Lediga jobb Encube Technologies AB i Stockholm

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ML Engineer

Nytt
At Encube, we’re building a cutting-edge visual collaboration platform where hardware teams come together to explore designs, share insights and shape ideas to invent better products faster with 3D is at its center. We're looking for an ML Engineer who can take a model from a research paper to a production API, and who cares as much about whether it solves the right problem as whether it runs efficiently. This is a high-impact, high-agency role where you'l... Visa mer
At Encube, we’re building a cutting-edge visual collaboration platform where hardware teams come together to explore designs, share insights and shape ideas to invent better products faster with 3D is at its center.
We're looking for an ML Engineer who can take a model from a research paper to a production API, and who cares as much about whether it solves the right problem as whether it runs efficiently. This is a high-impact, high-agency role where you'll define how ML is built and evaluated at Encube, shape the architecture of our intelligence layer, and work directly with customers to make sure what you're building actually matters.
We look for engineers who think in products, not just systems. People who take ownership, drive clarity when it’s missing, and who create lift rather than drag. In return, you’ll work in a tight-knit product engineering team at the top of their game, building product that really matters.
What you’ll do
You’ll take cutting-edge ML models from research to production and ensure they operate efficiently at scale. This includes:
Develop and train models for 3D asset generation, information retrieval from 2D and 3D assets, multimodal alignment.
Establish rigorous offline and online evaluation frameworks. You'll define what "good" looks like.
Build robust data pipelines and training loops (Pytorch, CUDA)
Create efficient inference services and APIs that integrate cleanly with production.
Collaborate with infrastructure and product teams to make ML features robust, testable, and observable.
Work in close collaboration with customers who are actively using the product, so you always know you're building the right thing.

Our tech stack
We’re pragmatic about technology, we pick the best tools for the job. Today, we use:
Pytorch, CUDA, OpenCV
Deployed via TensorRT on AWS

It’s early days still, and you can have real impact on the tools we choose
What we are looking for
Proven experience taking ML systems from prototype to production
Strong instincts around model performance, deployment, and evaluation
Comfort working across the stack: architecture, code, and infrastructure
Pragmatic, product-oriented approach to engineering
Bonus: experience with 3D geometry or multimodal learning

Why you’ll love working here
The problem space is exciting. Multi-modal, multi-representation, domain-constrained. This is not commodity ML work. You'll encounter problems that don't have off-the-shelf solutions.
You’re early. The ML foundation is still being laid. The decisions you make in the next 12 months will define how Encube works for years.
Autonomy and trust. We operate with high ownership, high agency, high trust, and minimal bureaucracy. You'll have real agency from day one.
Collaborative culture. Work closely with a talented, truth-seeking, and humble team that values learning, experimentation, and impact over ego.
Engineering excellence. Join a company where high standards are the norm and everyone on the team pulls their own weight. Visa mindre

Graphics Engineer

At Encube, we’re building a cutting-edge visual collaboration platform where hardware teams come together to explore designs, share insights and shape ideas to invent better products faster where 3D is at the center. We’re looking for a Graphics Engineer who loves solving complex technical challenges with the end-user in mind. This is a high-impact, high-agency role where you’ll shape our backend architecture, ensure our platform performs at scale, and hel... Visa mer
At Encube, we’re building a cutting-edge visual collaboration platform where hardware teams come together to explore designs, share insights and shape ideas to invent better products faster where 3D is at the center.
We’re looking for a Graphics Engineer who loves solving complex technical challenges with the end-user in mind. This is a high-impact, high-agency role where you’ll shape our backend architecture, ensure our platform performs at scale, and help the team iterate quickly without compromising quality, reliability, or security.
We look for engineers who think in products, not just systems. People who take ownership, drive clarity when it’s missing, and who create lift rather than drag. In return, you’ll work in a tight-knit product engineering team at the top of their game, building product that really matters.
What you’ll do
You’ll push the limits of browser-based graphics to make 3D collaboration fast, smooth, and beautiful. This includes:
Developing and optimizing our web-based 3D rendering pipeline using WebGPU, WebGL, and R3F
Writing and tuning shaders in WGSL or GLSL for advanced effects and performance
Implementing geometry streaming, instancing, and LOD systems
Profiling GPU performance and minimizing latency and memory overhead
Collaborating with frontend and backend teams to bring 3D data into a seamless product experience

Our tech stack
We’re pragmatic about technology, we pick the best tools for the job. Today, we use:
WebGPU, WebGL2, three.js, React Three Fiber
WASM, Rust, C++ bindings where performance demands it
Nextjs and TypeScript for application structure
AWS S3 and CDN for asset delivery

What we’re looking for
Deep understanding of real-time rendering and browser graphics pipelines
Experience with shader programming and GPU optimization
Solid background in geometry, math and performance engineering
Product-oriented mindset with a focus on quality and responsiveness
Bonus: experience with CAD formats, GPU compute, or XR technologies

Why you’ll love working here
Impact from day one. You’ll shape systems and decisions that define the backbone of Encube’s platform.
Autonomy and trust. We operate with high ownership, high agency, high trust, and minimal bureaucracy.
Collaborative culture. Work closely with a talented, truth-seeking, and humble team that values learning, experimentation, and impact over ego.
Grow by building product that supercharges hardware engineering, solves hard problems, works at large scale, and genuinely innovates.
Engineering excellence. Join a company where high standards are the norm and everyone on the team deserves to be here.

Sound like you?
If you enjoy combining deep engineering with pragmatic product impact, and want to help build the foundations of a fast-growing deep-tech startup we’d love to hear from you. Come help us define what great graphics engineering looks like at Encube. Visa mindre

3D Graphics Programming Specialist

Job Title: 3D Graphics Programming Specialist Location: Stockholm, Sweden Department: Engineering Reports to: Head of Product Engineering Job Type: Full-Time Job Summary: We are seeking a highly skilled Graphics Programming Specialist with profound expertise in web-based 3D graphics, shader programming, and high-performance graphics algorithms. The successful candidate will excel in creating advanced graphical applications optimized for low-power devices s... Visa mer
Job Title: 3D Graphics Programming Specialist
Location: Stockholm, Sweden
Department: Engineering
Reports to: Head of Product Engineering
Job Type: Full-Time
Job Summary:
We are seeking a highly skilled Graphics Programming Specialist with profound expertise in web-based 3D graphics, shader programming, and high-performance graphics algorithms. The successful candidate will excel in creating advanced graphical applications optimized for low-power devices such as budget Android smartphones and low-end laptops. This role requires a deep understanding of WebGL, WebGPU, TypeScript, JavaScript, GLSL, React Three Fiber and related technologies. The ideal candidate will be adept at developing and optimizing graphics applications, ensuring exceptional performance and visual quality across various platforms.
Key Responsibilities:
Graphics Development: Design, develop, and implement sophisticated 3D graphics applications using WebGL, WebGPU, and other relevant technologies.
Shader Programming: Create and optimize complex shaders using GLSL to enhance visual effects and performance.
Algorithm Optimization: Develop and refine high-performance graphics algorithms, with a focus on ray tracing and materials rendering for low-end laptops and smartphones.
Spatial Data Structures: Implement and optimize spatial data structures such as BVH (Bounding Volume Hierarchies), octrees, and signed distance fields for efficient rendering and collision detection.
Cross-functional Collaboration: Work closely with product managers, designers, and other engineers to deliver seamless and visually stunning user experiences.
Performance Tuning: Optimize graphics applications for performance and efficiency on various hardware, including low-end smartphones and laptops.
Code Quality: Maintain high standards of code quality through comprehensive testing, code reviews, and adherence to best practices.
Technical Documentation: Prepare detailed technical documentation, including design specifications, and architecture diagrams.
Continuous Learning: Stay current with the latest advancements in graphics programming and related technologies to continually enhance skills and application performance.

Required Qualifications:
Education: Bachelor’s degree in Computer Science, Software Engineering, Graphics Programming, or a related field, or proven work experience with the graphics technologies and spatial data structures outlined in the job summary.
Experience: 2+ years of professional experience in graphics programming, with a strong portfolio showcasing web-based 3D applications and shader programming.
Technical Skills: Expert proficiency in TypeScript and JavaScript
Extensive experience with WebGL and WebGPU
Advanced knowledge of GLSL and shader programming
Strong understanding of ray tracing algorithms and graphics algorithms
Proficiency with BVH, octrees, and signed distance fields
Proficiency with React for building interactive graphical interfaces
Experience with performance optimization for graphics on low-power devices
Soft Skills: Exceptional problem-solving and analytical abilities
Strong communication and collaboration skills
Ability to work effectively in a dynamic, fast-paced environment
Detail-oriented with a focus on producing high-quality work

Preferred Qualifications:
Experience with graphics programming on Android and low-end hardware
Knowledge of other 3D graphics frameworks and libraries, such as Unity, Unreal Engine or equivalent
Significant contributions to open-source graphics projects, such as ThreeJS, React Three Fiber, React, or other similar technologies
Relevant certifications in graphics programming or related technologies

Compensation and Benefits:
Competitive salary commensurate with experience
Opportunities for professional development and continuous learning
Flexible work hours
Occupational pension plan with company contribution
30 days paid vacation time and public holidays
Parental leave benefits in accordance with Swedish regulations
Professional development opportunities and continuous learning programs
Employee assistance program for mental health and well-being

Application Process:
Interested candidates should submit their resume and cover letter to jobs@getencube.com. Please include examples of previous work or a portfolio showcasing relevant graphics programming projects.
Company Description:
Encube Technologies AB is a software engineering company headquartered in Stockholm, Sweden, that develops advanced, AI-based manufacturing simulation software for discrete manufacturing processes.
Encube Technologies AB is an Equal Opportunity Employer. We celebrate diversity and are committed to creating an inclusive environment for all employees. Visa mindre