID
APPLY FOR THIS JOB
Mixing the world-class expertise of six different crafts – Product Marketing, User Acquisition, User Experience Research, Market Intelligence, Marketing Video Production, and Player Experience, our Marketing team’s main mission is to fuel the growth of our games portfolio. Largely embedded within game teams and in close collaboration with a large variety of stakeholders, our role is to identify, anticipate and make sure to satisfy our target audiences’ needs and wants. We do this across all touchpoints – from early research on new concepts, to how we reach out to millions of players through our marketing campaigns, or to how we engage them through our social networks and other discussion platforms.


User acquisition helps our games to grow their user base by finding the most valuable target audiences. The craft relies heavily on data and changes rapidly; sometimes the learnings expire in a matter of months. This requires fast thinking, openness to venture out from comfort zone and reading into the smallest of indicators in the data. Close communication with multiple different teams is vital and makes the job interesting. Showing an ad in the right place at the right time to the right person sounds almost impossible but the UA team makes it possible.


For its Stockholm studio, Rovio is looking for an Creative Lead who is passionate about driving user acquisition creative strategy that will enable the game’s growth over the months and years to come.


To thrive in this position, we expect that you have a creative mind, capacity to develop breakthrough ideas and to tell compelling stories in short video formats, while understanding psychology, consumer behaviour and user-centred design.


You will be part of the User Acquisition team, embedded within the studio and collaborating very closely with the Game teams, User Research, Product Marketing and Business Intelligence.
How your days will look like:
Sharing market expertise with the team: analyzing trends of creatives from the competitors and translating them to support the strategic decisions and understanding future content/storytelling/ads
Developing captivating stories to players in a very short video format on mobile devices (follow the creative production from idea to end product and provide feedback)
Developing the UA creative strategy leveraging market trends and data and spotting new opportunities on the competitive advertising landscape
Being in charge of processes and process development
Facilitating the ideation, creative tests, and test cases and making sure that the creative tests are based on previous learnings and data
Increasing the efficiency and production speed of the team and making sure that everyone in the team knows the priorities

Who we think would do great in this role has:
Proven track record in art/creative direction or design in an advertising environment, preferably in a user-centric environment/using user-centric methods
Good understanding of art and video pipelines
Creative and data driven mindset supported but a portfolio of past work
Solid leadership and project management skills and ability to inspire a team of Creative Specialists
Understanding of production processes (AGILE, SCRUM or similar) and experience in facilitating them as a Producer
Ability to quickly learn new things in a fast-paced working environment
Fluency in English, both written and spoken

It would be beneficial if you have:
Affinity with mobile gaming and understanding of the main advertising channels and formats
Affinity with casual gaming is a plus
Good understanding of Performance Marketing/ User Acquisition
Prior experience in working in a UA creative production team



If you are interested, send your application today. We look forward to hearing from you. If you have a link to a portfolio or your past work that you can share, we would love to see it.


User acquisition helps our games to grow their user base by finding the most valuable target audiences. The craft relies heavily on data and changes rapidly; sometimes the learnings expire in a matter of months. This requires fast thinking, openness to venture out from comfort zone and reading into the smallest of indicators in the data. Close communication with multiple different teams is vital and makes the job interesting. Showing an ad in the right place at the right time to the right person sounds almost impossible but the UA team makes it possible.


---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. Visa mindre

Executive Producer – Angry Birds 2 (Stockholm Studio)

Are you a business savvy leader obsessed with building products that scale and last for decades? Do you know how to inspire a team to create their best work? We are looking for an experienced and passionate Executive Producer to join our successful Stockholm Studio and lead Angry Birds 2. Our vision is to create innovative yet accessible games that fill players with delight for decades. The whole team (of 30) is located in Stockholm and works in a hybrid... Visa mer
Are you a business savvy leader obsessed with building products that scale and last for decades? Do you know how to inspire a team to create their best work? We are looking for an experienced and passionate Executive Producer to join our successful Stockholm Studio and lead Angry Birds 2.


Our vision is to create innovative yet accessible games that fill players with delight for decades. The whole team (of 30) is located in Stockholm and works in a hybrid model, onsite as needed and the rest of the week can be at home or at the office. We have a Nomad program which allows you to work from everywhere for 2 months in a 12 months consecutive rolling period.


Responsibilities:
Set the product vision and strategy for Angry Birds 2
Own the execution of the Angry Birds 2 roadmap
Define and manage the day-to-day live operations and teams activities
Help build and maintain a high performance game team
Work with leadership to set project targets and long-term goals
Responsible for the product’s P&L



Who we think will do great in this role has:
5+ years of experience in mobile F2P games
Proven success leading live mobile F2P games
Experience in people leadership - building, managing, and developing a team
Strong spoken and written communication skills
Strong critical thinking and analytical mindset.



First meeting: You will meet the hiring manager. The aim is for us to know who you are, what your experience has been, and what motivates you. This is also an opportunity for you to learn about Rovio, the wider team, and the specifics of the role
Second round: You will meet with the Studio Head. Their aim is understand how you would fit with our culture and your ambitions
Third round: You will meet with the other Craft leads. Their aim is to get a clear overview of your skills and where you can help us develop as well as we help you. Fourth round: You will meet with Lead Designers to dive deeper.


---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. Visa mindre

Senior Game Developer

We are looking for an experienced and passionate Senior Game Developer to join our Studio in Stockholm, Sweden. We are a small and collaborative team and work as a part of the Stockholm studio, developing one the biggest games in Rovio’s portfolio, Angry Birds 2. As the game is steadily growing the fanbase, we are looking to add another senior game developer to the team. We are also working on a few new things and apply frequent rotations between teams in ... Visa mer
We are looking for an experienced and passionate Senior Game Developer to join our Studio in Stockholm, Sweden. We are a small and collaborative team and work as a part of the Stockholm studio, developing one the biggest games in Rovio’s portfolio, Angry Birds 2. As the game is steadily growing the fanbase, we are looking to add another senior game developer to the team. We are also working on a few new things and apply frequent rotations between teams in our studio.


You will be a critical addition to the team and help us maintain a big live game while adding new exciting features. We would seek your guidance on improving the game architecture and optimising the game.


What your days will look like:
Designing, prototyping and implement new game features
Writing clean and maintainable C# code
Working with server developers for seamless backend integration
Optimising the game to run smoothly on mobile platforms
Introducing new best practices to ensure seamless delivery of the team
Constantly refining the code quality by following good programming principles and implementing the TDD practice
Improving the game using the newest Unity features



Who we think will do great in this role has:
Solid experience of commercial game programming
Having built and launched one or more mobile games on iOS and Android
A few years of game development experience with Unity
Strong programming skills with C#
Experience with debugging, profiling and performance optimisations
Broad knowledge of game architecture and technologies
Experience with F2P games both as a developer and a player



What you will get here:
You’ll join a team that has a strong passion for what they do
We have mastered physics based games and work on the cutting edge of innovation
You’ll get to work with a super talented team that knows the ins and outs of making successful games that last
We’re built on independence and responsibility. We understand the way for our people and teams to do their best work is to give them the freedom and independence to truly own their projects.
We cherish the Nordic work culture. We create joy, value teamwork, and support wellbeing and overall work life balance
You will have a chance to excel in the software craftsmanship but constantly learning with and from your teammates



Recruitment process:
First meeting: You will have a first chat with our TA partner. The aim is for us to know who you are, what your experience has been and what motivates you.
Second meeting: you will meet the hiring manager for a deeper technical conversation. This is also an opportunity for you to learn about Rovio, the wider team and the specifics of the role.
Technical round: You will do a take home exercise to complete in your own time where we will ask you to build a small game and assess your game programming skills.
Final round: You will be invited to meet the team members and present your solution. Our aim is to get a clear overview of your skills, how you would fit with our working culture, your ambitions and where we can help each other develop. You will also meet the producer of the game to see how you will work in a larger team.


Rovio's Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon Angry Birds. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day.


In addition to Angry Birds 2, Stockholm studio is actively developing new titles with the Angry Birds brand as well as new original IPs. Our approach is to focus on highly accessible yet innovative cores paired with Rovio's light-hearted aesthetic. At the same time, we still aim to deliver a deep meta that can keep players engaged for decades. Our development is driven by our players as we push to become masters of our genre. We use data to provide insights into our players' needs, and we always strive for improvement through continual iteration.


Our ambitious teams are full of passionate gamers who are eager to leave their mark.


---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. Visa mindre

User Acquisition Manager

Ansök    Mar 21    Rovio Sweden AB    Marknadsanalytiker
Mixing the world-class expertise of six different crafts – Product Marketing, User Acquisition, User Experience Research, Market Intelligence, Marketing Video Production, and Player Experience, our Marketing team’s main mission is to fuel the growth of our games portfolio. Largely embedded within game teams and in close collaboration with a large variety of stakeholders, our role is to identify, anticipate and make sure to satisfy our target audiences’ nee... Visa mer
Mixing the world-class expertise of six different crafts – Product Marketing, User Acquisition, User Experience Research, Market Intelligence, Marketing Video Production, and Player Experience, our Marketing team’s main mission is to fuel the growth of our games portfolio. Largely embedded within game teams and in close collaboration with a large variety of stakeholders, our role is to identify, anticipate and make sure to satisfy our target audiences’ needs and wants. We do this across all touchpoints – from early research on new concepts, to how we reach out to millions of players through our marketing campaigns, or to how we engage them through our social networks and other discussion platforms.


The UA team consists of people excited about data-motivated growth, who don't accept the status quo but always seek to improve and automate workflows. Our team is growing and we are currently looking for a motivated, collaborative, and investigative (Senior) User Acquisition Manager or Specialist to join us in Stockholm.
We consider both Senior and Middle to Senior candidates.


Your responsibilities will include (depending on the seniority):
Take part in defining the overall UA strategy for new and existing games to maximize its growth profitably, month over month, year after year.
Campaign management/exploration, including optimization and monitoring of campaigns, budget allocation, running A/B tests and identifying new channels.
Owning the relationships with internal and external stakeholders (e.g. talking with partners on how to improve campaigns and gather the latest insights, working together with game teams on aligning UA and product strategies, communicating UA performance with the game and product marketing teams).
Contributing to the creative ideation and strategy: you will get the chance to work closely with marketing artists and the product marketing team to create and test our next top ads.
Drive a relentless culture of experimentation on all key existing channels, while also ideating and establishing new UA funnels for the game you are in charge of.
Domain areas - 70% of your time is dedicated to UA for the game(s) you are in charge of, and 30% is allocated for you to guide or support team-wide projects (ex: programmatic, automation, creatives, Meta, etc).



Who we think will do great in this role has:
Previous working experience in mobile games or app user acquisition (ideally 2+ years)
Demonstrated ability to effectively manage and optimize monthly multi-million dollar acquisition budgets with clear ROI targets
Experience in working with Meta, Google Ads, or other digital marketing platforms
Fluency in spreadsheet software, including Microsoft Excel and Google Sheets
Proactivity and “get it done” mentality
A curious and diagnostic mindset
Ability to take ownership of the game’s user acquisition operations and strategy
Fluent verbal and written communication skills in English



You'll get some bonus points if you have:
Advanced knowledge in Meta or Google Ads, or other UA channels.
Understanding of mobile marketing ad tech: game measurement tools, attribution providers, programmatic advertising, fraud, etc.
Experience with UA creative process (ex: running and setting up the creative strategy, preparing briefs, providing feedback during production, organising creative brainstorming, etc.)
Advanced Excel knowledge
experience



First meeting: You will meet the TA Partner to get acquainted and learn more about Rovio and the specifics of the role.
Call with a Hiring manager: We will dive deeper into your skills and background, and also discuss what motivates you.
Assignment: We’d like to learn more about your UA skills through relevant UA task. The task will take you a few hours.
Second meeting: You will meet the UA team and have the opportunity to present your task results.
Final meetings: You will meet the relevant stakeholders from other teams. Our aim is to get a clear overview of your skills, how you would fit with our working culture, your ambitions and where we can help you develop.




User acquisition helps our games to grow their user base by finding the most valuable target audiences. The craft relies heavily on data and changes rapidly; sometimes the learnings expire in a matter of months. This requires fast thinking, openness to venture out from comfort zone and reading into the smallest of indicators in the data. Close communication with multiple different teams is vital and makes the job interesting. Showing an ad in the right place at the right time to the right person sounds almost impossible but the UA team makes it possible.


---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. Visa mindre

Executive Producer

Are you a business savvy leader obsessed with building products that scale and last for decades? Do you know how to inspire a team to create their best work? We are looking for an experienced and passionate Executive Producer to join our successful Stockholm Studio and lead Bad Piggies.Our vision is to create innovative yet accessible games that fill players with delight for decades. The whole team (of 30) is located in Stockholm and works in a hybrid mode... Visa mer
Are you a business savvy leader obsessed with building products that scale and last for decades? Do you know how to inspire a team to create their best work? We are looking for an experienced and passionate Executive Producer to join our successful Stockholm Studio and lead Bad Piggies.Our vision is to create innovative yet accessible games that fill players with delight for decades. The whole team (of 30) is located in Stockholm and works in a hybrid model, onsite as needed and the rest of the week can be at home or at the office. We have a Nomad program which allows you to work from everywhere for 2 months in a 12 months consecutive rolling period.
Responsibilities:
Set the product vision and strategy for Bad piggies
Own the execution of the Bad piggies roadmap
Define and manage the day-to-day live operations and teams activities
Help build and maintain a high performance game team
Work with leadership to set project targets and long-term goals
Responsible for the product’s P&L

Who we think will do great in this role has:
5+ years of experience in mobile F2P games
Proven success leading live mobile F2P games
Experience in people leadership - building, managing, and developing a team
Strong spoken and written communication skills
Strong critical thinking and analytical mindset.

First meeting: You will meet the hiring manager. The aim is for us to know who you are, what your experience has been, and what motivates you. This is also an opportunity for you to learn about Rovio, the wider team, and the specifics of the role
Second round: You will meet with the Studio Head. Their aim is understand how you would fit with our culture and your ambitions
Third round: You will meet with the other Craft leads. Their aim is to get a clear overview of your skills and where you can help us develop as well as we help you. Fourth round: You will meet with Lead Designers to dive deeper.---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. Visa mindre

Senior User Experience Researcher

Ansök    Mar 21    Rovio Sweden AB    Marknadsundersökare
We’re looking for a Senior UX Researcher to join our studio in Stockholm to work on Rovio’s biggest game, Angry Birds 2, as well as new games in development. As a Senior UX Researcher at Rovio you will leverage your passion for mobile games and user research skills to help game teams understand their audience and create the most intuitive, accessible, user friendly and engaging games in the mobile industry. In this role you will have the opportunity to wor... Visa mer
We’re looking for a Senior UX Researcher to join our studio in Stockholm to work on Rovio’s biggest game, Angry Birds 2, as well as new games in development.
As a Senior UX Researcher at Rovio you will leverage your passion for mobile games and user research skills to help game teams understand their audience and create the most intuitive, accessible, user friendly and engaging games in the mobile industry.
In this role you will have the opportunity to work on our biggest live game, Angry Birds 2, by helping the game team answer the most challenging questions they face around design and target audience. This includes working closely with many parts of the organisation including game leads, UX and game design, BI, marketing, art, community, studio management, as well as external research companies and platforms.
Through player insight you will influence and inspire positive change at all stages of the feature and live-ops development by conducting qualitative and quantitative research and delivering findings to stakeholders through workshops, collaboration, presentations, and documentation.
The players’ experience comes first at Rovio, so in this critical role your job as a UX researcher is to drive a players first mindset by championing the user and being the voice of the player. Ultimately your role will enable studios to acknowledge both business and player needs and define their target audience through understanding player experience, expectations and motivations. This will enable teams to make informed user-centred decisions and solutions through research and insights to deliver world class mobile games.


Responsibilities
Hands-on Mixed-method Research: Plan, coordinate, manage and carry out studies using various research methodologies, including qualitative, quantitative or any mixed approach that you consider the best-fit based on your expertise and the teams’ needs.
Full Lifecycle Support: Work closely with the development and marketing teams throughout the life cycle of games, from concept and prototype to post-launch and live-ops. Understand their design intentions, define the research goals and carry out research projects on a continuous iterative basis.
User-centric Mindset in Games: Be a strong voice advocating for the players and drive player-focused decisions throughout game development and marketing with actionable insights in player experience, needs and motivations, usability, competitor benchmarking, game economy, etc.
Cross-team Communication & Collaboration: Be the key point of contact and resident expert on all user research matters for your partner development teams. Collaborate across different function teams when needed, including but not limited to marketing, BI, art, UX/UI design, game design, community, player support, etc.



We think you'll do great in this role if you have
A proven track record of working in a UX research role in games, motivated by delivering business driven results
Proficiency in qualitative methods (e.g. one-on-one interviews, playtesting, focus groups, digital diaries, etc.) and quantitative methods (e.g. survey design and implementation, benchmarking, behavioural analytics, and basic statistical data analysis methods).
Deep knowledge and passion for mobile gaming and understanding the people who play them
A proactive attitude to push forward product insights to key stakeholders and a proven ability to translate findings into actionable product improvements
Excellent interpersonal communication, both written and verbal
Excellent organisational, project management and analytical skills
Experience in collaborating with cross-functional teams including partnering with business intelligence and data scientists for data exchange



Icing on the cake
Bachelor or Masters degree in human computer interaction (HCI), psychology, interaction design, or product design
Data analysis skills with SPSS or R



Please submit your CV and be ready to complete a test showcasing your skills during the interview process. If you have any portfolio showcasing strong examples of research work, please kindly send along when you apply.


First meeting: A Talent Acquisition Partner will reach out for a quick chat to understand who you are and what your experience has been. This is also an opportunity for you to learn about Rovio and this role.
Second round: You will meet the hiring manager, the VP of Marketing.. The aim is for us to understand you as a potential game UX researcher, what your experience has been and what motivates you. After this interview, you might do an exercise to complete in your own time.
Third round: You will be invited to meet some of the other UXR team members. Our aim is to get a clear overview of your skills, how you would fit with our working culture or what you would add to it, your ambitions and where we can help each other develop.
Last round: You will meet our Head of Studios and our Stockholm Production Director. Our aim is to create an opportunity for you to meet some key stakeholders to learn more about each other.


---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. Visa mindre

Senior Product Manager

We’re looking for a Senior UX Researcher to join our studio in Stockholm to work on Rovio’s biggest game, Angry Birds 2, as well as new games in development. As a Senior UX Researcher at Rovio you will leverage your passion for mobile games and user research skills to help game teams understand their audience and create the most intuitive, accessible, user friendly and engaging games in the mobile industry. In this role you will have the opportunity to wor... Visa mer
We’re looking for a Senior UX Researcher to join our studio in Stockholm to work on Rovio’s biggest game, Angry Birds 2, as well as new games in development.
As a Senior UX Researcher at Rovio you will leverage your passion for mobile games and user research skills to help game teams understand their audience and create the most intuitive, accessible, user friendly and engaging games in the mobile industry.
In this role you will have the opportunity to work on our biggest live game, Angry Birds 2, by helping the game team answer the most challenging questions they face around design and target audience. This includes working closely with many parts of the organisation including game leads, UX and game design, BI, marketing, art, community, studio management, as well as external research companies and platforms.
Through player insight you will influence and inspire positive change at all stages of the feature and live-ops development by conducting qualitative and quantitative research and delivering findings to stakeholders through workshops, collaboration, presentations, and documentation.
The players’ experience comes first at Rovio, so in this critical role your job as a UX researcher is to drive a players first mindset by championing the user and being the voice of the player. Ultimately your role will enable studios to acknowledge both business and player needs and define their target audience through understanding player experience, expectations and motivations. This will enable teams to make informed user-centred decisions and solutions through research and insights to deliver world class mobile games.


Responsibilities
Hands-on Mixed-method Research: Plan, coordinate, manage and carry out studies using various research methodologies, including qualitative, quantitative or any mixed approach that you consider the best-fit based on your expertise and the teams’ needs.
Full Lifecycle Support: Work closely with the development and marketing teams throughout the life cycle of games, from concept and prototype to post-launch and live-ops. Understand their design intentions, define the research goals and carry out research projects on a continuous iterative basis.
User-centric Mindset in Games: Be a strong voice advocating for the players and drive player-focused decisions throughout game development and marketing with actionable insights in player experience, needs and motivations, usability, competitor benchmarking, game economy, etc.
Cross-team Communication & Collaboration: Be the key point of contact and resident expert on all user research matters for your partner development teams. Collaborate across different function teams when needed, including but not limited to marketing, BI, art, UX/UI design, game design, community, player support, etc.



We think you'll do great in this role if you have
A proven track record of working in a UX research role in games, motivated by delivering business driven results
Proficiency in qualitative methods (e.g. one-on-one interviews, playtesting, focus groups, digital diaries, etc.) and quantitative methods (e.g. survey design and implementation, benchmarking, behavioural analytics, and basic statistical data analysis methods).
Deep knowledge and passion for mobile gaming and understanding the people who play them
A proactive attitude to push forward product insights to key stakeholders and a proven ability to translate findings into actionable product improvements
Excellent interpersonal communication, both written and verbal
Excellent organisational, project management and analytical skills
Experience in collaborating with cross-functional teams including partnering with business intelligence and data scientists for data exchange



Icing on the cake
Bachelor or Masters degree in human computer interaction (HCI), psychology, interaction design, or product design
Data analysis skills with SPSS or R



Please submit your CV and be ready to complete a test showcasing your skills during the interview process. If you have any portfolio showcasing strong examples of research work, please kindly send along when you apply.


First meeting: A Talent Acquisition Partner will reach out for a quick chat to understand who you are and what your experience has been. This is also an opportunity for you to learn about Rovio and this role.
Second round: You will meet the hiring manager, the VP of Marketing.. The aim is for us to understand you as a potential game UX researcher, what your experience has been and what motivates you. After this interview, you might do an exercise to complete in your own time.
Third round: You will be invited to meet some of the other UXR team members. Our aim is to get a clear overview of your skills, how you would fit with our working culture or what you would add to it, your ambitions and where we can help each other develop.
Last round: You will meet our Head of Studios and our Stockholm Production Director. Our aim is to create an opportunity for you to meet some key stakeholders to learn more about each other.


---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. Visa mindre

User Acquisition Lead/Associate Director

Ansök    Mar 1    Rovio Sweden AB    Marknadsförare
Mixing the world-class expertise of six different crafts – Product Marketing, User Acquisition, User Experience Research, Market Intelligence, Marketing Video Production, and Player Experience, our Marketing team’s main mission is to fuel the growth of our games portfolio. Largely embedded within game teams and in close collaboration with a large variety of stakeholders, our role is to identify, anticipate and make sure to satisfy our target audiences’ nee... Visa mer
Mixing the world-class expertise of six different crafts – Product Marketing, User Acquisition, User Experience Research, Market Intelligence, Marketing Video Production, and Player Experience, our Marketing team’s main mission is to fuel the growth of our games portfolio. Largely embedded within game teams and in close collaboration with a large variety of stakeholders, our role is to identify, anticipate and make sure to satisfy our target audiences’ needs and wants. We do this across all touchpoints – from early research on new concepts, to how we reach out to millions of players through our marketing campaigns, or to how we engage them through our social networks and other discussion platforms.


If acquisition marketing is your playfield and you are not satisfied with status-quo but always strive to improve and learn, let’s have a chat. We are looking for a UA Team Lead based in Stockholm, Sweden.


As UA Team Lead, you will run the development, planning and execution of acquisition marketing strategies for a selection of games from our Stockholm studio - such as Angry Birds 2 and other games in Soft Launch, leveraging multi-million dollar budgets to drive profitable growth globally. Alongside a team of performance marketers that you’ll guide & mentor, you will support our acquisition efforts for the games you’re in charge of, while conducting strategic, high-volume experimentation on all key current and potential user acquisition channels. You will work cross-functionally with Product, Finance, Marketing and Tech and report directly to the Head of UA.


Responsibilities
Oversee the UA budget and strategy to grow our games. Unique opportunity to work with strong live games as well as promising soft launch titles.
Run our UA team within the studio: hiring, mentoring, ensuring their integration within the larger organisation and giving them a clear purpose and strategy while overseeing their tactical execution.
Support the Head of UA in defining the strategy for the whole UA Team.
Bring exploration and insight to acquisition funnel measurement, including helping to define & set goals for KPIs on each game, and working with Business Intelligence & Data Engineering on implementing performance predictions.
Partner with Product to maximise growth opportunities and embed the marketing agenda within the games’ lifecycle.
Collaborate with Business Intelligence and Finance on investment forecasts, budgeting and cash flow projections based on performance marketing investments.
Partner with BI and other teams to develop relevant dashboards and tools to evaluate UA performance and provide reporting on performance at a regular cadence for key stakeholders.
Drive a relentless culture of experimentation on all key existing UA channels, while also ideating and establishing new user acquisition funnels for Rovio’s portfolio of games.



Who we think will do great in this role has:
Demonstrated ability to effectively manage and optimize multi-million dollar acquisition budgets.
Proven success of managing a growth-motivated UA (or Performance Marketing) team. If not, a track record of successful mentorship and training.
Deeply connected in the games marketing scene, especially in acquisition marketing.
Wide understanding of UA strategies and channels outside of tracked marketing.
Proven ability to partner with cross-functional teams: Product, Finance, Creative and Business Intelligence/ Data Engineering.
Balance of data-focus skills and understanding of creatives.
Excellent managerial, communication, interpersonal and presentation skills.
Growth mindset: never satisfied with status-quo, always strive to improve and learn, encourage teams and colleagues to do the same.



Recruitment process:
First meeting: You will meet the TA Partner to get acquainted and learn more about Rovio and the specifics of the role.
Call with a Hiring manager: We will dive deeper into your skills and background, and also discuss what motivates you.
Test: We’d like to learn more about your UA and people management skills through relevant scenarios. The test will take a few hours.
Second meeting: You will meet the UA team and have the opportunity to present your test results.
Final meetings: You will meet the studio heads and relevant stakeholders from other teams. Our aim is to get a clear overview of your skills, how you would fit with our working culture, your ambitions and where we can help you develop.



User acquisition helps our games to grow their user base by finding the most valuable target audiences. The craft relies heavily on data and changes rapidly; sometimes the learnings expire in a matter of months. This requires fast thinking, openness to venture out from comfort zone and reading into the smallest of indicators in the data. Close communication with multiple different teams is vital and makes the job interesting. Showing an ad in the right place at the right time to the right person sounds almost impossible but the UA team makes it possible. Visa mindre

Senior QA

Ansök    Mar 20    Rovio Sweden AB    Speltestare
Rovio Stockholm studio is developing one the biggest games in Rovio’s portfolio Angry Birds 2 as well as working on some new exciting projects. We are a fun and collaborative studio in the centre of Stockholm and as our games are steadily growing the fanbase, we are looking to add another Senior QA Specialist to the team. You will have a chance to contribute to creating well performing mobile games for millions of daily users. What your days will look like... Visa mer
Rovio Stockholm studio is developing one the biggest games in Rovio’s portfolio Angry Birds 2 as well as working on some new exciting projects. We are a fun and collaborative studio in the centre of Stockholm and as our games are steadily growing the fanbase, we are looking to add another Senior QA Specialist to the team. You will have a chance to contribute to creating well performing mobile games for millions of daily users.
What your days will look like:
Managing and driving the QA process in the game
Providing up to date and accurate picture of product quality
Facilitate execution of project’s test activities, Internal and External
Creating and maintaining project’s test plan and test cases
Overseeing the work of an external QA team
Supporting development team in reaching better product quality
Handling submission pipelines and release activities
Acting on live issues
Managing bug reports

Who we think will do great in this role has:
Experience with games both as a QA tester and a player
Knowledge of mobile game industry’s QA tools and software
Good understanding of mobile platforms and hardware
Experience with bug tracking and version control software
Excellent collaboration and communication skills in English
Curiosity and drive to learn new skills
Analytical problem solving skills
Ability to effectively prioritize and delegate different tasks while working independently or as part of a team

We’d love if you have some of these:
Experience in Unity
Experience with CI tools (Jenkins)

Recruitment process:
First meeting: you will have a quick call with our TA partner to understand what motivates you and what you are looking for as the next step
Second meeting: You will meet the hiring manager and a member on the team. We will be diving deeper into your skills and will also an opportunity for you to learn more about Rovio and the specifics of the role.
Take home test task
Final round: You will be invited to meet members on the game team you will be working with. Our aim is to get a clear overview of how you would fit with our working culture and your ambitions.

#LI-Hybrid


Rovio's Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon Angry Birds. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day.


In addition to Angry Birds 2, Stockholm studio is actively developing new titles with the Angry Birds brand as well as new original IPs. Our approach is to focus on highly accessible yet innovative cores paired with Rovio's light-hearted aesthetic. At the same time, we still aim to deliver a deep meta that can keep players engaged for decades. Our development is driven by our players as we push to become masters of our genre. We use data to provide insights into our players' needs, and we always strive for improvement through continual iteration.


Our ambitious teams are full of passionate gamers who are eager to leave their mark.


---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. Visa mindre

Senior Game Developer

We are looking for an experienced and passionate Senior Game Developer to join our Studio in Stockholm, Sweden. We are a small and collaborative team and work as a part of the Stockholm studio, developing one the biggest games in Rovio’s portfolio, Angry Birds 2. As the game is steadily growing the fanbase, we are looking to add another senior game developer to the team. We are also working on a few new things and apply frequent rotations between teams in ... Visa mer
We are looking for an experienced and passionate Senior Game Developer to join our Studio in Stockholm, Sweden. We are a small and collaborative team and work as a part of the Stockholm studio, developing one the biggest games in Rovio’s portfolio, Angry Birds 2. As the game is steadily growing the fanbase, we are looking to add another senior game developer to the team. We are also working on a few new things and apply frequent rotations between teams in our studio.


You will be a critical addition to the team and help us maintain a big live game while adding new exciting features. We would seek your guidance on improving the game architecture and optimising the game.


What your days will look like:
Designing, prototyping and implement new game features
Writing clean and maintainable C# code
Working with server developers for seamless backend integration
Optimising the game to run smoothly on mobile platforms
Introducing new best practices to ensure seamless delivery of the team
Constantly refining the code quality by following good programming principles and implementing the TDD practice
Improving the game using the newest Unity features



Who we think will do great in this role has:
Solid experience of commercial game programming
Having built and launched one or more mobile games on iOS and Android
A few years of game development experience with Unity
Strong programming skills with C#
Experience with debugging, profiling and performance optimisations
Broad knowledge of game architecture and technologies
Experience with F2P games both as a developer and a player



What you will get here:
You’ll join a team that has a strong passion for what they do
We have mastered physics based games and work on the cutting edge of innovation
You’ll get to work with a super talented team that knows the ins and outs of making successful games that last
We’re built on independence and responsibility. We understand the way for our people and teams to do their best work is to give them the freedom and independence to truly own their projects.
We cherish the Nordic work culture. We create joy, value teamwork, and support wellbeing and overall work life balance
You will have a chance to excel in the software craftsmanship but constantly learning with and from your teammates



Recruitment process:
First meeting: You will have a first chat with our TA partner. The aim is for us to know who you are, what your experience has been and what motivates you.
Second meeting: you will meet the hiring manager for a deeper technical conversation. This is also an opportunity for you to learn about Rovio, the wider team and the specifics of the role.
Technical round: You will do a take home exercise to complete in your own time where we will ask you to build a small game and assess your game programming skills.
Final round: You will be invited to meet the team members and present your solution. Our aim is to get a clear overview of your skills, how you would fit with our working culture, your ambitions and where we can help each other develop. You will also meet the producer of the game to see how you will work in a larger team.


Rovio's Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon Angry Birds. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day.


In addition to Angry Birds 2, Stockholm studio is actively developing new titles with the Angry Birds brand as well as new original IPs. Our approach is to focus on highly accessible yet innovative cores paired with Rovio's light-hearted aesthetic. At the same time, we still aim to deliver a deep meta that can keep players engaged for decades. Our development is driven by our players as we push to become masters of our genre. We use data to provide insights into our players' needs, and we always strive for improvement through continual iteration.


Our ambitious teams are full of passionate gamers who are eager to leave their mark.


---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name.












Coming into this role, you will build an understanding of the game, players and different business levers such as user acquisition and use that knowledge to build new game features, optimise existing ones and structure vague problem statements in collaboration with stakeholders such as product manager, designers, producers, and UA managers.


You will bring an objective perspective to all phases of decision making by leveraging strong technical skills to mine raw data for valuable information. Finally, we hope that you are a curious team player who is motivated and wants to have fun with data because at the end of the day we are a casual gaming studio, where we strive to have an environment that is fun and enjoyable while at the same time enables you to grow professionally.
What your days will look like:
User Acquisition - Evaluating and understanding the quality of our players and user acquisition activities to recommend optimised ROI strategies
Liveops - Supporting the team with recommendations based on data we collect, answering the team’s questions
Experiments - Designing and running in-game experiments. Helping the team to find options leading to better game monetization performance and our audience satisfaction
Data Exploration - Digging data we collect and looking for opportunities to improve gameplay experience and UA activities.
Collaboration - Working closely with peer Data Analysts, Product Managers, Project Leads and UA managers to continuously improve how we are interpreting game metrics and making decisions



What we think is needed to thrive in this role:
Experience in user acquisition and mobile app marketing
Highly proficient in Visa mindre

Junior UI/UX Artist

Ansök    Feb 10    Rovio Sweden AB    Konstnär
We are currently looking for a talented Junior UI/UX Artist to join us at Rovio Stockholm Studio, to create beautiful, functional and intuitive mobile user interfaces that fill our players with delight. You will join a brand new big game from the Angry Birds universe with the possibilities to rotate between teams in the long run. You will work closely with a diverse multidisciplinary team composed of game designers, game artists and game developers, wor... Visa mer
We are currently looking for a talented Junior UI/UX Artist to join us at Rovio Stockholm Studio, to create beautiful, functional and intuitive mobile user interfaces that fill our players with delight. You will join a brand new big game from the Angry Birds universe with the possibilities to rotate between teams in the long run.


You will work closely with a diverse multidisciplinary team composed of game designers, game artists and game developers, working with a flat hierarchy and a hybrid model, depending on the team preferences and needs. The position is based in Stockholm, and it is flexible to choose to work partially at the office or at home. We keep the game team small and agile, allowing everyone to have ownership of their work and be part of meaningful decisions in the project. As part of this, you should be ready to tackle many different kinds of tasks, ranging from creative challenges to implementation tricks. Since the UI team is small in our studio, there’s room for leaving a mark on the craft and contributing to bring it to the next level.
Responsibilities:
Design and implement UI game screens and assets from concept to final asset
Design intuitive UX flows and wireframes according to the project’s needs
Communicate and coordinate with other team members to find the best solutions from a cross-functional perspective
Work proactively to complete the needs of the project
Be actively involved in both providing and seeking feedback to/from your colleagues

Who we think will do great in this role has:
Proficiency in Photoshop, Illustrator, and other visual design and wireframing tools.
A good understanding of the principles of visual and interaction design and understanding of user-centered design approaches and methods.
Ability to take ownership of their work in the game from end to end and to make continuous improvement to the game’s quality.
Ability to provide feedback to peers and other crafts in the team and receive feedback in order to develop their own skills and elevate others.
Ability to collaborate with team members in different disciplines effectively and to communicate reasonings behind decisions and together reach the best user-oriented solutions.
Good understanding of a game’s needs and priorities from a holistic view and good problem solving skills.
Good proficiency in English.

We’d love if you have some of these:
Professional UI/UX experience in the game industry .A strong interest in mobile games and video games development.
Experience implementing art/UI elements from scratch in game engines, preferably Unity 3D, understanding the best practices, optimization and restrictions.
Experience animating UI in Unity
Great 2D illustration and concepting skills.
Strong interest in data-driven approaches to optimize art for games business performance.
Eager to learn and apply new skills in a fast-paced dynamic environment.

Recruitment process:
First meeting: You will meet the hiring manager. The aim is for us to know who you are, what your experience has been and what motivates you. This is also an opportunity for you to learn about Rovio, the wider team and the specifics of the role.
Second round: You will do an exercise to complete in your own time. This will help us understand your skills better and hope you enjoy it too. Third round: You will meet other Senior UI/UX Artists with the focus of diving deeper into the test and your thinking and reasonings behind the decisions.
Final round: You will meet other team members of the game team. The purpose is to see how you would fit with our working culture, your ambitions and where we can help each other develop.

We hope to receive your application together with a link to your portfolio soon!


#LI-Hybrid


Rovio's Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon Angry Birds. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day.


In addition to Angry Birds 2, Stockholm studio is actively developing new titles with the Angry Birds brand as well as new original IPs. Our approach is to focus on highly accessible yet innovative cores paired with Rovio's light-hearted aesthetic. At the same time, we still aim to deliver a deep meta that can keep players engaged for decades. Our development is driven by our players as we push to become masters of our genre. We use data to provide insights into our players' needs, and we always strive for improvement through continual iteration.


Our ambitious teams are full of passionate gamers who are eager to leave their mark.


---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. Visa mindre

Senior Data Analyst

Ansök    Feb 10    Rovio Sweden AB    Metodanalytiker, IT
Coming into this role, you will build an understanding of the game, players and different business levers such as user acquisition and use that knowledge to build new game features, optimise existing ones and structure vague problem statements in collaboration with stakeholders such as product manager, designers, producers, and UA managers. You will bring an objective perspective to all phases of decision making by leveraging strong technical skills to m... Visa mer
Coming into this role, you will build an understanding of the game, players and different business levers such as user acquisition and use that knowledge to build new game features, optimise existing ones and structure vague problem statements in collaboration with stakeholders such as product manager, designers, producers, and UA managers.


You will bring an objective perspective to all phases of decision making by leveraging strong technical skills to mine raw data for valuable information. Finally, we hope that you are a curious team player who is motivated and wants to have fun with data because at the end of the day we are a casual gaming studio, where we strive to have an environment that is fun and enjoyable while at the same time enables you to grow professionally.
What your days will look like:
User Acquisition - Evaluating and understanding the quality of our players and user acquisition activities to recommend optimised ROI strategies
Liveops - Supporting the team with recommendations based on data we collect, answering the team’s questions
Experiments - Designing and running in-game experiments. Helping the team to find options leading to better game monetization performance and our audience satisfaction
Data Exploration - Digging data we collect and looking for opportunities to improve gameplay experience and UA activities.
Collaboration - Working closely with peer Data Analysts, Product Managers, Project Leads and UA managers to continuously improve how we are interpreting game metrics and making decisions



What we think is needed to thrive in this role:
Experience in user acquisition and mobile app marketing
Highly proficient in
Proficiency in scripting languages such as Python or R
Solid understanding of statistics
Experience in product analysis and experiments design (A/B testing, etc.)
Excellent written and verbal communication skills
Presentation and collaboration skills, when you are used to presenting data and providing actionable recommendations to senior stakeholders.
Prio experience in mobile F2P games will definitely help you become productive quicker but is not an absolute must





Recruitment process:
First call: you will have a chance to meet the hiring manager. It will be a first conversation for you to understand the role better and for us to see what motivates you and how you see yourself in the data space. Visa mindre

Design Director

Ansök    Feb 3    Rovio Sweden AB    Speldesigner
Do you live, breathe, and dream game design? Is your mind filled with ideas on ways to evolve the player’s experience and innovate on mechanics? Do you know how to inspire and lead a team to create their best work? We are looking for an experienced and passionate Design Director to join our successful Stockholm Studio. Our vision is to create innovative yet accessible games that fill players with delight for decades. You will come in with experience and ... Visa mer
Do you live, breathe, and dream game design? Is your mind filled with ideas on ways to evolve the player’s experience and innovate on mechanics? Do you know how to inspire and lead a team to create their best work? We are looking for an experienced and passionate Design Director to join our successful Stockholm Studio. Our vision is to create innovative yet accessible games that fill players with delight for decades. You will come in with experience and leadership to drive our Design craft forward with vision and direction.


The whole team is located in Stockholm and works in a hybrid model, onsite as needed and the rest of the week can be at home or at the office. We have a Nomad program which allows you to work from everywhere for 2 months in a 12 months consecutive rolling period.
Responsibilities:
Work closely with the other Directors/Leads to ensure we are reaching the Studio and Department needs and goals.
Manage the Design team to ensure all designers are driven to lead the industry in excellence and craftsmanship.
Create and put in place design philosophies to design game logic as well as new game ideation processes
Work with other stakeholders on games to ensure the craft is reaching our goals and needs for excellence.
Advise LiveOps team on A/B tests best practices related to design mechanics
Collaborate with designers across Rovio to craft cohesive experiences for players. Occasionally getting in the trenches to build levels of high quality and lead by example.

Requirements:
Preferably about 10 years of experience and proven success working on mobile F2P games.
Experience in both operating live games and developing new games from scratch is a plus
Shipped 2+ games as Lead Design/Design Director or Lead Designer/Design Director for a commercially successful released game
Experience in people leadership - building, managing, and developing a team and its members
Experience working closely with BI to understand the data and create a plan to improve KPIs.
Strong spoken and written communication skills.
Strong critical thinking, infectious creativity, the ability to adapt when required, and the capacity to solve novel problems. Visa mindre

Senior Character Designer

Rovio's Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon Angry Birds. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day. In addition to Angry Birds 2, Stockholm studio is actively developing new titles with the Angry Birds brand as well ... Visa mer
Rovio's Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon Angry Birds. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day.


In addition to Angry Birds 2, Stockholm studio is actively developing new titles with the Angry Birds brand as well as new original IPs. Our approach is to focus on highly accessible yet innovative cores paired with Rovio's light-hearted aesthetic. At the same time, we still aim to deliver a deep meta that can keep players engaged for decades. Our development is driven by our players as we push to become masters of our genre. We use data to provide insights into our players' needs, and we always strive for improvement through continual iteration.


Our ambitious teams are full of passionate gamers who are eager to leave their mark.
We are now looking for a Senior Character Designer to join our talented Stockholm Studio.
Responsibilities:
Research, explore and help define the visual style for our games.
Create stylized concept art for characters, objects and environments.
Iterate on existing designs to push the teams vision to higher levels.



Who we think will do great in this role has:
Excellent drawing skills and overall visual design skills
Can work in different styles to suit different projects
Ability to contribute in production design and creation of asset pipelines
Collaborative, communicative and a team-player in a multidisciplinary environment
Solid experience in animation or commercial game projects
Fluent in English



---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. Visa mindre

UX Research & Insights Director

Ansök    Okt 7    Rovio Sweden AB    Marknadsundersökare
We’re looking for a UX Research & Insights Director to lead our growing team of researchers and establish our strategic vision for player insight driven decision making across Rovio. As the UX Research & Insights Director at Rovio, you will leverage your passion for games and user research, helping Game Teams and Marketing understand their audience to create the most marketable, intuitive, accessible, and engaging games in the industry! In this Direct... Visa mer
We’re looking for a UX Research & Insights Director to lead our growing team of researchers and establish our strategic vision for player insight driven decision making across Rovio.


As the UX Research & Insights Director at Rovio, you will leverage your passion for games and user research, helping Game Teams and Marketing understand their audience to create the most marketable, intuitive, accessible, and engaging games in the industry!


In this Director level role, you will have the opportunity to work across all of Rovio’s studios to influence the entire Rovio portfolio, with a focus on genre mastery. Reporting into the VP of Marketing, you will work closely with many parts of the organisation including leadership, studio management, game leads, BI, marketing, design, UX design, UA, brand, developers, external research platforms, community and legal.


Through your team you will help influence and inform business strategy and game decisions at all stages of development, by driving qualitative and quantitative research, ensuring insights and strategic recommendations are delivered to key stakeholders.


The players' experience comes first at Rovio, so in this critical role your job will be to drive a ‘players first’ mindset across the company by understanding the market, championing the player and driving user centric ways of working.


Ultimately your role will be to inspire positive change to help grow our UX maturity and player centric design at Rovio.


Responsibilities
Manage Rovio’s Player Insights and UX Strategy team, including resources and budgeting.
Ability to coach and grow our team of researchers & strategists towards excellence, ensuring assignments are appropriately matched to teams skill sets and strengths.
Deep UX research craft experience with a skill for communicating with leaders from every craft and the ability to drive UX vision in a highly strategic and tactical way.
Ability to develop, pitch and execute on a research strategy, delivering insights & strategic recommendations to stakeholders.
Lead the UX research craft, culture and methods across the company and support knowledge sharing.
Recruit, manage and mentor the UX research team in tools, best practices, processes, techniques, methodology and ensure the craft keeps developing.
Review deliverables and share learnings across the company.
Work closely with studio leadership and key stakeholders to align on goals and priorities.
Supporting Market Insights on understanding gaming markets and trend analyses, focused on factors from business performances to the evolution of gamer behaviors and tool analysis improvements.
Staying on the alert for emerging global trends and developments in the gaming industry.
Be a strong voice and advocate for the player and drive user centric ways of working across the company.
Educate studios on core user experience principles, and drive a user focused mindset across the company.
Investigate, evaluate and recommend new UX research techniques, technologies, methodologies and process improvements.
Actively influence, prioritize and make recommendations for studies and findings to team members and studio management.



Who we think will do great in this role has:
Leadership: A strong influencer to push forward player insights to key stakeholders. Define and deploy the vision and strategy of the research team, and build a strong business case to fully integrate insights into game development, market approach and company strategy.
Team Management: A team player with experience in managing and growing a research team, including recruiting, staff planning, mentoring, empowering and leading the team to make greater business impact
Gaming Knowledge: Deep knowledge and passion of mobile game development throughout its life cycle and solid understanding of mobile gaming market as well as mobile gamers
Research Experience: Extensive knowledge of research methods in a business environment, and a proven ability to translate findings into actionable product improvements
Communication: Excellent interpersonal communication, both written and verbal, especially in communicating with key stakeholders and building a close relationship with cross-functional teams, e.g. game development, marketing, data intelligence.



Mixing the world-class expertise of six different crafts – Product Marketing, User Acquisition, User Experience Research, Market Intelligence, Marketing Video Production, and Player Experience, our team’s main mission is to fuel the growth of our games portfolio.
Largely embedded within game teams and in close collaboration with a large variety of stakeholders, our role is to identify, anticipate and make sure to satisfy our target audiences’ needs and wants. We do this across all touchpoints – from early research on new concepts, to how we reach out to millions of players through our marketing campaigns, or to how we engage them through our social networks and other discussion platforms.


---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. Visa mindre

Player Support Manager

Ansök    Jan 31    Rovio Sweden AB    Kundtjänstmedarbetare
Our Rovio Marketing function is looking for a Player Support Manager. You play a key role in facilitating communication between game teams and our players. You will collaborate closely with different stakeholders and manage Player Support projects that align with our strategy. Within this role, a successful PS manager will act as the voice of our players, providing players with experiences that drive deeper engagement and higher retention, both through wor... Visa mer
Our Rovio Marketing function is looking for a Player Support Manager. You play a key role in facilitating communication between game teams and our players. You will collaborate closely with different stakeholders and manage Player Support projects that align with our strategy. Within this role, a successful PS manager will act as the voice of our players, providing players with experiences that drive deeper engagement and higher retention, both through working directly with players and developers and as a champion of the craft across the studio.


The PS team is currently distributed over two sites: Finland and Sweden. We are working in hybrid mode, where we work some days from the office and some days from home. The frequency of how often you work from the office will depend on the nature of your tasks (e.g., meeting stakeholders in person) and your preference. In addition, there will also be travel required to collaborate within the team and manage stakeholders.


Please submit both your CV as well as a cover letter.


How you will spend your time:
Define, execute and own the Player Support operations for multiple titles and/or projects; act as the go-to-person and representative of the craft
Work closely with stakeholders across the craft and studio to align and plan around overall player experience, player communication and player sentiment around our portfolio
Manage circular communication of knowledge regarding bugs, UX and the product roadmap between developers and players / Player Support agents. Assist backlog prioritisation, especially related to game or feature design, based on user feedback and data analysis
Represent players within game teams or the studio to contribute to continuous improvement of both game and business KPIs
Be the driving force that ensures Player Support best practices are incorporated across our portfolio; evaluate and benchmark current standards, while always looking to improve
Support your team members in crafting and executing strategies for player facing activities, but also act as a coach and mentor when necessary
Equip our outsourcing partners with knowledge and set them up for success, both in day-to-day operations and with a view to long-term sustained excellence
Continuously looks for synergies with other crafts across the studio and beyond, building a wholistic picture of our Player Support operations and where we position ourselves in the industry
Understand industry trends in PX and how they relate to Rovio games so that we can anticipate and plan for future needs by bringing proactive improvements and solutions to relevant roadmaps
Launch initiatives from scratch when needed, understanding the bottlenecks and risks along the way and how to circumvent them. Join forces with other crafts and main stakeholders in the company when needed



Who we think will do great in this role has:
Ability to process, analyze and efficiently communicate complex ideas in relatable terms with different stakeholders
Fluent working with Player Support tools, methodologies, and processes
Understands the fundamentals of marketing, community management, game design & production, analytics, business and project management
Understands the impact of player experience and Player Support operations on game and business KPIs
Project management experience (highly regarded!)
Proven seniority within a Player Support role and experience in helping less senior Player Support talent grow professionally
Skilled to work in multicultural environments, be empathic, culturally aware and has strong conflict management skills
A passion for player experience and Player Support, in particular,
A proactive drive to improve the craft, our ways of working and yourself
Exceptional verbal and written English skills



We’d love if you have some of these:
knowledge to run queries
Understanding of SDKs and APIs
Knowledge of moderation tooling and best practices
Experience building Player Support KPI dashboards and reporting
A passion for gaming


Please note that there is no one “perfect” candidate and we don’t expect applicants to meet 100% of the qualifications. If this position resonates with you, we hope you will apply even if you don't believe you tick all the boxes. You may be the person we’re looking for!

Recruitment process:
First meeting: You will meet the TA Partner to get acquainted and learn more about Rovio and the specifics of the role
Call with a Hiring manager: We will dive deeper into your skills and background, and also discuss what motivates you
Assignment related to Player Support scenarios
Final round: There will be two separate interviews so we can get a clear overview of your skills and how you would fit with our working culture. During one interview, you will be invited to meet a member of the game team. In the other interview, you will meet with senior stakeholders outside the Player Support and game team.



About the Marketing Function


Mixing the world-class expertise of six different crafts – Product Marketing, User Acquisition, User Experience Research, Market Intelligence, Marketing Video Production, and Player Experience, our team’s main mission is to fuel the growth of our games portfolio. Largely embedded within game teams and in close collaboration with a large variety of stakeholders, our role is to identify, anticipate and make sure to satisfy our target audiences’ needs and wants. We do this across all touchpoints – from early research on new concepts, to how we reach out to millions of players through our marketing campaigns, or to how we engage them through our social networks and other discussion platforms.


#LI-Hybrid


---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. Visa mindre

Senior Data Analyst

Ansök    Sep 22    Rovio Sweden AB    Metodanalytiker, IT
Rovio's Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon Angry Birds. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day. In addition to Angry Birds 2, Stockholm studio is actively developing new titles with the Angry Birds brand as well ... Visa mer
Rovio's Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon Angry Birds. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day.


In addition to Angry Birds 2, Stockholm studio is actively developing new titles with the Angry Birds brand as well as new original IPs. Our approach is to focus on highly accessible yet innovative cores paired with Rovio's light-hearted aesthetic. At the same time, we still aim to deliver a deep meta that can keep players engaged for decades. Our development is driven by our players as we push to become masters of our genre. We use data to provide insights into our players' needs, and we always strive for improvement through continual iteration.


Our ambitious teams are full of passionate gamers who are eager to leave their mark.


Coming into this role, you will build an understanding of the game and different business levers and use that knowledge to build new game features, optimising existing ones, structure vague problem statements in collaboration with stakeholders such as product manager, designers, producers.


You will bring an objective perspective to all phases of decision making by leveraging strong technical skills to mine raw data for valuable information. Finally, we hope that you are a curious team player who is motivated and wants to have fun with data because at the end of the day we are a casual gaming studio, where we strive to have an environment that is fun and enjoyable while at the same time enables you to grow professionally.


Responsibilities
Liveops - Supporting the team with recommendations based on data we collect, answering the team’s questions.
Experiments - Designing and running in-game experiments. Helping the team to find options leading to better game monetization performance and our audience satisfaction.
Data Exploration - Digging data we collect and looking for opportunities to improve gameplay experience.
Collaboration - Working closely with peer Data Analysts, Product Managers and Project Leads to continuously improve how we are interpreting game metrics and making decisions.



What we think is needed to thrive in this role
Highly proficient in
Proficiency in scripting languages such as Python or R
Solid understanding of statistics
Experience in product analysis and experiments design (A/B testing, etc.)
Excellent written and verbal communication skills
Presentation and collaboration skills. Ability to present data and provide actionable recommendations to senior stakeholders.



Data is at the heart of everything we do at Rovio. It enables us to continually improve our games and provide incredible experiences for the millions of users who play our games every day. All of this data is only valuable if it can be used to guide our day to day operations. It is the job of Rovio data craft to turn that raw data into actionable insights for Rovio’s games teams and other business units. The data craft aims to empower Rovio’s teams with insightful data, and also with relevant tools and models that support decision making.


---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. Visa mindre

Senior Producer

We’re looking for a Senior Producer to own all production on Angry Birds 2. Partnering with the Game Lead, you’ll join the core leadership group and will be responsible for the game’s continued success! Do you have the passion and experience to define and drive processes and methodologies? Are you ready to inspire the team and be the voice of project excellence? Your responsibilities: Manage the release process and ensure live operations continue running s... Visa mer
We’re looking for a Senior Producer to own all production on Angry Birds 2. Partnering with the Game Lead, you’ll join the core leadership group and will be responsible for the game’s continued success! Do you have the passion and experience to define and drive processes and methodologies? Are you ready to inspire the team and be the voice of project excellence?
Your responsibilities:
Manage the release process and ensure live operations continue running smoothly - both our daily server-side updates and monthly client-side updates.
Maintain a game roadmap with clear milestones that shows the team and stakeholders whether we’re on track.
Break down complex features or art assets into tasks. Work with developers to get estimates and forecast a delivery date. Stagger large features across multiple releases.
Understand the art, design and engineering pipelines well enough that when relevant information is presented in a meeting, you’ll surface it to the right person at the right time.
Support all central teams (LOC, UA, Marketing), ensuring their requests are prioritized and they get the resources they need.

Who we think will do great in this role has:
You’re player focused. You have an intuitive sense of whether a feature or character is shaping up to be something the community will love. You use your intuition when deciding whether we have a shippable build.
You adapt your personal style to communicate with a wide variety of personality types and motivations. You can find alignment even when there are passionate arguments on both sides of an issue.
You inspire cross-functional teams (art, design, engineering) to collaborate with each other in pursuit of a shared goal.
You understand the deeper reasons why a process isn’t working, and are able roll out effective improvements that last for years to come.
You enjoy coaching and mentoring teammates, helping them reach their full potential.

We’d love if you have some of these:
You’ve worked in games production for 5+ years.
You play Angry Birds 2 and other free-to-play games regularly.
You’ve worked on mobile games and understand the platform submission process.
You’ve worked on a live operated game, ideally on multiple different domains (features, content, tech & tools) within the same game over several years.

Don't keep us waiting! Send us your application today!


Rovio's Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon Angry Birds. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day.


In addition to Angry Birds 2, Stockholm studio is actively developing new titles with the Angry Birds brand as well as new original IPs. Our approach is to focus on highly accessible yet innovative cores paired with Rovio's light-hearted aesthetic. At the same time, we still aim to deliver a deep meta that can keep players engaged for decades. Our development is driven by our players as we push to become masters of our genre. We use data to provide insights into our players' needs, and we always strive for improvement through continual iteration.


Our ambitious teams are full of passionate gamers who are eager to leave their mark. Visa mindre

User Acquisition Team Lead

Ansök    Okt 4    Rovio Sweden AB    Marknadsanalytiker
Mixing the world-class expertise of six different crafts – Product Marketing, User Acquisition, User Experience Research, Market Intelligence, Marketing Video Production, and Player Experience, our Marketing team’s main mission is to fuel the growth of our games portfolio. Largely embedded within game teams and in close collaboration with a large variety of stakeholders, our role is to identify, anticipate and make sure to satisfy our target audiences’ nee... Visa mer
Mixing the world-class expertise of six different crafts – Product Marketing, User Acquisition, User Experience Research, Market Intelligence, Marketing Video Production, and Player Experience, our Marketing team’s main mission is to fuel the growth of our games portfolio. Largely embedded within game teams and in close collaboration with a large variety of stakeholders, our role is to identify, anticipate and make sure to satisfy our target audiences’ needs and wants. We do this across all touchpoints – from early research on new concepts, to how we reach out to millions of players through our marketing campaigns, or to how we engage them through our social networks and other discussion platforms.


If acquisition marketing is your playfield and you are not satisfied with status-quo but always strive to improve and learn, let’s have a chat. We are looking for a UA Team Lead based in Stockholm, Sweden.


As UA Team Lead, you will lead the development, planning and execution of acquisition marketing strategies for a selection of games from our Stockholm studio - such as Angry Birds 2 and other games in Soft Launch, leveraging multi-million dollar budgets to drive profitable growth globally. Alongside a team of performance marketers that you’ll lead & mentor, you will support our acquisition efforts for the games you’re in charge of, while leading strategic, high-volume experimentation on all key current and potential user acquisition channels. You will work cross-functionally with Product, Finance, Marketing and Tech and report directly to the Head of UA.


Responsibilities
Oversee the UA budget and strategy to grow our games. Unique opportunity to work with strong live games as well as promising soft launch titles.
Lead our UA team within the studio: hiring, mentoring, ensuring their integration within the larger organization and giving them a clear purpose and strategy while overseeing their tactical execution.
Support the Head of UA in defining the strategy for the whole UA Team.
Bring analysis and insight to acquisition funnel measurement, including helping to define & set goals for KPIs on each game, and working with Business Intelligence & Data Engineering on implementing performance predictions.
Partner with Product to maximise growth opportunities and embed the marketing agenda within the games’ lifecycle.
Collaborate with Business Intelligence and Finance on investment forecasts, budgeting and cash flow projections based on performance marketing investments.
Partner with BI and other teams to develop relevant dashboards and tools to analyze UA performance and provide reporting on performance at a regular cadence for key stakeholders.
Drive a relentless culture of experimentation on all key existing UA channels, while also ideating and establishing new user acquisition funnels for Rovio’s portfolio of games.



Who we think will do great in this role has:
Demonstrated ability to effectively manage and optimize multi-million dollar acquisition budgets.
Proven success of leading and managing a growth-driven UA (or Performance Marketing) team. If not, a track record of successful mentorship and training.
Deeply connected in the games marketing scene, especially in acquisition marketing.
Wide understanding of UA strategies and channels outside of tracked marketing.
Proven ability to partner with cross-functional leadership in Product, Finance, Creative and Business Intelligence/ Data Engineering.
Balance of data-driven analytical skills and understanding of creatives.
Excellent leadership, communication, interpersonal and presentation skills.
Growth mindset: never satisfied with status-quo, always strive to improve and learn, encourage teams and colleagues to do the same.



Recruitment process:
First meeting: You will meet the hiring manager, Head of UA. Before diving deeper into your competencies, we would like to know who you are and what motivates you. This is also an opportunity for you to learn more about Rovio and the specifics of the role.
Test: We’d like to learn more about your UA and people management skills through relevant scenarios. The test will take a few hours.
Second meeting: You will meet the UA team and have the opportunity to present your test results.
Final meetings: You will meet the studio heads and relevant stakeholders from other teams. Our aim is to get a clear overview of your skills, how you would fit with our working culture, your ambitions and where we can help you develop.



User acquisition helps our games to grow their user base by finding the most valuable target audiences. The craft relies heavily on data and changes rapidly; sometimes the learnings expire in a matter of months. This requires fast thinking, openness to venture out from comfort zone and reading into the smallest of indicators in the data. Close communication with multiple different teams is vital and makes the job interesting. Showing an ad in the right place at the right time to the right person sounds almost impossible but the UA team makes it possible.


---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. Visa mindre

Senior Game Developer

We are looking for an experienced and passionate Lead Game Developer to join our Studio in Stockholm, Sweden. You will be working on and improving our already world class games or might get involved into a new yet to be published title! This is a new role for our studio where you will get some extra ownership of the tech side for one of our games and be able to advise the team when taking tech decisions together. Your impact will be noticeable beyond your ... Visa mer
We are looking for an experienced and passionate Lead Game Developer to join our Studio in Stockholm, Sweden. You will be working on and improving our already world class games or might get involved into a new yet to be published title! This is a new role for our studio where you will get some extra ownership of the tech side for one of our games and be able to advise the team when taking tech decisions together. Your impact will be noticeable beyond your team and probably even beyond the Studio.
How you will be spending your days:
Be the driving force behind designing and prototyping new game features
Own key design decisions on a particular game and being responsible for the technical success of the game together with the rest of the team
Both daily contributing to the code and craft long term tech strategy for one of the games
Help, teach, and mentor less experienced developers
Implement game features with other developers in the team
Work with server developers for seamless backend integration
Optimise the games to run smoothly on mobile platforms
Introduce new best practices to ensure seamless delivery of the team



Who we think will do great in this role has:
Minimum 5 years of commercial game programming experience
Minimum 3 years of game development experience with Unity
Strong programming skills with C#
Experience with debugging, profiling and performance optimisations
Good understanding of mobile platforms and hardware
Broad knowledge of game architecture and technologies
Experience with F2P games both as a developer and a player



We’d love if you have some of these:
Knowledge of game architecture and technologies
Experience in technical leadership
Good understanding of Clean Code and SOLID principles
Experience with unit tests and test driven development (TDD)



Recruitment process:
Call with a TA partner: before diving deeper into your tech skills, we want to know who you are and what motivates you. This is also an opportunity for you to learn more about Rovio.
Call with the Tech Director of the Stockholm studio to dig deeper into details and your experience as an Engineer.
Code test homework: we would like to learn more about your coding skills and it is an opportunity for you to present what you are capable of.
Second rounds: Technical interview to present and discuss your homework with our developers along with a discussion with the game team. Our aim is to get a clear overview of your skills, how you would fit with our working culture, your ambitions and where we can help you develop.



Don't keep us waiting but send your application already today!


Rovio's Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon Angry Birds. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day.


In addition to Angry Birds 2, Stockholm studio is actively developing new titles with the Angry Birds brand as well as new original IPs. Our approach is to focus on highly accessible yet innovative cores paired with Rovio's light-hearted aesthetic. At the same time, we still aim to deliver a deep meta that can keep players engaged for decades. Our development is driven by our players as we push to become masters of our genre. We use data to provide insights into our players' needs, and we always strive for improvement through continual iteration.
Our ambitious teams are full of passionate gamers who are eager to leave their mark.


---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. Visa mindre

Performance Marketing Specialist

Ansök    Sep 9    Rovio Sweden AB    Marknadsanalytiker
Mixing the world-class expertise of six different crafts – Product Marketing, User Acquisition, User Experience Research, Market Intelligence, Marketing Video Production, and Player Experience, our Marketing team’s main mission is to fuel the growth of our games portfolio. Largely embedded within game teams and in close collaboration with a large variety of stakeholders, our role is to identify, anticipate and make sure to satisfy our target audiences’ nee... Visa mer
Mixing the world-class expertise of six different crafts – Product Marketing, User Acquisition, User Experience Research, Market Intelligence, Marketing Video Production, and Player Experience, our Marketing team’s main mission is to fuel the growth of our games portfolio. Largely embedded within game teams and in close collaboration with a large variety of stakeholders, our role is to identify, anticipate and make sure to satisfy our target audiences’ needs and wants. We do this across all touchpoints – from early research on new concepts, to how we reach out to millions of players through our marketing campaigns, or to how we engage them through our social networks and other discussion platforms.


The UA team consists of people excited about data-driven growth, who don't accept the status quo but always seek to improve and automate workflows. Our team is growing and we are currently looking for a motivated, collaborative, and analytical User Acquisition Specialist to join us in Stockholm.


Your responsibilities will include (depending on the seniority):
Take part in defining the overall UA strategy for new and existing games to maximize its growth profitably, month over month, year after year.
Campaign management/analysis, including optimization and monitoring of campaigns, budget allocation, leading A/B tests and identifying new channels.
Owning the relationships with internal and external stakeholders (e.g. talking with partners on how to improve campaigns and gather the latest insights, working together with game teams on aligning UA and product strategies, communicating UA performance with the game and product marketing teams).
Contributing to the creative ideation and strategy: you will get the chance to work closely with marketing artists and the product marketing team to create and test our next top ads.
Drive a relentless culture of experimentation on all key existing channels, while also ideating and establishing new UA funnels for the game you are in charge of.
Domain areas - 70% of your time is dedicated to UA for the game(s) you are in charge of, and 30% is allocated for you to lead or support team-wide projects (ex: programmatic, automation, creatives, Meta, etc).

Who we think will do great in this role has:
Previous working experience in mobile games or app user acquisition (ideally 2+ years)
Demonstrated ability to effectively manage and optimize monthly multi-million dollar acquisition budgets with clear ROI targets
Experience in working with Meta, Google Ads, or other digital marketing platforms
Fluency in spreadsheet software, including Microsoft Excel and Google Sheets
Proactivity and “get it done” mentality
A curious and analytical mindset
Ability to take ownership of the game’s user acquisition operations and strategy
Fluent verbal and written communication skills in English

You'll get some bonus points if you have:
Advanced knowledge in Meta or Google Ads, or other UA channels.
Understanding of mobile marketing ad tech: game measurement tools, attribution providers, programmatic advertising, fraud, etc.
Experience with UA creative process (ex: leading and setting up the creative strategy, preparing briefs, providing feedback during production, organizing creative brainstorming, etc.)
Advanced Excel knowledge
experience

First meeting: You will meet the hiring manager for the role. Before diving deeper into your competencies, we would like to know who you are and what motivates you. This is also an opportunity for you to learn more about Rovio and the specifics of the role.


Assignment: We’d like to learn more about your UA skills through relevant UA task. The task will take you a few hours.


Second meeting: You will meet the UA team and have the opportunity to present your task results.


Final meetings: You will meet the relevant stakeholders from other teams. Our aim is to get a clear overview of your skills, how you would fit with our working culture, your ambitions and where we can help you develop.
User acquisition helps our games to grow their user base by finding the most valuable target audiences. The craft relies heavily on data and changes rapidly; sometimes the learnings expire in a matter of months. This requires fast thinking, openness to venture out from comfort zone and reading into the smallest of indicators in the data. Close communication with multiple different teams is vital and makes the job interesting. Showing an ad in the right place at the right time to the right person sounds almost impossible but the UA team makes it possible.
---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. Visa mindre

Senior Video Marketing Artist

Ansök    Aug 25    Rovio Sweden AB    Konstnär
As a Senior Video Marketing Artist you will be an integral part of a creative team that ensures our marketing assets are delivered to their highest quality and compete on a world class level. You will be responsible for capturing live footage, creating videos by integrating 2D/3D assets from our games and concepts as well as create and support in creating 2D/3D static marketing assets in a fast-paced, teamwork-based environment. Responsibilities Collabo... Visa mer
As a Senior Video Marketing Artist you will be an integral part of a creative team that ensures our marketing assets are delivered to their highest quality and compete on a world class level. You will be responsible for capturing live footage, creating videos by integrating 2D/3D assets from our games and concepts as well as create and support in creating 2D/3D static marketing assets in a fast-paced, teamwork-based environment.


Responsibilities
Collaborate with the marketing team and external vendors to design and create marketing assets using 2D, 3D and video tools.
Provide direction and feedback to all parties involved in creating and delivering relevant assets.
Create custom graphical elements or modifying the existing elements to better match the video briefs
Support in creating 2D/3D static assets for marketing
Creating videos by integrating 2D/3D assets from our games and concepts
Designing and animating inspiring motion graphic
Capture gameplay footage and sometimes create custom levels and gameplay scenarios using Unity
Edit, composite and post-process gameplay captures



Who we think would do great in this role
Great knowledge of audio video editing and graphic design (Adobe Creative Package) as well as good knowledge of game development tools (Unity)
Strong motion graphics skills using Adobe After Effects
Basic knowledge of any 3D software
Thorough knowledge of the mechanics of video games and the skill to play them as directed by marketing team
Understanding of applying cinematic filming techniques to game capture such as camera moves, lens choice, etc.
Excellent organisation skills and previous experience managing multiple video projects simultaneously and working with external vendors



---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. Visa mindre

Senior Game Developer

We are looking for an experienced and passionate Game Developer to join our successful Studio in Stockholm, Sweden. We believe in genre mastery and every new game that we make we try to make better than the last one. You will be part of our prototype factory which is developing new games from the ground up. There are opportunities to work on and keep improving our already world class games as well! Responsibilities: Provide mentorship and support for less ... Visa mer
We are looking for an experienced and passionate Game Developer to join our successful Studio in Stockholm, Sweden. We believe in genre mastery and every new game that we make we try to make better than the last one. You will be part of our prototype factory which is developing new games from the ground up. There are opportunities to work on and keep improving our already world class games as well!
Responsibilities:
Provide mentorship and support for less experienced developers
Implement game features with other developers in the team
Work with server developers for seamless backend integration
Optimize the games to run smoothly on mobile platforms
Participate in prototyping new game features

Who we think will do great in this role has:
Minimum 5 years of commercial game programming experience
Minimum 3 years of game development experience with Unity
Strong programming skills with C#
Experience with debugging, profiling and performance optimizations
Broad knowledge of game architecture and technologies
Good understanding of mobile platforms and hardware
Experience with F2P games both as a developer and a player
Analytical problem solving skills

We’d love if you have some of these:
Experience from technical leadership
Good understanding of Clean Code and SOLID principles
Experience with unit tests and test driven development (TDD)

Recruitment process:
First meeting: before diving deeper into your tech skills, we want to know who you are and what motivates you. This is also an opportunity for you to learn more about Rovio.
Code test as homework: We would like to know better your coding skills and it is an opportunity for you to present what you are capable of.
Second rounds: Technical interview with our developers along with a discussion with the game team. Our aim is to get a clear overview of your skills, how you would fit with our working culture, your ambitions and where we can help you develop.

Don't keep us waiting but send your application already today!


Rovio's Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon Angry Birds. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day.


In addition to Angry Birds 2, Stockholm studio is actively developing new titles with the Angry Birds brand as well as new original IPs. Our approach is to focus on highly accessible yet innovative cores paired with Rovio's light-hearted aesthetic. At the same time, we still aim to deliver a deep meta that can keep players engaged for decades. Our development is driven by our players as we push to become masters of our genre. We use data to provide insights into our players' needs, and we always strive for improvement through continual iteration.


Our ambitious teams are full of passionate gamers who are eager to leave their mark.


---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. Visa mindre

Game Developer

We are looking for an experienced and passionate Game Developer to join our successful Studio in Stockholm, Sweden. We believe in genre mastery and every new game that we make we try to make better than the last one. You will be part of our prototype factory which is developing new games from the ground up. There are opportunities to work on and keep improving our already world class games as well! Responsibilities: Provide mentorship and support for less ... Visa mer
We are looking for an experienced and passionate Game Developer to join our successful Studio in Stockholm, Sweden. We believe in genre mastery and every new game that we make we try to make better than the last one. You will be part of our prototype factory which is developing new games from the ground up. There are opportunities to work on and keep improving our already world class games as well!
Responsibilities:
Provide mentorship and support for less experienced developers
Implement game features with other developers in the team
Work with server developers for seamless backend integration
Optimize the games to run smoothly on mobile platforms
Participate in prototyping new game features

Who we think will do great in this role has:
Minimum 5 years of commercial game programming experience
Minimum 3 years of game development experience with Unity
Strong programming skills with C#
Experience with debugging, profiling and performance optimizations
Broad knowledge of game architecture and technologies
Good understanding of mobile platforms and hardware
Experience with F2P games both as a developer and a player
Analytical problem solving skills

We’d love if you have some of these:
Experience from technical leadership
Good understanding of Clean Code and SOLID principles
Experience with unit tests and test driven development (TDD)

Recruitment process:
First meeting: before diving deeper into your tech skills, we want to know who you are and what motivates you. This is also an opportunity for you to learn more about Rovio.
Code test as homework: We would like to know better your coding skills and it is an opportunity for you to present what you are capable of.
Second rounds: Technical interview with our developers along with a discussion with the game team. Our aim is to get a clear overview of your skills, how you would fit with our working culture, your ambitions and where we can help you develop.

Don't keep us waiting but send your application already today!


Rovio's Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon Angry Birds. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day.


In addition to Angry Birds 2, Stockholm studio is actively developing new titles with the Angry Birds brand as well as new original IPs. Our approach is to focus on highly accessible yet innovative cores paired with Rovio's light-hearted aesthetic. At the same time, we still aim to deliver a deep meta that can keep players engaged for decades. Our development is driven by our players as we push to become masters of our genre. We use data to provide insights into our players' needs, and we always strive for improvement through continual iteration.


Our ambitious teams are full of passionate gamers who are eager to leave their mark.


---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. Visa mindre

Senior 3D Artist

Ansök    Apr 29    Rovio Sweden AB    Konstnär
We are on the lookout for a Senior 3D Artist to join our multinational and accomplished art team. This role has a big impact on the visual direction of our games due to our small team sizes. We make all of our decisions in-house and within the game teams. You will be a key contributor to one of Rovio Sweden’s biggest upcoming titles in years, take part in an agile, empathetic working culture where we highly value how we interact and how we discover new way... Visa mer
We are on the lookout for a Senior 3D Artist to join our multinational and accomplished art team. This role has a big impact on the visual direction of our games due to our small team sizes. We make all of our decisions in-house and within the game teams. You will be a key contributor to one of Rovio Sweden’s biggest upcoming titles in years, take part in an agile, empathetic working culture where we highly value how we interact and how we discover new ways of working together.


The whole team is located in Stockholm, Sweden, and plan to work in a hybrid model, meaning they’ll plan to work flexibly with 1-3 days per week onsite and the rest of the week can be at home or at the office. We have a Nomad program which allows you to work from everywhere for 2 months in a 12 months consecutive rolling period.
Responsibilities:
Sculpt, model and texture high quality assets for stylized games from start to implementation in Unity.
Discuss, plan and contribute with your valuable experience in how to make games from the ground up for current and upcoming titles.

Who we think will do great in this role has:
Experience in working with stylized 3D art for games
A portfolio showcasing a strong understanding of stylized art
Proficiency in Maya/Blender & ZBrush
Good skills in texturing with softwares such as Substance Painter
Experience in implementing and being hands on in game engines
Team-work driven mindset, communication skills, and problem-solving skills in order to work efficiently with other game team members to achieve the best game quality together
Ability to work independently and manage own work effectively
Fluency in English, both written and spoken

Recruitment process:
First meeting: You will meet the hiring manager. The aim is for us to know who you are, what your experience has been and what motivates you. This is also an opportunity for you to learn about Rovio, the wider team and the specifics of the role.
Second round: You will meet Technical Artists for a technical interview. The purpose is to understand your technical skills, for example experience in optimization and implementation.
Final round: You will be invited to meet some other Artists. Our aim is to get a clear overview of your skills, how you would fit with our working culture, your ambitions and where we can help each other develop. Visa mindre

Senior Manager, Platform Partnerships

We are looking for an experienced / senior Platform Partnerships Manager in either Stockholm or Helsinki / Espoo. This role would report to the Director of Product Marketing and would be responsible for Platform Featuring Operations across Rovio’s portfolio of games, plus the day-to-day account management of our relationships with Apple and Google. As the Platform Partnerships Manager you will work closely with Product, UA, Marketing, Finance and Legal to... Visa mer
We are looking for an experienced / senior Platform Partnerships Manager in either Stockholm or Helsinki / Espoo. This role would report to the Director of Product Marketing and would be responsible for Platform Featuring Operations across Rovio’s portfolio of games, plus the day-to-day account management of our relationships with Apple and Google.
As the Platform Partnerships Manager you will work closely with Product, UA, Marketing, Finance and Legal to maximize partnerships opportunities, increase the cadence of featuring on the stores and ultimately grow our games reach and engagement.
Responsibilities:
Featuring Operations (in close collaboration with product stakeholders and marketing):
Nurture and grow our relationships with our platforms partners
Identify events/updates/new platform products with each game team that we could pitch for featuring on the app stores
Create a year-ahead, platform-specific, prioritised roadmap of events that is clearly communicated internally at Rovio and externally to partners
Own the featuring submission process from start to finish for all games including communicating the event vision, metrics and marketing plans
Evangelise internally for new processes that can lead to growth for our games
Track and report on key featuring metrics to highlight trends and insights that may affect future strategy and decision-making



Product Growth:
Manage platform-driven opportunities for featuring
Together with Platform partners, game team and marketing - plan and execute on tentpole moments to drive growth around our biggest in-game moments
Manage the launch of new games from a platform partnerships perspective
??Together with game teams and platforms, analyze Rovio’s game portfolio market fit and identify strategic growth opportunities in new emerging market trends (genres, geographical markets, business models etc.)
Explore, manage and execute on relevant Brand Partnerships to increase game’s reach



Who we think will do great in this role:
A couple of years experience owning, optimising and supporting mobile partnerships/marketing/business operations
Innovative and strategic thinking with a growth mindset in order to increase the reach of our games in key markets
Ability to develop clear communication strategies for multiple stakeholders
Excellent project management skills in order to be able to work well with cross-functional teams
Strong influencing and relationship-building skills Visa mindre

Product Marketing Manager

We’re looking for a Product Marketing Manager to join the Product Marketing team, based in Espoo, Finland. Working as an integral part of the team, the Product Marketing Manager is the ultimate representative of the players. In this role, you will be championing user-centricity in the team and is responsible for the marketing of the game throughout its lifecycle, from initiation to sunset. You’ll be able to formulate a marketing strategy for maximiz... Visa mer
We’re looking for a Product Marketing Manager to join the Product Marketing team, based in Espoo, Finland.


Working as an integral part of the team, the Product Marketing Manager is the ultimate representative of the players. In this role, you will be championing user-centricity in the team and is responsible for the marketing of the game throughout its lifecycle, from initiation to sunset.


You’ll be able to formulate a marketing strategy for maximizing the game’s reach, conversion, and appeal to players, at each stage of its lifecycle: test launch, soft launch, global launch, live ops, autopilot, and sunset. You will be responsible for selecting the best marketing methods to maximize the game’s potential at each stage and optimizing the entire funnel. This involves working closely with all parts of the organization: games management, UA, community, marketing creative, finance, and legal.


Your responsibilities as a Product Marketing Manager
For Games in Development:
Identifying and sizing market opportunities
Competitor benchmarks and research
Profiling target audiences
Identifying growth levers, assessing and optimizing marketability
Development and ownership of a brand positioning and packaging for the game
For Live Games:
Defining Marketing Strategy and execution of the Go-to-Market plan for all stages of the game’s lifecycle
Identifying moments with the game team to pitch for featuring on Apple and Google
Creating multi-channel marketing campaigns for in-game events
Marketing Optimization:
Top: UA creative, Influencer, Platform Partnerships, PR, TVC, Radio, Innovative Channels
Mid: ASO (Naming), Community, Social Media Marketing, Brand Partnerships,, Seasonality,
Low: FTUE, Events, Offers, Features
Marketing asset pack delivery and coordination
KPIs and reporting

We're looking for someone who has
Experience working within a game team and a good understanding of game development
Affinity with puzzle games and willingness to master this genre
Experience working with cross-functional teams
Understanding of the mobile marketing funnel: UA, ASO, FTUE
Well-organized working style and ability to quickly learn new things in a fast-paced working environment
Fluency in English, both written and spoken
Passion for mobile games and game-related marketing communications
Data-informed, KPI, and a results-oriented mindset

What you get when you join us
Career development: we help you grow and achieve your professional goals
Relocation assistance if you’re from abroad
Flexible working hours
We are a community that is hands-on, open, collaborative, and ambitious.
Truly international environment: you will hear a number of languages in our workplace and can join a variety of activities that we come up with together.
Work with top talents in the gaming industry



Rovio’s Puzzle Studio has their sights set on becoming the most successful casual puzzle game studio in the world. Exploring new and emerging trends in puzzle games, the studio has built a deep understanding of the puzzle genre and its players since its founding in 2014. The studio has introduced innovations in puzzle game core with the free-flowing Angry Birds Dream Blast, and the narrative-driven Small Town Murders, as well as providing players with exciting new content and events in fan-favorite games such as Angry Birds Friends. With their games, Puzzle Studio aims to create a true emotional connection that stays with players even when they’re not playing.


---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. Visa mindre

Senior Game Developer

Rovio's Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon Angry Birds. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day. In addition to Angry Birds 2, Stockholm studio is actively developing new titles with the Angry Birds brand as well ... Visa mer
Rovio's Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon Angry Birds. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day.


In addition to Angry Birds 2, Stockholm studio is actively developing new titles with the Angry Birds brand as well as new original IPs. Our approach is to focus on highly accessible yet innovative cores paired with Rovio's light-hearted aesthetic. At the same time, we still aim to deliver a deep meta that can keep players engaged for decades. Our development is driven by our players as we push to become masters of our genre. We use data to provide insights into our players' needs, and we always strive for improvement through continual iteration.


Our ambitious teams are full of passionate gamers who are eager to leave their mark.


We are looking for an experienced and passionate Game Developer to join our successful Studio in Stockholm, Sweden. We believe in genre mastery and every new game that we make we try to make better than the last one. You will be part of our prototype factory which is developing new games from the ground up. There are opportunities to work on and keep improving our already world class games as well!
Responsibilities:
Provide mentorship and support for less experienced developers
Implement game features with other developers in the team
Work with server developers for seamless backend integration
Optimize the games to run smoothly on mobile platforms
Participate in prototyping new game features

Who we think will do great in this role has:
Minimum 5 years of commercial game programming experience
Minimum 3 years of game development experience with Unity
Strong programming skills with C#
Experience with debugging, profiling and performance optimizations
Broad knowledge of game architecture and technologies
Good understanding of mobile platforms and hardware
Experience with F2P games both as a developer and a player
Analytical problem solving skills

We’d love if you have some of these:
Experience from technical leadership
Good understanding of Clean Code and SOLID principles
Experience with unit tests and test driven development (TDD)

Recruitment process:
First meeting: before diving deeper into your tech skills, we want to know who you are and what motivates you. This is also an opportunity for you to learn more about Rovio.
Code test as homework: We would like to know better your coding skills and it is an opportunity for you to present what you are capable of.
Second rounds: Technical interview with our developers along with a discussion with the game team. Our aim is to get a clear overview of your skills, how you would fit with our working culture, your ambitions and where we can help you develop. Visa mindre

Lead UI/UX Artist

Ansök    Dec 15    Rovio Sweden AB    Konstnär
Rovio's Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon Angry Birds. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day. In addition to Angry Birds 2, Stockholm studio is actively developing new titles with the Angry Birds brand as well ... Visa mer
Rovio's Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon Angry Birds. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day.


In addition to Angry Birds 2, Stockholm studio is actively developing new titles with the Angry Birds brand as well as new original IPs. Our approach is to focus on highly accessible yet innovative cores paired with Rovio's light-hearted aesthetic. At the same time, we still aim to deliver a deep meta that can keep players engaged for decades. Our development is driven by our players as we push to become masters of our genre. We use data to provide insights into our players' needs, and we always strive for improvement through continual iteration.


Our ambitious teams are full of passionate gamers who are eager to leave their mark.
Responsibilities:
Design and complete game visuals from concept to final asset.
Create quality art in game by following visual guidelines of the project.
Creating wireframes as well as visual design compositions based on project needs.
Communicate and coordinate with other team members to find the best solutions from a cross- functional perspective.
Lead and supervise the studio’s UI/UX Artists and ensure that we are creating user interfaces and experiences in the best possible way across multiple projects.

Who we think will do great in this role has:
5+ years in game development of 2D/UI
3+ years of professional experience in game art development, preferably in the field of interface design
Experience in implementing art in game engines
Expertise with Photoshop and/or Illustrator, including a well-developed sense of color and composition
Strong conceptualization ability, visual communication ability, and drawing skills
An excellent understanding of the principles of interaction design and experience of user-centered design approaches and methods
Knowledge of game art optimization, managing the technical visual resources and restrictions
Ability to produce interaction concept designs (including navigation and content design) and/or animated prototypes
Strong verbal and written communication skills
Fluent English skills
Collaborative- and consensus-driven approach
Ability to collaborate with other team members, managers and producers to understand the high-level requirements and meet that objective with the optimal user-centered solution
Open to feedback and enjoy working in a fast-paced, constantly iterating environment Visa mindre

(Senior) Game Developer

We are looking for an experienced and passionate Game Developer to join our successful Lean RPG Studio in Stockholm, Sweden. We believe in genre mastery and every new lean RPG must be better than the last one. You will be working on the prototype factory which is developing new groundbreaking RPG hits. There are opportunities to work on and keep improving our already world class games as well! Responsibilities: Provide mentorship and support for less exp... Visa mer
We are looking for an experienced and passionate Game Developer to join our successful Lean RPG Studio in Stockholm, Sweden. We believe in genre mastery and every new lean RPG must be better than the last one. You will be working on the prototype factory which is developing new groundbreaking RPG hits. There are opportunities to work on and keep improving our already world class games as well!


Responsibilities:
Provide mentorship and support for less experienced developers
Implement game features with other developers in the team
Work with server developers for seamless backend integration
Optimize the games to run smoothly on mobile platforms
Participate in prototyping new game features



Who we think will do great in this role has:
Minimum 5 years of commercial game programming experience with 2+ years in a programming team lead role
Minimum 3 years of game development experience with Unity
Strong programming skills with C#
Experience with debugging, profiling and performance optimizations
Broad knowledge of game architecture and technologies
Good understanding of mobile platforms and hardware
Experience with F2P games both as a developer and a player
Analytical problem solving skills



We’d love if you have some of these:
Good understanding of Clean Code and SOLID principles
Experience with unit tests and test driven development (TDD)



Recruitment process:
First meeting: before diving deeper into your tech skills, we want to know who you are and what motivates you. This is also an opportunity for you to learn more about Rovio.
Code test as homework: We would like to know better your coding skills and it is an opportunity for you to present what you are capable of. Visa mindre

Senior/Lead Animator

Ansök    Dec 30    Rovio Sweden AB    Animatör
Rovio's Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon Angry Birds. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day. In addition to Angry Birds 2, Stockholm studio is actively developing new titles with the Angry Birds brand as well ... Visa mer
Rovio's Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon Angry Birds. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day.


In addition to Angry Birds 2, Stockholm studio is actively developing new titles with the Angry Birds brand as well as new original IPs. Our approach is to focus on highly accessible yet innovative cores paired with Rovio's light-hearted aesthetic. At the same time, we still aim to deliver a deep meta that can keep players engaged for decades. Our development is driven by our players as we push to become masters of our genre. We use data to provide insights into our players' needs, and we always strive for improvement through continual iteration.


Our ambitious teams are full of passionate gamers who are eager to leave their mark.


We are on the lookout for a talented Senior Animator to join our multinational art team to work across multiple projects. We’d love to have our team members bring their own creative vision and experience to everything they do.


As a Rovio Animator, you will have the opportunity to create top quality motion for our games. Flexibility is key for us since the tasks could range from working with characters to UI & gacha animations. You will have the chance to work on many different projects and prototypes that are made with art directions varying from stylized 3D to toony 2D.


Responsibilities:
Lead and create character animation for various platforms with excellent visual storytelling
Create animated assets and animatics as needed to develop animations
Work with different pipelines and be able to rig/skin/animate various 2D & 3D characters, props and UI elements
Support producers in planning, scheduling and prioritizing animation related tasks



Who we think will do great in this role has:
A portfolio showcasing high-quality & stylized animations
Good knowledge of Maya & Unity
Excellent skills in multitasking, organizing, communication, and team collaboration
Open to providing and receiving feedback and enjoys working in a fast-paced, constantly iterating environment
Fluent English skills



We’d love if you have some of these:
5+ years of experience working in games
Experience with the technical side of being an animator (rig, skin, understand and use of different tools)
Good drawing skills and overall visual design skills
Interested in F2P games and F2P game development



Recruitment process:
First meeting: You will meet the hiring manager. Before diving deeper into your competencies, we would like to know who you are and what motivates you. This is also an opportunity for you to learn more about Rovio and the specifics of the role.
Second round: If deemed necessary, you will perform a short test so we can understand your qualities working within some set guidelines.
Final meetings: You will meet other members from our wider team. Our aim is to get a clear overview of your skills, how you would fit with our working culture, your ambitions and where we can help you develop.



Send us your application with portfolio today! We look forward to hearing from you!


---
We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name. Visa mindre

Performance Marketing Specialist

Ansök    Okt 1    Rovio Sweden AB    Marknadsanalytiker
We are now seeking for a motivated, collaborative and analytical Performance Marketing Specialist to join our User Acquisition team in Stockholm, Sweden. Responsibilities: Campaign management, including optimization of campaigns, budget allocation, A/B tests, identifying new channels, analysis and monitoring. Taking part in defining the overall UA strategy for hit games like Angry Birds 2 and other titles in soft launch. Handling the relationship with inte... Visa mer
We are now seeking for a motivated, collaborative and analytical Performance Marketing Specialist to join our User Acquisition team in Stockholm, Sweden.
Responsibilities:
Campaign management, including optimization of campaigns, budget allocation, A/B tests, identifying new channels, analysis and monitoring.
Taking part in defining the overall UA strategy for hit games like Angry Birds 2 and other titles in soft launch.
Handling the relationship with internal and external stakeholders (e.g.: talking with partners on how to improve campaigns and gather latest insights, and communicating UA performance with the game and product marketing teams).
Taking part in the creative strategy for ads: you will get the chance to work in close partnership with marketing artists and the product marketing team to create and test our next hero ads.

Who we think will do great in this role has:
Earlier experience in performance marketing (1-2 years), in the games industry is a plus
Experience in working with Facebook or Google Ads or other digital marketing platforms
Analytical mindset
Fluency in spreadsheet software, including Microsoft Excel and Google Sheets
Eager to learn more every day
Passion about mobile games
Being energetic and positive
Fluency in English



We’d love if you have some of these:
Advanced knowledge in Facebook or Google Ads, or other UA channels.
Advanced Excel knowledge
experience
Programming experience with Python



Only applications in English are accepted. Visa mindre

Performance Marketing Manager

Ansök    Jul 22    Rovio Sweden AB    Marknadsförare
User acquisition helps our games to grow their user base by finding the most valuable target audiences. The craft relies heavily on data and changes rapidly; sometimes the learnings expire in a matter of months. This requires fast thinking, openness to venture out from comfort zone and reading into the smallest of indicators in the data. Close communication with multiple different teams is vital and makes the job interesting. Showing an ad in the right pla... Visa mer
User acquisition helps our games to grow their user base by finding the most valuable target audiences. The craft relies heavily on data and changes rapidly; sometimes the learnings expire in a matter of months. This requires fast thinking, openness to venture out from comfort zone and reading into the smallest of indicators in the data. Close communication with multiple different teams is vital and makes the job interesting. Showing an ad in the right place at the right time to the right person sounds almost impossible but the UA team makes it possible.


Our team is growing and we are currently looking for motivated, collaborative and analytical (Senior) User Acquisition Manager/Specialist to join our Stockholm studio.


Your responsibilities could include (depending on the role):
In close collaboration with the Product Team, take part in defining the overall UA strategy for new and existing games to maximise its growth profitably, month over month, year after year.
Campaign management/analysis, including optimization and monitoring of campaigns, budget allocation, leading A/B tests, identifying new channels, analysis.
Owning the relationships with internal and external stakeholders (e.g.: talking with partners on how to improve campaigns and gather the latest insights, and communicating UA performance with the game and product marketing teams).
Contributing in the creative ideation and strategy: you will get the chance to work closely with marketing artists and the product marketing team to create and test our next top ads.
Drive relentless culture of experimentation on all key existing channels, while also ideating and establishing new UA funnels for the game you are in charge of.
Domain areas - 70% of your time is dedicated to UA for the game(s) you are in charge of and 30% is allocated for you to lead or support team-wide projects (ex: programmatic, automation, creatives, Facebook, etc).



Who we think will do great in this role has:
Previous working experience in mobile games or app user acquisition (ideally 2+ years)
Demonstrated ability to effectively manage and optimize monthly multi-million dollar acquisition budgets with clear ROI targets
Experience in working with Facebook, Google Ads or other digital marketing platforms
Fluency in spreadsheet software, including Microsoft Excel and Google Sheets
Analytical mindset
A passionate and organized self-starter, who doesn’t accept the status quo, but always seeks to improve and automate workflows in order to increase performance.
Ability to take ownership of game’s user acquisition operations and strategy
Excited about marketing and data-driven growth
Fluent verbal and written communication skills in English
Passion for mobile games



We’d love if you have some of these following qualities:
Advanced knowledge in Facebook or Google Ads, or other UA channels.
Understanding of mobile marketing ad tech: game measurement tools, attribution providers, programmatic advertising, fraud, etc.
Experience with UA creative process (ex: leading and setting up the creative strategy, preparing briefs, providing feedback during production, organizing creative brainstorming, etc.)
Advanced Excel knowledge
experience





About the Marketing team:


Mixing the world-class expertise of six different crafts – Product Marketing, User Acquisition, User Experience Research, Market Intelligence, Marketing Video Production, and Player Experience, our Marketing team’s main mission is to fuel the growth of our games portfolio. Largely embedded within game teams and in close collaboration with a large variety of stakeholders, our role is to identify, anticipate and make sure to satisfy our target audiences’ needs and wants. We do this across all touchpoints – from early research on new concepts, to how we reach out to millions of players through our marketing campaigns, or to how we engage them through our social networks and other discussion platforms. Visa mindre

(Senior) Game Developer

Rovio's Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon Angry Birds. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day. In addition to Angry Birds 2, Stockholm studio is actively developing new titles with the Angry Birds brand as well ... Visa mer
Rovio's Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon Angry Birds. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day.


In addition to Angry Birds 2, Stockholm studio is actively developing new titles with the Angry Birds brand as well as new original IPs. Our approach is to focus on highly accessible yet innovative cores paired with Rovio's light-hearted aesthetic. At the same time, we still aim to deliver a deep meta that can keep players engaged for decades. Our development is driven by our players as we push to become masters of our genre. We use data to provide insights into our players' needs, and we always strive for improvement through continual iteration.


Our ambitious teams are full of passionate gamers who are eager to leave their mark.


We are looking for an experienced and passionate Game Developer to join our successful Lean RPG Studio in Stockholm, Sweden. We believe in genre mastery and every new lean RPG must be better than the last one. You will be working on the prototype factory which is developing new groundbreaking RPG hits. There are opportunities to work on and keep improving our already world class games as well!


Responsibilities:
Provide mentorship and support for less experienced developers
Implement game features with other developers in the team
Work with server developers for seamless backend integration
Optimize the games to run smoothly on mobile platforms
Participate in prototyping new game features



Who we think will do great in this role has:
Minimum 5 years of commercial game programming experience with 2+ years in a programming team lead role
Minimum 3 years of game development experience with Unity
Strong programming skills with C#
Experience with debugging, profiling and performance optimizations
Broad knowledge of game architecture and technologies
Good understanding of mobile platforms and hardware
Experience with F2P games both as a developer and a player
Analytical problem solving skills



We’d love if you have some of these:
Good understanding of Clean Code and SOLID principles
Experience with unit tests and test driven development (TDD)



Recruitment process:
First meeting: before diving deeper into your tech skills, we want to know who you are and what motivates you. This is also an opportunity for you to learn more about Rovio.
Code test as homework: We would like to know better your coding skills and it is an opportunity for you to present what you are capable of.
Second rounds: Technical interview with our developers along with a discussion with the game team. Our aim is to get a clear overview of your skills, how you would fit with our working culture, your ambitions and where we can help you develop.



Don't keep us waiting but send your application already today! Visa mindre

Senior QA/QA Lead

Rovio's Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon Angry Birds. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day. In addition to Angry Birds 2, Stockholm studio is actively developing new titles with the Angry Birds brand as well ... Visa mer
Rovio's Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon Angry Birds. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day.


In addition to Angry Birds 2, Stockholm studio is actively developing new titles with the Angry Birds brand as well as new original IPs. Our approach is to focus on highly accessible yet innovative cores paired with Rovio's light-hearted aesthetic. At the same time, we still aim to deliver a deep meta that can keep players engaged for decades. Our development is driven by our players as we push to become masters of our genre. We use data to provide insights into our players' needs, and we always strive for improvement through continual iteration.


Our ambitious teams are full of passionate gamers who are eager to leave their mark.


Currently we are looking for an experienced and ambitious person to join us in a Senior QA role. In your role you will be tasked with leading the QA and testing efforts of a game team.


Responsibilities:
Provide timely and accurate visibility of product quality to stakeholders
Facilitate execution of project’s test activities, Internal and External
Oversee the work of an external QA team
Test design and planning, including creation and maintenance of test cases
Support development team in reaching better product quality
Handle game submission and release activities
Manage bug reports



Who we think will do great in this role has:
About three years of mobile QA testing experience
Experience in working with internal and external teams
Broad knowledge of mobile game industry’s QA tools and software
Good understanding of mobile platforms and hardware
Experience with F2P games both as a QA tester and a player
Experience with bug tracking and version control software
Excellent collaboration and communication skills in English
Curiosity and drive to learn new skills
Analytical problem solving skills



We’d love if you have some of these:
Experience in Unity
Experience with CI tools (Jenkins)



Recruitment process:
First meeting: You will meet the hiring manager and a member on the team. Before diving deeper into your skills, we want to know who you are and what motivates you. This is also an opportunity for you to learn more about Rovio and the specifics of the role.
Final round: You will be invited to meet members on the team you will be working with. Our aim is to get a clear overview of how you would fit with our working culture and your ambitions. Visa mindre

Senior Game Designer

Ansök    Jul 2    Rovio Sweden AB    Speldesigner
Our vision is to reinvent the casual category with games where time-to-fun is our North Star Metric, while deep, immersive meta-game and social gameplay turn them into hobbies lasting for years. You are able to create game concepts that combine the approachability of casual games with depth and social dynamics of mid-core games. You are fluent in a number of casual and mid-core social-game systems and mechanics and from insights into our audience you are a... Visa mer
Our vision is to reinvent the casual category with games where time-to-fun is our North Star Metric, while deep, immersive meta-game and social gameplay turn them into hobbies lasting for years. You are able to create game concepts that combine the approachability of casual games with depth and social dynamics of mid-core games. You are fluent in a number of casual and mid-core social-game systems and mechanics and from insights into our audience you are able to craft deep emotional experiences in games so that players think about them even when they are not playing. You share our passion to take casual social gaming to the next level by providing deeper gameplay experiences, and for that you want to understand human psychology and social dynamics to really tick players' intrinsic social motivations and needs.
Responsibilities:
Create and oversee designs for cutting edge casual games
Create and lead the execution of game concepts that achieve both creative and commercial success in mobile F2P
Share knowledge with the team and mentor designers

Who we think will do great in this role has:
Several years of commercial experience and proven success working on mobile F2P games, preferably both from operating a live game as well as developing a game from scratch
Experience in creating strong game concepts and leading their execution
Strong social game design skills, understanding the dynamics of competition and collaboration.
Experience in creating and managing highly balanced game systems and economies
Skills and passion to lead game vision, willingness to have an open mind and adapt and iterate designs, but also steer and make decisions when needed
A genuine interest in F2P and mobile games, as well as the wider world of gaming
Strong interest and belief in data-driven approach to support & validate intuition

We’d love if you have some of these:
Multiplayer experience
Live game / events experience
Unity or C# skills

Recruitment process:
First meeting: before diving deeper into your skills, we want to know who you are, what your experience has been to date and what motivates you. This is also an opportunity for you to learn more about Rovio.
Second meeting: Technical interview along with a discussion with Stockholm design team member(s). Our aim is to get a clear overview of your skills, how you would fit with our working culture, your ambitions, what you can contribute, and where we can help you develop.
A test will be provided. Visa mindre

Senior Game Designer

Ansök    Jun 11    Rovio Sweden AB    Speldesigner
Our vision is to reinvent the casual category with games where time-to-fun is our North Star Metric, while deep, immersive meta-game and social gameplay turn them into hobbies lasting for years. You are able to create game concepts that combine the approachability of casual games with depth and social dynamics of mid-core games. You are fluent in a number of casual and mid-core social-game systems and mechanics and from insights into our audience you are a... Visa mer
Our vision is to reinvent the casual category with games where time-to-fun is our North Star Metric, while deep, immersive meta-game and social gameplay turn them into hobbies lasting for years. You are able to create game concepts that combine the approachability of casual games with depth and social dynamics of mid-core games. You are fluent in a number of casual and mid-core social-game systems and mechanics and from insights into our audience you are able to craft deep emotional experiences in games so that players think about them even when they are not playing. You share our passion to take casual social gaming to the next level by providing deeper gameplay experiences, and for that you want to understand human psychology and social dynamics to really tick players' intrinsic social motivations and needs.
Responsibilities:
Create and oversee designs for cutting edge casual games
Create and lead the execution of game concepts that achieve both creative and commercial success in mobile F2P
Share knowledge with the team and mentor designers

Who we think will do great in this role has:
Several years of commercial experience and proven success working on mobile F2P games, preferably both from operating a live game as well as developing a game from scratch
Experience in creating strong game concepts and leading their execution
Strong social game design skills, understanding the dynamics of competition and collaboration.
Experience in creating and managing highly balanced game systems and economies
Skills and passion to lead game vision, willingness to have an open mind and adapt and iterate designs, but also steer and make decisions when needed
A genuine interest in F2P and mobile games, as well as the wider world of gaming
Strong interest and belief in data-driven approach to support & validate intuition

We’d love if you have some of these:
Multiplayer experience
Live game / events experience
Unity or C# skills

Recruitment process:
First meeting: before diving deeper into your skills, we want to know who you are, what your experience has been to date and what motivates you. This is also an opportunity for you to learn more about Rovio.
Second meeting: Technical interview along with a discussion with Stockholm design team member(s). Our aim is to get a clear overview of your skills, how you would fit with our working culture, your ambitions, what you can contribute, and where we can help you develop.
A test will be provided. Visa mindre

Senior Game Designer

Ansök    Maj 21    Rovio Sweden AB    Speldesigner
Rovio's Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon Angry Birds. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day. In addition to Angry Birds 2, Stockholm studio is actively developing new titles with the Angry Birds brand as well as... Visa mer
Rovio's Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon Angry Birds. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day.
In addition to Angry Birds 2, Stockholm studio is actively developing new titles with the Angry Birds brand as well as new original IPs. Our approach is to focus on highly accessible yet innovative cores paired with Rovio's light-hearted aesthetic. At the same time, we still aim to deliver a deep meta that can keep players engaged for decades. Our development is driven by our players as we push to become masters of our genre. We use data to provide insights into our players' needs, and we always strive for improvement through continual iteration.


Our ambitious teams are full of passionate gamers who are eager to leave their mark.
We are looking for an experienced and passionate Senior Game Designer to join our successful Stockholm Studio home of Angry Birds 2.


Our vision is to reinvent the casual category with games where time-to-fun is our North Star Metric, while deep, immersive meta-game and social gameplay turn them into hobbies lasting for years. You are able to create game concepts that combine the approachability of casual games with depth and social dynamics of mid-core games. You are fluent in a number of casual and mid-core social-game systems and mechanics and from insights into our audience you are able to craft deep emotional experiences in games so that players think about them even when they are not playing. You share our passion to take casual social gaming to the next level by providing deeper gameplay experiences, and for that you want to understand human psychology and social dynamics to really tick players' intrinsic social motivations and needs.
Responsibilities:
Create and oversee designs for cutting edge casual games
Create and lead the execution of game concepts that achieve both creative and commercial success in mobile F2P
Share knowledge with the team and mentor designers

Who we think will do great in this role has:
Several years of commercial experience and proven success working on mobile F2P games, preferably both from operating a live game as well as developing a game from scratch
Experience in creating strong game concepts and leading their execution
Strong social game design skills, understanding the dynamics of competition and collaboration.
Experience in creating and managing highly balanced game systems and economies
Skills and passion to lead game vision, willingness to have an open mind and adapt and iterate designs, but also steer and make decisions when needed
A genuine interest in F2P and mobile games, as well as the wider world of gaming
Strong interest and belief in data-driven approach to support & validate intuition

We’d love if you have some of these:
Multiplayer experience
Live game / events experience
Unity or C# skills

Recruitment process:
First meeting: before diving deeper into your skills, we want to know who you are, what your experience has been to date and what motivates you. This is also an opportunity for you to learn more about Rovio.
Second meeting: Technical interview along with a discussion with Stockholm design team member(s). Our aim is to get a clear overview of your skills, how you would fit with our working culture, your ambitions, what you can contribute, and where we can help you develop.
A test will be provided.
Final meetings: to discuss the test and opportunity for you to meet the game team members.



If you are interested, please send your application today with a portfolio if applicable. Visa mindre

Senior Illustrator – Marketing Art

Ansök    Dec 17    Rovio Sweden AB    Illustratör
Rovio’s Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon that put Angry Birds on the map. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world-class live ops every day. In addition to Angry Birds 2, Stockholm studio is actively developing new titles in the RPG genre,... Visa mer
Rovio’s Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon that put Angry Birds on the map. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world-class live ops every day.
In addition to Angry Birds 2, Stockholm studio is actively developing new titles in the RPG genre, with the Angry Birds brand and also new original IPs. Our ambitious teams are full of passionate RPG players who are eager to leave their mark. We describe our approach to this wide genre as “lean RPG” – we strive to create games that are approachable, but retain the deep mechanics and late game that RPG players know and love.
When making games with our lean RPG approach, we employ the design pillars of approachability, fresh core gameplay, a focus on our super fans, and creating living game experiences through live-ops. Our development is driven by our players. We use data to provide insights into our players’ needs, and we always strive for improvement through continual iteration.
At Rovio Stockholm Studio we are looking for a talented Marketing Artist who will be working closely with product marketing managers, the game teams and art leads to create unforgettable experiences for our fans, and will be responsible for the creation of our games marketing materials: logo, key art, icon, screenshots, banners and more.
We seek someone whose creative output makes our team and players get excited. You need a portfolio demonstrating your skills in illustration, drawing as well as graphics design.
Responsibilities:
Create key art & icons compositions from initial sketch to the final render using traditional 2D rendering techniques
Collaborate with the Product Marketing Manager in planning and coordinating all art-related marketing tasks for a game release or update
Support the PMM in the creation of marketing assets for various games: logo, key art, icon, screenshots, banners etc
Transforming existing art assets in different file formats into dynamic and compelling marketing creatives
Be able to follow the game’s visual style for all visual material produced
Be responsible and have ownership over the execution of all art-related marketing tasks based on creative briefs, PMM and art leads feedbacks
Communicate and work together with the Game Studio

Who we think will do great in this role has:
At least 3 years of experience in gaming industry
Up to date portfolio demonstrating expert knowledge of composition, posing, perspective and anatomy with a focus on polished execution and traditional 2D rendering techniques
Very good understanding of human anatomy, proportion and perspective
Solid traditional/digital drawing and illustration skills
Advanced experience defining art direction, conceptualizing, sketching
Proficiency in Photoshop and Illustrator
Organized with the ability to work with tight deadlines
Works well in a collaborative team environment and ability to implement specifications provided by stakeholders
Fluent in both spoken and written English

We’d love if you have:
Knowledge of 3D software

Recruitment process:
First meeting: You will meet the hiring manager. Before diving deeper into your tech skills, we want to know who you are and what motivates you. This is also an opportunity for you to learn more about Rovio and the specifics of the role.
Second round: You will complete an exercise to complete in your own time.
Final round: You will be invited to meet the team lead and team member(s). Our aim is to get a clear overview of your skills, how you would fit with our working culture, your ambitions and where we can help you develop. We also try to give you a chance to meet the wider team. Visa mindre

Player Support Specialist

Ensure that the game’s health is always known within the team and provide proactive input on the impact of game changes on player experience Represent players within the game team to contribute to continuous improvement of the game KPIs Be the driving force that ensures that games incorporate fair play and player safety best practices Support other team members in crafting strategies for player facing activities Manage our support partners in both day-to-d... Visa mer
Ensure that the game’s health is always known within the team and provide proactive input on the impact of game changes on player experience
Represent players within the game team to contribute to continuous improvement of the game KPIs
Be the driving force that ensures that games incorporate fair play and player safety best practices
Support other team members in crafting strategies for player facing activities
Manage our support partners in both day-to-day operations and with a view to long-term sustained excellence
Provide timely and routine player-centric qualitative & quantitative reports to the game team from player support contacts
Collaborate with UXR to conduct surveys, research, and gather feedback from the community on issues significantly impacting experience
Understand industry trends in PX and how they relate to Rovio games so that we can anticipate and plan for future needs by bringing proactive improvements and solutions to relevant roadmaps



Who we think will do great in this role has:
Ability to process large amounts of information rapidly
Ability to clearly communicate complex game ideas in relatable terms an average player can understand
Extremely well versed on player support and CRM tools and how to extract the most of them both technically and in reporting
A passion for gaming
Fluency in English
Proven seniority within a player support role



We’d love if you have some of these:
knowledge
Understanding of SDKs and APIs
Knowledge of moderation tooling and best practices



Recruitment process:
Screening test of common player support situations Visa mindre

Senior Product Manager

We are looking for a Senior Product Manager with a proven track record of success in mobile F2P games and strong analytical passion to join the team behind the flagship title Angry Birds 2. The team has created one of the largest comebacks in the gaming industry. Angry Birds 2 was struggling after launch and used data to turn the game around to be consistently in the top 80 grossing charts. Our culture makes it so anything can change and everything can b... Visa mer
We are looking for a Senior Product Manager with a proven track record of success in mobile F2P games and strong analytical passion to join the team behind the flagship title Angry Birds 2.


The team has created one of the largest comebacks in the gaming industry. Angry Birds 2 was struggling after launch and used data to turn the game around to be consistently in the top 80 grossing charts. Our culture makes it so anything can change and everything can be tested.

You will be working closely with analysts and game designers throughout the organization in order to analyze and communicate conclusions from live data, create new opportunities for enhancing the game economies and optimize the use of existing ones. You will be facilitating the knowledge sharing within our Games unit and support the Game Leads, Product Managers and game development teams in the company.


To thrive in this position, the candidate will need excellent social skills to be able to work with anyone from creatives to finance. They must demonstrate the ability to explain complex subjects to anyone. They must be able to clearly define suggestions and work with the game team to accomplish their goals.


Responsibilities:
Be the champion to lead and challenge the team on F2P design and event optimization
Work very closely with the Game Lead, Designers and BI to support them in setting the vision and priorities for the game development
Design, manage and constantly optimize the games’ economies combining analytical and creative inputs
Analyze product KPIs, A/B test results and available data
Communicate analytical findings to the team, and recommend changes or new areas of focus
Be the owner of live operations, manage, analyze, and balance all events and offers in the game
Communicate the current KPI’s and results of the game to other product managers and games management

Who we think will do great in this role has:
5+ years of experience with F2P games
Worked on a live F2P mobile game with a proven track record of success
Strong analytic skills and experience with metrics-driven decision making
Deep knowledge on user engagement and games with F2P business models
Strong verbal and written communication skills
Experience in A/B Testing and working directly with data analysts/scientists
Ability to tell a story with data, after receiving it in raw form
Ability to guide designs to make the best product possible
Passion for games and an exhaustive knowledge of noteworthy industry trends
Fluent English skills



Please send an application in English to recruitment@rovio.com. Visa mindre

Production Director

Ansök    Dec 2    Rovio Sweden AB    IT-producent
Rovio’s Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon that put Angry Birds on the map. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day. In addition to Angry Birds 2, Stockholm studio is actively developing new titles in the RPG genr... Visa mer
Rovio’s Stockholm Studio is the studio behind the hugely popular Angry Birds 2, the bigger, badder and birdier sequel to the global phenomenon that put Angry Birds on the map. The studio is dedicated to making the Angry Birds 2 game experience ever more exciting for players, developing continual improvements, as well as running world class live ops every day.


In addition to Angry Birds 2, Stockholm studio is actively developing new titles in the RPG genre, with the Angry Birds brand and also new original IPs. Our ambitious teams are full of passionate RPG players who are eager to leave their mark. We describe our approach to this wide genre as “lean RPG” – we strive to create games that are approachable, but retain the deep mechanics and late game that RPG players know and love.


When making games with our lean RPG approach, we employ the design pillars of approachability, fresh core gameplay, a focus on our super fans, and creating living game experiences through live-ops. Our development is driven by our players. We use data to provide insights into our players’ needs, and we always strive for improvement through continual iteration.


Responsibilities
Be the craft leader of Production in the Studio, managing other producers and representing the discipline within leadership.
Establish and standardize processes for the Studio to ensure we deliver high-quality software on time with each milestone.
Facilitate communication within teams and identify inefficiencies and initiative process improvements.
Understand our business goals and help guide the game teams through our milestone process.

Requirements
Deeply rooted in the gaming industry
Solid experience in project management/production, preferably with about 7 years of experience
Experience of all phases of game lifecycle
Shipped multiple free-to-play mobile titles
Passion for games
Strong organization and communication skills
Experience in team/people management Visa mindre