Lediga jobb Hazelight Studios AB i Stockholm

Se alla lediga jobb från Hazelight Studios AB i Stockholm. Genom att välja ett specifikt yrke kan du även välja att se alla lediga jobb i Stockholm som finns inom det yrket.

Character Artist

Ansök    Aug 21    Hazelight Studios AB    3D-grafiker
We are looking to expand the Hazelight team with a full time Character Artist.Hazelight is an independently owned game development studio, in March last year we released our first title A Way Out on PC, PS4 and Xbox One. We have now embarked on our next creative adventure. Hazelight is led by Josef Fares, writer and director of A Way Out and Brothers – A Tale of Two Sons.At Hazelight we have a company culture of direct constructive feedback, always based o... Visa mer
We are looking to expand the Hazelight team with a full time Character Artist.Hazelight is an independently owned game development studio, in March last year we released our first title A Way Out on PC, PS4 and Xbox One. We have now embarked on our next creative adventure. Hazelight is led by Josef Fares, writer and director of A Way Out and Brothers – A Tale of Two Sons.At Hazelight we have a company culture of direct constructive feedback, always based on what would be best for our game. You must be ready to take responsibility and work efficiently and independently on assigned tasks within set deadlines. It is important that you thrive in a team setting since we are working in an open office environment.As our new Character Artist you will work on-site with Hazelight’s great development team in our offices in Stockholm, Sweden. Last year we moved into our own corner of the magnificent Münchenbryggeriet by the waterfront in Södermalm, Stockholm. ResponsibilitiesAs our Character Artist you will be creating characters and character related assets in an art production team. You will be involved in the character creation process from start to finish, being responsible for sculpting, modeling, texturing and integration of character assets into the game engine. You will be working closely together with Artists, Technical Artists and Animators to push the visual and technical quality of the characters to the next level.QualificationsStrong portfolio that demonstrates great experience in modeling, including both hard surface and organic assets.Strong modeling and texturing skills in a diverse visual range of characters, creatures and assets.Strong understanding of human form and anatomy.Experience modeling and texturing using Maya, Zbrush and Substance Painter (or similar programs).Being able to work with style variety and feeling comfortable with thinking creatively outside of the box.Excellent communication skills and ability to work efficiently within a team.Greatly motivated to provide the best final look possible for the game and the player.Maintaining the production pipeline and meeting deadlines.MeritoriousShipped one or more titles on multiple Current New Gen/PC platforms as a Character Artist.Previous experience working in Unreal Engine 4.Familiarity with source control and asset tracking tools such as Perforce.A passion for games.In order to apply for this position please send your resume and portfolio in English to jobs@hazelight.se. We might request a performance of a work test during this process. Visa mindre

Audio Programmer

We are looking to expand the Hazelight team with a full time Audio Programmer.Hazelight is an independently owned game development studio and we just released our first title A Way Out on PC, PS4 and Xbox One. We are now embarking on our next creative adventure. Hazelight is led by Josef Fares, writer and director of A Way Out and Brothers –A Tale of Two Sons.At Hazelight we have a company culture of direct constructive feedback, always based on what would... Visa mer
We are looking to expand the Hazelight team with a full time Audio Programmer.Hazelight is an independently owned game development studio and we just released our first title A Way Out on PC, PS4 and Xbox One. We are now embarking on our next creative adventure. Hazelight is led by Josef Fares, writer and director of A Way Out and Brothers –A Tale of Two Sons.At Hazelight we have a company culture of direct constructive feedback, always based on what would be best for our game. You must be ready to take responsibility and work efficiently and independently on assigned tasks within set deadlines. It is important that you thrive in a team setting since we are working in an open office environment.As our new Audio Programmer you will work on-site with Hazelight’s great development team in our offices in Stockholm, Sweden. We have just moved into our own corner of the magnificent Münchenbryggeriet by the waterfront in Södermalm, Stockholm.ResponsibilitiesAs the Audio Programmer, you will be responsible for providing programming support for the audio team. You will be tasked with developing audio tools for game development content authoring and build pipelines, and be the designated owner of the design and creation of those tools, in collaboration, and with the input of the rest of the audio team.This will include creating scripts to automate various workflow-related tasks on developer workstations, developing automated content cooking pipelines, and integrating existing middleware functionality into the game’s engine.QualificationsStrong communication skills and experience working within a team.Deep understanding of C++ and Unreal Engine 4 is required.Experience programming Python scripts for automation and a strong grasp of programming fundamentals.Prior experience working with Wwise audio middleware and Reaper. Experience in Reascript is meritorious.Knowledge of version control in general, with experience using and/or automating Git and Perforce.An in depth interest/understanding of audio is needed.Fluent in English.Documented experience working with on at least one AAA game.3-5 year experience as a Programmer, working in the game industry. Visa mindre

Animator

Ansök    Aug 5    Hazelight Studios AB    Animatör
We are looking to expand the Hazelight team with a full time Animator.Hazelight is an independently owned game development studio, in March 2018 we released our first title A Way Outon PC, PS4 and Xbox One. We have now embarked on our next creative adventure and are growing our team. Hazelight is led by Josef Fares, writer and director of A Way Out and Brothers –A Tale of Two Sons.At Hazelight we have a company culture of direct constructive feedback, alwa... Visa mer
We are looking to expand the Hazelight team with a full time Animator.Hazelight is an independently owned game development studio, in March 2018 we released our first title A Way Outon PC, PS4 and Xbox One. We have now embarked on our next creative adventure and are growing our team. Hazelight is led by Josef Fares, writer and director of A Way Out and Brothers –A Tale of Two Sons.At Hazelight we have a company culture of direct constructive feedback, always based on what would be best for our game. You must be ready to take responsibility and work efficiently and independently on assigned tasks within set deadlines. It is important that you thrive in a team setting since we are working in an open office environment.As our new Animator you will work on-site with Hazelight’s great development team in our offices in Stockholm, Sweden. We have just moved into our own corner of the magnificent Münchenbryggeriet by the waterfront in Södermalm, Stockholm. We see that you meet the following qualifications:– At least 1 year of professional experience working with animation for games.– Documented experience working with motion capture data.– Excellent knowledge of Motionbuilder and Maya.– Great attention to animation details and understanding of animation principles.– Good communication skills and experience working in a team environment.– Able to animate natural and expressive motion to create fluid character animations.– Knowledge of Unreal engine is a plus but not mandatory. ResponsibilitiesAs our new Animator you will be working with both motion capture and key-framing techniques. You must be ready to take responsibility for creating solid animations for everything from gameplay to cutscenes and character movement.In order to apply for this position please send an Introduction letter in English and submit a portfolio demonstrating your skills to jobs@hazelight.se. Visa mindre

Level Designer

Ansök    Aug 8    Hazelight Studios AB    Leveldesigner
We are looking to expand the Hazelight team with a full time Level Designer at our offices in Södermalm, Stockholm.Hazelight is an independently owned game development studio, in March 2018 we released our first title A Way Out on PC, PS4 and Xbox One. We have now embarked on our next creative adventure. Hazelight is led by Josef Fares, writer and director of A Way Out and Brothers – A Tale of Two Sons.At Hazelight we have a company culture of direct const... Visa mer
We are looking to expand the Hazelight team with a full time Level Designer at our offices in Södermalm, Stockholm.Hazelight is an independently owned game development studio, in March 2018 we released our first title A Way Out on PC, PS4 and Xbox One. We have now embarked on our next creative adventure. Hazelight is led by Josef Fares, writer and director of A Way Out and Brothers – A Tale of Two Sons.At Hazelight we have a company culture of direct constructive feedback, always based on what would be best for our game. You must be ready to take responsibility and work efficiently and independently on assigned tasks within set deadlines. It is important that you thrive in a team setting since we are working in an open office environment.As our new Level Designer you will work on-site with Hazelight’s great development team in our offices in Stockholm, Sweden.ResponsibilitiesAs a Level Designer at Hazelight you will be both implementing gameplay mechanics, scenarios, puzzles and levels as well as taking personal ownership over the tasks you are given.You will need to have a close relationship with all other departments of the company to make the gameplay experience the best it possibly can be.Qualifications– Strong communication skills and experience working within a team– Excellent knowledge of Unreal Engine 4, Blueprints specifically– Documented experience working with level design and game design– Previous experience with scripting languages (C#, LUA, AngelScript) is a plus, but not mandatory– Strong understanding of art, composition and lighting is a plus, but not mandatory In order to apply for this position please send an Introduction letter in English and submit a portfolio to jobs@hazelight.se..As a part of the application process you might be asked to perform a practical work test. Visa mindre

Gameplay Programmer

We are looking to expand the Hazelight team with a full time Gameplay Programmer at our offices in Södermalm, Stockholm.Hazelight is an independently owned game development studio, in March 2018 we released our first title A Way Out on PC, PS4 and Xbox One. We have now embarked on our next creative adventure. Hazelight is led by Josef Fares, writer and director of A Way Out and Brothers – A Tale of Two Sons.At Hazelight we have a company culture of direct ... Visa mer
We are looking to expand the Hazelight team with a full time Gameplay Programmer at our offices in Södermalm, Stockholm.Hazelight is an independently owned game development studio, in March 2018 we released our first title A Way Out on PC, PS4 and Xbox One. We have now embarked on our next creative adventure. Hazelight is led by Josef Fares, writer and director of A Way Out and Brothers – A Tale of Two Sons.At Hazelight we have a company culture of direct constructive feedback, always based on what would be best for our game. You must be ready to take responsibility and work efficiently and independently on assigned tasks within set deadlines. It is important that you thrive in a team setting since we are working in an open office environment.As our new Gameplay Programmer you will work on-site with Hazelight’s great development team in our offices in Stockholm, Sweden. ResponsibilitiesAs a gameplay programmer you will be working on a variety of gameplay systems. You will build systems from a prototype state into fully integrated parts of the game, taking them to a final polished and shippable state.You will collaborate with the Design team on features and the feel of the gameplay, implementing requests and taking initiative in coming up with improvements to both gameplay and technical aspects.QualificationsAt least 2 years of professional game development experience working on gameplay.Experience programming in C++ and a strong understanding of programming fundamentals.Greatly motivated to provide the best final gameplay experience to the player.Experience with version control systems such as perforce and git.Previous experience working in Unreal Engine 4 is a plus.Knowledge of game networking is a plus.In order to apply for this position please send an Introduction letter in English and submit a portfolio to jobs@hazelight.se..As a part of the application process you might be asked to perform a practical work test. Visa mindre

Technical Animator

Ansök    Aug 5    Hazelight Studios AB    Animatör
We are looking to expand the Hazelight team with a full time Technical Animator.Hazelight is an independently owned game development studio, in March 2018 we released our first title A Way Outon PC, PS4 and Xbox One. We have now embarked on our next creative adventure and are growing our team. Hazelight is led by Josef Fares, writer and director of A Way Out and Brothers –A Tale of Two Sons.At Hazelight we have a company culture of direct constructive feed... Visa mer
We are looking to expand the Hazelight team with a full time Technical Animator.Hazelight is an independently owned game development studio, in March 2018 we released our first title A Way Outon PC, PS4 and Xbox One. We have now embarked on our next creative adventure and are growing our team. Hazelight is led by Josef Fares, writer and director of A Way Out and Brothers –A Tale of Two Sons.At Hazelight we have a company culture of direct constructive feedback, always based on what would be best for our game. You must be ready to take responsibility and work efficiently and independently on assigned tasks within set deadlines. It is important that you thrive in a team setting since we are working in an open office environment.As our new Technical Animator you will work on-site with Hazelight’s great development team in our offices in Stockholm, Sweden. We have just moved into our own corner of the magnificent Münchenbryggeriet by the waterfront in Södermalm, Stockholm. We see that you meet the following qualifications:– Expert knowledge of Maya and/or Motionbuilder– Excellent knowledge in scripting languages, Python experience is required– Character Rigging/Skinning– A knack for solving technical Problems– Good communication skills and experience working in a team environment– Fundamental animation skills The following skills are advantageous: – Experience working with Facial rigging– Experience working with Motion Capture– Experience working with C++– Experience working with Unreal Engine 4In order to apply for this position please send an Introduction letter in English and submit a portfolio demonstrating your skills to jobs@hazelight.se.AnimatorJuly 5, 2019We are looking to expand the Hazelight team with a full time Animator.Hazelight is an independently owned game development studio, in March 2018 we released our first title A Way Outon PC, PS4 and Xbox One. We have now embarked on our next creative adventure and are growing our team. Hazelight is led by Josef Fares, writer and director of A Way Out and Brothers –A Tale of Two Sons.At Hazelight we have a company culture of direct constructive feedback, always based on what would be best for our game. You must be ready to take responsibility and work efficiently and independently on assigned tasks within set deadlines. It is important that you thrive in a team setting since we are working in an open office environment.As our new Animator you will work on-site with Hazelight’s great development team in our offices in Stockholm, Sweden. We have just moved into our own corner of the magnificent Münchenbryggeriet by the waterfront in Södermalm, Stockholm. We see that you meet the following qualifications:– At least 1 year of professional experience working with animation for games.– Documented experience working with motion capture data.– Excellent knowledge of Motionbuilder and Maya.– Great attention to animation details and understanding of animation principles.– Good communication skills and experience working in a team environment.– Able to animate natural and expressive motion to create fluid character animations.– Knowledge of Unreal engine is a plus but not mandatory. ResponsibilitiesAs our new Animator you will be working with both motion capture and key-framing techniques. You must be ready to take responsibility for creating solid animations for everything from gameplay to cutscenes and character movement.In order to apply for this position please send an Introduction letter in English and submit a portfolio demonstrating your skills to jobs@hazelight.se. Visa mindre

Technical Animator

Ansök    Jul 8    Hazelight Studios AB    Animatör
We are looking to expand the Hazelight team with a full time Technical Animator.Hazelight is an independently owned game development studio, in March 2018 we released our first title A Way Outon PC, PS4 and Xbox One. We have now embarked on our next creative adventure and are growing our team. Hazelight is led by Josef Fares, writer and director of A Way Out and Brothers –A Tale of Two Sons.At Hazelight we have a company culture of direct constructive feed... Visa mer
We are looking to expand the Hazelight team with a full time Technical Animator.Hazelight is an independently owned game development studio, in March 2018 we released our first title A Way Outon PC, PS4 and Xbox One. We have now embarked on our next creative adventure and are growing our team. Hazelight is led by Josef Fares, writer and director of A Way Out and Brothers –A Tale of Two Sons.At Hazelight we have a company culture of direct constructive feedback, always based on what would be best for our game. You must be ready to take responsibility and work efficiently and independently on assigned tasks within set deadlines. It is important that you thrive in a team setting since we are working in an open office environment.As our new Technical Animator you will work on-site with Hazelight’s great development team in our offices in Stockholm, Sweden. We have just moved into our own corner of the magnificent Münchenbryggeriet by the waterfront in Södermalm, Stockholm. We see that you meet the following qualifications:– Expert knowledge of Maya and/or Motionbuilder– Excellent knowledge in scripting languages, Python experience is required– Character Rigging/Skinning– A knack for solving technical Problems– Good communication skills and experience working in a team environment– Fundamental animation skills The following skills are advantageous: – Experience working with Facial rigging– Experience working with Motion Capture– Experience working with C++– Experience working with Unreal Engine 4In order to apply for this position please send an Introduction letter in English and submit a portfolio demonstrating your skills to jobs@hazelight.se.AnimatorJuly 5, 2019We are looking to expand the Hazelight team with a full time Animator.Hazelight is an independently owned game development studio, in March 2018 we released our first title A Way Outon PC, PS4 and Xbox One. We have now embarked on our next creative adventure and are growing our team. Hazelight is led by Josef Fares, writer and director of A Way Out and Brothers –A Tale of Two Sons.At Hazelight we have a company culture of direct constructive feedback, always based on what would be best for our game. You must be ready to take responsibility and work efficiently and independently on assigned tasks within set deadlines. It is important that you thrive in a team setting since we are working in an open office environment.As our new Animator you will work on-site with Hazelight’s great development team in our offices in Stockholm, Sweden. We have just moved into our own corner of the magnificent Münchenbryggeriet by the waterfront in Södermalm, Stockholm. We see that you meet the following qualifications:– At least 1 year of professional experience working with animation for games.– Documented experience working with motion capture data.– Excellent knowledge of Motionbuilder and Maya.– Great attention to animation details and understanding of animation principles.– Good communication skills and experience working in a team environment.– Able to animate natural and expressive motion to create fluid character animations.– Knowledge of Unreal engine is a plus but not mandatory. ResponsibilitiesAs our new Animator you will be working with both motion capture and key-framing techniques. You must be ready to take responsibility for creating solid animations for everything from gameplay to cutscenes and character movement.In order to apply for this position please send an Introduction letter in English and submit a portfolio demonstrating your skills to jobs@hazelight.se. Visa mindre

Cutscene Animator

Ansök    Aug 5    Hazelight Studios AB    Animatör
We are looking to expand the Hazelight team with a Cutscene Animator (fixed-term contract).Hazelight is an independently owned game development studio, in March 2018 we released our first title A Way Out on PC, PS4 and Xbox One. We have now embarked on our next creative adventure and are growing our team. Hazelight is led by Josef Fares, writer and director of A Way Out and Brothers –A Tale of Two Sons.At Hazelight we have a company culture of direct const... Visa mer
We are looking to expand the Hazelight team with a Cutscene Animator (fixed-term contract).Hazelight is an independently owned game development studio, in March 2018 we released our first title A Way Out on PC, PS4 and Xbox One. We have now embarked on our next creative adventure and are growing our team. Hazelight is led by Josef Fares, writer and director of A Way Out and Brothers –A Tale of Two Sons.At Hazelight we have a company culture of direct constructive feedback, always based on what would be best for our game. You must be ready to take responsibility and work efficiently and independently on assigned tasks within set deadlines. It is important that you thrive in a team setting since we are working in an open office environment.As our new Cutscene Animator you will work on-site with Hazelight’s great development team in our offices in Stockholm, Sweden. We have just moved into our own corner of the magnificent Münchenbryggeriet by the waterfront in Södermalm, Stockholm. We see that you meet the following qualifications:– At least 1 year of professional experience working with animation, experience working with games is no requirement.– Documented experience working with motion capture data.– Excellent knowledge of Motionbuilder and Maya.– Great attention to animation details and understanding of animation principles.– Good communication skills and experience working in a team environment.– Able to animate natural and expressive motion to create fluid character animations. ResponsibilitiesAs a Cutscene Animator you will be working with both motion capture and key-framing techniques, and your tasks will be animating cutscenes exclusively.In order to apply for this position please send an Introduction letter in English to jobs@hazelight.se. Visa mindre

HR Generalist

We are looking to expand the Hazelight team with a full time HR Generalist at our offices in Södermalm, Stockholm. Who are we?Hazelight is an independently owned game development studio, in March 2018 we released our first title A Way Out on PC, PS4 and Xbox One. We have now embarked on our next creative adventure and are growing our team. Hazelight was founded by acclaimed director Josef Fares in 2014 and is quickly becoming a rising star in the gaming in... Visa mer
We are looking to expand the Hazelight team with a full time HR Generalist at our offices in Södermalm, Stockholm. Who are we?Hazelight is an independently owned game development studio, in March 2018 we released our first title A Way Out on PC, PS4 and Xbox One. We have now embarked on our next creative adventure and are growing our team. Hazelight was founded by acclaimed director Josef Fares in 2014 and is quickly becoming a rising star in the gaming industry. The Hazelight team is around 50 people today, all working in our waterfront office in Stockholm. What’s the job?As our new HR Generalist, you will be responsible for administering, coordinating and developing our HR initiatives and processes. We are looking for a candidate who will thrive in a fast-paced office environment, in a young and creative business. Your work will encompass wide ranges of HR such as recruitment, onboarding, employer branding, compensation & benefits as well as supporting management in work environment efforts and day to day HR efforts. Who are you?Passion is a core pillar here at Hazelight and we are looking for the HR Generalist that is as passionate as us about their work, company culture and people, always striving to achieve the very best work place environment possible. You, our new kick-ass HR Generalist, will have a broad experience in the field of HR, preferably from working primarily in smaller, fast-moving office environments. You will work very closely with studio management to further develop and implement our HR efforts. QualificationsRequired:Academic degree within relevant field.3+ years of applicable work experience within HR.Genuine passion for working with employees and proactively solving problems.You have a strong personal drive and work just as well within a team as you do working solo on projects and tasks.Excellent communication skills both verbal and written, in Swedish and in English.Good knowledge of Swedish employment law and current HR practices.You have strong integrity, are loyal and have an impeccable ability to maintain confidentiality.Preferable start date is mid-August to early September 2019.In order to apply for this position please send your resume and portfolio in English to jobs@hazelight.se. Visa mindre

Animator

Ansök    Jul 5    Hazelight Studios AB    Animatör
We are looking to expand the Hazelight team with a full time Animator.Hazelight is an independently owned game development studio, in March 2018 we released our first title A Way Outon PC, PS4 and Xbox One. We have now embarked on our next creative adventure and are growing our team. Hazelight is led by Josef Fares, writer and director of A Way Out and Brothers –A Tale of Two Sons.At Hazelight we have a company culture of direct constructive feedback, alwa... Visa mer
We are looking to expand the Hazelight team with a full time Animator.Hazelight is an independently owned game development studio, in March 2018 we released our first title A Way Outon PC, PS4 and Xbox One. We have now embarked on our next creative adventure and are growing our team. Hazelight is led by Josef Fares, writer and director of A Way Out and Brothers –A Tale of Two Sons.At Hazelight we have a company culture of direct constructive feedback, always based on what would be best for our game. You must be ready to take responsibility and work efficiently and independently on assigned tasks within set deadlines. It is important that you thrive in a team setting since we are working in an open office environment.As our new Animator you will work on-site with Hazelight’s great development team in our offices in Stockholm, Sweden. We have just moved into our own corner of the magnificent Münchenbryggeriet by the waterfront in Södermalm, Stockholm. We see that you meet the following qualifications:– At least 1 year of professional experience working with animation for games.– Documented experience working with motion capture data.– Excellent knowledge of Motionbuilder and Maya.– Great attention to animation details and understanding of animation principles.– Good communication skills and experience working in a team environment.– Able to animate natural and expressive motion to create fluid character animations.– Knowledge of Unreal engine is a plus but not mandatory. ResponsibilitiesAs our new Animator you will be working with both motion capture and key-framing techniques. You must be ready to take responsibility for creating solid animations for everything from gameplay to cutscenes and character movement.In order to apply for this position please send an Introduction letter in English and submit a portfolio demonstrating your skills to jobs@hazelight.se. Visa mindre

Studio & Office Coordinator

Ansök    Jun 19    Hazelight Studios AB    Kontorsbiträde
We are looking to expand the Hazelight team with a full time Studio & Office Coordinator at our offices in Södermalm, Stockholm. Who are we?Hazelight is an independently owned game development studio, in March 2018 we released our first title A Way Outon PC, PS4 and Xbox One. We have now embarked on our next creative adventure and are growing our team. Hazelight was founded by acclaimed director Josef Fares in 2014 and is quickly becoming a rising star in ... Visa mer
We are looking to expand the Hazelight team with a full time Studio & Office Coordinator at our offices in Södermalm, Stockholm. Who are we?Hazelight is an independently owned game development studio, in March 2018 we released our first title A Way Outon PC, PS4 and Xbox One. We have now embarked on our next creative adventure and are growing our team. Hazelight was founded by acclaimed director Josef Fares in 2014 and is quickly becoming a rising star in the gaming industry. The Hazelight team is around 50 people today, all working in our waterfront office in Stockholm. What’s the job?As the new Studio & Office Coordinator at Hazelight, your main focus on a daily basis will be the general upkeep and management of our lovely studio offices. As part of our administrative team, you will be responsible for purchases both related to offices and facilities and our ongoing game development production. Your excellent planning skills will also come in handy when you’re organizing internal studio events. As part of your overarching duties you will also be an integral support to studio management as well as production leads in a variety of internal or external processes as the main coordinator. Who are you?Passion is a core pillar here at Hazelight and we are looking for the Studio & Office Coordinator that is as passionate as us about their work, always aiming to be supportive and strive to maintain and develop the best possible office environment. You, our new awesome Studio & Office Coordinator, will have past experience within at least one relevant field such as office management and coordination, facilities management, production coordination, or similar service focused occupation. You’ve preferably worked in primarily smaller, fast-moving office environments. You love working with people and might also be keen to come up with new ways to make everyone’s work environment smoother and more enjoyable. QualificationsRequired:2+ years of applicable work experience within fields such as office management/coordination, staff and management support or other relevant service occupation.You are very service minded and thrive in a supportive role in the workplace.You have a strong personal drive and work just as well within a team as you do working solo on projects and tasks.Excellent communication skills both verbal and written, in Swedish and in English.You are very structured and always able to manage a wide variety of tasks with efficiency and high-quality output.Great skills in MS Office and similar software. MeritoriousAny form of higher education within one or more relevant fields.A burning interest for video games! Preferable start date is during first half of August 2019.In order to apply for this position please send your resume and portfolio in English to jobs@hazelight.se. Visa mindre

Character Artist

Ansök    Apr 10    Hazelight Studios AB    3D-grafiker
We are looking to expand the Hazelight team with a full time Character Artist.Hazelight is an independently owned game development studio, in March last year we released our first title A Way Out on PC, PS4 and Xbox One. We have now embarked on our next creative adventure. Hazelight is led by Josef Fares, writer and director of A Way Out and Brothers – A Tale of Two Sons.At Hazelight we have a company culture of direct constructive feedback, always based o... Visa mer
We are looking to expand the Hazelight team with a full time Character Artist.Hazelight is an independently owned game development studio, in March last year we released our first title A Way Out on PC, PS4 and Xbox One. We have now embarked on our next creative adventure. Hazelight is led by Josef Fares, writer and director of A Way Out and Brothers – A Tale of Two Sons.At Hazelight we have a company culture of direct constructive feedback, always based on what would be best for our game. You must be ready to take responsibility and work efficiently and independently on assigned tasks within set deadlines. It is important that you thrive in a team setting since we are working in an open office environment.As our new Character Artist you will work on-site with Hazelight’s great development team in our offices in Stockholm, Sweden. Last year we moved into our own corner of the magnificent Münchenbryggeriet by the waterfront in Södermalm, Stockholm. ResponsibilitiesAs our Character Artist you will be creating characters and character related assets in an art production team. You will be involved in the character creation process from start to finish, being responsible for sculpting, modeling, texturing and integration of character assets into the game engine. You will be working closely together with Artists, Technical Artists and Animators to push the visual and technical quality of the characters to the next level.QualificationsStrong portfolio that demonstrates great experience in modeling, including both hard surface and organic assets.Strong modeling and texturing skills in a diverse visual range of characters, creatures and assets.Strong understanding of human form and anatomy.Experience modeling and texturing using Maya, Zbrush and Substance Painter (or similar programs).Being able to work with style variety and feeling comfortable with thinking creatively outside of the box.Excellent communication skills and ability to work efficiently within a team.Greatly motivated to provide the best final look possible for the game and the player.Maintaining the production pipeline and meeting deadlines.MeritoriousShipped one or more titles on multiple Current New Gen/PC platforms as a Character Artist.Previous experience working in Unreal Engine 4.Familiarity with source control and asset tracking tools such as Perforce.A passion for games.In order to apply for this position please send your resume and portfolio in English to jobs@hazelight.se. We might request a performance of a work test during this process. Visa mindre

VFX Artist

We are looking to expand the Hazelight team with a full time VFX Artist.Hazelight is an independently owned game development studio, in March last year we released our first title A Way Out on PC, PS4 and Xbox One. We have now embarked on our next creative adventure. Hazelight is led by Josef Fares, writer and director of A Way Out and Brothers – A Tale of Two Sons.At Hazelight we have a company culture of direct constructive feedback, always based on what... Visa mer
We are looking to expand the Hazelight team with a full time VFX Artist.Hazelight is an independently owned game development studio, in March last year we released our first title A Way Out on PC, PS4 and Xbox One. We have now embarked on our next creative adventure. Hazelight is led by Josef Fares, writer and director of A Way Out and Brothers – A Tale of Two Sons.At Hazelight we have a company culture of direct constructive feedback, always based on what would be best for our game. You must be ready to take responsibility and work efficiently and independently on assigned tasks within set deadlines. It is important that you thrive in a team setting since we are working in an open office environment.As our new VFX Artist you will work on-site with Hazelight’s great development team in our offices in Stockholm, Sweden. Last year we moved into our own corner of the magnificent Münchenbryggeriet by the waterfront in Södermalm, Stockholm.ResponsibilitiesAs a VFX Artist at Hazelight, you will be working in Unreal Engine 4, creating and implementing visual effects in our levels in coordination with Level Designers, Artists and other team members. Along with the rest of the VFX and Technical Art team you are expected to maintain, iterate and optimize your effect systems throughout the course of the Project. On your own initiative, as well as guided by requests and feedback from other members of the Art team, you will create your own materials, meshes and textures, bringing your systems from initial idea to final implemented effect. QualificationsRequired:Experience making great looking particle effects for games.Baking sprite sheets / creating custom assets for effects.Material / Shader editing. (UE4 Material Editor or HLSL)Good understanding of performance.Being able to take initiative, constantly striving to improve the VFX in our gamesStrong ability to work in a team, actively seeking and providing feedback in a positive way  Optional:Houdini.Unreal Engine 4 Niagara effects pipeline.Ability to do some scripting / Effects implementation. (Triggers, Attaching effects to animations etc.)Modo. In order to apply for this position please send your resume and portfolio in English to jobs@hazelight.se. We might request a performance of a work test during this process. Visa mindre

Audio Programmer

We are looking to expand the Hazelight team with a full time Audio Programmer.Hazelight is an independently owned game development studio and we just released our first title A Way Out on PC, PS4 and Xbox One. We are now embarking on our next creative adventure. Hazelight is led by Josef Fares, writer and director of A Way Out and Brothers –A Tale of Two Sons.At Hazelight we have a company culture of direct constructive feedback, always based on what would... Visa mer
We are looking to expand the Hazelight team with a full time Audio Programmer.Hazelight is an independently owned game development studio and we just released our first title A Way Out on PC, PS4 and Xbox One. We are now embarking on our next creative adventure. Hazelight is led by Josef Fares, writer and director of A Way Out and Brothers –A Tale of Two Sons.At Hazelight we have a company culture of direct constructive feedback, always based on what would be best for our game. You must be ready to take responsibility and work efficiently and independently on assigned tasks within set deadlines. It is important that you thrive in a team setting since we are working in an open office environment.As our new Audio Programmer you will work on-site with Hazelight’s great development team in our offices in Stockholm, Sweden. We have just moved into our own corner of the magnificent Münchenbryggeriet by the waterfront in Södermalm, Stockholm.ResponsibilitiesAs the Audio Programmer, you will be responsible for providing programming support for the audio team. You will be tasked with developing audio tools for game development content authoring and build pipelines, and be the designated owner of the design and creation of those tools, in collaboration, and with the input of the rest of the audio team.This will include creating scripts to automate various workflow-related tasks on developer workstations, developing automated content cooking pipelines, and integrating existing middleware functionality into the game’s engine.QualificationsStrong communication skills and experience working within a team.Deep understanding of C++ and Unreal Engine 4 is required.Experience programming Python scripts for automation and a strong grasp of programming fundamentals.Prior experience working with Wwise audio middleware and Reaper. Experience in Reascript is meritorious.Knowledge of version control in general, with experience using and/or automating Git and Perforce.An in depth interest/understanding of audio is needed.Fluent in English.Documented experience working with on at least one AAA game.3-5 year experience as a Programmer, working in the game industry. Visa mindre